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-rw-r--r--Stars45/ShipSolid.h128
1 files changed, 76 insertions, 52 deletions
diff --git a/Stars45/ShipSolid.h b/Stars45/ShipSolid.h
index 7ac5c2f..be99068 100644
--- a/Stars45/ShipSolid.h
+++ b/Stars45/ShipSolid.h
@@ -1,52 +1,76 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: ShipSolid.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- 3D Solid (Polygon) Object
-*/
-
-#ifndef ShipSolid_h
-#define ShipSolid_h
-
-#include "Solid.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-class Skin;
-
-// +--------------------------------------------------------------------+
-
-class ShipSolid : public Solid
-{
-public:
- static const char* TYPENAME() { return "ShipSolid"; }
-
- ShipSolid(Ship* s);
- virtual ~ShipSolid();
-
- virtual void Render(Video* video, DWORD flags);
- virtual void TranslateBy(const Point& ref);
-
- const Skin* GetSkin() const { return skin; }
- void SetSkin(const Skin* s) { skin = s; }
-
-protected:
- Ship* ship;
- const Skin* skin;
- Point true_eye_point;
- Point fog_loc;
- bool in_soup;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif ShipSolid_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: ShipSolid.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ 3D Solid (Polygon) Object
+*/
+
+#ifndef ShipSolid_h
+#define ShipSolid_h
+
+#include "Solid.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+class Skin;
+
+// +--------------------------------------------------------------------+
+
+class ShipSolid : public Solid
+{
+public:
+ static const char* TYPENAME() { return "ShipSolid"; }
+
+ ShipSolid(Ship* s);
+ virtual ~ShipSolid();
+
+ virtual void Render(Video* video, DWORD flags);
+ virtual void TranslateBy(const Point& ref);
+
+ const Skin* GetSkin() const { return skin; }
+ void SetSkin(const Skin* s) { skin = s; }
+
+protected:
+ Ship* ship;
+ const Skin* skin;
+ Point true_eye_point;
+ Point fog_loc;
+ bool in_soup;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif ShipSolid_h
+