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-rw-r--r--Stars45/Sky.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/Stars45/Sky.cpp b/Stars45/Sky.cpp
index f65b39e..ff25044 100644
--- a/Stars45/Sky.cpp
+++ b/Stars45/Sky.cpp
@@ -11,7 +11,6 @@
Celestial sphere, stars, planets, space dust...
*/
-#include "MemDebug.h"
#include "Sky.h"
#include "StarSystem.h"
@@ -31,8 +30,8 @@ Stars::Stars(int nstars)
luminous = true;
shadow = false;
- vset = new(__FILE__,__LINE__) VertexSet(nstars);
- colors = new(__FILE__,__LINE__) Color[nstars];
+ vset = new VertexSet(nstars);
+ colors = new Color[nstars];
for (int i = 0; i < nstars; i++) {
vset->loc[i] = RandomVector(1000);
@@ -92,7 +91,7 @@ Dust::Dust(int ndust, bool b)
{
radius = (float) BOUNDARYx2;
luminous = true;
- vset = new(__FILE__,__LINE__) VertexSet(ndust);
+ vset = new VertexSet(ndust);
Reset(Point(0, 0, 0));
strcpy_s(name, "Dust");
@@ -254,7 +253,7 @@ PlanetRep::PlanetRep(const char* surface_name, const char* glow_name,
loader->LoadTexture(gloss_name, bmp_spec, Bitmap::BMP_SOLID, true);
}
- mtl_surf = new(__FILE__,__LINE__) Material;
+ mtl_surf = new Material;
mtl_surf->Ka = Color::LightGray;
mtl_surf->Kd = Color::White;
@@ -275,7 +274,7 @@ PlanetRep::PlanetRep(const char* surface_name, const char* glow_name,
}
if (atmosphere != Color::Black) {
- mtl_limb = new(__FILE__,__LINE__) Material;
+ mtl_limb = new Material;
mtl_limb->Ka = atmosphere;
@@ -293,7 +292,7 @@ PlanetRep::PlanetRep(const char* surface_name, const char* glow_name,
ring_rad = (maxrad + minrad)/2;
loader->LoadTexture(rngname, bmp_ring, Bitmap::BMP_SOLID, true);
- mtl_ring = new(__FILE__,__LINE__) Material;
+ mtl_ring = new Material;
mtl_ring->Ka = Color::LightGray;
mtl_ring->Kd = Color::White;
@@ -325,10 +324,10 @@ double tscale)
{
const int sect_verts = nsections + 1;
- model = new(__FILE__,__LINE__) Model;
+ model = new Model;
own_model = 1;
- Surface* surface = new(__FILE__,__LINE__) Surface;
+ Surface* surface = new Surface;
int i, j, m, n;
@@ -626,7 +625,7 @@ double tscale)
segment->npolys++;
}
else {
- segment = new(__FILE__,__LINE__) Segment;
+ segment = new Segment;
segment->npolys = 1;
segment->polys = &polys[n];