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Diffstat (limited to 'StarsEx/NetPlayer.h')
-rw-r--r-- | StarsEx/NetPlayer.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/StarsEx/NetPlayer.h b/StarsEx/NetPlayer.h new file mode 100644 index 0000000..5867669 --- /dev/null +++ b/StarsEx/NetPlayer.h @@ -0,0 +1,97 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Network Player (Director) class +*/ + +#ifndef NetPlayer_h +#define NetPlayer_h + +#include "Types.h" +#include "Geometry.h" +#include "Director.h" +#include "SimObject.h" +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Sim; +class Ship; +class NetMsg; +class NetObjLoc; +class NetObjHyper; +class NetObjTarget; +class NetObjEmcon; +class NetSysDamage; +class NetSysStatus; +class NetWepTrigger; +class NetWepRelease; +class NetWepDestroy; +class NetCommMsg; + +// +--------------------------------------------------------------------+ + +class NetPlayer : public Director, public SimObserver +{ +public: + static const char* TYPENAME() { return "NetPlayer"; } + + NetPlayer(DWORD nid) : netid(nid), objid(0), ship(0), iff(0) { } + ~NetPlayer(); + + int operator == (const NetPlayer& p) const { return netid == p.netid; } + + DWORD GetNetID() const { return netid; } + DWORD GetObjID() const { return objid; } + void SetObjID(DWORD o) { objid = o; } + + int GetIFF() const { return iff; } + Ship* GetShip() const { return ship; } + void SetShip(Ship* s); + + const char* Name() const { return name; } + void SetName(const char* n) { name = n; } + const char* SerialNumber() const { return serno; } + void SetSerialNumber(const char* n) { serno = n; } + + virtual void ExecFrame(double seconds); + + bool DoObjLoc(NetObjLoc* obj_loc); + bool DoObjHyper(NetObjHyper* obj_hyper); + bool DoObjTarget(NetObjTarget* obj_target); + bool DoObjEmcon(NetObjEmcon* obj_emcon); + bool DoWepTrigger(NetWepTrigger* trigger); + bool DoWepRelease(NetWepRelease* release); + bool DoCommMessage(NetCommMsg* comm_msg); + bool DoSysDamage(NetSysDamage* sys_damage); + bool DoSysStatus(NetSysStatus* sys_status); + + virtual int Type() const { return 2; } + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + DWORD netid; + DWORD objid; + Text name; + Text serno; + Ship* ship; + int iff; + + Point loc_error; + double bleed_time; +}; + +// +--------------------------------------------------------------------+ + +#endif // NetPlayer_h + |