diff options
Diffstat (limited to 'Stars45/NavDlg.cpp')
-rw-r--r-- | Stars45/NavDlg.cpp | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/Stars45/NavDlg.cpp b/Stars45/NavDlg.cpp index cfcbe51..6bfbf3c 100644 --- a/Stars45/NavDlg.cpp +++ b/Stars45/NavDlg.cpp @@ -358,7 +358,7 @@ NavDlg::ExecFrame() FormatNumber(y, ship->Location().z); FormatNumber(z, ship->Location().y); - strcpy_s(loc_buf, Game::GetText("NavDlg.loc-labels").data()); + strcpy_s(loc_buf, Game::GetInstance()->GetText("NavDlg.loc-labels").data()); loc_labels->SetText(loc_buf); if (sim->GetActiveRegion()) { @@ -379,7 +379,7 @@ NavDlg::ExecFrame() NavSystem* navsys = ship->GetNavSystem(); if (ship->GetNextNavPoint() == 0 || !navsys) { - commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetText(Game::GetInstance()->GetText("NavDlg.commit")); commit_btn->SetBackColor(commit_color); commit_btn->SetEnabled(false); } @@ -387,11 +387,11 @@ NavDlg::ExecFrame() commit_btn->SetEnabled(true); if (navsys->AutoNavEngaged()) { - commit_btn->SetText(Game::GetText("NavDlg.cancel")); + commit_btn->SetText(Game::GetInstance()->GetText("NavDlg.cancel")); commit_btn->SetBackColor(cancel_color); } else { - commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetText(Game::GetInstance()->GetText("NavDlg.commit")); commit_btn->SetBackColor(commit_color); } } @@ -416,7 +416,7 @@ NavDlg::ExecFrame() distance = Point(npt - ship->Location()).length(); FormatNumber(d, distance); - strcpy_s(loc_buf, Game::GetText("NavDlg.dst-labels").data()); + strcpy_s(loc_buf, Game::GetInstance()->GetText("NavDlg.dst-labels").data()); dst_labels->SetText(loc_buf); sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s", @@ -426,8 +426,8 @@ NavDlg::ExecFrame() dst_data->SetText(loc_buf); } else { - dst_labels->SetText(Game::GetText("NavDlg.destination")); - dst_data->SetText(Game::GetText("NavDlg.not-avail")); + dst_labels->SetText(Game::GetInstance()->GetText("NavDlg.destination")); + dst_data->SetText(Game::GetInstance()->GetText("NavDlg.not-avail")); } } } @@ -685,8 +685,8 @@ NavDlg::UpdateSelection() info_list->ClearItems(); - Text units_km = Text(" ") + Game::GetText("NavDlg.units.kilometers"); - Text units_tonnes = Text(" ") + Game::GetText("NavDlg.units.tonnes"); + Text units_km = Text(" ") + Game::GetInstance()->GetText("NavDlg.units.kilometers"); + Text units_tonnes = Text(" ") + Game::GetInstance()->GetText("NavDlg.units.tonnes"); if (seln_mode <= SELECT_REGION) { Orbital* s = star_map->GetSelection(); @@ -701,23 +701,23 @@ NavDlg::UpdateSelection() double p = s->Period(); if (p < 60) { - sprintf_s(units, " %s", Game::GetText("NavDlg.units.seconds").data()); + sprintf_s(units, " %s", Game::GetInstance()->GetText("NavDlg.units.seconds").data()); } else if (p < 3600) { p /= 60; - sprintf_s(units, " %s", Game::GetText("NavDlg.units.minutes").data()); + sprintf_s(units, " %s", Game::GetInstance()->GetText("NavDlg.units.minutes").data()); } else if (p < 24 * 3600) { p /= 3600; - sprintf_s(units, " %s", Game::GetText("NavDlg.units.hours").data()); + sprintf_s(units, " %s", Game::GetInstance()->GetText("NavDlg.units.hours").data()); } else if (p < 365.25 * 24 * 3600) { p /= 24*3600; - sprintf_s(units, " %s", Game::GetText("NavDlg.units.days").data()); + sprintf_s(units, " %s", Game::GetInstance()->GetText("NavDlg.units.days").data()); } else { p /= 365.25*24*3600; - sprintf_s(units, " %s", Game::GetText("NavDlg.units.years").data()); + sprintf_s(units, " %s", Game::GetInstance()->GetText("NavDlg.units.years").data()); } FormatNumberExp(radius, s->Radius()/1000); @@ -731,12 +731,12 @@ NavDlg::UpdateSelection() strcat_s(period, units); if (seln_mode >= SELECT_SYSTEM) { - info_list->AddItem(Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); - info_list->AddItem(Game::GetText("NavDlg.radius")); + info_list->AddItem(Game::GetInstance()->GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.radius")); if (s->Mass() > 0) - info_list->AddItem(Game::GetText("NavDlg.mass")); - info_list->AddItem(Game::GetText("NavDlg.orbit")); - info_list->AddItem(Game::GetText("NavDlg.period")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.mass")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.orbit")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.period")); int row = 0; info_list->SetItemText(row++, 1, s->Name()); @@ -757,27 +757,27 @@ NavDlg::UpdateSelection() MissionElement* sel_elem = star_map->GetSelectedElem(); if (sel_ship) { - Text order_desc = Game::GetText("NavDlg.none"); + Text order_desc = Game::GetInstance()->GetText("NavDlg.none"); char shield[16]; char hull[16]; char range[32]; sprintf_s(shield, "%03d", sel_ship->ShieldStrength()); sprintf_s(hull, "%03d", sel_ship->HullStrength()); - sprintf_s(range, "%s", Game::GetText("NavDlg.not-avail").data()); + sprintf_s(range, "%s", Game::GetInstance()->GetText("NavDlg.not-avail").data()); if (ship) { FormatNumberExp(range, Point(sel_ship->Location()-ship->Location()).length()/1000); strcat_s(range, units_km.data()); } - info_list->AddItem(Game::GetText("NavDlg.name")); - info_list->AddItem(Game::GetText("NavDlg.class")); - info_list->AddItem(Game::GetText("NavDlg.sector")); - info_list->AddItem(Game::GetText("NavDlg.shield")); - info_list->AddItem(Game::GetText("NavDlg.hull")); - info_list->AddItem(Game::GetText("NavDlg.range")); - info_list->AddItem(Game::GetText("NavDlg.orders")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.name")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.class")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.sector")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.shield")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.hull")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.range")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.orders")); int row = 0; info_list->SetItemText(row++, 1, sel_ship->Name()); @@ -790,7 +790,7 @@ NavDlg::UpdateSelection() } else if (sel_elem) { - Text order_desc = Game::GetText("NavDlg.none"); + Text order_desc = Game::GetInstance()->GetText("NavDlg.none"); char range[32]; MissionElement* self = mission->GetElements()[0]; @@ -801,11 +801,11 @@ NavDlg::UpdateSelection() strcat_s(range, units_km.data()); - info_list->AddItem(Game::GetText("NavDlg.name")); - info_list->AddItem(Game::GetText("NavDlg.class")); - info_list->AddItem(Game::GetText("NavDlg.sector")); - info_list->AddItem(Game::GetText("NavDlg.range")); - info_list->AddItem(Game::GetText("NavDlg.orders")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.name")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.class")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.sector")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.range")); + info_list->AddItem(Game::GetInstance()->GetText("NavDlg.orders")); int row = 0; info_list->SetItemText(row++, 1, sel_elem->Name()); @@ -813,7 +813,7 @@ NavDlg::UpdateSelection() if (sel_elem->GetDesign()) info_list->SetItemText(row++, 1, sel_elem->Abbreviation() + Text(" ") + sel_elem->GetDesign()->name); else - info_list->SetItemText(row++, 1, Game::GetText("NavDlg.unknown")); + info_list->SetItemText(row++, 1, Game::GetInstance()->GetText("NavDlg.unknown")); info_list->SetItemText(row++, 1, sel_elem->Region()); info_list->SetItemText(row++, 1, range); @@ -843,7 +843,7 @@ NavDlg::UpdateLists() switch (seln_mode) { case SELECT_SYSTEM: { - seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + seln_list->SetColumnTitle(0, Game::GetInstance()->GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); int i = 0; ListIter<StarSystem> iter = star_map->GetGalaxy(); while (++iter) @@ -853,7 +853,7 @@ NavDlg::UpdateLists() case SELECT_PLANET: { - seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + seln_list->SetColumnTitle(0, Game::GetInstance()->GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); int i = 0; ListIter<Orbital> iter = planets; while (++iter) { @@ -867,7 +867,7 @@ NavDlg::UpdateLists() case SELECT_REGION: { - seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + seln_list->SetColumnTitle(0, Game::GetInstance()->GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); int i = 0; ListIter<OrbitalRegion> iter = regions; while (++iter) { @@ -880,7 +880,7 @@ NavDlg::UpdateLists() case SELECT_STARSHIP: case SELECT_FIGHTER: { - seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); + seln_list->SetColumnTitle(0, Game::GetInstance()->GetText(Text("NavDlg.filter.") + filter_name[seln_mode])); int i = 0; if (mission) { @@ -960,12 +960,12 @@ NavDlg::OnEngage(AWEvent* event) if (navsys) { if (navsys->AutoNavEngaged()) { navsys->DisengageAutoNav(); - commit_btn->SetText(Game::GetText("NavDlg.commit")); + commit_btn->SetText(Game::GetInstance()->GetText("NavDlg.commit")); commit_btn->SetBackColor(commit_color); } else { navsys->EngageAutoNav(); - commit_btn->SetText(Game::GetText("NavDlg.cancel")); + commit_btn->SetText(Game::GetInstance()->GetText("NavDlg.cancel")); commit_btn->SetBackColor(cancel_color); hide = true; } @@ -1045,7 +1045,7 @@ NavDlg::OnMapClick(AWEvent* event) CoordinateSelection(); // double-click: - if (Game::RealTime() - click_time < 350) { + if (Game::GetInstance()->RealTime() - click_time < 350) { MissionElement* elem = star_map->GetSelectedElem(); MsnElemDlg* msn_elem_dlg = manager->GetMsnElemDlg(); @@ -1056,7 +1056,7 @@ NavDlg::OnMapClick(AWEvent* event) } } - click_time = Game::RealTime(); + click_time = Game::GetInstance()->RealTime(); } void |