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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CmdTheaterDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/CmdTheaterDlg.h')
-rw-r--r-- | StarsEx/CmdTheaterDlg.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/StarsEx/CmdTheaterDlg.h b/StarsEx/CmdTheaterDlg.h new file mode 100644 index 0000000..102db50 --- /dev/null +++ b/StarsEx/CmdTheaterDlg.h @@ -0,0 +1,61 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Operational Command Dialog (Order of Battle Tab) +*/ + +#ifndef CmdTheaterDlg_h +#define CmdTheaterDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "CmdDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "MapView.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class CmdTheaterDlg : public FormWindow, +public CmdDlg +{ +public: + CmdTheaterDlg(Screen* s, FormDef& def, CmpnScreen* mgr); + virtual ~CmdTheaterDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void ExecFrame(); + + // Operations: + virtual void OnMode(AWEvent* event); + virtual void OnSave(AWEvent* event); + virtual void OnExit(AWEvent* event); + virtual void OnView(AWEvent* event); + +protected: + CmpnScreen* manager; + + ActiveWindow* map_theater; + MapView* map_view; + Button* view_btn[3]; + Button* zoom_in_btn; + Button* zoom_out_btn; + + Starshatter* stars; + Campaign* campaign; +}; + +#endif // CmdTheaterDlg_h + |