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-rw-r--r--Stars45/NetUnitDlg.h210
1 files changed, 117 insertions, 93 deletions
diff --git a/Stars45/NetUnitDlg.h b/Stars45/NetUnitDlg.h
index d9674ac..76f7164 100644
--- a/Stars45/NetUnitDlg.h
+++ b/Stars45/NetUnitDlg.h
@@ -1,93 +1,117 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: NetUnitDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Multiplayer Unit Selection Dialog Active Window class
-*/
-
-#ifndef NetUnitDlg_h
-#define NetUnitDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "EditBox.h"
-#include "Font.h"
-
-// +--------------------------------------------------------------------+
-
-class MenuScreen;
-class NetClientConfig;
-class NetLobby;
-class NetChatEntry;
-class NetUser;
-
-// +--------------------------------------------------------------------+
-
-class NetUnitDlg : public FormWindow
-{
-public:
- NetUnitDlg(Screen* s, FormDef& def, MenuScreen* mgr);
- virtual ~NetUnitDlg();
-
- virtual void RegisterControls();
- virtual void Show();
- virtual void ExecFrame();
-
- // Operations:
- virtual void OnSelect(AWEvent* event);
- virtual void OnUnit(AWEvent* event);
- virtual void OnMap(AWEvent* event);
- virtual void OnUnMap(AWEvent* event);
- virtual void OnBan(AWEvent* event);
- virtual void OnBanConfirm(AWEvent* event);
- virtual void OnApply(AWEvent* event);
- virtual void OnCancel(AWEvent* event);
-
- virtual void ExecLobbyFrame();
-
- virtual bool GetHostMode() const { return host_mode; }
- virtual void SetHostMode(bool h) { host_mode = h; }
-
-protected:
- virtual void GetAvailable();
- virtual void GetUnits();
- virtual void GetChat();
- virtual void SendChat(Text msg);
- virtual void CheckUnitMapping();
-
- MenuScreen* manager;
-
- ListBox* lst_players;
- ListBox* lst_units;
- ListBox* lst_chat;
- EditBox* edt_chat;
-
- Button* btn_select;
- Button* btn_map;
- Button* btn_unmap;
- Button* btn_ban;
- Button* btn_apply;
- Button* btn_cancel;
-
- NetLobby* net_lobby;
-
- int last_chat;
- int unit_index;
- bool host_mode;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif NetUnitDlg_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: NetUnitDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Multiplayer Unit Selection Dialog Active Window class
+*/
+
+#ifndef NetUnitDlg_h
+#define NetUnitDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "EditBox.h"
+#include "Font.h"
+
+// +--------------------------------------------------------------------+
+
+class MenuScreen;
+class NetClientConfig;
+class NetLobby;
+class NetChatEntry;
+class NetUser;
+
+// +--------------------------------------------------------------------+
+
+class NetUnitDlg : public FormWindow
+{
+public:
+ NetUnitDlg(Screen* s, FormDef& def, MenuScreen* mgr);
+ virtual ~NetUnitDlg();
+
+ virtual void RegisterControls();
+ virtual void Show();
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnSelect(AWEvent* event);
+ virtual void OnUnit(AWEvent* event);
+ virtual void OnMap(AWEvent* event);
+ virtual void OnUnMap(AWEvent* event);
+ virtual void OnBan(AWEvent* event);
+ virtual void OnBanConfirm(AWEvent* event);
+ virtual void OnApply(AWEvent* event);
+ virtual void OnCancel(AWEvent* event);
+
+ virtual void ExecLobbyFrame();
+
+ virtual bool GetHostMode() const { return host_mode; }
+ virtual void SetHostMode(bool h) { host_mode = h; }
+
+protected:
+ virtual void GetAvailable();
+ virtual void GetUnits();
+ virtual void GetChat();
+ virtual void SendChat(Text msg);
+ virtual void CheckUnitMapping();
+
+ MenuScreen* manager;
+
+ ListBox* lst_players;
+ ListBox* lst_units;
+ ListBox* lst_chat;
+ EditBox* edt_chat;
+
+ Button* btn_select;
+ Button* btn_map;
+ Button* btn_unmap;
+ Button* btn_ban;
+ Button* btn_apply;
+ Button* btn_cancel;
+
+ NetLobby* net_lobby;
+
+ int last_chat;
+ int unit_index;
+ bool host_mode;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif NetUnitDlg_h
+