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Diffstat (limited to 'Stars45/NetUser.h')
-rw-r--r-- | Stars45/NetUser.h | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/Stars45/NetUser.h b/Stars45/NetUser.h deleted file mode 100644 index 79b0d2c..0000000 --- a/Stars45/NetUser.h +++ /dev/null @@ -1,111 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - This class represents a user connecting to the multiplayer lobby -*/ - - -#ifndef NetUser_h -#define NetUser_h - -#include "Types.h" -#include "NetAddr.h" -#include "NetLobby.h" -#include "Color.h" - -// +-------------------------------------------------------------------+ - -class Player; - -// +-------------------------------------------------------------------+ - -class NetUser -{ -public: - static const char* TYPENAME() { return "NetUser"; } - - NetUser(const char* name); - NetUser(const Player* player); - virtual ~NetUser(); - - int operator == (const NetUser& u) const { return this == &u; } - - const Text& Name() const { return name; } - const Text& Pass() const { return pass; } - const NetAddr& GetAddress() const { return addr; } - Color GetColor() const { return color; } - const Text& GetSessionID() const { return session_id; } - DWORD GetNetID() const { return netid; } - bool IsHost() const { return host; } - - int AuthLevel() const { return auth_level; } - int AuthState() const { return auth_state; } - const char* Salt() const { return salt; } - bool IsAuthOK() const; - - const Text& Squadron() const { return squadron; } - const Text& Signature() const { return signature; } - int Rank() const { return rank; } - int FlightTime() const { return flight_time; } - int Missions() const { return missions; } - int Kills() const { return kills; } - int Losses() const { return losses; } - - void SetName(const char* n) { name = n; } - void SetPass(const char* p) { pass = p; } - void SetAddress(const NetAddr& a) - { addr = a; } - - void SetColor(Color c) { color = c; } - void SetNetID(DWORD id) { netid = id; } - void SetSessionID(Text s) { session_id = s; } - void SetHost(bool h) { host = h; } - - void SetAuthLevel(int n) { auth_level = n; } - void SetAuthState(int n) { auth_state = n; } - void SetSalt(const char* s) { strcpy_s(salt, s);} - - void SetSquadron(const char* s) { squadron = s; } - void SetSignature(const char* s){ signature = s; } - void SetRank(int n) { rank = n; } - void SetFlightTime(int n) { flight_time = n;} - void SetMissions(int n) { missions = n; } - void SetKills(int n) { kills = n; } - void SetLosses(int n) { losses = n; } - - Text GetDescription(); - -protected: - Text name; - Text pass; - Text session_id; - NetAddr addr; - DWORD netid; - Color color; - bool host; - - // authentication: - int auth_state; - int auth_level; - char salt[33]; - - // stats: - Text squadron; - Text signature; - int rank; - int flight_time; - int missions; - int kills; - int losses; -}; - -// +-------------------------------------------------------------------+ - -#endif // NetUser_h
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