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-rw-r--r--Stars45/NetGameClient.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/NetGameClient.cpp b/Stars45/NetGameClient.cpp
index 89e1ff0..c333547 100644
--- a/Stars45/NetGameClient.cpp
+++ b/Stars45/NetGameClient.cpp
@@ -39,7 +39,7 @@
#include "NetLayer.h"
#include "NetPeer.h"
-#include "Game.h"
+#include "Clock.h"
#include "ContentBundle.h"
#include "Light.h"
@@ -936,7 +936,7 @@ NetGameClient::DoSelfDestruct(NetMsg* msg)
void
NetGameClient::Send()
{
- DWORD time = Game::GetInstance()->GetClock()->GameTime();
+ DWORD time = Clock::GetInstance()->GameTime();
// don't flood the network...
if (time - last_send_time < MIN_NET_FRAME)