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-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for a sphere collider.
- * \file OPC_SphereCollider.h
- * \author Pierre Terdiman
- * \date June, 2, 2001
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_SPHERECOLLIDER_H__
-#define __OPC_SPHERECOLLIDER_H__
-
- struct OPCODE_API SphereCache : VolumeCache
- {
- SphereCache() : Center(0.0f,0.0f,0.0f), FatRadius2(0.0f), FatCoeff(1.1f) {}
- ~SphereCache() {}
-
- // Cached faces signature
- IcePoint Center; //!< Sphere used when performing the query resulting in cached faces
- float FatRadius2; //!< Sphere used when performing the query resulting in cached faces
- // User settings
- float FatCoeff; //!< mRadius2 multiplier used to create a fat sphere
- };
-
- class OPCODE_API SphereCollider : public VolumeCollider
- {
- public:
- // Constructor / Destructor
- SphereCollider();
- virtual ~SphereCollider();
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Generic collision query for generic OPCODE models. After the call, access the results:
- * - with GetContactStatus()
- * - with GetNbTouchedPrimitives()
- * - with GetTouchedPrimitives()
- *
- * \param cache [in/out] a sphere cache
- * \param sphere [in] collision sphere in local space
- * \param model [in] Opcode model to collide with
- * \param worlds [in] sphere's world matrix, or null
- * \param worldm [in] model's world matrix, or null
- * \return true if success
- * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only.
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- bool Collide(SphereCache& cache, const Sphere& sphere, const Model& model, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null);
-
- //
- bool Collide(SphereCache& cache, const Sphere& sphere, const AABBTree* tree);
- protected:
- // Sphere in model space
- IcePoint mCenter; //!< Sphere center
- float mRadius2; //!< Sphere radius squared
- // Internal methods
- void _Collide(const AABBCollisionNode* node);
- void _Collide(const AABBNoLeafNode* node);
- void _Collide(const AABBQuantizedNode* node);
- void _Collide(const AABBQuantizedNoLeafNode* node);
- void _Collide(const AABBTreeNode* node);
- void _CollideNoPrimitiveTest(const AABBCollisionNode* node);
- void _CollideNoPrimitiveTest(const AABBNoLeafNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node);
- // Overlap tests
- inline_ BOOL SphereContainsBox(const IcePoint& bc, const IcePoint& be);
- inline_ BOOL SphereAABBOverlap(const IcePoint& center, const IcePoint& extents);
- BOOL SphereTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2);
- // Init methods
- BOOL InitQuery(SphereCache& cache, const Sphere& sphere, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null);
- };
-
- class OPCODE_API HybridSphereCollider : public SphereCollider
- {
- public:
- // Constructor / Destructor
- HybridSphereCollider();
- virtual ~HybridSphereCollider();
-
- bool Collide(SphereCache& cache, const Sphere& sphere, const HybridModel& model, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null);
- protected:
- Container mTouchedBoxes;
- };
-
-#endif // __OPC_SPHERECOLLIDER_H__