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-rw-r--r--Opcode/Ice/IcePreprocessor.h256
1 files changed, 128 insertions, 128 deletions
diff --git a/Opcode/Ice/IcePreprocessor.h b/Opcode/Ice/IcePreprocessor.h
index bb0ef7b..0aaf8f1 100644
--- a/Opcode/Ice/IcePreprocessor.h
+++ b/Opcode/Ice/IcePreprocessor.h
@@ -1,128 +1,128 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains preprocessor stuff. This should be the first included header.
- * \file IcePreprocessor.h
- * \author Pierre Terdiman
- * \date April, 4, 2000
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __ICEPREPROCESSOR_H__
-#define __ICEPREPROCESSOR_H__
-
- // Check platform
- #if defined( _WIN32 ) || defined( WIN32 )
- #pragma message("Compiling on Windows...")
- #define PLATFORM_WINDOWS
- #else
- #pragma message("Compiling on unknown platform...")
- #endif
-
- // Check compiler
- #if defined(_MSC_VER)
- #pragma message("Compiling with VC++...")
- #define COMPILER_VISUAL_CPP
- #else
- #pragma message("Compiling with unknown compiler...")
- #endif
-
- // Check compiler options. If this file is included in user-apps, this
- // shouldn't be needed, so that they can use what they like best.
- #ifndef ICE_DONT_CHECK_COMPILER_OPTIONS
- #ifdef COMPILER_VISUAL_CPP
- #if defined(_CHAR_UNSIGNED)
- #endif
-
- #if defined(_CPPRTTI)
- #error Please disable RTTI...
- #endif
-
- #if defined(_CPPUNWIND)
- #error Please disable exceptions...
- #endif
-
- #if defined(_MT)
- // Multithreading
- #endif
- #endif
- #endif
-
- // Check debug mode
- #ifdef DEBUG // May be defined instead of _DEBUG. Let's fix it.
- #ifndef _DEBUG
- #define _DEBUG
- #endif
- #endif
-
- #ifdef _DEBUG
- // Here you may define items for debug builds
- #endif
-
- #ifndef THIS_FILE
- #define THIS_FILE __FILE__
- #endif
-
- #ifndef ICE_NO_DLL
- #ifdef ICECORE_EXPORTS
- #define ICECORE_API __declspec(dllexport)
- #else
- #define ICECORE_API __declspec(dllimport)
- #endif
- #else
- #define ICECORE_API
- #endif
-
- // Don't override new/delete
-// #define DEFAULT_NEWDELETE
- #define DONT_TRACK_MEMORY_LEAKS
-
- #define FUNCTION extern "C"
-
- // Cosmetic stuff [mainly useful with multiple inheritance]
- #define override(base_class) virtual
-
- // Our own inline keyword, so that:
- // - we can switch to __forceinline to check it's really better or not
- // - we can remove __forceinline if the compiler doesn't support it
-// #define inline_ __forceinline
-// #define inline_ inline
-
- // Contributed by Bruce Mitchener
- #if defined(COMPILER_VISUAL_CPP)
- #define inline_ __forceinline
-// #define inline_ inline
- #elif defined(__GNUC__) && __GNUC__ < 3
- #define inline_ inline
- #elif defined(__GNUC__)
- #define inline_ inline __attribute__ ((always_inline))
- #else
- #define inline_ inline
- #endif
-
- // Down the hatch
- #pragma inline_depth( 255 )
-
- #ifdef COMPILER_VISUAL_CPP
- #pragma intrinsic(memcmp)
- #pragma intrinsic(memcpy)
- #pragma intrinsic(memset)
- #pragma intrinsic(strcat)
- #pragma intrinsic(strcmp)
- #pragma intrinsic(strcpy)
- #pragma intrinsic(strlen)
- #pragma intrinsic(abs)
- #pragma intrinsic(labs)
- #endif
-
- // ANSI compliance
- #ifdef _DEBUG
- // Remove painful warning in debug
- inline_ bool __False__(){ return false; }
- #define for if(__False__()){} else for
- #else
- #define for if(0){} else for
- #endif
-
-#endif // __ICEPREPROCESSOR_H__
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains preprocessor stuff. This should be the first included header.
+ * \file IcePreprocessor.h
+ * \author Pierre Terdiman
+ * \date April, 4, 2000
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Guard
+#ifndef __ICEPREPROCESSOR_H__
+#define __ICEPREPROCESSOR_H__
+
+ // Check platform
+ #if defined( _WIN32 ) || defined( WIN32 )
+ #pragma message("Compiling on Windows...")
+ #define PLATFORM_WINDOWS
+ #else
+ #pragma message("Compiling on unknown platform...")
+ #endif
+
+ // Check compiler
+ #if defined(_MSC_VER)
+ #pragma message("Compiling with VC++...")
+ #define COMPILER_VISUAL_CPP
+ #else
+ #pragma message("Compiling with unknown compiler...")
+ #endif
+
+ // Check compiler options. If this file is included in user-apps, this
+ // shouldn't be needed, so that they can use what they like best.
+ #ifndef ICE_DONT_CHECK_COMPILER_OPTIONS
+ #ifdef COMPILER_VISUAL_CPP
+ #if defined(_CHAR_UNSIGNED)
+ #endif
+
+ #if defined(_CPPRTTI)
+ #error Please disable RTTI...
+ #endif
+
+ #if defined(_CPPUNWIND)
+ #error Please disable exceptions...
+ #endif
+
+ #if defined(_MT)
+ // Multithreading
+ #endif
+ #endif
+ #endif
+
+ // Check debug mode
+ #ifdef DEBUG // May be defined instead of _DEBUG. Let's fix it.
+ #ifndef _DEBUG
+ #define _DEBUG
+ #endif
+ #endif
+
+ #ifdef _DEBUG
+ // Here you may define items for debug builds
+ #endif
+
+ #ifndef THIS_FILE
+ #define THIS_FILE __FILE__
+ #endif
+
+ #ifndef ICE_NO_DLL
+ #ifdef ICECORE_EXPORTS
+ #define ICECORE_API __declspec(dllexport)
+ #else
+ #define ICECORE_API __declspec(dllimport)
+ #endif
+ #else
+ #define ICECORE_API
+ #endif
+
+ // Don't override new/delete
+// #define DEFAULT_NEWDELETE
+ #define DONT_TRACK_MEMORY_LEAKS
+
+ #define FUNCTION extern "C"
+
+ // Cosmetic stuff [mainly useful with multiple inheritance]
+ #define override(base_class) virtual
+
+ // Our own inline keyword, so that:
+ // - we can switch to __forceinline to check it's really better or not
+ // - we can remove __forceinline if the compiler doesn't support it
+// #define inline_ __forceinline
+// #define inline_ inline
+
+ // Contributed by Bruce Mitchener
+ #if defined(COMPILER_VISUAL_CPP)
+ #define inline_ __forceinline
+// #define inline_ inline
+ #elif defined(__GNUC__) && __GNUC__ < 3
+ #define inline_ inline
+ #elif defined(__GNUC__)
+ #define inline_ inline __attribute__ ((always_inline))
+ #else
+ #define inline_ inline
+ #endif
+
+ // Down the hatch
+ #pragma inline_depth( 255 )
+
+ #ifdef COMPILER_VISUAL_CPP
+ #pragma intrinsic(memcmp)
+ #pragma intrinsic(memcpy)
+ #pragma intrinsic(memset)
+ #pragma intrinsic(strcat)
+ #pragma intrinsic(strcmp)
+ #pragma intrinsic(strcpy)
+ #pragma intrinsic(strlen)
+ #pragma intrinsic(abs)
+ #pragma intrinsic(labs)
+ #endif
+
+ // ANSI compliance
+ #ifdef _DEBUG
+ // Remove painful warning in debug
+ inline_ bool __False__(){ return false; }
+ #define for if(__False__()){} else for
+ #else
+ #define for if(0){} else for
+ #endif
+
+#endif // __ICEPREPROCESSOR_H__