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-rw-r--r--Stars45/MusicTrack.h176
1 files changed, 100 insertions, 76 deletions
diff --git a/Stars45/MusicTrack.h b/Stars45/MusicTrack.h
index 097f174..0e194c8 100644
--- a/Stars45/MusicTrack.h
+++ b/Stars45/MusicTrack.h
@@ -1,77 +1,101 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MusicTrack.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- MusicTrack class
-*/
-
-
-#ifndef MusicTrack_h
-#define MusicTrack_h
-
-#include "Types.h"
-#include "List.h"
-#include "Text.h"
-
-// +-------------------------------------------------------------------+
-
-class Sound;
-
-// +-------------------------------------------------------------------+
-
-class MusicTrack
-{
-public:
- enum STATE { NONE, FADE_IN, PLAY, FADE_OUT, STOP };
-
- MusicTrack(const Text& name, int mode=0, int index=0);
- virtual ~MusicTrack();
-
- // Operations:
- virtual void ExecFrame();
-
- virtual void Play();
- virtual void Stop();
- virtual void FadeIn();
- virtual void FadeOut();
-
- // accessors / mutators
- const Text& Name() const { return name; }
- Sound* GetSound() const { return sound; }
- int GetState() const { return state; }
- int GetMode() const { return mode; }
- int GetIndex() const { return index; }
-
- int IsReady() const;
- int IsPlaying() const;
- int IsDone() const;
- int IsLooped() const;
-
- virtual long GetVolume() const;
- virtual void SetVolume(long v);
-
- virtual double GetTotalTime() const;
- virtual double GetTimeRemaining() const;
- virtual double GetTimeElapsed() const;
-
- virtual double GetFadeTime() const { return fade_time; }
- virtual void SetFadeTime(double t) { fade_time = t; }
-
-protected:
- Text name;
- Sound* sound;
- int state;
- int mode;
- int index;
- double fade;
- double fade_time;
-};
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: MusicTrack.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ MusicTrack class
+*/
+
+
+#ifndef MusicTrack_h
+#define MusicTrack_h
+
+#include "Types.h"
+#include "List.h"
+#include "Text.h"
+
+// +-------------------------------------------------------------------+
+
+class Sound;
+
+// +-------------------------------------------------------------------+
+
+class MusicTrack
+{
+public:
+ enum STATE { NONE, FADE_IN, PLAY, FADE_OUT, STOP };
+
+ MusicTrack(const Text& name, int mode=0, int index=0);
+ virtual ~MusicTrack();
+
+ // Operations:
+ virtual void ExecFrame();
+
+ virtual void Play();
+ virtual void Stop();
+ virtual void FadeIn();
+ virtual void FadeOut();
+
+ // accessors / mutators
+ const Text& Name() const { return name; }
+ Sound* GetSound() const { return sound; }
+ int GetState() const { return state; }
+ int GetMode() const { return mode; }
+ int GetIndex() const { return index; }
+
+ int IsReady() const;
+ int IsPlaying() const;
+ int IsDone() const;
+ int IsLooped() const;
+
+ virtual long GetVolume() const;
+ virtual void SetVolume(long v);
+
+ virtual double GetTotalTime() const;
+ virtual double GetTimeRemaining() const;
+ virtual double GetTimeElapsed() const;
+
+ virtual double GetFadeTime() const { return fade_time; }
+ virtual void SetFadeTime(double t) { fade_time = t; }
+
+protected:
+ Text name;
+ Sound* sound;
+ int state;
+ int mode;
+ int index;
+ double fade;
+ double fade_time;
+};
+
#endif MusicTrack_h \ No newline at end of file