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diff --git a/Magic2/Locale_ss.h b/Magic2/Locale_ss.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Description of locale by ISO language, country, and variant
-*/
-
-#ifndef Locale_h
-#define Locale_h
-
-#include "List.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Locale
-{
-public:
- static const char* TYPENAME() { return "Locale"; }
-
- Locale(const char* language, const char* country=0, const char* variant=0);
- ~Locale();
-
- int operator == (const Locale& that) const;
-
- // Operations:
- static const List<Locale>& GetAllLocales();
- static Locale* ParseLocale(const char* str);
-
- // Property accessors:
- const char* GetLanguage() const { return language; }
- const char* GetCountry() const { return country; }
- const char* GetVariant() const { return variant; }
- const Text GetFullCode() const;
- const Text GetDisplayName() const;
-
-
-protected:
- static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0);
- char language[8];
- char country[8];
- char variant[8];
-};
-
-#endif Locale_h
-