diff options
Diffstat (limited to 'data/content/Campaigns/03/Templates/IS_Defend_Titan.def')
-rw-r--r-- | data/content/Campaigns/03/Templates/IS_Defend_Titan.def | 225 |
1 files changed, 225 insertions, 0 deletions
diff --git a/data/content/Campaigns/03/Templates/IS_Defend_Titan.def b/data/content/Campaigns/03/Templates/IS_Defend_Titan.def new file mode 100644 index 0000000..40d4ee6 --- /dev/null +++ b/data/content/Campaigns/03/Templates/IS_Defend_Titan.def @@ -0,0 +1,225 @@ +MISSION_TEMPLATE + +name: "Fleet Defense" +type: DEFEND +degrees: true + +alias: { name: A1, code: player_carrier } +alias: { name: A2, code: player_squadron } + +callsign: { name: Player, iff: 1 } +callsign: { name: Helper, iff: 1 } +callsign: { name: Cobra1, iff: 2 } +callsign: { name: Cobra2, iff: 2 } + +element: { + name: Player, + design: Falcon, + squadron: A2, + commander: A1, + rloc: { ref: A1, dex: 20e3, dex_var: 1e3 }, + mission: patrol, + + player: 1, + alert: true, + count: 2, + iff: 1, + + navpt: { cmd: patrol, rloc: { ref: A1, dex: 150e3, dex_var: 25e3, az: 0, az_var: 10 }, speed: 750 }, + navpt: { cmd: patrol, rloc: { ref: "this:1", dex: 150e3, dex_var: 25e3, az: 90, az_var: 10 }, speed: 750 }, + navpt: { cmd: patrol, rloc: { ref: "this:2", dex: 150e3, dex_var: 15e3, az: 170, az_var: 10 }, speed: 750 }, + navpt: { cmd: vector, rloc: { ref: A1, dex: 40e3, az: 140, az_var: 10 }, speed: 500 }, + navpt: { cmd: rtb, rloc: { ref: A1, dex: 20e3, az: 180, az_var: 0 }, speed: 250 }, + + objective: { cmd: patrol, tgt_desc: "inbound enemy units" }, + objective: { cmd: rtb }, + + loadout: { ship: -1, name: "ACM Medium Range" }, +} + +element: { + name: Helper, + design: Stormhawk, + squadron: A2, + commander: A1, + rloc: { ref: A1, dex: 55e3, dex_var: 25e3, az: -20, az_var: 10 }, + mission: patrol, + count: 2, + iff: 1, +} + +element: { + name: Cobra1, + design: Cobra, + rloc: { ref: "Player:1", dex: 55e3, dex_var: 25e3, az: -20, az_var: 10 }, + mission: assault, + count: 4, + iff: 2, + loadout: { ship: -1, name: "Hvy Ship Strike" }, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 40e3, dex_var: 10e3, az: 0, az_var: 70 }, speed: 750 }, +} + +element: { + name: Cobra2, + design: Cobra, + rloc: { ref: "Player:3", dex: 55e3, dex_var: 25e3, az: -20, az_var: 10 }, + mission: assault, + count: 4, + iff: 2, + loadout: { ship: -1, name: "Hvy Ship Strike" }, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 40e3, dex_var: 10e3, az: 0, az_var: 70 }, speed: 750 }, +} + + +optional: { + min: 4, + max: 8, + + element: { + name: DB1, + design: Broadsword, + rloc: { ref: "Player:1", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 60e3, dex_var: 20e3, az: 0, az_var: 70 }, speed: 750 }, + }, + + element: { + name: DB2, + design: Broadsword, + rloc: { ref: "Player:1", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 60e3, dex_var: 20e3, az: 0, az_var: 70 }, speed: 750 }, + }, + + optional: { min: 2, max: 2, + element: { + name: DV1, + design: Volnaris, + rloc: { ref: "Player:2", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 60e3, dex_var: 20e3, az: 0, az_var: 70 }, speed: 750 }, + }, + + element: { + name: T1, + design: Tiger, + rloc: { ref: "Player:2", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: escort, tgt: DV1 }, + }, + }, + + optional: { min: 2, max: 2, + element: { + name: DV2, + design: Volnaris, + rloc: { ref: "Player:2", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 60e3, dex_var: 20e3, az: 0, az_var: 70 }, speed: 750 }, + }, + + element: { + name: T2, + design: Tiger, + rloc: { ref: "Player:2", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: escort, tgt: DV2 }, + }, + }, + + element: { + name: DB3, + design: Broadsword, + rloc: { ref: "Player:3", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 70e3, dex_var: 20e3, az: 0, az_var: 30 }, speed: 750 }, + }, + + element: { + name: DB4, + design: Broadsword, + rloc: { ref: "Player:3", dex: 40e3, dex_var: 7e3 }, + count: 1, + iff: 2, + intel: secret, + + objective: { cmd: assault, tgt: A1 }, + navpt: { cmd: assault, tgt: A1, rloc: { ref: A1, dex: 70e3, dex_var: 20e3, az: 0, az_var: 30 }, speed: 750 }, + }, +} + + +event: { + id: 1, + event: Message, + event_ship: Player, + event_source: A1, + sound: "Vox/Misc/A02-01.ogg", + event_message: "vox.misc.a02-01", + + trigger: Time, + time: 38, +} + +event: { + id: 3, + event: Damage, + event_ship: A1, + event_param: 30e3, + + trigger: Event, + trigger_param: 1, + delay: 82, +} + +event: { + id: 4, + event: Damage, + event_ship: A1, + event_param: 30e3, + + trigger: Event, + trigger_param: 1, + delay: 148, +} + +event: { + id: 5, + event: Damage, + event_ship: A1, + event_param: 30e3, + + trigger: Event, + trigger_param: 1, + delay: 186, +} |