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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Conventional Shield (system) class
-*/
-
-#ifndef Shield_h
-#define Shield_h
-
-#include "Types.h"
-#include "System.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class Shot;
-class Sound;
-
-// +--------------------------------------------------------------------+
-
-class Shield : public System
-{
-public:
- enum SUBTYPE { DEFLECTOR = 1, GRAV_SHIELD, HYPER_SHIELD };
-
- Shield(SUBTYPE s);
- Shield(const Shield& rhs);
- virtual ~Shield();
-
- virtual void ExecFrame(double seconds);
- double DeflectDamage(Shot* shot, double shot_damage);
-
- double ShieldLevel() const { return shield_level * 100; }
- double ShieldFactor() const { return shield_factor; }
- double ShieldCurve() const { return shield_curve; }
- void SetShieldFactor(double f) { shield_factor = (float) f; }
- void SetShieldCurve(double c) { shield_curve = (float) c; }
- double ShieldCutoff() const { return shield_cutoff; }
- void SetShieldCutoff(double f) { shield_cutoff = (float) f; }
- double Capacity() const { return capacity; }
- double Consumption() const { return sink_rate; }
- void SetConsumption(double r) { sink_rate = (float)r; }
- bool ShieldCapacitor() const { return shield_capacitor; }
- void SetShieldCapacitor(bool c);
- bool ShieldBubble() const { return shield_bubble; }
- void SetShieldBubble(bool b) { shield_bubble = b; }
- double DeflectionCost() const { return deflection_cost; }
- void SetDeflectionCost(double c) { deflection_cost = (float) c; }
-
- // override from System:
- virtual void SetPowerLevel(double level);
- virtual void SetNetShieldLevel(int level);
-
- virtual void Distribute(double delivered_energy, double seconds);
- virtual void DoEMCON(int emcon);
-
-protected:
- bool shield_capacitor;
- bool shield_bubble;
- float shield_factor;
- float shield_level;
- float shield_curve;
- float shield_cutoff;
- float requested_power_level;
- float deflection_cost;
-};
-
-#endif // Shield_h
-