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-rw-r--r--Stars45/NetAdminChat.cpp268
1 files changed, 146 insertions, 122 deletions
diff --git a/Stars45/NetAdminChat.cpp b/Stars45/NetAdminChat.cpp
index dc4850a..256c6fb 100644
--- a/Stars45/NetAdminChat.cpp
+++ b/Stars45/NetAdminChat.cpp
@@ -1,122 +1,146 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: NetAdminServer.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- HTTP Servlet Engine for Multiplayer Admin
-*/
-
-
-#include "MemDebug.h"
-#include "NetAdminChat.h"
-#include "NetLobbyServer.h"
-#include "NetServerConfig.h"
-#include "NetUser.h"
-#include "NetChat.h"
-#include "NetUtil.h"
-
-#include "HttpServlet.h"
-#include "NetLayer.h"
-#include "FormatUtil.h"
-
-// +-------------------------------------------------------------------+
-
-NetAdminChat::NetAdminChat()
-{ }
-
-// +-------------------------------------------------------------------+
-
-bool
-NetAdminChat::DoGet(HttpRequest& request, HttpResponse& response)
-{
- if (CheckUser(request, response)) {
- NetLobbyServer* lobby = NetLobbyServer::GetInstance();
-
- if (lobby) {
- Text msg = request.GetParam("msg");
- Text act = request.GetParam("action");
-
- if (msg.length()) {
- lobby->AddChat(user, msg);
-
- if (user)
- NetUtil::SendChat(0xffff, user->Name(), msg);
- }
-
- else if (act.length()) {
- if (act == "clear")
- lobby->ClearChat();
-
- else if (act == "save")
- lobby->SaveChat();
- }
- }
-
- response.SetStatus(HttpResponse::SC_OK);
- response.AddHeader("MIME-Version", "1.0");
- response.AddHeader("Content-Type", "text/html");
- response.AddHeader("Cache-Control", "no-cache");
- response.AddHeader("Expires", "-1");
-
- response.SetContent(GetHead("Chat") +
- GetTitleBar(GetStatLine(),
- "onLoad=\"self.focus();document.chatForm.msg.focus();\"") +
- GetContent() +
- GetBodyClose());
- }
-
- return true;
-}
-
-// +-------------------------------------------------------------------+
-
-Text
-NetAdminChat::GetContent()
-{
- Text content = "<div style=\"overflow-y:scroll; height:240px; padding-right:4pt; padding-left:4pt; padding-bottom:4pt; padding-top:4pt; margin:4pt;\">\n";
-
- int nchat = 0;
- NetLobbyServer* lobby = NetLobbyServer::GetInstance();
- if (lobby) {
- content += "\n<table width=\"90%\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\n";
-
- ListIter<NetChatEntry> iter = lobby->GetChat();
- while (++iter) {
- NetChatEntry* c = iter.value();
-
- content += " <tr><td nowrap width=\"130\" class=\"tiny\">";
- content += FormatTimeString(c->GetTime());
- content += "</td><td nowrap width=\"80\" class=\"tiny\">";
- content += c->GetUser();
- content += "</td><td class=\"tiny\">";
- content += c->GetMessage();
- content += "</td></tr>\n";
- }
-
- content += "</table>\n\n";
- }
-
- content += "</div>\n<div class=\"content\">\n\
-<form name=\"chatForm\" method=\"post\"action=\"/chat\">\n\
-<table border=\"0\">\n\
- <tr>\n\
- <td valign=\"middle\">&nbsp;&nbsp;<input type=\"text\" name=\"msg\" size=\"80\"></td>\n\
- <td valign=\"middle\">&nbsp;&nbsp;<input type=\"submit\" value=\"Send\"></td>\n\
- </tr>\n\
- <tr>\n\
- <td colspan=\"2\" valign=\"middle\" class=\"std\">&nbsp;&nbsp;<a href=\"/chat\">Refresh</a>\
-&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=save\">Save</a>&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=clear\">Clear</a></td>\n\
- </tr>\n\
-</table>\n\
-</form>\n\
-</div>\n\n";
-
- content += GetCopyright();
- return content;
-}
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: NetAdminServer.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ HTTP Servlet Engine for Multiplayer Admin
+*/
+
+
+#include "MemDebug.h"
+#include "NetAdminChat.h"
+#include "NetLobbyServer.h"
+#include "NetServerConfig.h"
+#include "NetUser.h"
+#include "NetChat.h"
+#include "NetUtil.h"
+
+#include "HttpServlet.h"
+#include "NetLayer.h"
+#include "FormatUtil.h"
+
+// +-------------------------------------------------------------------+
+
+NetAdminChat::NetAdminChat()
+{ }
+
+// +-------------------------------------------------------------------+
+
+bool
+NetAdminChat::DoGet(HttpRequest& request, HttpResponse& response)
+{
+ if (CheckUser(request, response)) {
+ NetLobbyServer* lobby = NetLobbyServer::GetInstance();
+
+ if (lobby) {
+ Text msg = request.GetParam("msg");
+ Text act = request.GetParam("action");
+
+ if (msg.length()) {
+ lobby->AddChat(user, msg);
+
+ if (user)
+ NetUtil::SendChat(0xffff, user->Name(), msg);
+ }
+
+ else if (act.length()) {
+ if (act == "clear")
+ lobby->ClearChat();
+
+ else if (act == "save")
+ lobby->SaveChat();
+ }
+ }
+
+ response.SetStatus(HttpResponse::SC_OK);
+ response.AddHeader("MIME-Version", "1.0");
+ response.AddHeader("Content-Type", "text/html");
+ response.AddHeader("Cache-Control", "no-cache");
+ response.AddHeader("Expires", "-1");
+
+ response.SetContent(GetHead("Chat") +
+ GetTitleBar(GetStatLine(),
+ "onLoad=\"self.focus();document.chatForm.msg.focus();\"") +
+ GetContent() +
+ GetBodyClose());
+ }
+
+ return true;
+}
+
+// +-------------------------------------------------------------------+
+
+Text
+NetAdminChat::GetContent()
+{
+ Text content = "<div style=\"overflow-y:scroll; height:240px; padding-right:4pt; padding-left:4pt; padding-bottom:4pt; padding-top:4pt; margin:4pt;\">\n";
+
+ int nchat = 0;
+ NetLobbyServer* lobby = NetLobbyServer::GetInstance();
+ if (lobby) {
+ content += "\n<table width=\"90%\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\n";
+
+ ListIter<NetChatEntry> iter = lobby->GetChat();
+ while (++iter) {
+ NetChatEntry* c = iter.value();
+
+ content += " <tr><td nowrap width=\"130\" class=\"tiny\">";
+ content += FormatTimeString(c->GetTime());
+ content += "</td><td nowrap width=\"80\" class=\"tiny\">";
+ content += c->GetUser();
+ content += "</td><td class=\"tiny\">";
+ content += c->GetMessage();
+ content += "</td></tr>\n";
+ }
+
+ content += "</table>\n\n";
+ }
+
+ content += "</div>\n<div class=\"content\">\n\
+<form name=\"chatForm\" method=\"post\"action=\"/chat\">\n\
+<table border=\"0\">\n\
+ <tr>\n\
+ <td valign=\"middle\">&nbsp;&nbsp;<input type=\"text\" name=\"msg\" size=\"80\"></td>\n\
+ <td valign=\"middle\">&nbsp;&nbsp;<input type=\"submit\" value=\"Send\"></td>\n\
+ </tr>\n\
+ <tr>\n\
+ <td colspan=\"2\" valign=\"middle\" class=\"std\">&nbsp;&nbsp;<a href=\"/chat\">Refresh</a>\
+&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=save\">Save</a>&nbsp;&nbsp;&#183;&nbsp;&nbsp;<a href=\"/chat?action=clear\">Clear</a></td>\n\
+ </tr>\n\
+</table>\n\
+</form>\n\
+</div>\n\n";
+
+ content += GetCopyright();
+ return content;
+}