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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Automatic Navigator
-*/
-
-#ifndef NavAI_h
-#define NavAI_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "System.h"
-#include "ShipAI.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Farcaster;
-
-// +--------------------------------------------------------------------+
-
-class NavAI : public ShipAI
-{
-public:
- NavAI(Ship* s);
- virtual ~NavAI();
-
- enum { DIR_TYPE = 2000 };
- virtual int Type() const { return DIR_TYPE; }
-
- virtual void ExecFrame(double seconds);
- virtual int Subframe() const { return true; }
- void Disengage();
- bool Complete() const { return complete; }
-
-protected:
- // behaviors:
- virtual Steer SeekTarget();
-
- // steering functions:
- virtual Point Transform(const Point& pt);
- virtual Steer Seek(const Point& point);
- virtual Steer Flee(const Point& point);
- virtual Steer Avoid(const Point& point, float radius);
- virtual Steer AvoidTerrain();
-
- // accumulate behaviors:
- virtual void Navigator();
- virtual void FindObjective();
-
- virtual void HelmControl();
- virtual void ThrottleControl();
-
- bool complete;
- int drop_state;
- int quantum_state;
- int terrain_warning;
- double brakes;
- Farcaster* farcaster;
-};
-
-// +--------------------------------------------------------------------+
-
-
-#endif // NavAI_h
-