summaryrefslogtreecommitdiffhomepage
path: root/Stars45/HUDView.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/HUDView.cpp')
-rw-r--r--Stars45/HUDView.cpp55
1 files changed, 27 insertions, 28 deletions
diff --git a/Stars45/HUDView.cpp b/Stars45/HUDView.cpp
index 6846b09..c280333 100644
--- a/Stars45/HUDView.cpp
+++ b/Stars45/HUDView.cpp
@@ -11,7 +11,6 @@
View class for Heads Up Display
*/
-#include "MemDebug.h"
#include "HUDView.h"
#include "HUDSounds.h"
#include "Ship.h"
@@ -426,23 +425,23 @@ show_warn(false), show_inst(false), inst_page(0)
pitch_ladder_pos.SetType(Bitmap::BMP_TRANSLUCENT);
pitch_ladder_neg.SetType(Bitmap::BMP_TRANSLUCENT);
- hud_left_sprite = new(__FILE__,__LINE__) Sprite(&hud_left_fighter);
- hud_right_sprite = new(__FILE__,__LINE__) Sprite(&hud_right_fighter);
- instr_left_sprite = new(__FILE__,__LINE__) Sprite(&instr_left);
- instr_right_sprite = new(__FILE__,__LINE__) Sprite(&instr_right);
- warn_left_sprite = new(__FILE__,__LINE__) Sprite(&warn_left);
- warn_right_sprite = new(__FILE__,__LINE__) Sprite(&warn_right);
- icon_ship_sprite = new(__FILE__,__LINE__) Sprite(&icon_ship);
- icon_target_sprite = new(__FILE__,__LINE__) Sprite(&icon_target);
- fpm_sprite = new(__FILE__,__LINE__) Sprite(&fpm);
- hpm_sprite = new(__FILE__,__LINE__) Sprite(&hpm);
- lead_sprite = new(__FILE__,__LINE__) Sprite(&lead);
- aim_sprite = new(__FILE__,__LINE__) Sprite(&cross);
- tgt1_sprite = new(__FILE__,__LINE__) Sprite(&cross1);
- tgt2_sprite = new(__FILE__,__LINE__) Sprite(&cross2);
- tgt3_sprite = new(__FILE__,__LINE__) Sprite(&cross3);
- tgt4_sprite = new(__FILE__,__LINE__) Sprite(&cross4);
- chase_sprite = new(__FILE__,__LINE__) Sprite(&chase_left);
+ hud_left_sprite = new Sprite(&hud_left_fighter);
+ hud_right_sprite = new Sprite(&hud_right_fighter);
+ instr_left_sprite = new Sprite(&instr_left);
+ instr_right_sprite = new Sprite(&instr_right);
+ warn_left_sprite = new Sprite(&warn_left);
+ warn_right_sprite = new Sprite(&warn_right);
+ icon_ship_sprite = new Sprite(&icon_ship);
+ icon_target_sprite = new Sprite(&icon_target);
+ fpm_sprite = new Sprite(&fpm);
+ hpm_sprite = new Sprite(&hpm);
+ lead_sprite = new Sprite(&lead);
+ aim_sprite = new Sprite(&cross);
+ tgt1_sprite = new Sprite(&cross1);
+ tgt2_sprite = new Sprite(&cross2);
+ tgt3_sprite = new Sprite(&cross3);
+ tgt4_sprite = new Sprite(&cross4);
+ chase_sprite = new Sprite(&chase_left);
ZeroMemory(hud_sprite, sizeof(hud_sprite));
@@ -468,7 +467,7 @@ show_warn(false), show_inst(false), inst_page(0)
double UV[8];
for (i = 0; i < 15; i++) {
- pitch_ladder[i] = new(__FILE__,__LINE__) Sprite(&pitch_ladder_pos);
+ pitch_ladder[i] = new Sprite(&pitch_ladder_pos);
CopyMemory(UV, pitch_ladder_UV, sizeof(UV));
UV[1] = UV[3] = (pitch_ladder_UV[1] * (i ));
@@ -482,7 +481,7 @@ show_warn(false), show_inst(false), inst_page(0)
// zero mark at i=15
{
- pitch_ladder[i] = new(__FILE__,__LINE__) Sprite(&pitch_ladder_pos);
+ pitch_ladder[i] = new Sprite(&pitch_ladder_pos);
UV[0] = UV[6] = 0;
UV[2] = UV[4] = 1;
@@ -496,7 +495,7 @@ show_warn(false), show_inst(false), inst_page(0)
}
for (i = 16; i < 31; i++) {
- pitch_ladder[i] = new(__FILE__,__LINE__) Sprite(&pitch_ladder_neg);
+ pitch_ladder[i] = new Sprite(&pitch_ladder_neg);
CopyMemory(UV, pitch_ladder_UV, sizeof(UV));
UV[1] = UV[3] = (pitch_ladder_UV[1] * (30 - i ));
@@ -509,7 +508,7 @@ show_warn(false), show_inst(false), inst_page(0)
}
for (i = 0; i < 3; i++)
- mfd[i] = new(__FILE__,__LINE__) MFD(window, i);
+ mfd[i] = new MFD(window, i);
mfd[0]->SetRect(Rect( 8, height - 136, 128, 128));
mfd[1]->SetRect(Rect(width - 136, height - 136, 128, 128));
@@ -604,10 +603,10 @@ show_warn(false), show_inst(false), inst_page(0)
DataLoader* loader = DataLoader::GetLoader();
loader->SetDataPath("HUD/");
- az_ring = new(__FILE__,__LINE__) Solid;
- az_pointer = new(__FILE__,__LINE__) Solid;
- el_ring = new(__FILE__,__LINE__) Solid;
- el_pointer = new(__FILE__,__LINE__) Solid;
+ az_ring = new Solid;
+ az_pointer = new Solid;
+ el_ring = new Solid;
+ el_pointer = new Solid;
az_ring->Load("CompassRing.mag", compass_scale);
az_pointer->Load("CompassPointer.mag", compass_scale);
@@ -4155,7 +4154,7 @@ HUDView::PrepareBitmap(const char* name, Bitmap& img, BYTE*& shades)
int w = img.Width();
int h = img.Height();
- shades = new(__FILE__,__LINE__) BYTE[w*h];
+ shades = new BYTE[w*h];
for (int y = 0; y < h; y++)
for (int x = 0; x < w; x++)
@@ -4177,7 +4176,7 @@ HUDView::TransferBitmap(const Bitmap& src, Bitmap& img, BYTE*& shades)
int w = img.Width();
int h = img.Height();
- shades = new(__FILE__,__LINE__) BYTE[w*h];
+ shades = new BYTE[w*h];
for (int y = 0; y < h; y++)
for (int x = 0; x < w; x++)