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Diffstat (limited to 'Stars45/HUDView.cpp')
-rw-r--r--Stars45/HUDView.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Stars45/HUDView.cpp b/Stars45/HUDView.cpp
index 2ca3bf4..2f0ec20 100644
--- a/Stars45/HUDView.cpp
+++ b/Stars45/HUDView.cpp
@@ -863,7 +863,7 @@ HUDView::MarkerColor(Contact* contact)
c = Ship::IFFColor(c_iff) * contact->Age();
if (contact->GetShot() && contact->Threat(ship)) {
- if ((Game::GetInstance()->RealTime()/500) & 1)
+ if ((Game::GetInstance()->GetClock()->RealTime()/500) & 1)
c = c * 2;
else
c = c * 0.5;
@@ -1463,7 +1463,7 @@ HUDView::DrawBars()
else if (threat > 1) {
threat_warn = ContentBundle::GetInstance()->GetText("HUDView.missile-warn");
- show_msg = ((Game::GetInstance()->RealTime()/500) & 1) != 0;
+ show_msg = ((Game::GetInstance()->GetClock()->RealTime()/500) & 1) != 0;
}
if (show_msg) {
@@ -2115,9 +2115,9 @@ HUDView::DrawTarget()
System* sys = ship->GetSubTarget();
if (sys) {
Color stat = hud_color;
- static DWORD blink = Game::GetInstance()->RealTime();
+ static DWORD blink = Game::GetInstance()->GetClock()->RealTime();
- int blink_delta = Game::GetInstance()->RealTime() - blink;
+ int blink_delta = Game::GetInstance()->GetClock()->RealTime() - blink;
sprintf_s(txt, "%s %03d", sys->Abbreviation(), (int) sys->Availability());
switch (sys->Status()) {
@@ -2131,7 +2131,7 @@ HUDView::DrawTarget()
}
if (blink_delta > 500)
- blink = Game::GetInstance()->RealTime();
+ blink = Game::GetInstance()->GetClock()->RealTime();
range_rect.y += 10;
DrawHUDText(TXT_TARGET_SUB, txt, range_rect, DT_RIGHT);
@@ -2657,7 +2657,7 @@ HUDView::DrawWarningPanel()
int y = cockpit_hud_texture ? 410 : height-97;
int c = cockpit_hud_texture ? 3 : 4;
- static DWORD blink = Game::GetInstance()->RealTime();
+ static DWORD blink = Game::GetInstance()->GetClock()->RealTime();
for (int index = 0; index < 12; index++) {
int stat = -1;
@@ -2698,7 +2698,7 @@ HUDView::DrawWarningPanel()
Color tc = status_color;
if (stat != System::NOMINAL) {
- if (Game::GetInstance()->RealTime() - blink < 250) {
+ if (Game::GetInstance()->GetClock()->RealTime() - blink < 250) {
tc = cockpit_hud_texture ? txt_color : Color(8,8,8);
}
}
@@ -2740,8 +2740,8 @@ HUDView::DrawWarningPanel()
}
}
- if (Game::GetInstance()->RealTime() - blink > 500)
- blink = Game::GetInstance()->RealTime();
+ if (Game::GetInstance()->GetClock()->RealTime() - blink > 500)
+ blink = Game::GetInstance()->GetClock()->RealTime();
// reset for next time
SetStatusColor(System::NOMINAL);
@@ -2876,7 +2876,7 @@ HUDView::DrawMessages()
// age messages:
for (int i = 0; i < MAX_MSG; i++) {
if (msg_time[i] > 0) {
- msg_time[i] -= Game::GetInstance()->GUITime();
+ msg_time[i] -= Game::GetInstance()->GetClock()->GuiDelta();
if (msg_time[i] <= 0) {
msg_time[i] = 0;