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-rw-r--r--Stars45/MsnObjDlg.h160
1 files changed, 92 insertions, 68 deletions
diff --git a/Stars45/MsnObjDlg.h b/Stars45/MsnObjDlg.h
index bd46a41..228f5ba 100644
--- a/Stars45/MsnObjDlg.h
+++ b/Stars45/MsnObjDlg.h
@@ -1,68 +1,92 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MsnObjDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#ifndef MsnObjDlg_h
-#define MsnObjDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "MsnDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "CameraView.h"
-#include "Scene.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class PlanScreen;
-class Campaign;
-class Mission;
-class MissionInfo;
-class ShipSolid;
-
-// +--------------------------------------------------------------------+
-
-class MsnObjDlg : public FormWindow,
-public MsnDlg
-{
-public:
- MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr);
- virtual ~MsnObjDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnCommit(AWEvent* event);
- virtual void OnCancel(AWEvent* event);
- virtual void OnTabButton(AWEvent* event);
- virtual void OnSkin(AWEvent* event);
-
-protected:
- ActiveWindow* objectives;
- ActiveWindow* sitrep;
- ActiveWindow* player_desc;
- ActiveWindow* beauty;
- ComboBox* cmb_skin;
- CameraView* camview;
- Scene scene;
- Camera cam;
- ShipSolid* ship;
-};
-
-#endif MsnObjDlg_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: MsnObjDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mission Briefing Dialog Active Window class
+*/
+
+#ifndef MsnObjDlg_h
+#define MsnObjDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "MsnDlg.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "CameraView.h"
+#include "Scene.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class PlanScreen;
+class Campaign;
+class Mission;
+class MissionInfo;
+class ShipSolid;
+
+// +--------------------------------------------------------------------+
+
+class MsnObjDlg : public FormWindow,
+public MsnDlg
+{
+public:
+ MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr);
+ virtual ~MsnObjDlg();
+
+ virtual void RegisterControls();
+ virtual void ExecFrame();
+ virtual void Show();
+
+ // Operations:
+ virtual void OnCommit(AWEvent* event);
+ virtual void OnCancel(AWEvent* event);
+ virtual void OnTabButton(AWEvent* event);
+ virtual void OnSkin(AWEvent* event);
+
+protected:
+ ActiveWindow* objectives;
+ ActiveWindow* sitrep;
+ ActiveWindow* player_desc;
+ ActiveWindow* beauty;
+ ComboBox* cmb_skin;
+ CameraView* camview;
+ Scene scene;
+ Camera cam;
+ ShipSolid* ship;
+};
+
+#endif MsnObjDlg_h
+