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-rw-r--r--Stars45/Debris.h110
1 files changed, 67 insertions, 43 deletions
diff --git a/Stars45/Debris.h b/Stars45/Debris.h
index e62ab40..adf4810 100644
--- a/Stars45/Debris.h
+++ b/Stars45/Debris.h
@@ -1,43 +1,67 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: Debris.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Debris Sprite class
-*/
-
-#ifndef Debris_h
-#define Debris_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "SimObject.h"
-
-// +--------------------------------------------------------------------+
-
-class Solid;
-class Model;
-class Shot;
-
-// +--------------------------------------------------------------------+
-
-class Debris : public SimObject
-{
-public:
- Debris(Model* model, const Vec3& pos, const Vec3& vel, double mass);
-
- void SetLife(int seconds) { life = seconds; }
- virtual int HitBy(Shot* shot, Point& impact);
-
- virtual void ExecFrame(double seconds);
- virtual double AltitudeAGL() const;
-};
-
-#endif Debris_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Debris.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Debris Sprite class
+*/
+
+#ifndef Debris_h
+#define Debris_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "SimObject.h"
+
+// +--------------------------------------------------------------------+
+
+class Solid;
+class Model;
+class Shot;
+
+// +--------------------------------------------------------------------+
+
+class Debris : public SimObject
+{
+public:
+ Debris(Model* model, const Vec3& pos, const Vec3& vel, double mass);
+
+ void SetLife(int seconds) { life = seconds; }
+ virtual int HitBy(Shot* shot, Point& impact);
+
+ virtual void ExecFrame(double seconds);
+ virtual double AltitudeAGL() const;
+};
+
+#endif Debris_h
+