diff options
Diffstat (limited to 'Stars45/Galaxy.cpp')
-rw-r--r-- | Stars45/Galaxy.cpp | 590 |
1 files changed, 307 insertions, 283 deletions
diff --git a/Stars45/Galaxy.cpp b/Stars45/Galaxy.cpp index 20f37d7..543693c 100644 --- a/Stars45/Galaxy.cpp +++ b/Stars45/Galaxy.cpp @@ -1,283 +1,307 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: Galaxy.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Galaxy (list of star systems) for a single campaign.
-*/
-
-#include "MemDebug.h"
-#include "Galaxy.h"
-#include "StarSystem.h"
-#include "Starshatter.h"
-
-#include "Game.h"
-#include "Solid.h"
-#include "Sprite.h"
-#include "Light.h"
-#include "Bitmap.h"
-#include "DataLoader.h"
-#include "ParseUtil.h"
-
-static Galaxy* galaxy = 0;
-
-// +--------------------------------------------------------------------+
-
-Galaxy::Galaxy(const char* n)
-: name(n), radius(10)
-{ }
-
-// +--------------------------------------------------------------------+
-
-Galaxy::~Galaxy()
-{
- Print(" Destroying Galaxy %s\n", (const char*) name);
- systems.destroy();
- stars.destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Galaxy::Initialize()
-{
- if (galaxy) delete galaxy;
- galaxy = new(__FILE__,__LINE__) Galaxy("Galaxy");
- galaxy->Load();
-}
-
-void
-Galaxy::Close()
-{
- delete galaxy;
- galaxy = 0;
-}
-
-Galaxy*
-Galaxy::GetInstance()
-{
- return galaxy;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Galaxy::Load()
-{
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath("Galaxy/");
- sprintf_s(filename, "%s.def", (const char*) name);
- Load(filename);
-
- // load mod galaxies:
- List<Text> mod_galaxies;
- loader->SetDataPath("Mods/Galaxy/");
- loader->ListFiles("*.def", mod_galaxies);
-
- ListIter<Text> iter = mod_galaxies;
- while (++iter) {
- Text* name = iter.value();
-
- if (!name->contains("/")) {
- loader->SetDataPath("Mods/Galaxy/");
- Load(name->data());
- }
- }
-}
-
-void
-Galaxy::Load(const char* filename)
-{
- Print("\nLoading Galaxy: %s\n", filename);
-
- BYTE* block = 0;
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadBuffer(filename, block, true);
-
- Parser parser(new(__FILE__,__LINE__) BlockReader((const char*) block));
-
- Term* term = parser.ParseTerm();
-
- if (!term) {
- Print("WARNING: could not parse '%s'\n", filename);
- return;
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "GALAXY") {
- Print("WARNING: invalid galaxy file '%s'\n", filename);
- return;
- }
- }
-
- // parse the galaxy:
- do {
- delete term;
- term = parser.ParseTerm();
-
- if (term) {
- TermDef* def = term->isDef();
- if (def) {
- if (def->name()->value() == "radius") {
- GetDefNumber(radius, def, filename);
- }
-
- else if (def->name()->value() == "system") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: system struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
-
- char sys_name[32];
- char classname[32];
- Vec3 sys_loc;
- int sys_iff = 0;
- int star_class = Star::G;
-
- sys_name[0] = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- if (pdef->name()->value() == "name")
- GetDefText(sys_name, pdef, filename);
-
- else if (pdef->name()->value() == "loc")
- GetDefVec(sys_loc, pdef, filename);
-
- else if (pdef->name()->value() == "iff")
- GetDefNumber(sys_iff, pdef, filename);
-
- else if (pdef->name()->value() == "class") {
- GetDefText(classname, pdef, filename);
-
- switch (classname[0]) {
- case 'O': star_class = Star::O; break;
- case 'B': star_class = Star::B; break;
- case 'A': star_class = Star::A; break;
- case 'F': star_class = Star::F; break;
- case 'G': star_class = Star::G; break;
- case 'K': star_class = Star::K; break;
- case 'M': star_class = Star::M; break;
- case 'R': star_class = Star::RED_GIANT; break;
- case 'W': star_class = Star::WHITE_DWARF; break;
- case 'Z': star_class = Star::BLACK_HOLE; break;
- }
- }
- }
- }
-
- if (sys_name[0]) {
- StarSystem* star_system = new(__FILE__,__LINE__) StarSystem(sys_name, sys_loc, sys_iff, star_class);
- star_system->Load();
- systems.append(star_system);
-
- Star* star = new(__FILE__,__LINE__) Star(sys_name, sys_loc, star_class);
- stars.append(star);
- }
- }
- }
-
- else if (def->name()->value() == "star") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: star struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
-
- char star_name[32];
- char classname[32];
- Vec3 star_loc;
- int star_class = Star::G;
-
- star_name[0] = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- if (pdef->name()->value() == "name")
- GetDefText(star_name, pdef, filename);
-
- else if (pdef->name()->value() == "loc")
- GetDefVec(star_loc, pdef, filename);
-
- else if (pdef->name()->value() == "class") {
- GetDefText(classname, pdef, filename);
-
- switch (classname[0]) {
- case 'O': star_class = Star::O; break;
- case 'B': star_class = Star::B; break;
- case 'A': star_class = Star::A; break;
- case 'F': star_class = Star::F; break;
- case 'G': star_class = Star::G; break;
- case 'K': star_class = Star::K; break;
- case 'M': star_class = Star::M; break;
- case 'R': star_class = Star::RED_GIANT; break;
- case 'W': star_class = Star::WHITE_DWARF; break;
- case 'Z': star_class = Star::BLACK_HOLE; break;
- }
- }
- }
- }
-
- if (star_name[0]) {
- Star* star = new(__FILE__,__LINE__) Star(star_name, star_loc, star_class);
- stars.append(star);
- }
- }
- }
- }
- }
- }
- while (term);
-
- loader->ReleaseBuffer(block);
- loader->SetDataPath(0);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Galaxy::ExecFrame()
-{
- ListIter<StarSystem> sys = systems;
- while (++sys) {
- sys->ExecFrame();
- }
-}
-
-// +--------------------------------------------------------------------+
-
-StarSystem*
-Galaxy::GetSystem(const char* name)
-{
- ListIter<StarSystem> sys = systems;
- while (++sys) {
- if (!strcmp(sys->Name(), name))
- return sys.value();
- }
-
- return 0;
-}
-
-// +--------------------------------------------------------------------+
-
-StarSystem*
-Galaxy::FindSystemByRegion(const char* rgn_name)
-{
- ListIter<StarSystem> iter = systems;
- while (++iter) {
- StarSystem* sys = iter.value();
- if (sys->FindRegion(rgn_name))
- return sys;
- }
-
- return 0;
-}
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: Galaxy.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Galaxy (list of star systems) for a single campaign. +*/ + +#include "MemDebug.h" +#include "Galaxy.h" +#include "StarSystem.h" +#include "Starshatter.h" + +#include "Game.h" +#include "Solid.h" +#include "Sprite.h" +#include "Light.h" +#include "Bitmap.h" +#include "DataLoader.h" +#include "ParseUtil.h" + +static Galaxy* galaxy = 0; + +// +--------------------------------------------------------------------+ + +Galaxy::Galaxy(const char* n) + : name(n), radius(10) +{ } + +// +--------------------------------------------------------------------+ + +Galaxy::~Galaxy() +{ + Print(" Destroying Galaxy %s\n", (const char*) name); + systems.destroy(); + stars.destroy(); +} + +// +--------------------------------------------------------------------+ + +void +Galaxy::Initialize() +{ + if (galaxy) delete galaxy; + galaxy = new(__FILE__,__LINE__) Galaxy("Galaxy"); + galaxy->Load(); +} + +void +Galaxy::Close() +{ + delete galaxy; + galaxy = 0; +} + +Galaxy* +Galaxy::GetInstance() +{ + return galaxy; +} + +// +--------------------------------------------------------------------+ + +void +Galaxy::Load() +{ + DataLoader* loader = DataLoader::GetLoader(); + loader->SetDataPath("Galaxy/"); + sprintf_s(filename, "%s.def", (const char*) name); + Load(filename); + + // load mod galaxies: + List<Text> mod_galaxies; + loader->SetDataPath("Mods/Galaxy/"); + loader->ListFiles("*.def", mod_galaxies); + + ListIter<Text> iter = mod_galaxies; + while (++iter) { + Text* name = iter.value(); + + if (!name->contains("/")) { + loader->SetDataPath("Mods/Galaxy/"); + Load(name->data()); + } + } +} + +void +Galaxy::Load(const char* filename) +{ + Print("\nLoading Galaxy: %s\n", filename); + + BYTE* block = 0; + DataLoader* loader = DataLoader::GetLoader(); + loader->LoadBuffer(filename, block, true); + + Parser parser(new(__FILE__,__LINE__) BlockReader((const char*) block)); + + Term* term = parser.ParseTerm(); + + if (!term) { + Print("WARNING: could not parse '%s'\n", filename); + return; + } + else { + TermText* file_type = term->isText(); + if (!file_type || file_type->value() != "GALAXY") { + Print("WARNING: invalid galaxy file '%s'\n", filename); + return; + } + } + + // parse the galaxy: + do { + delete term; + term = parser.ParseTerm(); + + if (term) { + TermDef* def = term->isDef(); + if (def) { + if (def->name()->value() == "radius") { + GetDefNumber(radius, def, filename); + } + + else if (def->name()->value() == "system") { + if (!def->term() || !def->term()->isStruct()) { + Print("WARNING: system struct missing in '%s'\n", filename); + } + else { + TermStruct* val = def->term()->isStruct(); + + char sys_name[32]; + char classname[32]; + Vec3 sys_loc; + int sys_iff = 0; + int star_class = Star::G; + + sys_name[0] = 0; + + for (int i = 0; i < val->elements()->size(); i++) { + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "name") + GetDefText(sys_name, pdef, filename); + + else if (pdef->name()->value() == "loc") + GetDefVec(sys_loc, pdef, filename); + + else if (pdef->name()->value() == "iff") + GetDefNumber(sys_iff, pdef, filename); + + else if (pdef->name()->value() == "class") { + GetDefText(classname, pdef, filename); + + switch (classname[0]) { + case 'O': star_class = Star::O; break; + case 'B': star_class = Star::B; break; + case 'A': star_class = Star::A; break; + case 'F': star_class = Star::F; break; + case 'G': star_class = Star::G; break; + case 'K': star_class = Star::K; break; + case 'M': star_class = Star::M; break; + case 'R': star_class = Star::RED_GIANT; break; + case 'W': star_class = Star::WHITE_DWARF; break; + case 'Z': star_class = Star::BLACK_HOLE; break; + } + } + } + } + + if (sys_name[0]) { + StarSystem* star_system = new(__FILE__,__LINE__) StarSystem(sys_name, sys_loc, sys_iff, star_class); + star_system->Load(); + systems.append(star_system); + + Star* star = new(__FILE__,__LINE__) Star(sys_name, sys_loc, star_class); + stars.append(star); + } + } + } + + else if (def->name()->value() == "star") { + if (!def->term() || !def->term()->isStruct()) { + Print("WARNING: star struct missing in '%s'\n", filename); + } + else { + TermStruct* val = def->term()->isStruct(); + + char star_name[32]; + char classname[32]; + Vec3 star_loc; + int star_class = Star::G; + + star_name[0] = 0; + + for (int i = 0; i < val->elements()->size(); i++) { + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "name") + GetDefText(star_name, pdef, filename); + + else if (pdef->name()->value() == "loc") + GetDefVec(star_loc, pdef, filename); + + else if (pdef->name()->value() == "class") { + GetDefText(classname, pdef, filename); + + switch (classname[0]) { + case 'O': star_class = Star::O; break; + case 'B': star_class = Star::B; break; + case 'A': star_class = Star::A; break; + case 'F': star_class = Star::F; break; + case 'G': star_class = Star::G; break; + case 'K': star_class = Star::K; break; + case 'M': star_class = Star::M; break; + case 'R': star_class = Star::RED_GIANT; break; + case 'W': star_class = Star::WHITE_DWARF; break; + case 'Z': star_class = Star::BLACK_HOLE; break; + } + } + } + } + + if (star_name[0]) { + Star* star = new(__FILE__,__LINE__) Star(star_name, star_loc, star_class); + stars.append(star); + } + } + } + } + } + } + while (term); + + loader->ReleaseBuffer(block); + loader->SetDataPath(0); +} + +// +--------------------------------------------------------------------+ + +void +Galaxy::ExecFrame() +{ + ListIter<StarSystem> sys = systems; + while (++sys) { + sys->ExecFrame(); + } +} + +// +--------------------------------------------------------------------+ + +StarSystem* +Galaxy::GetSystem(const char* name) +{ + ListIter<StarSystem> sys = systems; + while (++sys) { + if (!strcmp(sys->Name(), name)) + return sys.value(); + } + + return 0; +} + +// +--------------------------------------------------------------------+ + +StarSystem* +Galaxy::FindSystemByRegion(const char* rgn_name) +{ + ListIter<StarSystem> iter = systems; + while (++iter) { + StarSystem* sys = iter.value(); + if (sys->FindRegion(rgn_name)) + return sys; + } + + return 0; +} |