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-rw-r--r--Stars45/MenuView.h178
1 files changed, 101 insertions, 77 deletions
diff --git a/Stars45/MenuView.h b/Stars45/MenuView.h
index 358506c..65ac625 100644
--- a/Stars45/MenuView.h
+++ b/Stars45/MenuView.h
@@ -1,77 +1,101 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MenuView.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- View class for displaying right-click context menus
-*/
-
-#ifndef MenuView_h
-#define MenuView_h
-
-#include "Types.h"
-#include "View.h"
-#include "Bitmap.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Menu;
-class MenuItem;
-
-// +--------------------------------------------------------------------+
-
-class MenuView : public View
-{
-public:
- MenuView(Window* c);
- virtual ~MenuView();
-
- // Operations:
- virtual void Refresh();
- virtual void OnWindowMove();
- virtual void DoMouseFrame();
- virtual void DrawMenu();
- virtual void DrawMenu(int x, int y, Menu* menu);
- virtual int ProcessMenuItem();
- virtual void ClearMenuSelection(Menu* menu);
-
- virtual bool IsShown() { return show_menu != 0; }
- virtual int GetAction() { return action; }
- virtual Menu* GetMenu() { return menu; }
- virtual void SetMenu(Menu* m) { menu = m; }
- virtual MenuItem* GetMenuItem() { return menu_item; }
-
- virtual Color GetBackColor() { return back_color; }
- virtual void SetBackColor(Color c) { back_color = c; }
- virtual Color GetTextColor() { return text_color; }
- virtual void SetTextColor(Color c) { text_color = c; }
-
-protected:
- int width, height;
-
- int shift_down;
- int mouse_down;
- int right_down;
- int show_menu;
- POINT right_start;
- POINT offset;
-
- int action;
- Menu* menu;
- MenuItem* menu_item;
- MenuItem* selected;
-
- Color back_color;
- Color text_color;
-};
-
-#endif MenuView_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: MenuView.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ View class for displaying right-click context menus
+*/
+
+#ifndef MenuView_h
+#define MenuView_h
+
+#include "Types.h"
+#include "View.h"
+#include "Bitmap.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Menu;
+class MenuItem;
+
+// +--------------------------------------------------------------------+
+
+class MenuView : public View
+{
+public:
+ MenuView(Window* c);
+ virtual ~MenuView();
+
+ // Operations:
+ virtual void Refresh();
+ virtual void OnWindowMove();
+ virtual void DoMouseFrame();
+ virtual void DrawMenu();
+ virtual void DrawMenu(int x, int y, Menu* menu);
+ virtual int ProcessMenuItem();
+ virtual void ClearMenuSelection(Menu* menu);
+
+ virtual bool IsShown() { return show_menu != 0; }
+ virtual int GetAction() { return action; }
+ virtual Menu* GetMenu() { return menu; }
+ virtual void SetMenu(Menu* m) { menu = m; }
+ virtual MenuItem* GetMenuItem() { return menu_item; }
+
+ virtual Color GetBackColor() { return back_color; }
+ virtual void SetBackColor(Color c) { back_color = c; }
+ virtual Color GetTextColor() { return text_color; }
+ virtual void SetTextColor(Color c) { text_color = c; }
+
+protected:
+ int width, height;
+
+ int shift_down;
+ int mouse_down;
+ int right_down;
+ int show_menu;
+ POINT right_start;
+ POINT offset;
+
+ int action;
+ Menu* menu;
+ MenuItem* menu_item;
+ MenuItem* selected;
+
+ Color back_color;
+ Color text_color;
+};
+
+#endif MenuView_h
+