diff options
Diffstat (limited to 'Stars45/MsnObjDlg.h')
-rw-r--r-- | Stars45/MsnObjDlg.h | 160 |
1 files changed, 92 insertions, 68 deletions
diff --git a/Stars45/MsnObjDlg.h b/Stars45/MsnObjDlg.h index bd46a41..228f5ba 100644 --- a/Stars45/MsnObjDlg.h +++ b/Stars45/MsnObjDlg.h @@ -1,68 +1,92 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MsnObjDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#ifndef MsnObjDlg_h
-#define MsnObjDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "MsnDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "CameraView.h"
-#include "Scene.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class PlanScreen;
-class Campaign;
-class Mission;
-class MissionInfo;
-class ShipSolid;
-
-// +--------------------------------------------------------------------+
-
-class MsnObjDlg : public FormWindow,
-public MsnDlg
-{
-public:
- MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr);
- virtual ~MsnObjDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnCommit(AWEvent* event);
- virtual void OnCancel(AWEvent* event);
- virtual void OnTabButton(AWEvent* event);
- virtual void OnSkin(AWEvent* event);
-
-protected:
- ActiveWindow* objectives;
- ActiveWindow* sitrep;
- ActiveWindow* player_desc;
- ActiveWindow* beauty;
- ComboBox* cmb_skin;
- CameraView* camview;
- Scene scene;
- Camera cam;
- ShipSolid* ship;
-};
-
-#endif MsnObjDlg_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: MsnObjDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mission Briefing Dialog Active Window class +*/ + +#ifndef MsnObjDlg_h +#define MsnObjDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "MsnDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "CameraView.h" +#include "Scene.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class PlanScreen; +class Campaign; +class Mission; +class MissionInfo; +class ShipSolid; + +// +--------------------------------------------------------------------+ + +class MsnObjDlg : public FormWindow, +public MsnDlg +{ +public: + MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr); + virtual ~MsnObjDlg(); + + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); + + // Operations: + virtual void OnCommit(AWEvent* event); + virtual void OnCancel(AWEvent* event); + virtual void OnTabButton(AWEvent* event); + virtual void OnSkin(AWEvent* event); + +protected: + ActiveWindow* objectives; + ActiveWindow* sitrep; + ActiveWindow* player_desc; + ActiveWindow* beauty; + ComboBox* cmb_skin; + CameraView* camview; + Scene scene; + Camera cam; + ShipSolid* ship; +}; + +#endif MsnObjDlg_h + |