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-rw-r--r--Stars45/NavAI.h172
1 files changed, 98 insertions, 74 deletions
diff --git a/Stars45/NavAI.h b/Stars45/NavAI.h
index 37a528f..d920622 100644
--- a/Stars45/NavAI.h
+++ b/Stars45/NavAI.h
@@ -1,74 +1,98 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: NavAI.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Automatic Navigator
-*/
-
-#ifndef NavAI_h
-#define NavAI_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "System.h"
-#include "ShipAI.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Farcaster;
-
-// +--------------------------------------------------------------------+
-
-class NavAI : public ShipAI
-{
-public:
- NavAI(Ship* s);
- virtual ~NavAI();
-
- enum { DIR_TYPE = 2000 };
- virtual int Type() const { return DIR_TYPE; }
-
- virtual void ExecFrame(double seconds);
- virtual int Subframe() const { return true; }
- void Disengage();
- bool Complete() const { return complete; }
-
-protected:
- // behaviors:
- virtual Steer SeekTarget();
-
- // steering functions:
- virtual Point Transform(const Point& pt);
- virtual Steer Seek(const Point& point);
- virtual Steer Flee(const Point& point);
- virtual Steer Avoid(const Point& point, float radius);
- virtual Steer AvoidTerrain();
-
- // accumulate behaviors:
- virtual void Navigator();
- virtual void FindObjective();
-
- virtual void HelmControl();
- virtual void ThrottleControl();
-
- bool complete;
- int drop_state;
- int quantum_state;
- int terrain_warning;
- double brakes;
- Farcaster* farcaster;
-};
-
-// +--------------------------------------------------------------------+
-
-
-#endif NavAI_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: NavAI.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Automatic Navigator
+*/
+
+#ifndef NavAI_h
+#define NavAI_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "System.h"
+#include "ShipAI.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Farcaster;
+
+// +--------------------------------------------------------------------+
+
+class NavAI : public ShipAI
+{
+public:
+ NavAI(Ship* s);
+ virtual ~NavAI();
+
+ enum { DIR_TYPE = 2000 };
+ virtual int Type() const { return DIR_TYPE; }
+
+ virtual void ExecFrame(double seconds);
+ virtual int Subframe() const { return true; }
+ void Disengage();
+ bool Complete() const { return complete; }
+
+protected:
+ // behaviors:
+ virtual Steer SeekTarget();
+
+ // steering functions:
+ virtual Point Transform(const Point& pt);
+ virtual Steer Seek(const Point& point);
+ virtual Steer Flee(const Point& point);
+ virtual Steer Avoid(const Point& point, float radius);
+ virtual Steer AvoidTerrain();
+
+ // accumulate behaviors:
+ virtual void Navigator();
+ virtual void FindObjective();
+
+ virtual void HelmControl();
+ virtual void ThrottleControl();
+
+ bool complete;
+ int drop_state;
+ int quantum_state;
+ int terrain_warning;
+ double brakes;
+ Farcaster* farcaster;
+};
+
+// +--------------------------------------------------------------------+
+
+
+#endif NavAI_h
+