diff options
Diffstat (limited to 'Opcode/OPC_AABBTree.h')
-rw-r--r-- | Opcode/OPC_AABBTree.h | 274 |
1 files changed, 137 insertions, 137 deletions
diff --git a/Opcode/OPC_AABBTree.h b/Opcode/OPC_AABBTree.h index 377fbcb..298f482 100644 --- a/Opcode/OPC_AABBTree.h +++ b/Opcode/OPC_AABBTree.h @@ -1,137 +1,137 @@ -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for a versatile AABB tree.
- * \file OPC_AABBTree.h
- * \author Pierre Terdiman
- * \date March, 20, 2001
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_AABBTREE_H__
-#define __OPC_AABBTREE_H__
-
-#ifdef OPC_NO_NEG_VANILLA_TREE
- //! TO BE DOCUMENTED
- #define IMPLEMENT_TREE(base_class, volume) \
- public: \
- /* Constructor / Destructor */ \
- base_class(); \
- ~base_class(); \
- /* Data access */ \
- inline_ const volume* Get##volume() const { return &mBV; } \
- /* Clear the last bit */ \
- inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \
- inline_ const base_class* GetNeg() const { const base_class* P = GetPos(); return P ? P+1 : null;} \
- \
- /* We don't need to test both nodes since we can't have one without the other */ \
- inline_ bool IsLeaf() const { return !GetPos(); } \
- \
- /* Stats */ \
- inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \
- protected: \
- /* Tree-independent data */ \
- /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \
- /* Whatever happens we need the two children and the enclosing volume.*/ \
- volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \
- udword mPos; /* "Positive" & "Negative" children */
-#else
- //! TO BE DOCUMENTED
- #define IMPLEMENT_TREE(base_class, volume) \
- public: \
- /* Constructor / Destructor */ \
- base_class(); \
- ~base_class(); \
- /* Data access */ \
- inline_ const volume* Get##volume() const { return &mBV; } \
- /* Clear the last bit */ \
- inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \
- inline_ const base_class* GetNeg() const { return (const base_class*)(mNeg&~1); } \
- \
-/* inline_ bool IsLeaf() const { return (!GetPos() && !GetNeg()); } */ \
- /* We don't need to test both nodes since we can't have one without the other */ \
- inline_ bool IsLeaf() const { return !GetPos(); } \
- \
- /* Stats */ \
- inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \
- protected: \
- /* Tree-independent data */ \
- /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \
- /* Whatever happens we need the two children and the enclosing volume.*/ \
- volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \
- udword mPos; /* "Positive" child */ \
- udword mNeg; /* "Negative" child */
-#endif
-
- typedef void (*CullingCallback) (udword nb_primitives, udword* node_primitives, BOOL need_clipping, void* user_data);
-
- class OPCODE_API AABBTreeNode
- {
- IMPLEMENT_TREE(AABBTreeNode, AABB)
- public:
- // Data access
- inline_ const udword* GetPrimitives() const { return mNodePrimitives; }
- inline_ udword GetNbPrimitives() const { return mNbPrimitives; }
-
- protected:
- // Tree-dependent data
- udword* mNodePrimitives; //!< Node-related primitives (shortcut to a position in mIndices below)
- udword mNbPrimitives; //!< Number of primitives for this node
- // Internal methods
- udword Split(udword axis, AABBTreeBuilder* builder);
- bool Subdivide(AABBTreeBuilder* builder);
- void _BuildHierarchy(AABBTreeBuilder* builder);
- void _Refit(AABBTreeBuilder* builder);
- };
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * User-callback, called for each node by the walking code.
- * \param current [in] current node
- * \param depth [in] current node's depth
- * \param user_data [in] user-defined data
- * \return true to recurse through children, else false to bypass them
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- typedef bool (*WalkingCallback) (const AABBTreeNode* current, udword depth, void* user_data);
-
- class OPCODE_API AABBTree : public AABBTreeNode
- {
- public:
- // Constructor / Destructor
- AABBTree();
- ~AABBTree();
- // Build
- bool Build(AABBTreeBuilder* builder);
- void Release();
-
- // Data access
- inline_ const udword* GetIndices() const { return mIndices; } //!< Catch the indices
- inline_ udword GetNbNodes() const { return mTotalNbNodes; } //!< Catch the number of nodes
-
- // Infos
- bool IsComplete() const;
- // Stats
- udword ComputeDepth() const;
- udword GetUsedBytes() const;
- udword Walk(WalkingCallback callback, void* user_data) const;
-
- bool Refit(AABBTreeBuilder* builder);
- bool Refit2(AABBTreeBuilder* builder);
- private:
- udword* mIndices; //!< Indices in the app list. Indices are reorganized during build (permutation).
- AABBTreeNode* mPool; //!< Linear pool of nodes for complete trees. Null otherwise. [Opcode 1.3]
- // Stats
- udword mTotalNbNodes; //!< Number of nodes in the tree.
- };
-
-#endif // __OPC_AABBTREE_H__
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/* + * OPCODE - Optimized Collision Detection + * Copyright (C) 2001 Pierre Terdiman + * Homepage: http://www.codercorner.com/Opcode.htm + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains code for a versatile AABB tree. + * \file OPC_AABBTree.h + * \author Pierre Terdiman + * \date March, 20, 2001 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Include Guard +#ifndef __OPC_AABBTREE_H__ +#define __OPC_AABBTREE_H__ + +#ifdef OPC_NO_NEG_VANILLA_TREE + //! TO BE DOCUMENTED + #define IMPLEMENT_TREE(base_class, volume) \ + public: \ + /* Constructor / Destructor */ \ + base_class(); \ + ~base_class(); \ + /* Data access */ \ + inline_ const volume* Get##volume() const { return &mBV; } \ + /* Clear the last bit */ \ + inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \ + inline_ const base_class* GetNeg() const { const base_class* P = GetPos(); return P ? P+1 : null;} \ + \ + /* We don't need to test both nodes since we can't have one without the other */ \ + inline_ bool IsLeaf() const { return !GetPos(); } \ + \ + /* Stats */ \ + inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \ + protected: \ + /* Tree-independent data */ \ + /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \ + /* Whatever happens we need the two children and the enclosing volume.*/ \ + volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \ + udword mPos; /* "Positive" & "Negative" children */ +#else + //! TO BE DOCUMENTED + #define IMPLEMENT_TREE(base_class, volume) \ + public: \ + /* Constructor / Destructor */ \ + base_class(); \ + ~base_class(); \ + /* Data access */ \ + inline_ const volume* Get##volume() const { return &mBV; } \ + /* Clear the last bit */ \ + inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \ + inline_ const base_class* GetNeg() const { return (const base_class*)(mNeg&~1); } \ + \ +/* inline_ bool IsLeaf() const { return (!GetPos() && !GetNeg()); } */ \ + /* We don't need to test both nodes since we can't have one without the other */ \ + inline_ bool IsLeaf() const { return !GetPos(); } \ + \ + /* Stats */ \ + inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \ + protected: \ + /* Tree-independent data */ \ + /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \ + /* Whatever happens we need the two children and the enclosing volume.*/ \ + volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \ + udword mPos; /* "Positive" child */ \ + udword mNeg; /* "Negative" child */ +#endif + + typedef void (*CullingCallback) (udword nb_primitives, udword* node_primitives, BOOL need_clipping, void* user_data); + + class OPCODE_API AABBTreeNode + { + IMPLEMENT_TREE(AABBTreeNode, AABB) + public: + // Data access + inline_ const udword* GetPrimitives() const { return mNodePrimitives; } + inline_ udword GetNbPrimitives() const { return mNbPrimitives; } + + protected: + // Tree-dependent data + udword* mNodePrimitives; //!< Node-related primitives (shortcut to a position in mIndices below) + udword mNbPrimitives; //!< Number of primitives for this node + // Internal methods + udword Split(udword axis, AABBTreeBuilder* builder); + bool Subdivide(AABBTreeBuilder* builder); + void _BuildHierarchy(AABBTreeBuilder* builder); + void _Refit(AABBTreeBuilder* builder); + }; + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + /** + * User-callback, called for each node by the walking code. + * \param current [in] current node + * \param depth [in] current node's depth + * \param user_data [in] user-defined data + * \return true to recurse through children, else false to bypass them + */ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + typedef bool (*WalkingCallback) (const AABBTreeNode* current, udword depth, void* user_data); + + class OPCODE_API AABBTree : public AABBTreeNode + { + public: + // Constructor / Destructor + AABBTree(); + ~AABBTree(); + // Build + bool Build(AABBTreeBuilder* builder); + void Release(); + + // Data access + inline_ const udword* GetIndices() const { return mIndices; } //!< Catch the indices + inline_ udword GetNbNodes() const { return mTotalNbNodes; } //!< Catch the number of nodes + + // Infos + bool IsComplete() const; + // Stats + udword ComputeDepth() const; + udword GetUsedBytes() const; + udword Walk(WalkingCallback callback, void* user_data) const; + + bool Refit(AABBTreeBuilder* builder); + bool Refit2(AABBTreeBuilder* builder); + private: + udword* mIndices; //!< Indices in the app list. Indices are reorganized during build (permutation). + AABBTreeNode* mPool; //!< Linear pool of nodes for complete trees. Null otherwise. [Opcode 1.3] + // Stats + udword mTotalNbNodes; //!< Number of nodes in the tree. + }; + +#endif // __OPC_AABBTREE_H__ |