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-rw-r--r--Stars45/ShipCtrl.h58
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diff --git a/Stars45/ShipCtrl.h b/Stars45/ShipCtrl.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Starship (or space/ground station) class
-*/
-
-#ifndef ShipCtrl_h
-#define ShipCtrl_h
-
-#include "Types.h"
-#include "SimObject.h"
-#include "MotionController.h"
-#include "Director.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-class ShipDesign;
-class KeyMap;
-
-// +--------------------------------------------------------------------+
-
-class ShipCtrl : public Director
-{
-public:
- enum TYPE { DIR_TYPE = 1 };
-
- ShipCtrl(Ship* s, MotionController* m);
-
- virtual void ExecFrame(double seconds);
- virtual int Subframe() const { return true; }
- virtual void Launch();
-
- static int KeyDown(int action);
- static int Toggled(int action);
-
- virtual int Type() const { return DIR_TYPE; }
-
-protected:
- Ship* ship;
- MotionController* controller;
-
- bool throttle_active;
- bool launch_latch;
- bool pickle_latch;
- bool target_latch;
-};
-
-#endif // ShipCtrl_h
-