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-rw-r--r--Stars45/Sensor.h196
1 files changed, 110 insertions, 86 deletions
diff --git a/Stars45/Sensor.h b/Stars45/Sensor.h
index a6f8e78..c0fa301 100644
--- a/Stars45/Sensor.h
+++ b/Stars45/Sensor.h
@@ -1,86 +1,110 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: Sensor.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Integrated (Passive and Active) Sensor Package class
-*/
-
-#ifndef Sensor_h
-#define Sensor_h
-
-#include "Types.h"
-#include "SimObject.h"
-#include "System.h"
-#include "Geometry.h"
-#include "List.h"
-
-// +--------------------------------------------------------------------+
-
-class Shot;
-class Contact;
-
-// +--------------------------------------------------------------------+
-
-class Sensor : public System, public SimObserver
-{
-public:
- enum Mode {
- PAS, STD, ACM, GM, // fighter modes
- PST, CST // starship modes
- };
-
- Sensor();
- Sensor(const Sensor& rhs);
- virtual ~Sensor();
-
- virtual void ExecFrame(double seconds);
- virtual SimObject* LockTarget(int type=SimObject::SIM_SHIP,
- bool closest=false,
- bool hostile=false);
- virtual SimObject* LockTarget(SimObject* candidate);
- virtual bool IsTracking(SimObject* tgt);
- virtual void DoEMCON(int emcon);
-
- virtual void ClearAllContacts();
-
- virtual Mode GetMode() const { return mode; }
- virtual void SetMode(Mode m);
- virtual double GetBeamLimit() const;
- virtual double GetBeamRange() const;
- virtual void IncreaseRange();
- virtual void DecreaseRange();
- virtual void AddRange(double r);
-
- Contact* FindContact(Ship* s);
- Contact* FindContact(Shot* s);
-
- // borrow this sensor for missile seeker
- SimObject* AcquirePassiveTargetForMissile();
- SimObject* AcquireActiveTargetForMissile();
-
- // SimObserver:
- virtual bool Update(SimObject* obj);
- virtual const char* GetObserverName() const;
-
-protected:
- void ProcessContact(Ship* contact, double az1, double az2);
- void ProcessContact(Shot* contact, double az1, double az2);
-
- Mode mode;
- int nsettings;
- int range_index;
- float range_settings[8];
- SimObject* target;
-
- List<Contact> contacts;
-};
-
-#endif Sensor_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Sensor.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Integrated (Passive and Active) Sensor Package class
+*/
+
+#ifndef Sensor_h
+#define Sensor_h
+
+#include "Types.h"
+#include "SimObject.h"
+#include "System.h"
+#include "Geometry.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class Shot;
+class Contact;
+
+// +--------------------------------------------------------------------+
+
+class Sensor : public System, public SimObserver
+{
+public:
+ enum Mode {
+ PAS, STD, ACM, GM, // fighter modes
+ PST, CST // starship modes
+ };
+
+ Sensor();
+ Sensor(const Sensor& rhs);
+ virtual ~Sensor();
+
+ virtual void ExecFrame(double seconds);
+ virtual SimObject* LockTarget(int type=SimObject::SIM_SHIP,
+ bool closest=false,
+ bool hostile=false);
+ virtual SimObject* LockTarget(SimObject* candidate);
+ virtual bool IsTracking(SimObject* tgt);
+ virtual void DoEMCON(int emcon);
+
+ virtual void ClearAllContacts();
+
+ virtual Mode GetMode() const { return mode; }
+ virtual void SetMode(Mode m);
+ virtual double GetBeamLimit() const;
+ virtual double GetBeamRange() const;
+ virtual void IncreaseRange();
+ virtual void DecreaseRange();
+ virtual void AddRange(double r);
+
+ Contact* FindContact(Ship* s);
+ Contact* FindContact(Shot* s);
+
+ // borrow this sensor for missile seeker
+ SimObject* AcquirePassiveTargetForMissile();
+ SimObject* AcquireActiveTargetForMissile();
+
+ // SimObserver:
+ virtual bool Update(SimObject* obj);
+ virtual const char* GetObserverName() const;
+
+protected:
+ void ProcessContact(Ship* contact, double az1, double az2);
+ void ProcessContact(Shot* contact, double az1, double az2);
+
+ Mode mode;
+ int nsettings;
+ int range_index;
+ float range_settings[8];
+ SimObject* target;
+
+ List<Contact> contacts;
+};
+
+#endif Sensor_h
+