diff options
Diffstat (limited to 'Stars45/Weapon.cpp')
-rw-r--r-- | Stars45/Weapon.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Stars45/Weapon.cpp b/Stars45/Weapon.cpp index 2e35157..33a3238 100644 --- a/Stars45/Weapon.cpp +++ b/Stars45/Weapon.cpp @@ -25,6 +25,7 @@ #include "NetUtil.h" #include "Game.h" +#include "Clock.h" #include "ContentBundle.h" #include "Solid.h" @@ -1145,7 +1146,7 @@ Weapon::CanLockPoint(const Point& test, double& az, double& el, Point* obj) void Weapon::AimTurret(double az, double el) { - double seconds = (Game::GetInstance()->GetClock()->GameTime() - aim_time) / 1000.0; + double seconds = (Clock::GetInstance()->GameTime() - aim_time) / 1000.0; // don't let the weapon turn faster than turret slew rate: double max_turn = design->slew_rate * seconds; @@ -1170,7 +1171,7 @@ Weapon::AimTurret(double az, double el) old_azimuth = (float) az; old_elevation = (float) el; - aim_time = Game::GetInstance()->GetClock()->GameTime(); + aim_time = Clock::GetInstance()->GameTime(); } void |