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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: ImgView.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Bitmap "Billboard" View class
+*/
+
+#ifndef ImgView_h
+#define ImgView_h
+
+#include "Types.h"
+#include "View.h"
+
+// +--------------------------------------------------------------------+
+
+class Bitmap;
+
+// +--------------------------------------------------------------------+
+
+class ImgView : public View
+{
+public:
+ static const char* TYPENAME() { return "ImgView"; }
+
+ ImgView(Window* c, Bitmap* bmp);
+ virtual ~ImgView();
+
+ // Operations:
+ virtual void Refresh();
+
+ virtual Bitmap* GetPicture() const { return img; }
+ virtual void SetPicture(Bitmap* bmp);
+ virtual int GetBlend() const { return blend; }
+ virtual void SetBlend(int b) { blend = b; }
+
+protected:
+ Bitmap* img;
+ int x_offset, y_offset;
+ int width, height;
+ int blend;
+};
+
+#endif ImgView_h
+