diff options
Diffstat (limited to 'Opcode/OPC_Settings.h')
-rw-r--r-- | Opcode/OPC_Settings.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/Opcode/OPC_Settings.h b/Opcode/OPC_Settings.h index 8232d9b..88d2ccd 100644 --- a/Opcode/OPC_Settings.h +++ b/Opcode/OPC_Settings.h @@ -1,49 +1,49 @@ -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains compilation flags.
- * \file OPC_Settings.h
- * \author Pierre Terdiman
- * \date May, 12, 2001
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_SETTINGS_H__
-#define __OPC_SETTINGS_H__
-
- //! Use CPU comparisons (comment that line to use standard FPU compares)
- #define OPC_CPU_COMPARE
-
- //! Use FCOMI / FCMOV on Pentium-Pro based processors (comment that line to use plain C++)
- #define OPC_USE_FCOMI
-
- //! Use epsilon value in tri-tri overlap test
- #define OPC_TRITRI_EPSILON_TEST
-
- //! Use tree-coherence or not [not implemented yet]
-// #define OPC_USE_TREE_COHERENCE
-
- //! Use callbacks or direct pointers. Using callbacks might be a bit slower (but probably not much)
-// #define OPC_USE_CALLBACKS
-
- //! Support triangle and vertex strides or not. Using strides might be a bit slower (but probably not much)
-// #define OPC_USE_STRIDE
-
- //! Discard negative pointer in vanilla trees
- #define OPC_NO_NEG_VANILLA_TREE
-
- //! Use a callback in the ray collider
- #define OPC_RAYHIT_CALLBACK
-
- // NB: no compilation flag to enable/disable stats since they're actually needed in the box/box overlap test
-
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/* + * OPCODE - Optimized Collision Detection + * Copyright (C) 2001 Pierre Terdiman + * Homepage: http://www.codercorner.com/Opcode.htm + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains compilation flags. + * \file OPC_Settings.h + * \author Pierre Terdiman + * \date May, 12, 2001 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Include Guard +#ifndef __OPC_SETTINGS_H__ +#define __OPC_SETTINGS_H__ + + //! Use CPU comparisons (comment that line to use standard FPU compares) + #define OPC_CPU_COMPARE + + //! Use FCOMI / FCMOV on Pentium-Pro based processors (comment that line to use plain C++) + #define OPC_USE_FCOMI + + //! Use epsilon value in tri-tri overlap test + #define OPC_TRITRI_EPSILON_TEST + + //! Use tree-coherence or not [not implemented yet] +// #define OPC_USE_TREE_COHERENCE + + //! Use callbacks or direct pointers. Using callbacks might be a bit slower (but probably not much) +// #define OPC_USE_CALLBACKS + + //! Support triangle and vertex strides or not. Using strides might be a bit slower (but probably not much) +// #define OPC_USE_STRIDE + + //! Discard negative pointer in vanilla trees + #define OPC_NO_NEG_VANILLA_TREE + + //! Use a callback in the ray collider + #define OPC_RAYHIT_CALLBACK + + // NB: no compilation flag to enable/disable stats since they're actually needed in the box/box overlap test + #endif //__OPC_SETTINGS_H__
\ No newline at end of file |