summaryrefslogtreecommitdiffhomepage
path: root/Magic2/MaterialDialog.h
diff options
context:
space:
mode:
Diffstat (limited to 'Magic2/MaterialDialog.h')
-rw-r--r--Magic2/MaterialDialog.h117
1 files changed, 117 insertions, 0 deletions
diff --git a/Magic2/MaterialDialog.h b/Magic2/MaterialDialog.h
new file mode 100644
index 0000000..b6fabcf
--- /dev/null
+++ b/Magic2/MaterialDialog.h
@@ -0,0 +1,117 @@
+/* Project Magic 2.0
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Magic.exe
+ FILE: MaterialDialog.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Material Editor Dialog interface file
+*/
+
+#if !defined(AFX_MATERIALDIALOG_H__DD978D83_EB03_479B_92A4_D1FCC333BECA__INCLUDED_)
+#define AFX_MATERIALDIALOG_H__DD978D83_EB03_479B_92A4_D1FCC333BECA__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif
+
+// +--------------------------------------------------------------------+
+
+class MagicDoc;
+class MagicView;
+struct Material;
+
+// +--------------------------------------------------------------------+
+// MaterialDialog dialog
+// +--------------------------------------------------------------------+
+
+class MaterialDialog : public CDialog
+{
+// Construction
+public:
+ MaterialDialog(MagicView* pParent = NULL);
+ virtual ~MaterialDialog();
+
+// Dialog Data
+ //{{AFX_DATA(MaterialDialog)
+ enum { IDD = IDD_MODIFY_MATERIAL };
+ CComboBox mShadowList;
+ CComboBox mBlendModeList;
+ CListBox mMaterialList;
+ CStatic mMaterialThumb;
+ CStatic mSpecularColor;
+ CStatic mEmissiveColor;
+ CStatic mDiffuseColor;
+ CStatic mAmbientColor;
+ float mAmbientValue;
+ float mBrillianceValue;
+ float mBumpValue;
+ float mDiffuseValue;
+ float mEmissiveValue;
+ CString mMaterialName;
+ float mPowerValue;
+ float mSpecularValue;
+ CString mSpecularTexture;
+ CString mDiffuseTexture;
+ CString mBumpTexture;
+ CString mEmissiveTexture;
+ CString mMaterialShader;
+ //}}AFX_DATA
+
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(MaterialDialog)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ void UpdateMaterial();
+ void OnFileTexture(int type);
+ void ChangeFileTexture(char* fname, int type);
+
+ MagicDoc* doc;
+ Solid* solid;
+ Material* material;
+
+ // Generated message map functions
+ //{{AFX_MSG(MaterialDialog)
+ virtual BOOL OnInitDialog();
+ afx_msg void OnPaint();
+ afx_msg void OnAmbientColor();
+ afx_msg void OnDiffuseColor();
+ afx_msg void OnEmissiveColor();
+ afx_msg void OnSpecularColor();
+ afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
+ afx_msg void OnChangeMaterialValue();
+ afx_msg void OnFileDiffuse();
+ afx_msg void OnFileSpecular();
+ afx_msg void OnFileEmissive();
+ afx_msg void OnFileBump();
+ afx_msg void OnChangeDiffuseTexture();
+ afx_msg void OnChangeSpecularTexture();
+ afx_msg void OnChangeEmissiveTexture();
+ afx_msg void OnChangeBumpTexture();
+ afx_msg void OnChangeMaterialName();
+ afx_msg void OnSelectMaterial();
+ afx_msg void OnSelectPolys();
+ afx_msg void OnNewMaterial();
+ afx_msg void OnDelMaterial();
+ afx_msg void OnSelectBlendMode();
+ afx_msg void OnSelectShadow();
+ virtual void OnOK();
+ afx_msg void OnChangeMaterialShader();
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif