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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Main Menu Dialog Active Window class
+*/
+
+#ifndef VidDlg_h
+#define VidDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Slider.h"
+#include "Font.h"
+
+// +--------------------------------------------------------------------+
+
+class BaseScreen;
+class Starshatter;
+
+// +--------------------------------------------------------------------+
+
+class VidDlg : public FormWindow
+{
+public:
+ VidDlg(Screen* s, FormDef& def, BaseScreen* mgr);
+ virtual ~VidDlg();
+
+ virtual void RegisterControls();
+ virtual void Show();
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnTexSize(AWEvent* event);
+ virtual void OnMode(AWEvent* event);
+ virtual void OnDetail(AWEvent* event);
+ virtual void OnTexture(AWEvent* event);
+ virtual void OnGamma(AWEvent* event);
+
+ virtual void Apply();
+ virtual void Cancel();
+
+ virtual void OnApply(AWEvent* event);
+ virtual void OnCancel(AWEvent* event);
+
+ virtual void OnAudio(AWEvent* event);
+ virtual void OnVideo(AWEvent* event);
+ virtual void OnOptions(AWEvent* event);
+ virtual void OnControls(AWEvent* event);
+ virtual void OnMod(AWEvent* event);
+
+protected:
+ virtual void BuildModeList();
+
+ BaseScreen* manager;
+ Starshatter* stars;
+
+ ComboBox* mode;
+ ComboBox* tex_size;
+ ComboBox* detail;
+ ComboBox* texture;
+
+ ComboBox* shadows;
+ ComboBox* bump_maps;
+ ComboBox* spec_maps;
+
+ ComboBox* lens_flare;
+ ComboBox* corona;
+ ComboBox* nebula;
+ ComboBox* dust;
+
+ Slider* gamma;
+
+ Button* aud_btn;
+ Button* vid_btn;
+ Button* opt_btn;
+ Button* ctl_btn;
+ Button* mod_btn;
+
+ Button* apply;
+ Button* cancel;
+
+ int selected_render;
+ int selected_card;
+ int selected_tex_size;
+ int selected_mode;
+ int selected_detail;
+ int selected_texture;
+ int new_gamma;
+ int orig_gamma;
+
+ bool closed;
+};
+
+#endif // VidDlg_h
+