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diff --git a/contrib/Opcode/OPC_AABBCollider.h b/contrib/Opcode/OPC_AABBCollider.h
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-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for an AABB collider.
- * \file OPC_AABBCollider.h
- * \author Pierre Terdiman
- * \date January, 1st, 2002
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_AABBCOLLIDER_H__
-#define __OPC_AABBCOLLIDER_H__
-
- struct OPCODE_API AABBCache : VolumeCache
- {
- AABBCache() : FatCoeff(1.1f)
- {
- FatBox.mCenter.Zero();
- FatBox.mExtents.Zero();
- }
-
- // Cached faces signature
- CollisionAABB FatBox; //!< Box used when performing the query resulting in cached faces
- // User settings
- float FatCoeff; //!< mRadius2 multiplier used to create a fat sphere
- };
-
- class OPCODE_API AABBCollider : public VolumeCollider
- {
- public:
- // Constructor / Destructor
- AABBCollider();
- virtual ~AABBCollider();
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Generic collision query for generic OPCODE models. After the call, access the results:
- * - with GetContactStatus()
- * - with GetNbTouchedPrimitives()
- * - with GetTouchedPrimitives()
- *
- * \param cache [in/out] a box cache
- * \param box [in] collision AABB in world space
- * \param model [in] Opcode model to collide with
- * \return true if success
- * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only.
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- bool Collide(AABBCache& cache, const CollisionAABB& box, const Model& model);
- //
- bool Collide(AABBCache& cache, const CollisionAABB& box, const AABBTree* tree);
- protected:
- CollisionAABB mBox; //!< Query box in (center, extents) form
- IcePoint mMin; //!< Query box min IcePoint
- IcePoint mMax; //!< Query box max IcePoint
- // Leaf description
- IcePoint mLeafVerts[3]; //!< Triangle vertices
- // Internal methods
- void _Collide(const AABBCollisionNode* node);
- void _Collide(const AABBNoLeafNode* node);
- void _Collide(const AABBQuantizedNode* node);
- void _Collide(const AABBQuantizedNoLeafNode* node);
- void _Collide(const AABBTreeNode* node);
- void _CollideNoPrimitiveTest(const AABBCollisionNode* node);
- void _CollideNoPrimitiveTest(const AABBNoLeafNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node);
- // Overlap tests
- inline_ BOOL AABBContainsBox(const IcePoint& bc, const IcePoint& be);
- inline_ BOOL AABBAABBOverlap(const IcePoint& b, const IcePoint& Pb);
- inline_ BOOL TriBoxOverlap();
- // Init methods
- BOOL InitQuery(AABBCache& cache, const CollisionAABB& box);
- };
-
- class OPCODE_API HybridAABBCollider : public AABBCollider
- {
- public:
- // Constructor / Destructor
- HybridAABBCollider();
- virtual ~HybridAABBCollider();
-
- bool Collide(AABBCache& cache, const CollisionAABB& box, const HybridModel& model);
- protected:
- Container mTouchedBoxes;
- };
-
-#endif // __OPC_AABBCOLLIDER_H__