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-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for an LSS collider.
- * \file OPC_LSSCollider.h
- * \author Pierre Terdiman
- * \date December, 28, 2002
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_LSSCOLLIDER_H__
-#define __OPC_LSSCOLLIDER_H__
-
- struct OPCODE_API LSSCache : VolumeCache
- {
- LSSCache()
- {
- Previous.mP0 = IcePoint(0.0f, 0.0f, 0.0f);
- Previous.mP1 = IcePoint(0.0f, 0.0f, 0.0f);
- Previous.mRadius = 0.0f;
- FatCoeff = 1.1f;
- }
-
- // Cached faces signature
- LSS Previous; //!< LSS used when performing the query resulting in cached faces
- // User settings
- float FatCoeff; //!< mRadius2 multiplier used to create a fat LSS
- };
-
- class OPCODE_API LSSCollider : public VolumeCollider
- {
- public:
- // Constructor / Destructor
- LSSCollider();
- virtual ~LSSCollider();
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Generic collision query for generic OPCODE models. After the call, access the results:
- * - with GetContactStatus()
- * - with GetNbTouchedPrimitives()
- * - with GetTouchedPrimitives()
- *
- * \param cache [in/out] an lss cache
- * \param lss [in] collision lss in local space
- * \param model [in] Opcode model to collide with
- * \param worldl [in] lss world matrix, or null
- * \param worldm [in] model's world matrix, or null
- * \return true if success
- * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only.
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- bool Collide(LSSCache& cache, const LSS& lss, const Model& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- //
- bool Collide(LSSCache& cache, const LSS& lss, const AABBTree* tree);
- protected:
- // LSS in model space
- IceSegment mSeg; //!< IceSegment
- float mRadius2; //!< LSS radius squared
- // Internal methods
- void _Collide(const AABBCollisionNode* node);
- void _Collide(const AABBNoLeafNode* node);
- void _Collide(const AABBQuantizedNode* node);
- void _Collide(const AABBQuantizedNoLeafNode* node);
- void _Collide(const AABBTreeNode* node);
- void _CollideNoPrimitiveTest(const AABBCollisionNode* node);
- void _CollideNoPrimitiveTest(const AABBNoLeafNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node);
- // Overlap tests
- inline_ BOOL LSSContainsBox(const IcePoint& bc, const IcePoint& be);
- inline_ BOOL LSSAABBOverlap(const IcePoint& center, const IcePoint& extents);
- inline_ BOOL LSSTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2);
- // Init methods
- BOOL InitQuery(LSSCache& cache, const LSS& lss, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- };
-
- class OPCODE_API HybridLSSCollider : public LSSCollider
- {
- public:
- // Constructor / Destructor
- HybridLSSCollider();
- virtual ~HybridLSSCollider();
-
- bool Collide(LSSCache& cache, const LSS& lss, const HybridModel& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- protected:
- Container mTouchedBoxes;
- };
-
-#endif // __OPC_LSSCOLLIDER_H__