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-rw-r--r--Stars45/AudDlg.cpp426
1 files changed, 225 insertions, 201 deletions
diff --git a/Stars45/AudDlg.cpp b/Stars45/AudDlg.cpp
index d1cd1b0..a751397 100644
--- a/Stars45/AudDlg.cpp
+++ b/Stars45/AudDlg.cpp
@@ -1,201 +1,225 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: AudDlg.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Main Menu Dialog Active Window class
-*/
-
-#include "MemDebug.h"
-#include "AudDlg.h"
-#include "MenuScreen.h"
-#include "Starshatter.h"
-#include "AudioConfig.h"
-
-#include "DataLoader.h"
-#include "Button.h"
-#include "ListBox.h"
-#include "Slider.h"
-#include "Video.h"
-#include "Keyboard.h"
-#include "MachineInfo.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-
-DEF_MAP_CLIENT(AudDlg, OnApply);
-DEF_MAP_CLIENT(AudDlg, OnCancel);
-DEF_MAP_CLIENT(AudDlg, OnAudio);
-DEF_MAP_CLIENT(AudDlg, OnVideo);
-DEF_MAP_CLIENT(AudDlg, OnOptions);
-DEF_MAP_CLIENT(AudDlg, OnControls);
-DEF_MAP_CLIENT(AudDlg, OnMod);
-
-// +--------------------------------------------------------------------+
-
-AudDlg::AudDlg(Screen* s, FormDef& def, BaseScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
-apply(0), cancel(0), vid_btn(0), aud_btn(0), ctl_btn(0), opt_btn(0), mod_btn(0),
-closed(true)
-{
- Init(def);
-}
-
-AudDlg::~AudDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudDlg::RegisterControls()
-{
- if (apply)
- return;
-
- efx_volume_slider = (Slider*) FindControl(201);
- gui_volume_slider = (Slider*) FindControl(202);
- wrn_volume_slider = (Slider*) FindControl(203);
- vox_volume_slider = (Slider*) FindControl(204);
-
- menu_music_slider = (Slider*) FindControl(205);
- game_music_slider = (Slider*) FindControl(206);
-
- apply = (Button*) FindControl(1);
- REGISTER_CLIENT(EID_CLICK, apply, AudDlg, OnApply);
-
- cancel = (Button*) FindControl(2);
- REGISTER_CLIENT(EID_CLICK, cancel, AudDlg, OnCancel);
-
- vid_btn = (Button*) FindControl(901);
- REGISTER_CLIENT(EID_CLICK, vid_btn, AudDlg, OnVideo);
-
- aud_btn = (Button*) FindControl(902);
- REGISTER_CLIENT(EID_CLICK, aud_btn, AudDlg, OnAudio);
-
- ctl_btn = (Button*) FindControl(903);
- REGISTER_CLIENT(EID_CLICK, ctl_btn, AudDlg, OnControls);
-
- opt_btn = (Button*) FindControl(904);
- REGISTER_CLIENT(EID_CLICK, opt_btn, AudDlg, OnOptions);
-
- mod_btn = (Button*) FindControl(905);
- if (mod_btn) {
- REGISTER_CLIENT(EID_CLICK, mod_btn, AudDlg, OnMod);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudDlg::Show()
-{
- FormWindow::Show();
-
- if (closed && AudioConfig::GetInstance()) {
- AudioConfig* audio = AudioConfig::GetInstance();
-
- if (efx_volume_slider)
- efx_volume_slider->SetValue(audio->GetEfxVolume());
-
- if (gui_volume_slider)
- gui_volume_slider->SetValue(audio->GetGuiVolume());
-
- if (wrn_volume_slider)
- wrn_volume_slider->SetValue(audio->GetWrnVolume());
-
- if (vox_volume_slider)
- vox_volume_slider->SetValue(audio->GetVoxVolume());
-
- if (menu_music_slider)
- menu_music_slider->SetValue(audio->GetMenuMusic());
-
- if (game_music_slider)
- game_music_slider->SetValue(audio->GetGameMusic());
- }
-
- if (vid_btn) vid_btn->SetButtonState(0);
- if (aud_btn) aud_btn->SetButtonState(1);
- if (ctl_btn) ctl_btn->SetButtonState(0);
- if (opt_btn) opt_btn->SetButtonState(0);
- if (mod_btn) mod_btn->SetButtonState(0);
-
- closed = false;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudDlg::ExecFrame()
-{
- if (Keyboard::KeyDown(VK_RETURN)) {
- OnApply(0);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void AudDlg::OnAudio(AWEvent* event) { manager->ShowAudDlg(); }
-void AudDlg::OnVideo(AWEvent* event) { manager->ShowVidDlg(); }
-void AudDlg::OnOptions(AWEvent* event) { manager->ShowOptDlg(); }
-void AudDlg::OnControls(AWEvent* event) { manager->ShowCtlDlg(); }
-void AudDlg::OnMod(AWEvent* event) { manager->ShowModDlg(); }
-
-// +--------------------------------------------------------------------+
-
-void
-AudDlg::OnApply(AWEvent* event)
-{
- if (manager)
- manager->ApplyOptions();
-}
-
-void
-AudDlg::OnCancel(AWEvent* event)
-{
- manager->CancelOptions();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudDlg::Apply()
-{
- if (!closed && AudioConfig::GetInstance()) {
- AudioConfig* audio = AudioConfig::GetInstance();
-
- if (efx_volume_slider)
- audio->SetEfxVolume(efx_volume_slider->GetValue());
-
- if (gui_volume_slider)
- audio->SetGuiVolume(gui_volume_slider->GetValue());
-
- if (wrn_volume_slider)
- audio->SetWrnVolume(wrn_volume_slider->GetValue());
-
- if (vox_volume_slider)
- audio->SetVoxVolume(vox_volume_slider->GetValue());
-
- if (menu_music_slider)
- audio->SetMenuMusic(menu_music_slider->GetValue());
-
- if (game_music_slider)
- audio->SetGameMusic(game_music_slider->GetValue());
-
- audio->Save();
- }
-
- closed = true;
-}
-
-void
-AudDlg::Cancel()
-{
- closed = true;
-}
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: AudDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Main Menu Dialog Active Window class
+*/
+
+#include "MemDebug.h"
+#include "AudDlg.h"
+#include "MenuScreen.h"
+#include "Starshatter.h"
+#include "AudioConfig.h"
+
+#include "DataLoader.h"
+#include "Button.h"
+#include "ListBox.h"
+#include "Slider.h"
+#include "Video.h"
+#include "Keyboard.h"
+#include "MachineInfo.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+
+DEF_MAP_CLIENT(AudDlg, OnApply);
+DEF_MAP_CLIENT(AudDlg, OnCancel);
+DEF_MAP_CLIENT(AudDlg, OnAudio);
+DEF_MAP_CLIENT(AudDlg, OnVideo);
+DEF_MAP_CLIENT(AudDlg, OnOptions);
+DEF_MAP_CLIENT(AudDlg, OnControls);
+DEF_MAP_CLIENT(AudDlg, OnMod);
+
+// +--------------------------------------------------------------------+
+
+AudDlg::AudDlg(Screen* s, FormDef& def, BaseScreen* mgr)
+ : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
+ apply(0), cancel(0), vid_btn(0), aud_btn(0), ctl_btn(0), opt_btn(0),
+ mod_btn(0), closed(true)
+{
+ Init(def);
+}
+
+AudDlg::~AudDlg()
+{
+}
+
+// +--------------------------------------------------------------------+
+
+void
+AudDlg::RegisterControls()
+{
+ if (apply)
+ return;
+
+ efx_volume_slider = (Slider*) FindControl(201);
+ gui_volume_slider = (Slider*) FindControl(202);
+ wrn_volume_slider = (Slider*) FindControl(203);
+ vox_volume_slider = (Slider*) FindControl(204);
+
+ menu_music_slider = (Slider*) FindControl(205);
+ game_music_slider = (Slider*) FindControl(206);
+
+ apply = (Button*) FindControl(1);
+ REGISTER_CLIENT(EID_CLICK, apply, AudDlg, OnApply);
+
+ cancel = (Button*) FindControl(2);
+ REGISTER_CLIENT(EID_CLICK, cancel, AudDlg, OnCancel);
+
+ vid_btn = (Button*) FindControl(901);
+ REGISTER_CLIENT(EID_CLICK, vid_btn, AudDlg, OnVideo);
+
+ aud_btn = (Button*) FindControl(902);
+ REGISTER_CLIENT(EID_CLICK, aud_btn, AudDlg, OnAudio);
+
+ ctl_btn = (Button*) FindControl(903);
+ REGISTER_CLIENT(EID_CLICK, ctl_btn, AudDlg, OnControls);
+
+ opt_btn = (Button*) FindControl(904);
+ REGISTER_CLIENT(EID_CLICK, opt_btn, AudDlg, OnOptions);
+
+ mod_btn = (Button*) FindControl(905);
+ if (mod_btn) {
+ REGISTER_CLIENT(EID_CLICK, mod_btn, AudDlg, OnMod);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+AudDlg::Show()
+{
+ FormWindow::Show();
+
+ if (closed && AudioConfig::GetInstance()) {
+ AudioConfig* audio = AudioConfig::GetInstance();
+
+ if (efx_volume_slider)
+ efx_volume_slider->SetValue(audio->GetEfxVolume());
+
+ if (gui_volume_slider)
+ gui_volume_slider->SetValue(audio->GetGuiVolume());
+
+ if (wrn_volume_slider)
+ wrn_volume_slider->SetValue(audio->GetWrnVolume());
+
+ if (vox_volume_slider)
+ vox_volume_slider->SetValue(audio->GetVoxVolume());
+
+ if (menu_music_slider)
+ menu_music_slider->SetValue(audio->GetMenuMusic());
+
+ if (game_music_slider)
+ game_music_slider->SetValue(audio->GetGameMusic());
+ }
+
+ if (vid_btn) vid_btn->SetButtonState(0);
+ if (aud_btn) aud_btn->SetButtonState(1);
+ if (ctl_btn) ctl_btn->SetButtonState(0);
+ if (opt_btn) opt_btn->SetButtonState(0);
+ if (mod_btn) mod_btn->SetButtonState(0);
+
+ closed = false;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+AudDlg::ExecFrame()
+{
+ if (Keyboard::KeyDown(VK_RETURN)) {
+ OnApply(0);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void AudDlg::OnAudio(AWEvent* event) { manager->ShowAudDlg(); }
+void AudDlg::OnVideo(AWEvent* event) { manager->ShowVidDlg(); }
+void AudDlg::OnOptions(AWEvent* event) { manager->ShowOptDlg(); }
+void AudDlg::OnControls(AWEvent* event) { manager->ShowCtlDlg(); }
+void AudDlg::OnMod(AWEvent* event) { manager->ShowModDlg(); }
+
+// +--------------------------------------------------------------------+
+
+void
+AudDlg::OnApply(AWEvent* event)
+{
+ if (manager)
+ manager->ApplyOptions();
+}
+
+void
+AudDlg::OnCancel(AWEvent* event)
+{
+ manager->CancelOptions();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+AudDlg::Apply()
+{
+ if (!closed && AudioConfig::GetInstance()) {
+ AudioConfig* audio = AudioConfig::GetInstance();
+
+ if (efx_volume_slider)
+ audio->SetEfxVolume(efx_volume_slider->GetValue());
+
+ if (gui_volume_slider)
+ audio->SetGuiVolume(gui_volume_slider->GetValue());
+
+ if (wrn_volume_slider)
+ audio->SetWrnVolume(wrn_volume_slider->GetValue());
+
+ if (vox_volume_slider)
+ audio->SetVoxVolume(vox_volume_slider->GetValue());
+
+ if (menu_music_slider)
+ audio->SetMenuMusic(menu_music_slider->GetValue());
+
+ if (game_music_slider)
+ audio->SetGameMusic(game_music_slider->GetValue());
+
+ audio->Save();
+ }
+
+ closed = true;
+}
+
+void
+AudDlg::Cancel()
+{
+ closed = true;
+}