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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Operational Command Dialog (Order of Battle Tab)
+*/
+
+#ifndef CmdTheaterDlg_h
+#define CmdTheaterDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "CmdDlg.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "MapView.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class CmdTheaterDlg : public FormWindow,
+public CmdDlg
+{
+public:
+ CmdTheaterDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
+ virtual ~CmdTheaterDlg();
+
+ virtual void RegisterControls();
+ virtual void Show();
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnMode(AWEvent* event);
+ virtual void OnSave(AWEvent* event);
+ virtual void OnExit(AWEvent* event);
+ virtual void OnView(AWEvent* event);
+
+protected:
+ CmpnScreen* manager;
+
+ ActiveWindow* map_theater;
+ MapView* map_view;
+ Button* view_btn[3];
+ Button* zoom_in_btn;
+ Button* zoom_out_btn;
+
+ Starshatter* stars;
+ Campaign* campaign;
+};
+
+#endif // CmdTheaterDlg_h
+