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-rw-r--r--Stars45/NavDlg.cpp2276
1 files changed, 1150 insertions, 1126 deletions
diff --git a/Stars45/NavDlg.cpp b/Stars45/NavDlg.cpp
index 898636a..bbe50c2 100644
--- a/Stars45/NavDlg.cpp
+++ b/Stars45/NavDlg.cpp
@@ -1,1126 +1,1150 @@
-/* Project Starshatter 5.0
- Destroyer Studios LLC
- Copyright © 1997-2007. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: NavDlg.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
-*/
-
-#include "MemDebug.h"
-#include "NavDlg.h"
-#include "MapView.h"
-#include "MsnElemDlg.h"
-#include "BaseScreen.h"
-#include "Element.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "Sim.h"
-#include "Galaxy.h"
-#include "StarSystem.h"
-#include "Instruction.h"
-#include "NavSystem.h"
-#include "FormatUtil.h"
-#include "Campaign.h"
-#include "Contact.h"
-#include "Mission.h"
-
-#include "Game.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "ListBox.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-DEF_MAP_CLIENT(NavDlg, OnView);
-DEF_MAP_CLIENT(NavDlg, OnFilter);
-DEF_MAP_CLIENT(NavDlg, OnSelect);
-DEF_MAP_CLIENT(NavDlg, OnCommit);
-DEF_MAP_CLIENT(NavDlg, OnCancel);
-DEF_MAP_CLIENT(NavDlg, OnEngage);
-DEF_MAP_CLIENT(NavDlg, OnMapDown);
-DEF_MAP_CLIENT(NavDlg, OnMapMove);
-DEF_MAP_CLIENT(NavDlg, OnMapClick);
-DEF_MAP_CLIENT(NavDlg, OnClose);
-
-// +--------------------------------------------------------------------+
-
-static char* filter_name[] = {
- "SYSTEM", "PLANET",
- "SECTOR", "STATION",
- "STARSHIP", "FIGHTER"
-};
-
-static char* commit_name = "Commit";
-static char* cancel_name = "Cancel";
-
-static Color commit_color(53,159,67);
-static Color cancel_color(160,8,8);
-
-
-// Supported Selection Modes:
-
-const int SELECT_NONE = -1;
-const int SELECT_SYSTEM = 0;
-const int SELECT_PLANET = 1;
-const int SELECT_REGION = 2;
-const int SELECT_STATION = 3;
-const int SELECT_STARSHIP = 4;
-const int SELECT_FIGHTER = 5;
-
-const int VIEW_GALAXY = 0;
-const int VIEW_SYSTEM = 1;
-const int VIEW_REGION = 2;
-
-// +--------------------------------------------------------------------+
-
-NavDlg::NavDlg(Screen* s, FormDef& def, BaseScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
-loc_labels(0), dst_labels(0), loc_data(0), dst_data(0),
-seln_list(0), info_list(0), seln_mode(SELECT_REGION),
-nav_edit_mode(NAV_EDIT_NONE), star_map(0), map_win(0),
-star_system(0), ship(0), mission(0), editor(false)
-{
- Init(def);
-}
-
-NavDlg::~NavDlg()
-{ }
-
-void
-NavDlg::RegisterControls()
-{
- int i;
-
- map_win = FindControl(100);
-
- if (map_win) {
- star_map = new(__FILE__,__LINE__) MapView(map_win);
-
- REGISTER_CLIENT(EID_LBUTTON_DOWN, map_win, NavDlg, OnMapDown);
- REGISTER_CLIENT(EID_MOUSE_MOVE, map_win, NavDlg, OnMapMove);
- REGISTER_CLIENT(EID_MAP_CLICK, map_win, NavDlg, OnMapClick);
- }
-
- for (i = 0; i < 3; i++) {
- view_btn[i] = (Button*) FindControl(101 + i);
- REGISTER_CLIENT(EID_CLICK, view_btn[i], NavDlg, OnView);
- }
-
- close_btn = (Button*) FindControl(2);
-
- if (close_btn)
- REGISTER_CLIENT(EID_CLICK, close_btn, NavDlg, OnClose);
-
- zoom_in_btn = (Button*) FindControl(110);
- zoom_out_btn = (Button*) FindControl(111);
-
- for (i = 0; i < 6; i++) {
- filter_btn[i] = (Button*) FindControl(401 + i);
- REGISTER_CLIENT(EID_CLICK, filter_btn[i], NavDlg, OnFilter);
- }
-
- commit_btn = (Button*) FindControl(1);
-
- if (commit_btn) {
- REGISTER_CLIENT(EID_CLICK, commit_btn, NavDlg, OnEngage);
- }
-
- loc_labels = FindControl(601);
- dst_labels = FindControl(602);
- loc_data = FindControl(701);
- dst_data = FindControl(702);
-
- seln_list = (ListBox*) FindControl(801);
-
- if (seln_list) {
- seln_list->SetSelectedStyle(ListBox::LIST_ITEM_STYLE_FILLED_BOX);
- REGISTER_CLIENT(EID_SELECT, seln_list, NavDlg, OnSelect);
- }
-
- info_list = (ListBox*) FindControl(802);
-
- if (star_map) {
- star_map->SetViewMode(VIEW_SYSTEM);
- view_btn[1]->SetButtonState(1);
-
- star_map->SetSelectionMode(2);
- }
-
- UpdateSelection();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SetSystem(StarSystem* s)
-{
- if (star_system == s)
- return;
-
- star_system = s;
-
- if (star_map) {
- Campaign* c = Campaign::GetCampaign();
- Sim* sim = Sim::GetSim();
-
- if (sim && sim->GetSystemList().size()) {
- star_map->SetGalaxy(sim->GetSystemList());
- }
- else if (mission && mission->GetSystemList().size()) {
- star_map->SetGalaxy(mission->GetSystemList());
- }
- else if (c && c->GetSystemList().size()) {
- star_map->SetGalaxy(c->GetSystemList());
- }
- else {
- Galaxy* g = Galaxy::GetInstance();
- if (g)
- star_map->SetGalaxy(g->GetSystemList());
- }
-
- star_map->SetSystem(s);
- }
-
- // flush old object pointers:
- stars.clear();
- planets.clear();
- regions.clear();
- contacts.clear();
-
- if (star_system) {
- // insert objects from star system:
- ListIter<OrbitalBody> star = star_system->Bodies();
- while (++star) {
- switch (star->Type()) {
- case Orbital::STAR: stars.append(star.value());
- break;
- case Orbital::PLANET:
- case Orbital::MOON: planets.append(star.value());
- break;
- }
-
- ListIter<OrbitalBody> planet = star->Satellites();
- while (++planet) {
- planets.append(planet.value());
-
- ListIter<OrbitalBody> moon = planet->Satellites();
- while (++moon) {
- planets.append(moon.value());
- }
- }
- }
-
- ListIter<OrbitalRegion> rgn = star_system->AllRegions();
- while (++rgn)
- regions.append(rgn.value());
- }
-
- // sort region list by distance from the star:
- regions.sort();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SetShip(Ship* s)
-{
- if (ship == s)
- return;
-
- ship = s;
-
- if (ship)
- SetSystem(ship->GetRegion()->System());
-
- if (star_map) {
- Sim* sim = Sim::GetSim();
-
- if (sim && sim->GetSystemList().size())
- star_map->SetGalaxy(sim->GetSystemList());
-
- star_map->SetShip(ship);
-
- if (ship) {
- star_map->SetRegion(ship->GetRegion()->GetOrbitalRegion());
- UseViewMode(VIEW_REGION);
- star_map->SetSelectedShip(ship);
- }
- }
-
- for (int i = 0; i < 6; i++)
- filter_btn[i]->SetButtonState(0);
-
- filter_btn[SELECT_REGION]->SetButtonState(1);
- UseFilter(SELECT_STARSHIP);
- UpdateSelection();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SetMission(Mission* m)
-{
- if (!m && mission == m)
- return;
-
- if (mission == m && star_system == m->GetStarSystem())
- return;
-
- mission = m;
-
- if (mission) {
- SetSystem(mission->GetStarSystem());
- }
-
- if (star_map) {
- Campaign* c = Campaign::GetCampaign();
- Sim* sim = Sim::GetSim();
-
- star_map->SetMission(0); // prevent building map menu twice
-
- if (sim && sim->GetSystemList().size()) {
- star_map->SetGalaxy(sim->GetSystemList());
- }
- else if (mission && mission->GetSystemList().size()) {
- star_map->SetGalaxy(mission->GetSystemList());
- }
- else if (c && c->GetSystemList().size()) {
- star_map->SetGalaxy(c->GetSystemList());
- }
- else {
- Galaxy* g = Galaxy::GetInstance();
- if (g)
- star_map->SetGalaxy(g->GetSystemList());
- }
-
- if (mission) {
- star_map->SetMission(mission);
- star_map->SetRegionByName(mission->GetRegion());
-
- if (star_map->GetViewMode() == VIEW_REGION) {
- ListIter<MissionElement> elem = mission->GetElements();
- while (++elem) {
- MissionElement* e = elem.value();
-
- if (e->Player())
- star_map->SetSelectedElem(e);
- }
- }
- }
- }
-
- bool updated = false;
-
- if (mission) {
- Orbital* rgn = 0;
- rgn = mission->GetStarSystem()->FindOrbital(mission->GetRegion());
-
- if (rgn) {
- SelectRegion((OrbitalRegion*) rgn);
- updated = true;
- }
- }
-
- if (!updated)
- UpdateSelection();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SetEditorMode(bool e)
-{
- editor = e;
-
- if (star_map)
- star_map->SetEditorMode(editor);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::ExecFrame()
-{
- Sim* sim = Sim::GetSim();
-
- if (loc_labels && ship) {
- char loc_buf[512];
- char x[16];
- char y[16];
- char z[16];
- char d[16];
-
- FormatNumber(x, -ship->Location().x);
- FormatNumber(y, ship->Location().z);
- FormatNumber(z, ship->Location().y);
-
- strcpy_s(loc_buf, Game::GetText("NavDlg.loc-labels").data());
- loc_labels->SetText(loc_buf);
-
- if (sim->GetActiveRegion()) {
- sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s",
- (const char*) star_system->Name(),
- (const char*) sim->GetActiveRegion()->Name(),
- x, y, z);
-
- }
- else {
- sprintf_s(loc_buf, "\n%s\nPlanck Space?\n%s, %s, %s",
- (const char*) star_system->Name(), x, y, z);
- }
-
- loc_data->SetText(loc_buf);
-
- if (ship) {
- NavSystem* navsys = ship->GetNavSystem();
-
- if (ship->GetNextNavPoint() == 0 || !navsys) {
- commit_btn->SetText(Game::GetText("NavDlg.commit"));
- commit_btn->SetBackColor(commit_color);
- commit_btn->SetEnabled(false);
- }
- else if (navsys) {
- commit_btn->SetEnabled(true);
-
- if (navsys->AutoNavEngaged()) {
- commit_btn->SetText(Game::GetText("NavDlg.cancel"));
- commit_btn->SetBackColor(cancel_color);
- }
- else {
- commit_btn->SetText(Game::GetText("NavDlg.commit"));
- commit_btn->SetBackColor(commit_color);
- }
- }
- }
-
- if (dst_labels) {
- Instruction* navpt = ship->GetNextNavPoint();
-
- if (navpt && navpt->Region()) {
- FormatNumber(x, navpt->Location().x);
- FormatNumber(y, navpt->Location().y);
- FormatNumber(z, navpt->Location().z);
-
- double distance = 0;
- Point npt = navpt->Region()->Location() + navpt->Location();
- if (sim->GetActiveRegion())
- npt -= sim->GetActiveRegion()->Location();
-
- npt = npt.OtherHand();
-
- // distance from self to navpt:
- distance = Point(npt - ship->Location()).length();
- FormatNumber(d, distance);
-
- strcpy_s(loc_buf, Game::GetText("NavDlg.dst-labels").data());
- dst_labels->SetText(loc_buf);
-
- sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s",
- (const char*) star_system->Name(),
- (const char*) navpt->Region()->Name(),
- x, y, z, d);
- dst_data->SetText(loc_buf);
- }
- else {
- dst_labels->SetText(Game::GetText("NavDlg.destination"));
- dst_data->SetText(Game::GetText("NavDlg.not-avail"));
- }
- }
- }
-
- UpdateSelection();
- UpdateLists();
-
- if (Keyboard::KeyDown(VK_ADD) ||
- (zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
- star_map->ZoomIn();
- }
- else if (Keyboard::KeyDown(VK_SUBTRACT) ||
- (zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) {
- star_map->ZoomOut();
- }
-
- else if (star_map->TargetRect().Contains(Mouse::X(),Mouse::Y())) {
-
- if (Mouse::Wheel() > 0) {
- star_map->ZoomIn();
- star_map->ZoomIn();
- star_map->ZoomIn();
- }
-
- else if (Mouse::Wheel() < 0) {
- star_map->ZoomOut();
- star_map->ZoomOut();
- star_map->ZoomOut();
- }
- }
-
- if (nav_edit_mode == NAV_EDIT_NONE)
- Mouse::SetCursor(Mouse::ARROW);
- else
- Mouse::SetCursor(Mouse::CROSS);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnView(AWEvent* event)
-{
- int use_filter_mode = -1;
-
- view_btn[VIEW_GALAXY]->SetButtonState(0);
- view_btn[VIEW_SYSTEM]->SetButtonState(0);
- view_btn[VIEW_REGION]->SetButtonState(0);
-
- if (view_btn[0] == event->window) {
- star_map->SetViewMode(VIEW_GALAXY);
- view_btn[VIEW_GALAXY]->SetButtonState(1);
- use_filter_mode = SELECT_SYSTEM;
- }
-
- else if (view_btn[VIEW_SYSTEM] == event->window) {
- star_map->SetViewMode(VIEW_SYSTEM);
- view_btn[VIEW_SYSTEM]->SetButtonState(1);
- use_filter_mode = SELECT_REGION;
- }
-
- else if (view_btn[VIEW_REGION] == event->window) {
- star_map->SetViewMode(VIEW_REGION);
- view_btn[VIEW_REGION]->SetButtonState(1);
- use_filter_mode = SELECT_STARSHIP;
- }
-
- if (use_filter_mode >= 0) {
- for (int i = 0; i < 6; i++) {
- if (i == use_filter_mode)
- filter_btn[i]->SetButtonState(1);
- else
- filter_btn[i]->SetButtonState(0);
- }
-
- UseFilter(use_filter_mode);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnFilter(AWEvent* event)
-{
- int filter_index = -1;
- for (int i = 0; i < 6; i++) {
- if (filter_btn[i] == event->window) {
- filter_index = i;
- filter_btn[i]->SetButtonState(1);
- }
- else {
- filter_btn[i]->SetButtonState(0);
- }
- }
-
- if (filter_index >= 0)
- UseFilter(filter_index);
-}
-
-void
-NavDlg::UseFilter(int filter_index)
-{
- seln_mode = filter_index;
-
- star_map->SetSelectionMode(seln_mode);
- UpdateSelection();
- UpdateLists();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::UseViewMode(int mode)
-{
- if (mode >= 0 && mode < 3) {
- int use_filter_mode = -1;
-
- view_btn[VIEW_GALAXY]->SetButtonState(0);
- view_btn[VIEW_SYSTEM]->SetButtonState(0);
- view_btn[VIEW_REGION]->SetButtonState(0);
-
- if (mode == 0) {
- star_map->SetViewMode(VIEW_GALAXY);
- view_btn[VIEW_GALAXY]->SetButtonState(1);
- use_filter_mode = SELECT_SYSTEM;
- }
-
- else if (mode == 1) {
- star_map->SetViewMode(VIEW_SYSTEM);
- view_btn[VIEW_SYSTEM]->SetButtonState(1);
- use_filter_mode = SELECT_REGION;
- }
-
- else if (mode == 2) {
- star_map->SetViewMode(VIEW_REGION);
- view_btn[VIEW_REGION]->SetButtonState(1);
- use_filter_mode = SELECT_STARSHIP;
- }
-
- if (use_filter_mode >= 0) {
- for (int i = 0; i < 6; i++) {
- filter_btn[i]->SetButtonState(i == use_filter_mode);
- }
-
- UseFilter(use_filter_mode);
- }
- }
-}
-
-void
-NavDlg::SelectStar(Orbital* star)
-{
- UseViewMode(0);
-
- if (stars.size()) {
- int sel = 0;
-
- ListIter<Orbital> iter = stars;
- while (++iter) {
- if (iter.value() == star) {
- int old_seln_mode = seln_mode;
- UseFilter(SELECT_SYSTEM);
- SelectObject(sel);
- UseFilter(old_seln_mode);
- return;
- }
-
- sel++;
- }
- }
-}
-
-void
-NavDlg::SelectPlanet(Orbital* planet)
-{
- UseViewMode(1);
-
- if (planets.size()) {
- int sel = 0;
-
- ListIter<Orbital> iter = planets;
- while (++iter) {
- if (iter.value() == planet) {
- int old_seln_mode = seln_mode;
- UseFilter(SELECT_PLANET);
- SelectObject(sel);
- UseFilter(old_seln_mode);
- return;
- }
-
- sel++;
- }
- }
-}
-
-void
-NavDlg::SelectRegion(OrbitalRegion* rgn)
-{
- UseViewMode(2);
-
- if (regions.size()) {
- int sel = 0;
-
- ListIter<OrbitalRegion> iter = regions;
- while (++iter) {
- if (iter.value() == rgn) {
- int old_seln_mode = seln_mode;
- UseFilter(SELECT_REGION);
- SelectObject(sel);
- UseFilter(old_seln_mode);
- return;
- }
-
- sel++;
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnSelect(AWEvent* event)
-{
- int index = -1;
-
- for (int i = 0; i < seln_list->NumItems(); i++)
- if (seln_list->IsSelected(i))
- index = i;
-
- if (index >= 0)
- SelectObject(index);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SelectObject(int index)
-{
- Text selected = seln_list->GetItemText(index);
- int selection = seln_list->GetItemData(index);
-
- star_map->SetSelection(selection);
- SetSystem(star_map->GetSystem());
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::UpdateSelection()
-{
- if (!info_list)
- return;
-
- if (!star_map)
- return;
-
- info_list->ClearItems();
-
- Text units_km = Text(" ") + Game::GetText("NavDlg.units.kilometers");
- Text units_tonnes = Text(" ") + Game::GetText("NavDlg.units.tonnes");
-
- if (seln_mode <= SELECT_REGION) {
- Orbital* s = star_map->GetSelection();
-
- if (s) {
- char radius[32];
- char mass[32];
- char orbit[32];
- char period[32];
- char units[32];
-
- double p = s->Period();
-
- if (p < 60) {
- sprintf_s(units, " %s", Game::GetText("NavDlg.units.seconds").data());
- }
- else if (p < 3600) {
- p /= 60;
- sprintf_s(units, " %s", Game::GetText("NavDlg.units.minutes").data());
- }
- else if (p < 24 * 3600) {
- p /= 3600;
- sprintf_s(units, " %s", Game::GetText("NavDlg.units.hours").data());
- }
- else if (p < 365.25 * 24 * 3600) {
- p /= 24*3600;
- sprintf_s(units, " %s", Game::GetText("NavDlg.units.days").data());
- }
- else {
- p /= 365.25*24*3600;
- sprintf_s(units, " %s", Game::GetText("NavDlg.units.years").data());
- }
-
- FormatNumberExp(radius, s->Radius()/1000);
- FormatNumberExp(mass, s->Mass()/1000);
- FormatNumberExp(orbit, s->Orbit()/1000);
- FormatNumberExp(period, p);
-
- strcat_s(radius, units_km.data());
- strcat_s(mass, units_tonnes.data());
- strcat_s(orbit, units_km.data());
- strcat_s(period, units);
-
- if (seln_mode >= SELECT_SYSTEM) {
- info_list->AddItem(Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
- info_list->AddItem(Game::GetText("NavDlg.radius"));
- if (s->Mass() > 0)
- info_list->AddItem(Game::GetText("NavDlg.mass"));
- info_list->AddItem(Game::GetText("NavDlg.orbit"));
- info_list->AddItem(Game::GetText("NavDlg.period"));
-
- int row = 0;
- info_list->SetItemText(row++, 1, s->Name());
- info_list->SetItemText(row++, 1, radius);
- if (s->Mass() > 0)
- info_list->SetItemText(row++, 1, mass);
- info_list->SetItemText(row++, 1, orbit);
- info_list->SetItemText(row++, 1, period);
- }
- }
- }
-
- else if (seln_mode == SELECT_STATION ||
- seln_mode == SELECT_STARSHIP ||
- seln_mode == SELECT_FIGHTER) {
-
- Ship* sel_ship = star_map->GetSelectedShip();
- MissionElement* sel_elem = star_map->GetSelectedElem();
-
- if (sel_ship) {
- Text order_desc = Game::GetText("NavDlg.none");
- char shield[16];
- char hull[16];
- char range[32];
-
- sprintf_s(shield, "%03d", sel_ship->ShieldStrength());
- sprintf_s(hull, "%03d", sel_ship->HullStrength());
- sprintf_s(range, "%s", Game::GetText("NavDlg.not-avail").data());
-
- if (ship) {
- FormatNumberExp(range, Point(sel_ship->Location()-ship->Location()).length()/1000);
- strcat_s(range, units_km.data());
- }
-
- info_list->AddItem(Game::GetText("NavDlg.name"));
- info_list->AddItem(Game::GetText("NavDlg.class"));
- info_list->AddItem(Game::GetText("NavDlg.sector"));
- info_list->AddItem(Game::GetText("NavDlg.shield"));
- info_list->AddItem(Game::GetText("NavDlg.hull"));
- info_list->AddItem(Game::GetText("NavDlg.range"));
- info_list->AddItem(Game::GetText("NavDlg.orders"));
-
- int row = 0;
- info_list->SetItemText(row++, 1, sel_ship->Name());
- info_list->SetItemText(row++, 1, Text(sel_ship->Abbreviation()) + Text(" ") + Text(sel_ship->Design()->display_name));
- info_list->SetItemText(row++, 1, sel_ship->GetRegion()->Name());
- info_list->SetItemText(row++, 1, shield);
- info_list->SetItemText(row++, 1, hull);
- info_list->SetItemText(row++, 1, range);
- info_list->SetItemText(row++, 1, order_desc);
- }
-
- else if (sel_elem) {
- Text order_desc = Game::GetText("NavDlg.none");
- char range[32];
-
- MissionElement* self = mission->GetElements()[0];
- if (self)
- FormatNumberExp(range, Point(sel_elem->Location()-self->Location()).length()/1000);
- else
- strcpy_s(range, "0");
-
- strcat_s(range, units_km.data());
-
- info_list->AddItem(Game::GetText("NavDlg.name"));
- info_list->AddItem(Game::GetText("NavDlg.class"));
- info_list->AddItem(Game::GetText("NavDlg.sector"));
- info_list->AddItem(Game::GetText("NavDlg.range"));
- info_list->AddItem(Game::GetText("NavDlg.orders"));
-
- int row = 0;
- info_list->SetItemText(row++, 1, sel_elem->Name());
-
- if (sel_elem->GetDesign())
- info_list->SetItemText(row++, 1, sel_elem->Abbreviation() + Text(" ") + sel_elem->GetDesign()->name);
- else
- info_list->SetItemText(row++, 1, Game::GetText("NavDlg.unknown"));
-
- info_list->SetItemText(row++, 1, sel_elem->Region());
- info_list->SetItemText(row++, 1, range);
- info_list->SetItemText(row++, 1, order_desc);
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::UpdateLists()
-{
- if (!seln_list)
- return;
-
- int seln_index = -1;
- int top_index = -1;
-
- if (seln_list->IsSelecting())
- seln_index = seln_list->GetListIndex();
-
- top_index = seln_list->GetTopIndex();
-
- seln_list->ClearItems();
-
- switch (seln_mode) {
- case SELECT_SYSTEM:
- {
- seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
- int i = 0;
- ListIter<StarSystem> iter = star_map->GetGalaxy();
- while (++iter)
- seln_list->AddItemWithData(iter->Name(), i++);
- }
- break;
-
- case SELECT_PLANET:
- {
- seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
- int i = 0;
- ListIter<Orbital> iter = planets;
- while (++iter) {
- if (iter->Type() == Orbital::MOON)
- seln_list->AddItemWithData(Text("- ") + Text(iter->Name()), i++);
- else
- seln_list->AddItemWithData(iter->Name(), i++);
- }
- }
- break;
-
- case SELECT_REGION:
- {
- seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
- int i = 0;
- ListIter<OrbitalRegion> iter = regions;
- while (++iter) {
- seln_list->AddItemWithData(iter->Name(), i++);
- }
- }
- break;
-
- case SELECT_STATION:
- case SELECT_STARSHIP:
- case SELECT_FIGHTER:
- {
- seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
- int i = 0;
-
- if (mission) {
- ListIter<MissionElement> elem = mission->GetElements();
- while (++elem) {
- MissionElement* e = elem.value();
- bool filter_ok =
- (seln_mode == SELECT_STATION && e->IsStatic()) ||
- (seln_mode == SELECT_STARSHIP && e->IsStarship() && !e->IsStatic()) ||
- (seln_mode == SELECT_FIGHTER && e->IsDropship() && !e->IsSquadron());
-
- if (filter_ok) {
- bool visible = editor ||
- e->GetIFF() == 0 ||
- e->GetIFF() == mission->Team() ||
- e->IntelLevel() > Intel::KNOWN;
-
- if (visible)
- seln_list->AddItemWithData(e->Name(), e->Identity());
- }
- }
- }
-
- else if (ship) {
- Sim* sim = Sim::GetSim();
- ListIter<SimRegion> r_iter = sim->GetRegions();
- while (++r_iter) {
- SimRegion* rgn = r_iter.value();
-
- ListIter<Ship> s_iter = rgn->Ships();
- while (++s_iter) {
- Ship* s = s_iter.value();
- bool filter_ok =
- (seln_mode == SELECT_STATION && s->IsStatic()) ||
- (seln_mode == SELECT_STARSHIP && s->IsStarship() && !s->IsStatic()) ||
- (seln_mode == SELECT_FIGHTER && s->IsDropship());
-
-
- if (filter_ok) {
- bool visible = s->GetIFF() == 0 ||
- s->GetIFF() == ship->GetIFF() ||
- s->GetElement() &&
- s->GetElement()->IntelLevel() > Intel::KNOWN;
-
- if (visible)
- seln_list->AddItemWithData(s->Name(), s->Identity());
- }
- }
- }
- }
- }
- break;
-
- default:
- break;
- }
-
- if (top_index >= 0)
- seln_list->ScrollTo(top_index);
-
- if (seln_index >= 0)
- seln_list->SetSelected(seln_index);
-
- else
- CoordinateSelection();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnEngage(AWEvent* event)
-{
- bool hide = false;
-
- if (ship) {
- NavSystem* navsys = ship->GetNavSystem();
- if (navsys) {
- if (navsys->AutoNavEngaged()) {
- navsys->DisengageAutoNav();
- commit_btn->SetText(Game::GetText("NavDlg.commit"));
- commit_btn->SetBackColor(commit_color);
- }
- else {
- navsys->EngageAutoNav();
- commit_btn->SetText(Game::GetText("NavDlg.cancel"));
- commit_btn->SetBackColor(cancel_color);
- hide = true;
- }
-
- Sim* sim = Sim::GetSim();
- if (sim)
- ship->SetControls(sim->GetControls());
- }
- }
-
- if (manager && hide)
- manager->ShowNavDlg(); // also hides
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnCommit(AWEvent* event)
-{
- if (manager)
- manager->ShowNavDlg(); // also hides
-}
-
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnCancel(AWEvent* event)
-{
- if (manager)
- manager->ShowNavDlg(); // also hides
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::SetNavEditMode(int mode)
-{
- if (nav_edit_mode != mode) {
- if (mode != NAV_EDIT_NONE) {
- int map_mode = star_map->GetSelectionMode();
- if (map_mode != -1)
- seln_mode = map_mode;
-
- star_map->SetSelectionMode(-1);
- }
- else {
- star_map->SetSelectionMode(seln_mode);
- }
-
- nav_edit_mode = mode;
- }
-}
-
-int
-NavDlg::GetNavEditMode()
-{
- return nav_edit_mode;
-}
-
-void
-NavDlg::OnMapDown(AWEvent* event)
-{
-}
-
-void
-NavDlg::OnMapMove(AWEvent* event)
-{
-}
-
-void
-NavDlg::OnMapClick(AWEvent* event)
-{
- static DWORD click_time = 0;
-
- SetSystem(star_map->GetSystem());
- CoordinateSelection();
-
- // double-click:
- if (Game::RealTime() - click_time < 350) {
- MissionElement* elem = star_map->GetSelectedElem();
- MsnElemDlg* msn_elem_dlg = manager->GetMsnElemDlg();
-
- if (elem && msn_elem_dlg) {
- msn_elem_dlg->SetMission(mission);
- msn_elem_dlg->SetMissionElement(elem);
- manager->ShowMsnElemDlg();
- }
- }
-
- click_time = Game::RealTime();
-}
-
-void
-NavDlg::CoordinateSelection()
-{
- if (!seln_list || !star_map)
- return;
-
- switch (seln_mode) {
- default:
- case SELECT_SYSTEM:
- case SELECT_PLANET:
- case SELECT_REGION:
- {
- seln_list->ClearSelection();
-
- Orbital* selected = star_map->GetSelection();
-
- if (selected) {
- for (int i = 0; i < seln_list->NumItems(); i++) {
- if (seln_list->GetItemText(i) == selected->Name() ||
- seln_list->GetItemText(i) == Text("- ") + selected->Name()) {
- seln_list->SetSelected(i, true);
- }
- }
- }
- }
- break;
-
- case SELECT_STATION:
- case SELECT_STARSHIP:
- case SELECT_FIGHTER:
- {
- seln_list->ClearSelection();
-
- Ship* selected = star_map->GetSelectedShip();
- MissionElement* elem = star_map->GetSelectedElem();
-
- if (selected) {
- for (int i = 0; i < seln_list->NumItems(); i++) {
- if (seln_list->GetItemText(i) == selected->Name()) {
- seln_list->SetSelected(i, true);
- }
- }
- }
-
- else if (elem) {
- for (int i = 0; i < seln_list->NumItems(); i++) {
- if (seln_list->GetItemText(i) == elem->Name()) {
- seln_list->SetSelected(i, true);
- }
- }
- }
- }
- break;
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-NavDlg::OnClose(AWEvent* event)
-{
- if (manager)
- manager->HideNavDlg();
-}
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: NavDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+*/
+
+#include "MemDebug.h"
+#include "NavDlg.h"
+#include "MapView.h"
+#include "MsnElemDlg.h"
+#include "BaseScreen.h"
+#include "Element.h"
+#include "Ship.h"
+#include "ShipDesign.h"
+#include "Sim.h"
+#include "Galaxy.h"
+#include "StarSystem.h"
+#include "Instruction.h"
+#include "NavSystem.h"
+#include "FormatUtil.h"
+#include "Campaign.h"
+#include "Contact.h"
+#include "Mission.h"
+
+#include "Game.h"
+#include "Keyboard.h"
+#include "Mouse.h"
+#include "ListBox.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+DEF_MAP_CLIENT(NavDlg, OnView);
+DEF_MAP_CLIENT(NavDlg, OnFilter);
+DEF_MAP_CLIENT(NavDlg, OnSelect);
+DEF_MAP_CLIENT(NavDlg, OnCommit);
+DEF_MAP_CLIENT(NavDlg, OnCancel);
+DEF_MAP_CLIENT(NavDlg, OnEngage);
+DEF_MAP_CLIENT(NavDlg, OnMapDown);
+DEF_MAP_CLIENT(NavDlg, OnMapMove);
+DEF_MAP_CLIENT(NavDlg, OnMapClick);
+DEF_MAP_CLIENT(NavDlg, OnClose);
+
+// +--------------------------------------------------------------------+
+
+static char* filter_name[] = {
+ "SYSTEM", "PLANET",
+ "SECTOR", "STATION",
+ "STARSHIP", "FIGHTER"
+};
+
+static char* commit_name = "Commit";
+static char* cancel_name = "Cancel";
+
+static Color commit_color(53,159,67);
+static Color cancel_color(160,8,8);
+
+
+// Supported Selection Modes:
+
+const int SELECT_NONE = -1;
+const int SELECT_SYSTEM = 0;
+const int SELECT_PLANET = 1;
+const int SELECT_REGION = 2;
+const int SELECT_STATION = 3;
+const int SELECT_STARSHIP = 4;
+const int SELECT_FIGHTER = 5;
+
+const int VIEW_GALAXY = 0;
+const int VIEW_SYSTEM = 1;
+const int VIEW_REGION = 2;
+
+// +--------------------------------------------------------------------+
+
+NavDlg::NavDlg(Screen* s, FormDef& def, BaseScreen* mgr)
+: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
+loc_labels(0), dst_labels(0), loc_data(0), dst_data(0),
+seln_list(0), info_list(0), seln_mode(SELECT_REGION),
+nav_edit_mode(NAV_EDIT_NONE), star_map(0), map_win(0),
+star_system(0), ship(0), mission(0), editor(false)
+{
+ Init(def);
+}
+
+NavDlg::~NavDlg()
+{ }
+
+void
+NavDlg::RegisterControls()
+{
+ int i;
+
+ map_win = FindControl(100);
+
+ if (map_win) {
+ star_map = new(__FILE__,__LINE__) MapView(map_win);
+
+ REGISTER_CLIENT(EID_LBUTTON_DOWN, map_win, NavDlg, OnMapDown);
+ REGISTER_CLIENT(EID_MOUSE_MOVE, map_win, NavDlg, OnMapMove);
+ REGISTER_CLIENT(EID_MAP_CLICK, map_win, NavDlg, OnMapClick);
+ }
+
+ for (i = 0; i < 3; i++) {
+ view_btn[i] = (Button*) FindControl(101 + i);
+ REGISTER_CLIENT(EID_CLICK, view_btn[i], NavDlg, OnView);
+ }
+
+ close_btn = (Button*) FindControl(2);
+
+ if (close_btn)
+ REGISTER_CLIENT(EID_CLICK, close_btn, NavDlg, OnClose);
+
+ zoom_in_btn = (Button*) FindControl(110);
+ zoom_out_btn = (Button*) FindControl(111);
+
+ for (i = 0; i < 6; i++) {
+ filter_btn[i] = (Button*) FindControl(401 + i);
+ REGISTER_CLIENT(EID_CLICK, filter_btn[i], NavDlg, OnFilter);
+ }
+
+ commit_btn = (Button*) FindControl(1);
+
+ if (commit_btn) {
+ REGISTER_CLIENT(EID_CLICK, commit_btn, NavDlg, OnEngage);
+ }
+
+ loc_labels = FindControl(601);
+ dst_labels = FindControl(602);
+ loc_data = FindControl(701);
+ dst_data = FindControl(702);
+
+ seln_list = (ListBox*) FindControl(801);
+
+ if (seln_list) {
+ seln_list->SetSelectedStyle(ListBox::LIST_ITEM_STYLE_FILLED_BOX);
+ REGISTER_CLIENT(EID_SELECT, seln_list, NavDlg, OnSelect);
+ }
+
+ info_list = (ListBox*) FindControl(802);
+
+ if (star_map) {
+ star_map->SetViewMode(VIEW_SYSTEM);
+ view_btn[1]->SetButtonState(1);
+
+ star_map->SetSelectionMode(2);
+ }
+
+ UpdateSelection();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SetSystem(StarSystem* s)
+{
+ if (star_system == s)
+ return;
+
+ star_system = s;
+
+ if (star_map) {
+ Campaign* c = Campaign::GetCampaign();
+ Sim* sim = Sim::GetSim();
+
+ if (sim && sim->GetSystemList().size()) {
+ star_map->SetGalaxy(sim->GetSystemList());
+ }
+ else if (mission && mission->GetSystemList().size()) {
+ star_map->SetGalaxy(mission->GetSystemList());
+ }
+ else if (c && c->GetSystemList().size()) {
+ star_map->SetGalaxy(c->GetSystemList());
+ }
+ else {
+ Galaxy* g = Galaxy::GetInstance();
+ if (g)
+ star_map->SetGalaxy(g->GetSystemList());
+ }
+
+ star_map->SetSystem(s);
+ }
+
+ // flush old object pointers:
+ stars.clear();
+ planets.clear();
+ regions.clear();
+ contacts.clear();
+
+ if (star_system) {
+ // insert objects from star system:
+ ListIter<OrbitalBody> star = star_system->Bodies();
+ while (++star) {
+ switch (star->Type()) {
+ case Orbital::STAR: stars.append(star.value());
+ break;
+ case Orbital::PLANET:
+ case Orbital::MOON: planets.append(star.value());
+ break;
+ }
+
+ ListIter<OrbitalBody> planet = star->Satellites();
+ while (++planet) {
+ planets.append(planet.value());
+
+ ListIter<OrbitalBody> moon = planet->Satellites();
+ while (++moon) {
+ planets.append(moon.value());
+ }
+ }
+ }
+
+ ListIter<OrbitalRegion> rgn = star_system->AllRegions();
+ while (++rgn)
+ regions.append(rgn.value());
+ }
+
+ // sort region list by distance from the star:
+ regions.sort();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SetShip(Ship* s)
+{
+ if (ship == s)
+ return;
+
+ ship = s;
+
+ if (ship)
+ SetSystem(ship->GetRegion()->System());
+
+ if (star_map) {
+ Sim* sim = Sim::GetSim();
+
+ if (sim && sim->GetSystemList().size())
+ star_map->SetGalaxy(sim->GetSystemList());
+
+ star_map->SetShip(ship);
+
+ if (ship) {
+ star_map->SetRegion(ship->GetRegion()->GetOrbitalRegion());
+ UseViewMode(VIEW_REGION);
+ star_map->SetSelectedShip(ship);
+ }
+ }
+
+ for (int i = 0; i < 6; i++)
+ filter_btn[i]->SetButtonState(0);
+
+ filter_btn[SELECT_REGION]->SetButtonState(1);
+ UseFilter(SELECT_STARSHIP);
+ UpdateSelection();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SetMission(Mission* m)
+{
+ if (!m && mission == m)
+ return;
+
+ if (mission == m && star_system == m->GetStarSystem())
+ return;
+
+ mission = m;
+
+ if (mission) {
+ SetSystem(mission->GetStarSystem());
+ }
+
+ if (star_map) {
+ Campaign* c = Campaign::GetCampaign();
+ Sim* sim = Sim::GetSim();
+
+ star_map->SetMission(0); // prevent building map menu twice
+
+ if (sim && sim->GetSystemList().size()) {
+ star_map->SetGalaxy(sim->GetSystemList());
+ }
+ else if (mission && mission->GetSystemList().size()) {
+ star_map->SetGalaxy(mission->GetSystemList());
+ }
+ else if (c && c->GetSystemList().size()) {
+ star_map->SetGalaxy(c->GetSystemList());
+ }
+ else {
+ Galaxy* g = Galaxy::GetInstance();
+ if (g)
+ star_map->SetGalaxy(g->GetSystemList());
+ }
+
+ if (mission) {
+ star_map->SetMission(mission);
+ star_map->SetRegionByName(mission->GetRegion());
+
+ if (star_map->GetViewMode() == VIEW_REGION) {
+ ListIter<MissionElement> elem = mission->GetElements();
+ while (++elem) {
+ MissionElement* e = elem.value();
+
+ if (e->Player())
+ star_map->SetSelectedElem(e);
+ }
+ }
+ }
+ }
+
+ bool updated = false;
+
+ if (mission) {
+ Orbital* rgn = 0;
+ rgn = mission->GetStarSystem()->FindOrbital(mission->GetRegion());
+
+ if (rgn) {
+ SelectRegion((OrbitalRegion*) rgn);
+ updated = true;
+ }
+ }
+
+ if (!updated)
+ UpdateSelection();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SetEditorMode(bool e)
+{
+ editor = e;
+
+ if (star_map)
+ star_map->SetEditorMode(editor);
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::ExecFrame()
+{
+ Sim* sim = Sim::GetSim();
+
+ if (loc_labels && ship) {
+ char loc_buf[512];
+ char x[16];
+ char y[16];
+ char z[16];
+ char d[16];
+
+ FormatNumber(x, -ship->Location().x);
+ FormatNumber(y, ship->Location().z);
+ FormatNumber(z, ship->Location().y);
+
+ strcpy_s(loc_buf, Game::GetText("NavDlg.loc-labels").data());
+ loc_labels->SetText(loc_buf);
+
+ if (sim->GetActiveRegion()) {
+ sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s",
+ (const char*) star_system->Name(),
+ (const char*) sim->GetActiveRegion()->Name(),
+ x, y, z);
+
+ }
+ else {
+ sprintf_s(loc_buf, "\n%s\nPlanck Space?\n%s, %s, %s",
+ (const char*) star_system->Name(), x, y, z);
+ }
+
+ loc_data->SetText(loc_buf);
+
+ if (ship) {
+ NavSystem* navsys = ship->GetNavSystem();
+
+ if (ship->GetNextNavPoint() == 0 || !navsys) {
+ commit_btn->SetText(Game::GetText("NavDlg.commit"));
+ commit_btn->SetBackColor(commit_color);
+ commit_btn->SetEnabled(false);
+ }
+ else if (navsys) {
+ commit_btn->SetEnabled(true);
+
+ if (navsys->AutoNavEngaged()) {
+ commit_btn->SetText(Game::GetText("NavDlg.cancel"));
+ commit_btn->SetBackColor(cancel_color);
+ }
+ else {
+ commit_btn->SetText(Game::GetText("NavDlg.commit"));
+ commit_btn->SetBackColor(commit_color);
+ }
+ }
+ }
+
+ if (dst_labels) {
+ Instruction* navpt = ship->GetNextNavPoint();
+
+ if (navpt && navpt->Region()) {
+ FormatNumber(x, navpt->Location().x);
+ FormatNumber(y, navpt->Location().y);
+ FormatNumber(z, navpt->Location().z);
+
+ double distance = 0;
+ Point npt = navpt->Region()->Location() + navpt->Location();
+ if (sim->GetActiveRegion())
+ npt -= sim->GetActiveRegion()->Location();
+
+ npt = npt.OtherHand();
+
+ // distance from self to navpt:
+ distance = Point(npt - ship->Location()).length();
+ FormatNumber(d, distance);
+
+ strcpy_s(loc_buf, Game::GetText("NavDlg.dst-labels").data());
+ dst_labels->SetText(loc_buf);
+
+ sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s",
+ (const char*) star_system->Name(),
+ (const char*) navpt->Region()->Name(),
+ x, y, z, d);
+ dst_data->SetText(loc_buf);
+ }
+ else {
+ dst_labels->SetText(Game::GetText("NavDlg.destination"));
+ dst_data->SetText(Game::GetText("NavDlg.not-avail"));
+ }
+ }
+ }
+
+ UpdateSelection();
+ UpdateLists();
+
+ if (Keyboard::KeyDown(VK_ADD) ||
+ (zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
+ star_map->ZoomIn();
+ }
+ else if (Keyboard::KeyDown(VK_SUBTRACT) ||
+ (zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) {
+ star_map->ZoomOut();
+ }
+
+ else if (star_map->TargetRect().Contains(Mouse::X(),Mouse::Y())) {
+
+ if (Mouse::Wheel() > 0) {
+ star_map->ZoomIn();
+ star_map->ZoomIn();
+ star_map->ZoomIn();
+ }
+
+ else if (Mouse::Wheel() < 0) {
+ star_map->ZoomOut();
+ star_map->ZoomOut();
+ star_map->ZoomOut();
+ }
+ }
+
+ if (nav_edit_mode == NAV_EDIT_NONE)
+ Mouse::SetCursor(Mouse::ARROW);
+ else
+ Mouse::SetCursor(Mouse::CROSS);
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnView(AWEvent* event)
+{
+ int use_filter_mode = -1;
+
+ view_btn[VIEW_GALAXY]->SetButtonState(0);
+ view_btn[VIEW_SYSTEM]->SetButtonState(0);
+ view_btn[VIEW_REGION]->SetButtonState(0);
+
+ if (view_btn[0] == event->window) {
+ star_map->SetViewMode(VIEW_GALAXY);
+ view_btn[VIEW_GALAXY]->SetButtonState(1);
+ use_filter_mode = SELECT_SYSTEM;
+ }
+
+ else if (view_btn[VIEW_SYSTEM] == event->window) {
+ star_map->SetViewMode(VIEW_SYSTEM);
+ view_btn[VIEW_SYSTEM]->SetButtonState(1);
+ use_filter_mode = SELECT_REGION;
+ }
+
+ else if (view_btn[VIEW_REGION] == event->window) {
+ star_map->SetViewMode(VIEW_REGION);
+ view_btn[VIEW_REGION]->SetButtonState(1);
+ use_filter_mode = SELECT_STARSHIP;
+ }
+
+ if (use_filter_mode >= 0) {
+ for (int i = 0; i < 6; i++) {
+ if (i == use_filter_mode)
+ filter_btn[i]->SetButtonState(1);
+ else
+ filter_btn[i]->SetButtonState(0);
+ }
+
+ UseFilter(use_filter_mode);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnFilter(AWEvent* event)
+{
+ int filter_index = -1;
+ for (int i = 0; i < 6; i++) {
+ if (filter_btn[i] == event->window) {
+ filter_index = i;
+ filter_btn[i]->SetButtonState(1);
+ }
+ else {
+ filter_btn[i]->SetButtonState(0);
+ }
+ }
+
+ if (filter_index >= 0)
+ UseFilter(filter_index);
+}
+
+void
+NavDlg::UseFilter(int filter_index)
+{
+ seln_mode = filter_index;
+
+ star_map->SetSelectionMode(seln_mode);
+ UpdateSelection();
+ UpdateLists();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::UseViewMode(int mode)
+{
+ if (mode >= 0 && mode < 3) {
+ int use_filter_mode = -1;
+
+ view_btn[VIEW_GALAXY]->SetButtonState(0);
+ view_btn[VIEW_SYSTEM]->SetButtonState(0);
+ view_btn[VIEW_REGION]->SetButtonState(0);
+
+ if (mode == 0) {
+ star_map->SetViewMode(VIEW_GALAXY);
+ view_btn[VIEW_GALAXY]->SetButtonState(1);
+ use_filter_mode = SELECT_SYSTEM;
+ }
+
+ else if (mode == 1) {
+ star_map->SetViewMode(VIEW_SYSTEM);
+ view_btn[VIEW_SYSTEM]->SetButtonState(1);
+ use_filter_mode = SELECT_REGION;
+ }
+
+ else if (mode == 2) {
+ star_map->SetViewMode(VIEW_REGION);
+ view_btn[VIEW_REGION]->SetButtonState(1);
+ use_filter_mode = SELECT_STARSHIP;
+ }
+
+ if (use_filter_mode >= 0) {
+ for (int i = 0; i < 6; i++) {
+ filter_btn[i]->SetButtonState(i == use_filter_mode);
+ }
+
+ UseFilter(use_filter_mode);
+ }
+ }
+}
+
+void
+NavDlg::SelectStar(Orbital* star)
+{
+ UseViewMode(0);
+
+ if (stars.size()) {
+ int sel = 0;
+
+ ListIter<Orbital> iter = stars;
+ while (++iter) {
+ if (iter.value() == star) {
+ int old_seln_mode = seln_mode;
+ UseFilter(SELECT_SYSTEM);
+ SelectObject(sel);
+ UseFilter(old_seln_mode);
+ return;
+ }
+
+ sel++;
+ }
+ }
+}
+
+void
+NavDlg::SelectPlanet(Orbital* planet)
+{
+ UseViewMode(1);
+
+ if (planets.size()) {
+ int sel = 0;
+
+ ListIter<Orbital> iter = planets;
+ while (++iter) {
+ if (iter.value() == planet) {
+ int old_seln_mode = seln_mode;
+ UseFilter(SELECT_PLANET);
+ SelectObject(sel);
+ UseFilter(old_seln_mode);
+ return;
+ }
+
+ sel++;
+ }
+ }
+}
+
+void
+NavDlg::SelectRegion(OrbitalRegion* rgn)
+{
+ UseViewMode(2);
+
+ if (regions.size()) {
+ int sel = 0;
+
+ ListIter<OrbitalRegion> iter = regions;
+ while (++iter) {
+ if (iter.value() == rgn) {
+ int old_seln_mode = seln_mode;
+ UseFilter(SELECT_REGION);
+ SelectObject(sel);
+ UseFilter(old_seln_mode);
+ return;
+ }
+
+ sel++;
+ }
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnSelect(AWEvent* event)
+{
+ int index = -1;
+
+ for (int i = 0; i < seln_list->NumItems(); i++)
+ if (seln_list->IsSelected(i))
+ index = i;
+
+ if (index >= 0)
+ SelectObject(index);
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SelectObject(int index)
+{
+ Text selected = seln_list->GetItemText(index);
+ int selection = seln_list->GetItemData(index);
+
+ star_map->SetSelection(selection);
+ SetSystem(star_map->GetSystem());
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::UpdateSelection()
+{
+ if (!info_list)
+ return;
+
+ if (!star_map)
+ return;
+
+ info_list->ClearItems();
+
+ Text units_km = Text(" ") + Game::GetText("NavDlg.units.kilometers");
+ Text units_tonnes = Text(" ") + Game::GetText("NavDlg.units.tonnes");
+
+ if (seln_mode <= SELECT_REGION) {
+ Orbital* s = star_map->GetSelection();
+
+ if (s) {
+ char radius[32];
+ char mass[32];
+ char orbit[32];
+ char period[32];
+ char units[32];
+
+ double p = s->Period();
+
+ if (p < 60) {
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.seconds").data());
+ }
+ else if (p < 3600) {
+ p /= 60;
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.minutes").data());
+ }
+ else if (p < 24 * 3600) {
+ p /= 3600;
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.hours").data());
+ }
+ else if (p < 365.25 * 24 * 3600) {
+ p /= 24*3600;
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.days").data());
+ }
+ else {
+ p /= 365.25*24*3600;
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.years").data());
+ }
+
+ FormatNumberExp(radius, s->Radius()/1000);
+ FormatNumberExp(mass, s->Mass()/1000);
+ FormatNumberExp(orbit, s->Orbit()/1000);
+ FormatNumberExp(period, p);
+
+ strcat_s(radius, units_km.data());
+ strcat_s(mass, units_tonnes.data());
+ strcat_s(orbit, units_km.data());
+ strcat_s(period, units);
+
+ if (seln_mode >= SELECT_SYSTEM) {
+ info_list->AddItem(Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
+ info_list->AddItem(Game::GetText("NavDlg.radius"));
+ if (s->Mass() > 0)
+ info_list->AddItem(Game::GetText("NavDlg.mass"));
+ info_list->AddItem(Game::GetText("NavDlg.orbit"));
+ info_list->AddItem(Game::GetText("NavDlg.period"));
+
+ int row = 0;
+ info_list->SetItemText(row++, 1, s->Name());
+ info_list->SetItemText(row++, 1, radius);
+ if (s->Mass() > 0)
+ info_list->SetItemText(row++, 1, mass);
+ info_list->SetItemText(row++, 1, orbit);
+ info_list->SetItemText(row++, 1, period);
+ }
+ }
+ }
+
+ else if (seln_mode == SELECT_STATION ||
+ seln_mode == SELECT_STARSHIP ||
+ seln_mode == SELECT_FIGHTER) {
+
+ Ship* sel_ship = star_map->GetSelectedShip();
+ MissionElement* sel_elem = star_map->GetSelectedElem();
+
+ if (sel_ship) {
+ Text order_desc = Game::GetText("NavDlg.none");
+ char shield[16];
+ char hull[16];
+ char range[32];
+
+ sprintf_s(shield, "%03d", sel_ship->ShieldStrength());
+ sprintf_s(hull, "%03d", sel_ship->HullStrength());
+ sprintf_s(range, "%s", Game::GetText("NavDlg.not-avail").data());
+
+ if (ship) {
+ FormatNumberExp(range, Point(sel_ship->Location()-ship->Location()).length()/1000);
+ strcat_s(range, units_km.data());
+ }
+
+ info_list->AddItem(Game::GetText("NavDlg.name"));
+ info_list->AddItem(Game::GetText("NavDlg.class"));
+ info_list->AddItem(Game::GetText("NavDlg.sector"));
+ info_list->AddItem(Game::GetText("NavDlg.shield"));
+ info_list->AddItem(Game::GetText("NavDlg.hull"));
+ info_list->AddItem(Game::GetText("NavDlg.range"));
+ info_list->AddItem(Game::GetText("NavDlg.orders"));
+
+ int row = 0;
+ info_list->SetItemText(row++, 1, sel_ship->Name());
+ info_list->SetItemText(row++, 1, Text(sel_ship->Abbreviation()) + Text(" ") + Text(sel_ship->Design()->display_name));
+ info_list->SetItemText(row++, 1, sel_ship->GetRegion()->Name());
+ info_list->SetItemText(row++, 1, shield);
+ info_list->SetItemText(row++, 1, hull);
+ info_list->SetItemText(row++, 1, range);
+ info_list->SetItemText(row++, 1, order_desc);
+ }
+
+ else if (sel_elem) {
+ Text order_desc = Game::GetText("NavDlg.none");
+ char range[32];
+
+ MissionElement* self = mission->GetElements()[0];
+ if (self)
+ FormatNumberExp(range, Point(sel_elem->Location()-self->Location()).length()/1000);
+ else
+ strcpy_s(range, "0");
+
+ strcat_s(range, units_km.data());
+
+ info_list->AddItem(Game::GetText("NavDlg.name"));
+ info_list->AddItem(Game::GetText("NavDlg.class"));
+ info_list->AddItem(Game::GetText("NavDlg.sector"));
+ info_list->AddItem(Game::GetText("NavDlg.range"));
+ info_list->AddItem(Game::GetText("NavDlg.orders"));
+
+ int row = 0;
+ info_list->SetItemText(row++, 1, sel_elem->Name());
+
+ if (sel_elem->GetDesign())
+ info_list->SetItemText(row++, 1, sel_elem->Abbreviation() + Text(" ") + sel_elem->GetDesign()->name);
+ else
+ info_list->SetItemText(row++, 1, Game::GetText("NavDlg.unknown"));
+
+ info_list->SetItemText(row++, 1, sel_elem->Region());
+ info_list->SetItemText(row++, 1, range);
+ info_list->SetItemText(row++, 1, order_desc);
+ }
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::UpdateLists()
+{
+ if (!seln_list)
+ return;
+
+ int seln_index = -1;
+ int top_index = -1;
+
+ if (seln_list->IsSelecting())
+ seln_index = seln_list->GetListIndex();
+
+ top_index = seln_list->GetTopIndex();
+
+ seln_list->ClearItems();
+
+ switch (seln_mode) {
+ case SELECT_SYSTEM:
+ {
+ seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
+ int i = 0;
+ ListIter<StarSystem> iter = star_map->GetGalaxy();
+ while (++iter)
+ seln_list->AddItemWithData(iter->Name(), i++);
+ }
+ break;
+
+ case SELECT_PLANET:
+ {
+ seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
+ int i = 0;
+ ListIter<Orbital> iter = planets;
+ while (++iter) {
+ if (iter->Type() == Orbital::MOON)
+ seln_list->AddItemWithData(Text("- ") + Text(iter->Name()), i++);
+ else
+ seln_list->AddItemWithData(iter->Name(), i++);
+ }
+ }
+ break;
+
+ case SELECT_REGION:
+ {
+ seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
+ int i = 0;
+ ListIter<OrbitalRegion> iter = regions;
+ while (++iter) {
+ seln_list->AddItemWithData(iter->Name(), i++);
+ }
+ }
+ break;
+
+ case SELECT_STATION:
+ case SELECT_STARSHIP:
+ case SELECT_FIGHTER:
+ {
+ seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
+ int i = 0;
+
+ if (mission) {
+ ListIter<MissionElement> elem = mission->GetElements();
+ while (++elem) {
+ MissionElement* e = elem.value();
+ bool filter_ok =
+ (seln_mode == SELECT_STATION && e->IsStatic()) ||
+ (seln_mode == SELECT_STARSHIP && e->IsStarship() && !e->IsStatic()) ||
+ (seln_mode == SELECT_FIGHTER && e->IsDropship() && !e->IsSquadron());
+
+ if (filter_ok) {
+ bool visible = editor ||
+ e->GetIFF() == 0 ||
+ e->GetIFF() == mission->Team() ||
+ e->IntelLevel() > Intel::KNOWN;
+
+ if (visible)
+ seln_list->AddItemWithData(e->Name(), e->Identity());
+ }
+ }
+ }
+
+ else if (ship) {
+ Sim* sim = Sim::GetSim();
+ ListIter<SimRegion> r_iter = sim->GetRegions();
+ while (++r_iter) {
+ SimRegion* rgn = r_iter.value();
+
+ ListIter<Ship> s_iter = rgn->Ships();
+ while (++s_iter) {
+ Ship* s = s_iter.value();
+ bool filter_ok =
+ (seln_mode == SELECT_STATION && s->IsStatic()) ||
+ (seln_mode == SELECT_STARSHIP && s->IsStarship() && !s->IsStatic()) ||
+ (seln_mode == SELECT_FIGHTER && s->IsDropship());
+
+
+ if (filter_ok) {
+ bool visible = s->GetIFF() == 0 ||
+ s->GetIFF() == ship->GetIFF() ||
+ s->GetElement() &&
+ s->GetElement()->IntelLevel() > Intel::KNOWN;
+
+ if (visible)
+ seln_list->AddItemWithData(s->Name(), s->Identity());
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (top_index >= 0)
+ seln_list->ScrollTo(top_index);
+
+ if (seln_index >= 0)
+ seln_list->SetSelected(seln_index);
+
+ else
+ CoordinateSelection();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnEngage(AWEvent* event)
+{
+ bool hide = false;
+
+ if (ship) {
+ NavSystem* navsys = ship->GetNavSystem();
+ if (navsys) {
+ if (navsys->AutoNavEngaged()) {
+ navsys->DisengageAutoNav();
+ commit_btn->SetText(Game::GetText("NavDlg.commit"));
+ commit_btn->SetBackColor(commit_color);
+ }
+ else {
+ navsys->EngageAutoNav();
+ commit_btn->SetText(Game::GetText("NavDlg.cancel"));
+ commit_btn->SetBackColor(cancel_color);
+ hide = true;
+ }
+
+ Sim* sim = Sim::GetSim();
+ if (sim)
+ ship->SetControls(sim->GetControls());
+ }
+ }
+
+ if (manager && hide)
+ manager->ShowNavDlg(); // also hides
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnCommit(AWEvent* event)
+{
+ if (manager)
+ manager->ShowNavDlg(); // also hides
+}
+
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnCancel(AWEvent* event)
+{
+ if (manager)
+ manager->ShowNavDlg(); // also hides
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::SetNavEditMode(int mode)
+{
+ if (nav_edit_mode != mode) {
+ if (mode != NAV_EDIT_NONE) {
+ int map_mode = star_map->GetSelectionMode();
+ if (map_mode != -1)
+ seln_mode = map_mode;
+
+ star_map->SetSelectionMode(-1);
+ }
+ else {
+ star_map->SetSelectionMode(seln_mode);
+ }
+
+ nav_edit_mode = mode;
+ }
+}
+
+int
+NavDlg::GetNavEditMode()
+{
+ return nav_edit_mode;
+}
+
+void
+NavDlg::OnMapDown(AWEvent* event)
+{
+}
+
+void
+NavDlg::OnMapMove(AWEvent* event)
+{
+}
+
+void
+NavDlg::OnMapClick(AWEvent* event)
+{
+ static DWORD click_time = 0;
+
+ SetSystem(star_map->GetSystem());
+ CoordinateSelection();
+
+ // double-click:
+ if (Game::RealTime() - click_time < 350) {
+ MissionElement* elem = star_map->GetSelectedElem();
+ MsnElemDlg* msn_elem_dlg = manager->GetMsnElemDlg();
+
+ if (elem && msn_elem_dlg) {
+ msn_elem_dlg->SetMission(mission);
+ msn_elem_dlg->SetMissionElement(elem);
+ manager->ShowMsnElemDlg();
+ }
+ }
+
+ click_time = Game::RealTime();
+}
+
+void
+NavDlg::CoordinateSelection()
+{
+ if (!seln_list || !star_map)
+ return;
+
+ switch (seln_mode) {
+ default:
+ case SELECT_SYSTEM:
+ case SELECT_PLANET:
+ case SELECT_REGION:
+ {
+ seln_list->ClearSelection();
+
+ Orbital* selected = star_map->GetSelection();
+
+ if (selected) {
+ for (int i = 0; i < seln_list->NumItems(); i++) {
+ if (seln_list->GetItemText(i) == selected->Name() ||
+ seln_list->GetItemText(i) == Text("- ") + selected->Name()) {
+ seln_list->SetSelected(i, true);
+ }
+ }
+ }
+ }
+ break;
+
+ case SELECT_STATION:
+ case SELECT_STARSHIP:
+ case SELECT_FIGHTER:
+ {
+ seln_list->ClearSelection();
+
+ Ship* selected = star_map->GetSelectedShip();
+ MissionElement* elem = star_map->GetSelectedElem();
+
+ if (selected) {
+ for (int i = 0; i < seln_list->NumItems(); i++) {
+ if (seln_list->GetItemText(i) == selected->Name()) {
+ seln_list->SetSelected(i, true);
+ }
+ }
+ }
+
+ else if (elem) {
+ for (int i = 0; i < seln_list->NumItems(); i++) {
+ if (seln_list->GetItemText(i) == elem->Name()) {
+ seln_list->SetSelected(i, true);
+ }
+ }
+ }
+ }
+ break;
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+NavDlg::OnClose(AWEvent* event)
+{
+ if (manager)
+ manager->HideNavDlg();
+}