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+/* Project Magic 2.0
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Magic.exe
+ FILE: Selector.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Class definition for Selector (free-form selection tool)
+*/
+
+#ifndef Selector_h
+#define Selector_h
+
+#include "Polygon.h"
+#include "Graphic.h"
+#include "Video.h"
+
+class ModelView;
+class Model;
+class Selection;
+class Surface;
+
+// +----------------------------------------------------------------------+
+
+class Selector : public Graphic
+{
+public:
+ Selector(Selection* s=0);
+ virtual ~Selector();
+
+ enum SELECT_MODE { SELECT_REMOVE=-1, SELECT_REPLACE=0, SELECT_APPEND=1 };
+
+ // Operations
+ virtual void Render(Video* video, DWORD flags);
+ virtual bool CheckVisibility(Projector& projector) { return true; }
+
+ void Clear();
+ void Begin(Model* m, int mode, int select_mode = SELECT_REPLACE);
+ void AddMark(CPoint& p);
+ void End();
+
+ bool IsActive() const { return view_mode ? true : false; }
+ int GetViewMode() const { return view_mode; }
+ Selection* GetSelection() const { return selection; }
+
+ void UseModel(Model* m);
+ void SelectAll(int select_mode = SELECT_REPLACE);
+ void SelectInverse();
+ void SelectSurface(Surface* s, int select_mode = SELECT_REPLACE);
+ void SelectVert(Surface* s, int v, int select_mode = SELECT_REPLACE);
+ void SelectPoly(Poly* p, int select_mode = SELECT_REPLACE);
+ void SelectMaterial(Material* m, int select_mode = SELECT_REPLACE);
+
+ void Reselect();
+
+protected:
+ enum { MAX_MARK = 4096 };
+
+ int view_mode;
+ int nmarks;
+ CPoint marks[MAX_MARK];
+ int select_mode;
+
+ bool own_selection;
+ Selection* selection;
+ Model* model;
+};
+
+
+// +----------------------------------------------------------------------+
+
+#endif Selector_h