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-rw-r--r--Doc/doxygen/html/_video_d_x9_8cpp_source.html5899
1 files changed, 2949 insertions, 2950 deletions
diff --git a/Doc/doxygen/html/_video_d_x9_8cpp_source.html b/Doc/doxygen/html/_video_d_x9_8cpp_source.html
index ad7ad40..2c35b53 100644
--- a/Doc/doxygen/html/_video_d_x9_8cpp_source.html
+++ b/Doc/doxygen/html/_video_d_x9_8cpp_source.html
@@ -766,2967 +766,2966 @@ $(document).ready(function(){initNavTree('_video_d_x9_8cpp.html','');});
<div class="line"><a name="l00662"></a><span class="lineno"> 662</span>&#160; ::fread(magic_fx_code, magic_fx_code_len, 1, f);</div>
<div class="line"><a name="l00663"></a><span class="lineno"> 663</span>&#160; magic_fx_code[magic_fx_code_len] = 0;</div>
<div class="line"><a name="l00664"></a><span class="lineno"> 664</span>&#160; }</div>
-<div class="line"><a name="l00665"></a><span class="lineno"> 665</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (loader) {</div>
-<div class="line"><a name="l00666"></a><span class="lineno"> 666</span>&#160; magic_fx_code_len = loader-&gt;<a class="code" href="class_data_loader.html#a5c71d6acef8c008281c876d45dd2664b">LoadBuffer</a>(<span class="stringliteral">&quot;magic.fx&quot;</span>, magic_fx_code, <span class="keyword">true</span>, <span class="keyword">true</span>);</div>
-<div class="line"><a name="l00667"></a><span class="lineno"> 667</span>&#160; }</div>
-<div class="line"><a name="l00668"></a><span class="lineno"> 668</span>&#160;</div>
-<div class="line"><a name="l00669"></a><span class="lineno"> 669</span>&#160; ::fclose(f);</div>
-<div class="line"><a name="l00670"></a><span class="lineno"> 670</span>&#160; }</div>
-<div class="line"><a name="l00671"></a><span class="lineno"> 671</span>&#160;</div>
-<div class="line"><a name="l00672"></a><span class="lineno"> 672</span>&#160; <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ae5917a41f778ba0aeead9fa8d16efc7a">use_effects</a> &amp;&amp; magic_fx_code &amp;&amp; magic_fx_code_len) {</div>
-<div class="line"><a name="l00673"></a><span class="lineno"> 673</span>&#160; hr = D3DXCreateEffect(d3ddevice,</div>
-<div class="line"><a name="l00674"></a><span class="lineno"> 674</span>&#160; magic_fx_code,</div>
-<div class="line"><a name="l00675"></a><span class="lineno"> 675</span>&#160; magic_fx_code_len,</div>
-<div class="line"><a name="l00676"></a><span class="lineno"> 676</span>&#160; 0, 0, 0, 0,</div>
-<div class="line"><a name="l00677"></a><span class="lineno"> 677</span>&#160; &amp;magic_fx,</div>
-<div class="line"><a name="l00678"></a><span class="lineno"> 678</span>&#160; &amp;code_buffer);</div>
-<div class="line"><a name="l00679"></a><span class="lineno"> 679</span>&#160;</div>
-<div class="line"><a name="l00680"></a><span class="lineno"> 680</span>&#160; <span class="keywordflow">if</span> (code_buffer) {</div>
-<div class="line"><a name="l00681"></a><span class="lineno"> 681</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">&quot;ERROR - Failed to compile &#39;magic.fx&#39;\n&quot;</span>);</div>
-<div class="line"><a name="l00682"></a><span class="lineno"> 682</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) code_buffer-&gt;GetBufferPointer());</div>
-<div class="line"><a name="l00683"></a><span class="lineno"> 683</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">&quot;\n\n&quot;</span>);</div>
-<div class="line"><a name="l00684"></a><span class="lineno"> 684</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(code_buffer);</div>
-<div class="line"><a name="l00685"></a><span class="lineno"> 685</span>&#160; }</div>
-<div class="line"><a name="l00686"></a><span class="lineno"> 686</span>&#160; }</div>
-<div class="line"><a name="l00687"></a><span class="lineno"> 687</span>&#160; }</div>
-<div class="line"><a name="l00688"></a><span class="lineno"> 688</span>&#160;</div>
-<div class="line"><a name="l00689"></a><span class="lineno"> 689</span>&#160; <span class="keywordflow">return</span> screen_vbuf &amp;&amp; screen_ibuf;</div>
-<div class="line"><a name="l00690"></a><span class="lineno"> 690</span>&#160;}</div>
-<div class="line"><a name="l00691"></a><span class="lineno"> 691</span>&#160;</div>
-<div class="line"><a name="l00692"></a><span class="lineno"> 692</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l00693"></a><span class="lineno"> 693</span>&#160;VideoDX9::DestroyBuffers()</div>
-<div class="line"><a name="l00694"></a><span class="lineno"> 694</span>&#160;{</div>
-<div class="line"><a name="l00695"></a><span class="lineno"> 695</span>&#160; <span class="keywordflow">if</span> (line_verts) {</div>
-<div class="line"><a name="l00696"></a><span class="lineno"> 696</span>&#160; <span class="keyword">delete</span> line_verts;</div>
-<div class="line"><a name="l00697"></a><span class="lineno"> 697</span>&#160; line_verts = 0;</div>
-<div class="line"><a name="l00698"></a><span class="lineno"> 698</span>&#160; }</div>
-<div class="line"><a name="l00699"></a><span class="lineno"> 699</span>&#160;</div>
-<div class="line"><a name="l00700"></a><span class="lineno"> 700</span>&#160; <span class="keywordflow">if</span> (screen_line_verts) {</div>
-<div class="line"><a name="l00701"></a><span class="lineno"> 701</span>&#160; <span class="keyword">delete</span> screen_line_verts;</div>
-<div class="line"><a name="l00702"></a><span class="lineno"> 702</span>&#160; screen_line_verts = 0;</div>
-<div class="line"><a name="l00703"></a><span class="lineno"> 703</span>&#160; }</div>
-<div class="line"><a name="l00704"></a><span class="lineno"> 704</span>&#160;</div>
-<div class="line"><a name="l00705"></a><span class="lineno"> 705</span>&#160; <span class="keywordflow">if</span> (screen_vbuf) {</div>
-<div class="line"><a name="l00706"></a><span class="lineno"> 706</span>&#160; <span class="keyword">delete</span> screen_vbuf;</div>
-<div class="line"><a name="l00707"></a><span class="lineno"> 707</span>&#160; screen_vbuf = 0;</div>
-<div class="line"><a name="l00708"></a><span class="lineno"> 708</span>&#160; }</div>
-<div class="line"><a name="l00709"></a><span class="lineno"> 709</span>&#160;</div>
-<div class="line"><a name="l00710"></a><span class="lineno"> 710</span>&#160; <span class="keywordflow">if</span> (screen_ibuf) {</div>
-<div class="line"><a name="l00711"></a><span class="lineno"> 711</span>&#160; <span class="keyword">delete</span> screen_ibuf;</div>
-<div class="line"><a name="l00712"></a><span class="lineno"> 712</span>&#160; screen_ibuf = 0;</div>
-<div class="line"><a name="l00713"></a><span class="lineno"> 713</span>&#160; }</div>
-<div class="line"><a name="l00714"></a><span class="lineno"> 714</span>&#160;</div>
-<div class="line"><a name="l00715"></a><span class="lineno"> 715</span>&#160; <span class="keywordflow">if</span> (font_verts) {</div>
-<div class="line"><a name="l00716"></a><span class="lineno"> 716</span>&#160; <span class="keyword">delete</span> [] font_verts;</div>
-<div class="line"><a name="l00717"></a><span class="lineno"> 717</span>&#160; font_verts = 0;</div>
-<div class="line"><a name="l00718"></a><span class="lineno"> 718</span>&#160; }</div>
-<div class="line"><a name="l00719"></a><span class="lineno"> 719</span>&#160;</div>
-<div class="line"><a name="l00720"></a><span class="lineno"> 720</span>&#160; <span class="keywordflow">if</span> (font_indices) {</div>
-<div class="line"><a name="l00721"></a><span class="lineno"> 721</span>&#160; <span class="keyword">delete</span> [] font_indices;</div>
-<div class="line"><a name="l00722"></a><span class="lineno"> 722</span>&#160; font_indices = 0;</div>
-<div class="line"><a name="l00723"></a><span class="lineno"> 723</span>&#160; }</div>
-<div class="line"><a name="l00724"></a><span class="lineno"> 724</span>&#160;</div>
-<div class="line"><a name="l00725"></a><span class="lineno"> 725</span>&#160; font_nverts = 0;</div>
-<div class="line"><a name="l00726"></a><span class="lineno"> 726</span>&#160;</div>
-<div class="line"><a name="l00727"></a><span class="lineno"> 727</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(vertex_declaration);</div>
-<div class="line"><a name="l00728"></a><span class="lineno"> 728</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(magic_fx);</div>
-<div class="line"><a name="l00729"></a><span class="lineno"> 729</span>&#160;</div>
-<div class="line"><a name="l00730"></a><span class="lineno"> 730</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l00731"></a><span class="lineno"> 731</span>&#160;}</div>
-<div class="line"><a name="l00732"></a><span class="lineno"> 732</span>&#160;</div>
-<div class="line"><a name="l00733"></a><span class="lineno"> 733</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00734"></a><span class="lineno"> 734</span>&#160;</div>
-<div class="line"><a name="l00735"></a><span class="lineno"> 735</span>&#160;DWORD</div>
-<div class="line"><a name="l00736"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d"> 736</a></span>&#160;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VideoDX9::VidMemFree</a>()<span class="keyword"> const</span></div>
-<div class="line"><a name="l00737"></a><span class="lineno"> 737</span>&#160;<span class="keyword"></span>{</div>
-<div class="line"><a name="l00738"></a><span class="lineno"> 738</span>&#160; UINT result = 0;</div>
-<div class="line"><a name="l00739"></a><span class="lineno"> 739</span>&#160;</div>
-<div class="line"><a name="l00740"></a><span class="lineno"> 740</span>&#160; <span class="keywordflow">if</span> (d3ddevice)</div>
-<div class="line"><a name="l00741"></a><span class="lineno"> 741</span>&#160; result = d3ddevice-&gt;GetAvailableTextureMem();</div>
-<div class="line"><a name="l00742"></a><span class="lineno"> 742</span>&#160;</div>
-<div class="line"><a name="l00743"></a><span class="lineno"> 743</span>&#160; <span class="keywordflow">return</span> result;</div>
-<div class="line"><a name="l00744"></a><span class="lineno"> 744</span>&#160;}</div>
-<div class="line"><a name="l00745"></a><span class="lineno"> 745</span>&#160;</div>
-<div class="line"><a name="l00746"></a><span class="lineno"> 746</span>&#160;<span class="keywordtype">int</span></div>
-<div class="line"><a name="l00747"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6"> 747</a></span>&#160;<a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6">VideoDX9::MaxTexSize</a>()<span class="keyword"> const</span></div>
-<div class="line"><a name="l00748"></a><span class="lineno"> 748</span>&#160;<span class="keyword"></span>{</div>
-<div class="line"><a name="l00749"></a><span class="lineno"> 749</span>&#160; <span class="keywordflow">if</span> (d3d &amp;&amp; dx9enum &amp;&amp; dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div>
-<div class="line"><a name="l00750"></a><span class="lineno"> 750</span>&#160; <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div>
-<div class="line"><a name="l00751"></a><span class="lineno"> 751</span>&#160;</div>
-<div class="line"><a name="l00752"></a><span class="lineno"> 752</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
-<div class="line"><a name="l00753"></a><span class="lineno"> 753</span>&#160; <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureWidth;</div>
-<div class="line"><a name="l00754"></a><span class="lineno"> 754</span>&#160; }</div>
-<div class="line"><a name="l00755"></a><span class="lineno"> 755</span>&#160; }</div>
-<div class="line"><a name="l00756"></a><span class="lineno"> 756</span>&#160;</div>
-<div class="line"><a name="l00757"></a><span class="lineno"> 757</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00758"></a><span class="lineno"> 758</span>&#160;}</div>
-<div class="line"><a name="l00759"></a><span class="lineno"> 759</span>&#160;</div>
-<div class="line"><a name="l00760"></a><span class="lineno"> 760</span>&#160;<span class="keywordtype">int</span></div>
-<div class="line"><a name="l00761"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176"> 761</a></span>&#160;<a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176">VideoDX9::MaxTexAspect</a>()<span class="keyword"> const</span></div>
-<div class="line"><a name="l00762"></a><span class="lineno"> 762</span>&#160;<span class="keyword"></span>{</div>
-<div class="line"><a name="l00763"></a><span class="lineno"> 763</span>&#160; <span class="keywordflow">if</span> (d3d &amp;&amp; dx9enum &amp;&amp; dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div>
-<div class="line"><a name="l00764"></a><span class="lineno"> 764</span>&#160; <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div>
-<div class="line"><a name="l00765"></a><span class="lineno"> 765</span>&#160;</div>
-<div class="line"><a name="l00766"></a><span class="lineno"> 766</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
-<div class="line"><a name="l00767"></a><span class="lineno"> 767</span>&#160; <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureAspectRatio;</div>
-<div class="line"><a name="l00768"></a><span class="lineno"> 768</span>&#160; }</div>
-<div class="line"><a name="l00769"></a><span class="lineno"> 769</span>&#160; }</div>
-<div class="line"><a name="l00770"></a><span class="lineno"> 770</span>&#160;</div>
-<div class="line"><a name="l00771"></a><span class="lineno"> 771</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00772"></a><span class="lineno"> 772</span>&#160;}</div>
-<div class="line"><a name="l00773"></a><span class="lineno"> 773</span>&#160;</div>
-<div class="line"><a name="l00774"></a><span class="lineno"> 774</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00775"></a><span class="lineno"> 775</span>&#160;</div>
-<div class="line"><a name="l00776"></a><span class="lineno"> 776</span>&#160;<span class="keywordtype">void</span></div>
-<div class="line"><a name="l00777"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b"> 777</a></span>&#160;<a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">VideoDX9::RecoverSurfaces</a>()</div>
-<div class="line"><a name="l00778"></a><span class="lineno"> 778</span>&#160;{</div>
-<div class="line"><a name="l00779"></a><span class="lineno"> 779</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;VideoDX9::RecoverSurfaces()\n&quot;</span>);</div>
-<div class="line"><a name="l00780"></a><span class="lineno"> 780</span>&#160;</div>
-<div class="line"><a name="l00781"></a><span class="lineno"> 781</span>&#160; HRESULT hr = D3D_OK;</div>
-<div class="line"><a name="l00782"></a><span class="lineno"> 782</span>&#160;</div>
-<div class="line"><a name="l00783"></a><span class="lineno"> 783</span>&#160; surface = 0;</div>
-<div class="line"><a name="l00784"></a><span class="lineno"> 784</span>&#160;</div>
-<div class="line"><a name="l00785"></a><span class="lineno"> 785</span>&#160; hr = d3ddevice-&gt;TestCooperativeLevel();</div>
-<div class="line"><a name="l00786"></a><span class="lineno"> 786</span>&#160;</div>
-<div class="line"><a name="l00787"></a><span class="lineno"> 787</span>&#160; <span class="keywordflow">if</span> (hr == D3DERR_DEVICELOST) {</div>
-<div class="line"><a name="l00788"></a><span class="lineno"> 788</span>&#160; <span class="comment">// This means that some app took exclusive mode access</span></div>
-<div class="line"><a name="l00789"></a><span class="lineno"> 789</span>&#160; <span class="comment">// we need to sit in a loop till we get back to the right mode.</span></div>
-<div class="line"><a name="l00790"></a><span class="lineno"> 790</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;D3DERR_DEVICELOST\n&quot;</span>);</div>
-<div class="line"><a name="l00791"></a><span class="lineno"> 791</span>&#160;</div>
-<div class="line"><a name="l00792"></a><span class="lineno"> 792</span>&#160; <span class="keywordflow">do</span> {</div>
-<div class="line"><a name="l00793"></a><span class="lineno"> 793</span>&#160; Sleep(500);</div>
-<div class="line"><a name="l00794"></a><span class="lineno"> 794</span>&#160; hr = d3ddevice-&gt;TestCooperativeLevel();</div>
-<div class="line"><a name="l00795"></a><span class="lineno"> 795</span>&#160; } <span class="keywordflow">while</span> (hr == D3DERR_DEVICELOST);</div>
-<div class="line"><a name="l00796"></a><span class="lineno"> 796</span>&#160; }</div>
-<div class="line"><a name="l00797"></a><span class="lineno"> 797</span>&#160;</div>
-<div class="line"><a name="l00798"></a><span class="lineno"> 798</span>&#160; <span class="keywordflow">if</span> (hr == D3DERR_DEVICENOTRESET) {</div>
-<div class="line"><a name="l00799"></a><span class="lineno"> 799</span>&#160; <span class="keywordflow">if</span> (<a class="code" href="class_video_d_x9.html#a4ffacbf1d66e82d751b7be0a43a31f85">Reset</a>(&amp;video_settings))</div>
-<div class="line"><a name="l00800"></a><span class="lineno"> 800</span>&#160; hr = S_OK;</div>
-<div class="line"><a name="l00801"></a><span class="lineno"> 801</span>&#160; }</div>
-<div class="line"><a name="l00802"></a><span class="lineno"> 802</span>&#160;</div>
-<div class="line"><a name="l00803"></a><span class="lineno"> 803</span>&#160; <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div>
-<div class="line"><a name="l00804"></a><span class="lineno"> 804</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;* Invalidating Texture Cache\n&quot;</span>);</div>
-<div class="line"><a name="l00805"></a><span class="lineno"> 805</span>&#160; <span class="comment">// Re-fill the contents of textures which just got restored:</span></div>
-<div class="line"><a name="l00806"></a><span class="lineno"> 806</span>&#160; <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">InvalidateCache</a>();</div>
-<div class="line"><a name="l00807"></a><span class="lineno"> 807</span>&#160;</div>
-<div class="line"><a name="l00808"></a><span class="lineno"> 808</span>&#160; device_lost = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00809"></a><span class="lineno"> 809</span>&#160; }</div>
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-<div class="line"><a name="l00817"></a><span class="lineno"> 817</span>&#160;<span class="keywordtype">bool</span></div>
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-<div class="line"><a name="l00828"></a><span class="lineno"> 828</span>&#160;<span class="comment">// default range appropriate for D3DGAMMARAMP.</span></div>
-<div class="line"><a name="l00829"></a><span class="lineno"> 829</span>&#160;<span class="comment">//</span></div>
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-<div class="line"><a name="l00832"></a><span class="lineno"> 832</span>&#160;{</div>
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-<div class="line"><a name="l00834"></a><span class="lineno"> 834</span>&#160;}</div>
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-<div class="line"><a name="l00837"></a><span class="lineno"> 837</span>&#160;<span class="comment">// ReciprocalGamma</span></div>
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-<div class="line"><a name="l00842"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9"> 842</a></span>&#160;<a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(UINT i)</div>
-<div class="line"><a name="l00843"></a><span class="lineno"> 843</span>&#160;{</div>
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-<div class="line"><a name="l00845"></a><span class="lineno"> 845</span>&#160;}</div>
-<div class="line"><a name="l00846"></a><span class="lineno"> 846</span>&#160;</div>
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-<div class="line"><a name="l00848"></a><span class="lineno"> 848</span>&#160;<span class="comment">// GammaValue</span></div>
-<div class="line"><a name="l00849"></a><span class="lineno"> 849</span>&#160;<span class="comment">//</span></div>
-<div class="line"><a name="l00850"></a><span class="lineno"> 850</span>&#160;<span class="comment">// Given a gamma corrected color channel value in [0,255], return the gamma.</span></div>
-<div class="line"><a name="l00851"></a><span class="lineno"> 851</span>&#160;<span class="comment">//</span></div>
-<div class="line"><a name="l00852"></a><span class="lineno"> 852</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">float</span></div>
-<div class="line"><a name="l00853"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33"> 853</a></span>&#160;<a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33">GammaValue</a>(UINT i)</div>
-<div class="line"><a name="l00854"></a><span class="lineno"> 854</span>&#160;{</div>
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-<div class="line"><a name="l00856"></a><span class="lineno"> 856</span>&#160;}</div>
-<div class="line"><a name="l00857"></a><span class="lineno"> 857</span>&#160;</div>
-<div class="line"><a name="l00858"></a><span class="lineno"> 858</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l00859"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297"> 859</a></span>&#160;<a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">VideoDX9::SetGammaLevel</a>(<span class="keywordtype">int</span> g)</div>
-<div class="line"><a name="l00860"></a><span class="lineno"> 860</span>&#160;{</div>
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-<div class="line"><a name="l00863"></a><span class="lineno"> 863</span>&#160;</div>
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-<div class="line"><a name="l00874"></a><span class="lineno"> 874</span>&#160;</div>
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-<div class="line"><a name="l00879"></a><span class="lineno"> 879</span>&#160;</div>
-<div class="line"><a name="l00880"></a><span class="lineno"> 880</span>&#160; d3ddevice-&gt;SetGammaRamp(0, D3DSGR_NO_CALIBRATION, &amp;gamma_ramp);</div>
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-<div class="line"><a name="l00891"></a><span class="lineno"> 891</span>&#160;<span class="keywordtype">bool</span></div>
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-<div class="line"><a name="l00893"></a><span class="lineno"> 893</span>&#160;{</div>
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-<div class="line"><a name="l00986"></a><span class="lineno"> 986</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
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+<div class="line"><a name="l00668"></a><span class="lineno"> 668</span>&#160; }</div>
+<div class="line"><a name="l00669"></a><span class="lineno"> 669</span>&#160; }</div>
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+<div class="line"><a name="l00671"></a><span class="lineno"> 671</span>&#160; <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ae5917a41f778ba0aeead9fa8d16efc7a">use_effects</a> &amp;&amp; magic_fx_code &amp;&amp; magic_fx_code_len) {</div>
+<div class="line"><a name="l00672"></a><span class="lineno"> 672</span>&#160; hr = D3DXCreateEffect(d3ddevice,</div>
+<div class="line"><a name="l00673"></a><span class="lineno"> 673</span>&#160; magic_fx_code,</div>
+<div class="line"><a name="l00674"></a><span class="lineno"> 674</span>&#160; magic_fx_code_len,</div>
+<div class="line"><a name="l00675"></a><span class="lineno"> 675</span>&#160; 0, 0, 0, 0,</div>
+<div class="line"><a name="l00676"></a><span class="lineno"> 676</span>&#160; &amp;magic_fx,</div>
+<div class="line"><a name="l00677"></a><span class="lineno"> 677</span>&#160; &amp;code_buffer);</div>
+<div class="line"><a name="l00678"></a><span class="lineno"> 678</span>&#160;</div>
+<div class="line"><a name="l00679"></a><span class="lineno"> 679</span>&#160; <span class="keywordflow">if</span> (code_buffer) {</div>
+<div class="line"><a name="l00680"></a><span class="lineno"> 680</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">&quot;ERROR - Failed to compile &#39;magic.fx&#39;\n&quot;</span>);</div>
+<div class="line"><a name="l00681"></a><span class="lineno"> 681</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) code_buffer-&gt;GetBufferPointer());</div>
+<div class="line"><a name="l00682"></a><span class="lineno"> 682</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">&quot;\n\n&quot;</span>);</div>
+<div class="line"><a name="l00683"></a><span class="lineno"> 683</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(code_buffer);</div>
+<div class="line"><a name="l00684"></a><span class="lineno"> 684</span>&#160; }</div>
+<div class="line"><a name="l00685"></a><span class="lineno"> 685</span>&#160; }</div>
+<div class="line"><a name="l00686"></a><span class="lineno"> 686</span>&#160; }</div>
+<div class="line"><a name="l00687"></a><span class="lineno"> 687</span>&#160;</div>
+<div class="line"><a name="l00688"></a><span class="lineno"> 688</span>&#160; <span class="keywordflow">return</span> screen_vbuf &amp;&amp; screen_ibuf;</div>
+<div class="line"><a name="l00689"></a><span class="lineno"> 689</span>&#160;}</div>
+<div class="line"><a name="l00690"></a><span class="lineno"> 690</span>&#160;</div>
+<div class="line"><a name="l00691"></a><span class="lineno"> 691</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l00692"></a><span class="lineno"> 692</span>&#160;VideoDX9::DestroyBuffers()</div>
+<div class="line"><a name="l00693"></a><span class="lineno"> 693</span>&#160;{</div>
+<div class="line"><a name="l00694"></a><span class="lineno"> 694</span>&#160; <span class="keywordflow">if</span> (line_verts) {</div>
+<div class="line"><a name="l00695"></a><span class="lineno"> 695</span>&#160; <span class="keyword">delete</span> line_verts;</div>
+<div class="line"><a name="l00696"></a><span class="lineno"> 696</span>&#160; line_verts = 0;</div>
+<div class="line"><a name="l00697"></a><span class="lineno"> 697</span>&#160; }</div>
+<div class="line"><a name="l00698"></a><span class="lineno"> 698</span>&#160;</div>
+<div class="line"><a name="l00699"></a><span class="lineno"> 699</span>&#160; <span class="keywordflow">if</span> (screen_line_verts) {</div>
+<div class="line"><a name="l00700"></a><span class="lineno"> 700</span>&#160; <span class="keyword">delete</span> screen_line_verts;</div>
+<div class="line"><a name="l00701"></a><span class="lineno"> 701</span>&#160; screen_line_verts = 0;</div>
+<div class="line"><a name="l00702"></a><span class="lineno"> 702</span>&#160; }</div>
+<div class="line"><a name="l00703"></a><span class="lineno"> 703</span>&#160;</div>
+<div class="line"><a name="l00704"></a><span class="lineno"> 704</span>&#160; <span class="keywordflow">if</span> (screen_vbuf) {</div>
+<div class="line"><a name="l00705"></a><span class="lineno"> 705</span>&#160; <span class="keyword">delete</span> screen_vbuf;</div>
+<div class="line"><a name="l00706"></a><span class="lineno"> 706</span>&#160; screen_vbuf = 0;</div>
+<div class="line"><a name="l00707"></a><span class="lineno"> 707</span>&#160; }</div>
+<div class="line"><a name="l00708"></a><span class="lineno"> 708</span>&#160;</div>
+<div class="line"><a name="l00709"></a><span class="lineno"> 709</span>&#160; <span class="keywordflow">if</span> (screen_ibuf) {</div>
+<div class="line"><a name="l00710"></a><span class="lineno"> 710</span>&#160; <span class="keyword">delete</span> screen_ibuf;</div>
+<div class="line"><a name="l00711"></a><span class="lineno"> 711</span>&#160; screen_ibuf = 0;</div>
+<div class="line"><a name="l00712"></a><span class="lineno"> 712</span>&#160; }</div>
+<div class="line"><a name="l00713"></a><span class="lineno"> 713</span>&#160;</div>
+<div class="line"><a name="l00714"></a><span class="lineno"> 714</span>&#160; <span class="keywordflow">if</span> (font_verts) {</div>
+<div class="line"><a name="l00715"></a><span class="lineno"> 715</span>&#160; <span class="keyword">delete</span> [] font_verts;</div>
+<div class="line"><a name="l00716"></a><span class="lineno"> 716</span>&#160; font_verts = 0;</div>
+<div class="line"><a name="l00717"></a><span class="lineno"> 717</span>&#160; }</div>
+<div class="line"><a name="l00718"></a><span class="lineno"> 718</span>&#160;</div>
+<div class="line"><a name="l00719"></a><span class="lineno"> 719</span>&#160; <span class="keywordflow">if</span> (font_indices) {</div>
+<div class="line"><a name="l00720"></a><span class="lineno"> 720</span>&#160; <span class="keyword">delete</span> [] font_indices;</div>
+<div class="line"><a name="l00721"></a><span class="lineno"> 721</span>&#160; font_indices = 0;</div>
+<div class="line"><a name="l00722"></a><span class="lineno"> 722</span>&#160; }</div>
+<div class="line"><a name="l00723"></a><span class="lineno"> 723</span>&#160;</div>
+<div class="line"><a name="l00724"></a><span class="lineno"> 724</span>&#160; font_nverts = 0;</div>
+<div class="line"><a name="l00725"></a><span class="lineno"> 725</span>&#160;</div>
+<div class="line"><a name="l00726"></a><span class="lineno"> 726</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(vertex_declaration);</div>
+<div class="line"><a name="l00727"></a><span class="lineno"> 727</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(magic_fx);</div>
+<div class="line"><a name="l00728"></a><span class="lineno"> 728</span>&#160;</div>
+<div class="line"><a name="l00729"></a><span class="lineno"> 729</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l00730"></a><span class="lineno"> 730</span>&#160;}</div>
+<div class="line"><a name="l00731"></a><span class="lineno"> 731</span>&#160;</div>
+<div class="line"><a name="l00732"></a><span class="lineno"> 732</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00733"></a><span class="lineno"> 733</span>&#160;</div>
+<div class="line"><a name="l00734"></a><span class="lineno"> 734</span>&#160;DWORD</div>
+<div class="line"><a name="l00735"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d"> 735</a></span>&#160;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VideoDX9::VidMemFree</a>()<span class="keyword"> const</span></div>
+<div class="line"><a name="l00736"></a><span class="lineno"> 736</span>&#160;<span class="keyword"></span>{</div>
+<div class="line"><a name="l00737"></a><span class="lineno"> 737</span>&#160; UINT result = 0;</div>
+<div class="line"><a name="l00738"></a><span class="lineno"> 738</span>&#160;</div>
+<div class="line"><a name="l00739"></a><span class="lineno"> 739</span>&#160; <span class="keywordflow">if</span> (d3ddevice)</div>
+<div class="line"><a name="l00740"></a><span class="lineno"> 740</span>&#160; result = d3ddevice-&gt;GetAvailableTextureMem();</div>
+<div class="line"><a name="l00741"></a><span class="lineno"> 741</span>&#160;</div>
+<div class="line"><a name="l00742"></a><span class="lineno"> 742</span>&#160; <span class="keywordflow">return</span> result;</div>
+<div class="line"><a name="l00743"></a><span class="lineno"> 743</span>&#160;}</div>
+<div class="line"><a name="l00744"></a><span class="lineno"> 744</span>&#160;</div>
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+<div class="line"><a name="l00746"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6"> 746</a></span>&#160;<a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6">VideoDX9::MaxTexSize</a>()<span class="keyword"> const</span></div>
+<div class="line"><a name="l00747"></a><span class="lineno"> 747</span>&#160;<span class="keyword"></span>{</div>
+<div class="line"><a name="l00748"></a><span class="lineno"> 748</span>&#160; <span class="keywordflow">if</span> (d3d &amp;&amp; dx9enum &amp;&amp; dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div>
+<div class="line"><a name="l00749"></a><span class="lineno"> 749</span>&#160; <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div>
+<div class="line"><a name="l00750"></a><span class="lineno"> 750</span>&#160;</div>
+<div class="line"><a name="l00751"></a><span class="lineno"> 751</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
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+<div class="line"><a name="l00753"></a><span class="lineno"> 753</span>&#160; }</div>
+<div class="line"><a name="l00754"></a><span class="lineno"> 754</span>&#160; }</div>
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+<div class="line"><a name="l00757"></a><span class="lineno"> 757</span>&#160;}</div>
+<div class="line"><a name="l00758"></a><span class="lineno"> 758</span>&#160;</div>
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+<div class="line"><a name="l00760"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176"> 760</a></span>&#160;<a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176">VideoDX9::MaxTexAspect</a>()<span class="keyword"> const</span></div>
+<div class="line"><a name="l00761"></a><span class="lineno"> 761</span>&#160;<span class="keyword"></span>{</div>
+<div class="line"><a name="l00762"></a><span class="lineno"> 762</span>&#160; <span class="keywordflow">if</span> (d3d &amp;&amp; dx9enum &amp;&amp; dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div>
+<div class="line"><a name="l00763"></a><span class="lineno"> 763</span>&#160; <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div>
+<div class="line"><a name="l00764"></a><span class="lineno"> 764</span>&#160;</div>
+<div class="line"><a name="l00765"></a><span class="lineno"> 765</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
+<div class="line"><a name="l00766"></a><span class="lineno"> 766</span>&#160; <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureAspectRatio;</div>
+<div class="line"><a name="l00767"></a><span class="lineno"> 767</span>&#160; }</div>
+<div class="line"><a name="l00768"></a><span class="lineno"> 768</span>&#160; }</div>
+<div class="line"><a name="l00769"></a><span class="lineno"> 769</span>&#160;</div>
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+<div class="line"><a name="l00771"></a><span class="lineno"> 771</span>&#160;}</div>
+<div class="line"><a name="l00772"></a><span class="lineno"> 772</span>&#160;</div>
+<div class="line"><a name="l00773"></a><span class="lineno"> 773</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00774"></a><span class="lineno"> 774</span>&#160;</div>
+<div class="line"><a name="l00775"></a><span class="lineno"> 775</span>&#160;<span class="keywordtype">void</span></div>
+<div class="line"><a name="l00776"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b"> 776</a></span>&#160;<a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">VideoDX9::RecoverSurfaces</a>()</div>
+<div class="line"><a name="l00777"></a><span class="lineno"> 777</span>&#160;{</div>
+<div class="line"><a name="l00778"></a><span class="lineno"> 778</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;VideoDX9::RecoverSurfaces()\n&quot;</span>);</div>
+<div class="line"><a name="l00779"></a><span class="lineno"> 779</span>&#160;</div>
+<div class="line"><a name="l00780"></a><span class="lineno"> 780</span>&#160; HRESULT hr = D3D_OK;</div>
+<div class="line"><a name="l00781"></a><span class="lineno"> 781</span>&#160;</div>
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+<div class="line"><a name="l00783"></a><span class="lineno"> 783</span>&#160;</div>
+<div class="line"><a name="l00784"></a><span class="lineno"> 784</span>&#160; hr = d3ddevice-&gt;TestCooperativeLevel();</div>
+<div class="line"><a name="l00785"></a><span class="lineno"> 785</span>&#160;</div>
+<div class="line"><a name="l00786"></a><span class="lineno"> 786</span>&#160; <span class="keywordflow">if</span> (hr == D3DERR_DEVICELOST) {</div>
+<div class="line"><a name="l00787"></a><span class="lineno"> 787</span>&#160; <span class="comment">// This means that some app took exclusive mode access</span></div>
+<div class="line"><a name="l00788"></a><span class="lineno"> 788</span>&#160; <span class="comment">// we need to sit in a loop till we get back to the right mode.</span></div>
+<div class="line"><a name="l00789"></a><span class="lineno"> 789</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;D3DERR_DEVICELOST\n&quot;</span>);</div>
+<div class="line"><a name="l00790"></a><span class="lineno"> 790</span>&#160;</div>
+<div class="line"><a name="l00791"></a><span class="lineno"> 791</span>&#160; <span class="keywordflow">do</span> {</div>
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+<div class="line"><a name="l00793"></a><span class="lineno"> 793</span>&#160; hr = d3ddevice-&gt;TestCooperativeLevel();</div>
+<div class="line"><a name="l00794"></a><span class="lineno"> 794</span>&#160; } <span class="keywordflow">while</span> (hr == D3DERR_DEVICELOST);</div>
+<div class="line"><a name="l00795"></a><span class="lineno"> 795</span>&#160; }</div>
+<div class="line"><a name="l00796"></a><span class="lineno"> 796</span>&#160;</div>
+<div class="line"><a name="l00797"></a><span class="lineno"> 797</span>&#160; <span class="keywordflow">if</span> (hr == D3DERR_DEVICENOTRESET) {</div>
+<div class="line"><a name="l00798"></a><span class="lineno"> 798</span>&#160; <span class="keywordflow">if</span> (<a class="code" href="class_video_d_x9.html#a4ffacbf1d66e82d751b7be0a43a31f85">Reset</a>(&amp;video_settings))</div>
+<div class="line"><a name="l00799"></a><span class="lineno"> 799</span>&#160; hr = S_OK;</div>
+<div class="line"><a name="l00800"></a><span class="lineno"> 800</span>&#160; }</div>
+<div class="line"><a name="l00801"></a><span class="lineno"> 801</span>&#160;</div>
+<div class="line"><a name="l00802"></a><span class="lineno"> 802</span>&#160; <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div>
+<div class="line"><a name="l00803"></a><span class="lineno"> 803</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;* Invalidating Texture Cache\n&quot;</span>);</div>
+<div class="line"><a name="l00804"></a><span class="lineno"> 804</span>&#160; <span class="comment">// Re-fill the contents of textures which just got restored:</span></div>
+<div class="line"><a name="l00805"></a><span class="lineno"> 805</span>&#160; <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">InvalidateCache</a>();</div>
+<div class="line"><a name="l00806"></a><span class="lineno"> 806</span>&#160;</div>
+<div class="line"><a name="l00807"></a><span class="lineno"> 807</span>&#160; device_lost = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l00808"></a><span class="lineno"> 808</span>&#160; }</div>
+<div class="line"><a name="l00809"></a><span class="lineno"> 809</span>&#160;</div>
+<div class="line"><a name="l00810"></a><span class="lineno"> 810</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;* Vid Mem Free: %8d\n&quot;</span>, <a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>());</div>
+<div class="line"><a name="l00811"></a><span class="lineno"> 811</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot;* Recover Surfaces Complete.\n\n&quot;</span>);</div>
+<div class="line"><a name="l00812"></a><span class="lineno"> 812</span>&#160;}</div>
+<div class="line"><a name="l00813"></a><span class="lineno"> 813</span>&#160;</div>
+<div class="line"><a name="l00814"></a><span class="lineno"> 814</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00815"></a><span class="lineno"> 815</span>&#160;</div>
+<div class="line"><a name="l00816"></a><span class="lineno"> 816</span>&#160;<span class="keywordtype">bool</span></div>
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+<div class="line"><a name="l00818"></a><span class="lineno"> 818</span>&#160;{</div>
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+<div class="line"><a name="l00825"></a><span class="lineno"> 825</span>&#160;<span class="comment">//</span></div>
+<div class="line"><a name="l00826"></a><span class="lineno"> 826</span>&#160;<span class="comment">// The gamma function with inputs in [0,255], scaled to a range with the</span></div>
+<div class="line"><a name="l00827"></a><span class="lineno"> 827</span>&#160;<span class="comment">// default range appropriate for D3DGAMMARAMP.</span></div>
+<div class="line"><a name="l00828"></a><span class="lineno"> 828</span>&#160;<span class="comment">//</span></div>
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+<div class="line"><a name="l00836"></a><span class="lineno"> 836</span>&#160;<span class="comment">// ReciprocalGamma</span></div>
+<div class="line"><a name="l00837"></a><span class="lineno"> 837</span>&#160;<span class="comment">//</span></div>
+<div class="line"><a name="l00838"></a><span class="lineno"> 838</span>&#160;<span class="comment">// Given a gamma corrected i in [0,255], return 1/gamma</span></div>
+<div class="line"><a name="l00839"></a><span class="lineno"> 839</span>&#160;<span class="comment">//</span></div>
+<div class="line"><a name="l00840"></a><span class="lineno"> 840</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">float</span></div>
+<div class="line"><a name="l00841"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9"> 841</a></span>&#160;<a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(UINT i)</div>
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+<div class="line"><a name="l00847"></a><span class="lineno"> 847</span>&#160;<span class="comment">// GammaValue</span></div>
+<div class="line"><a name="l00848"></a><span class="lineno"> 848</span>&#160;<span class="comment">//</span></div>
+<div class="line"><a name="l00849"></a><span class="lineno"> 849</span>&#160;<span class="comment">// Given a gamma corrected color channel value in [0,255], return the gamma.</span></div>
+<div class="line"><a name="l00850"></a><span class="lineno"> 850</span>&#160;<span class="comment">//</span></div>
+<div class="line"><a name="l00851"></a><span class="lineno"> 851</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">float</span></div>
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+<div class="line"><a name="l00862"></a><span class="lineno"> 862</span>&#160;</div>
+<div class="line"><a name="l00863"></a><span class="lineno"> 863</span>&#160; <span class="keywordflow">if</span> (gamma != g || fade != f) {</div>
+<div class="line"><a name="l00864"></a><span class="lineno"> 864</span>&#160; <span class="keywordflow">if</span> (d3ddevice) {</div>
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+<div class="line"><a name="l00970"></a><span class="lineno"> 970</span>&#160; <span class="keywordflow">if</span> (report &gt; 0) {</div>
+<div class="line"><a name="l00971"></a><span class="lineno"> 971</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;Could not present frame&quot;</span>, err);</div>
+<div class="line"><a name="l00972"></a><span class="lineno"> 972</span>&#160; report--;</div>
+<div class="line"><a name="l00973"></a><span class="lineno"> 973</span>&#160; }</div>
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+<div class="line"><a name="l00980"></a><span class="lineno"> 980</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00981"></a><span class="lineno"> 981</span>&#160;</div>
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+<div class="line"><a name="l00983"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598"> 983</a></span>&#160;<a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598">VideoDX9::Pause</a>()</div>
+<div class="line"><a name="l00984"></a><span class="lineno"> 984</span>&#160;{</div>
+<div class="line"><a name="l00985"></a><span class="lineno"> 985</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l00986"></a><span class="lineno"> 986</span>&#160;}</div>
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+<div class="line"><a name="l00988"></a><span class="lineno"> 988</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00989"></a><span class="lineno"> 989</span>&#160;</div>
+<div class="line"><a name="l00990"></a><span class="lineno"> 990</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l00991"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945"> 991</a></span>&#160;<a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945">VideoDX9::Resume</a>()</div>
+<div class="line"><a name="l00992"></a><span class="lineno"> 992</span>&#160;{</div>
+<div class="line"><a name="l00993"></a><span class="lineno"> 993</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l00994"></a><span class="lineno"> 994</span>&#160;}</div>
+<div class="line"><a name="l00995"></a><span class="lineno"> 995</span>&#160;</div>
+<div class="line"><a name="l00996"></a><span class="lineno"> 996</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l00997"></a><span class="lineno"> 997</span>&#160;</div>
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+<div class="line"><a name="l00999"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5"> 999</a></span>&#160;<a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5">VideoDX9::PreloadSurface</a>(<a class="code" href="class_surface.html">Surface</a>* s)</div>
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+<div class="line"><a name="l01001"></a><span class="lineno"> 1001</span>&#160; <span class="keywordflow">if</span> (s)</div>
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+<div class="line"><a name="l01003"></a><span class="lineno"> 1003</span>&#160;}</div>
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+<div class="line"><a name="l01006"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e"> 1006</a></span>&#160;<a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e">VideoDX9::PreloadTexture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>* tex)</div>
+<div class="line"><a name="l01007"></a><span class="lineno"> 1007</span>&#160;{</div>
+<div class="line"><a name="l01008"></a><span class="lineno"> 1008</span>&#160; <span class="keywordflow">if</span> (texcache &amp;&amp; tex)</div>
+<div class="line"><a name="l01009"></a><span class="lineno"> 1009</span>&#160; texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex);</div>
+<div class="line"><a name="l01010"></a><span class="lineno"> 1010</span>&#160;}</div>
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+<div class="line"><a name="l01013"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f"> 1013</a></span>&#160;<a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">VideoDX9::InvalidateCache</a>()</div>
+<div class="line"><a name="l01014"></a><span class="lineno"> 1014</span>&#160;{</div>
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-<div class="line"><a name="l01101"></a><span class="lineno"> 1101</span>&#160; D3DDISPLAYMODE dm;</div>
-<div class="line"><a name="l01102"></a><span class="lineno"> 1102</span>&#160;</div>
-<div class="line"><a name="l01103"></a><span class="lineno"> 1103</span>&#160; <span class="comment">// get display dimensions</span></div>
-<div class="line"><a name="l01104"></a><span class="lineno"> 1104</span>&#160; <span class="comment">// this will be the dimensions of the front buffer</span></div>
-<div class="line"><a name="l01105"></a><span class="lineno"> 1105</span>&#160; hr = d3ddevice-&gt;GetDisplayMode(0, &amp;dm);</div>
-<div class="line"><a name="l01106"></a><span class="lineno"> 1106</span>&#160;</div>
-<div class="line"><a name="l01107"></a><span class="lineno"> 1107</span>&#160; <span class="keywordflow">if</span> (FAILED(hr))</div>
-<div class="line"><a name="l01108"></a><span class="lineno"> 1108</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Can&#39;t get display mode!&quot;</span>, hr);</div>
-<div class="line"><a name="l01109"></a><span class="lineno"> 1109</span>&#160;</div>
-<div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>&#160; desc.Width = dm.Width;</div>
-<div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>&#160; desc.Height = dm.Height;</div>
-<div class="line"><a name="l01112"></a><span class="lineno"> 1112</span>&#160; desc.Format = D3DFMT_A8R8G8B8;</div>
-<div class="line"><a name="l01113"></a><span class="lineno"> 1113</span>&#160;</div>
-<div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>&#160; hr = d3ddevice-&gt;CreateOffscreenPlainSurface(</div>
-<div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>&#160; desc.Width, </div>
-<div class="line"><a name="l01116"></a><span class="lineno"> 1116</span>&#160; desc.Height, </div>
-<div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>&#160; desc.Format, </div>
-<div class="line"><a name="l01118"></a><span class="lineno"> 1118</span>&#160; D3DPOOL_SYSTEMMEM, </div>
-<div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>&#160; &amp;pTempSurf, </div>
-<div class="line"><a name="l01120"></a><span class="lineno"> 1120</span>&#160; NULL);</div>
-<div class="line"><a name="l01121"></a><span class="lineno"> 1121</span>&#160;</div>
-<div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot create offscreen buffer 1&quot;</span>, hr);</div>
-<div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01125"></a><span class="lineno"> 1125</span>&#160; }</div>
-<div class="line"><a name="l01126"></a><span class="lineno"> 1126</span>&#160;</div>
-<div class="line"><a name="l01127"></a><span class="lineno"> 1127</span>&#160; hr = d3ddevice-&gt;GetFrontBufferData(0, pTempSurf);</div>
-<div class="line"><a name="l01128"></a><span class="lineno"> 1128</span>&#160;</div>
-<div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
-<div class="line"><a name="l01131"></a><span class="lineno"> 1131</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Can&#39;t get front buffer&quot;</span>, hr);</div>
-<div class="line"><a name="l01132"></a><span class="lineno"> 1132</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01133"></a><span class="lineno"> 1133</span>&#160; }</div>
+<div class="line"><a name="l01091"></a><span class="lineno"> 1091</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l01092"></a><span class="lineno"> 1092</span>&#160;</div>
+<div class="line"><a name="l01093"></a><span class="lineno"> 1093</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l01094"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210"> 1094</a></span>&#160;<a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210">VideoDX9::Capture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>&amp; bmp)</div>
+<div class="line"><a name="l01095"></a><span class="lineno"> 1095</span>&#160;{</div>
+<div class="line"><a name="l01096"></a><span class="lineno"> 1096</span>&#160; <span class="keywordflow">if</span> (d3ddevice) {</div>
+<div class="line"><a name="l01097"></a><span class="lineno"> 1097</span>&#160; HRESULT hr = E_FAIL;</div>
+<div class="line"><a name="l01098"></a><span class="lineno"> 1098</span>&#160; LPDIRECT3DSURFACE9 pSurf=NULL, pTempSurf=NULL;</div>
+<div class="line"><a name="l01099"></a><span class="lineno"> 1099</span>&#160; D3DSURFACE_DESC desc;</div>
+<div class="line"><a name="l01100"></a><span class="lineno"> 1100</span>&#160; D3DDISPLAYMODE dm;</div>
+<div class="line"><a name="l01101"></a><span class="lineno"> 1101</span>&#160;</div>
+<div class="line"><a name="l01102"></a><span class="lineno"> 1102</span>&#160; <span class="comment">// get display dimensions</span></div>
+<div class="line"><a name="l01103"></a><span class="lineno"> 1103</span>&#160; <span class="comment">// this will be the dimensions of the front buffer</span></div>
+<div class="line"><a name="l01104"></a><span class="lineno"> 1104</span>&#160; hr = d3ddevice-&gt;GetDisplayMode(0, &amp;dm);</div>
+<div class="line"><a name="l01105"></a><span class="lineno"> 1105</span>&#160;</div>
+<div class="line"><a name="l01106"></a><span class="lineno"> 1106</span>&#160; <span class="keywordflow">if</span> (FAILED(hr))</div>
+<div class="line"><a name="l01107"></a><span class="lineno"> 1107</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Can&#39;t get display mode!&quot;</span>, hr);</div>
+<div class="line"><a name="l01108"></a><span class="lineno"> 1108</span>&#160;</div>
+<div class="line"><a name="l01109"></a><span class="lineno"> 1109</span>&#160; desc.Width = dm.Width;</div>
+<div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>&#160; desc.Height = dm.Height;</div>
+<div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>&#160; desc.Format = D3DFMT_A8R8G8B8;</div>
+<div class="line"><a name="l01112"></a><span class="lineno"> 1112</span>&#160;</div>
+<div class="line"><a name="l01113"></a><span class="lineno"> 1113</span>&#160; hr = d3ddevice-&gt;CreateOffscreenPlainSurface(</div>
+<div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>&#160; desc.Width, </div>
+<div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>&#160; desc.Height, </div>
+<div class="line"><a name="l01116"></a><span class="lineno"> 1116</span>&#160; desc.Format, </div>
+<div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>&#160; D3DPOOL_SYSTEMMEM, </div>
+<div class="line"><a name="l01118"></a><span class="lineno"> 1118</span>&#160; &amp;pTempSurf, </div>
+<div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>&#160; NULL);</div>
+<div class="line"><a name="l01120"></a><span class="lineno"> 1120</span>&#160;</div>
+<div class="line"><a name="l01121"></a><span class="lineno"> 1121</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot create offscreen buffer 1&quot;</span>, hr);</div>
+<div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>&#160; }</div>
+<div class="line"><a name="l01125"></a><span class="lineno"> 1125</span>&#160;</div>
+<div class="line"><a name="l01126"></a><span class="lineno"> 1126</span>&#160; hr = d3ddevice-&gt;GetFrontBufferData(0, pTempSurf);</div>
+<div class="line"><a name="l01127"></a><span class="lineno"> 1127</span>&#160;</div>
+<div class="line"><a name="l01128"></a><span class="lineno"> 1128</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
+<div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Can&#39;t get front buffer&quot;</span>, hr);</div>
+<div class="line"><a name="l01131"></a><span class="lineno"> 1131</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01132"></a><span class="lineno"> 1132</span>&#160; }</div>
+<div class="line"><a name="l01133"></a><span class="lineno"> 1133</span>&#160;</div>
<div class="line"><a name="l01134"></a><span class="lineno"> 1134</span>&#160;</div>
-<div class="line"><a name="l01135"></a><span class="lineno"> 1135</span>&#160;</div>
-<div class="line"><a name="l01136"></a><span class="lineno"> 1136</span>&#160; <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ab899a7f0b879bfd1d7f966f28a5f53bd">IsWindowed</a>()) {</div>
-<div class="line"><a name="l01137"></a><span class="lineno"> 1137</span>&#160; POINT pt={0, 0};</div>
-<div class="line"><a name="l01138"></a><span class="lineno"> 1138</span>&#160; RECT srcRect;</div>
-<div class="line"><a name="l01139"></a><span class="lineno"> 1139</span>&#160;</div>
-<div class="line"><a name="l01140"></a><span class="lineno"> 1140</span>&#160; <span class="comment">// capture only the client area of the screen:</span></div>
-<div class="line"><a name="l01141"></a><span class="lineno"> 1141</span>&#160; ::GetClientRect(hwnd, &amp;srcRect);</div>
-<div class="line"><a name="l01142"></a><span class="lineno"> 1142</span>&#160; ::ClientToScreen(hwnd, (LPPOINT) &amp;srcRect);</div>
-<div class="line"><a name="l01143"></a><span class="lineno"> 1143</span>&#160; srcRect.right += srcRect.left;</div>
-<div class="line"><a name="l01144"></a><span class="lineno"> 1144</span>&#160; srcRect.bottom += srcRect.top;</div>
-<div class="line"><a name="l01145"></a><span class="lineno"> 1145</span>&#160;</div>
-<div class="line"><a name="l01146"></a><span class="lineno"> 1146</span>&#160; desc.Width = srcRect.right - srcRect.left;</div>
-<div class="line"><a name="l01147"></a><span class="lineno"> 1147</span>&#160; desc.Height = srcRect.bottom - srcRect.top;</div>
-<div class="line"><a name="l01148"></a><span class="lineno"> 1148</span>&#160; desc.Format = D3DFMT_A8R8G8B8; <span class="comment">// this is what we get from the screen, so stick with it</span></div>
-<div class="line"><a name="l01149"></a><span class="lineno"> 1149</span>&#160;</div>
-<div class="line"><a name="l01150"></a><span class="lineno"> 1150</span>&#160; <span class="comment">// NB we can&#39;t lock the back buffer direct because it&#39;s no created that way</span></div>
-<div class="line"><a name="l01151"></a><span class="lineno"> 1151</span>&#160; <span class="comment">// and to do so hits performance, so copy to another surface</span></div>
-<div class="line"><a name="l01152"></a><span class="lineno"> 1152</span>&#160; <span class="comment">// Must be the same format as the source surface</span></div>
-<div class="line"><a name="l01153"></a><span class="lineno"> 1153</span>&#160; hr = d3ddevice-&gt;CreateOffscreenPlainSurface(</div>
-<div class="line"><a name="l01154"></a><span class="lineno"> 1154</span>&#160; desc.Width, </div>
-<div class="line"><a name="l01155"></a><span class="lineno"> 1155</span>&#160; desc.Height, </div>
-<div class="line"><a name="l01156"></a><span class="lineno"> 1156</span>&#160; desc.Format, </div>
-<div class="line"><a name="l01157"></a><span class="lineno"> 1157</span>&#160; D3DPOOL_DEFAULT, </div>
-<div class="line"><a name="l01158"></a><span class="lineno"> 1158</span>&#160; &amp;pSurf,</div>
-<div class="line"><a name="l01159"></a><span class="lineno"> 1159</span>&#160; NULL);</div>
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-<div class="line"><a name="l01162"></a><span class="lineno"> 1162</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div>
-<div class="line"><a name="l01163"></a><span class="lineno"> 1163</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot create offscreen buffer 2&quot;</span>, hr);</div>
-<div class="line"><a name="l01164"></a><span class="lineno"> 1164</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01165"></a><span class="lineno"> 1165</span>&#160; }</div>
-<div class="line"><a name="l01166"></a><span class="lineno"> 1166</span>&#160;</div>
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-<div class="line"><a name="l01170"></a><span class="lineno"> 1170</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01171"></a><span class="lineno"> 1171</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
-<div class="line"><a name="l01172"></a><span class="lineno"> 1172</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div>
-<div class="line"><a name="l01173"></a><span class="lineno"> 1173</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot update surface&quot;</span>, hr);</div>
-<div class="line"><a name="l01174"></a><span class="lineno"> 1174</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01175"></a><span class="lineno"> 1175</span>&#160; }</div>
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-<div class="line"><a name="l01177"></a><span class="lineno"> 1177</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
-<div class="line"><a name="l01178"></a><span class="lineno"> 1178</span>&#160; pTempSurf = pSurf;</div>
-<div class="line"><a name="l01179"></a><span class="lineno"> 1179</span>&#160; pSurf = NULL;</div>
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-<div class="line"><a name="l01184"></a><span class="lineno"> 1184</span>&#160; D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);</div>
-<div class="line"><a name="l01185"></a><span class="lineno"> 1185</span>&#160;</div>
-<div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - can&#39;t lock rect&quot;</span>, hr);</div>
-<div class="line"><a name="l01188"></a><span class="lineno"> 1188</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
-<div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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-<div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>&#160; DWORD* buffer = <span class="keyword">new</span> DWORD[desc.Width * desc.Height];</div>
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-<div class="line"><a name="l01196"></a><span class="lineno"> 1196</span>&#160; <a class="code" href="class_color.html">Color</a> clr;</div>
-<div class="line"><a name="l01197"></a><span class="lineno"> 1197</span>&#160;</div>
-<div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>&#160; <span class="keywordflow">for</span> (DWORD y = 0; y &lt; desc.Height; y++) {</div>
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-<div class="line"><a name="l01200"></a><span class="lineno"> 1200</span>&#160;</div>
-<div class="line"><a name="l01201"></a><span class="lineno"> 1201</span>&#160; <span class="keywordflow">for</span> (DWORD x = 0; x &lt; desc.Width; x++) {</div>
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-<div class="line"><a name="l01207"></a><span class="lineno"> 1207</span>&#160; *dst++ = (BYTE) clr.<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>();</div>
-<div class="line"><a name="l01208"></a><span class="lineno"> 1208</span>&#160; *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>();</div>
-<div class="line"><a name="l01209"></a><span class="lineno"> 1209</span>&#160; *dst++ = 255;</div>
-<div class="line"><a name="l01210"></a><span class="lineno"> 1210</span>&#160; <span class="keywordflow">break</span>;</div>
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-<div class="line"><a name="l01218"></a><span class="lineno"> 1218</span>&#160;</div>
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-<div class="line"><a name="l01221"></a><span class="lineno"> 1221</span>&#160;</div>
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-<div class="line"><a name="l01242"></a><span class="lineno"> 1242</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div>
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-<div class="line"><a name="l01267"></a><span class="lineno"> 1267</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
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-<div class="line"><a name="l01274"></a><span class="lineno"> 1274</span>&#160;{</div>
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-<div class="line"><a name="l01279"></a><span class="lineno"> 1279</span>&#160;</div>
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-<div class="line"><a name="l01287"></a><span class="lineno"> 1287</span>&#160;</div>
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-<div class="line"><a name="l01290"></a><span class="lineno"> 1290</span>&#160;</div>
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-<div class="line"><a name="l01495"></a><span class="lineno"> 1495</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01496"></a><span class="lineno"> 1496</span>&#160; }</div>
-<div class="line"><a name="l01497"></a><span class="lineno"> 1497</span>&#160;</div>
-<div class="line"><a name="l01498"></a><span class="lineno"> 1498</span>&#160; <span class="keywordflow">if</span> (!environment_cube) {</div>
-<div class="line"><a name="l01499"></a><span class="lineno"> 1499</span>&#160; environment_cube = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_tex_cube_d_x9.html">TexCubeDX9</a>(<span class="keyword">this</span>);</div>
-<div class="line"><a name="l01500"></a><span class="lineno"> 1500</span>&#160; }</div>
-<div class="line"><a name="l01501"></a><span class="lineno"> 1501</span>&#160;</div>
-<div class="line"><a name="l01502"></a><span class="lineno"> 1502</span>&#160; <span class="keywordflow">if</span> (environment_cube) {</div>
-<div class="line"><a name="l01503"></a><span class="lineno"> 1503</span>&#160; <span class="keywordtype">bool</span> ok = <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01504"></a><span class="lineno"> 1504</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 6; i++)</div>
-<div class="line"><a name="l01505"></a><span class="lineno"> 1505</span>&#160; ok = ok &amp;&amp; environment_cube-&gt;<a class="code" href="class_tex_cube_d_x9.html#a65886345babeb69c71fc414fd34aa9a7">LoadTexture</a>(faces[i], i);</div>
-<div class="line"><a name="l01506"></a><span class="lineno"> 1506</span>&#160; <span class="keywordflow">return</span> ok;</div>
-<div class="line"><a name="l01507"></a><span class="lineno"> 1507</span>&#160; }</div>
-<div class="line"><a name="l01508"></a><span class="lineno"> 1508</span>&#160;</div>
-<div class="line"><a name="l01509"></a><span class="lineno"> 1509</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01510"></a><span class="lineno"> 1510</span>&#160;}</div>
-<div class="line"><a name="l01511"></a><span class="lineno"> 1511</span>&#160;</div>
-<div class="line"><a name="l01512"></a><span class="lineno"> 1512</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l01513"></a><span class="lineno"> 1513</span>&#160;</div>
-<div class="line"><a name="l01514"></a><span class="lineno"> 1514</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l01515"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529"> 1515</a></span>&#160;<a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">VideoDX9::SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9">RENDER_STATE</a> state, DWORD value)</div>
-<div class="line"><a name="l01516"></a><span class="lineno"> 1516</span>&#160;{</div>
-<div class="line"><a name="l01517"></a><span class="lineno"> 1517</span>&#160; <span class="keywordflow">if</span> (!d3ddevice)</div>
-<div class="line"><a name="l01518"></a><span class="lineno"> 1518</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01519"></a><span class="lineno"> 1519</span>&#160;</div>
-<div class="line"><a name="l01520"></a><span class="lineno"> 1520</span>&#160; <span class="keywordflow">if</span> (render_state[state] == value || d3dstate_table[state] == 0) {</div>
-<div class="line"><a name="l01521"></a><span class="lineno"> 1521</span>&#160; render_state[state] = value;</div>
-<div class="line"><a name="l01522"></a><span class="lineno"> 1522</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01523"></a><span class="lineno"> 1523</span>&#160; }</div>
-<div class="line"><a name="l01524"></a><span class="lineno"> 1524</span>&#160;</div>
-<div class="line"><a name="l01525"></a><span class="lineno"> 1525</span>&#160; HRESULT hr = E_FAIL;</div>
-<div class="line"><a name="l01526"></a><span class="lineno"> 1526</span>&#160;</div>
-<div class="line"><a name="l01527"></a><span class="lineno"> 1527</span>&#160; <span class="comment">// special case for texture wrapping:</span></div>
-<div class="line"><a name="l01528"></a><span class="lineno"> 1528</span>&#160; <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>) {</div>
-<div class="line"><a name="l01529"></a><span class="lineno"> 1529</span>&#160; DWORD wrap = D3DTADDRESS_CLAMP;</div>
-<div class="line"><a name="l01530"></a><span class="lineno"> 1530</span>&#160;</div>
-<div class="line"><a name="l01531"></a><span class="lineno"> 1531</span>&#160; <span class="keywordflow">if</span> (value)</div>
-<div class="line"><a name="l01532"></a><span class="lineno"> 1532</span>&#160; wrap = D3DTADDRESS_WRAP;</div>
-<div class="line"><a name="l01533"></a><span class="lineno"> 1533</span>&#160;</div>
-<div class="line"><a name="l01534"></a><span class="lineno"> 1534</span>&#160; hr = d3ddevice-&gt;SetSamplerState(0, D3DSAMP_ADDRESSU, wrap);</div>
-<div class="line"><a name="l01535"></a><span class="lineno"> 1535</span>&#160; hr = d3ddevice-&gt;SetSamplerState(0, D3DSAMP_ADDRESSV, wrap);</div>
-<div class="line"><a name="l01536"></a><span class="lineno"> 1536</span>&#160; }</div>
-<div class="line"><a name="l01537"></a><span class="lineno"> 1537</span>&#160;</div>
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-<div class="line"><a name="l01539"></a><span class="lineno"> 1539</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9adff6f9efb1d3c44099bdd6c379c785a1">FOG_ENABLE</a>) {</div>
-<div class="line"><a name="l01540"></a><span class="lineno"> 1540</span>&#160; <span class="keywordflow">if</span> (value) {</div>
-<div class="line"><a name="l01541"></a><span class="lineno"> 1541</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGVERTEXMODE, D3DFOG_EXP);</div>
-<div class="line"><a name="l01542"></a><span class="lineno"> 1542</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGTABLEMODE, D3DFOG_NONE);</div>
-<div class="line"><a name="l01543"></a><span class="lineno"> 1543</span>&#160; }</div>
-<div class="line"><a name="l01544"></a><span class="lineno"> 1544</span>&#160;</div>
-<div class="line"><a name="l01545"></a><span class="lineno"> 1545</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGENABLE, value);</div>
-<div class="line"><a name="l01546"></a><span class="lineno"> 1546</span>&#160; }</div>
-<div class="line"><a name="l01547"></a><span class="lineno"> 1547</span>&#160;</div>
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-<div class="line"><a name="l01549"></a><span class="lineno"> 1549</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>) {</div>
-<div class="line"><a name="l01550"></a><span class="lineno"> 1550</span>&#160; <span class="keywordflow">if</span> (value) {</div>
-<div class="line"><a name="l01551"></a><span class="lineno"> 1551</span>&#160; FLOAT bias_scale = 1.0f;</div>
-<div class="line"><a name="l01552"></a><span class="lineno"> 1552</span>&#160; FLOAT depth_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(value) / -10000.0);</div>
-<div class="line"><a name="l01553"></a><span class="lineno"> 1553</span>&#160;</div>
-<div class="line"><a name="l01554"></a><span class="lineno"> 1554</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(bias_scale));</div>
-<div class="line"><a name="l01555"></a><span class="lineno"> 1555</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_DEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(depth_bias));</div>
-<div class="line"><a name="l01556"></a><span class="lineno"> 1556</span>&#160; }</div>
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-<div class="line"><a name="l01558"></a><span class="lineno"> 1558</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, 0);</div>
-<div class="line"><a name="l01559"></a><span class="lineno"> 1559</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_DEPTHBIAS, 0);</div>
-<div class="line"><a name="l01560"></a><span class="lineno"> 1560</span>&#160; }</div>
-<div class="line"><a name="l01561"></a><span class="lineno"> 1561</span>&#160; }</div>
-<div class="line"><a name="l01562"></a><span class="lineno"> 1562</span>&#160;</div>
-<div class="line"><a name="l01563"></a><span class="lineno"> 1563</span>&#160; <span class="comment">// set default z func along with z enable</span></div>
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-<div class="line"><a name="l01566"></a><span class="lineno"> 1566</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_ZENABLE, value);</div>
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-<div class="line"><a name="l01568"></a><span class="lineno"> 1568</span>&#160;</div>
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-<div class="line"><a name="l01570"></a><span class="lineno"> 1570</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l01571"></a><span class="lineno"> 1571</span>&#160; hr = d3ddevice-&gt;SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[state], value);</div>
-<div class="line"><a name="l01572"></a><span class="lineno"> 1572</span>&#160; }</div>
-<div class="line"><a name="l01573"></a><span class="lineno"> 1573</span>&#160;</div>
-<div class="line"><a name="l01574"></a><span class="lineno"> 1574</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01575"></a><span class="lineno"> 1575</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;could not SetRenderState&quot;</span>, hr);</div>
-<div class="line"><a name="l01576"></a><span class="lineno"> 1576</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01577"></a><span class="lineno"> 1577</span>&#160; }</div>
-<div class="line"><a name="l01578"></a><span class="lineno"> 1578</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l01579"></a><span class="lineno"> 1579</span>&#160; render_state[state] = value;</div>
-<div class="line"><a name="l01580"></a><span class="lineno"> 1580</span>&#160; }</div>
-<div class="line"><a name="l01581"></a><span class="lineno"> 1581</span>&#160;</div>
-<div class="line"><a name="l01582"></a><span class="lineno"> 1582</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01583"></a><span class="lineno"> 1583</span>&#160;}</div>
-<div class="line"><a name="l01584"></a><span class="lineno"> 1584</span>&#160;</div>
-<div class="line"><a name="l01585"></a><span class="lineno"> 1585</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l01586"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce"> 1586</a></span>&#160;<a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">VideoDX9::SetBlendType</a>(<span class="keywordtype">int</span> blend_type)</div>
-<div class="line"><a name="l01587"></a><span class="lineno"> 1587</span>&#160;{</div>
-<div class="line"><a name="l01588"></a><span class="lineno"> 1588</span>&#160; <span class="keywordflow">if</span> (blend_type == current_blend_state)</div>
-<div class="line"><a name="l01589"></a><span class="lineno"> 1589</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01590"></a><span class="lineno"> 1590</span>&#160;</div>
-<div class="line"><a name="l01591"></a><span class="lineno"> 1591</span>&#160; <span class="keywordflow">switch</span> (blend_type) {</div>
-<div class="line"><a name="l01592"></a><span class="lineno"> 1592</span>&#160; <span class="keywordflow">default</span>:</div>
-<div class="line"><a name="l01593"></a><span class="lineno"> 1593</span>&#160; <span class="comment">// map misc blend types to SOLID</span></div>
-<div class="line"><a name="l01594"></a><span class="lineno"> 1594</span>&#160; <span class="comment">// and fall through to that case</span></div>
-<div class="line"><a name="l01595"></a><span class="lineno"> 1595</span>&#160;</div>
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-<div class="line"><a name="l01597"></a><span class="lineno"> 1597</span>&#160;</div>
-<div class="line"><a name="l01598"></a><span class="lineno"> 1598</span>&#160; <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>:</div>
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-<div class="line"><a name="l01600"></a><span class="lineno"> 1600</span>&#160; <span class="keywordflow">break</span>;</div>
-<div class="line"><a name="l01601"></a><span class="lineno"> 1601</span>&#160;</div>
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-<div class="line"><a name="l01612"></a><span class="lineno"> 1612</span>&#160; <span class="keywordflow">break</span>;</div>
-<div class="line"><a name="l01613"></a><span class="lineno"> 1613</span>&#160; }</div>
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-<div class="line"><a name="l01651"></a><span class="lineno"> 1651</span>&#160; }</div>
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-<div class="line"><a name="l01654"></a><span class="lineno"> 1654</span>&#160; }</div>
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-<div class="line"><a name="l01660"></a><span class="lineno"> 1660</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>, <span class="keyword">false</span>);</div>
-<div class="line"><a name="l01661"></a><span class="lineno"> 1661</span>&#160;</div>
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-<div class="line"><a name="l01666"></a><span class="lineno"> 1666</span>&#160;</div>
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-<div class="line"><a name="l01668"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a"> 1668</a></span>&#160;<a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a">VideoDX9::EndFrame</a>()</div>
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-<div class="line"><a name="l01671"></a><span class="lineno"> 1671</span>&#160;</div>
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-<div class="line"><a name="l01673"></a><span class="lineno"> 1673</span>&#160; err = d3ddevice-&gt;EndScene();</div>
-<div class="line"><a name="l01674"></a><span class="lineno"> 1674</span>&#160;</div>
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-<div class="line"><a name="l01677"></a><span class="lineno"> 1677</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01678"></a><span class="lineno"> 1678</span>&#160; }</div>
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-<div class="line"><a name="l01680"></a><span class="lineno"> 1680</span>&#160;</div>
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-<div class="line"><a name="l01682"></a><span class="lineno"> 1682</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
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-<div class="line"><a name="l01698"></a><span class="lineno"> 1698</span>&#160;</div>
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-<div class="line"><a name="l01701"></a><span class="lineno"> 1701</span>&#160; ((BYTE)(a1*b1*255.0f) &lt;&lt; 8) |</div>
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-<div class="line"><a name="l01771"></a><span class="lineno"> 1771</span>&#160; <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>[nverts];</div>
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-<div class="line"><a name="l01774"></a><span class="lineno"> 1774</span>&#160; fvf = <a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>;</div>
-<div class="line"><a name="l01775"></a><span class="lineno"> 1775</span>&#160;</div>
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-<div class="line"><a name="l01778"></a><span class="lineno"> 1778</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
-<div class="line"><a name="l01779"></a><span class="lineno"> 1779</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
-<div class="line"><a name="l01780"></a><span class="lineno"> 1780</span>&#160;</div>
-<div class="line"><a name="l01781"></a><span class="lineno"> 1781</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div>
-<div class="line"><a name="l01782"></a><span class="lineno"> 1782</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div>
-<div class="line"><a name="l01783"></a><span class="lineno"> 1783</span>&#160;</div>
-<div class="line"><a name="l01784"></a><span class="lineno"> 1784</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div>
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-<div class="line"><a name="l01788"></a><span class="lineno"> 1788</span>&#160;</div>
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-<div class="line"><a name="l01798"></a><span class="lineno"> 1798</span>&#160;</div>
-<div class="line"><a name="l01799"></a><span class="lineno"> 1799</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; nverts; i++) {</div>
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-<div class="line"><a name="l01801"></a><span class="lineno"> 1801</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
-<div class="line"><a name="l01802"></a><span class="lineno"> 1802</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
-<div class="line"><a name="l01803"></a><span class="lineno"> 1803</span>&#160;</div>
-<div class="line"><a name="l01804"></a><span class="lineno"> 1804</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div>
-<div class="line"><a name="l01805"></a><span class="lineno"> 1805</span>&#160;</div>
-<div class="line"><a name="l01806"></a><span class="lineno"> 1806</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#a086b81fc22f1b435aabc943d64563360">tu</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div>
-<div class="line"><a name="l01807"></a><span class="lineno"> 1807</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#acf778cc898ee69c9d14c27838ef7f4c8">tv</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div>
-<div class="line"><a name="l01808"></a><span class="lineno"> 1808</span>&#160;</div>
-<div class="line"><a name="l01809"></a><span class="lineno"> 1809</span>&#160; v++;</div>
-<div class="line"><a name="l01810"></a><span class="lineno"> 1810</span>&#160; }</div>
-<div class="line"><a name="l01811"></a><span class="lineno"> 1811</span>&#160; }</div>
-<div class="line"><a name="l01812"></a><span class="lineno"> 1812</span>&#160;</div>
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-<div class="line"><a name="l01818"></a><span class="lineno"> 1818</span>&#160;</div>
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-<div class="line"><a name="l01821"></a><span class="lineno"> 1821</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a69657e82eaa749c32e3f60762673b2cf">y</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
-<div class="line"><a name="l01822"></a><span class="lineno"> 1822</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
-<div class="line"><a name="l01823"></a><span class="lineno"> 1823</span>&#160;</div>
-<div class="line"><a name="l01824"></a><span class="lineno"> 1824</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#aee27694ae7dbb758938c36b90888c7a4">nx</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div>
-<div class="line"><a name="l01825"></a><span class="lineno"> 1825</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
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-<div class="line"><a name="l01827"></a><span class="lineno"> 1827</span>&#160;</div>
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-<div class="line"><a name="l01830"></a><span class="lineno"> 1830</span>&#160;</div>
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-<div class="line"><a name="l01833"></a><span class="lineno"> 1833</span>&#160; }</div>
-<div class="line"><a name="l01834"></a><span class="lineno"> 1834</span>&#160;</div>
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-<div class="line"><a name="l01862"></a><span class="lineno"> 1862</span>&#160;</div>
-<div class="line"><a name="l01863"></a><span class="lineno"> 1863</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div>
-<div class="line"><a name="l01864"></a><span class="lineno"> 1864</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div>
-<div class="line"><a name="l01865"></a><span class="lineno"> 1865</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3];</div>
-<div class="line"><a name="l01866"></a><span class="lineno"> 1866</span>&#160; }</div>
-<div class="line"><a name="l01867"></a><span class="lineno"> 1867</span>&#160;</div>
-<div class="line"><a name="l01868"></a><span class="lineno"> 1868</span>&#160; p++;</div>
-<div class="line"><a name="l01869"></a><span class="lineno"> 1869</span>&#160; }</div>
-<div class="line"><a name="l01870"></a><span class="lineno"> 1870</span>&#160;</div>
-<div class="line"><a name="l01871"></a><span class="lineno"> 1871</span>&#160; hr = d3ddevice-&gt;SetTransform(D3DTS_WORLD, &amp;identity_matrix);</div>
-<div class="line"><a name="l01872"></a><span class="lineno"> 1872</span>&#160; hr = d3ddevice-&gt;SetVertexShader(NULL);</div>
-<div class="line"><a name="l01873"></a><span class="lineno"> 1873</span>&#160; hr = d3ddevice-&gt;SetFVF(fvf);</div>
-<div class="line"><a name="l01874"></a><span class="lineno"> 1874</span>&#160;</div>
-<div class="line"><a name="l01875"></a><span class="lineno"> 1875</span>&#160; <span class="comment">// send primitives to the device</span></div>
-<div class="line"><a name="l01876"></a><span class="lineno"> 1876</span>&#160; <a class="code" href="struct_material.html">Material</a>* mtl = polys-&gt;<a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div>
-<div class="line"><a name="l01877"></a><span class="lineno"> 1877</span>&#160; IDirect3DTexture9* texture = 0;</div>
-<div class="line"><a name="l01878"></a><span class="lineno"> 1878</span>&#160;</div>
-<div class="line"><a name="l01879"></a><span class="lineno"> 1879</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
-<div class="line"><a name="l01880"></a><span class="lineno"> 1880</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div>
-<div class="line"><a name="l01881"></a><span class="lineno"> 1881</span>&#160; }</div>
-<div class="line"><a name="l01882"></a><span class="lineno"> 1882</span>&#160;</div>
-<div class="line"><a name="l01883"></a><span class="lineno"> 1883</span>&#160; <span class="keywordflow">if</span> (current_texture != texture) {</div>
-<div class="line"><a name="l01884"></a><span class="lineno"> 1884</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture);</div>
-<div class="line"><a name="l01885"></a><span class="lineno"> 1885</span>&#160; current_texture = texture;</div>
-<div class="line"><a name="l01886"></a><span class="lineno"> 1886</span>&#160; }</div>
-<div class="line"><a name="l01887"></a><span class="lineno"> 1887</span>&#160;</div>
-<div class="line"><a name="l01888"></a><span class="lineno"> 1888</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>) {</div>
-<div class="line"><a name="l01889"></a><span class="lineno"> 1889</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>);</div>
-<div class="line"><a name="l01890"></a><span class="lineno"> 1890</span>&#160; hr = d3ddevice-&gt;SetTexture(1, texture);</div>
-<div class="line"><a name="l01891"></a><span class="lineno"> 1891</span>&#160; }</div>
-<div class="line"><a name="l01892"></a><span class="lineno"> 1892</span>&#160;</div>
-<div class="line"><a name="l01893"></a><span class="lineno"> 1893</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; !luminous) {</div>
-<div class="line"><a name="l01894"></a><span class="lineno"> 1894</span>&#160; D3DMATERIAL9 d3dmtl;</div>
-<div class="line"><a name="l01895"></a><span class="lineno"> 1895</span>&#160; <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *mtl);</div>
-<div class="line"><a name="l01896"></a><span class="lineno"> 1896</span>&#160;</div>
-<div class="line"><a name="l01897"></a><span class="lineno"> 1897</span>&#160; hr = d3ddevice-&gt;SetMaterial(&amp;d3dmtl);</div>
-<div class="line"><a name="l01898"></a><span class="lineno"> 1898</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div>
-<div class="line"><a name="l01899"></a><span class="lineno"> 1899</span>&#160; }</div>
-<div class="line"><a name="l01900"></a><span class="lineno"> 1900</span>&#160;</div>
-<div class="line"><a name="l01901"></a><span class="lineno"> 1901</span>&#160; <span class="comment">// set render states and select buffers</span></div>
-<div class="line"><a name="l01902"></a><span class="lineno"> 1902</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div>
-<div class="line"><a name="l01903"></a><span class="lineno"> 1903</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, luminous ? FALSE : TRUE);</div>
-<div class="line"><a name="l01904"></a><span class="lineno"> 1904</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div>
-<div class="line"><a name="l01905"></a><span class="lineno"> 1905</span>&#160;</div>
-<div class="line"><a name="l01906"></a><span class="lineno"> 1906</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l01907"></a><span class="lineno"> 1907</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l01908"></a><span class="lineno"> 1908</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l01909"></a><span class="lineno"> 1909</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l01910"></a><span class="lineno"> 1910</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l01911"></a><span class="lineno"> 1911</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l01912"></a><span class="lineno"> 1912</span>&#160;</div>
-<div class="line"><a name="l01913"></a><span class="lineno"> 1913</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l01135"></a><span class="lineno"> 1135</span>&#160; <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ab899a7f0b879bfd1d7f966f28a5f53bd">IsWindowed</a>()) {</div>
+<div class="line"><a name="l01136"></a><span class="lineno"> 1136</span>&#160; POINT pt={0, 0};</div>
+<div class="line"><a name="l01137"></a><span class="lineno"> 1137</span>&#160; RECT srcRect;</div>
+<div class="line"><a name="l01138"></a><span class="lineno"> 1138</span>&#160;</div>
+<div class="line"><a name="l01139"></a><span class="lineno"> 1139</span>&#160; <span class="comment">// capture only the client area of the screen:</span></div>
+<div class="line"><a name="l01140"></a><span class="lineno"> 1140</span>&#160; ::GetClientRect(hwnd, &amp;srcRect);</div>
+<div class="line"><a name="l01141"></a><span class="lineno"> 1141</span>&#160; ::ClientToScreen(hwnd, (LPPOINT) &amp;srcRect);</div>
+<div class="line"><a name="l01142"></a><span class="lineno"> 1142</span>&#160; srcRect.right += srcRect.left;</div>
+<div class="line"><a name="l01143"></a><span class="lineno"> 1143</span>&#160; srcRect.bottom += srcRect.top;</div>
+<div class="line"><a name="l01144"></a><span class="lineno"> 1144</span>&#160;</div>
+<div class="line"><a name="l01145"></a><span class="lineno"> 1145</span>&#160; desc.Width = srcRect.right - srcRect.left;</div>
+<div class="line"><a name="l01146"></a><span class="lineno"> 1146</span>&#160; desc.Height = srcRect.bottom - srcRect.top;</div>
+<div class="line"><a name="l01147"></a><span class="lineno"> 1147</span>&#160; desc.Format = D3DFMT_A8R8G8B8; <span class="comment">// this is what we get from the screen, so stick with it</span></div>
+<div class="line"><a name="l01148"></a><span class="lineno"> 1148</span>&#160;</div>
+<div class="line"><a name="l01149"></a><span class="lineno"> 1149</span>&#160; <span class="comment">// NB we can&#39;t lock the back buffer direct because it&#39;s no created that way</span></div>
+<div class="line"><a name="l01150"></a><span class="lineno"> 1150</span>&#160; <span class="comment">// and to do so hits performance, so copy to another surface</span></div>
+<div class="line"><a name="l01151"></a><span class="lineno"> 1151</span>&#160; <span class="comment">// Must be the same format as the source surface</span></div>
+<div class="line"><a name="l01152"></a><span class="lineno"> 1152</span>&#160; hr = d3ddevice-&gt;CreateOffscreenPlainSurface(</div>
+<div class="line"><a name="l01153"></a><span class="lineno"> 1153</span>&#160; desc.Width, </div>
+<div class="line"><a name="l01154"></a><span class="lineno"> 1154</span>&#160; desc.Height, </div>
+<div class="line"><a name="l01155"></a><span class="lineno"> 1155</span>&#160; desc.Format, </div>
+<div class="line"><a name="l01156"></a><span class="lineno"> 1156</span>&#160; D3DPOOL_DEFAULT, </div>
+<div class="line"><a name="l01157"></a><span class="lineno"> 1157</span>&#160; &amp;pSurf,</div>
+<div class="line"><a name="l01158"></a><span class="lineno"> 1158</span>&#160; NULL);</div>
+<div class="line"><a name="l01159"></a><span class="lineno"> 1159</span>&#160;</div>
+<div class="line"><a name="l01160"></a><span class="lineno"> 1160</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01161"></a><span class="lineno"> 1161</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div>
+<div class="line"><a name="l01162"></a><span class="lineno"> 1162</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot create offscreen buffer 2&quot;</span>, hr);</div>
+<div class="line"><a name="l01163"></a><span class="lineno"> 1163</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01164"></a><span class="lineno"> 1164</span>&#160; }</div>
+<div class="line"><a name="l01165"></a><span class="lineno"> 1165</span>&#160;</div>
+<div class="line"><a name="l01166"></a><span class="lineno"> 1166</span>&#160; <span class="comment">// Copy</span></div>
+<div class="line"><a name="l01167"></a><span class="lineno"> 1167</span>&#160; hr = d3ddevice-&gt;UpdateSurface(pTempSurf, &amp;srcRect, pSurf, &amp;pt);</div>
+<div class="line"><a name="l01168"></a><span class="lineno"> 1168</span>&#160;</div>
+<div class="line"><a name="l01169"></a><span class="lineno"> 1169</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01170"></a><span class="lineno"> 1170</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
+<div class="line"><a name="l01171"></a><span class="lineno"> 1171</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div>
+<div class="line"><a name="l01172"></a><span class="lineno"> 1172</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - Cannot update surface&quot;</span>, hr);</div>
+<div class="line"><a name="l01173"></a><span class="lineno"> 1173</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01174"></a><span class="lineno"> 1174</span>&#160; }</div>
+<div class="line"><a name="l01175"></a><span class="lineno"> 1175</span>&#160;</div>
+<div class="line"><a name="l01176"></a><span class="lineno"> 1176</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
+<div class="line"><a name="l01177"></a><span class="lineno"> 1177</span>&#160; pTempSurf = pSurf;</div>
+<div class="line"><a name="l01178"></a><span class="lineno"> 1178</span>&#160; pSurf = NULL;</div>
+<div class="line"><a name="l01179"></a><span class="lineno"> 1179</span>&#160; }</div>
+<div class="line"><a name="l01180"></a><span class="lineno"> 1180</span>&#160;</div>
+<div class="line"><a name="l01181"></a><span class="lineno"> 1181</span>&#160; D3DLOCKED_RECT lockedRect;</div>
+<div class="line"><a name="l01182"></a><span class="lineno"> 1182</span>&#160; hr = pTempSurf-&gt;LockRect(&amp;lockedRect, NULL, </div>
+<div class="line"><a name="l01183"></a><span class="lineno"> 1183</span>&#160; D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);</div>
+<div class="line"><a name="l01184"></a><span class="lineno"> 1184</span>&#160;</div>
+<div class="line"><a name="l01185"></a><span class="lineno"> 1185</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;VideoDX9::Capture - can&#39;t lock rect&quot;</span>, hr);</div>
+<div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>&#160; <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div>
+<div class="line"><a name="l01188"></a><span class="lineno"> 1188</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>&#160; } </div>
+<div class="line"><a name="l01190"></a><span class="lineno"> 1190</span>&#160;</div>
+<div class="line"><a name="l01191"></a><span class="lineno"> 1191</span>&#160; <span class="comment">// Allocate color buffer</span></div>
+<div class="line"><a name="l01192"></a><span class="lineno"> 1192</span>&#160; DWORD* buffer = <span class="keyword">new</span> DWORD[desc.Width * desc.Height];</div>
+<div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>&#160; BYTE* src = (BYTE*) lockedRect.pBits;</div>
+<div class="line"><a name="l01194"></a><span class="lineno"> 1194</span>&#160; BYTE* dst = (BYTE*) buffer;</div>
+<div class="line"><a name="l01195"></a><span class="lineno"> 1195</span>&#160; <a class="code" href="class_color.html">Color</a> clr;</div>
+<div class="line"><a name="l01196"></a><span class="lineno"> 1196</span>&#160;</div>
+<div class="line"><a name="l01197"></a><span class="lineno"> 1197</span>&#160; <span class="keywordflow">for</span> (DWORD y = 0; y &lt; desc.Height; y++) {</div>
+<div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>&#160; BYTE *pRow = src;</div>
+<div class="line"><a name="l01199"></a><span class="lineno"> 1199</span>&#160;</div>
+<div class="line"><a name="l01200"></a><span class="lineno"> 1200</span>&#160; <span class="keywordflow">for</span> (DWORD x = 0; x &lt; desc.Width; x++) {</div>
+<div class="line"><a name="l01201"></a><span class="lineno"> 1201</span>&#160; <span class="keywordflow">switch</span>(desc.Format) {</div>
+<div class="line"><a name="l01202"></a><span class="lineno"> 1202</span>&#160; <span class="keywordflow">case</span> D3DFMT_R5G6B5:</div>
+<div class="line"><a name="l01203"></a><span class="lineno"> 1203</span>&#160; clr = <a class="code" href="class_color.html#a5cd17a7aa9e9ab950e0b1b9cafb33391">Color::Unformat</a>(*((WORD*) (pRow)));</div>
+<div class="line"><a name="l01204"></a><span class="lineno"> 1204</span>&#160;</div>
+<div class="line"><a name="l01205"></a><span class="lineno"> 1205</span>&#160; *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ae74d9df827e314c643c95112dea3d1d7">Red</a>();</div>
+<div class="line"><a name="l01206"></a><span class="lineno"> 1206</span>&#160; *dst++ = (BYTE) clr.<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>();</div>
+<div class="line"><a name="l01207"></a><span class="lineno"> 1207</span>&#160; *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>();</div>
+<div class="line"><a name="l01208"></a><span class="lineno"> 1208</span>&#160; *dst++ = 255;</div>
+<div class="line"><a name="l01209"></a><span class="lineno"> 1209</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01210"></a><span class="lineno"> 1210</span>&#160;</div>
+<div class="line"><a name="l01211"></a><span class="lineno"> 1211</span>&#160; <span class="keywordflow">case</span> D3DFMT_A8R8G8B8:</div>
+<div class="line"><a name="l01212"></a><span class="lineno"> 1212</span>&#160; <span class="keywordflow">case</span> D3DFMT_X8R8G8B8:</div>
+<div class="line"><a name="l01213"></a><span class="lineno"> 1213</span>&#160; *dst++ = pRow[0]; <span class="comment">// R</span></div>
+<div class="line"><a name="l01214"></a><span class="lineno"> 1214</span>&#160; *dst++ = pRow[1]; <span class="comment">// G</span></div>
+<div class="line"><a name="l01215"></a><span class="lineno"> 1215</span>&#160; *dst++ = pRow[2]; <span class="comment">// B</span></div>
+<div class="line"><a name="l01216"></a><span class="lineno"> 1216</span>&#160; *dst++ = 255;</div>
+<div class="line"><a name="l01217"></a><span class="lineno"> 1217</span>&#160;</div>
+<div class="line"><a name="l01218"></a><span class="lineno"> 1218</span>&#160; pRow += 4;</div>
+<div class="line"><a name="l01219"></a><span class="lineno"> 1219</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01220"></a><span class="lineno"> 1220</span>&#160;</div>
+<div class="line"><a name="l01221"></a><span class="lineno"> 1221</span>&#160; <span class="keywordflow">case</span> D3DFMT_R8G8B8:</div>
+<div class="line"><a name="l01222"></a><span class="lineno"> 1222</span>&#160; *dst++ = pRow[0]; <span class="comment">// R</span></div>
+<div class="line"><a name="l01223"></a><span class="lineno"> 1223</span>&#160; *dst++ = pRow[1]; <span class="comment">// G</span></div>
+<div class="line"><a name="l01224"></a><span class="lineno"> 1224</span>&#160; *dst++ = pRow[2]; <span class="comment">// B</span></div>
+<div class="line"><a name="l01225"></a><span class="lineno"> 1225</span>&#160; *dst++ = 255;</div>
+<div class="line"><a name="l01226"></a><span class="lineno"> 1226</span>&#160;</div>
+<div class="line"><a name="l01227"></a><span class="lineno"> 1227</span>&#160; pRow += 3; </div>
+<div class="line"><a name="l01228"></a><span class="lineno"> 1228</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01229"></a><span class="lineno"> 1229</span>&#160; }</div>
+<div class="line"><a name="l01230"></a><span class="lineno"> 1230</span>&#160;</div>
+<div class="line"><a name="l01231"></a><span class="lineno"> 1231</span>&#160; }</div>
+<div class="line"><a name="l01232"></a><span class="lineno"> 1232</span>&#160;</div>
+<div class="line"><a name="l01233"></a><span class="lineno"> 1233</span>&#160; src += lockedRect.Pitch;</div>
+<div class="line"><a name="l01234"></a><span class="lineno"> 1234</span>&#160; }</div>
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+<div class="line"><a name="l01514"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529"> 1514</a></span>&#160;<a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">VideoDX9::SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9">RENDER_STATE</a> state, DWORD value)</div>
+<div class="line"><a name="l01515"></a><span class="lineno"> 1515</span>&#160;{</div>
+<div class="line"><a name="l01516"></a><span class="lineno"> 1516</span>&#160; <span class="keywordflow">if</span> (!d3ddevice)</div>
+<div class="line"><a name="l01517"></a><span class="lineno"> 1517</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01518"></a><span class="lineno"> 1518</span>&#160;</div>
+<div class="line"><a name="l01519"></a><span class="lineno"> 1519</span>&#160; <span class="keywordflow">if</span> (render_state[state] == value || d3dstate_table[state] == 0) {</div>
+<div class="line"><a name="l01520"></a><span class="lineno"> 1520</span>&#160; render_state[state] = value;</div>
+<div class="line"><a name="l01521"></a><span class="lineno"> 1521</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l01522"></a><span class="lineno"> 1522</span>&#160; }</div>
+<div class="line"><a name="l01523"></a><span class="lineno"> 1523</span>&#160;</div>
+<div class="line"><a name="l01524"></a><span class="lineno"> 1524</span>&#160; HRESULT hr = E_FAIL;</div>
+<div class="line"><a name="l01525"></a><span class="lineno"> 1525</span>&#160;</div>
+<div class="line"><a name="l01526"></a><span class="lineno"> 1526</span>&#160; <span class="comment">// special case for texture wrapping:</span></div>
+<div class="line"><a name="l01527"></a><span class="lineno"> 1527</span>&#160; <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>) {</div>
+<div class="line"><a name="l01528"></a><span class="lineno"> 1528</span>&#160; DWORD wrap = D3DTADDRESS_CLAMP;</div>
+<div class="line"><a name="l01529"></a><span class="lineno"> 1529</span>&#160;</div>
+<div class="line"><a name="l01530"></a><span class="lineno"> 1530</span>&#160; <span class="keywordflow">if</span> (value)</div>
+<div class="line"><a name="l01531"></a><span class="lineno"> 1531</span>&#160; wrap = D3DTADDRESS_WRAP;</div>
+<div class="line"><a name="l01532"></a><span class="lineno"> 1532</span>&#160;</div>
+<div class="line"><a name="l01533"></a><span class="lineno"> 1533</span>&#160; hr = d3ddevice-&gt;SetSamplerState(0, D3DSAMP_ADDRESSU, wrap);</div>
+<div class="line"><a name="l01534"></a><span class="lineno"> 1534</span>&#160; hr = d3ddevice-&gt;SetSamplerState(0, D3DSAMP_ADDRESSV, wrap);</div>
+<div class="line"><a name="l01535"></a><span class="lineno"> 1535</span>&#160; }</div>
+<div class="line"><a name="l01536"></a><span class="lineno"> 1536</span>&#160;</div>
+<div class="line"><a name="l01537"></a><span class="lineno"> 1537</span>&#160; <span class="comment">// special case for fog enable:</span></div>
+<div class="line"><a name="l01538"></a><span class="lineno"> 1538</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9adff6f9efb1d3c44099bdd6c379c785a1">FOG_ENABLE</a>) {</div>
+<div class="line"><a name="l01539"></a><span class="lineno"> 1539</span>&#160; <span class="keywordflow">if</span> (value) {</div>
+<div class="line"><a name="l01540"></a><span class="lineno"> 1540</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGVERTEXMODE, D3DFOG_EXP);</div>
+<div class="line"><a name="l01541"></a><span class="lineno"> 1541</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGTABLEMODE, D3DFOG_NONE);</div>
+<div class="line"><a name="l01542"></a><span class="lineno"> 1542</span>&#160; }</div>
+<div class="line"><a name="l01543"></a><span class="lineno"> 1543</span>&#160;</div>
+<div class="line"><a name="l01544"></a><span class="lineno"> 1544</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_FOGENABLE, value);</div>
+<div class="line"><a name="l01545"></a><span class="lineno"> 1545</span>&#160; }</div>
+<div class="line"><a name="l01546"></a><span class="lineno"> 1546</span>&#160;</div>
+<div class="line"><a name="l01547"></a><span class="lineno"> 1547</span>&#160; <span class="comment">// special case for z bias</span></div>
+<div class="line"><a name="l01548"></a><span class="lineno"> 1548</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>) {</div>
+<div class="line"><a name="l01549"></a><span class="lineno"> 1549</span>&#160; <span class="keywordflow">if</span> (value) {</div>
+<div class="line"><a name="l01550"></a><span class="lineno"> 1550</span>&#160; FLOAT bias_scale = 1.0f;</div>
+<div class="line"><a name="l01551"></a><span class="lineno"> 1551</span>&#160; FLOAT depth_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(value) / -10000.0);</div>
+<div class="line"><a name="l01552"></a><span class="lineno"> 1552</span>&#160;</div>
+<div class="line"><a name="l01553"></a><span class="lineno"> 1553</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(bias_scale));</div>
+<div class="line"><a name="l01554"></a><span class="lineno"> 1554</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_DEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(depth_bias));</div>
+<div class="line"><a name="l01555"></a><span class="lineno"> 1555</span>&#160; }</div>
+<div class="line"><a name="l01556"></a><span class="lineno"> 1556</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l01557"></a><span class="lineno"> 1557</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, 0);</div>
+<div class="line"><a name="l01558"></a><span class="lineno"> 1558</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_DEPTHBIAS, 0);</div>
+<div class="line"><a name="l01559"></a><span class="lineno"> 1559</span>&#160; }</div>
+<div class="line"><a name="l01560"></a><span class="lineno"> 1560</span>&#160; }</div>
+<div class="line"><a name="l01561"></a><span class="lineno"> 1561</span>&#160;</div>
+<div class="line"><a name="l01562"></a><span class="lineno"> 1562</span>&#160; <span class="comment">// set default z func along with z enable</span></div>
+<div class="line"><a name="l01563"></a><span class="lineno"> 1563</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>) {</div>
+<div class="line"><a name="l01564"></a><span class="lineno"> 1564</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div>
+<div class="line"><a name="l01565"></a><span class="lineno"> 1565</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_ZENABLE, value);</div>
+<div class="line"><a name="l01566"></a><span class="lineno"> 1566</span>&#160; }</div>
+<div class="line"><a name="l01567"></a><span class="lineno"> 1567</span>&#160;</div>
+<div class="line"><a name="l01568"></a><span class="lineno"> 1568</span>&#160; <span class="comment">// all other render states:</span></div>
+<div class="line"><a name="l01569"></a><span class="lineno"> 1569</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l01570"></a><span class="lineno"> 1570</span>&#160; hr = d3ddevice-&gt;SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[state], value);</div>
+<div class="line"><a name="l01571"></a><span class="lineno"> 1571</span>&#160; }</div>
+<div class="line"><a name="l01572"></a><span class="lineno"> 1572</span>&#160;</div>
+<div class="line"><a name="l01573"></a><span class="lineno"> 1573</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01574"></a><span class="lineno"> 1574</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;could not SetRenderState&quot;</span>, hr);</div>
+<div class="line"><a name="l01575"></a><span class="lineno"> 1575</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01576"></a><span class="lineno"> 1576</span>&#160; }</div>
+<div class="line"><a name="l01577"></a><span class="lineno"> 1577</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l01578"></a><span class="lineno"> 1578</span>&#160; render_state[state] = value;</div>
+<div class="line"><a name="l01579"></a><span class="lineno"> 1579</span>&#160; }</div>
+<div class="line"><a name="l01580"></a><span class="lineno"> 1580</span>&#160;</div>
+<div class="line"><a name="l01581"></a><span class="lineno"> 1581</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l01582"></a><span class="lineno"> 1582</span>&#160;}</div>
+<div class="line"><a name="l01583"></a><span class="lineno"> 1583</span>&#160;</div>
+<div class="line"><a name="l01584"></a><span class="lineno"> 1584</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l01585"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce"> 1585</a></span>&#160;<a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">VideoDX9::SetBlendType</a>(<span class="keywordtype">int</span> blend_type)</div>
+<div class="line"><a name="l01586"></a><span class="lineno"> 1586</span>&#160;{</div>
+<div class="line"><a name="l01587"></a><span class="lineno"> 1587</span>&#160; <span class="keywordflow">if</span> (blend_type == current_blend_state)</div>
+<div class="line"><a name="l01588"></a><span class="lineno"> 1588</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l01589"></a><span class="lineno"> 1589</span>&#160;</div>
+<div class="line"><a name="l01590"></a><span class="lineno"> 1590</span>&#160; <span class="keywordflow">switch</span> (blend_type) {</div>
+<div class="line"><a name="l01591"></a><span class="lineno"> 1591</span>&#160; <span class="keywordflow">default</span>:</div>
+<div class="line"><a name="l01592"></a><span class="lineno"> 1592</span>&#160; <span class="comment">// map misc blend types to SOLID</span></div>
+<div class="line"><a name="l01593"></a><span class="lineno"> 1593</span>&#160; <span class="comment">// and fall through to that case</span></div>
+<div class="line"><a name="l01594"></a><span class="lineno"> 1594</span>&#160;</div>
+<div class="line"><a name="l01595"></a><span class="lineno"> 1595</span>&#160; blend_type = <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>;</div>
+<div class="line"><a name="l01596"></a><span class="lineno"> 1596</span>&#160;</div>
+<div class="line"><a name="l01597"></a><span class="lineno"> 1597</span>&#160; <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>:</div>
+<div class="line"><a name="l01598"></a><span class="lineno"> 1598</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">false</span>);</div>
+<div class="line"><a name="l01599"></a><span class="lineno"> 1599</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01600"></a><span class="lineno"> 1600</span>&#160;</div>
+<div class="line"><a name="l01601"></a><span class="lineno"> 1601</span>&#160; <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>:</div>
+<div class="line"><a name="l01602"></a><span class="lineno"> 1602</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div>
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+<div class="line"><a name="l01604"></a><span class="lineno"> 1604</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);</div>
+<div class="line"><a name="l01605"></a><span class="lineno"> 1605</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01606"></a><span class="lineno"> 1606</span>&#160;</div>
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+<div class="line"><a name="l01608"></a><span class="lineno"> 1608</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div>
+<div class="line"><a name="l01609"></a><span class="lineno"> 1609</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE);</div>
+<div class="line"><a name="l01610"></a><span class="lineno"> 1610</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);</div>
+<div class="line"><a name="l01611"></a><span class="lineno"> 1611</span>&#160; <span class="keywordflow">break</span>;</div>
+<div class="line"><a name="l01612"></a><span class="lineno"> 1612</span>&#160; }</div>
+<div class="line"><a name="l01613"></a><span class="lineno"> 1613</span>&#160;</div>
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+<div class="line"><a name="l01619"></a><span class="lineno"> 1619</span>&#160;</div>
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+<div class="line"><a name="l01631"></a><span class="lineno"> 1631</span>&#160;</div>
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+<div class="line"><a name="l01635"></a><span class="lineno"> 1635</span>&#160;</div>
+<div class="line"><a name="l01636"></a><span class="lineno"> 1636</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a4e59518e739ebccb2efbcf4c9102030c">nframe</a> = frame_number;</div>
+<div class="line"><a name="l01637"></a><span class="lineno"> 1637</span>&#160; texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#aa5bcb4b0867e0c7f4a5e64cdf3a622d7">FrameNumber</a>(frame_number++);</div>
+<div class="line"><a name="l01638"></a><span class="lineno"> 1638</span>&#160;</div>
+<div class="line"><a name="l01639"></a><span class="lineno"> 1639</span>&#160; <span class="comment">// update gamma ramp for global fade value:</span></div>
+<div class="line"><a name="l01640"></a><span class="lineno"> 1640</span>&#160; <a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">SetGammaLevel</a>(gamma);</div>
+<div class="line"><a name="l01641"></a><span class="lineno"> 1641</span>&#160;</div>
+<div class="line"><a name="l01642"></a><span class="lineno"> 1642</span>&#160; <a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d">ClearAll</a>();</div>
+<div class="line"><a name="l01643"></a><span class="lineno"> 1643</span>&#160;</div>
+<div class="line"><a name="l01644"></a><span class="lineno"> 1644</span>&#160; err = d3ddevice-&gt;BeginScene();</div>
+<div class="line"><a name="l01645"></a><span class="lineno"> 1645</span>&#160;</div>
+<div class="line"><a name="l01646"></a><span class="lineno"> 1646</span>&#160; <span class="keywordflow">if</span> (FAILED(err)) {</div>
+<div class="line"><a name="l01647"></a><span class="lineno"> 1647</span>&#160; <span class="keywordflow">if</span> (report_errs &gt; 0) {</div>
+<div class="line"><a name="l01648"></a><span class="lineno"> 1648</span>&#160; report_errs--;</div>
+<div class="line"><a name="l01649"></a><span class="lineno"> 1649</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;could not begin scene&quot;</span>, err);</div>
+<div class="line"><a name="l01650"></a><span class="lineno"> 1650</span>&#160; }</div>
+<div class="line"><a name="l01651"></a><span class="lineno"> 1651</span>&#160;</div>
+<div class="line"><a name="l01652"></a><span class="lineno"> 1652</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01653"></a><span class="lineno"> 1653</span>&#160; }</div>
+<div class="line"><a name="l01654"></a><span class="lineno"> 1654</span>&#160;</div>
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+<div class="line"><a name="l01656"></a><span class="lineno"> 1656</span>&#160; current_blend_state = -1;</div>
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+<div class="line"><a name="l01659"></a><span class="lineno"> 1659</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>, <span class="keyword">false</span>);</div>
+<div class="line"><a name="l01660"></a><span class="lineno"> 1660</span>&#160;</div>
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+<div class="line"><a name="l01665"></a><span class="lineno"> 1665</span>&#160;</div>
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+<div class="line"><a name="l01667"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a"> 1667</a></span>&#160;<a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a">VideoDX9::EndFrame</a>()</div>
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+<div class="line"><a name="l01670"></a><span class="lineno"> 1670</span>&#160;</div>
+<div class="line"><a name="l01671"></a><span class="lineno"> 1671</span>&#160; <span class="keywordflow">if</span> (scene_active) {</div>
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+<div class="line"><a name="l01673"></a><span class="lineno"> 1673</span>&#160;</div>
+<div class="line"><a name="l01674"></a><span class="lineno"> 1674</span>&#160; <span class="keywordflow">if</span> (FAILED(err)) {</div>
+<div class="line"><a name="l01675"></a><span class="lineno"> 1675</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;could not end scene&quot;</span>, err);</div>
+<div class="line"><a name="l01676"></a><span class="lineno"> 1676</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01677"></a><span class="lineno"> 1677</span>&#160; }</div>
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+<div class="line"><a name="l01777"></a><span class="lineno"> 1777</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l01778"></a><span class="lineno"> 1778</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l01779"></a><span class="lineno"> 1779</span>&#160;</div>
+<div class="line"><a name="l01780"></a><span class="lineno"> 1780</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div>
+<div class="line"><a name="l01781"></a><span class="lineno"> 1781</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div>
+<div class="line"><a name="l01782"></a><span class="lineno"> 1782</span>&#160;</div>
+<div class="line"><a name="l01783"></a><span class="lineno"> 1783</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div>
+<div class="line"><a name="l01784"></a><span class="lineno"> 1784</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a6ccfc522b9cf94104422348166eac465">tv</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div>
+<div class="line"><a name="l01785"></a><span class="lineno"> 1785</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#a39d748182e5656f611ca649203ce6bbc">tu1</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>[i];</div>
+<div class="line"><a name="l01786"></a><span class="lineno"> 1786</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_detail_vertex.html#af28869ee087561b261187926c0977e1d">tv1</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a6a1b57b8faf21a1fabe96f5ca19a65b4">tv1</a>[i];</div>
+<div class="line"><a name="l01787"></a><span class="lineno"> 1787</span>&#160;</div>
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+<div class="line"><a name="l01797"></a><span class="lineno"> 1797</span>&#160;</div>
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+<div class="line"><a name="l01800"></a><span class="lineno"> 1800</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l01801"></a><span class="lineno"> 1801</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
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+<div class="line"><a name="l01803"></a><span class="lineno"> 1803</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div>
+<div class="line"><a name="l01804"></a><span class="lineno"> 1804</span>&#160;</div>
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+<div class="line"><a name="l01807"></a><span class="lineno"> 1807</span>&#160;</div>
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+<div class="line"><a name="l01821"></a><span class="lineno"> 1821</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l01822"></a><span class="lineno"> 1822</span>&#160;</div>
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+<div class="line"><a name="l01824"></a><span class="lineno"> 1824</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l01825"></a><span class="lineno"> 1825</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_solid_vertex.html#a3cbe43dd1cdf734da94f199a2aa25ce6">nz</a> = vset-&gt;<a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l01826"></a><span class="lineno"> 1826</span>&#160;</div>
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+<div class="line"><a name="l01830"></a><span class="lineno"> 1830</span>&#160; v++;</div>
+<div class="line"><a name="l01831"></a><span class="lineno"> 1831</span>&#160; }</div>
+<div class="line"><a name="l01832"></a><span class="lineno"> 1832</span>&#160; }</div>
+<div class="line"><a name="l01833"></a><span class="lineno"> 1833</span>&#160;</div>
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+<div class="line"><a name="l01836"></a><span class="lineno"> 1836</span>&#160;</div>
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+<div class="line"><a name="l01866"></a><span class="lineno"> 1866</span>&#160;</div>
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+<div class="line"><a name="l01872"></a><span class="lineno"> 1872</span>&#160; hr = d3ddevice-&gt;SetFVF(fvf);</div>
+<div class="line"><a name="l01873"></a><span class="lineno"> 1873</span>&#160;</div>
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+<div class="line"><a name="l01876"></a><span class="lineno"> 1876</span>&#160; IDirect3DTexture9* texture = 0;</div>
+<div class="line"><a name="l01877"></a><span class="lineno"> 1877</span>&#160;</div>
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+<div class="line"><a name="l01880"></a><span class="lineno"> 1880</span>&#160; }</div>
+<div class="line"><a name="l01881"></a><span class="lineno"> 1881</span>&#160;</div>
+<div class="line"><a name="l01882"></a><span class="lineno"> 1882</span>&#160; <span class="keywordflow">if</span> (current_texture != texture) {</div>
+<div class="line"><a name="l01883"></a><span class="lineno"> 1883</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture);</div>
+<div class="line"><a name="l01884"></a><span class="lineno"> 1884</span>&#160; current_texture = texture;</div>
+<div class="line"><a name="l01885"></a><span class="lineno"> 1885</span>&#160; }</div>
+<div class="line"><a name="l01886"></a><span class="lineno"> 1886</span>&#160;</div>
+<div class="line"><a name="l01887"></a><span class="lineno"> 1887</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>) {</div>
+<div class="line"><a name="l01888"></a><span class="lineno"> 1888</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>);</div>
+<div class="line"><a name="l01889"></a><span class="lineno"> 1889</span>&#160; hr = d3ddevice-&gt;SetTexture(1, texture);</div>
+<div class="line"><a name="l01890"></a><span class="lineno"> 1890</span>&#160; }</div>
+<div class="line"><a name="l01891"></a><span class="lineno"> 1891</span>&#160;</div>
+<div class="line"><a name="l01892"></a><span class="lineno"> 1892</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; !luminous) {</div>
+<div class="line"><a name="l01893"></a><span class="lineno"> 1893</span>&#160; D3DMATERIAL9 d3dmtl;</div>
+<div class="line"><a name="l01894"></a><span class="lineno"> 1894</span>&#160; <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *mtl);</div>
+<div class="line"><a name="l01895"></a><span class="lineno"> 1895</span>&#160;</div>
+<div class="line"><a name="l01896"></a><span class="lineno"> 1896</span>&#160; hr = d3ddevice-&gt;SetMaterial(&amp;d3dmtl);</div>
+<div class="line"><a name="l01897"></a><span class="lineno"> 1897</span>&#160; hr = d3ddevice-&gt;SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div>
+<div class="line"><a name="l01898"></a><span class="lineno"> 1898</span>&#160; }</div>
+<div class="line"><a name="l01899"></a><span class="lineno"> 1899</span>&#160;</div>
+<div class="line"><a name="l01900"></a><span class="lineno"> 1900</span>&#160; <span class="comment">// set render states and select buffers</span></div>
+<div class="line"><a name="l01901"></a><span class="lineno"> 1901</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div>
+<div class="line"><a name="l01902"></a><span class="lineno"> 1902</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, luminous ? FALSE : TRUE);</div>
+<div class="line"><a name="l01903"></a><span class="lineno"> 1903</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div>
+<div class="line"><a name="l01904"></a><span class="lineno"> 1904</span>&#160;</div>
+<div class="line"><a name="l01905"></a><span class="lineno"> 1905</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l01906"></a><span class="lineno"> 1906</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l01907"></a><span class="lineno"> 1907</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l01908"></a><span class="lineno"> 1908</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l01909"></a><span class="lineno"> 1909</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l01910"></a><span class="lineno"> 1910</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l01911"></a><span class="lineno"> 1911</span>&#160;</div>
+<div class="line"><a name="l01912"></a><span class="lineno"> 1912</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l01913"></a><span class="lineno"> 1913</span>&#160;</div>
<div class="line"><a name="l01914"></a><span class="lineno"> 1914</span>&#160;</div>
-<div class="line"><a name="l01915"></a><span class="lineno"> 1915</span>&#160;</div>
-<div class="line"><a name="l01916"></a><span class="lineno"> 1916</span>&#160; hr = d3ddevice-&gt;DrawIndexedPrimitiveUP(</div>
-<div class="line"><a name="l01917"></a><span class="lineno"> 1917</span>&#160; D3DPT_TRIANGLELIST,</div>
-<div class="line"><a name="l01918"></a><span class="lineno"> 1918</span>&#160; 0,</div>
-<div class="line"><a name="l01919"></a><span class="lineno"> 1919</span>&#160; nverts,</div>
-<div class="line"><a name="l01920"></a><span class="lineno"> 1920</span>&#160; num_tris,</div>
-<div class="line"><a name="l01921"></a><span class="lineno"> 1921</span>&#160; indices,</div>
-<div class="line"><a name="l01922"></a><span class="lineno"> 1922</span>&#160; D3DFMT_INDEX16,</div>
-<div class="line"><a name="l01923"></a><span class="lineno"> 1923</span>&#160; verts,</div>
-<div class="line"><a name="l01924"></a><span class="lineno"> 1924</span>&#160; vsize);</div>
-<div class="line"><a name="l01925"></a><span class="lineno"> 1925</span>&#160;</div>
-<div class="line"><a name="l01926"></a><span class="lineno"> 1926</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l01927"></a><span class="lineno"> 1927</span>&#160; <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div>
-<div class="line"><a name="l01928"></a><span class="lineno"> 1928</span>&#160; <span class="keywordflow">if</span> (report-- &gt; 0)</div>
-<div class="line"><a name="l01929"></a><span class="lineno"> 1929</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;Could not draw 3D polys.&quot;</span>, hr);</div>
-<div class="line"><a name="l01930"></a><span class="lineno"> 1930</span>&#160; }</div>
-<div class="line"><a name="l01931"></a><span class="lineno"> 1931</span>&#160;</div>
-<div class="line"><a name="l01932"></a><span class="lineno"> 1932</span>&#160; <span class="keyword">delete</span> [] verts;</div>
-<div class="line"><a name="l01933"></a><span class="lineno"> 1933</span>&#160; <span class="keyword">delete</span> [] indices;</div>
-<div class="line"><a name="l01934"></a><span class="lineno"> 1934</span>&#160;</div>
-<div class="line"><a name="l01935"></a><span class="lineno"> 1935</span>&#160; <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div>
-<div class="line"><a name="l01936"></a><span class="lineno"> 1936</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += nverts;</div>
-<div class="line"><a name="l01937"></a><span class="lineno"> 1937</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div>
-<div class="line"><a name="l01938"></a><span class="lineno"> 1938</span>&#160; result = <span class="keyword">true</span>;</div>
-<div class="line"><a name="l01939"></a><span class="lineno"> 1939</span>&#160; }</div>
-<div class="line"><a name="l01940"></a><span class="lineno"> 1940</span>&#160; }</div>
-<div class="line"><a name="l01941"></a><span class="lineno"> 1941</span>&#160; }</div>
-<div class="line"><a name="l01942"></a><span class="lineno"> 1942</span>&#160;</div>
-<div class="line"><a name="l01943"></a><span class="lineno"> 1943</span>&#160; <span class="keywordflow">return</span> result;</div>
-<div class="line"><a name="l01944"></a><span class="lineno"> 1944</span>&#160;}</div>
-<div class="line"><a name="l01945"></a><span class="lineno"> 1945</span>&#160;</div>
-<div class="line"><a name="l01946"></a><span class="lineno"> 1946</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l01947"></a><span class="lineno"> 1947</span>&#160;</div>
-<div class="line"><a name="l01948"></a><span class="lineno"> 1948</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l01949"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2"> 1949</a></span>&#160;<a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">VideoDX9::DrawScreenPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys, <span class="keywordtype">int</span> blend)</div>
-<div class="line"><a name="l01950"></a><span class="lineno"> 1950</span>&#160;{</div>
-<div class="line"><a name="l01951"></a><span class="lineno"> 1951</span>&#160; <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01952"></a><span class="lineno"> 1952</span>&#160; HRESULT hr = E_FAIL;</div>
-<div class="line"><a name="l01953"></a><span class="lineno"> 1953</span>&#160;</div>
-<div class="line"><a name="l01954"></a><span class="lineno"> 1954</span>&#160; <span class="keywordflow">if</span> (d3ddevice &amp;&amp; polys &amp;&amp; npolys &gt; 0 &amp;&amp; screen_vbuf &amp;&amp; screen_ibuf) {</div>
-<div class="line"><a name="l01955"></a><span class="lineno"> 1955</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div>
-<div class="line"><a name="l01956"></a><span class="lineno"> 1956</span>&#160;</div>
-<div class="line"><a name="l01957"></a><span class="lineno"> 1957</span>&#160; <span class="comment">// fill screen vertex buffer</span></div>
-<div class="line"><a name="l01958"></a><span class="lineno"> 1958</span>&#160; <span class="keywordflow">if</span> (!PopulateScreenVerts(polys-&gt;<a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>))</div>
-<div class="line"><a name="l01959"></a><span class="lineno"> 1959</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01960"></a><span class="lineno"> 1960</span>&#160;</div>
-<div class="line"><a name="l01961"></a><span class="lineno"> 1961</span>&#160; <span class="comment">// fill screen index buffer</span></div>
-<div class="line"><a name="l01962"></a><span class="lineno"> 1962</span>&#160; <span class="keywordtype">int</span> num_indices = 0;</div>
-<div class="line"><a name="l01963"></a><span class="lineno"> 1963</span>&#160; <span class="keywordtype">int</span> num_tris = 0;</div>
-<div class="line"><a name="l01964"></a><span class="lineno"> 1964</span>&#160;</div>
-<div class="line"><a name="l01965"></a><span class="lineno"> 1965</span>&#160; <span class="comment">// count the number of indices needed for these polys</span></div>
-<div class="line"><a name="l01966"></a><span class="lineno"> 1966</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; npolys; i++) {</div>
-<div class="line"><a name="l01967"></a><span class="lineno"> 1967</span>&#160; <a class="code" href="struct_poly.html">Poly</a>* p = polys + i;</div>
-<div class="line"><a name="l01968"></a><span class="lineno"> 1968</span>&#160;</div>
-<div class="line"><a name="l01969"></a><span class="lineno"> 1969</span>&#160; <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div>
-<div class="line"><a name="l01970"></a><span class="lineno"> 1970</span>&#160; num_indices += 3;</div>
-<div class="line"><a name="l01971"></a><span class="lineno"> 1971</span>&#160; num_tris += 1;</div>
-<div class="line"><a name="l01972"></a><span class="lineno"> 1972</span>&#160; }</div>
-<div class="line"><a name="l01973"></a><span class="lineno"> 1973</span>&#160;</div>
-<div class="line"><a name="l01974"></a><span class="lineno"> 1974</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div>
-<div class="line"><a name="l01975"></a><span class="lineno"> 1975</span>&#160; num_indices += 6;</div>
-<div class="line"><a name="l01976"></a><span class="lineno"> 1976</span>&#160; num_tris += 2;</div>
-<div class="line"><a name="l01977"></a><span class="lineno"> 1977</span>&#160; }</div>
-<div class="line"><a name="l01978"></a><span class="lineno"> 1978</span>&#160; }</div>
-<div class="line"><a name="l01979"></a><span class="lineno"> 1979</span>&#160;</div>
-<div class="line"><a name="l01980"></a><span class="lineno"> 1980</span>&#160; WORD* screen_indices = screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#aec0c28d7b30c45026d9f428ed3a54287">Lock</a>(num_indices);</div>
-<div class="line"><a name="l01981"></a><span class="lineno"> 1981</span>&#160; <span class="keywordtype">int</span> first_index = screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#a1fa680028676af944d60e6f776ce7d8e">GetNextIndex</a>();</div>
-<div class="line"><a name="l01982"></a><span class="lineno"> 1982</span>&#160;</div>
-<div class="line"><a name="l01983"></a><span class="lineno"> 1983</span>&#160; <span class="keywordflow">if</span> (!screen_indices) {</div>
-<div class="line"><a name="l01984"></a><span class="lineno"> 1984</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; VideoDX9: could not lock screen ibuf for %d indices.\n&quot;</span>, num_indices);</div>
-<div class="line"><a name="l01985"></a><span class="lineno"> 1985</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l01986"></a><span class="lineno"> 1986</span>&#160; }</div>
-<div class="line"><a name="l01987"></a><span class="lineno"> 1987</span>&#160;</div>
-<div class="line"><a name="l01988"></a><span class="lineno"> 1988</span>&#160; <span class="comment">// copy the indices into the locked index buffer</span></div>
-<div class="line"><a name="l01989"></a><span class="lineno"> 1989</span>&#160; WORD* s = screen_indices;</div>
-<div class="line"><a name="l01990"></a><span class="lineno"> 1990</span>&#160; <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div>
-<div class="line"><a name="l01991"></a><span class="lineno"> 1991</span>&#160;</div>
-<div class="line"><a name="l01992"></a><span class="lineno"> 1992</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; npolys; i++) {</div>
-<div class="line"><a name="l01993"></a><span class="lineno"> 1993</span>&#160; <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div>
-<div class="line"><a name="l01994"></a><span class="lineno"> 1994</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
-<div class="line"><a name="l01995"></a><span class="lineno"> 1995</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div>
-<div class="line"><a name="l01996"></a><span class="lineno"> 1996</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
-<div class="line"><a name="l01997"></a><span class="lineno"> 1997</span>&#160; }</div>
-<div class="line"><a name="l01998"></a><span class="lineno"> 1998</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div>
-<div class="line"><a name="l01999"></a><span class="lineno"> 1999</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
-<div class="line"><a name="l02000"></a><span class="lineno"> 2000</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div>
-<div class="line"><a name="l02001"></a><span class="lineno"> 2001</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
-<div class="line"><a name="l02002"></a><span class="lineno"> 2002</span>&#160;</div>
-<div class="line"><a name="l02003"></a><span class="lineno"> 2003</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
-<div class="line"><a name="l02004"></a><span class="lineno"> 2004</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
-<div class="line"><a name="l02005"></a><span class="lineno"> 2005</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3] + first_vert;</div>
-<div class="line"><a name="l02006"></a><span class="lineno"> 2006</span>&#160; }</div>
-<div class="line"><a name="l02007"></a><span class="lineno"> 2007</span>&#160;</div>
-<div class="line"><a name="l02008"></a><span class="lineno"> 2008</span>&#160; p++;</div>
-<div class="line"><a name="l02009"></a><span class="lineno"> 2009</span>&#160; }</div>
-<div class="line"><a name="l02010"></a><span class="lineno"> 2010</span>&#160;</div>
-<div class="line"><a name="l02011"></a><span class="lineno"> 2011</span>&#160; screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#aae1da7827a87ec46d2fee2acbb1383f1">Unlock</a>();</div>
-<div class="line"><a name="l02012"></a><span class="lineno"> 2012</span>&#160;</div>
-<div class="line"><a name="l02013"></a><span class="lineno"> 2013</span>&#160; <span class="comment">// set render states and select buffers</span></div>
-<div class="line"><a name="l02014"></a><span class="lineno"> 2014</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div>
-<div class="line"><a name="l02015"></a><span class="lineno"> 2015</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div>
-<div class="line"><a name="l02016"></a><span class="lineno"> 2016</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, D3DZB_FALSE);</div>
-<div class="line"><a name="l02017"></a><span class="lineno"> 2017</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div>
-<div class="line"><a name="l02018"></a><span class="lineno"> 2018</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div>
-<div class="line"><a name="l02019"></a><span class="lineno"> 2019</span>&#160;</div>
-<div class="line"><a name="l02020"></a><span class="lineno"> 2020</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l02021"></a><span class="lineno"> 2021</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l02022"></a><span class="lineno"> 2022</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l02023"></a><span class="lineno"> 2023</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l02024"></a><span class="lineno"> 2024</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l02025"></a><span class="lineno"> 2025</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l02026"></a><span class="lineno"> 2026</span>&#160;</div>
-<div class="line"><a name="l02027"></a><span class="lineno"> 2027</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
-<div class="line"><a name="l02028"></a><span class="lineno"> 2028</span>&#160;</div>
-<div class="line"><a name="l02029"></a><span class="lineno"> 2029</span>&#160; <span class="comment">// send primitives to the device</span></div>
-<div class="line"><a name="l02030"></a><span class="lineno"> 2030</span>&#160; <a class="code" href="struct_material.html">Material</a>* mtl = polys-&gt;<a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div>
-<div class="line"><a name="l02031"></a><span class="lineno"> 2031</span>&#160; IDirect3DTexture9* texture = 0;</div>
-<div class="line"><a name="l02032"></a><span class="lineno"> 2032</span>&#160;</div>
-<div class="line"><a name="l02033"></a><span class="lineno"> 2033</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
-<div class="line"><a name="l02034"></a><span class="lineno"> 2034</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div>
-<div class="line"><a name="l02035"></a><span class="lineno"> 2035</span>&#160; }</div>
-<div class="line"><a name="l02036"></a><span class="lineno"> 2036</span>&#160;</div>
-<div class="line"><a name="l02037"></a><span class="lineno"> 2037</span>&#160; <span class="keywordflow">if</span> (current_texture != texture) {</div>
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-<div class="line"><a name="l02039"></a><span class="lineno"> 2039</span>&#160; current_texture = texture;</div>
-<div class="line"><a name="l02040"></a><span class="lineno"> 2040</span>&#160; }</div>
-<div class="line"><a name="l02041"></a><span class="lineno"> 2041</span>&#160;</div>
-<div class="line"><a name="l02042"></a><span class="lineno"> 2042</span>&#160; screen_vbuf-&gt;<a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div>
-<div class="line"><a name="l02043"></a><span class="lineno"> 2043</span>&#160; screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div>
-<div class="line"><a name="l02044"></a><span class="lineno"> 2044</span>&#160; hr = d3ddevice-&gt;SetVertexShader(NULL);</div>
-<div class="line"><a name="l02045"></a><span class="lineno"> 2045</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div>
-<div class="line"><a name="l02046"></a><span class="lineno"> 2046</span>&#160;</div>
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-<div class="line"><a name="l02049"></a><span class="lineno"> 2049</span>&#160; 0,</div>
-<div class="line"><a name="l02050"></a><span class="lineno"> 2050</span>&#160; first_vert,</div>
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-<div class="line"><a name="l02052"></a><span class="lineno"> 2052</span>&#160; first_index,</div>
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-<div class="line"><a name="l02054"></a><span class="lineno"> 2054</span>&#160;</div>
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-<div class="line"><a name="l02057"></a><span class="lineno"> 2057</span>&#160; <span class="keywordflow">if</span> (report-- &gt; 0)</div>
-<div class="line"><a name="l02058"></a><span class="lineno"> 2058</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;Could not draw screen polys.&quot;</span>, hr);</div>
-<div class="line"><a name="l02059"></a><span class="lineno"> 2059</span>&#160; }</div>
-<div class="line"><a name="l02060"></a><span class="lineno"> 2060</span>&#160; <span class="keywordflow">else</span> {</div>
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-<div class="line"><a name="l02062"></a><span class="lineno"> 2062</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div>
-<div class="line"><a name="l02063"></a><span class="lineno"> 2063</span>&#160; result = <span class="keyword">true</span>;</div>
-<div class="line"><a name="l02064"></a><span class="lineno"> 2064</span>&#160; }</div>
-<div class="line"><a name="l02065"></a><span class="lineno"> 2065</span>&#160; }</div>
-<div class="line"><a name="l02066"></a><span class="lineno"> 2066</span>&#160;</div>
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-<div class="line"><a name="l02068"></a><span class="lineno"> 2068</span>&#160;}</div>
-<div class="line"><a name="l02069"></a><span class="lineno"> 2069</span>&#160;</div>
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-<div class="line"><a name="l02071"></a><span class="lineno"> 2071</span>&#160;</div>
-<div class="line"><a name="l02072"></a><span class="lineno"> 2072</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l02073"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b"> 2073</a></span>&#160;<a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b">VideoDX9::DrawSolid</a>(<a class="code" href="class_solid.html">Solid</a>* s, DWORD blend_modes)</div>
-<div class="line"><a name="l02074"></a><span class="lineno"> 2074</span>&#160;{</div>
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-<div class="line"><a name="l02077"></a><span class="lineno"> 2077</span>&#160;</div>
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-<div class="line"><a name="l02079"></a><span class="lineno"> 2079</span>&#160; <a class="code" href="class_model.html">Model</a>* model = s-&gt;<a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>();</div>
-<div class="line"><a name="l02080"></a><span class="lineno"> 2080</span>&#160; <a class="code" href="struct_matrix.html">Matrix</a> orient = s-&gt;<a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div>
-<div class="line"><a name="l02081"></a><span class="lineno"> 2081</span>&#160; orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div>
-<div class="line"><a name="l02082"></a><span class="lineno"> 2082</span>&#160;</div>
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-<div class="line"><a name="l02085"></a><span class="lineno"> 2085</span>&#160; d3ddevice-&gt;SetTransform(D3DTS_WORLD, &amp;world_matrix);</div>
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-<div class="line"><a name="l02087"></a><span class="lineno"> 2087</span>&#160; D3DXMatrixInverse(&amp;matrixWorldInverse, 0, &amp;matrixWorld);</div>
-<div class="line"><a name="l02088"></a><span class="lineno"> 2088</span>&#160;</div>
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-<div class="line"><a name="l02090"></a><span class="lineno"> 2090</span>&#160; <span class="keywordflow">while</span> (++surf_iter) {</div>
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-<div class="line"><a name="l02092"></a><span class="lineno"> 2092</span>&#160;</div>
-<div class="line"><a name="l02093"></a><span class="lineno"> 2093</span>&#160; <span class="keywordflow">if</span> (surf-&gt;<a class="code" href="class_surface.html#a5816c7baa314654b3df71db70ae592fa">IsHidden</a>() || surf-&gt;<a class="code" href="class_surface.html#a32df161667057ece8beb5120730be386">IsSimplified</a>())</div>
-<div class="line"><a name="l02094"></a><span class="lineno"> 2094</span>&#160; <span class="keywordflow">continue</span>;</div>
-<div class="line"><a name="l02095"></a><span class="lineno"> 2095</span>&#160;</div>
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-<div class="line"><a name="l02098"></a><span class="lineno"> 2098</span>&#160;</div>
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-<div class="line"><a name="l02100"></a><span class="lineno"> 2100</span>&#160; surf_data-&gt;<a class="code" href="class_video_d_x9_surface_data.html#a3098c6bba3c371c5923013466d38404f">vertex_buffer</a>-&gt;<a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div>
-<div class="line"><a name="l02101"></a><span class="lineno"> 2101</span>&#160; surf_data-&gt;<a class="code" href="class_video_d_x9_surface_data.html#a616d830e8a3cd5d0a85df39bdadb6175">index_buffer</a>-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div>
-<div class="line"><a name="l02102"></a><span class="lineno"> 2102</span>&#160;</div>
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-<div class="line"><a name="l02107"></a><span class="lineno"> 2107</span>&#160;</div>
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-<div class="line"><a name="l02110"></a><span class="lineno"> 2110</span>&#160; }</div>
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-<div class="line"><a name="l02112"></a><span class="lineno"> 2112</span>&#160; }</div>
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-<div class="line"><a name="l02123"></a><span class="lineno"> 2123</span>&#160;{</div>
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-<div class="line"><a name="l02258"></a><span class="lineno"> 2258</span>&#160; <span class="keywordflow">if</span> (main_light &amp;&amp; (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] &gt; 0 || mtl-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a> &gt; <a class="code" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5aba76a5434b835451b8dd25d629c2607c">Material::MTL_SOLID</a>)) {</div>
-<div class="line"><a name="l02259"></a><span class="lineno"> 2259</span>&#160; lightPos.x = (float) main_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div>
-<div class="line"><a name="l02260"></a><span class="lineno"> 2260</span>&#160; lightPos.y = (float) main_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div>
-<div class="line"><a name="l02261"></a><span class="lineno"> 2261</span>&#160; lightPos.z = (float) main_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div>
-<div class="line"><a name="l02262"></a><span class="lineno"> 2262</span>&#160;</div>
-<div class="line"><a name="l02263"></a><span class="lineno"> 2263</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump)</div>
-<div class="line"><a name="l02264"></a><span class="lineno"> 2264</span>&#160; D3DXVec4Transform(&amp;lightPos, &amp;lightPos, &amp;matrixWorldInverse);</div>
-<div class="line"><a name="l02265"></a><span class="lineno"> 2265</span>&#160;</div>
-<div class="line"><a name="l02266"></a><span class="lineno"> 2266</span>&#160; lightColor.x = main_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * main_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02267"></a><span class="lineno"> 2267</span>&#160; lightColor.y = main_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * main_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02268"></a><span class="lineno"> 2268</span>&#160; lightColor.z = main_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * main_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02269"></a><span class="lineno"> 2269</span>&#160; lightColor.w = 1.0f;</div>
-<div class="line"><a name="l02270"></a><span class="lineno"> 2270</span>&#160; }</div>
-<div class="line"><a name="l02271"></a><span class="lineno"> 2271</span>&#160;</div>
-<div class="line"><a name="l02272"></a><span class="lineno"> 2272</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (back_light &amp;&amp; render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] == 0) {</div>
-<div class="line"><a name="l02273"></a><span class="lineno"> 2273</span>&#160; lightPos.x = (float) back_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div>
-<div class="line"><a name="l02274"></a><span class="lineno"> 2274</span>&#160; lightPos.y = (float) back_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div>
-<div class="line"><a name="l02275"></a><span class="lineno"> 2275</span>&#160; lightPos.z = (float) back_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div>
-<div class="line"><a name="l02276"></a><span class="lineno"> 2276</span>&#160;</div>
-<div class="line"><a name="l02277"></a><span class="lineno"> 2277</span>&#160; lightColor.x = back_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * back_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02278"></a><span class="lineno"> 2278</span>&#160; lightColor.y = back_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * back_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02279"></a><span class="lineno"> 2279</span>&#160; lightColor.z = back_light-&gt;<a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * back_light-&gt;<a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div>
-<div class="line"><a name="l02280"></a><span class="lineno"> 2280</span>&#160; lightColor.w = 1.0f;</div>
-<div class="line"><a name="l02281"></a><span class="lineno"> 2281</span>&#160; }</div>
-<div class="line"><a name="l02282"></a><span class="lineno"> 2282</span>&#160;</div>
-<div class="line"><a name="l02283"></a><span class="lineno"> 2283</span>&#160; D3DXVECTOR4 lightDir = D3DXVECTOR4(0.0f, 0.0f, 0.0f, 0.0f) - lightPos;</div>
-<div class="line"><a name="l02284"></a><span class="lineno"> 2284</span>&#160; D3DXVec4Normalize(&amp;lightDir, &amp;lightDir);</div>
-<div class="line"><a name="l02285"></a><span class="lineno"> 2285</span>&#160;</div>
-<div class="line"><a name="l02286"></a><span class="lineno"> 2286</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;wvp&quot;</span>, &amp;matrixWVP);</div>
-<div class="line"><a name="l02287"></a><span class="lineno"> 2287</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;world&quot;</span>, &amp;matrixWorld);</div>
-<div class="line"><a name="l02288"></a><span class="lineno"> 2288</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;view&quot;</span>, &amp;matrixView);</div>
-<div class="line"><a name="l02289"></a><span class="lineno"> 2289</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;proj&quot;</span>, &amp;matrixProj);</div>
-<div class="line"><a name="l02290"></a><span class="lineno"> 2290</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;worldInv&quot;</span>, &amp;matrixWorldInverse);</div>
-<div class="line"><a name="l02291"></a><span class="lineno"> 2291</span>&#160;</div>
-<div class="line"><a name="l02292"></a><span class="lineno"> 2292</span>&#160; magic_fx-&gt;SetVector(<span class="stringliteral">&quot;light1Pos&quot;</span>, &amp;lightPos);</div>
-<div class="line"><a name="l02293"></a><span class="lineno"> 2293</span>&#160; magic_fx-&gt;SetVector(<span class="stringliteral">&quot;light1Dir&quot;</span>, &amp;lightDir);</div>
-<div class="line"><a name="l02294"></a><span class="lineno"> 2294</span>&#160; magic_fx-&gt;SetVector(<span class="stringliteral">&quot;light1Color&quot;</span>, &amp;lightColor);</div>
-<div class="line"><a name="l02295"></a><span class="lineno"> 2295</span>&#160; magic_fx-&gt;SetVector(<span class="stringliteral">&quot;ambientColor&quot;</span>, &amp;ambientColor);</div>
-<div class="line"><a name="l02296"></a><span class="lineno"> 2296</span>&#160; magic_fx-&gt;SetVector(<span class="stringliteral">&quot;eyeObj&quot;</span>, &amp;eyeObj);</div>
-<div class="line"><a name="l02297"></a><span class="lineno"> 2297</span>&#160;</div>
-<div class="line"><a name="l02298"></a><span class="lineno"> 2298</span>&#160; FLOAT base_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>]) / -10000.0);</div>
-<div class="line"><a name="l02299"></a><span class="lineno"> 2299</span>&#160; magic_fx-&gt;SetFloat(<span class="stringliteral">&quot;bias&quot;</span>, base_bias + video_settings.<a class="code" href="class_video_settings.html#a84dc6a64d1cefe86eec3726c68a6e0e9">depth_bias</a>);</div>
-<div class="line"><a name="l02300"></a><span class="lineno"> 2300</span>&#160;</div>
-<div class="line"><a name="l02301"></a><span class="lineno"> 2301</span>&#160; <a class="code" href="class_color_value.html">ColorValue</a> orig_ks = mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>;</div>
-<div class="line"><a name="l02302"></a><span class="lineno"> 2302</span>&#160;</div>
-<div class="line"><a name="l02303"></a><span class="lineno"> 2303</span>&#160; <span class="keywordflow">if</span> (would_bump &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> &gt;= 0.5)</div>
-<div class="line"><a name="l02304"></a><span class="lineno"> 2304</span>&#160; mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> * 0.3;</div>
-<div class="line"><a name="l02305"></a><span class="lineno"> 2305</span>&#160;</div>
-<div class="line"><a name="l02306"></a><span class="lineno"> 2306</span>&#160; magic_fx-&gt;SetValue(<span class="stringliteral">&quot;Ka&quot;</span>, &amp;mtl-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div>
-<div class="line"><a name="l02307"></a><span class="lineno"> 2307</span>&#160; magic_fx-&gt;SetValue(<span class="stringliteral">&quot;Kd&quot;</span>, &amp;mtl-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div>
-<div class="line"><a name="l02308"></a><span class="lineno"> 2308</span>&#160; magic_fx-&gt;SetValue(<span class="stringliteral">&quot;Ke&quot;</span>, &amp;mtl-&gt;<a class="code" href="struct_material.html#ae0c2078b3d06c40fb9f875328e48458b">Ke</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div>
-<div class="line"><a name="l02309"></a><span class="lineno"> 2309</span>&#160; magic_fx-&gt;SetValue(<span class="stringliteral">&quot;Ks&quot;</span>, &amp;mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div>
-<div class="line"><a name="l02310"></a><span class="lineno"> 2310</span>&#160; magic_fx-&gt;SetFloat(<span class="stringliteral">&quot;Ns&quot;</span>, mtl-&gt;<a class="code" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">power</a>);</div>
-<div class="line"><a name="l02311"></a><span class="lineno"> 2311</span>&#160;</div>
-<div class="line"><a name="l02312"></a><span class="lineno"> 2312</span>&#160; <span class="keywordflow">if</span> (would_bump &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> &gt;= 0.5)</div>
-<div class="line"><a name="l02313"></a><span class="lineno"> 2313</span>&#160; mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_ks;</div>
-<div class="line"><a name="l02314"></a><span class="lineno"> 2314</span>&#160;</div>
-<div class="line"><a name="l02315"></a><span class="lineno"> 2315</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
-<div class="line"><a name="l02316"></a><span class="lineno"> 2316</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div>
-<div class="line"><a name="l02317"></a><span class="lineno"> 2317</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_d&quot;</span>, texture);</div>
-<div class="line"><a name="l02318"></a><span class="lineno"> 2318</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02319"></a><span class="lineno"> 2319</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_d&quot;</span>, 0);</div>
-<div class="line"><a name="l02320"></a><span class="lineno"> 2320</span>&#160; }</div>
-<div class="line"><a name="l02321"></a><span class="lineno"> 2321</span>&#160;</div>
-<div class="line"><a name="l02322"></a><span class="lineno"> 2322</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
-<div class="line"><a name="l02323"></a><span class="lineno"> 2323</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>);</div>
-<div class="line"><a name="l02324"></a><span class="lineno"> 2324</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_e&quot;</span>, texture);</div>
-<div class="line"><a name="l02325"></a><span class="lineno"> 2325</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02326"></a><span class="lineno"> 2326</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_e&quot;</span>, 0);</div>
-<div class="line"><a name="l02327"></a><span class="lineno"> 2327</span>&#160; }</div>
-<div class="line"><a name="l02328"></a><span class="lineno"> 2328</span>&#160;</div>
-<div class="line"><a name="l02329"></a><span class="lineno"> 2329</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div>
-<div class="line"><a name="l02330"></a><span class="lineno"> 2330</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>);</div>
-<div class="line"><a name="l02331"></a><span class="lineno"> 2331</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_s&quot;</span>, texture);</div>
-<div class="line"><a name="l02332"></a><span class="lineno"> 2332</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02333"></a><span class="lineno"> 2333</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_s&quot;</span>, 0);</div>
-<div class="line"><a name="l02334"></a><span class="lineno"> 2334</span>&#160; }</div>
-<div class="line"><a name="l02335"></a><span class="lineno"> 2335</span>&#160;</div>
-<div class="line"><a name="l02336"></a><span class="lineno"> 2336</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
-<div class="line"><a name="l02337"></a><span class="lineno"> 2337</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">FindNormalMap</a>(mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>, mtl-&gt;<a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a>);</div>
-<div class="line"><a name="l02338"></a><span class="lineno"> 2338</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_n&quot;</span>, texture);</div>
-<div class="line"><a name="l02339"></a><span class="lineno"> 2339</span>&#160; magic_fx-&gt;SetFloat(<span class="stringliteral">&quot;offsetAmp&quot;</span>, mtl-&gt;<a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> / mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>());</div>
-<div class="line"><a name="l02340"></a><span class="lineno"> 2340</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; !do_bump) {</div>
-<div class="line"><a name="l02341"></a><span class="lineno"> 2341</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>);</div>
-<div class="line"><a name="l02342"></a><span class="lineno"> 2342</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_x&quot;</span>, texture);</div>
-<div class="line"><a name="l02343"></a><span class="lineno"> 2343</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02344"></a><span class="lineno"> 2344</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_x&quot;</span>, 0);</div>
-<div class="line"><a name="l02345"></a><span class="lineno"> 2345</span>&#160; }</div>
-<div class="line"><a name="l02346"></a><span class="lineno"> 2346</span>&#160;</div>
-<div class="line"><a name="l02347"></a><span class="lineno"> 2347</span>&#160; <span class="keyword">const</span> <span class="keywordtype">char</span>* mtl_shader = mtl-&gt;<a class="code" href="struct_material.html#a9dd52a511289bfc29737084df23d2b2d">GetShader</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>]);</div>
-<div class="line"><a name="l02348"></a><span class="lineno"> 2348</span>&#160; D3DXHANDLE hnd_shader = 0;</div>
-<div class="line"><a name="l02349"></a><span class="lineno"> 2349</span>&#160;</div>
-<div class="line"><a name="l02350"></a><span class="lineno"> 2350</span>&#160; <span class="keywordflow">if</span> (mtl_shader) {</div>
-<div class="line"><a name="l02351"></a><span class="lineno"> 2351</span>&#160; <span class="keywordflow">if</span> (!strcmp(mtl_shader, <span class="stringliteral">&quot;null&quot;</span>))</div>
-<div class="line"><a name="l02352"></a><span class="lineno"> 2352</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l02353"></a><span class="lineno"> 2353</span>&#160;</div>
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-<div class="line"><a name="l02355"></a><span class="lineno"> 2355</span>&#160; }</div>
-<div class="line"><a name="l02356"></a><span class="lineno"> 2356</span>&#160;</div>
-<div class="line"><a name="l02357"></a><span class="lineno"> 2357</span>&#160; <span class="keywordflow">if</span> (hnd_shader) {</div>
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-<div class="line"><a name="l02359"></a><span class="lineno"> 2359</span>&#160; } <span class="keywordflow">else</span> {</div>
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-<div class="line"><a name="l02362"></a><span class="lineno"> 2362</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
-<div class="line"><a name="l02363"></a><span class="lineno"> 2363</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
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-<div class="line"><a name="l02367"></a><span class="lineno"> 2367</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
-<div class="line"><a name="l02368"></a><span class="lineno"> 2368</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
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-<div class="line"><a name="l02370"></a><span class="lineno"> 2370</span>&#160; <span class="keywordflow">else</span></div>
-<div class="line"><a name="l02371"></a><span class="lineno"> 2371</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveSpecularTexture&quot;</span>);</div>
-<div class="line"><a name="l02372"></a><span class="lineno"> 2372</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02373"></a><span class="lineno"> 2373</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
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-<div class="line"><a name="l02375"></a><span class="lineno"> 2375</span>&#160; <span class="keywordflow">else</span></div>
-<div class="line"><a name="l02376"></a><span class="lineno"> 2376</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SpecularTexture&quot;</span>);</div>
-<div class="line"><a name="l02377"></a><span class="lineno"> 2377</span>&#160; }</div>
-<div class="line"><a name="l02378"></a><span class="lineno"> 2378</span>&#160; } <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l02379"></a><span class="lineno"> 2379</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
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-<div class="line"><a name="l02387"></a><span class="lineno"> 2387</span>&#160; <span class="keywordflow">else</span></div>
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-<div class="line"><a name="l02395"></a><span class="lineno"> 2395</span>&#160; }</div>
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-<div class="line"><a name="l02400"></a><span class="lineno"> 2400</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
-<div class="line"><a name="l02401"></a><span class="lineno"> 2401</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveSpecularTexture&quot;</span>);</div>
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-<div class="line"><a name="l02403"></a><span class="lineno"> 2403</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SpecularTexture&quot;</span>);</div>
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-<div class="line"><a name="l02413"></a><span class="lineno"> 2413</span>&#160; }</div>
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-<div class="line"><a name="l02417"></a><span class="lineno"> 2417</span>&#160; }</div>
-<div class="line"><a name="l02418"></a><span class="lineno"> 2418</span>&#160;</div>
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-<div class="line"><a name="l02430"></a><span class="lineno"> 2430</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div>
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-<div class="line"><a name="l02432"></a><span class="lineno"> 2432</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
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-<div class="line"><a name="l02607"></a><span class="lineno"> 2607</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div>
-<div class="line"><a name="l02608"></a><span class="lineno"> 2608</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
-<div class="line"><a name="l02609"></a><span class="lineno"> 2609</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
-<div class="line"><a name="l02610"></a><span class="lineno"> 2610</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div>
-<div class="line"><a name="l02611"></a><span class="lineno"> 2611</span>&#160;</div>
-<div class="line"><a name="l02612"></a><span class="lineno"> 2612</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(</div>
-<div class="line"><a name="l02613"></a><span class="lineno"> 2613</span>&#160; D3DPT_LINESTRIP,</div>
-<div class="line"><a name="l02614"></a><span class="lineno"> 2614</span>&#160; 3,</div>
-<div class="line"><a name="l02615"></a><span class="lineno"> 2615</span>&#160; verts,</div>
-<div class="line"><a name="l02616"></a><span class="lineno"> 2616</span>&#160; <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div>
-<div class="line"><a name="l02617"></a><span class="lineno"> 2617</span>&#160; }</div>
-<div class="line"><a name="l02618"></a><span class="lineno"> 2618</span>&#160;</div>
-<div class="line"><a name="l02619"></a><span class="lineno"> 2619</span>&#160; <span class="comment">// restore lighting state</span></div>
-<div class="line"><a name="l02620"></a><span class="lineno"> 2620</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_LIGHTING, render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>]);</div>
-<div class="line"><a name="l02621"></a><span class="lineno"> 2621</span>&#160; }</div>
-<div class="line"><a name="l02622"></a><span class="lineno"> 2622</span>&#160;</div>
-<div class="line"><a name="l02623"></a><span class="lineno"> 2623</span>&#160; <span class="comment">// render shadows into stencil buffer:</span></div>
-<div class="line"><a name="l02624"></a><span class="lineno"> 2624</span>&#160;</div>
-<div class="line"><a name="l02625"></a><span class="lineno"> 2625</span>&#160; <span class="comment">// Disable z-buffer writes (note: z-testing still occurs), and enable the</span></div>
-<div class="line"><a name="l02626"></a><span class="lineno"> 2626</span>&#160; <span class="comment">// stencil-buffer</span></div>
-<div class="line"><a name="l02627"></a><span class="lineno"> 2627</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZENABLE, TRUE);</div>
-<div class="line"><a name="l02628"></a><span class="lineno"> 2628</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div>
-<div class="line"><a name="l02629"></a><span class="lineno"> 2629</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, TRUE);</div>
-<div class="line"><a name="l02630"></a><span class="lineno"> 2630</span>&#160;</div>
-<div class="line"><a name="l02631"></a><span class="lineno"> 2631</span>&#160; <span class="comment">// Dont bother with interpolating color</span></div>
-<div class="line"><a name="l02632"></a><span class="lineno"> 2632</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div>
-<div class="line"><a name="l02633"></a><span class="lineno"> 2633</span>&#160;</div>
-<div class="line"><a name="l02634"></a><span class="lineno"> 2634</span>&#160; <span class="comment">// Set up stencil compare fuction, reference value, and masks.</span></div>
-<div class="line"><a name="l02635"></a><span class="lineno"> 2635</span>&#160; <span class="comment">// Stencil test passes if ((ref &amp; mask) cmpfn (stencil &amp; mask)) is true.</span></div>
-<div class="line"><a name="l02636"></a><span class="lineno"> 2636</span>&#160; <span class="comment">// Note: since we set up the stencil-test to always pass, the STENCILFAIL</span></div>
-<div class="line"><a name="l02637"></a><span class="lineno"> 2637</span>&#160; <span class="comment">// renderstate is really not needed.</span></div>
-<div class="line"><a name="l02638"></a><span class="lineno"> 2638</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS );</div>
-<div class="line"><a name="l02639"></a><span class="lineno"> 2639</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP );</div>
-<div class="line"><a name="l02640"></a><span class="lineno"> 2640</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP );</div>
-<div class="line"><a name="l02641"></a><span class="lineno"> 2641</span>&#160;</div>
-<div class="line"><a name="l02642"></a><span class="lineno"> 2642</span>&#160; <span class="comment">// If z-test passes, inc/decrement stencil buffer value</span></div>
-<div class="line"><a name="l02643"></a><span class="lineno"> 2643</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILREF, 0x1 );</div>
-<div class="line"><a name="l02644"></a><span class="lineno"> 2644</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILMASK, 0xff );</div>
-<div class="line"><a name="l02645"></a><span class="lineno"> 2645</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILWRITEMASK, 0xff );</div>
-<div class="line"><a name="l02646"></a><span class="lineno"> 2646</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_INCR );</div>
-<div class="line"><a name="l02647"></a><span class="lineno"> 2647</span>&#160;</div>
-<div class="line"><a name="l02648"></a><span class="lineno"> 2648</span>&#160; <span class="comment">// Make sure that no pixels get drawn to the frame buffer</span></div>
-<div class="line"><a name="l02649"></a><span class="lineno"> 2649</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE );</div>
-<div class="line"><a name="l02650"></a><span class="lineno"> 2650</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ZERO );</div>
-<div class="line"><a name="l02651"></a><span class="lineno"> 2651</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE );</div>
-<div class="line"><a name="l02652"></a><span class="lineno"> 2652</span>&#160;</div>
-<div class="line"><a name="l02653"></a><span class="lineno"> 2653</span>&#160; d3ddevice-&gt;SetVertexShader(NULL);</div>
-<div class="line"><a name="l02654"></a><span class="lineno"> 2654</span>&#160; d3ddevice-&gt;SetFVF(D3DFVF_XYZ);</div>
-<div class="line"><a name="l02655"></a><span class="lineno"> 2655</span>&#160;</div>
-<div class="line"><a name="l02656"></a><span class="lineno"> 2656</span>&#160; <span class="comment">// Draw front-side of shadow volume in stencil/z only</span></div>
-<div class="line"><a name="l02657"></a><span class="lineno"> 2657</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div>
-<div class="line"><a name="l02658"></a><span class="lineno"> 2658</span>&#160;</div>
-<div class="line"><a name="l02659"></a><span class="lineno"> 2659</span>&#160; <span class="comment">// Now reverse cull order so back sides of shadow volume are written.</span></div>
-<div class="line"><a name="l02660"></a><span class="lineno"> 2660</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_CULLMODE, D3DCULL_CW );</div>
-<div class="line"><a name="l02661"></a><span class="lineno"> 2661</span>&#160;</div>
-<div class="line"><a name="l02662"></a><span class="lineno"> 2662</span>&#160; <span class="comment">// Decrement stencil buffer value</span></div>
-<div class="line"><a name="l02663"></a><span class="lineno"> 2663</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_DECR );</div>
-<div class="line"><a name="l02664"></a><span class="lineno"> 2664</span>&#160;</div>
-<div class="line"><a name="l02665"></a><span class="lineno"> 2665</span>&#160; <span class="comment">// Draw back-side of shadow volume in stencil/z only</span></div>
-<div class="line"><a name="l02666"></a><span class="lineno"> 2666</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div>
-<div class="line"><a name="l02667"></a><span class="lineno"> 2667</span>&#160;</div>
-<div class="line"><a name="l02668"></a><span class="lineno"> 2668</span>&#160; <span class="comment">// restore render states</span></div>
-<div class="line"><a name="l02669"></a><span class="lineno"> 2669</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD);</div>
-<div class="line"><a name="l02670"></a><span class="lineno"> 2670</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW);</div>
-<div class="line"><a name="l02671"></a><span class="lineno"> 2671</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZWRITEENABLE, TRUE);</div>
-<div class="line"><a name="l02672"></a><span class="lineno"> 2672</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
-<div class="line"><a name="l02673"></a><span class="lineno"> 2673</span>&#160;</div>
-<div class="line"><a name="l02674"></a><span class="lineno"> 2674</span>&#160; <span class="comment">// force restore of current blend type</span></div>
-<div class="line"><a name="l02675"></a><span class="lineno"> 2675</span>&#160; <span class="keywordtype">int</span> type = current_blend_state;</div>
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-<div class="line"><a name="l02677"></a><span class="lineno"> 2677</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(type);</div>
-<div class="line"><a name="l02678"></a><span class="lineno"> 2678</span>&#160;</div>
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-<div class="line"><a name="l02680"></a><span class="lineno"> 2680</span>&#160; }</div>
-<div class="line"><a name="l02681"></a><span class="lineno"> 2681</span>&#160;</div>
-<div class="line"><a name="l02682"></a><span class="lineno"> 2682</span>&#160; <span class="keywordflow">return</span> result;</div>
-<div class="line"><a name="l02683"></a><span class="lineno"> 2683</span>&#160;}</div>
-<div class="line"><a name="l02684"></a><span class="lineno"> 2684</span>&#160;</div>
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-<div class="line"><a name="l02686"></a><span class="lineno"> 2686</span>&#160;</div>
-<div class="line"><a name="l02687"></a><span class="lineno"> 2687</span>&#160;<span class="keywordtype">bool</span></div>
-<div class="line"><a name="l02688"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537"> 2688</a></span>&#160;<a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537">VideoDX9::DrawLines</a>(<span class="keywordtype">int</span> nlines, <a class="code" href="struct_vec3.html">Vec3</a>* points, <a class="code" href="class_color.html">Color</a> c, <span class="keywordtype">int</span> blend)</div>
-<div class="line"><a name="l02689"></a><span class="lineno"> 2689</span>&#160;{</div>
-<div class="line"><a name="l02690"></a><span class="lineno"> 2690</span>&#160; <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l02691"></a><span class="lineno"> 2691</span>&#160;</div>
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-<div class="line"><a name="l02693"></a><span class="lineno"> 2693</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div>
-<div class="line"><a name="l02694"></a><span class="lineno"> 2694</span>&#160;</div>
-<div class="line"><a name="l02695"></a><span class="lineno"> 2695</span>&#160; <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* verts = line_verts;</div>
-<div class="line"><a name="l02696"></a><span class="lineno"> 2696</span>&#160;</div>
-<div class="line"><a name="l02697"></a><span class="lineno"> 2697</span>&#160; <span class="keywordflow">if</span> (verts) {</div>
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-<div class="line"><a name="l02699"></a><span class="lineno"> 2699</span>&#160;</div>
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-<div class="line"><a name="l02701"></a><span class="lineno"> 2701</span>&#160; <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* v = verts + i;</div>
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-<div class="line"><a name="l02703"></a><span class="lineno"> 2703</span>&#160;</div>
-<div class="line"><a name="l02704"></a><span class="lineno"> 2704</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = p-&gt;<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div>
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-<div class="line"><a name="l02715"></a><span class="lineno"> 2715</span>&#160;</div>
-<div class="line"><a name="l02716"></a><span class="lineno"> 2716</span>&#160; <span class="comment">// untextured lines:</span></div>
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-<div class="line"><a name="l02719"></a><span class="lineno"> 2719</span>&#160; current_texture = 0;</div>
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-<div class="line"><a name="l02724"></a><span class="lineno"> 2724</span>&#160;</div>
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-<div class="line"><a name="l02726"></a><span class="lineno"> 2726</span>&#160; D3DPT_LINELIST,</div>
-<div class="line"><a name="l02727"></a><span class="lineno"> 2727</span>&#160; nlines,</div>
-<div class="line"><a name="l02728"></a><span class="lineno"> 2728</span>&#160; verts,</div>
-<div class="line"><a name="l02729"></a><span class="lineno"> 2729</span>&#160; <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div>
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-<div class="line"><a name="l02737"></a><span class="lineno"> 2737</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, old_lighting);</div>
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-<div class="line"><a name="l02741"></a><span class="lineno"> 2741</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a62c2c2042e5a8331c98516b4aa54ed85">nlines</a> += nlines;</div>
-<div class="line"><a name="l02742"></a><span class="lineno"> 2742</span>&#160; result = <span class="keyword">true</span>;</div>
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-<div class="line"><a name="l02744"></a><span class="lineno"> 2744</span>&#160; }</div>
-<div class="line"><a name="l02745"></a><span class="lineno"> 2745</span>&#160; }</div>
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-<div class="line"><a name="l02747"></a><span class="lineno"> 2747</span>&#160; <span class="keywordflow">return</span> result;</div>
-<div class="line"><a name="l02748"></a><span class="lineno"> 2748</span>&#160;}</div>
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-<div class="line"><a name="l02769"></a><span class="lineno"> 2769</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = points[2*i + 1];</div>
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-<div class="line"><a name="l02779"></a><span class="lineno"> 2779</span>&#160;</div>
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-<div class="line"><a name="l02785"></a><span class="lineno"> 2785</span>&#160;</div>
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-<div class="line"><a name="l03214"></a><span class="lineno"> 3214</span>&#160;</div>
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-<div class="line"><a name="l03220"></a><span class="lineno"> 3220</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>;</div>
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-<div class="line"><a name="l03222"></a><span class="lineno"> 3222</span>&#160;</div>
-<div class="line"><a name="l03223"></a><span class="lineno"> 3223</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; !m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
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-<div class="line"><a name="l03225"></a><span class="lineno"> 3225</span>&#160;</div>
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-<div class="line"><a name="l03230"></a><span class="lineno"> 3230</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((!<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() || !m-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
-<div class="line"><a name="l03231"></a><span class="lineno"> 3231</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>;</div>
-<div class="line"><a name="l03232"></a><span class="lineno"> 3232</span>&#160;</div>
-<div class="line"><a name="l03233"></a><span class="lineno"> 3233</span>&#160; <span class="keywordflow">if</span> (max_textures &lt; 2 || max_stages &lt; 2)</div>
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-<div class="line"><a name="l03236"></a><span class="lineno"> 3236</span>&#160;</div>
-<div class="line"><a name="l03237"></a><span class="lineno"> 3237</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
-<div class="line"><a name="l03238"></a><span class="lineno"> 3238</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>;</div>
-<div class="line"><a name="l03239"></a><span class="lineno"> 3239</span>&#160;</div>
-<div class="line"><a name="l03240"></a><span class="lineno"> 3240</span>&#160; <span class="keywordflow">if</span> (max_textures &lt; 2 || max_stages &lt; 2)</div>
-<div class="line"><a name="l03241"></a><span class="lineno"> 3241</span>&#160; passes = 3;</div>
-<div class="line"><a name="l03242"></a><span class="lineno"> 3242</span>&#160;</div>
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-<div class="line"><a name="l03245"></a><span class="lineno"> 3245</span>&#160; }</div>
-<div class="line"><a name="l03246"></a><span class="lineno"> 3246</span>&#160; }</div>
-<div class="line"><a name="l03247"></a><span class="lineno"> 3247</span>&#160;</div>
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-<div class="line"><a name="l03250"></a><span class="lineno"> 3250</span>&#160;</div>
-<div class="line"><a name="l03251"></a><span class="lineno"> 3251</span>&#160;<span class="keywordtype">bool</span></div>
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-<div class="line"><a name="l03260"></a><span class="lineno"> 3260</span>&#160; IDirect3DTexture9* texture_1 = 0;</div>
-<div class="line"><a name="l03261"></a><span class="lineno"> 3261</span>&#160; IDirect3DTexture9* texture_2 = 0;</div>
-<div class="line"><a name="l03262"></a><span class="lineno"> 3262</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_0 = 0;</div>
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-<div class="line"><a name="l03268"></a><span class="lineno"> 3268</span>&#160; <span class="keywordflow">if</span> (segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; passes &gt; 1)</div>
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-<div class="line"><a name="l03273"></a><span class="lineno"> 3273</span>&#160;</div>
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-<div class="line"><a name="l03276"></a><span class="lineno"> 3276</span>&#160; <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>) {</div>
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-<div class="line"><a name="l03279"></a><span class="lineno"> 3279</span>&#160;</div>
-<div class="line"><a name="l03280"></a><span class="lineno"> 3280</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div>
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-<div class="line"><a name="l03285"></a><span class="lineno"> 3285</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div>
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-<div class="line"><a name="l03312"></a><span class="lineno"> 3312</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l03313"></a><span class="lineno"> 3313</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
-<div class="line"><a name="l03314"></a><span class="lineno"> 3314</span>&#160; }</div>
-<div class="line"><a name="l03315"></a><span class="lineno"> 3315</span>&#160;</div>
-<div class="line"><a name="l03316"></a><span class="lineno"> 3316</span>&#160; <span class="keywordflow">if</span> (texcache &amp;&amp; tex_bmp_0) {</div>
-<div class="line"><a name="l03317"></a><span class="lineno"> 3317</span>&#160; texture_0 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_0);</div>
-<div class="line"><a name="l03318"></a><span class="lineno"> 3318</span>&#160;</div>
-<div class="line"><a name="l03319"></a><span class="lineno"> 3319</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture_0);</div>
-<div class="line"><a name="l03320"></a><span class="lineno"> 3320</span>&#160; current_texture = texture_0;</div>
-<div class="line"><a name="l03321"></a><span class="lineno"> 3321</span>&#160;</div>
-<div class="line"><a name="l03322"></a><span class="lineno"> 3322</span>&#160; <span class="keywordflow">if</span> (tex_bmp_1) {</div>
-<div class="line"><a name="l03323"></a><span class="lineno"> 3323</span>&#160; texture_1 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_1);</div>
-<div class="line"><a name="l03324"></a><span class="lineno"> 3324</span>&#160; hr = d3ddevice-&gt;SetTexture(1, texture_1);</div>
-<div class="line"><a name="l03325"></a><span class="lineno"> 3325</span>&#160;</div>
-<div class="line"><a name="l03326"></a><span class="lineno"> 3326</span>&#160; <span class="keywordflow">if</span> (tex_bmp_2) {</div>
-<div class="line"><a name="l03327"></a><span class="lineno"> 3327</span>&#160; texture_2 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_2);</div>
-<div class="line"><a name="l03328"></a><span class="lineno"> 3328</span>&#160; hr = d3ddevice-&gt;SetTexture(2, texture_2);</div>
-<div class="line"><a name="l03329"></a><span class="lineno"> 3329</span>&#160; }</div>
-<div class="line"><a name="l03330"></a><span class="lineno"> 3330</span>&#160; }</div>
-<div class="line"><a name="l03331"></a><span class="lineno"> 3331</span>&#160; }</div>
-<div class="line"><a name="l03332"></a><span class="lineno"> 3332</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l03333"></a><span class="lineno"> 3333</span>&#160; hr = d3ddevice-&gt;SetTexture(0, 0);</div>
-<div class="line"><a name="l03334"></a><span class="lineno"> 3334</span>&#160; current_texture = 0;</div>
-<div class="line"><a name="l03335"></a><span class="lineno"> 3335</span>&#160; }</div>
-<div class="line"><a name="l03336"></a><span class="lineno"> 3336</span>&#160;</div>
-<div class="line"><a name="l03337"></a><span class="lineno"> 3337</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(segment_material-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div>
-<div class="line"><a name="l03338"></a><span class="lineno"> 3338</span>&#160;</div>
-<div class="line"><a name="l03339"></a><span class="lineno"> 3339</span>&#160; <span class="keywordflow">if</span> (texture_0 &amp;&amp; texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div>
-<div class="line"><a name="l03340"></a><span class="lineno"> 3340</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03341"></a><span class="lineno"> 3341</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03342"></a><span class="lineno"> 3342</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03343"></a><span class="lineno"> 3343</span>&#160;</div>
-<div class="line"><a name="l03344"></a><span class="lineno"> 3344</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03345"></a><span class="lineno"> 3345</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03346"></a><span class="lineno"> 3346</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03347"></a><span class="lineno"> 3347</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l03348"></a><span class="lineno"> 3348</span>&#160;</div>
-<div class="line"><a name="l03349"></a><span class="lineno"> 3349</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div>
-<div class="line"><a name="l03350"></a><span class="lineno"> 3350</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03351"></a><span class="lineno"> 3351</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03352"></a><span class="lineno"> 3352</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03353"></a><span class="lineno"> 3353</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03354"></a><span class="lineno"> 3354</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div>
-<div class="line"><a name="l03355"></a><span class="lineno"> 3355</span>&#160;</div>
-<div class="line"><a name="l03356"></a><span class="lineno"> 3356</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l03357"></a><span class="lineno"> 3357</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03358"></a><span class="lineno"> 3358</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l03359"></a><span class="lineno"> 3359</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03360"></a><span class="lineno"> 3360</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03361"></a><span class="lineno"> 3361</span>&#160;</div>
-<div class="line"><a name="l03362"></a><span class="lineno"> 3362</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
-<div class="line"><a name="l03363"></a><span class="lineno"> 3363</span>&#160; }</div>
-<div class="line"><a name="l03364"></a><span class="lineno"> 3364</span>&#160;</div>
-<div class="line"><a name="l03365"></a><span class="lineno"> 3365</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 &amp;&amp; texture_1 &amp;&amp; texture_2 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div>
-<div class="line"><a name="l03366"></a><span class="lineno"> 3366</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03367"></a><span class="lineno"> 3367</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03368"></a><span class="lineno"> 3368</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03369"></a><span class="lineno"> 3369</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03370"></a><span class="lineno"> 3370</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03371"></a><span class="lineno"> 3371</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03372"></a><span class="lineno"> 3372</span>&#160;</div>
-<div class="line"><a name="l03373"></a><span class="lineno"> 3373</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03374"></a><span class="lineno"> 3374</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03375"></a><span class="lineno"> 3375</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03376"></a><span class="lineno"> 3376</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l03377"></a><span class="lineno"> 3377</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); </div>
-<div class="line"><a name="l03378"></a><span class="lineno"> 3378</span>&#160;</div>
-<div class="line"><a name="l03379"></a><span class="lineno"> 3379</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div>
-<div class="line"><a name="l03380"></a><span class="lineno"> 3380</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03381"></a><span class="lineno"> 3381</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03382"></a><span class="lineno"> 3382</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03383"></a><span class="lineno"> 3383</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03384"></a><span class="lineno"> 3384</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div>
-<div class="line"><a name="l03385"></a><span class="lineno"> 3385</span>&#160;</div>
-<div class="line"><a name="l03386"></a><span class="lineno"> 3386</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);</div>
-<div class="line"><a name="l03387"></a><span class="lineno"> 3387</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03388"></a><span class="lineno"> 3388</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03389"></a><span class="lineno"> 3389</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03390"></a><span class="lineno"> 3390</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03391"></a><span class="lineno"> 3391</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1); </div>
-<div class="line"><a name="l03392"></a><span class="lineno"> 3392</span>&#160;</div>
-<div class="line"><a name="l03393"></a><span class="lineno"> 3393</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l03394"></a><span class="lineno"> 3394</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03395"></a><span class="lineno"> 3395</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
-<div class="line"><a name="l03396"></a><span class="lineno"> 3396</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03397"></a><span class="lineno"> 3397</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03398"></a><span class="lineno"> 3398</span>&#160; }</div>
-<div class="line"><a name="l03399"></a><span class="lineno"> 3399</span>&#160;</div>
-<div class="line"><a name="l03400"></a><span class="lineno"> 3400</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>) {</div>
-<div class="line"><a name="l03401"></a><span class="lineno"> 3401</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03402"></a><span class="lineno"> 3402</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03403"></a><span class="lineno"> 3403</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03404"></a><span class="lineno"> 3404</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03405"></a><span class="lineno"> 3405</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03406"></a><span class="lineno"> 3406</span>&#160; }</div>
-<div class="line"><a name="l03407"></a><span class="lineno"> 3407</span>&#160;</div>
-<div class="line"><a name="l03408"></a><span class="lineno"> 3408</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0) {</div>
-<div class="line"><a name="l03409"></a><span class="lineno"> 3409</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l03410"></a><span class="lineno"> 3410</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03411"></a><span class="lineno"> 3411</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03412"></a><span class="lineno"> 3412</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03413"></a><span class="lineno"> 3413</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03414"></a><span class="lineno"> 3414</span>&#160; }</div>
-<div class="line"><a name="l03415"></a><span class="lineno"> 3415</span>&#160;</div>
-<div class="line"><a name="l03416"></a><span class="lineno"> 3416</span>&#160; <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div>
-<div class="line"><a name="l03417"></a><span class="lineno"> 3417</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03418"></a><span class="lineno"> 3418</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03419"></a><span class="lineno"> 3419</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03420"></a><span class="lineno"> 3420</span>&#160;</div>
-<div class="line"><a name="l03421"></a><span class="lineno"> 3421</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
-<div class="line"><a name="l03422"></a><span class="lineno"> 3422</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MULTIPLYADD);</div>
-<div class="line"><a name="l03423"></a><span class="lineno"> 3423</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03424"></a><span class="lineno"> 3424</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div>
-<div class="line"><a name="l03425"></a><span class="lineno"> 3425</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03426"></a><span class="lineno"> 3426</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03427"></a><span class="lineno"> 3427</span>&#160; }</div>
-<div class="line"><a name="l03428"></a><span class="lineno"> 3428</span>&#160;</div>
-<div class="line"><a name="l03429"></a><span class="lineno"> 3429</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div>
-<div class="line"><a name="l03430"></a><span class="lineno"> 3430</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03431"></a><span class="lineno"> 3431</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03432"></a><span class="lineno"> 3432</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03433"></a><span class="lineno"> 3433</span>&#160;</div>
-<div class="line"><a name="l03434"></a><span class="lineno"> 3434</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
-<div class="line"><a name="l03435"></a><span class="lineno"> 3435</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div>
-<div class="line"><a name="l03436"></a><span class="lineno"> 3436</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03437"></a><span class="lineno"> 3437</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03438"></a><span class="lineno"> 3438</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03439"></a><span class="lineno"> 3439</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03440"></a><span class="lineno"> 3440</span>&#160; }</div>
-<div class="line"><a name="l03441"></a><span class="lineno"> 3441</span>&#160;</div>
-<div class="line"><a name="l03442"></a><span class="lineno"> 3442</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div>
-<div class="line"><a name="l03443"></a><span class="lineno"> 3443</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03444"></a><span class="lineno"> 3444</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03445"></a><span class="lineno"> 3445</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
-<div class="line"><a name="l03446"></a><span class="lineno"> 3446</span>&#160;</div>
-<div class="line"><a name="l03447"></a><span class="lineno"> 3447</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
-<div class="line"><a name="l03448"></a><span class="lineno"> 3448</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div>
-<div class="line"><a name="l03449"></a><span class="lineno"> 3449</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03450"></a><span class="lineno"> 3450</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
-<div class="line"><a name="l03451"></a><span class="lineno"> 3451</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03452"></a><span class="lineno"> 3452</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03453"></a><span class="lineno"> 3453</span>&#160; }</div>
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-<div class="line"><a name="l03456"></a><span class="lineno"> 3456</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
-<div class="line"><a name="l03457"></a><span class="lineno"> 3457</span>&#160; }</div>
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-<div class="line"><a name="l03461"></a><span class="lineno"> 3461</span>&#160; D3DMATERIAL9 d3dmtl;</div>
-<div class="line"><a name="l03462"></a><span class="lineno"> 3462</span>&#160; IDirect3DTexture9* texture = 0;</div>
-<div class="line"><a name="l03463"></a><span class="lineno"> 3463</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp = 0;</div>
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-<div class="line"><a name="l03465"></a><span class="lineno"> 3465</span>&#160; <a class="code" href="class_color_value.html">ColorValue</a> orig_Kd = segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>;</div>
-<div class="line"><a name="l03466"></a><span class="lineno"> 3466</span>&#160; HRESULT hr = E_FAIL;</div>
-<div class="line"><a name="l03467"></a><span class="lineno"> 3467</span>&#160;</div>
-<div class="line"><a name="l03468"></a><span class="lineno"> 3468</span>&#160; <span class="keywordflow">if</span> (segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) {</div>
-<div class="line"><a name="l03469"></a><span class="lineno"> 3469</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div>
-<div class="line"><a name="l03470"></a><span class="lineno"> 3470</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div>
-<div class="line"><a name="l03471"></a><span class="lineno"> 3471</span>&#160; }</div>
-<div class="line"><a name="l03472"></a><span class="lineno"> 3472</span>&#160;</div>
-<div class="line"><a name="l03473"></a><span class="lineno"> 3473</span>&#160; <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div>
-<div class="line"><a name="l03474"></a><span class="lineno"> 3474</span>&#160;</div>
-<div class="line"><a name="l03475"></a><span class="lineno"> 3475</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = orig_Ka;</div>
-<div class="line"><a name="l03476"></a><span class="lineno"> 3476</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = orig_Kd;</div>
-<div class="line"><a name="l03477"></a><span class="lineno"> 3477</span>&#160;</div>
-<div class="line"><a name="l03478"></a><span class="lineno"> 3478</span>&#160; hr = d3ddevice-&gt;SetMaterial(&amp;d3dmtl);</div>
-<div class="line"><a name="l03479"></a><span class="lineno"> 3479</span>&#160;</div>
-<div class="line"><a name="l03480"></a><span class="lineno"> 3480</span>&#160; <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a> ||</div>
-<div class="line"><a name="l03481"></a><span class="lineno"> 3481</span>&#160; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div>
-<div class="line"><a name="l03482"></a><span class="lineno"> 3482</span>&#160; tex_bmp = segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div>
-<div class="line"><a name="l03483"></a><span class="lineno"> 3483</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
-<div class="line"><a name="l03484"></a><span class="lineno"> 3484</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03485"></a><span class="lineno"> 3485</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div>
-<div class="line"><a name="l03486"></a><span class="lineno"> 3486</span>&#160; }</div>
-<div class="line"><a name="l03487"></a><span class="lineno"> 3487</span>&#160;</div>
-<div class="line"><a name="l03488"></a><span class="lineno"> 3488</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div>
-<div class="line"><a name="l03489"></a><span class="lineno"> 3489</span>&#160; tex_bmp = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
-<div class="line"><a name="l03490"></a><span class="lineno"> 3490</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
-<div class="line"><a name="l03491"></a><span class="lineno"> 3491</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
-<div class="line"><a name="l03492"></a><span class="lineno"> 3492</span>&#160; }</div>
-<div class="line"><a name="l03493"></a><span class="lineno"> 3493</span>&#160;</div>
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-<div class="line"><a name="l03495"></a><span class="lineno"> 3495</span>&#160;</div>
-<div class="line"><a name="l03496"></a><span class="lineno"> 3496</span>&#160; <span class="keywordflow">if</span> (texcache &amp;&amp; tex_bmp) {</div>
-<div class="line"><a name="l03497"></a><span class="lineno"> 3497</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp);</div>
-<div class="line"><a name="l03498"></a><span class="lineno"> 3498</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture);</div>
-<div class="line"><a name="l03499"></a><span class="lineno"> 3499</span>&#160; current_texture = texture;</div>
-<div class="line"><a name="l03500"></a><span class="lineno"> 3500</span>&#160;</div>
-<div class="line"><a name="l03501"></a><span class="lineno"> 3501</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div>
-<div class="line"><a name="l03502"></a><span class="lineno"> 3502</span>&#160; }</div>
-<div class="line"><a name="l03503"></a><span class="lineno"> 3503</span>&#160; }</div>
-<div class="line"><a name="l03504"></a><span class="lineno"> 3504</span>&#160;</div>
-<div class="line"><a name="l03505"></a><span class="lineno"> 3505</span>&#160; <span class="keywordflow">if</span> (render_state[STENCIL_ENABLE]) {</div>
-<div class="line"><a name="l03506"></a><span class="lineno"> 3506</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, TRUE);</div>
-<div class="line"><a name="l03507"></a><span class="lineno"> 3507</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILREF, 0x01);</div>
-<div class="line"><a name="l03508"></a><span class="lineno"> 3508</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div>
-<div class="line"><a name="l03509"></a><span class="lineno"> 3509</span>&#160; }</div>
-<div class="line"><a name="l03510"></a><span class="lineno"> 3510</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l03511"></a><span class="lineno"> 3511</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
-<div class="line"><a name="l03512"></a><span class="lineno"> 3512</span>&#160; }</div>
-<div class="line"><a name="l03513"></a><span class="lineno"> 3513</span>&#160;</div>
-<div class="line"><a name="l03514"></a><span class="lineno"> 3514</span>&#160; <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] &gt; 0) {</div>
-<div class="line"><a name="l03515"></a><span class="lineno"> 3515</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div>
-<div class="line"><a name="l03516"></a><span class="lineno"> 3516</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div>
-<div class="line"><a name="l03517"></a><span class="lineno"> 3517</span>&#160; }</div>
-<div class="line"><a name="l03518"></a><span class="lineno"> 3518</span>&#160;</div>
-<div class="line"><a name="l03519"></a><span class="lineno"> 3519</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l03520"></a><span class="lineno"> 3520</span>&#160;}</div>
+<div class="line"><a name="l01915"></a><span class="lineno"> 1915</span>&#160; hr = d3ddevice-&gt;DrawIndexedPrimitiveUP(</div>
+<div class="line"><a name="l01916"></a><span class="lineno"> 1916</span>&#160; D3DPT_TRIANGLELIST,</div>
+<div class="line"><a name="l01917"></a><span class="lineno"> 1917</span>&#160; 0,</div>
+<div class="line"><a name="l01918"></a><span class="lineno"> 1918</span>&#160; nverts,</div>
+<div class="line"><a name="l01919"></a><span class="lineno"> 1919</span>&#160; num_tris,</div>
+<div class="line"><a name="l01920"></a><span class="lineno"> 1920</span>&#160; indices,</div>
+<div class="line"><a name="l01921"></a><span class="lineno"> 1921</span>&#160; D3DFMT_INDEX16,</div>
+<div class="line"><a name="l01922"></a><span class="lineno"> 1922</span>&#160; verts,</div>
+<div class="line"><a name="l01923"></a><span class="lineno"> 1923</span>&#160; vsize);</div>
+<div class="line"><a name="l01924"></a><span class="lineno"> 1924</span>&#160;</div>
+<div class="line"><a name="l01925"></a><span class="lineno"> 1925</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l01926"></a><span class="lineno"> 1926</span>&#160; <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div>
+<div class="line"><a name="l01927"></a><span class="lineno"> 1927</span>&#160; <span class="keywordflow">if</span> (report-- &gt; 0)</div>
+<div class="line"><a name="l01928"></a><span class="lineno"> 1928</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;Could not draw 3D polys.&quot;</span>, hr);</div>
+<div class="line"><a name="l01929"></a><span class="lineno"> 1929</span>&#160; }</div>
+<div class="line"><a name="l01930"></a><span class="lineno"> 1930</span>&#160;</div>
+<div class="line"><a name="l01931"></a><span class="lineno"> 1931</span>&#160; <span class="keyword">delete</span> [] verts;</div>
+<div class="line"><a name="l01932"></a><span class="lineno"> 1932</span>&#160; <span class="keyword">delete</span> [] indices;</div>
+<div class="line"><a name="l01933"></a><span class="lineno"> 1933</span>&#160;</div>
+<div class="line"><a name="l01934"></a><span class="lineno"> 1934</span>&#160; <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div>
+<div class="line"><a name="l01935"></a><span class="lineno"> 1935</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += nverts;</div>
+<div class="line"><a name="l01936"></a><span class="lineno"> 1936</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div>
+<div class="line"><a name="l01937"></a><span class="lineno"> 1937</span>&#160; result = <span class="keyword">true</span>;</div>
+<div class="line"><a name="l01938"></a><span class="lineno"> 1938</span>&#160; }</div>
+<div class="line"><a name="l01939"></a><span class="lineno"> 1939</span>&#160; }</div>
+<div class="line"><a name="l01940"></a><span class="lineno"> 1940</span>&#160; }</div>
+<div class="line"><a name="l01941"></a><span class="lineno"> 1941</span>&#160;</div>
+<div class="line"><a name="l01942"></a><span class="lineno"> 1942</span>&#160; <span class="keywordflow">return</span> result;</div>
+<div class="line"><a name="l01943"></a><span class="lineno"> 1943</span>&#160;}</div>
+<div class="line"><a name="l01944"></a><span class="lineno"> 1944</span>&#160;</div>
+<div class="line"><a name="l01945"></a><span class="lineno"> 1945</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l01946"></a><span class="lineno"> 1946</span>&#160;</div>
+<div class="line"><a name="l01947"></a><span class="lineno"> 1947</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l01948"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2"> 1948</a></span>&#160;<a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">VideoDX9::DrawScreenPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys, <span class="keywordtype">int</span> blend)</div>
+<div class="line"><a name="l01949"></a><span class="lineno"> 1949</span>&#160;{</div>
+<div class="line"><a name="l01950"></a><span class="lineno"> 1950</span>&#160; <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01951"></a><span class="lineno"> 1951</span>&#160; HRESULT hr = E_FAIL;</div>
+<div class="line"><a name="l01952"></a><span class="lineno"> 1952</span>&#160;</div>
+<div class="line"><a name="l01953"></a><span class="lineno"> 1953</span>&#160; <span class="keywordflow">if</span> (d3ddevice &amp;&amp; polys &amp;&amp; npolys &gt; 0 &amp;&amp; screen_vbuf &amp;&amp; screen_ibuf) {</div>
+<div class="line"><a name="l01954"></a><span class="lineno"> 1954</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div>
+<div class="line"><a name="l01955"></a><span class="lineno"> 1955</span>&#160;</div>
+<div class="line"><a name="l01956"></a><span class="lineno"> 1956</span>&#160; <span class="comment">// fill screen vertex buffer</span></div>
+<div class="line"><a name="l01957"></a><span class="lineno"> 1957</span>&#160; <span class="keywordflow">if</span> (!PopulateScreenVerts(polys-&gt;<a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>))</div>
+<div class="line"><a name="l01958"></a><span class="lineno"> 1958</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01959"></a><span class="lineno"> 1959</span>&#160;</div>
+<div class="line"><a name="l01960"></a><span class="lineno"> 1960</span>&#160; <span class="comment">// fill screen index buffer</span></div>
+<div class="line"><a name="l01961"></a><span class="lineno"> 1961</span>&#160; <span class="keywordtype">int</span> num_indices = 0;</div>
+<div class="line"><a name="l01962"></a><span class="lineno"> 1962</span>&#160; <span class="keywordtype">int</span> num_tris = 0;</div>
+<div class="line"><a name="l01963"></a><span class="lineno"> 1963</span>&#160;</div>
+<div class="line"><a name="l01964"></a><span class="lineno"> 1964</span>&#160; <span class="comment">// count the number of indices needed for these polys</span></div>
+<div class="line"><a name="l01965"></a><span class="lineno"> 1965</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; npolys; i++) {</div>
+<div class="line"><a name="l01966"></a><span class="lineno"> 1966</span>&#160; <a class="code" href="struct_poly.html">Poly</a>* p = polys + i;</div>
+<div class="line"><a name="l01967"></a><span class="lineno"> 1967</span>&#160;</div>
+<div class="line"><a name="l01968"></a><span class="lineno"> 1968</span>&#160; <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div>
+<div class="line"><a name="l01969"></a><span class="lineno"> 1969</span>&#160; num_indices += 3;</div>
+<div class="line"><a name="l01970"></a><span class="lineno"> 1970</span>&#160; num_tris += 1;</div>
+<div class="line"><a name="l01971"></a><span class="lineno"> 1971</span>&#160; }</div>
+<div class="line"><a name="l01972"></a><span class="lineno"> 1972</span>&#160;</div>
+<div class="line"><a name="l01973"></a><span class="lineno"> 1973</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div>
+<div class="line"><a name="l01974"></a><span class="lineno"> 1974</span>&#160; num_indices += 6;</div>
+<div class="line"><a name="l01975"></a><span class="lineno"> 1975</span>&#160; num_tris += 2;</div>
+<div class="line"><a name="l01976"></a><span class="lineno"> 1976</span>&#160; }</div>
+<div class="line"><a name="l01977"></a><span class="lineno"> 1977</span>&#160; }</div>
+<div class="line"><a name="l01978"></a><span class="lineno"> 1978</span>&#160;</div>
+<div class="line"><a name="l01979"></a><span class="lineno"> 1979</span>&#160; WORD* screen_indices = screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#aec0c28d7b30c45026d9f428ed3a54287">Lock</a>(num_indices);</div>
+<div class="line"><a name="l01980"></a><span class="lineno"> 1980</span>&#160; <span class="keywordtype">int</span> first_index = screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#a1fa680028676af944d60e6f776ce7d8e">GetNextIndex</a>();</div>
+<div class="line"><a name="l01981"></a><span class="lineno"> 1981</span>&#160;</div>
+<div class="line"><a name="l01982"></a><span class="lineno"> 1982</span>&#160; <span class="keywordflow">if</span> (!screen_indices) {</div>
+<div class="line"><a name="l01983"></a><span class="lineno"> 1983</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; VideoDX9: could not lock screen ibuf for %d indices.\n&quot;</span>, num_indices);</div>
+<div class="line"><a name="l01984"></a><span class="lineno"> 1984</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
+<div class="line"><a name="l01985"></a><span class="lineno"> 1985</span>&#160; }</div>
+<div class="line"><a name="l01986"></a><span class="lineno"> 1986</span>&#160;</div>
+<div class="line"><a name="l01987"></a><span class="lineno"> 1987</span>&#160; <span class="comment">// copy the indices into the locked index buffer</span></div>
+<div class="line"><a name="l01988"></a><span class="lineno"> 1988</span>&#160; WORD* s = screen_indices;</div>
+<div class="line"><a name="l01989"></a><span class="lineno"> 1989</span>&#160; <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div>
+<div class="line"><a name="l01990"></a><span class="lineno"> 1990</span>&#160;</div>
+<div class="line"><a name="l01991"></a><span class="lineno"> 1991</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; npolys; i++) {</div>
+<div class="line"><a name="l01992"></a><span class="lineno"> 1992</span>&#160; <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div>
+<div class="line"><a name="l01993"></a><span class="lineno"> 1993</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
+<div class="line"><a name="l01994"></a><span class="lineno"> 1994</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div>
+<div class="line"><a name="l01995"></a><span class="lineno"> 1995</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
+<div class="line"><a name="l01996"></a><span class="lineno"> 1996</span>&#160; }</div>
+<div class="line"><a name="l01997"></a><span class="lineno"> 1997</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-&gt;<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div>
+<div class="line"><a name="l01998"></a><span class="lineno"> 1998</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
+<div class="line"><a name="l01999"></a><span class="lineno"> 1999</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div>
+<div class="line"><a name="l02000"></a><span class="lineno"> 2000</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
+<div class="line"><a name="l02001"></a><span class="lineno"> 2001</span>&#160;</div>
+<div class="line"><a name="l02002"></a><span class="lineno"> 2002</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div>
+<div class="line"><a name="l02003"></a><span class="lineno"> 2003</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div>
+<div class="line"><a name="l02004"></a><span class="lineno"> 2004</span>&#160; *s++ = p-&gt;<a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3] + first_vert;</div>
+<div class="line"><a name="l02005"></a><span class="lineno"> 2005</span>&#160; }</div>
+<div class="line"><a name="l02006"></a><span class="lineno"> 2006</span>&#160;</div>
+<div class="line"><a name="l02007"></a><span class="lineno"> 2007</span>&#160; p++;</div>
+<div class="line"><a name="l02008"></a><span class="lineno"> 2008</span>&#160; }</div>
+<div class="line"><a name="l02009"></a><span class="lineno"> 2009</span>&#160;</div>
+<div class="line"><a name="l02010"></a><span class="lineno"> 2010</span>&#160; screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#aae1da7827a87ec46d2fee2acbb1383f1">Unlock</a>();</div>
+<div class="line"><a name="l02011"></a><span class="lineno"> 2011</span>&#160;</div>
+<div class="line"><a name="l02012"></a><span class="lineno"> 2012</span>&#160; <span class="comment">// set render states and select buffers</span></div>
+<div class="line"><a name="l02013"></a><span class="lineno"> 2013</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div>
+<div class="line"><a name="l02014"></a><span class="lineno"> 2014</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div>
+<div class="line"><a name="l02015"></a><span class="lineno"> 2015</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, D3DZB_FALSE);</div>
+<div class="line"><a name="l02016"></a><span class="lineno"> 2016</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div>
+<div class="line"><a name="l02017"></a><span class="lineno"> 2017</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div>
+<div class="line"><a name="l02018"></a><span class="lineno"> 2018</span>&#160;</div>
+<div class="line"><a name="l02019"></a><span class="lineno"> 2019</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l02020"></a><span class="lineno"> 2020</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l02021"></a><span class="lineno"> 2021</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l02022"></a><span class="lineno"> 2022</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l02023"></a><span class="lineno"> 2023</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l02024"></a><span class="lineno"> 2024</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l02025"></a><span class="lineno"> 2025</span>&#160;</div>
+<div class="line"><a name="l02026"></a><span class="lineno"> 2026</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l02027"></a><span class="lineno"> 2027</span>&#160;</div>
+<div class="line"><a name="l02028"></a><span class="lineno"> 2028</span>&#160; <span class="comment">// send primitives to the device</span></div>
+<div class="line"><a name="l02029"></a><span class="lineno"> 2029</span>&#160; <a class="code" href="struct_material.html">Material</a>* mtl = polys-&gt;<a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div>
+<div class="line"><a name="l02030"></a><span class="lineno"> 2030</span>&#160; IDirect3DTexture9* texture = 0;</div>
+<div class="line"><a name="l02031"></a><span class="lineno"> 2031</span>&#160;</div>
+<div class="line"><a name="l02032"></a><span class="lineno"> 2032</span>&#160; <span class="keywordflow">if</span> (mtl &amp;&amp; texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
+<div class="line"><a name="l02033"></a><span class="lineno"> 2033</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div>
+<div class="line"><a name="l02034"></a><span class="lineno"> 2034</span>&#160; }</div>
+<div class="line"><a name="l02035"></a><span class="lineno"> 2035</span>&#160;</div>
+<div class="line"><a name="l02036"></a><span class="lineno"> 2036</span>&#160; <span class="keywordflow">if</span> (current_texture != texture) {</div>
+<div class="line"><a name="l02037"></a><span class="lineno"> 2037</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture);</div>
+<div class="line"><a name="l02038"></a><span class="lineno"> 2038</span>&#160; current_texture = texture;</div>
+<div class="line"><a name="l02039"></a><span class="lineno"> 2039</span>&#160; }</div>
+<div class="line"><a name="l02040"></a><span class="lineno"> 2040</span>&#160;</div>
+<div class="line"><a name="l02041"></a><span class="lineno"> 2041</span>&#160; screen_vbuf-&gt;<a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div>
+<div class="line"><a name="l02042"></a><span class="lineno"> 2042</span>&#160; screen_ibuf-&gt;<a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div>
+<div class="line"><a name="l02043"></a><span class="lineno"> 2043</span>&#160; hr = d3ddevice-&gt;SetVertexShader(NULL);</div>
+<div class="line"><a name="l02044"></a><span class="lineno"> 2044</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div>
+<div class="line"><a name="l02045"></a><span class="lineno"> 2045</span>&#160;</div>
+<div class="line"><a name="l02046"></a><span class="lineno"> 2046</span>&#160; hr = d3ddevice-&gt;DrawIndexedPrimitive(</div>
+<div class="line"><a name="l02047"></a><span class="lineno"> 2047</span>&#160; D3DPT_TRIANGLELIST,</div>
+<div class="line"><a name="l02048"></a><span class="lineno"> 2048</span>&#160; 0,</div>
+<div class="line"><a name="l02049"></a><span class="lineno"> 2049</span>&#160; first_vert,</div>
+<div class="line"><a name="l02050"></a><span class="lineno"> 2050</span>&#160; num_verts,</div>
+<div class="line"><a name="l02051"></a><span class="lineno"> 2051</span>&#160; first_index,</div>
+<div class="line"><a name="l02052"></a><span class="lineno"> 2052</span>&#160; num_tris);</div>
+<div class="line"><a name="l02053"></a><span class="lineno"> 2053</span>&#160;</div>
+<div class="line"><a name="l02054"></a><span class="lineno"> 2054</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
+<div class="line"><a name="l02055"></a><span class="lineno"> 2055</span>&#160; <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div>
+<div class="line"><a name="l02056"></a><span class="lineno"> 2056</span>&#160; <span class="keywordflow">if</span> (report-- &gt; 0)</div>
+<div class="line"><a name="l02057"></a><span class="lineno"> 2057</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;Could not draw screen polys.&quot;</span>, hr);</div>
+<div class="line"><a name="l02058"></a><span class="lineno"> 2058</span>&#160; }</div>
+<div class="line"><a name="l02059"></a><span class="lineno"> 2059</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02060"></a><span class="lineno"> 2060</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += num_verts;</div>
+<div class="line"><a name="l02061"></a><span class="lineno"> 2061</span>&#160; <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div>
+<div class="line"><a name="l02062"></a><span class="lineno"> 2062</span>&#160; result = <span class="keyword">true</span>;</div>
+<div class="line"><a name="l02063"></a><span class="lineno"> 2063</span>&#160; }</div>
+<div class="line"><a name="l02064"></a><span class="lineno"> 2064</span>&#160; }</div>
+<div class="line"><a name="l02065"></a><span class="lineno"> 2065</span>&#160;</div>
+<div class="line"><a name="l02066"></a><span class="lineno"> 2066</span>&#160; <span class="keywordflow">return</span> result;</div>
+<div class="line"><a name="l02067"></a><span class="lineno"> 2067</span>&#160;}</div>
+<div class="line"><a name="l02068"></a><span class="lineno"> 2068</span>&#160;</div>
+<div class="line"><a name="l02069"></a><span class="lineno"> 2069</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l02070"></a><span class="lineno"> 2070</span>&#160;</div>
+<div class="line"><a name="l02071"></a><span class="lineno"> 2071</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l02072"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b"> 2072</a></span>&#160;<a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b">VideoDX9::DrawSolid</a>(<a class="code" href="class_solid.html">Solid</a>* s, DWORD blend_modes)</div>
+<div class="line"><a name="l02073"></a><span class="lineno"> 2073</span>&#160;{</div>
+<div class="line"><a name="l02074"></a><span class="lineno"> 2074</span>&#160; <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div>
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+<div class="line"><a name="l02076"></a><span class="lineno"> 2076</span>&#160;</div>
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+<div class="line"><a name="l02078"></a><span class="lineno"> 2078</span>&#160; <a class="code" href="class_model.html">Model</a>* model = s-&gt;<a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>();</div>
+<div class="line"><a name="l02079"></a><span class="lineno"> 2079</span>&#160; <a class="code" href="struct_matrix.html">Matrix</a> orient = s-&gt;<a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div>
+<div class="line"><a name="l02080"></a><span class="lineno"> 2080</span>&#160; orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div>
+<div class="line"><a name="l02081"></a><span class="lineno"> 2081</span>&#160;</div>
+<div class="line"><a name="l02082"></a><span class="lineno"> 2082</span>&#160; D3DMATRIX world_matrix;</div>
+<div class="line"><a name="l02083"></a><span class="lineno"> 2083</span>&#160; <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-&gt;<a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div>
+<div class="line"><a name="l02084"></a><span class="lineno"> 2084</span>&#160; d3ddevice-&gt;SetTransform(D3DTS_WORLD, &amp;world_matrix);</div>
+<div class="line"><a name="l02085"></a><span class="lineno"> 2085</span>&#160; matrixWorld = world_matrix;</div>
+<div class="line"><a name="l02086"></a><span class="lineno"> 2086</span>&#160; D3DXMatrixInverse(&amp;matrixWorldInverse, 0, &amp;matrixWorld);</div>
+<div class="line"><a name="l02087"></a><span class="lineno"> 2087</span>&#160;</div>
+<div class="line"><a name="l02088"></a><span class="lineno"> 2088</span>&#160; <a class="code" href="class_list_iter.html">ListIter&lt;Surface&gt;</a> surf_iter = model-&gt;<a class="code" href="class_model.html#ace987f384a7f542279ba7efecfbd37e3">GetSurfaces</a>();</div>
+<div class="line"><a name="l02089"></a><span class="lineno"> 2089</span>&#160; <span class="keywordflow">while</span> (++surf_iter) {</div>
+<div class="line"><a name="l02090"></a><span class="lineno"> 2090</span>&#160; <a class="code" href="class_surface.html">Surface</a>* surf = surf_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div>
+<div class="line"><a name="l02091"></a><span class="lineno"> 2091</span>&#160;</div>
+<div class="line"><a name="l02092"></a><span class="lineno"> 2092</span>&#160; <span class="keywordflow">if</span> (surf-&gt;<a class="code" href="class_surface.html#a5816c7baa314654b3df71db70ae592fa">IsHidden</a>() || surf-&gt;<a class="code" href="class_surface.html#a32df161667057ece8beb5120730be386">IsSimplified</a>())</div>
+<div class="line"><a name="l02093"></a><span class="lineno"> 2093</span>&#160; <span class="keywordflow">continue</span>;</div>
+<div class="line"><a name="l02094"></a><span class="lineno"> 2094</span>&#160;</div>
+<div class="line"><a name="l02095"></a><span class="lineno"> 2095</span>&#160; <span class="keywordflow">if</span> (PrepareSurface(surf)) {</div>
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+<div class="line"><a name="l02097"></a><span class="lineno"> 2097</span>&#160;</div>
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+<div class="line"><a name="l02154"></a><span class="lineno"> 2154</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>);</div>
+<div class="line"><a name="l02155"></a><span class="lineno"> 2155</span>&#160; }</div>
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+<div class="line"><a name="l02159"></a><span class="lineno"> 2159</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>);</div>
+<div class="line"><a name="l02160"></a><span class="lineno"> 2160</span>&#160; }</div>
+<div class="line"><a name="l02161"></a><span class="lineno"> 2161</span>&#160;</div>
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+<div class="line"><a name="l02163"></a><span class="lineno"> 2163</span>&#160; hr = d3ddevice-&gt;SetVertexDeclaration(vertex_declaration);</div>
+<div class="line"><a name="l02164"></a><span class="lineno"> 2164</span>&#160; hr = d3ddevice-&gt;SetVertexShader(NULL);</div>
+<div class="line"><a name="l02165"></a><span class="lineno"> 2165</span>&#160; }</div>
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+<div class="line"><a name="l02170"></a><span class="lineno"> 2170</span>&#160; }</div>
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+<div class="line"><a name="l02178"></a><span class="lineno"> 2178</span>&#160; }</div>
+<div class="line"><a name="l02179"></a><span class="lineno"> 2179</span>&#160; }</div>
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+<div class="line"><a name="l02186"></a><span class="lineno"> 2186</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div>
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+<div class="line"><a name="l02217"></a><span class="lineno"> 2217</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
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+<div class="line"><a name="l02268"></a><span class="lineno"> 2268</span>&#160; lightColor.w = 1.0f;</div>
+<div class="line"><a name="l02269"></a><span class="lineno"> 2269</span>&#160; }</div>
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+<div class="line"><a name="l02273"></a><span class="lineno"> 2273</span>&#160; lightPos.y = (float) back_light-&gt;<a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div>
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+<div class="line"><a name="l02275"></a><span class="lineno"> 2275</span>&#160;</div>
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+<div class="line"><a name="l02281"></a><span class="lineno"> 2281</span>&#160;</div>
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+<div class="line"><a name="l02284"></a><span class="lineno"> 2284</span>&#160;</div>
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+<div class="line"><a name="l02290"></a><span class="lineno"> 2290</span>&#160;</div>
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+<div class="line"><a name="l02310"></a><span class="lineno"> 2310</span>&#160;</div>
+<div class="line"><a name="l02311"></a><span class="lineno"> 2311</span>&#160; <span class="keywordflow">if</span> (would_bump &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> &gt;= 0.5)</div>
+<div class="line"><a name="l02312"></a><span class="lineno"> 2312</span>&#160; mtl-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_ks;</div>
+<div class="line"><a name="l02313"></a><span class="lineno"> 2313</span>&#160;</div>
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+<div class="line"><a name="l02316"></a><span class="lineno"> 2316</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_d&quot;</span>, texture);</div>
+<div class="line"><a name="l02317"></a><span class="lineno"> 2317</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02318"></a><span class="lineno"> 2318</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_d&quot;</span>, 0);</div>
+<div class="line"><a name="l02319"></a><span class="lineno"> 2319</span>&#160; }</div>
+<div class="line"><a name="l02320"></a><span class="lineno"> 2320</span>&#160;</div>
+<div class="line"><a name="l02321"></a><span class="lineno"> 2321</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
+<div class="line"><a name="l02322"></a><span class="lineno"> 2322</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>);</div>
+<div class="line"><a name="l02323"></a><span class="lineno"> 2323</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_e&quot;</span>, texture);</div>
+<div class="line"><a name="l02324"></a><span class="lineno"> 2324</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02325"></a><span class="lineno"> 2325</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_e&quot;</span>, 0);</div>
+<div class="line"><a name="l02326"></a><span class="lineno"> 2326</span>&#160; }</div>
+<div class="line"><a name="l02327"></a><span class="lineno"> 2327</span>&#160;</div>
+<div class="line"><a name="l02328"></a><span class="lineno"> 2328</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div>
+<div class="line"><a name="l02329"></a><span class="lineno"> 2329</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>);</div>
+<div class="line"><a name="l02330"></a><span class="lineno"> 2330</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_s&quot;</span>, texture);</div>
+<div class="line"><a name="l02331"></a><span class="lineno"> 2331</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02332"></a><span class="lineno"> 2332</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_s&quot;</span>, 0);</div>
+<div class="line"><a name="l02333"></a><span class="lineno"> 2333</span>&#160; }</div>
+<div class="line"><a name="l02334"></a><span class="lineno"> 2334</span>&#160;</div>
+<div class="line"><a name="l02335"></a><span class="lineno"> 2335</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
+<div class="line"><a name="l02336"></a><span class="lineno"> 2336</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">FindNormalMap</a>(mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>, mtl-&gt;<a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a>);</div>
+<div class="line"><a name="l02337"></a><span class="lineno"> 2337</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_n&quot;</span>, texture);</div>
+<div class="line"><a name="l02338"></a><span class="lineno"> 2338</span>&#160; magic_fx-&gt;SetFloat(<span class="stringliteral">&quot;offsetAmp&quot;</span>, mtl-&gt;<a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> / mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>());</div>
+<div class="line"><a name="l02339"></a><span class="lineno"> 2339</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; !do_bump) {</div>
+<div class="line"><a name="l02340"></a><span class="lineno"> 2340</span>&#160; IDirect3DTexture9* texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>);</div>
+<div class="line"><a name="l02341"></a><span class="lineno"> 2341</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_x&quot;</span>, texture);</div>
+<div class="line"><a name="l02342"></a><span class="lineno"> 2342</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02343"></a><span class="lineno"> 2343</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;tex_x&quot;</span>, 0);</div>
+<div class="line"><a name="l02344"></a><span class="lineno"> 2344</span>&#160; }</div>
+<div class="line"><a name="l02345"></a><span class="lineno"> 2345</span>&#160;</div>
+<div class="line"><a name="l02346"></a><span class="lineno"> 2346</span>&#160; <span class="keyword">const</span> <span class="keywordtype">char</span>* mtl_shader = mtl-&gt;<a class="code" href="struct_material.html#a9dd52a511289bfc29737084df23d2b2d">GetShader</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>]);</div>
+<div class="line"><a name="l02347"></a><span class="lineno"> 2347</span>&#160; D3DXHANDLE hnd_shader = 0;</div>
+<div class="line"><a name="l02348"></a><span class="lineno"> 2348</span>&#160;</div>
+<div class="line"><a name="l02349"></a><span class="lineno"> 2349</span>&#160; <span class="keywordflow">if</span> (mtl_shader) {</div>
+<div class="line"><a name="l02350"></a><span class="lineno"> 2350</span>&#160; <span class="keywordflow">if</span> (!strcmp(mtl_shader, <span class="stringliteral">&quot;null&quot;</span>))</div>
+<div class="line"><a name="l02351"></a><span class="lineno"> 2351</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l02352"></a><span class="lineno"> 2352</span>&#160;</div>
+<div class="line"><a name="l02353"></a><span class="lineno"> 2353</span>&#160; hnd_shader = magic_fx-&gt;GetTechniqueByName(mtl_shader);</div>
+<div class="line"><a name="l02354"></a><span class="lineno"> 2354</span>&#160; }</div>
+<div class="line"><a name="l02355"></a><span class="lineno"> 2355</span>&#160;</div>
+<div class="line"><a name="l02356"></a><span class="lineno"> 2356</span>&#160; <span class="keywordflow">if</span> (hnd_shader) {</div>
+<div class="line"><a name="l02357"></a><span class="lineno"> 2357</span>&#160; hr = magic_fx-&gt;SetTechnique(hnd_shader);</div>
+<div class="line"><a name="l02358"></a><span class="lineno"> 2358</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02359"></a><span class="lineno"> 2359</span>&#160; <span class="keywordflow">if</span> (will_bump) {</div>
+<div class="line"><a name="l02360"></a><span class="lineno"> 2360</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div>
+<div class="line"><a name="l02361"></a><span class="lineno"> 2361</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
+<div class="line"><a name="l02362"></a><span class="lineno"> 2362</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02363"></a><span class="lineno"> 2363</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;BumpSpecMapPix&quot;</span>);</div>
+<div class="line"><a name="l02364"></a><span class="lineno"> 2364</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02365"></a><span class="lineno"> 2365</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;BumpSpecMap&quot;</span>);</div>
+<div class="line"><a name="l02366"></a><span class="lineno"> 2366</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
+<div class="line"><a name="l02367"></a><span class="lineno"> 2367</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02368"></a><span class="lineno"> 2368</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveSpecMapPix&quot;</span>);</div>
+<div class="line"><a name="l02369"></a><span class="lineno"> 2369</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02370"></a><span class="lineno"> 2370</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveSpecularTexture&quot;</span>);</div>
+<div class="line"><a name="l02371"></a><span class="lineno"> 2371</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02372"></a><span class="lineno"> 2372</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02373"></a><span class="lineno"> 2373</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SpecMapPix&quot;</span>);</div>
+<div class="line"><a name="l02374"></a><span class="lineno"> 2374</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02375"></a><span class="lineno"> 2375</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SpecularTexture&quot;</span>);</div>
+<div class="line"><a name="l02376"></a><span class="lineno"> 2376</span>&#160; }</div>
+<div class="line"><a name="l02377"></a><span class="lineno"> 2377</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02378"></a><span class="lineno"> 2378</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> &amp;&amp; do_bump) {</div>
+<div class="line"><a name="l02379"></a><span class="lineno"> 2379</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02380"></a><span class="lineno"> 2380</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;BumpMapPix&quot;</span>);</div>
+<div class="line"><a name="l02381"></a><span class="lineno"> 2381</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02382"></a><span class="lineno"> 2382</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;BumpMap&quot;</span>);</div>
+<div class="line"><a name="l02383"></a><span class="lineno"> 2383</span>&#160; } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
+<div class="line"><a name="l02384"></a><span class="lineno"> 2384</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02385"></a><span class="lineno"> 2385</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissivePix&quot;</span>);</div>
+<div class="line"><a name="l02386"></a><span class="lineno"> 2386</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02387"></a><span class="lineno"> 2387</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveTexture&quot;</span>);</div>
+<div class="line"><a name="l02388"></a><span class="lineno"> 2388</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02389"></a><span class="lineno"> 2389</span>&#160; <span class="keywordflow">if</span> (ps_version &gt;= D3DPS_VERSION(2,0))</div>
+<div class="line"><a name="l02390"></a><span class="lineno"> 2390</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SimplePix&quot;</span>);</div>
+<div class="line"><a name="l02391"></a><span class="lineno"> 2391</span>&#160; <span class="keywordflow">else</span></div>
+<div class="line"><a name="l02392"></a><span class="lineno"> 2392</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SimpleTexture&quot;</span>);</div>
+<div class="line"><a name="l02393"></a><span class="lineno"> 2393</span>&#160; }</div>
+<div class="line"><a name="l02394"></a><span class="lineno"> 2394</span>&#160; }</div>
+<div class="line"><a name="l02395"></a><span class="lineno"> 2395</span>&#160; }</div>
+<div class="line"><a name="l02396"></a><span class="lineno"> 2396</span>&#160;</div>
+<div class="line"><a name="l02397"></a><span class="lineno"> 2397</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texcache &amp;&amp; mtl-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
+<div class="line"><a name="l02398"></a><span class="lineno"> 2398</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div>
+<div class="line"><a name="l02399"></a><span class="lineno"> 2399</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
+<div class="line"><a name="l02400"></a><span class="lineno"> 2400</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveSpecularTexture&quot;</span>);</div>
+<div class="line"><a name="l02401"></a><span class="lineno"> 2401</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02402"></a><span class="lineno"> 2402</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SpecularTexture&quot;</span>);</div>
+<div class="line"><a name="l02403"></a><span class="lineno"> 2403</span>&#160; }</div>
+<div class="line"><a name="l02404"></a><span class="lineno"> 2404</span>&#160; }</div>
+<div class="line"><a name="l02405"></a><span class="lineno"> 2405</span>&#160;</div>
+<div class="line"><a name="l02406"></a><span class="lineno"> 2406</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02407"></a><span class="lineno"> 2407</span>&#160; <span class="keywordflow">if</span> (mtl-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; render_state[LIGHTING_PASS] == 0) {</div>
+<div class="line"><a name="l02408"></a><span class="lineno"> 2408</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;EmissiveTexture&quot;</span>);</div>
+<div class="line"><a name="l02409"></a><span class="lineno"> 2409</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02410"></a><span class="lineno"> 2410</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SimpleTexture&quot;</span>);</div>
+<div class="line"><a name="l02411"></a><span class="lineno"> 2411</span>&#160; }</div>
+<div class="line"><a name="l02412"></a><span class="lineno"> 2412</span>&#160; }</div>
+<div class="line"><a name="l02413"></a><span class="lineno"> 2413</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02414"></a><span class="lineno"> 2414</span>&#160; hr = magic_fx-&gt;SetTechnique(<span class="stringliteral">&quot;SimpleMaterial&quot;</span>);</div>
+<div class="line"><a name="l02415"></a><span class="lineno"> 2415</span>&#160; }</div>
+<div class="line"><a name="l02416"></a><span class="lineno"> 2416</span>&#160; }</div>
+<div class="line"><a name="l02417"></a><span class="lineno"> 2417</span>&#160;</div>
+<div class="line"><a name="l02418"></a><span class="lineno"> 2418</span>&#160; <span class="keywordflow">if</span> (environment_cube != 0 &amp;&amp; magic_fx-&gt;IsParameterUsed(<span class="stringliteral">&quot;env_cube&quot;</span>, hnd_shader)) {</div>
+<div class="line"><a name="l02419"></a><span class="lineno"> 2419</span>&#160; D3DXMATRIX env_matrix;</div>
+<div class="line"><a name="l02420"></a><span class="lineno"> 2420</span>&#160; D3DXMatrixIdentity(&amp;env_matrix);</div>
+<div class="line"><a name="l02421"></a><span class="lineno"> 2421</span>&#160;</div>
+<div class="line"><a name="l02422"></a><span class="lineno"> 2422</span>&#160; magic_fx-&gt;SetMatrix(<span class="stringliteral">&quot;env_matrix&quot;</span>, &amp;env_matrix);</div>
+<div class="line"><a name="l02423"></a><span class="lineno"> 2423</span>&#160; magic_fx-&gt;SetTexture(<span class="stringliteral">&quot;env_cube&quot;</span>, environment_cube-&gt;<a class="code" href="class_tex_cube_d_x9.html#a382ad38010d575cd477bcd230f9cefe9">GetTexture</a>());</div>
+<div class="line"><a name="l02424"></a><span class="lineno"> 2424</span>&#160; }</div>
+<div class="line"><a name="l02425"></a><span class="lineno"> 2425</span>&#160;</div>
+<div class="line"><a name="l02426"></a><span class="lineno"> 2426</span>&#160; <span class="keywordflow">if</span> (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>]) {</div>
+<div class="line"><a name="l02427"></a><span class="lineno"> 2427</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, TRUE);</div>
+<div class="line"><a name="l02428"></a><span class="lineno"> 2428</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILREF, 0x01);</div>
+<div class="line"><a name="l02429"></a><span class="lineno"> 2429</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div>
+<div class="line"><a name="l02430"></a><span class="lineno"> 2430</span>&#160; } <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l02431"></a><span class="lineno"> 2431</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
+<div class="line"><a name="l02432"></a><span class="lineno"> 2432</span>&#160; }</div>
+<div class="line"><a name="l02433"></a><span class="lineno"> 2433</span>&#160;</div>
+<div class="line"><a name="l02434"></a><span class="lineno"> 2434</span>&#160; <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] &gt; 0) {</div>
+<div class="line"><a name="l02435"></a><span class="lineno"> 2435</span>&#160; current_blend_state = 100;</div>
+<div class="line"><a name="l02436"></a><span class="lineno"> 2436</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div>
+<div class="line"><a name="l02437"></a><span class="lineno"> 2437</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div>
+<div class="line"><a name="l02438"></a><span class="lineno"> 2438</span>&#160; } <span class="keywordflow">else</span> {</div>
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+<div class="line"><a name="l02485"></a><span class="lineno"> 2485</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div>
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+<div class="line"><a name="l02566"></a><span class="lineno"> 2566</span>&#160; orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div>
+<div class="line"><a name="l02567"></a><span class="lineno"> 2567</span>&#160;</div>
+<div class="line"><a name="l02568"></a><span class="lineno"> 2568</span>&#160; D3DMATRIX world_matrix;</div>
+<div class="line"><a name="l02569"></a><span class="lineno"> 2569</span>&#160; <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-&gt;<a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div>
+<div class="line"><a name="l02570"></a><span class="lineno"> 2570</span>&#160; d3ddevice-&gt;SetTransform(D3DTS_WORLD, &amp;world_matrix);</div>
+<div class="line"><a name="l02571"></a><span class="lineno"> 2571</span>&#160; matrixWorld = world_matrix;</div>
+<div class="line"><a name="l02572"></a><span class="lineno"> 2572</span>&#160;</div>
+<div class="line"><a name="l02573"></a><span class="lineno"> 2573</span>&#160; <span class="comment">// show shadow outlines:</span></div>
+<div class="line"><a name="l02574"></a><span class="lineno"> 2574</span>&#160; <span class="keywordflow">if</span> (visible) {</div>
+<div class="line"><a name="l02575"></a><span class="lineno"> 2575</span>&#160; <span class="keyword">static</span> <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a> verts[4];</div>
+<div class="line"><a name="l02576"></a><span class="lineno"> 2576</span>&#160;</div>
+<div class="line"><a name="l02577"></a><span class="lineno"> 2577</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZENABLE, TRUE);</div>
+<div class="line"><a name="l02578"></a><span class="lineno"> 2578</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div>
+<div class="line"><a name="l02579"></a><span class="lineno"> 2579</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div>
+<div class="line"><a name="l02580"></a><span class="lineno"> 2580</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div>
+<div class="line"><a name="l02581"></a><span class="lineno"> 2581</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_LIGHTING, FALSE);</div>
+<div class="line"><a name="l02582"></a><span class="lineno"> 2582</span>&#160; d3ddevice-&gt;SetVertexShader(NULL);</div>
+<div class="line"><a name="l02583"></a><span class="lineno"> 2583</span>&#160; d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div>
+<div class="line"><a name="l02584"></a><span class="lineno"> 2584</span>&#160; d3ddevice-&gt;SetTexture(0, 0);</div>
+<div class="line"><a name="l02585"></a><span class="lineno"> 2585</span>&#160;</div>
+<div class="line"><a name="l02586"></a><span class="lineno"> 2586</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>);</div>
+<div class="line"><a name="l02587"></a><span class="lineno"> 2587</span>&#160;</div>
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+<div class="line"><a name="l02590"></a><span class="lineno"> 2590</span>&#160;</div>
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+<div class="line"><a name="l02592"></a><span class="lineno"> 2592</span>&#160; verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l02593"></a><span class="lineno"> 2593</span>&#160; verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l02594"></a><span class="lineno"> 2594</span>&#160; verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div>
+<div class="line"><a name="l02595"></a><span class="lineno"> 2595</span>&#160;</div>
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+<div class="line"><a name="l02598"></a><span class="lineno"> 2598</span>&#160; verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l02599"></a><span class="lineno"> 2599</span>&#160; verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div>
+<div class="line"><a name="l02600"></a><span class="lineno"> 2600</span>&#160;</div>
+<div class="line"><a name="l02601"></a><span class="lineno"> 2601</span>&#160; verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div>
+<div class="line"><a name="l02602"></a><span class="lineno"> 2602</span>&#160; verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l02603"></a><span class="lineno"> 2603</span>&#160; verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l02604"></a><span class="lineno"> 2604</span>&#160; verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div>
+<div class="line"><a name="l02605"></a><span class="lineno"> 2605</span>&#160;</div>
+<div class="line"><a name="l02606"></a><span class="lineno"> 2606</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div>
+<div class="line"><a name="l02607"></a><span class="lineno"> 2607</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
+<div class="line"><a name="l02608"></a><span class="lineno"> 2608</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div>
+<div class="line"><a name="l02609"></a><span class="lineno"> 2609</span>&#160; verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div>
+<div class="line"><a name="l02610"></a><span class="lineno"> 2610</span>&#160;</div>
+<div class="line"><a name="l02611"></a><span class="lineno"> 2611</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(</div>
+<div class="line"><a name="l02612"></a><span class="lineno"> 2612</span>&#160; D3DPT_LINESTRIP,</div>
+<div class="line"><a name="l02613"></a><span class="lineno"> 2613</span>&#160; 3,</div>
+<div class="line"><a name="l02614"></a><span class="lineno"> 2614</span>&#160; verts,</div>
+<div class="line"><a name="l02615"></a><span class="lineno"> 2615</span>&#160; <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div>
+<div class="line"><a name="l02616"></a><span class="lineno"> 2616</span>&#160; }</div>
+<div class="line"><a name="l02617"></a><span class="lineno"> 2617</span>&#160;</div>
+<div class="line"><a name="l02618"></a><span class="lineno"> 2618</span>&#160; <span class="comment">// restore lighting state</span></div>
+<div class="line"><a name="l02619"></a><span class="lineno"> 2619</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_LIGHTING, render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>]);</div>
+<div class="line"><a name="l02620"></a><span class="lineno"> 2620</span>&#160; }</div>
+<div class="line"><a name="l02621"></a><span class="lineno"> 2621</span>&#160;</div>
+<div class="line"><a name="l02622"></a><span class="lineno"> 2622</span>&#160; <span class="comment">// render shadows into stencil buffer:</span></div>
+<div class="line"><a name="l02623"></a><span class="lineno"> 2623</span>&#160;</div>
+<div class="line"><a name="l02624"></a><span class="lineno"> 2624</span>&#160; <span class="comment">// Disable z-buffer writes (note: z-testing still occurs), and enable the</span></div>
+<div class="line"><a name="l02625"></a><span class="lineno"> 2625</span>&#160; <span class="comment">// stencil-buffer</span></div>
+<div class="line"><a name="l02626"></a><span class="lineno"> 2626</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZENABLE, TRUE);</div>
+<div class="line"><a name="l02627"></a><span class="lineno"> 2627</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div>
+<div class="line"><a name="l02628"></a><span class="lineno"> 2628</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, TRUE);</div>
+<div class="line"><a name="l02629"></a><span class="lineno"> 2629</span>&#160;</div>
+<div class="line"><a name="l02630"></a><span class="lineno"> 2630</span>&#160; <span class="comment">// Dont bother with interpolating color</span></div>
+<div class="line"><a name="l02631"></a><span class="lineno"> 2631</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div>
+<div class="line"><a name="l02632"></a><span class="lineno"> 2632</span>&#160;</div>
+<div class="line"><a name="l02633"></a><span class="lineno"> 2633</span>&#160; <span class="comment">// Set up stencil compare fuction, reference value, and masks.</span></div>
+<div class="line"><a name="l02634"></a><span class="lineno"> 2634</span>&#160; <span class="comment">// Stencil test passes if ((ref &amp; mask) cmpfn (stencil &amp; mask)) is true.</span></div>
+<div class="line"><a name="l02635"></a><span class="lineno"> 2635</span>&#160; <span class="comment">// Note: since we set up the stencil-test to always pass, the STENCILFAIL</span></div>
+<div class="line"><a name="l02636"></a><span class="lineno"> 2636</span>&#160; <span class="comment">// renderstate is really not needed.</span></div>
+<div class="line"><a name="l02637"></a><span class="lineno"> 2637</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS );</div>
+<div class="line"><a name="l02638"></a><span class="lineno"> 2638</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP );</div>
+<div class="line"><a name="l02639"></a><span class="lineno"> 2639</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP );</div>
+<div class="line"><a name="l02640"></a><span class="lineno"> 2640</span>&#160;</div>
+<div class="line"><a name="l02641"></a><span class="lineno"> 2641</span>&#160; <span class="comment">// If z-test passes, inc/decrement stencil buffer value</span></div>
+<div class="line"><a name="l02642"></a><span class="lineno"> 2642</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILREF, 0x1 );</div>
+<div class="line"><a name="l02643"></a><span class="lineno"> 2643</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILMASK, 0xff );</div>
+<div class="line"><a name="l02644"></a><span class="lineno"> 2644</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILWRITEMASK, 0xff );</div>
+<div class="line"><a name="l02645"></a><span class="lineno"> 2645</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_INCR );</div>
+<div class="line"><a name="l02646"></a><span class="lineno"> 2646</span>&#160;</div>
+<div class="line"><a name="l02647"></a><span class="lineno"> 2647</span>&#160; <span class="comment">// Make sure that no pixels get drawn to the frame buffer</span></div>
+<div class="line"><a name="l02648"></a><span class="lineno"> 2648</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE );</div>
+<div class="line"><a name="l02649"></a><span class="lineno"> 2649</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ZERO );</div>
+<div class="line"><a name="l02650"></a><span class="lineno"> 2650</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE );</div>
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+<div class="line"><a name="l02652"></a><span class="lineno"> 2652</span>&#160; d3ddevice-&gt;SetVertexShader(NULL);</div>
+<div class="line"><a name="l02653"></a><span class="lineno"> 2653</span>&#160; d3ddevice-&gt;SetFVF(D3DFVF_XYZ);</div>
+<div class="line"><a name="l02654"></a><span class="lineno"> 2654</span>&#160;</div>
+<div class="line"><a name="l02655"></a><span class="lineno"> 2655</span>&#160; <span class="comment">// Draw front-side of shadow volume in stencil/z only</span></div>
+<div class="line"><a name="l02656"></a><span class="lineno"> 2656</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div>
+<div class="line"><a name="l02657"></a><span class="lineno"> 2657</span>&#160;</div>
+<div class="line"><a name="l02658"></a><span class="lineno"> 2658</span>&#160; <span class="comment">// Now reverse cull order so back sides of shadow volume are written.</span></div>
+<div class="line"><a name="l02659"></a><span class="lineno"> 2659</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_CULLMODE, D3DCULL_CW );</div>
+<div class="line"><a name="l02660"></a><span class="lineno"> 2660</span>&#160;</div>
+<div class="line"><a name="l02661"></a><span class="lineno"> 2661</span>&#160; <span class="comment">// Decrement stencil buffer value</span></div>
+<div class="line"><a name="l02662"></a><span class="lineno"> 2662</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_DECR );</div>
+<div class="line"><a name="l02663"></a><span class="lineno"> 2663</span>&#160;</div>
+<div class="line"><a name="l02664"></a><span class="lineno"> 2664</span>&#160; <span class="comment">// Draw back-side of shadow volume in stencil/z only</span></div>
+<div class="line"><a name="l02665"></a><span class="lineno"> 2665</span>&#160; hr = d3ddevice-&gt;DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div>
+<div class="line"><a name="l02666"></a><span class="lineno"> 2666</span>&#160;</div>
+<div class="line"><a name="l02667"></a><span class="lineno"> 2667</span>&#160; <span class="comment">// restore render states</span></div>
+<div class="line"><a name="l02668"></a><span class="lineno"> 2668</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD);</div>
+<div class="line"><a name="l02669"></a><span class="lineno"> 2669</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW);</div>
+<div class="line"><a name="l02670"></a><span class="lineno"> 2670</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_ZWRITEENABLE, TRUE);</div>
+<div class="line"><a name="l02671"></a><span class="lineno"> 2671</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
+<div class="line"><a name="l02672"></a><span class="lineno"> 2672</span>&#160;</div>
+<div class="line"><a name="l02673"></a><span class="lineno"> 2673</span>&#160; <span class="comment">// force restore of current blend type</span></div>
+<div class="line"><a name="l02674"></a><span class="lineno"> 2674</span>&#160; <span class="keywordtype">int</span> type = current_blend_state;</div>
+<div class="line"><a name="l02675"></a><span class="lineno"> 2675</span>&#160; current_blend_state = 100;</div>
+<div class="line"><a name="l02676"></a><span class="lineno"> 2676</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(type);</div>
+<div class="line"><a name="l02677"></a><span class="lineno"> 2677</span>&#160;</div>
+<div class="line"><a name="l02678"></a><span class="lineno"> 2678</span>&#160; result = SUCCEEDED(hr);</div>
+<div class="line"><a name="l02679"></a><span class="lineno"> 2679</span>&#160; }</div>
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+<div class="line"><a name="l02681"></a><span class="lineno"> 2681</span>&#160; <span class="keywordflow">return</span> result;</div>
+<div class="line"><a name="l02682"></a><span class="lineno"> 2682</span>&#160;}</div>
+<div class="line"><a name="l02683"></a><span class="lineno"> 2683</span>&#160;</div>
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+<div class="line"><a name="l02685"></a><span class="lineno"> 2685</span>&#160;</div>
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+<div class="line"><a name="l02688"></a><span class="lineno"> 2688</span>&#160;{</div>
+<div class="line"><a name="l02689"></a><span class="lineno"> 2689</span>&#160; <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div>
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+<div class="line"><a name="l02701"></a><span class="lineno"> 2701</span>&#160; <a class="code" href="struct_vec3.html">Vec3</a>* p = points + i;</div>
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+<div class="line"><a name="l02704"></a><span class="lineno"> 2704</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = p-&gt;<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div>
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+<div class="line"><a name="l02710"></a><span class="lineno"> 2710</span>&#160; hr = d3ddevice-&gt;SetVertexShader(NULL);</div>
+<div class="line"><a name="l02711"></a><span class="lineno"> 2711</span>&#160; hr = d3ddevice-&gt;SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div>
+<div class="line"><a name="l02712"></a><span class="lineno"> 2712</span>&#160;</div>
+<div class="line"><a name="l02713"></a><span class="lineno"> 2713</span>&#160; DWORD old_lighting = render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>];</div>
+<div class="line"><a name="l02714"></a><span class="lineno"> 2714</span>&#160;</div>
+<div class="line"><a name="l02715"></a><span class="lineno"> 2715</span>&#160; <span class="comment">// untextured lines:</span></div>
+<div class="line"><a name="l02716"></a><span class="lineno"> 2716</span>&#160; <span class="keywordflow">if</span> (current_texture) {</div>
+<div class="line"><a name="l02717"></a><span class="lineno"> 2717</span>&#160; d3ddevice-&gt;SetTexture(0, 0);</div>
+<div class="line"><a name="l02718"></a><span class="lineno"> 2718</span>&#160; current_texture = 0;</div>
+<div class="line"><a name="l02719"></a><span class="lineno"> 2719</span>&#160; }</div>
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+<div class="line"><a name="l02725"></a><span class="lineno"> 2725</span>&#160; D3DPT_LINELIST,</div>
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+<div class="line"><a name="l02727"></a><span class="lineno"> 2727</span>&#160; verts,</div>
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+<div class="line"><a name="l02730"></a><span class="lineno"> 2730</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
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+<div class="line"><a name="l02734"></a><span class="lineno"> 2734</span>&#160; }</div>
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+<div class="line"><a name="l02738"></a><span class="lineno"> 2738</span>&#160; <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div>
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+<div class="line"><a name="l02768"></a><span class="lineno"> 2768</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = points[2*i + 1];</div>
+<div class="line"><a name="l02769"></a><span class="lineno"> 2769</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_screen_vertex.html#a74dd3836a4a63463a9dd7dd9c88e6643">sz</a> = 0.0f;</div>
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+<div class="line"><a name="l02772"></a><span class="lineno"> 2772</span>&#160; v-&gt;<a class="code" href="struct_video_d_x9_screen_vertex.html#ae94b874b4b2d7dfe47c4bab15f286502">tu</a> = 0.0f;</div>
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+<div class="line"><a name="l02778"></a><span class="lineno"> 2778</span>&#160;</div>
+<div class="line"><a name="l02779"></a><span class="lineno"> 2779</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
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+<div class="line"><a name="l02807"></a><span class="lineno"> 2807</span>&#160; }</div>
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+<div class="line"><a name="l03155"></a><span class="lineno"> 3155</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; segment-&gt;<a class="code" href="class_segment.html#aa56fe5f47ddde76648a7aac53934eda8">npolys</a>; i++)</div>
+<div class="line"><a name="l03156"></a><span class="lineno"> 3156</span>&#160; num_tris += segment-&gt;<a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>[i].<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>-2;</div>
+<div class="line"><a name="l03157"></a><span class="lineno"> 3157</span>&#160;</div>
+<div class="line"><a name="l03158"></a><span class="lineno"> 3158</span>&#160; seg_data-&gt;<a class="code" href="class_video_d_x9_segment_data.html#a7e1b3b419923dc436d7282c60806334e">first_vert</a> = 0;</div>
+<div class="line"><a name="l03159"></a><span class="lineno"> 3159</span>&#160; seg_data-&gt;<a class="code" href="class_video_d_x9_segment_data.html#af616650e62e5cdc80e4578c9fd09e0da">num_verts</a> = surf-&gt;<a class="code" href="class_surface.html#aabffb9ef6a1c0a632bd6d88506ec518b">NumVerts</a>();</div>
+<div class="line"><a name="l03160"></a><span class="lineno"> 3160</span>&#160; seg_data-&gt;<a class="code" href="class_video_d_x9_segment_data.html#ac1bf80ab8cd5c60ff4a41a56ef55f567">first_index</a> = first_index;</div>
+<div class="line"><a name="l03161"></a><span class="lineno"> 3161</span>&#160; seg_data-&gt;<a class="code" href="class_video_d_x9_segment_data.html#a1fa6f74a36ae5a105a0d97850613e0c4">num_tris</a> = num_tris;</div>
+<div class="line"><a name="l03162"></a><span class="lineno"> 3162</span>&#160;</div>
+<div class="line"><a name="l03163"></a><span class="lineno"> 3163</span>&#160; segment-&gt;<a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a> = seg_data;</div>
+<div class="line"><a name="l03164"></a><span class="lineno"> 3164</span>&#160;</div>
+<div class="line"><a name="l03165"></a><span class="lineno"> 3165</span>&#160; first_index += num_tris * 3;</div>
+<div class="line"><a name="l03166"></a><span class="lineno"> 3166</span>&#160; }</div>
+<div class="line"><a name="l03167"></a><span class="lineno"> 3167</span>&#160; }</div>
+<div class="line"><a name="l03168"></a><span class="lineno"> 3168</span>&#160; }</div>
+<div class="line"><a name="l03169"></a><span class="lineno"> 3169</span>&#160;</div>
+<div class="line"><a name="l03170"></a><span class="lineno"> 3170</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l03171"></a><span class="lineno"> 3171</span>&#160;}</div>
+<div class="line"><a name="l03172"></a><span class="lineno"> 3172</span>&#160;</div>
+<div class="line"><a name="l03173"></a><span class="lineno"> 3173</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l03174"></a><span class="lineno"> 3174</span>&#160;</div>
+<div class="line"><a name="l03175"></a><span class="lineno"> 3175</span>&#160;<span class="keywordtype">int</span></div>
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+<div class="line"><a name="l03177"></a><span class="lineno"> 3177</span>&#160;{</div>
+<div class="line"><a name="l03178"></a><span class="lineno"> 3178</span>&#160; segment_material = m;</div>
+<div class="line"><a name="l03179"></a><span class="lineno"> 3179</span>&#160; strategy = 0;</div>
+<div class="line"><a name="l03180"></a><span class="lineno"> 3180</span>&#160; passes = 0;</div>
+<div class="line"><a name="l03181"></a><span class="lineno"> 3181</span>&#160;</div>
+<div class="line"><a name="l03182"></a><span class="lineno"> 3182</span>&#160; <span class="keywordflow">if</span> (m) {</div>
+<div class="line"><a name="l03183"></a><span class="lineno"> 3183</span>&#160; <span class="keywordtype">int</span> max_stages = 1;</div>
+<div class="line"><a name="l03184"></a><span class="lineno"> 3184</span>&#160; <span class="keywordtype">int</span> max_textures = 1;</div>
+<div class="line"><a name="l03185"></a><span class="lineno"> 3185</span>&#160; <span class="keywordtype">bool</span> multiply_add = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03186"></a><span class="lineno"> 3186</span>&#160; <span class="keywordtype">bool</span> dotproduct3 = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03187"></a><span class="lineno"> 3187</span>&#160; <span class="keywordtype">bool</span> vertexshader = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03188"></a><span class="lineno"> 3188</span>&#160; <span class="keywordtype">bool</span> pixelshader = <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03189"></a><span class="lineno"> 3189</span>&#160; DWORD vs_version = 0;</div>
+<div class="line"><a name="l03190"></a><span class="lineno"> 3190</span>&#160; DWORD ps_version = 0;</div>
+<div class="line"><a name="l03191"></a><span class="lineno"> 3191</span>&#160;</div>
+<div class="line"><a name="l03192"></a><span class="lineno"> 3192</span>&#160; <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-&gt;<a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div>
+<div class="line"><a name="l03193"></a><span class="lineno"> 3193</span>&#160;</div>
+<div class="line"><a name="l03194"></a><span class="lineno"> 3194</span>&#160; <span class="keywordflow">if</span> (dev_info) {</div>
+<div class="line"><a name="l03195"></a><span class="lineno"> 3195</span>&#160; max_stages = (int) dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureBlendStages;</div>
+<div class="line"><a name="l03196"></a><span class="lineno"> 3196</span>&#160; max_textures = (<span class="keywordtype">int</span>) dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxSimultaneousTextures;</div>
+<div class="line"><a name="l03197"></a><span class="lineno"> 3197</span>&#160; multiply_add = (dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps &amp; D3DTEXOPCAPS_MULTIPLYADD) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03198"></a><span class="lineno"> 3198</span>&#160; dotproduct3 = (dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps &amp; D3DTEXOPCAPS_DOTPRODUCT3) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div>
+<div class="line"><a name="l03199"></a><span class="lineno"> 3199</span>&#160;</div>
+<div class="line"><a name="l03200"></a><span class="lineno"> 3200</span>&#160; vs_version = video_settings.<a class="code" href="class_video_settings.html#a2a9d23c67c65d69055294ba93aeee09c">enable_vs</a> ? dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.VertexShaderVersion : 0;</div>
+<div class="line"><a name="l03201"></a><span class="lineno"> 3201</span>&#160; ps_version = video_settings.<a class="code" href="class_video_settings.html#ac687ccfe77e197967341f07b793f2176">enable_ps</a> ? dev_info-&gt;<a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.PixelShaderVersion : 0;</div>
+<div class="line"><a name="l03202"></a><span class="lineno"> 3202</span>&#160;</div>
+<div class="line"><a name="l03203"></a><span class="lineno"> 3203</span>&#160; vertexshader = vs_version &gt;= D3DVS_VERSION(1,1);</div>
+<div class="line"><a name="l03204"></a><span class="lineno"> 3204</span>&#160; pixelshader = ps_version &gt;= D3DPS_VERSION(2,0);</div>
+<div class="line"><a name="l03205"></a><span class="lineno"> 3205</span>&#160; }</div>
+<div class="line"><a name="l03206"></a><span class="lineno"> 3206</span>&#160;</div>
+<div class="line"><a name="l03207"></a><span class="lineno"> 3207</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>;</div>
+<div class="line"><a name="l03208"></a><span class="lineno"> 3208</span>&#160; passes = 1;</div>
+<div class="line"><a name="l03209"></a><span class="lineno"> 3209</span>&#160;</div>
+<div class="line"><a name="l03210"></a><span class="lineno"> 3210</span>&#160; <span class="keywordflow">if</span> (m-&gt;<a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>) {</div>
+<div class="line"><a name="l03211"></a><span class="lineno"> 3211</span>&#160; <span class="keywordflow">if</span> (m-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a> &amp;&amp; max_textures &gt; 2 &amp;&amp; max_stages &gt; 4)</div>
+<div class="line"><a name="l03212"></a><span class="lineno"> 3212</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>;</div>
+<div class="line"><a name="l03213"></a><span class="lineno"> 3213</span>&#160;</div>
+<div class="line"><a name="l03214"></a><span class="lineno"> 3214</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (max_textures &gt; 1 &amp;&amp; max_stages &gt; 3)</div>
+<div class="line"><a name="l03215"></a><span class="lineno"> 3215</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>;</div>
+<div class="line"><a name="l03216"></a><span class="lineno"> 3216</span>&#160; }</div>
+<div class="line"><a name="l03217"></a><span class="lineno"> 3217</span>&#160;</div>
+<div class="line"><a name="l03218"></a><span class="lineno"> 3218</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> &amp;&amp; (!m-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> || m-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> == m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>)) {</div>
+<div class="line"><a name="l03219"></a><span class="lineno"> 3219</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>;</div>
+<div class="line"><a name="l03220"></a><span class="lineno"> 3220</span>&#160; }</div>
+<div class="line"><a name="l03221"></a><span class="lineno"> 3221</span>&#160;</div>
+<div class="line"><a name="l03222"></a><span class="lineno"> 3222</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; !m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
+<div class="line"><a name="l03223"></a><span class="lineno"> 3223</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>;</div>
+<div class="line"><a name="l03224"></a><span class="lineno"> 3224</span>&#160;</div>
+<div class="line"><a name="l03225"></a><span class="lineno"> 3225</span>&#160; <span class="keywordflow">if</span> (max_textures &lt; 2 || max_stages &lt; 2 || !multiply_add)</div>
+<div class="line"><a name="l03226"></a><span class="lineno"> 3226</span>&#160; passes = 2;</div>
+<div class="line"><a name="l03227"></a><span class="lineno"> 3227</span>&#160; }</div>
+<div class="line"><a name="l03228"></a><span class="lineno"> 3228</span>&#160;</div>
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+<div class="line"><a name="l03230"></a><span class="lineno"> 3230</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>;</div>
+<div class="line"><a name="l03231"></a><span class="lineno"> 3231</span>&#160;</div>
+<div class="line"><a name="l03232"></a><span class="lineno"> 3232</span>&#160; <span class="keywordflow">if</span> (max_textures &lt; 2 || max_stages &lt; 2)</div>
+<div class="line"><a name="l03233"></a><span class="lineno"> 3233</span>&#160; passes = 2;</div>
+<div class="line"><a name="l03234"></a><span class="lineno"> 3234</span>&#160; }</div>
+<div class="line"><a name="l03235"></a><span class="lineno"> 3235</span>&#160;</div>
+<div class="line"><a name="l03236"></a><span class="lineno"> 3236</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> &amp;&amp; m-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div>
+<div class="line"><a name="l03237"></a><span class="lineno"> 3237</span>&#160; strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>;</div>
+<div class="line"><a name="l03238"></a><span class="lineno"> 3238</span>&#160;</div>
+<div class="line"><a name="l03239"></a><span class="lineno"> 3239</span>&#160; <span class="keywordflow">if</span> (max_textures &lt; 2 || max_stages &lt; 2)</div>
+<div class="line"><a name="l03240"></a><span class="lineno"> 3240</span>&#160; passes = 3;</div>
+<div class="line"><a name="l03241"></a><span class="lineno"> 3241</span>&#160;</div>
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+<div class="line"><a name="l03244"></a><span class="lineno"> 3244</span>&#160; }</div>
+<div class="line"><a name="l03245"></a><span class="lineno"> 3245</span>&#160; }</div>
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+<div class="line"><a name="l03248"></a><span class="lineno"> 3248</span>&#160;}</div>
+<div class="line"><a name="l03249"></a><span class="lineno"> 3249</span>&#160;</div>
+<div class="line"><a name="l03250"></a><span class="lineno"> 3250</span>&#160;<span class="keywordtype">bool</span></div>
+<div class="line"><a name="l03251"></a><span class="lineno"> 3251</span>&#160;VideoDX9::SetupPass(<span class="keywordtype">int</span> pass)</div>
+<div class="line"><a name="l03252"></a><span class="lineno"> 3252</span>&#160;{</div>
+<div class="line"><a name="l03253"></a><span class="lineno"> 3253</span>&#160; <span class="keywordflow">if</span> (pass &lt; 0 || pass &gt;= passes)</div>
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+<div class="line"><a name="l03255"></a><span class="lineno"> 3255</span>&#160;</div>
+<div class="line"><a name="l03256"></a><span class="lineno"> 3256</span>&#160; <span class="keywordflow">if</span> (pass == 0) {</div>
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+<div class="line"><a name="l03258"></a><span class="lineno"> 3258</span>&#160; IDirect3DTexture9* texture_0 = 0;</div>
+<div class="line"><a name="l03259"></a><span class="lineno"> 3259</span>&#160; IDirect3DTexture9* texture_1 = 0;</div>
+<div class="line"><a name="l03260"></a><span class="lineno"> 3260</span>&#160; IDirect3DTexture9* texture_2 = 0;</div>
+<div class="line"><a name="l03261"></a><span class="lineno"> 3261</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_0 = 0;</div>
+<div class="line"><a name="l03262"></a><span class="lineno"> 3262</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_1 = 0;</div>
+<div class="line"><a name="l03263"></a><span class="lineno"> 3263</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_2 = 0;</div>
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+<div class="line"><a name="l03266"></a><span class="lineno"> 3266</span>&#160;</div>
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+<div class="line"><a name="l03268"></a><span class="lineno"> 3268</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div>
+<div class="line"><a name="l03269"></a><span class="lineno"> 3269</span>&#160;</div>
+<div class="line"><a name="l03270"></a><span class="lineno"> 3270</span>&#160; <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div>
+<div class="line"><a name="l03271"></a><span class="lineno"> 3271</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_spec;</div>
+<div class="line"><a name="l03272"></a><span class="lineno"> 3272</span>&#160;</div>
+<div class="line"><a name="l03273"></a><span class="lineno"> 3273</span>&#160; hr = d3ddevice-&gt;SetMaterial(&amp;d3dmtl);</div>
+<div class="line"><a name="l03274"></a><span class="lineno"> 3274</span>&#160;</div>
+<div class="line"><a name="l03275"></a><span class="lineno"> 3275</span>&#160; <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>) {</div>
+<div class="line"><a name="l03276"></a><span class="lineno"> 3276</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
+<div class="line"><a name="l03277"></a><span class="lineno"> 3277</span>&#160; }</div>
+<div class="line"><a name="l03278"></a><span class="lineno"> 3278</span>&#160;</div>
+<div class="line"><a name="l03279"></a><span class="lineno"> 3279</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div>
+<div class="line"><a name="l03280"></a><span class="lineno"> 3280</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
+<div class="line"><a name="l03281"></a><span class="lineno"> 3281</span>&#160; tex_bmp_1 = segment_material-&gt;<a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>;</div>
+<div class="line"><a name="l03282"></a><span class="lineno"> 3282</span>&#160; }</div>
+<div class="line"><a name="l03283"></a><span class="lineno"> 3283</span>&#160;</div>
+<div class="line"><a name="l03284"></a><span class="lineno"> 3284</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div>
+<div class="line"><a name="l03285"></a><span class="lineno"> 3285</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
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+<div class="line"><a name="l03287"></a><span class="lineno"> 3287</span>&#160; tex_bmp_2 = segment_material-&gt;<a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>;</div>
+<div class="line"><a name="l03288"></a><span class="lineno"> 3288</span>&#160; }</div>
+<div class="line"><a name="l03289"></a><span class="lineno"> 3289</span>&#160;</div>
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+<div class="line"><a name="l03291"></a><span class="lineno"> 3291</span>&#160; <span class="keywordflow">if</span> (passes == 1) {</div>
+<div class="line"><a name="l03292"></a><span class="lineno"> 3292</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
+<div class="line"><a name="l03293"></a><span class="lineno"> 3293</span>&#160; tex_bmp_1 = segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div>
+<div class="line"><a name="l03294"></a><span class="lineno"> 3294</span>&#160; }</div>
+<div class="line"><a name="l03295"></a><span class="lineno"> 3295</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l03296"></a><span class="lineno"> 3296</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
+<div class="line"><a name="l03297"></a><span class="lineno"> 3297</span>&#160; }</div>
+<div class="line"><a name="l03298"></a><span class="lineno"> 3298</span>&#160; }</div>
+<div class="line"><a name="l03299"></a><span class="lineno"> 3299</span>&#160;</div>
+<div class="line"><a name="l03300"></a><span class="lineno"> 3300</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a> &amp;&amp; passes == 1 ||</div>
+<div class="line"><a name="l03301"></a><span class="lineno"> 3301</span>&#160; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a> &amp;&amp; passes == 2) {</div>
+<div class="line"><a name="l03302"></a><span class="lineno"> 3302</span>&#160; <span class="keywordflow">if</span> (segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div>
+<div class="line"><a name="l03303"></a><span class="lineno"> 3303</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div>
+<div class="line"><a name="l03304"></a><span class="lineno"> 3304</span>&#160; tex_bmp_1 = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
+<div class="line"><a name="l03305"></a><span class="lineno"> 3305</span>&#160; }</div>
+<div class="line"><a name="l03306"></a><span class="lineno"> 3306</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l03307"></a><span class="lineno"> 3307</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
+<div class="line"><a name="l03308"></a><span class="lineno"> 3308</span>&#160; }</div>
+<div class="line"><a name="l03309"></a><span class="lineno"> 3309</span>&#160; }</div>
+<div class="line"><a name="l03310"></a><span class="lineno"> 3310</span>&#160;</div>
+<div class="line"><a name="l03311"></a><span class="lineno"> 3311</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l03312"></a><span class="lineno"> 3312</span>&#160; tex_bmp_0 = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
+<div class="line"><a name="l03313"></a><span class="lineno"> 3313</span>&#160; }</div>
+<div class="line"><a name="l03314"></a><span class="lineno"> 3314</span>&#160;</div>
+<div class="line"><a name="l03315"></a><span class="lineno"> 3315</span>&#160; <span class="keywordflow">if</span> (texcache &amp;&amp; tex_bmp_0) {</div>
+<div class="line"><a name="l03316"></a><span class="lineno"> 3316</span>&#160; texture_0 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_0);</div>
+<div class="line"><a name="l03317"></a><span class="lineno"> 3317</span>&#160;</div>
+<div class="line"><a name="l03318"></a><span class="lineno"> 3318</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture_0);</div>
+<div class="line"><a name="l03319"></a><span class="lineno"> 3319</span>&#160; current_texture = texture_0;</div>
+<div class="line"><a name="l03320"></a><span class="lineno"> 3320</span>&#160;</div>
+<div class="line"><a name="l03321"></a><span class="lineno"> 3321</span>&#160; <span class="keywordflow">if</span> (tex_bmp_1) {</div>
+<div class="line"><a name="l03322"></a><span class="lineno"> 3322</span>&#160; texture_1 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_1);</div>
+<div class="line"><a name="l03323"></a><span class="lineno"> 3323</span>&#160; hr = d3ddevice-&gt;SetTexture(1, texture_1);</div>
+<div class="line"><a name="l03324"></a><span class="lineno"> 3324</span>&#160;</div>
+<div class="line"><a name="l03325"></a><span class="lineno"> 3325</span>&#160; <span class="keywordflow">if</span> (tex_bmp_2) {</div>
+<div class="line"><a name="l03326"></a><span class="lineno"> 3326</span>&#160; texture_2 = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_2);</div>
+<div class="line"><a name="l03327"></a><span class="lineno"> 3327</span>&#160; hr = d3ddevice-&gt;SetTexture(2, texture_2);</div>
+<div class="line"><a name="l03328"></a><span class="lineno"> 3328</span>&#160; }</div>
+<div class="line"><a name="l03329"></a><span class="lineno"> 3329</span>&#160; }</div>
+<div class="line"><a name="l03330"></a><span class="lineno"> 3330</span>&#160; }</div>
+<div class="line"><a name="l03331"></a><span class="lineno"> 3331</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l03332"></a><span class="lineno"> 3332</span>&#160; hr = d3ddevice-&gt;SetTexture(0, 0);</div>
+<div class="line"><a name="l03333"></a><span class="lineno"> 3333</span>&#160; current_texture = 0;</div>
+<div class="line"><a name="l03334"></a><span class="lineno"> 3334</span>&#160; }</div>
+<div class="line"><a name="l03335"></a><span class="lineno"> 3335</span>&#160;</div>
+<div class="line"><a name="l03336"></a><span class="lineno"> 3336</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(segment_material-&gt;<a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div>
+<div class="line"><a name="l03337"></a><span class="lineno"> 3337</span>&#160;</div>
+<div class="line"><a name="l03338"></a><span class="lineno"> 3338</span>&#160; <span class="keywordflow">if</span> (texture_0 &amp;&amp; texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div>
+<div class="line"><a name="l03339"></a><span class="lineno"> 3339</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03340"></a><span class="lineno"> 3340</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03341"></a><span class="lineno"> 3341</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03342"></a><span class="lineno"> 3342</span>&#160;</div>
+<div class="line"><a name="l03343"></a><span class="lineno"> 3343</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03344"></a><span class="lineno"> 3344</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03345"></a><span class="lineno"> 3345</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03346"></a><span class="lineno"> 3346</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l03347"></a><span class="lineno"> 3347</span>&#160;</div>
+<div class="line"><a name="l03348"></a><span class="lineno"> 3348</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div>
+<div class="line"><a name="l03349"></a><span class="lineno"> 3349</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03350"></a><span class="lineno"> 3350</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03351"></a><span class="lineno"> 3351</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03352"></a><span class="lineno"> 3352</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03353"></a><span class="lineno"> 3353</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div>
+<div class="line"><a name="l03354"></a><span class="lineno"> 3354</span>&#160;</div>
+<div class="line"><a name="l03355"></a><span class="lineno"> 3355</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l03356"></a><span class="lineno"> 3356</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03357"></a><span class="lineno"> 3357</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l03358"></a><span class="lineno"> 3358</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03359"></a><span class="lineno"> 3359</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03360"></a><span class="lineno"> 3360</span>&#160;</div>
+<div class="line"><a name="l03361"></a><span class="lineno"> 3361</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l03362"></a><span class="lineno"> 3362</span>&#160; }</div>
+<div class="line"><a name="l03363"></a><span class="lineno"> 3363</span>&#160;</div>
+<div class="line"><a name="l03364"></a><span class="lineno"> 3364</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 &amp;&amp; texture_1 &amp;&amp; texture_2 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div>
+<div class="line"><a name="l03365"></a><span class="lineno"> 3365</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03366"></a><span class="lineno"> 3366</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03367"></a><span class="lineno"> 3367</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03368"></a><span class="lineno"> 3368</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03369"></a><span class="lineno"> 3369</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03370"></a><span class="lineno"> 3370</span>&#160; d3ddevice-&gt;SetSamplerState(2, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03371"></a><span class="lineno"> 3371</span>&#160;</div>
+<div class="line"><a name="l03372"></a><span class="lineno"> 3372</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03373"></a><span class="lineno"> 3373</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03374"></a><span class="lineno"> 3374</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03375"></a><span class="lineno"> 3375</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l03376"></a><span class="lineno"> 3376</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); </div>
+<div class="line"><a name="l03377"></a><span class="lineno"> 3377</span>&#160;</div>
+<div class="line"><a name="l03378"></a><span class="lineno"> 3378</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div>
+<div class="line"><a name="l03379"></a><span class="lineno"> 3379</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03380"></a><span class="lineno"> 3380</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03381"></a><span class="lineno"> 3381</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03382"></a><span class="lineno"> 3382</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03383"></a><span class="lineno"> 3383</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div>
+<div class="line"><a name="l03384"></a><span class="lineno"> 3384</span>&#160;</div>
+<div class="line"><a name="l03385"></a><span class="lineno"> 3385</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);</div>
+<div class="line"><a name="l03386"></a><span class="lineno"> 3386</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03387"></a><span class="lineno"> 3387</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03388"></a><span class="lineno"> 3388</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03389"></a><span class="lineno"> 3389</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03390"></a><span class="lineno"> 3390</span>&#160; d3ddevice-&gt;SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1); </div>
+<div class="line"><a name="l03391"></a><span class="lineno"> 3391</span>&#160;</div>
+<div class="line"><a name="l03392"></a><span class="lineno"> 3392</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l03393"></a><span class="lineno"> 3393</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03394"></a><span class="lineno"> 3394</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div>
+<div class="line"><a name="l03395"></a><span class="lineno"> 3395</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03396"></a><span class="lineno"> 3396</span>&#160; d3ddevice-&gt;SetTextureStageState(3, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03397"></a><span class="lineno"> 3397</span>&#160; }</div>
+<div class="line"><a name="l03398"></a><span class="lineno"> 3398</span>&#160;</div>
+<div class="line"><a name="l03399"></a><span class="lineno"> 3399</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>) {</div>
+<div class="line"><a name="l03400"></a><span class="lineno"> 3400</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03401"></a><span class="lineno"> 3401</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03402"></a><span class="lineno"> 3402</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03403"></a><span class="lineno"> 3403</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03404"></a><span class="lineno"> 3404</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03405"></a><span class="lineno"> 3405</span>&#160; }</div>
+<div class="line"><a name="l03406"></a><span class="lineno"> 3406</span>&#160;</div>
+<div class="line"><a name="l03407"></a><span class="lineno"> 3407</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0) {</div>
+<div class="line"><a name="l03408"></a><span class="lineno"> 3408</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l03409"></a><span class="lineno"> 3409</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03410"></a><span class="lineno"> 3410</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03411"></a><span class="lineno"> 3411</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03412"></a><span class="lineno"> 3412</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03413"></a><span class="lineno"> 3413</span>&#160; }</div>
+<div class="line"><a name="l03414"></a><span class="lineno"> 3414</span>&#160;</div>
+<div class="line"><a name="l03415"></a><span class="lineno"> 3415</span>&#160; <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div>
+<div class="line"><a name="l03416"></a><span class="lineno"> 3416</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03417"></a><span class="lineno"> 3417</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03418"></a><span class="lineno"> 3418</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03419"></a><span class="lineno"> 3419</span>&#160;</div>
+<div class="line"><a name="l03420"></a><span class="lineno"> 3420</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
+<div class="line"><a name="l03421"></a><span class="lineno"> 3421</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MULTIPLYADD);</div>
+<div class="line"><a name="l03422"></a><span class="lineno"> 3422</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03423"></a><span class="lineno"> 3423</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div>
+<div class="line"><a name="l03424"></a><span class="lineno"> 3424</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03425"></a><span class="lineno"> 3425</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03426"></a><span class="lineno"> 3426</span>&#160; }</div>
+<div class="line"><a name="l03427"></a><span class="lineno"> 3427</span>&#160;</div>
+<div class="line"><a name="l03428"></a><span class="lineno"> 3428</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div>
+<div class="line"><a name="l03429"></a><span class="lineno"> 3429</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03430"></a><span class="lineno"> 3430</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03431"></a><span class="lineno"> 3431</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03432"></a><span class="lineno"> 3432</span>&#160;</div>
+<div class="line"><a name="l03433"></a><span class="lineno"> 3433</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
+<div class="line"><a name="l03434"></a><span class="lineno"> 3434</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div>
+<div class="line"><a name="l03435"></a><span class="lineno"> 3435</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03436"></a><span class="lineno"> 3436</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03437"></a><span class="lineno"> 3437</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03438"></a><span class="lineno"> 3438</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03439"></a><span class="lineno"> 3439</span>&#160; }</div>
+<div class="line"><a name="l03440"></a><span class="lineno"> 3440</span>&#160;</div>
+<div class="line"><a name="l03441"></a><span class="lineno"> 3441</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 &amp;&amp; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div>
+<div class="line"><a name="l03442"></a><span class="lineno"> 3442</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03443"></a><span class="lineno"> 3443</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03444"></a><span class="lineno"> 3444</span>&#160; d3ddevice-&gt;SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div>
+<div class="line"><a name="l03445"></a><span class="lineno"> 3445</span>&#160;</div>
+<div class="line"><a name="l03446"></a><span class="lineno"> 3446</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div>
+<div class="line"><a name="l03447"></a><span class="lineno"> 3447</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div>
+<div class="line"><a name="l03448"></a><span class="lineno"> 3448</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03449"></a><span class="lineno"> 3449</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div>
+<div class="line"><a name="l03450"></a><span class="lineno"> 3450</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03451"></a><span class="lineno"> 3451</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03452"></a><span class="lineno"> 3452</span>&#160; }</div>
+<div class="line"><a name="l03453"></a><span class="lineno"> 3453</span>&#160;</div>
+<div class="line"><a name="l03454"></a><span class="lineno"> 3454</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy &lt; <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div>
+<div class="line"><a name="l03455"></a><span class="lineno"> 3455</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l03456"></a><span class="lineno"> 3456</span>&#160; }</div>
+<div class="line"><a name="l03457"></a><span class="lineno"> 3457</span>&#160; }</div>
+<div class="line"><a name="l03458"></a><span class="lineno"> 3458</span>&#160;</div>
+<div class="line"><a name="l03459"></a><span class="lineno"> 3459</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (pass == 1) {</div>
+<div class="line"><a name="l03460"></a><span class="lineno"> 3460</span>&#160; D3DMATERIAL9 d3dmtl;</div>
+<div class="line"><a name="l03461"></a><span class="lineno"> 3461</span>&#160; IDirect3DTexture9* texture = 0;</div>
+<div class="line"><a name="l03462"></a><span class="lineno"> 3462</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp = 0;</div>
+<div class="line"><a name="l03463"></a><span class="lineno"> 3463</span>&#160; <a class="code" href="class_color_value.html">ColorValue</a> orig_Ka = segment_material-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>;</div>
+<div class="line"><a name="l03464"></a><span class="lineno"> 3464</span>&#160; <a class="code" href="class_color_value.html">ColorValue</a> orig_Kd = segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>;</div>
+<div class="line"><a name="l03465"></a><span class="lineno"> 3465</span>&#160; HRESULT hr = E_FAIL;</div>
+<div class="line"><a name="l03466"></a><span class="lineno"> 3466</span>&#160;</div>
+<div class="line"><a name="l03467"></a><span class="lineno"> 3467</span>&#160; <span class="keywordflow">if</span> (segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) {</div>
+<div class="line"><a name="l03468"></a><span class="lineno"> 3468</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div>
+<div class="line"><a name="l03469"></a><span class="lineno"> 3469</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div>
+<div class="line"><a name="l03470"></a><span class="lineno"> 3470</span>&#160; }</div>
+<div class="line"><a name="l03471"></a><span class="lineno"> 3471</span>&#160;</div>
+<div class="line"><a name="l03472"></a><span class="lineno"> 3472</span>&#160; <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div>
+<div class="line"><a name="l03473"></a><span class="lineno"> 3473</span>&#160;</div>
+<div class="line"><a name="l03474"></a><span class="lineno"> 3474</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = orig_Ka;</div>
+<div class="line"><a name="l03475"></a><span class="lineno"> 3475</span>&#160; segment_material-&gt;<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = orig_Kd;</div>
+<div class="line"><a name="l03476"></a><span class="lineno"> 3476</span>&#160;</div>
+<div class="line"><a name="l03477"></a><span class="lineno"> 3477</span>&#160; hr = d3ddevice-&gt;SetMaterial(&amp;d3dmtl);</div>
+<div class="line"><a name="l03478"></a><span class="lineno"> 3478</span>&#160;</div>
+<div class="line"><a name="l03479"></a><span class="lineno"> 3479</span>&#160; <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a> ||</div>
+<div class="line"><a name="l03480"></a><span class="lineno"> 3480</span>&#160; strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div>
+<div class="line"><a name="l03481"></a><span class="lineno"> 3481</span>&#160; tex_bmp = segment_material-&gt;<a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div>
+<div class="line"><a name="l03482"></a><span class="lineno"> 3482</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div>
+<div class="line"><a name="l03483"></a><span class="lineno"> 3483</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03484"></a><span class="lineno"> 3484</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div>
+<div class="line"><a name="l03485"></a><span class="lineno"> 3485</span>&#160; }</div>
+<div class="line"><a name="l03486"></a><span class="lineno"> 3486</span>&#160;</div>
+<div class="line"><a name="l03487"></a><span class="lineno"> 3487</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div>
+<div class="line"><a name="l03488"></a><span class="lineno"> 3488</span>&#160; tex_bmp = segment_material-&gt;<a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div>
+<div class="line"><a name="l03489"></a><span class="lineno"> 3489</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div>
+<div class="line"><a name="l03490"></a><span class="lineno"> 3490</span>&#160; d3ddevice-&gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div>
+<div class="line"><a name="l03491"></a><span class="lineno"> 3491</span>&#160; }</div>
+<div class="line"><a name="l03492"></a><span class="lineno"> 3492</span>&#160;</div>
+<div class="line"><a name="l03493"></a><span class="lineno"> 3493</span>&#160; d3ddevice-&gt;SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div>
+<div class="line"><a name="l03494"></a><span class="lineno"> 3494</span>&#160;</div>
+<div class="line"><a name="l03495"></a><span class="lineno"> 3495</span>&#160; <span class="keywordflow">if</span> (texcache &amp;&amp; tex_bmp) {</div>
+<div class="line"><a name="l03496"></a><span class="lineno"> 3496</span>&#160; texture = texcache-&gt;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp);</div>
+<div class="line"><a name="l03497"></a><span class="lineno"> 3497</span>&#160; hr = d3ddevice-&gt;SetTexture(0, texture);</div>
+<div class="line"><a name="l03498"></a><span class="lineno"> 3498</span>&#160; current_texture = texture;</div>
+<div class="line"><a name="l03499"></a><span class="lineno"> 3499</span>&#160;</div>
+<div class="line"><a name="l03500"></a><span class="lineno"> 3500</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div>
+<div class="line"><a name="l03501"></a><span class="lineno"> 3501</span>&#160; }</div>
+<div class="line"><a name="l03502"></a><span class="lineno"> 3502</span>&#160; }</div>
+<div class="line"><a name="l03503"></a><span class="lineno"> 3503</span>&#160;</div>
+<div class="line"><a name="l03504"></a><span class="lineno"> 3504</span>&#160; <span class="keywordflow">if</span> (render_state[STENCIL_ENABLE]) {</div>
+<div class="line"><a name="l03505"></a><span class="lineno"> 3505</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, TRUE);</div>
+<div class="line"><a name="l03506"></a><span class="lineno"> 3506</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILREF, 0x01);</div>
+<div class="line"><a name="l03507"></a><span class="lineno"> 3507</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div>
+<div class="line"><a name="l03508"></a><span class="lineno"> 3508</span>&#160; }</div>
+<div class="line"><a name="l03509"></a><span class="lineno"> 3509</span>&#160; <span class="keywordflow">else</span> {</div>
+<div class="line"><a name="l03510"></a><span class="lineno"> 3510</span>&#160; d3ddevice-&gt;SetRenderState(D3DRS_STENCILENABLE, FALSE);</div>
+<div class="line"><a name="l03511"></a><span class="lineno"> 3511</span>&#160; }</div>
+<div class="line"><a name="l03512"></a><span class="lineno"> 3512</span>&#160;</div>
+<div class="line"><a name="l03513"></a><span class="lineno"> 3513</span>&#160; <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] &gt; 0) {</div>
+<div class="line"><a name="l03514"></a><span class="lineno"> 3514</span>&#160; <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div>
+<div class="line"><a name="l03515"></a><span class="lineno"> 3515</span>&#160; <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div>
+<div class="line"><a name="l03516"></a><span class="lineno"> 3516</span>&#160; }</div>
+<div class="line"><a name="l03517"></a><span class="lineno"> 3517</span>&#160;</div>
+<div class="line"><a name="l03518"></a><span class="lineno"> 3518</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
+<div class="line"><a name="l03519"></a><span class="lineno"> 3519</span>&#160;}</div>
+<div class="line"><a name="l03520"></a><span class="lineno"> 3520</span>&#160;</div>
<div class="line"><a name="l03521"></a><span class="lineno"> 3521</span>&#160;</div>
-<div class="line"><a name="l03522"></a><span class="lineno"> 3522</span>&#160;</div>
-<div class="line"><a name="l03523"></a><span class="lineno"> 3523</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l03524"></a><span class="lineno"> 3524</span>&#160;</div>
-<div class="line"><a name="l03525"></a><span class="lineno"> 3525</span>&#160;<span class="keywordtype">void</span></div>
-<div class="line"><a name="l03526"></a><span class="lineno"><a class="code" href="_video_d_x9_vertex_buffer_8cpp.html#a5b7aab334b284716081036f992f96cca"> 3526</a></span>&#160;<a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* msg, HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>)</div>
-<div class="line"><a name="l03527"></a><span class="lineno"> 3527</span>&#160;{</div>
-<div class="line"><a name="l03528"></a><span class="lineno"> 3528</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; VideoDX9: %s. [%s]\n&quot;</span>, msg, <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(err));</div>
-<div class="line"><a name="l03529"></a><span class="lineno"> 3529</span>&#160;}</div>
-<div class="line"><a name="l03530"></a><span class="lineno"> 3530</span>&#160;</div>
-<div class="line"><a name="l03531"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6"> 3531</a></span>&#160;<span class="keywordtype">char</span>* <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(HRESULT hr)</div>
-<div class="line"><a name="l03532"></a><span class="lineno"> 3532</span>&#160;{</div>
-<div class="line"><a name="l03533"></a><span class="lineno"> 3533</span>&#160; <span class="keyword">static</span> <span class="keywordtype">char</span> errstrbuf[128];</div>
-<div class="line"><a name="l03534"></a><span class="lineno"> 3534</span>&#160;</div>
-<div class="line"><a name="l03535"></a><span class="lineno"> 3535</span>&#160; <span class="keywordflow">switch</span> (hr) {</div>
-<div class="line"><a name="l03536"></a><span class="lineno"> 3536</span>&#160; <span class="keywordflow">default</span>:</div>
-<div class="line"><a name="l03537"></a><span class="lineno"> 3537</span>&#160; sprintf_s(errstrbuf, <span class="stringliteral">&quot;Unrecognized error value = %08x.&quot;</span>, hr);</div>
-<div class="line"><a name="l03538"></a><span class="lineno"> 3538</span>&#160; <span class="keywordflow">return</span> errstrbuf;</div>
-<div class="line"><a name="l03539"></a><span class="lineno"> 3539</span>&#160;</div>
-<div class="line"><a name="l03540"></a><span class="lineno"> 3540</span>&#160; <span class="keywordflow">case</span> D3D_OK:</div>
-<div class="line"><a name="l03541"></a><span class="lineno"> 3541</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;No error.&quot;</span>;</div>
-<div class="line"><a name="l03542"></a><span class="lineno"> 3542</span>&#160;</div>
-<div class="line"><a name="l03543"></a><span class="lineno"> 3543</span>&#160; <span class="keywordflow">case</span> D3DERR_WRONGTEXTUREFORMAT:</div>
-<div class="line"><a name="l03544"></a><span class="lineno"> 3544</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Wrong texture format.&quot;</span>;</div>
-<div class="line"><a name="l03545"></a><span class="lineno"> 3545</span>&#160;</div>
-<div class="line"><a name="l03546"></a><span class="lineno"> 3546</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLOROPERATION:</div>
-<div class="line"><a name="l03547"></a><span class="lineno"> 3547</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported color operation.&quot;</span>;</div>
-<div class="line"><a name="l03548"></a><span class="lineno"> 3548</span>&#160;</div>
-<div class="line"><a name="l03549"></a><span class="lineno"> 3549</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLORARG:</div>
-<div class="line"><a name="l03550"></a><span class="lineno"> 3550</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported color argument.&quot;</span>;</div>
-<div class="line"><a name="l03551"></a><span class="lineno"> 3551</span>&#160;</div>
-<div class="line"><a name="l03552"></a><span class="lineno"> 3552</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAOPERATION:</div>
-<div class="line"><a name="l03553"></a><span class="lineno"> 3553</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported alpha operation.&quot;</span>;</div>
-<div class="line"><a name="l03554"></a><span class="lineno"> 3554</span>&#160;</div>
-<div class="line"><a name="l03555"></a><span class="lineno"> 3555</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAARG:</div>
-<div class="line"><a name="l03556"></a><span class="lineno"> 3556</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported alpha argument.&quot;</span>;</div>
-<div class="line"><a name="l03557"></a><span class="lineno"> 3557</span>&#160;</div>
-<div class="line"><a name="l03558"></a><span class="lineno"> 3558</span>&#160; <span class="keywordflow">case</span> D3DERR_TOOMANYOPERATIONS:</div>
-<div class="line"><a name="l03559"></a><span class="lineno"> 3559</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Too many operations.&quot;</span>;</div>
-<div class="line"><a name="l03560"></a><span class="lineno"> 3560</span>&#160;</div>
-<div class="line"><a name="l03561"></a><span class="lineno"> 3561</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREFILTER:</div>
-<div class="line"><a name="l03562"></a><span class="lineno"> 3562</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting texture filter.&quot;</span>;</div>
-<div class="line"><a name="l03563"></a><span class="lineno"> 3563</span>&#160;</div>
-<div class="line"><a name="l03564"></a><span class="lineno"> 3564</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDFACTORVALUE:</div>
-<div class="line"><a name="l03565"></a><span class="lineno"> 3565</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported factor value.&quot;</span>;</div>
-<div class="line"><a name="l03566"></a><span class="lineno"> 3566</span>&#160;</div>
-<div class="line"><a name="l03567"></a><span class="lineno"> 3567</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGRENDERSTATE:</div>
-<div class="line"><a name="l03568"></a><span class="lineno"> 3568</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting render state.&quot;</span>;</div>
-<div class="line"><a name="l03569"></a><span class="lineno"> 3569</span>&#160;</div>
-<div class="line"><a name="l03570"></a><span class="lineno"> 3570</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDTEXTUREFILTER:</div>
-<div class="line"><a name="l03571"></a><span class="lineno"> 3571</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported texture filter.&quot;</span>;</div>
-<div class="line"><a name="l03572"></a><span class="lineno"> 3572</span>&#160;</div>
-<div class="line"><a name="l03573"></a><span class="lineno"> 3573</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREPALETTE:</div>
-<div class="line"><a name="l03574"></a><span class="lineno"> 3574</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting texture palette.&quot;</span>;</div>
-<div class="line"><a name="l03575"></a><span class="lineno"> 3575</span>&#160;</div>
-<div class="line"><a name="l03576"></a><span class="lineno"> 3576</span>&#160; <span class="keywordflow">case</span> D3DERR_DRIVERINTERNALERROR:</div>
-<div class="line"><a name="l03577"></a><span class="lineno"> 3577</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Driver internal error.&quot;</span>;</div>
+<div class="line"><a name="l03522"></a><span class="lineno"> 3522</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
+<div class="line"><a name="l03523"></a><span class="lineno"> 3523</span>&#160;</div>
+<div class="line"><a name="l03524"></a><span class="lineno"> 3524</span>&#160;<span class="keywordtype">void</span></div>
+<div class="line"><a name="l03525"></a><span class="lineno"><a class="code" href="_video_d_x9_vertex_buffer_8cpp.html#a5b7aab334b284716081036f992f96cca"> 3525</a></span>&#160;<a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* msg, HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>)</div>
+<div class="line"><a name="l03526"></a><span class="lineno"> 3526</span>&#160;{</div>
+<div class="line"><a name="l03527"></a><span class="lineno"> 3527</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; VideoDX9: %s. [%s]\n&quot;</span>, msg, <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(err));</div>
+<div class="line"><a name="l03528"></a><span class="lineno"> 3528</span>&#160;}</div>
+<div class="line"><a name="l03529"></a><span class="lineno"> 3529</span>&#160;</div>
+<div class="line"><a name="l03530"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6"> 3530</a></span>&#160;<span class="keywordtype">char</span>* <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(HRESULT hr)</div>
+<div class="line"><a name="l03531"></a><span class="lineno"> 3531</span>&#160;{</div>
+<div class="line"><a name="l03532"></a><span class="lineno"> 3532</span>&#160; <span class="keyword">static</span> <span class="keywordtype">char</span> errstrbuf[128];</div>
+<div class="line"><a name="l03533"></a><span class="lineno"> 3533</span>&#160;</div>
+<div class="line"><a name="l03534"></a><span class="lineno"> 3534</span>&#160; <span class="keywordflow">switch</span> (hr) {</div>
+<div class="line"><a name="l03535"></a><span class="lineno"> 3535</span>&#160; <span class="keywordflow">default</span>:</div>
+<div class="line"><a name="l03536"></a><span class="lineno"> 3536</span>&#160; sprintf_s(errstrbuf, <span class="stringliteral">&quot;Unrecognized error value = %08x.&quot;</span>, hr);</div>
+<div class="line"><a name="l03537"></a><span class="lineno"> 3537</span>&#160; <span class="keywordflow">return</span> errstrbuf;</div>
+<div class="line"><a name="l03538"></a><span class="lineno"> 3538</span>&#160;</div>
+<div class="line"><a name="l03539"></a><span class="lineno"> 3539</span>&#160; <span class="keywordflow">case</span> D3D_OK:</div>
+<div class="line"><a name="l03540"></a><span class="lineno"> 3540</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;No error.&quot;</span>;</div>
+<div class="line"><a name="l03541"></a><span class="lineno"> 3541</span>&#160;</div>
+<div class="line"><a name="l03542"></a><span class="lineno"> 3542</span>&#160; <span class="keywordflow">case</span> D3DERR_WRONGTEXTUREFORMAT:</div>
+<div class="line"><a name="l03543"></a><span class="lineno"> 3543</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Wrong texture format.&quot;</span>;</div>
+<div class="line"><a name="l03544"></a><span class="lineno"> 3544</span>&#160;</div>
+<div class="line"><a name="l03545"></a><span class="lineno"> 3545</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLOROPERATION:</div>
+<div class="line"><a name="l03546"></a><span class="lineno"> 3546</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported color operation.&quot;</span>;</div>
+<div class="line"><a name="l03547"></a><span class="lineno"> 3547</span>&#160;</div>
+<div class="line"><a name="l03548"></a><span class="lineno"> 3548</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLORARG:</div>
+<div class="line"><a name="l03549"></a><span class="lineno"> 3549</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported color argument.&quot;</span>;</div>
+<div class="line"><a name="l03550"></a><span class="lineno"> 3550</span>&#160;</div>
+<div class="line"><a name="l03551"></a><span class="lineno"> 3551</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAOPERATION:</div>
+<div class="line"><a name="l03552"></a><span class="lineno"> 3552</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported alpha operation.&quot;</span>;</div>
+<div class="line"><a name="l03553"></a><span class="lineno"> 3553</span>&#160;</div>
+<div class="line"><a name="l03554"></a><span class="lineno"> 3554</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAARG:</div>
+<div class="line"><a name="l03555"></a><span class="lineno"> 3555</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported alpha argument.&quot;</span>;</div>
+<div class="line"><a name="l03556"></a><span class="lineno"> 3556</span>&#160;</div>
+<div class="line"><a name="l03557"></a><span class="lineno"> 3557</span>&#160; <span class="keywordflow">case</span> D3DERR_TOOMANYOPERATIONS:</div>
+<div class="line"><a name="l03558"></a><span class="lineno"> 3558</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Too many operations.&quot;</span>;</div>
+<div class="line"><a name="l03559"></a><span class="lineno"> 3559</span>&#160;</div>
+<div class="line"><a name="l03560"></a><span class="lineno"> 3560</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREFILTER:</div>
+<div class="line"><a name="l03561"></a><span class="lineno"> 3561</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting texture filter.&quot;</span>;</div>
+<div class="line"><a name="l03562"></a><span class="lineno"> 3562</span>&#160;</div>
+<div class="line"><a name="l03563"></a><span class="lineno"> 3563</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDFACTORVALUE:</div>
+<div class="line"><a name="l03564"></a><span class="lineno"> 3564</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported factor value.&quot;</span>;</div>
+<div class="line"><a name="l03565"></a><span class="lineno"> 3565</span>&#160;</div>
+<div class="line"><a name="l03566"></a><span class="lineno"> 3566</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGRENDERSTATE:</div>
+<div class="line"><a name="l03567"></a><span class="lineno"> 3567</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting render state.&quot;</span>;</div>
+<div class="line"><a name="l03568"></a><span class="lineno"> 3568</span>&#160;</div>
+<div class="line"><a name="l03569"></a><span class="lineno"> 3569</span>&#160; <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDTEXTUREFILTER:</div>
+<div class="line"><a name="l03570"></a><span class="lineno"> 3570</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Unsupported texture filter.&quot;</span>;</div>
+<div class="line"><a name="l03571"></a><span class="lineno"> 3571</span>&#160;</div>
+<div class="line"><a name="l03572"></a><span class="lineno"> 3572</span>&#160; <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREPALETTE:</div>
+<div class="line"><a name="l03573"></a><span class="lineno"> 3573</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Conflicting texture palette.&quot;</span>;</div>
+<div class="line"><a name="l03574"></a><span class="lineno"> 3574</span>&#160;</div>
+<div class="line"><a name="l03575"></a><span class="lineno"> 3575</span>&#160; <span class="keywordflow">case</span> D3DERR_DRIVERINTERNALERROR:</div>
+<div class="line"><a name="l03576"></a><span class="lineno"> 3576</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Driver internal error.&quot;</span>;</div>
+<div class="line"><a name="l03577"></a><span class="lineno"> 3577</span>&#160;</div>
<div class="line"><a name="l03578"></a><span class="lineno"> 3578</span>&#160;</div>
-<div class="line"><a name="l03579"></a><span class="lineno"> 3579</span>&#160;</div>
-<div class="line"><a name="l03580"></a><span class="lineno"> 3580</span>&#160; <span class="keywordflow">case</span> D3DERR_NOTFOUND:</div>
-<div class="line"><a name="l03581"></a><span class="lineno"> 3581</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Resource was not found.&quot;</span>;</div>
-<div class="line"><a name="l03582"></a><span class="lineno"> 3582</span>&#160;</div>
-<div class="line"><a name="l03583"></a><span class="lineno"> 3583</span>&#160; <span class="keywordflow">case</span> D3DERR_MOREDATA:</div>
-<div class="line"><a name="l03584"></a><span class="lineno"> 3584</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;More data?&quot;</span>;</div>
-<div class="line"><a name="l03585"></a><span class="lineno"> 3585</span>&#160;</div>
-<div class="line"><a name="l03586"></a><span class="lineno"> 3586</span>&#160; <span class="keywordflow">case</span> D3DERR_DEVICELOST:</div>
-<div class="line"><a name="l03587"></a><span class="lineno"> 3587</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Device lost.&quot;</span>;</div>
-<div class="line"><a name="l03588"></a><span class="lineno"> 3588</span>&#160;</div>
-<div class="line"><a name="l03589"></a><span class="lineno"> 3589</span>&#160; <span class="keywordflow">case</span> D3DERR_DEVICENOTRESET:</div>
-<div class="line"><a name="l03590"></a><span class="lineno"> 3590</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Device is not reset.&quot;</span>;</div>
-<div class="line"><a name="l03591"></a><span class="lineno"> 3591</span>&#160;</div>
-<div class="line"><a name="l03592"></a><span class="lineno"> 3592</span>&#160; <span class="keywordflow">case</span> D3DERR_NOTAVAILABLE:</div>
-<div class="line"><a name="l03593"></a><span class="lineno"> 3593</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Not available.&quot;</span>;</div>
-<div class="line"><a name="l03594"></a><span class="lineno"> 3594</span>&#160;</div>
-<div class="line"><a name="l03595"></a><span class="lineno"> 3595</span>&#160; <span class="keywordflow">case</span> D3DERR_OUTOFVIDEOMEMORY:</div>
-<div class="line"><a name="l03596"></a><span class="lineno"> 3596</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Out of video memory.&quot;</span>;</div>
-<div class="line"><a name="l03597"></a><span class="lineno"> 3597</span>&#160;</div>
-<div class="line"><a name="l03598"></a><span class="lineno"> 3598</span>&#160; <span class="keywordflow">case</span> E_OUTOFMEMORY:</div>
-<div class="line"><a name="l03599"></a><span class="lineno"> 3599</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Out of system memory.&quot;</span>;</div>
-<div class="line"><a name="l03600"></a><span class="lineno"> 3600</span>&#160;</div>
-<div class="line"><a name="l03601"></a><span class="lineno"> 3601</span>&#160; <span class="keywordflow">case</span> D3DERR_INVALIDDEVICE:</div>
-<div class="line"><a name="l03602"></a><span class="lineno"> 3602</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Invalid device selection.&quot;</span>;</div>
-<div class="line"><a name="l03603"></a><span class="lineno"> 3603</span>&#160;</div>
-<div class="line"><a name="l03604"></a><span class="lineno"> 3604</span>&#160; <span class="keywordflow">case</span> D3DERR_INVALIDCALL:</div>
-<div class="line"><a name="l03605"></a><span class="lineno"> 3605</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Invalid call or parameter.&quot;</span>;</div>
-<div class="line"><a name="l03606"></a><span class="lineno"> 3606</span>&#160;</div>
-<div class="line"><a name="l03607"></a><span class="lineno"> 3607</span>&#160; <span class="keywordflow">case</span> D3DERR_DRIVERINVALIDCALL:</div>
-<div class="line"><a name="l03608"></a><span class="lineno"> 3608</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Driver invalid call.&quot;</span>;</div>
-<div class="line"><a name="l03609"></a><span class="lineno"> 3609</span>&#160;</div>
-<div class="line"><a name="l03610"></a><span class="lineno"> 3610</span>&#160; <span class="keywordflow">case</span> D3DERR_WASSTILLDRAWING:</div>
-<div class="line"><a name="l03611"></a><span class="lineno"> 3611</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;The device was still drawing.&quot;</span>;</div>
-<div class="line"><a name="l03612"></a><span class="lineno"> 3612</span>&#160;</div>
-<div class="line"><a name="l03613"></a><span class="lineno"> 3613</span>&#160; <span class="keywordflow">case</span> D3DOK_NOAUTOGEN:</div>
-<div class="line"><a name="l03614"></a><span class="lineno"> 3614</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Autogeneration is not supported by this device.&quot;</span>;</div>
-<div class="line"><a name="l03615"></a><span class="lineno"> 3615</span>&#160;</div>
-<div class="line"><a name="l03616"></a><span class="lineno"> 3616</span>&#160; }</div>
-<div class="line"><a name="l03617"></a><span class="lineno"> 3617</span>&#160;}</div>
-<div class="line"><a name="l03618"></a><span class="lineno"> 3618</span>&#160;</div>
+<div class="line"><a name="l03579"></a><span class="lineno"> 3579</span>&#160; <span class="keywordflow">case</span> D3DERR_NOTFOUND:</div>
+<div class="line"><a name="l03580"></a><span class="lineno"> 3580</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Resource was not found.&quot;</span>;</div>
+<div class="line"><a name="l03581"></a><span class="lineno"> 3581</span>&#160;</div>
+<div class="line"><a name="l03582"></a><span class="lineno"> 3582</span>&#160; <span class="keywordflow">case</span> D3DERR_MOREDATA:</div>
+<div class="line"><a name="l03583"></a><span class="lineno"> 3583</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;More data?&quot;</span>;</div>
+<div class="line"><a name="l03584"></a><span class="lineno"> 3584</span>&#160;</div>
+<div class="line"><a name="l03585"></a><span class="lineno"> 3585</span>&#160; <span class="keywordflow">case</span> D3DERR_DEVICELOST:</div>
+<div class="line"><a name="l03586"></a><span class="lineno"> 3586</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Device lost.&quot;</span>;</div>
+<div class="line"><a name="l03587"></a><span class="lineno"> 3587</span>&#160;</div>
+<div class="line"><a name="l03588"></a><span class="lineno"> 3588</span>&#160; <span class="keywordflow">case</span> D3DERR_DEVICENOTRESET:</div>
+<div class="line"><a name="l03589"></a><span class="lineno"> 3589</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Device is not reset.&quot;</span>;</div>
+<div class="line"><a name="l03590"></a><span class="lineno"> 3590</span>&#160;</div>
+<div class="line"><a name="l03591"></a><span class="lineno"> 3591</span>&#160; <span class="keywordflow">case</span> D3DERR_NOTAVAILABLE:</div>
+<div class="line"><a name="l03592"></a><span class="lineno"> 3592</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Not available.&quot;</span>;</div>
+<div class="line"><a name="l03593"></a><span class="lineno"> 3593</span>&#160;</div>
+<div class="line"><a name="l03594"></a><span class="lineno"> 3594</span>&#160; <span class="keywordflow">case</span> D3DERR_OUTOFVIDEOMEMORY:</div>
+<div class="line"><a name="l03595"></a><span class="lineno"> 3595</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Out of video memory.&quot;</span>;</div>
+<div class="line"><a name="l03596"></a><span class="lineno"> 3596</span>&#160;</div>
+<div class="line"><a name="l03597"></a><span class="lineno"> 3597</span>&#160; <span class="keywordflow">case</span> E_OUTOFMEMORY:</div>
+<div class="line"><a name="l03598"></a><span class="lineno"> 3598</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Out of system memory.&quot;</span>;</div>
+<div class="line"><a name="l03599"></a><span class="lineno"> 3599</span>&#160;</div>
+<div class="line"><a name="l03600"></a><span class="lineno"> 3600</span>&#160; <span class="keywordflow">case</span> D3DERR_INVALIDDEVICE:</div>
+<div class="line"><a name="l03601"></a><span class="lineno"> 3601</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Invalid device selection.&quot;</span>;</div>
+<div class="line"><a name="l03602"></a><span class="lineno"> 3602</span>&#160;</div>
+<div class="line"><a name="l03603"></a><span class="lineno"> 3603</span>&#160; <span class="keywordflow">case</span> D3DERR_INVALIDCALL:</div>
+<div class="line"><a name="l03604"></a><span class="lineno"> 3604</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Invalid call or parameter.&quot;</span>;</div>
+<div class="line"><a name="l03605"></a><span class="lineno"> 3605</span>&#160;</div>
+<div class="line"><a name="l03606"></a><span class="lineno"> 3606</span>&#160; <span class="keywordflow">case</span> D3DERR_DRIVERINVALIDCALL:</div>
+<div class="line"><a name="l03607"></a><span class="lineno"> 3607</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Driver invalid call.&quot;</span>;</div>
+<div class="line"><a name="l03608"></a><span class="lineno"> 3608</span>&#160;</div>
+<div class="line"><a name="l03609"></a><span class="lineno"> 3609</span>&#160; <span class="keywordflow">case</span> D3DERR_WASSTILLDRAWING:</div>
+<div class="line"><a name="l03610"></a><span class="lineno"> 3610</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;The device was still drawing.&quot;</span>;</div>
+<div class="line"><a name="l03611"></a><span class="lineno"> 3611</span>&#160;</div>
+<div class="line"><a name="l03612"></a><span class="lineno"> 3612</span>&#160; <span class="keywordflow">case</span> D3DOK_NOAUTOGEN:</div>
+<div class="line"><a name="l03613"></a><span class="lineno"> 3613</span>&#160; <span class="keywordflow">return</span> <span class="stringliteral">&quot;Autogeneration is not supported by this device.&quot;</span>;</div>
+<div class="line"><a name="l03614"></a><span class="lineno"> 3614</span>&#160;</div>
+<div class="line"><a name="l03615"></a><span class="lineno"> 3615</span>&#160; }</div>
+<div class="line"><a name="l03616"></a><span class="lineno"> 3616</span>&#160;}</div>
+<div class="line"><a name="l03617"></a><span class="lineno"> 3617</span>&#160;</div>
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<li class="navelem"><a class="el" href="dir_d6625d0f3efd9eb70ff961583505095b.html">nGenEx</a></li><li class="navelem"><a class="el" href="_video_d_x9_8cpp.html">VideoDX9.cpp</a></li>
- <li class="footer">Generated on Thu May 31 2012 16:30:59 for Starshatter_Open by
+ <li class="footer">Generated on Tue Jun 5 2012 20:46:40 for Starshatter_Open by
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