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Diffstat (limited to 'Stars45/CombatRoster.h')
-rw-r--r-- | Stars45/CombatRoster.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Stars45/CombatRoster.h b/Stars45/CombatRoster.h deleted file mode 100644 index 65b7bd2..0000000 --- a/Stars45/CombatRoster.h +++ /dev/null @@ -1,47 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - The complete roster of all known persistent entities - for all combatants in the game. -*/ - -#ifndef CombatRoster_h -#define CombatRoster_h - -#include "Types.h" -#include "Geometry.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class CombatGroup; - -// +--------------------------------------------------------------------+ - -class CombatRoster -{ - CombatRoster(); - ~CombatRoster(); - -public: - static const char* TYPENAME() { return "CombatRoster"; } - - static void Initialize(); - static void Close(); - static CombatRoster* GetInstance(); - - CombatGroup* GetForce(const char* name); - -private: - List<CombatGroup> forces; -}; - - -#endif // CombatRoster_h |