diff options
Diffstat (limited to 'Stars45/Weather.h')
-rw-r--r-- | Stars45/Weather.h | 158 |
1 files changed, 91 insertions, 67 deletions
diff --git a/Stars45/Weather.h b/Stars45/Weather.h index 01d3166..882b451 100644 --- a/Stars45/Weather.h +++ b/Stars45/Weather.h @@ -1,67 +1,91 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: Weather.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Manages local weather conditions according to the system stardate
-*/
-
-#ifndef Weather_h
-#define Weather_h
-
-#include "Types.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Weather
-{
-public:
- Weather();
- virtual ~Weather();
-
- enum STATE { CLEAR,
- HIGH_CLOUDS,
- MODERATE_CLOUDS,
- OVERCAST,
- FOG,
- STORM,
-
- NUM_STATES
- };
-
- virtual void Update();
-
- // accessors:
- STATE State() const { return state; }
- Text Description() const;
- double Period() const { return period; }
- double Chance(STATE s) const { return chances[(int)s]; }
- double Ceiling() const { return ceiling; }
- double Visibility() const { return visibility; }
-
- void SetPeriod(double p) { period = p; }
- void SetChance(int n, double c);
-
-protected:
- void NormalizeChances();
-
- STATE state;
- double period;
- double chances[NUM_STATES];
- double ceiling;
- double visibility;
-
- STATE active_states[NUM_STATES];
- double thresholds[NUM_STATES];
-};
-
-
-#endif Weather_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: Weather.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Manages local weather conditions according to the system stardate +*/ + +#ifndef Weather_h +#define Weather_h + +#include "Types.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Weather +{ +public: + Weather(); + virtual ~Weather(); + + enum STATE { CLEAR, + HIGH_CLOUDS, + MODERATE_CLOUDS, + OVERCAST, + FOG, + STORM, + + NUM_STATES + }; + + virtual void Update(); + + // accessors: + STATE State() const { return state; } + Text Description() const; + double Period() const { return period; } + double Chance(STATE s) const { return chances[(int)s]; } + double Ceiling() const { return ceiling; } + double Visibility() const { return visibility; } + + void SetPeriod(double p) { period = p; } + void SetChance(int n, double c); + +protected: + void NormalizeChances(); + + STATE state; + double period; + double chances[NUM_STATES]; + double ceiling; + double visibility; + + STATE active_states[NUM_STATES]; + double thresholds[NUM_STATES]; +}; + + +#endif Weather_h + |