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+/*---------------------------------------------------------------------------
+
+ rpng2 - progressive-model PNG display program rpng2-win.c
+
+ This program decodes and displays PNG files progressively, as if it were
+ a web browser (though the front end is only set up to read from files).
+ It supports gamma correction, user-specified background colors, and user-
+ specified background patterns (for transparent images). This version is
+ for 32-bit Windows; it may compile under 16-bit Windows with a little
+ tweaking (or maybe not). Thanks to Adam Costello and Pieter S. van der
+ Meulen for the "diamond" and "radial waves" patterns, respectively.
+
+ to do (someday, maybe):
+ - handle quoted command-line args (especially filenames with spaces)
+ - finish resizable checkerboard-gradient (sizes 4-128?)
+ - use %.1023s to simplify truncation of title-bar string?
+ - have minimum window width: oh well
+
+ ---------------------------------------------------------------------------
+
+ Changelog:
+ - 1.01: initial public release
+ - 1.02: fixed cut-and-paste error in usage screen (oops...)
+ - 1.03: modified to allow abbreviated options
+ - 1.04: removed bogus extra argument from usage fprintf() [Glenn R-P?];
+ fixed command-line parsing bug
+ - 1.10: enabled "message window"/console (thanks to David Geldreich)
+ - 1.20: added runtime MMX-enabling/disabling and new -mmx* options
+ - 1.21: made minor tweak to usage screen to fit within 25-line console
+ - 1.22: added AMD64/EM64T support (__x86_64__)
+ - 2.00: dual-licensed (added GNU GPL)
+ - 2.01: fixed 64-bit typo in readpng2.c
+ - 2.02: fixed improper display of usage screen on PNG error(s); fixed
+ unexpected-EOF and file-read-error cases
+ - 2.03: removed runtime MMX-enabling/disabling and obsolete -mmx* options
+
+ ---------------------------------------------------------------------------
+
+ Copyright (c) 1998-2008 Greg Roelofs. All rights reserved.
+
+ This software is provided "as is," without warranty of any kind,
+ express or implied. In no event shall the author or contributors
+ be held liable for any damages arising in any way from the use of
+ this software.
+
+ The contents of this file are DUAL-LICENSED. You may modify and/or
+ redistribute this software according to the terms of one of the
+ following two licenses (at your option):
+
+
+ LICENSE 1 ("BSD-like with advertising clause"):
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute
+ it freely, subject to the following restrictions:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, disclaimer, and this list of conditions.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, disclaimer, and this list of conditions in the documenta-
+ tion and/or other materials provided with the distribution.
+ 3. All advertising materials mentioning features or use of this
+ software must display the following acknowledgment:
+
+ This product includes software developed by Greg Roelofs
+ and contributors for the book, "PNG: The Definitive Guide,"
+ published by O'Reilly and Associates.
+
+
+ LICENSE 2 (GNU GPL v2 or later):
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ ---------------------------------------------------------------------------*/
+
+#define PROGNAME "rpng2-win"
+#define LONGNAME "Progressive PNG Viewer for Windows"
+#define VERSION "2.02 of 16 March 2008"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <setjmp.h> /* for jmpbuf declaration in readpng2.h */
+#include <time.h>
+#include <math.h> /* only for PvdM background code */
+#include <windows.h>
+#ifdef __CYGWIN__
+/* getch replacement. Turns out, we don't really need this,
+ * but leave it here if we ever enable any of the uses of
+ * _getch in the main code
+ */
+#include <unistd.h>
+#include <termio.h>
+#include <sys/ioctl.h>
+int repl_getch( void )
+{
+ char ch;
+ int fd = fileno(stdin);
+ struct termio old_tty, new_tty;
+
+ ioctl(fd, TCGETA, &old_tty);
+ new_tty = old_tty;
+ new_tty.c_lflag &= ~(ICANON | ECHO | ISIG);
+ ioctl(fd, TCSETA, &new_tty);
+ fread(&ch, 1, sizeof(ch), stdin);
+ ioctl(fd, TCSETA, &old_tty);
+
+ return ch;
+}
+#define _getch repl_getch
+#else
+#include <conio.h> /* only for _getch() */
+#endif
+
+/* all for PvdM background code: */
+#ifndef PI
+# define PI 3.141592653589793238
+#endif
+#define PI_2 (PI*0.5)
+#define INV_PI_360 (360.0 / PI)
+#define MAX(a,b) (a>b?a:b)
+#define MIN(a,b) (a<b?a:b)
+#define CLIP(a,min,max) MAX(min,MIN((a),max))
+#define ABS(a) ((a)<0?-(a):(a))
+#define CLIP8P(c) MAX(0,(MIN((c),255))) /* 8-bit pos. integer (uch) */
+#define ROUNDF(f) ((int)(f + 0.5))
+
+#define rgb1_max bg_freq
+#define rgb1_min bg_gray
+#define rgb2_max bg_bsat
+#define rgb2_min bg_brot
+
+/* #define DEBUG */ /* this enables the Trace() macros */
+
+#include "readpng2.h" /* typedefs, common macros, readpng2 prototypes */
+
+
+/* could just include png.h, but this macro is the only thing we need
+ * (name and typedefs changed to local versions); note that side effects
+ * only happen with alpha (which could easily be avoided with
+ * "ush acopy = (alpha);") */
+
+#define alpha_composite(composite, fg, alpha, bg) { \
+ ush temp = ((ush)(fg)*(ush)(alpha) + \
+ (ush)(bg)*(ush)(255 - (ush)(alpha)) + (ush)128); \
+ (composite) = (uch)((temp + (temp >> 8)) >> 8); \
+}
+
+
+#define INBUFSIZE 4096 /* with pseudo-timing on (1 sec delay/block), this
+ * block size corresponds roughly to a download
+ * speed 10% faster than theoretical 33.6K maximum
+ * (assuming 8 data bits, 1 stop bit and no other
+ * overhead) */
+
+/* local prototypes */
+static void rpng2_win_init(void);
+static int rpng2_win_create_window(void);
+static int rpng2_win_load_bg_image(void);
+static void rpng2_win_display_row(ulg row);
+static void rpng2_win_finish_display(void);
+static void rpng2_win_cleanup(void);
+LRESULT CALLBACK rpng2_win_wndproc(HWND, UINT, WPARAM, LPARAM);
+
+
+static char titlebar[1024];
+static char *progname = PROGNAME;
+static char *appname = LONGNAME;
+static char *filename;
+static FILE *infile;
+
+static mainprog_info rpng2_info;
+
+static uch inbuf[INBUFSIZE];
+static int incount;
+
+static int pat = 6; /* must be less than num_bgpat */
+static int bg_image = 0;
+static int bgscale = 16;
+static ulg bg_rowbytes;
+static uch *bg_data;
+
+static struct rgb_color {
+ uch r, g, b;
+} rgb[] = {
+ { 0, 0, 0}, /* 0: black */
+ {255, 255, 255}, /* 1: white */
+ {173, 132, 57}, /* 2: tan */
+ { 64, 132, 0}, /* 3: medium green */
+ {189, 117, 1}, /* 4: gold */
+ {253, 249, 1}, /* 5: yellow */
+ { 0, 0, 255}, /* 6: blue */
+ { 0, 0, 120}, /* 7: medium blue */
+ {255, 0, 255}, /* 8: magenta */
+ { 64, 0, 64}, /* 9: dark magenta */
+ {255, 0, 0}, /* 10: red */
+ { 64, 0, 0}, /* 11: dark red */
+ {255, 127, 0}, /* 12: orange */
+ {192, 96, 0}, /* 13: darker orange */
+ { 24, 60, 0}, /* 14: dark green-yellow */
+ { 85, 125, 200} /* 15: ice blue */
+};
+/* not used for now, but should be for error-checking:
+static int num_rgb = sizeof(rgb) / sizeof(struct rgb_color);
+ */
+
+/*
+ This whole struct is a fairly cheesy way to keep the number of
+ command-line options to a minimum. The radial-waves background
+ type is a particularly poor fit to the integer elements of the
+ struct...but a few macros and a little fixed-point math will do
+ wonders for ya.
+
+ type bits:
+ F E D C B A 9 8 7 6 5 4 3 2 1 0
+ | | | | |
+ | | +-+-+-- 0 = sharp-edged checkerboard
+ | | 1 = soft diamonds
+ | | 2 = radial waves
+ | | 3-7 = undefined
+ | +-- gradient #2 inverted?
+ +-- alternating columns inverted?
+ */
+static struct background_pattern {
+ ush type;
+ int rgb1_max, rgb1_min; /* or bg_freq, bg_gray */
+ int rgb2_max, rgb2_min; /* or bg_bsat, bg_brot (both scaled by 10)*/
+} bg[] = {
+ {0+8, 2,0, 1,15}, /* checkered: tan/black vs. white/ice blue */
+ {0+24, 2,0, 1,0}, /* checkered: tan/black vs. white/black */
+ {0+8, 4,5, 0,2}, /* checkered: gold/yellow vs. black/tan */
+ {0+8, 4,5, 0,6}, /* checkered: gold/yellow vs. black/blue */
+ {0, 7,0, 8,9}, /* checkered: deep blue/black vs. magenta */
+ {0+8, 13,0, 5,14}, /* checkered: orange/black vs. yellow */
+ {0+8, 12,0, 10,11}, /* checkered: orange/black vs. red */
+ {1, 7,0, 8,0}, /* diamonds: deep blue/black vs. magenta */
+ {1, 12,0, 11,0}, /* diamonds: orange vs. dark red */
+ {1, 10,0, 7,0}, /* diamonds: red vs. medium blue */
+ {1, 4,0, 5,0}, /* diamonds: gold vs. yellow */
+ {1, 3,0, 0,0}, /* diamonds: medium green vs. black */
+ {2, 16, 100, 20, 0}, /* radial: ~hard radial color-beams */
+ {2, 18, 100, 10, 2}, /* radial: soft, curved radial color-beams */
+ {2, 16, 256, 100, 250}, /* radial: very tight spiral */
+ {2, 10000, 256, 11, 0} /* radial: dipole-moire' (almost fractal) */
+};
+static int num_bgpat = sizeof(bg) / sizeof(struct background_pattern);
+
+
+/* Windows-specific global variables (could go in struct, but messy...) */
+static ulg wimage_rowbytes;
+static uch *dib;
+static uch *wimage_data;
+static BITMAPINFOHEADER *bmih;
+
+static HWND global_hwnd;
+static HINSTANCE global_hInst;
+static int global_showmode;
+
+
+
+
+int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, PSTR cmd, int showmode)
+{
+ char *args[1024]; /* arbitrary limit, but should suffice */
+ char **argv = args;
+ char *p, *q, *bgstr = NULL;
+ int argc = 0;
+ int rc, alen, flen;
+ int error = 0;
+ int timing = FALSE;
+ int have_bg = FALSE;
+ double LUT_exponent; /* just the lookup table */
+ double CRT_exponent = 2.2; /* just the monitor */
+ double default_display_exponent; /* whole display system */
+ MSG msg;
+
+
+ /* First initialize a few things, just to be sure--memset takes care of
+ * default background color (black), booleans (FALSE), pointers (NULL),
+ * etc. */
+
+ global_hInst = hInst;
+ global_showmode = showmode;
+ filename = (char *)NULL;
+ memset(&rpng2_info, 0, sizeof(mainprog_info));
+
+#ifndef __CYGWIN__
+ /* Next reenable console output, which normally goes to the bit bucket
+ * for windowed apps. Closing the console window will terminate the
+ * app. Thanks to David.Geldreich@realviz.com for supplying the magical
+ * incantation. */
+
+ AllocConsole();
+ freopen("CONOUT$", "a", stderr);
+ freopen("CONOUT$", "a", stdout);
+#endif
+
+ /* Set the default value for our display-system exponent, i.e., the
+ * product of the CRT exponent and the exponent corresponding to
+ * the frame-buffer's lookup table (LUT), if any. This is not an
+ * exhaustive list of LUT values (e.g., OpenStep has a lot of weird
+ * ones), but it should cover 99% of the current possibilities. And
+ * yes, these ifdefs are completely wasted in a Windows program... */
+
+#if defined(NeXT)
+ /* third-party utilities can modify the default LUT exponent */
+ LUT_exponent = 1.0 / 2.2;
+ /*
+ if (some_next_function_that_returns_gamma(&next_gamma))
+ LUT_exponent = 1.0 / next_gamma;
+ */
+#elif defined(sgi)
+ LUT_exponent = 1.0 / 1.7;
+ /* there doesn't seem to be any documented function to
+ * get the "gamma" value, so we do it the hard way */
+ infile = fopen("/etc/config/system.glGammaVal", "r");
+ if (infile) {
+ double sgi_gamma;
+
+ fgets(tmpline, 80, infile);
+ fclose(infile);
+ sgi_gamma = atof(tmpline);
+ if (sgi_gamma > 0.0)
+ LUT_exponent = 1.0 / sgi_gamma;
+ }
+#elif defined(Macintosh)
+ LUT_exponent = 1.8 / 2.61;
+ /*
+ if (some_mac_function_that_returns_gamma(&mac_gamma))
+ LUT_exponent = mac_gamma / 2.61;
+ */
+#else
+ LUT_exponent = 1.0; /* assume no LUT: most PCs */
+#endif
+
+ /* the defaults above give 1.0, 1.3, 1.5 and 2.2, respectively: */
+ default_display_exponent = LUT_exponent * CRT_exponent;
+
+
+ /* If the user has set the SCREEN_GAMMA environment variable as suggested
+ * (somewhat imprecisely) in the libpng documentation, use that; otherwise
+ * use the default value we just calculated. Either way, the user may
+ * override this via a command-line option. */
+
+ if ((p = getenv("SCREEN_GAMMA")) != NULL)
+ rpng2_info.display_exponent = atof(p);
+ else
+ rpng2_info.display_exponent = default_display_exponent;
+
+
+ /* Windows really hates command lines, so we have to set up our own argv.
+ * Note that we do NOT bother with quoted arguments here, so don't use
+ * filenames with spaces in 'em! */
+
+ argv[argc++] = PROGNAME;
+ p = cmd;
+ for (;;) {
+ if (*p == ' ')
+ while (*++p == ' ')
+ ;
+ /* now p points at the first non-space after some spaces */
+ if (*p == '\0')
+ break; /* nothing after the spaces: done */
+ argv[argc++] = q = p;
+ while (*q && *q != ' ')
+ ++q;
+ /* now q points at a space or the end of the string */
+ if (*q == '\0')
+ break; /* last argv already terminated; quit */
+ *q = '\0'; /* change space to terminator */
+ p = q + 1;
+ }
+ argv[argc] = NULL; /* terminate the argv array itself */
+
+
+ /* Now parse the command line for options and the PNG filename. */
+
+ while (*++argv && !error) {
+ if (!strncmp(*argv, "-gamma", 2)) {
+ if (!*++argv)
+ ++error;
+ else {
+ rpng2_info.display_exponent = atof(*argv);
+ if (rpng2_info.display_exponent <= 0.0)
+ ++error;
+ }
+ } else if (!strncmp(*argv, "-bgcolor", 4)) {
+ if (!*++argv)
+ ++error;
+ else {
+ bgstr = *argv;
+ if (strlen(bgstr) != 7 || bgstr[0] != '#')
+ ++error;
+ else {
+ have_bg = TRUE;
+ bg_image = FALSE;
+ }
+ }
+ } else if (!strncmp(*argv, "-bgpat", 4)) {
+ if (!*++argv)
+ ++error;
+ else {
+ pat = atoi(*argv) - 1;
+ if (pat < 0 || pat >= num_bgpat)
+ ++error;
+ else {
+ bg_image = TRUE;
+ have_bg = FALSE;
+ }
+ }
+ } else if (!strncmp(*argv, "-timing", 2)) {
+ timing = TRUE;
+ } else {
+ if (**argv != '-') {
+ filename = *argv;
+ if (argv[1]) /* shouldn't be any more args after filename */
+ ++error;
+ } else
+ ++error; /* not expecting any other options */
+ }
+ }
+
+ if (!filename)
+ ++error;
+
+
+ /* print usage screen if any errors up to this point */
+
+ if (error) {
+#ifndef __CYGWIN__
+ int ch;
+#endif
+
+ fprintf(stderr, "\n%s %s: %s\n\n", PROGNAME, VERSION, appname);
+ readpng2_version_info();
+ fprintf(stderr, "\n"
+ "Usage: %s [-gamma exp] [-bgcolor bg | -bgpat pat] [-timing]\n"
+ " %*s file.png\n\n"
+ " exp \ttransfer-function exponent (``gamma'') of the display\n"
+ "\t\t system in floating-point format (e.g., ``%.1f''); equal\n"
+ "\t\t to the product of the lookup-table exponent (varies)\n"
+ "\t\t and the CRT exponent (usually 2.2); must be positive\n"
+ " bg \tdesired background color in 7-character hex RGB format\n"
+ "\t\t (e.g., ``#ff7700'' for orange: same as HTML colors);\n"
+ "\t\t used with transparent images; overrides -bgpat option\n"
+ " pat \tdesired background pattern number (1-%d); used with\n"
+ "\t\t transparent images; overrides -bgcolor option\n"
+ " -timing\tenables delay for every block read, to simulate modem\n"
+ "\t\t download of image (~36 Kbps)\n"
+ "\nPress Q, Esc or mouse button 1 after image is displayed to quit.\n"
+#ifndef __CYGWIN__
+ "Press Q or Esc to quit this usage screen. ",
+#else
+ ,
+#endif
+ PROGNAME,
+#if (defined(__i386__) || defined(_M_IX86) || defined(__x86_64__)) && \
+ !(defined(__CYGWIN__) || defined(__MINGW32__))
+ (int)strlen(PROGNAME), " ",
+#endif
+ (int)strlen(PROGNAME), " ", default_display_exponent, num_bgpat);
+ fflush(stderr);
+#ifndef __CYGWIN__
+ do
+ ch = _getch();
+ while (ch != 'q' && ch != 'Q' && ch != 0x1B);
+#endif
+ exit(1);
+ }
+
+
+ if (!(infile = fopen(filename, "rb"))) {
+ fprintf(stderr, PROGNAME ": can't open PNG file [%s]\n", filename);
+ ++error;
+ } else {
+ incount = fread(inbuf, 1, INBUFSIZE, infile);
+ if (incount < 8 || !readpng2_check_sig(inbuf, 8)) {
+ fprintf(stderr, PROGNAME
+ ": [%s] is not a PNG file: incorrect signature\n",
+ filename);
+ ++error;
+ } else if ((rc = readpng2_init(&rpng2_info)) != 0) {
+ switch (rc) {
+ case 2:
+ fprintf(stderr, PROGNAME
+ ": [%s] has bad IHDR (libpng longjmp)\n", filename);
+ break;
+ case 4:
+ fprintf(stderr, PROGNAME ": insufficient memory\n");
+ break;
+ default:
+ fprintf(stderr, PROGNAME
+ ": unknown readpng2_init() error\n");
+ break;
+ }
+ ++error;
+ }
+ if (error)
+ fclose(infile);
+ }
+
+
+ if (error) {
+#ifndef __CYGWIN__
+ int ch;
+#endif
+
+ fprintf(stderr, PROGNAME ": aborting.\n");
+#ifndef __CYGWIN__
+ do
+ ch = _getch();
+ while (ch != 'q' && ch != 'Q' && ch != 0x1B);
+#endif
+ exit(2);
+ } else {
+ fprintf(stderr, "\n%s %s: %s\n", PROGNAME, VERSION, appname);
+#ifndef __CYGWIN__
+ fprintf(stderr,
+ "\n [console window: closing this window will terminate %s]\n\n",
+ PROGNAME);
+#endif
+ fflush(stderr);
+ }
+
+
+ /* set the title-bar string, but make sure buffer doesn't overflow */
+
+ alen = strlen(appname);
+ flen = strlen(filename);
+ if (alen + flen + 3 > 1023)
+ sprintf(titlebar, "%s: ...%s", appname, filename+(alen+flen+6-1023));
+ else
+ sprintf(titlebar, "%s: %s", appname, filename);
+
+
+ /* set some final rpng2_info variables before entering main data loop */
+
+ if (have_bg) {
+ unsigned r, g, b; /* this approach quiets compiler warnings */
+
+ sscanf(bgstr+1, "%2x%2x%2x", &r, &g, &b);
+ rpng2_info.bg_red = (uch)r;
+ rpng2_info.bg_green = (uch)g;
+ rpng2_info.bg_blue = (uch)b;
+ } else
+ rpng2_info.need_bgcolor = TRUE;
+
+ rpng2_info.state = kPreInit;
+ rpng2_info.mainprog_init = rpng2_win_init;
+ rpng2_info.mainprog_display_row = rpng2_win_display_row;
+ rpng2_info.mainprog_finish_display = rpng2_win_finish_display;
+
+
+ /* OK, this is the fun part: call readpng2_decode_data() at the start of
+ * the loop to deal with our first buffer of data (read in above to verify
+ * that the file is a PNG image), then loop through the file and continue
+ * calling the same routine to handle each chunk of data. It in turn
+ * passes the data to libpng, which will invoke one or more of our call-
+ * backs as decoded data become available. We optionally call Sleep() for
+ * one second per iteration to simulate downloading the image via an analog
+ * modem. */
+
+ for (;;) {
+ Trace((stderr, "about to call readpng2_decode_data()\n"))
+ if (readpng2_decode_data(&rpng2_info, inbuf, incount))
+ ++error;
+ Trace((stderr, "done with readpng2_decode_data()\n"))
+
+ if (error || incount != INBUFSIZE || rpng2_info.state == kDone) {
+ if (rpng2_info.state == kDone) {
+ Trace((stderr, "done decoding PNG image\n"))
+ } else if (ferror(infile)) {
+ fprintf(stderr, PROGNAME
+ ": error while reading PNG image file\n");
+ exit(3);
+ } else if (feof(infile)) {
+ fprintf(stderr, PROGNAME ": end of file reached "
+ "(unexpectedly) while reading PNG image file\n");
+ exit(3);
+ } else /* if (error) */ {
+ // will print error message below
+ }
+ break;
+ }
+
+ if (timing)
+ Sleep(1000L);
+
+ incount = fread(inbuf, 1, INBUFSIZE, infile);
+ }
+
+
+ /* clean up PNG stuff and report any decoding errors */
+
+ fclose(infile);
+ Trace((stderr, "about to call readpng2_cleanup()\n"))
+ readpng2_cleanup(&rpng2_info);
+
+ if (error) {
+ fprintf(stderr, PROGNAME ": libpng error while decoding PNG image\n");
+ exit(3);
+ }
+
+
+ /* wait for the user to tell us when to quit */
+
+ while (GetMessage(&msg, NULL, 0, 0)) {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+
+
+ /* we're done: clean up all image and Windows resources and go away */
+
+ Trace((stderr, "about to call rpng2_win_cleanup()\n"))
+ rpng2_win_cleanup();
+
+ return msg.wParam;
+}
+
+
+
+
+
+/* this function is called by readpng2_info_callback() in readpng2.c, which
+ * in turn is called by libpng after all of the pre-IDAT chunks have been
+ * read and processed--i.e., we now have enough info to finish initializing */
+
+static void rpng2_win_init()
+{
+ ulg i;
+ ulg rowbytes = rpng2_info.rowbytes;
+
+ Trace((stderr, "beginning rpng2_win_init()\n"))
+ Trace((stderr, " rowbytes = %d\n", rpng2_info.rowbytes))
+ Trace((stderr, " width = %ld\n", rpng2_info.width))
+ Trace((stderr, " height = %ld\n", rpng2_info.height))
+
+ rpng2_info.image_data = (uch *)malloc(rowbytes * rpng2_info.height);
+ if (!rpng2_info.image_data) {
+ readpng2_cleanup(&rpng2_info);
+ return;
+ }
+
+ rpng2_info.row_pointers = (uch **)malloc(rpng2_info.height * sizeof(uch *));
+ if (!rpng2_info.row_pointers) {
+ free(rpng2_info.image_data);
+ rpng2_info.image_data = NULL;
+ readpng2_cleanup(&rpng2_info);
+ return;
+ }
+
+ for (i = 0; i < rpng2_info.height; ++i)
+ rpng2_info.row_pointers[i] = rpng2_info.image_data + i*rowbytes;
+
+/*---------------------------------------------------------------------------
+ Do the basic Windows initialization stuff, make the window, and fill it
+ with the user-specified, file-specified or default background color.
+ ---------------------------------------------------------------------------*/
+
+ if (rpng2_win_create_window()) {
+ readpng2_cleanup(&rpng2_info);
+ return;
+ }
+
+ rpng2_info.state = kWindowInit;
+}
+
+
+
+
+
+static int rpng2_win_create_window()
+{
+ uch bg_red = rpng2_info.bg_red;
+ uch bg_green = rpng2_info.bg_green;
+ uch bg_blue = rpng2_info.bg_blue;
+ uch *dest;
+ int extra_width, extra_height;
+ ulg i, j;
+ WNDCLASSEX wndclass;
+ RECT rect;
+
+
+/*---------------------------------------------------------------------------
+ Allocate memory for the display-specific version of the image (round up
+ to multiple of 4 for Windows DIB).
+ ---------------------------------------------------------------------------*/
+
+ wimage_rowbytes = ((3*rpng2_info.width + 3L) >> 2) << 2;
+
+ if (!(dib = (uch *)malloc(sizeof(BITMAPINFOHEADER) +
+ wimage_rowbytes*rpng2_info.height)))
+ {
+ return 4; /* fail */
+ }
+
+/*---------------------------------------------------------------------------
+ Initialize the DIB. Negative height means to use top-down BMP ordering
+ (must be uncompressed, but that's what we want). Bit count of 1, 4 or 8
+ implies a colormap of RGBX quads, but 24-bit BMPs just use B,G,R values
+ directly => wimage_data begins immediately after BMP header.
+ ---------------------------------------------------------------------------*/
+
+ memset(dib, 0, sizeof(BITMAPINFOHEADER));
+ bmih = (BITMAPINFOHEADER *)dib;
+ bmih->biSize = sizeof(BITMAPINFOHEADER);
+ bmih->biWidth = rpng2_info.width;
+ bmih->biHeight = -((long)rpng2_info.height);
+ bmih->biPlanes = 1;
+ bmih->biBitCount = 24;
+ bmih->biCompression = 0;
+ wimage_data = dib + sizeof(BITMAPINFOHEADER);
+
+/*---------------------------------------------------------------------------
+ Fill window with the specified background color (default is black), but
+ defer loading faked "background image" until window is displayed (may be
+ slow to compute). Data are in BGR order.
+ ---------------------------------------------------------------------------*/
+
+ if (bg_image) { /* just fill with black for now */
+ memset(wimage_data, 0, wimage_rowbytes*rpng2_info.height);
+ } else {
+ for (j = 0; j < rpng2_info.height; ++j) {
+ dest = wimage_data + j*wimage_rowbytes;
+ for (i = rpng2_info.width; i > 0; --i) {
+ *dest++ = bg_blue;
+ *dest++ = bg_green;
+ *dest++ = bg_red;
+ }
+ }
+ }
+
+/*---------------------------------------------------------------------------
+ Set the window parameters.
+ ---------------------------------------------------------------------------*/
+
+ memset(&wndclass, 0, sizeof(wndclass));
+
+ wndclass.cbSize = sizeof(wndclass);
+ wndclass.style = CS_HREDRAW | CS_VREDRAW;
+ wndclass.lpfnWndProc = rpng2_win_wndproc;
+ wndclass.hInstance = global_hInst;
+ wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wndclass.hbrBackground = (HBRUSH)GetStockObject(DKGRAY_BRUSH);
+ wndclass.lpszMenuName = NULL;
+ wndclass.lpszClassName = progname;
+ wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
+
+ RegisterClassEx(&wndclass);
+
+/*---------------------------------------------------------------------------
+ Finally, create the window.
+ ---------------------------------------------------------------------------*/
+
+ extra_width = 2*(GetSystemMetrics(SM_CXBORDER) +
+ GetSystemMetrics(SM_CXDLGFRAME));
+ extra_height = 2*(GetSystemMetrics(SM_CYBORDER) +
+ GetSystemMetrics(SM_CYDLGFRAME)) +
+ GetSystemMetrics(SM_CYCAPTION);
+
+ global_hwnd = CreateWindow(progname, titlebar, WS_OVERLAPPEDWINDOW,
+ CW_USEDEFAULT, CW_USEDEFAULT, rpng2_info.width+extra_width,
+ rpng2_info.height+extra_height, NULL, NULL, global_hInst, NULL);
+
+ ShowWindow(global_hwnd, global_showmode);
+ UpdateWindow(global_hwnd);
+
+/*---------------------------------------------------------------------------
+ Now compute the background image and display it. If it fails (memory
+ allocation), revert to a plain background color.
+ ---------------------------------------------------------------------------*/
+
+ if (bg_image) {
+ static const char *msg = "Computing background image...";
+ int x, y, len = strlen(msg);
+ HDC hdc = GetDC(global_hwnd);
+ TEXTMETRIC tm;
+
+ GetTextMetrics(hdc, &tm);
+ x = (rpng2_info.width - len*tm.tmAveCharWidth)/2;
+ y = (rpng2_info.height - tm.tmHeight)/2;
+ SetBkMode(hdc, TRANSPARENT);
+ SetTextColor(hdc, GetSysColor(COLOR_HIGHLIGHTTEXT));
+ /* this can still begin out of bounds even if x is positive (???): */
+ TextOut(hdc, ((x < 0)? 0 : x), ((y < 0)? 0 : y), msg, len);
+ ReleaseDC(global_hwnd, hdc);
+
+ rpng2_win_load_bg_image(); /* resets bg_image if fails */
+ }
+
+ if (!bg_image) {
+ for (j = 0; j < rpng2_info.height; ++j) {
+ dest = wimage_data + j*wimage_rowbytes;
+ for (i = rpng2_info.width; i > 0; --i) {
+ *dest++ = bg_blue;
+ *dest++ = bg_green;
+ *dest++ = bg_red;
+ }
+ }
+ }
+
+ rect.left = 0L;
+ rect.top = 0L;
+ rect.right = (LONG)rpng2_info.width; /* possibly off by one? */
+ rect.bottom = (LONG)rpng2_info.height; /* possibly off by one? */
+ InvalidateRect(global_hwnd, &rect, FALSE);
+ UpdateWindow(global_hwnd); /* similar to XFlush() */
+
+ return 0;
+
+} /* end function rpng2_win_create_window() */
+
+
+
+
+
+static int rpng2_win_load_bg_image()
+{
+ uch *src, *dest;
+ uch r1, r2, g1, g2, b1, b2;
+ uch r1_inv, r2_inv, g1_inv, g2_inv, b1_inv, b2_inv;
+ int k, hmax, max;
+ int xidx, yidx, yidx_max = (bgscale-1);
+ int even_odd_vert, even_odd_horiz, even_odd;
+ int invert_gradient2 = (bg[pat].type & 0x08);
+ int invert_column;
+ ulg i, row;
+
+/*---------------------------------------------------------------------------
+ Allocate buffer for fake background image to be used with transparent
+ images; if this fails, revert to plain background color.
+ ---------------------------------------------------------------------------*/
+
+ bg_rowbytes = 3 * rpng2_info.width;
+ bg_data = (uch *)malloc(bg_rowbytes * rpng2_info.height);
+ if (!bg_data) {
+ fprintf(stderr, PROGNAME
+ ": unable to allocate memory for background image\n");
+ bg_image = 0;
+ return 1;
+ }
+
+/*---------------------------------------------------------------------------
+ Vertical gradients (ramps) in NxN squares, alternating direction and
+ colors (N == bgscale).
+ ---------------------------------------------------------------------------*/
+
+ if ((bg[pat].type & 0x07) == 0) {
+ uch r1_min = rgb[bg[pat].rgb1_min].r;
+ uch g1_min = rgb[bg[pat].rgb1_min].g;
+ uch b1_min = rgb[bg[pat].rgb1_min].b;
+ uch r2_min = rgb[bg[pat].rgb2_min].r;
+ uch g2_min = rgb[bg[pat].rgb2_min].g;
+ uch b2_min = rgb[bg[pat].rgb2_min].b;
+ int r1_diff = rgb[bg[pat].rgb1_max].r - r1_min;
+ int g1_diff = rgb[bg[pat].rgb1_max].g - g1_min;
+ int b1_diff = rgb[bg[pat].rgb1_max].b - b1_min;
+ int r2_diff = rgb[bg[pat].rgb2_max].r - r2_min;
+ int g2_diff = rgb[bg[pat].rgb2_max].g - g2_min;
+ int b2_diff = rgb[bg[pat].rgb2_max].b - b2_min;
+
+ for (row = 0; row < rpng2_info.height; ++row) {
+ yidx = row % bgscale;
+ even_odd_vert = (row / bgscale) & 1;
+
+ r1 = r1_min + (r1_diff * yidx) / yidx_max;
+ g1 = g1_min + (g1_diff * yidx) / yidx_max;
+ b1 = b1_min + (b1_diff * yidx) / yidx_max;
+ r1_inv = r1_min + (r1_diff * (yidx_max-yidx)) / yidx_max;
+ g1_inv = g1_min + (g1_diff * (yidx_max-yidx)) / yidx_max;
+ b1_inv = b1_min + (b1_diff * (yidx_max-yidx)) / yidx_max;
+
+ r2 = r2_min + (r2_diff * yidx) / yidx_max;
+ g2 = g2_min + (g2_diff * yidx) / yidx_max;
+ b2 = b2_min + (b2_diff * yidx) / yidx_max;
+ r2_inv = r2_min + (r2_diff * (yidx_max-yidx)) / yidx_max;
+ g2_inv = g2_min + (g2_diff * (yidx_max-yidx)) / yidx_max;
+ b2_inv = b2_min + (b2_diff * (yidx_max-yidx)) / yidx_max;
+
+ dest = bg_data + row*bg_rowbytes;
+ for (i = 0; i < rpng2_info.width; ++i) {
+ even_odd_horiz = (i / bgscale) & 1;
+ even_odd = even_odd_vert ^ even_odd_horiz;
+ invert_column =
+ (even_odd_horiz && (bg[pat].type & 0x10));
+ if (even_odd == 0) { /* gradient #1 */
+ if (invert_column) {
+ *dest++ = r1_inv;
+ *dest++ = g1_inv;
+ *dest++ = b1_inv;
+ } else {
+ *dest++ = r1;
+ *dest++ = g1;
+ *dest++ = b1;
+ }
+ } else { /* gradient #2 */
+ if ((invert_column && invert_gradient2) ||
+ (!invert_column && !invert_gradient2))
+ {
+ *dest++ = r2; /* not inverted or */
+ *dest++ = g2; /* doubly inverted */
+ *dest++ = b2;
+ } else {
+ *dest++ = r2_inv;
+ *dest++ = g2_inv; /* singly inverted */
+ *dest++ = b2_inv;
+ }
+ }
+ }
+ }
+
+/*---------------------------------------------------------------------------
+ Soft gradient-diamonds with scale = bgscale. Code contributed by Adam
+ M. Costello.
+ ---------------------------------------------------------------------------*/
+
+ } else if ((bg[pat].type & 0x07) == 1) {
+
+ hmax = (bgscale-1)/2; /* half the max weight of a color */
+ max = 2*hmax; /* the max weight of a color */
+
+ r1 = rgb[bg[pat].rgb1_max].r;
+ g1 = rgb[bg[pat].rgb1_max].g;
+ b1 = rgb[bg[pat].rgb1_max].b;
+ r2 = rgb[bg[pat].rgb2_max].r;
+ g2 = rgb[bg[pat].rgb2_max].g;
+ b2 = rgb[bg[pat].rgb2_max].b;
+
+ for (row = 0; row < rpng2_info.height; ++row) {
+ yidx = row % bgscale;
+ if (yidx > hmax)
+ yidx = bgscale-1 - yidx;
+ dest = bg_data + row*bg_rowbytes;
+ for (i = 0; i < rpng2_info.width; ++i) {
+ xidx = i % bgscale;
+ if (xidx > hmax)
+ xidx = bgscale-1 - xidx;
+ k = xidx + yidx;
+ *dest++ = (k*r1 + (max-k)*r2) / max;
+ *dest++ = (k*g1 + (max-k)*g2) / max;
+ *dest++ = (k*b1 + (max-k)*b2) / max;
+ }
+ }
+
+/*---------------------------------------------------------------------------
+ Radial "starburst" with azimuthal sinusoids; [eventually number of sinu-
+ soids will equal bgscale?]. This one is slow but very cool. Code con-
+ tributed by Pieter S. van der Meulen (originally in Smalltalk).
+ ---------------------------------------------------------------------------*/
+
+ } else if ((bg[pat].type & 0x07) == 2) {
+ uch ch;
+ int ii, x, y, hw, hh, grayspot;
+ double freq, rotate, saturate, gray, intensity;
+ double angle=0.0, aoffset=0.0, maxDist, dist;
+ double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t;
+
+ fprintf(stderr, "%s: computing radial background...",
+ PROGNAME);
+ fflush(stderr);
+
+ hh = rpng2_info.height / 2;
+ hw = rpng2_info.width / 2;
+
+ /* variables for radial waves:
+ * aoffset: number of degrees to rotate hue [CURRENTLY NOT USED]
+ * freq: number of color beams originating from the center
+ * grayspot: size of the graying center area (anti-alias)
+ * rotate: rotation of the beams as a function of radius
+ * saturate: saturation of beams' shape azimuthally
+ */
+ angle = CLIP(angle, 0.0, 360.0);
+ grayspot = CLIP(bg[pat].bg_gray, 1, (hh + hw));
+ freq = MAX((double)bg[pat].bg_freq, 0.0);
+ saturate = (double)bg[pat].bg_bsat * 0.1;
+ rotate = (double)bg[pat].bg_brot * 0.1;
+ gray = 0.0;
+ intensity = 0.0;
+ maxDist = (double)((hw*hw) + (hh*hh));
+
+ for (row = 0; row < rpng2_info.height; ++row) {
+ y = row - hh;
+ dest = bg_data + row*bg_rowbytes;
+ for (i = 0; i < rpng2_info.width; ++i) {
+ x = i - hw;
+ angle = (x == 0)? PI_2 : atan((double)y / (double)x);
+ gray = (double)MAX(ABS(y), ABS(x)) / grayspot;
+ gray = MIN(1.0, gray);
+ dist = (double)((x*x) + (y*y)) / maxDist;
+ intensity = cos((angle+(rotate*dist*PI)) * freq) *
+ gray * saturate;
+ intensity = (MAX(MIN(intensity,1.0),-1.0) + 1.0) * 0.5;
+ hue = (angle + PI) * INV_PI_360 + aoffset;
+ s = gray * ((double)(ABS(x)+ABS(y)) / (double)(hw + hh));
+ s = MIN(MAX(s,0.0), 1.0);
+ v = MIN(MAX(intensity,0.0), 1.0);
+
+ if (s == 0.0) {
+ ch = (uch)(v * 255.0);
+ *dest++ = ch;
+ *dest++ = ch;
+ *dest++ = ch;
+ } else {
+ if ((hue < 0.0) || (hue >= 360.0))
+ hue -= (((int)(hue / 360.0)) * 360.0);
+ hue /= 60.0;
+ ii = (int)hue;
+ f = hue - (double)ii;
+ p = (1.0 - s) * v;
+ q = (1.0 - (s * f)) * v;
+ t = (1.0 - (s * (1.0 - f))) * v;
+ if (ii == 0) { red = v; green = t; blue = p; }
+ else if (ii == 1) { red = q; green = v; blue = p; }
+ else if (ii == 2) { red = p; green = v; blue = t; }
+ else if (ii == 3) { red = p; green = q; blue = v; }
+ else if (ii == 4) { red = t; green = p; blue = v; }
+ else if (ii == 5) { red = v; green = p; blue = q; }
+ *dest++ = (uch)(red * 255.0);
+ *dest++ = (uch)(green * 255.0);
+ *dest++ = (uch)(blue * 255.0);
+ }
+ }
+ }
+ fprintf(stderr, "done.\n");
+ fflush(stderr);
+ }
+
+/*---------------------------------------------------------------------------
+ Blast background image to display buffer before beginning PNG decode;
+ calling function will handle invalidation and UpdateWindow() call.
+ ---------------------------------------------------------------------------*/
+
+ for (row = 0; row < rpng2_info.height; ++row) {
+ src = bg_data + row*bg_rowbytes;
+ dest = wimage_data + row*wimage_rowbytes;
+ for (i = rpng2_info.width; i > 0; --i) {
+ r1 = *src++;
+ g1 = *src++;
+ b1 = *src++;
+ *dest++ = b1;
+ *dest++ = g1; /* note reverse order */
+ *dest++ = r1;
+ }
+ }
+
+ return 0;
+
+} /* end function rpng2_win_load_bg_image() */
+
+
+
+
+
+static void rpng2_win_display_row(ulg row)
+{
+ uch bg_red = rpng2_info.bg_red;
+ uch bg_green = rpng2_info.bg_green;
+ uch bg_blue = rpng2_info.bg_blue;
+ uch *src, *src2=NULL, *dest;
+ uch r, g, b, a;
+ ulg i;
+ static int rows=0;
+ static ulg firstrow;
+
+/*---------------------------------------------------------------------------
+ rows and firstrow simply track how many rows (and which ones) have not
+ yet been displayed; alternatively, we could call InvalidateRect() for
+ every row and not bother with the records-keeping.
+ ---------------------------------------------------------------------------*/
+
+ Trace((stderr, "beginning rpng2_win_display_row()\n"))
+
+ if (rows == 0)
+ firstrow = row; /* first row not yet displayed */
+
+ ++rows; /* count of rows received but not yet displayed */
+
+/*---------------------------------------------------------------------------
+ Aside from the use of the rpng2_info struct and the lack of an outer
+ loop (over rows), this routine is identical to rpng_win_display_image()
+ in the non-progressive version of the program.
+ ---------------------------------------------------------------------------*/
+
+ src = rpng2_info.image_data + row*rpng2_info.rowbytes;
+ if (bg_image)
+ src2 = bg_data + row*bg_rowbytes;
+ dest = wimage_data + row*wimage_rowbytes;
+
+ if (rpng2_info.channels == 3) {
+ for (i = rpng2_info.width; i > 0; --i) {
+ r = *src++;
+ g = *src++;
+ b = *src++;
+ *dest++ = b;
+ *dest++ = g; /* note reverse order */
+ *dest++ = r;
+ }
+ } else /* if (rpng2_info.channels == 4) */ {
+ for (i = rpng2_info.width; i > 0; --i) {
+ r = *src++;
+ g = *src++;
+ b = *src++;
+ a = *src++;
+ if (bg_image) {
+ bg_red = *src2++;
+ bg_green = *src2++;
+ bg_blue = *src2++;
+ }
+ if (a == 255) {
+ *dest++ = b;
+ *dest++ = g;
+ *dest++ = r;
+ } else if (a == 0) {
+ *dest++ = bg_blue;
+ *dest++ = bg_green;
+ *dest++ = bg_red;
+ } else {
+ /* this macro (copied from png.h) composites the
+ * foreground and background values and puts the
+ * result into the first argument; there are no
+ * side effects with the first argument */
+ alpha_composite(*dest++, b, a, bg_blue);
+ alpha_composite(*dest++, g, a, bg_green);
+ alpha_composite(*dest++, r, a, bg_red);
+ }
+ }
+ }
+
+/*---------------------------------------------------------------------------
+ Display after every 16 rows or when on last row. (Region may include
+ previously displayed lines due to interlacing--i.e., not contiguous.)
+ ---------------------------------------------------------------------------*/
+
+ if ((rows & 0xf) == 0 || row == rpng2_info.height-1) {
+ RECT rect;
+
+ rect.left = 0L;
+ rect.top = (LONG)firstrow;
+ rect.right = (LONG)rpng2_info.width; /* possibly off by one? */
+ rect.bottom = (LONG)row + 1L; /* possibly off by one? */
+ InvalidateRect(global_hwnd, &rect, FALSE);
+ UpdateWindow(global_hwnd); /* similar to XFlush() */
+ rows = 0;
+ }
+
+} /* end function rpng2_win_display_row() */
+
+
+
+
+
+static void rpng2_win_finish_display()
+{
+ Trace((stderr, "beginning rpng2_win_finish_display()\n"))
+
+ /* last row has already been displayed by rpng2_win_display_row(), so
+ * we have nothing to do here except set a flag and let the user know
+ * that the image is done */
+
+ rpng2_info.state = kDone;
+ printf(
+#ifndef __CYGWIN__
+ "Done. Press Q, Esc or mouse button 1 (within image window) to quit.\n"
+#else
+ "Done. Press mouse button 1 (within image window) to quit.\n"
+#endif
+ );
+ fflush(stdout);
+}
+
+
+
+
+
+static void rpng2_win_cleanup()
+{
+ if (bg_image && bg_data) {
+ free(bg_data);
+ bg_data = NULL;
+ }
+
+ if (rpng2_info.image_data) {
+ free(rpng2_info.image_data);
+ rpng2_info.image_data = NULL;
+ }
+
+ if (rpng2_info.row_pointers) {
+ free(rpng2_info.row_pointers);
+ rpng2_info.row_pointers = NULL;
+ }
+
+ if (dib) {
+ free(dib);
+ dib = NULL;
+ }
+}
+
+
+
+
+
+LRESULT CALLBACK rpng2_win_wndproc(HWND hwnd, UINT iMsg, WPARAM wP, LPARAM lP)
+{
+ HDC hdc;
+ PAINTSTRUCT ps;
+ int rc;
+
+ switch (iMsg) {
+ case WM_CREATE:
+ /* one-time processing here, if any */
+ return 0;
+
+ case WM_PAINT:
+ hdc = BeginPaint(hwnd, &ps);
+ rc = StretchDIBits(hdc, 0, 0, rpng2_info.width, rpng2_info.height,
+ 0, 0, rpng2_info.width, rpng2_info.height,
+ wimage_data, (BITMAPINFO *)bmih,
+ 0, SRCCOPY);
+ EndPaint(hwnd, &ps);
+ return 0;
+
+ /* wait for the user to tell us when to quit */
+ case WM_CHAR:
+ switch (wP) { /* only need one, so ignore repeat count */
+ case 'q':
+ case 'Q':
+ case 0x1B: /* Esc key */
+ PostQuitMessage(0);
+ }
+ return 0;
+
+ case WM_LBUTTONDOWN: /* another way of quitting */
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ return 0;
+ }
+
+ return DefWindowProc(hwnd, iMsg, wP, lP);
+}