diff options
Diffstat (limited to 'data/content/Ships/Alliance_Ships/Orion.def')
-rw-r--r-- | data/content/Ships/Alliance_Ships/Orion.def | 515 |
1 files changed, 515 insertions, 0 deletions
diff --git a/data/content/Ships/Alliance_Ships/Orion.def b/data/content/Ships/Alliance_Ships/Orion.def new file mode 100644 index 0000000..1077c71 --- /dev/null +++ b/data/content/Ships/Alliance_Ships/Orion.def @@ -0,0 +1,515 @@ +SHIP + +name: Orion +display_name: Orion +class: Carrier +description: "ship.orion" + +degrees: true +beauty: (-9, 5, 1.33) +hud_icon: "OrionHud.pcx" + +detail_0: "Orion0z.mag" +feature_0: 1000 +detail_1: "Orion1z.mag" +feature_1: 40 +detail_2: "Orion2z.mag" +feature_2: 25 + +mass: 957e3 +agility: 1 +vlimit: 220 +roll_rate: 7 +integrity: 75e3 +scale: 4 +acs: 1.5 + +trans_x: 3e6 +trans_y: 3e6 +trans_z: 3e6 + +arcade_drag: 4.5e-2 +drag: 1e-7 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1800, 170) +bridge: (0, 600, 100) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 90e3, + + loc: (0, -48, -180), + size: 48, + hull_factor: 0.3, + explosion: 7 + } + +drive: { + type: Plasma, + name: "Plasma Drive", + design: "Plasma Drive", + thrust: 40e3, + scale: 10, + + port: ( 75, 31, -1160) + port: ( 75, -10, -1160) + port: ( 0, 31, -1160) + port: ( 0, -10, -1160) + port: (-75, 31, -1160) + port: (-75, -10, -1160) + + loc: (0, 48, -1240), + size: 120 + hull_factor: 0.3, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 128), + size: 24, + hull_factor: 0.3 + scale: 4 + + port_left: {loc:(-176, 0,-819), fire: 0x0041} + port_left: {loc:(-405, -5,-362), fire: 0x0041} + port_left: {loc:(-239, -5, 717), fire: 0x0081} + + port_right: {loc:( 175, 0,-819), fire: 0x0082} + port_right: {loc:( 405, -5,-362), fire: 0x0082} + port_right: {loc:( 238, -5, 717), fire: 0x0042} + + port_fore: {loc:(-368, 35,-308), fire: 0x0044} + port_fore: {loc:(-368, -43,-308), fire: 0x0044} + port_fore: {loc:( 367, 35,-308), fire: 0x0084} + port_fore: {loc:( 367, -43,-308), fire: 0x0084} + + port_aft: {loc:(-76, -66,-1047), fire: 0x0008} + port_aft: {loc:( 0, -66,-1047), fire: 0x0008} + port_aft: {loc:( 76, -66,-1047), fire: 0x0008} + + port_top: {loc:(-368, 73,-358), fire: 0x0410} + port_top: {loc:(-368, 73,-617), fire: 0x0410} + port_top: {loc:( 367, 73,-358), fire: 0x0810} + port_top: {loc:( 367, 73,-617), fire: 0x0810} + + port_bottom: {loc:(-368, -79,-358), fire: 0x0820} + port_bottom: {loc:(-368, -79,-617), fire: 0x0820} + port_bottom: {loc:( 367, -79,-358), fire: 0x0420} + port_bottom: {loc:( 367, -79,-617), fire: 0x0420} + + port_top: {loc:(-191, 83, 716), fire: 0x0210} + port_top: {loc:( 191, 83, 716), fire: 0x0210} + + port_bottom: {loc:(-191, -93, 716), fire: 0x0120} + port_bottom: {loc:( 191, -93, 716), fire: 0x0120} +} + +quantum: { + design: "Quantum Drive", + loc: (0, 0, 0), + size: 24, + hull_factor: 0.3 + } + +shield: { + type: 2, + design: "Grav Shield", + pcs: 100, + model: "OShield.mag", + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", + } + + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 1", + abrv: "GUN 1", + loc: (128, 95, 704), + + azimuth: 60, + aim_az_max: 90, + aim_az_min: -60, + aim_az_rest: -60, + + size: 32, + hull_factor: 0.2 +} + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 2", + abrv: "GUN 2", + loc: (-128,95, 704), + + azimuth: -60, + aim_az_max: -90, + aim_az_min: 60, + aim_az_rest: 60, + + + size: 32, + hull_factor: 0.2 +} + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 3", + abrv: "GUN 3", + loc: (128, 95, 228), + + azimuth: 90, + aim_az_max: 75, + aim_az_min: -75, + aim_az_rest: 90, + + size: 32, + hull_factor: 0.2 +} + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 4", + abrv: "GUN 4", + loc: (-128,95, 228), + + azimuth: -90, + aim_az_max: -75, + aim_az_min: 75, + aim_az_rest: -90, + + size: 32, + hull_factor: 0.2 +} + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 5", + abrv: "GUN 5", + loc: (64, 103, -830), + + azimuth: 180, + + size: 32, + hull_factor: 0.2 +} + +weapon: { + type: "Vanguard", + design: "Bolt Weapon", + name: "Vanguard 6", + abrv: "GUN 6", + loc: (-64, 103, -830), + + azimuth: 180, + + size: 32, + hull_factor: 0.2 +} + + +weapon: { + type: "Phalanx Cannon", + design: "Bolt Weapon", + name: "Port Phalanx", + abrv: "PDB 1", + group: "PDB", + loc: ( 0, 70, 960), + + size: 32, + hull_factor: 0.2 +} + + +weapon: { + type: "Phalanx Cannon", + design: "Bolt Weapon", + name: "Port Phalanx", + abrv: "PDB 2", + group: "PDB", + loc: ( 0, -75, 960), + + size: 32, + hull_factor: 0.2 +} + + +weapon: { + type: "Phalanx Cannon", + design: "Bolt Weapon", + name: "Port Phalanx", + abrv: "PDB 3", + group: "PDB", + loc: ( 64,-132, -830), + azimuth: 180 + + size: 32, + hull_factor: 0.2 +} + + +weapon: { + type: "Phalanx Cannon", + design: "Bolt Weapon", + name: "Port Phalanx", + abrv: "PDB 4", + group: "PDB", + loc: (-64,-132, -830), + azimuth: 180 + + size: 32, + hull_factor: 0.2 +} + + +flightdeck: { + name: "Deck 1", + abrv: "Deck 1", + design: "Flight Deck", + loc: ( 10, 0, 920) + cam: ( 0, 0, 885) + start: ( 60, -20, 850) + end: (2e3, 15, 3500), + + spot: { loc: ( 45, -20, 825), filter: 0x7 }, + spot: { loc: ( 75, -20, 825), filter: 0x7 }, + spot: { loc: ( 60, -20, 825), filter: 0x8 }, + + launch: true, + max_ships: 2, + cycle_time: 15, + + size: 170, + hull_factor: 0.5, + } + +flightdeck: { + name: "Deck 2", + abrv: "Deck 2", + design: "Flight Deck", + loc: ( -10, 0, 920) + cam: ( 0, 0, 885) + start: ( -60, -20, 850) + end: (-2e3, 15, 3500), + + spot: { loc: (-45, -20, 825), filter: 0x7 }, + spot: { loc: (-75, -20, 825), filter: 0x7 }, + spot: { loc: (-60, -20, 825), filter: 0x8 }, + + launch: true, + max_ships: 2, + cycle_time: 15, + + size: 170, + hull_factor: 0.5, + } + +flightdeck: { + name: "Deck 3", + abrv: "Deck 3", + design: "Flight Deck", + loc: ( 305, 0, -550) + cam: ( 340, 10, -475) + start: ( 305, 0, -1950) + end: ( 305, -12, -500) + + approach: ( 280, 0, -2300) + approach: (1500, 0, -1000) + approach: (1500, 0, 1000) + approach: ( 250, 0, 2500) + + spot: ( 305, -12, -500) + + recovery: true, + max_ships: 1, + cycle_time: 12, + + size: 120, + hull_factor: 0.5, + } + +flightdeck: { + name: "Deck 4", + abrv: "Deck 4", + design: "Flight Deck", + loc: ( -305, 0, -550) + cam: ( -340, 10, -475) + start: ( -305, 0, -1950) + end: ( -305, -12, -500) + + approach: ( -280, 0, -2300) + approach: (-1500, 0, -1000) + approach: (-1500, 0, 1000) + approach: ( -250, 0, 2500) + + spot: ( -305, -12, -500) + + recovery: true, + max_ships: 1, + cycle_time: 12, + + size: 120, + hull_factor: 0.5, + } + +power: { + type: "Auxilliary Reactor", + design: "Auxilliary Reactor", + max_output: 10e3, + + loc: (0, 0, -150), + hull_factor: 0.8 +} + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -80, 0), + + loc: (0, -80, 0), + size: 16, + hull_factor: 0.2 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, -16, 380), + size: 16, + hull_factor: 0.1 + } + +power: { + type: Battery, + design: Battery, + max_output: 1000 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 20, // LARGE_BURST (custom) + explosion_time: 0.1, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0.3, + explosion_loc: (20, 80, -190), + + explosion_type: 20, // LARGE_BURST (custom) + explosion_time: 0.1, + explosion_loc: (20, 80, -190), + + final_type: 13, // LARGE_EXPLOSION + final_loc: (0, 0, 120), + + final_type: 13, // NUKE_EXPLOSION + final_loc: (0, 0, -120), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "OrionDebris1.mag", + debris_loc: (0,0,650), + debris_mass: 40e3, + debris_count: 1, + debris_life: 550, + debris_fire: (-130, 0,-420), + debris_fire: ( 135,50, 0), + + debris: "OrionDebris2.mag", + debris_loc: (-20,20,-500), + debris_mass: 40e3, + debris_count: 1, + debris_life: 500, + debris_fire: ( 124, 0, 120) + debris_fire: ( 105, 90, 0) + debris_fire: (-125,-10,-360) + + debris: "Debris0A.mag", + debris_loc: (0,0,120), + debris_mass: 33, + debris_count: 25, + debris_life: 35, + + debris: "Debris0B.mag", + debris_loc: (130,0,0), + debris_mass: 34, + debris_count: 22, + debris_life: 25, + } + +map: { + sprite: "OrionMap0.pcx", + sprite: "OrionMap1.pcx", + sprite: "OrionMap2.pcx", + sprite: "OrionMap3.pcx", + sprite: "OrionMap4.pcx", + sprite: "OrionMap5.pcx", + sprite: "OrionMap6.pcx", + sprite: "OrionMap7.pcx" +} + + + + |