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-rw-r--r--Stars45/Campaign.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Stars45/Campaign.cpp b/Stars45/Campaign.cpp
index e41b24a..d6e4fb1 100644
--- a/Stars45/Campaign.cpp
+++ b/Stars45/Campaign.cpp
@@ -34,8 +34,8 @@
#include "Player.h"
#include "ContentBundle.h"
-#include "Game.h"
#include "Bitmap.h"
+#include "Clock.h"
#include "DataLoader.h"
#include "ParseUtil.h"
#include "Random.h"
@@ -409,7 +409,7 @@ Campaign::Unload()
{
SetStatus(CAMPAIGN_INIT);
- Game::GetInstance()->GetClock()->ResetGameTime();
+ Clock::GetInstance()->ResetGameTime();
StarSystem::SetBaseTime(0);
startTime = Stardate();
@@ -1942,7 +1942,7 @@ Campaign::ExecFrame()
else
time += 20 * 3600;
- StarSystem::SetBaseTime(startTime + time - Game::GetInstance()->GetClock()->GameTime()/1000.0);
+ StarSystem::SetBaseTime(startTime + time - Clock::GetInstance()->GameTime()/1000.0);
}
else {
m.reset();
@@ -2044,7 +2044,7 @@ Campaign::StartMission()
::Print("\n\nCampaign Start Mission - %d. '%s'\n", m->Identity(), m->Name());
if (!scripted) {
- long double gtime = (long double) Game::GetInstance()->GetClock()->GameTime() / 1000.0;
+ long double gtime = (long double) Clock::GetInstance()->GameTime() / 1000.0;
long double base = startTime + m->Start() - 15 - gtime;
StarSystem::SetBaseTime(base);
@@ -2071,7 +2071,7 @@ Campaign::RollbackMission()
if (m) {
if (!scripted) {
- long double gtime = (long double) Game::GetInstance()->GetClock()->GameTime() / 1000.0;
+ long double gtime = (long double) Clock::GetInstance()->GameTime() / 1000.0;
long double base = startTime + m->Start() - 60 - gtime;
StarSystem::SetBaseTime(base);