diff options
Diffstat (limited to 'Doc/doxygen/html/_video_d_x9_8cpp_source.html')
-rw-r--r-- | Doc/doxygen/html/_video_d_x9_8cpp_source.html | 5899 |
1 files changed, 2949 insertions, 2950 deletions
diff --git a/Doc/doxygen/html/_video_d_x9_8cpp_source.html b/Doc/doxygen/html/_video_d_x9_8cpp_source.html index ad7ad40..2c35b53 100644 --- a/Doc/doxygen/html/_video_d_x9_8cpp_source.html +++ b/Doc/doxygen/html/_video_d_x9_8cpp_source.html @@ -766,2967 +766,2966 @@ $(document).ready(function(){initNavTree('_video_d_x9_8cpp.html','');}); <div class="line"><a name="l00662"></a><span class="lineno"> 662</span>  ::fread(magic_fx_code, magic_fx_code_len, 1, f);</div> <div class="line"><a name="l00663"></a><span class="lineno"> 663</span>  magic_fx_code[magic_fx_code_len] = 0;</div> <div class="line"><a name="l00664"></a><span class="lineno"> 664</span>  }</div> -<div class="line"><a name="l00665"></a><span class="lineno"> 665</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (loader) {</div> -<div class="line"><a name="l00666"></a><span class="lineno"> 666</span>  magic_fx_code_len = loader-><a class="code" href="class_data_loader.html#a5c71d6acef8c008281c876d45dd2664b">LoadBuffer</a>(<span class="stringliteral">"magic.fx"</span>, magic_fx_code, <span class="keyword">true</span>, <span class="keyword">true</span>);</div> -<div class="line"><a name="l00667"></a><span class="lineno"> 667</span>  }</div> -<div class="line"><a name="l00668"></a><span class="lineno"> 668</span> </div> -<div class="line"><a name="l00669"></a><span class="lineno"> 669</span>  ::fclose(f);</div> -<div class="line"><a name="l00670"></a><span class="lineno"> 670</span>  }</div> -<div class="line"><a name="l00671"></a><span class="lineno"> 671</span> </div> -<div class="line"><a name="l00672"></a><span class="lineno"> 672</span>  <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ae5917a41f778ba0aeead9fa8d16efc7a">use_effects</a> && magic_fx_code && magic_fx_code_len) {</div> -<div class="line"><a name="l00673"></a><span class="lineno"> 673</span>  hr = D3DXCreateEffect(d3ddevice,</div> -<div class="line"><a name="l00674"></a><span class="lineno"> 674</span>  magic_fx_code,</div> -<div class="line"><a name="l00675"></a><span class="lineno"> 675</span>  magic_fx_code_len,</div> -<div class="line"><a name="l00676"></a><span class="lineno"> 676</span>  0, 0, 0, 0,</div> -<div class="line"><a name="l00677"></a><span class="lineno"> 677</span>  &magic_fx,</div> -<div class="line"><a name="l00678"></a><span class="lineno"> 678</span>  &code_buffer);</div> -<div class="line"><a name="l00679"></a><span class="lineno"> 679</span> </div> -<div class="line"><a name="l00680"></a><span class="lineno"> 680</span>  <span class="keywordflow">if</span> (code_buffer) {</div> -<div class="line"><a name="l00681"></a><span class="lineno"> 681</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">"ERROR - Failed to compile 'magic.fx'\n"</span>);</div> -<div class="line"><a name="l00682"></a><span class="lineno"> 682</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) code_buffer->GetBufferPointer());</div> -<div class="line"><a name="l00683"></a><span class="lineno"> 683</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">"\n\n"</span>);</div> -<div class="line"><a name="l00684"></a><span class="lineno"> 684</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(code_buffer);</div> -<div class="line"><a name="l00685"></a><span class="lineno"> 685</span>  }</div> -<div class="line"><a name="l00686"></a><span class="lineno"> 686</span>  }</div> -<div class="line"><a name="l00687"></a><span class="lineno"> 687</span>  }</div> -<div class="line"><a name="l00688"></a><span class="lineno"> 688</span> </div> -<div class="line"><a name="l00689"></a><span class="lineno"> 689</span>  <span class="keywordflow">return</span> screen_vbuf && screen_ibuf;</div> -<div class="line"><a name="l00690"></a><span class="lineno"> 690</span> }</div> -<div class="line"><a name="l00691"></a><span class="lineno"> 691</span> </div> -<div class="line"><a name="l00692"></a><span class="lineno"> 692</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00693"></a><span class="lineno"> 693</span> VideoDX9::DestroyBuffers()</div> -<div class="line"><a name="l00694"></a><span class="lineno"> 694</span> {</div> -<div class="line"><a name="l00695"></a><span class="lineno"> 695</span>  <span class="keywordflow">if</span> (line_verts) {</div> -<div class="line"><a name="l00696"></a><span class="lineno"> 696</span>  <span class="keyword">delete</span> line_verts;</div> -<div class="line"><a name="l00697"></a><span class="lineno"> 697</span>  line_verts = 0;</div> -<div class="line"><a name="l00698"></a><span class="lineno"> 698</span>  }</div> -<div class="line"><a name="l00699"></a><span class="lineno"> 699</span> </div> -<div class="line"><a name="l00700"></a><span class="lineno"> 700</span>  <span class="keywordflow">if</span> (screen_line_verts) {</div> -<div class="line"><a name="l00701"></a><span class="lineno"> 701</span>  <span class="keyword">delete</span> screen_line_verts;</div> -<div class="line"><a name="l00702"></a><span class="lineno"> 702</span>  screen_line_verts = 0;</div> -<div class="line"><a name="l00703"></a><span class="lineno"> 703</span>  }</div> -<div class="line"><a name="l00704"></a><span class="lineno"> 704</span> </div> -<div class="line"><a name="l00705"></a><span class="lineno"> 705</span>  <span class="keywordflow">if</span> (screen_vbuf) {</div> -<div class="line"><a name="l00706"></a><span class="lineno"> 706</span>  <span class="keyword">delete</span> screen_vbuf;</div> -<div class="line"><a name="l00707"></a><span class="lineno"> 707</span>  screen_vbuf = 0;</div> -<div class="line"><a name="l00708"></a><span class="lineno"> 708</span>  }</div> -<div class="line"><a name="l00709"></a><span class="lineno"> 709</span> </div> -<div class="line"><a name="l00710"></a><span class="lineno"> 710</span>  <span class="keywordflow">if</span> (screen_ibuf) {</div> -<div class="line"><a name="l00711"></a><span class="lineno"> 711</span>  <span class="keyword">delete</span> screen_ibuf;</div> -<div class="line"><a name="l00712"></a><span class="lineno"> 712</span>  screen_ibuf = 0;</div> -<div class="line"><a name="l00713"></a><span class="lineno"> 713</span>  }</div> -<div class="line"><a name="l00714"></a><span class="lineno"> 714</span> </div> -<div class="line"><a name="l00715"></a><span class="lineno"> 715</span>  <span class="keywordflow">if</span> (font_verts) {</div> -<div class="line"><a name="l00716"></a><span class="lineno"> 716</span>  <span class="keyword">delete</span> [] font_verts;</div> -<div class="line"><a name="l00717"></a><span class="lineno"> 717</span>  font_verts = 0;</div> -<div class="line"><a name="l00718"></a><span class="lineno"> 718</span>  }</div> -<div class="line"><a name="l00719"></a><span class="lineno"> 719</span> </div> -<div class="line"><a name="l00720"></a><span class="lineno"> 720</span>  <span class="keywordflow">if</span> (font_indices) {</div> -<div class="line"><a name="l00721"></a><span class="lineno"> 721</span>  <span class="keyword">delete</span> [] font_indices;</div> -<div class="line"><a name="l00722"></a><span class="lineno"> 722</span>  font_indices = 0;</div> -<div class="line"><a name="l00723"></a><span class="lineno"> 723</span>  }</div> -<div class="line"><a name="l00724"></a><span class="lineno"> 724</span> </div> -<div class="line"><a name="l00725"></a><span class="lineno"> 725</span>  font_nverts = 0;</div> -<div class="line"><a name="l00726"></a><span class="lineno"> 726</span> </div> -<div class="line"><a name="l00727"></a><span class="lineno"> 727</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(vertex_declaration);</div> -<div class="line"><a name="l00728"></a><span class="lineno"> 728</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(magic_fx);</div> -<div class="line"><a name="l00729"></a><span class="lineno"> 729</span> </div> -<div class="line"><a name="l00730"></a><span class="lineno"> 730</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00731"></a><span class="lineno"> 731</span> }</div> -<div class="line"><a name="l00732"></a><span class="lineno"> 732</span> </div> -<div class="line"><a name="l00733"></a><span class="lineno"> 733</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00734"></a><span class="lineno"> 734</span> </div> -<div class="line"><a name="l00735"></a><span class="lineno"> 735</span> DWORD</div> -<div class="line"><a name="l00736"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d"> 736</a></span> <a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VideoDX9::VidMemFree</a>()<span class="keyword"> const</span></div> -<div class="line"><a name="l00737"></a><span class="lineno"> 737</span> <span class="keyword"></span>{</div> -<div class="line"><a name="l00738"></a><span class="lineno"> 738</span>  UINT result = 0;</div> -<div class="line"><a name="l00739"></a><span class="lineno"> 739</span> </div> -<div class="line"><a name="l00740"></a><span class="lineno"> 740</span>  <span class="keywordflow">if</span> (d3ddevice)</div> -<div class="line"><a name="l00741"></a><span class="lineno"> 741</span>  result = d3ddevice->GetAvailableTextureMem();</div> -<div class="line"><a name="l00742"></a><span class="lineno"> 742</span> </div> -<div class="line"><a name="l00743"></a><span class="lineno"> 743</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l00744"></a><span class="lineno"> 744</span> }</div> -<div class="line"><a name="l00745"></a><span class="lineno"> 745</span> </div> -<div class="line"><a name="l00746"></a><span class="lineno"> 746</span> <span class="keywordtype">int</span></div> -<div class="line"><a name="l00747"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6"> 747</a></span> <a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6">VideoDX9::MaxTexSize</a>()<span class="keyword"> const</span></div> -<div class="line"><a name="l00748"></a><span class="lineno"> 748</span> <span class="keyword"></span>{</div> -<div class="line"><a name="l00749"></a><span class="lineno"> 749</span>  <span class="keywordflow">if</span> (d3d && dx9enum && dx9enum-><a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div> -<div class="line"><a name="l00750"></a><span class="lineno"> 750</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> -<div class="line"><a name="l00751"></a><span class="lineno"> 751</span> </div> -<div class="line"><a name="l00752"></a><span class="lineno"> 752</span>  <span class="keywordflow">if</span> (dev_info) {</div> -<div class="line"><a name="l00753"></a><span class="lineno"> 753</span>  <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureWidth;</div> -<div class="line"><a name="l00754"></a><span class="lineno"> 754</span>  }</div> -<div class="line"><a name="l00755"></a><span class="lineno"> 755</span>  }</div> -<div class="line"><a name="l00756"></a><span class="lineno"> 756</span> </div> -<div class="line"><a name="l00757"></a><span class="lineno"> 757</span>  <span class="keywordflow">return</span> 0;</div> -<div class="line"><a name="l00758"></a><span class="lineno"> 758</span> }</div> -<div class="line"><a name="l00759"></a><span class="lineno"> 759</span> </div> -<div class="line"><a name="l00760"></a><span class="lineno"> 760</span> <span class="keywordtype">int</span></div> -<div class="line"><a name="l00761"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176"> 761</a></span> <a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176">VideoDX9::MaxTexAspect</a>()<span class="keyword"> const</span></div> -<div class="line"><a name="l00762"></a><span class="lineno"> 762</span> <span class="keyword"></span>{</div> -<div class="line"><a name="l00763"></a><span class="lineno"> 763</span>  <span class="keywordflow">if</span> (d3d && dx9enum && dx9enum-><a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div> -<div class="line"><a name="l00764"></a><span class="lineno"> 764</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> -<div class="line"><a name="l00765"></a><span class="lineno"> 765</span> </div> -<div class="line"><a name="l00766"></a><span class="lineno"> 766</span>  <span class="keywordflow">if</span> (dev_info) {</div> -<div class="line"><a name="l00767"></a><span class="lineno"> 767</span>  <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureAspectRatio;</div> -<div class="line"><a name="l00768"></a><span class="lineno"> 768</span>  }</div> -<div class="line"><a name="l00769"></a><span class="lineno"> 769</span>  }</div> -<div class="line"><a name="l00770"></a><span class="lineno"> 770</span> </div> -<div class="line"><a name="l00771"></a><span class="lineno"> 771</span>  <span class="keywordflow">return</span> 0;</div> -<div class="line"><a name="l00772"></a><span class="lineno"> 772</span> }</div> -<div class="line"><a name="l00773"></a><span class="lineno"> 773</span> </div> -<div class="line"><a name="l00774"></a><span class="lineno"> 774</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00775"></a><span class="lineno"> 775</span> </div> -<div class="line"><a name="l00776"></a><span class="lineno"> 776</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l00777"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b"> 777</a></span> <a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">VideoDX9::RecoverSurfaces</a>()</div> -<div class="line"><a name="l00778"></a><span class="lineno"> 778</span> {</div> -<div class="line"><a name="l00779"></a><span class="lineno"> 779</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"VideoDX9::RecoverSurfaces()\n"</span>);</div> -<div class="line"><a name="l00780"></a><span class="lineno"> 780</span> </div> -<div class="line"><a name="l00781"></a><span class="lineno"> 781</span>  HRESULT hr = D3D_OK;</div> -<div class="line"><a name="l00782"></a><span class="lineno"> 782</span> </div> -<div class="line"><a name="l00783"></a><span class="lineno"> 783</span>  surface = 0;</div> -<div class="line"><a name="l00784"></a><span class="lineno"> 784</span> </div> -<div class="line"><a name="l00785"></a><span class="lineno"> 785</span>  hr = d3ddevice->TestCooperativeLevel();</div> -<div class="line"><a name="l00786"></a><span class="lineno"> 786</span> </div> -<div class="line"><a name="l00787"></a><span class="lineno"> 787</span>  <span class="keywordflow">if</span> (hr == D3DERR_DEVICELOST) {</div> -<div class="line"><a name="l00788"></a><span class="lineno"> 788</span>  <span class="comment">// This means that some app took exclusive mode access</span></div> -<div class="line"><a name="l00789"></a><span class="lineno"> 789</span>  <span class="comment">// we need to sit in a loop till we get back to the right mode.</span></div> -<div class="line"><a name="l00790"></a><span class="lineno"> 790</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"D3DERR_DEVICELOST\n"</span>);</div> -<div class="line"><a name="l00791"></a><span class="lineno"> 791</span> </div> -<div class="line"><a name="l00792"></a><span class="lineno"> 792</span>  <span class="keywordflow">do</span> {</div> -<div class="line"><a name="l00793"></a><span class="lineno"> 793</span>  Sleep(500);</div> -<div class="line"><a name="l00794"></a><span class="lineno"> 794</span>  hr = d3ddevice->TestCooperativeLevel();</div> -<div class="line"><a name="l00795"></a><span class="lineno"> 795</span>  } <span class="keywordflow">while</span> (hr == D3DERR_DEVICELOST);</div> -<div class="line"><a name="l00796"></a><span class="lineno"> 796</span>  }</div> -<div class="line"><a name="l00797"></a><span class="lineno"> 797</span> </div> -<div class="line"><a name="l00798"></a><span class="lineno"> 798</span>  <span class="keywordflow">if</span> (hr == D3DERR_DEVICENOTRESET) {</div> -<div class="line"><a name="l00799"></a><span class="lineno"> 799</span>  <span class="keywordflow">if</span> (<a class="code" href="class_video_d_x9.html#a4ffacbf1d66e82d751b7be0a43a31f85">Reset</a>(&video_settings))</div> -<div class="line"><a name="l00800"></a><span class="lineno"> 800</span>  hr = S_OK;</div> -<div class="line"><a name="l00801"></a><span class="lineno"> 801</span>  }</div> -<div class="line"><a name="l00802"></a><span class="lineno"> 802</span> </div> -<div class="line"><a name="l00803"></a><span class="lineno"> 803</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l00804"></a><span class="lineno"> 804</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Invalidating Texture Cache\n"</span>);</div> -<div class="line"><a name="l00805"></a><span class="lineno"> 805</span>  <span class="comment">// Re-fill the contents of textures which just got restored:</span></div> -<div class="line"><a name="l00806"></a><span class="lineno"> 806</span>  <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">InvalidateCache</a>();</div> -<div class="line"><a name="l00807"></a><span class="lineno"> 807</span> </div> -<div class="line"><a name="l00808"></a><span class="lineno"> 808</span>  device_lost = <span class="keyword">false</span>;</div> -<div class="line"><a name="l00809"></a><span class="lineno"> 809</span>  }</div> -<div class="line"><a name="l00810"></a><span class="lineno"> 810</span> </div> -<div class="line"><a name="l00811"></a><span class="lineno"> 811</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Vid Mem Free: %8d\n"</span>, <a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>());</div> -<div class="line"><a name="l00812"></a><span class="lineno"> 812</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Recover Surfaces Complete.\n\n"</span>);</div> -<div class="line"><a name="l00813"></a><span class="lineno"> 813</span> }</div> -<div class="line"><a name="l00814"></a><span class="lineno"> 814</span> </div> -<div class="line"><a name="l00815"></a><span class="lineno"> 815</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00816"></a><span class="lineno"> 816</span> </div> -<div class="line"><a name="l00817"></a><span class="lineno"> 817</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00818"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a134126ffcf58e10c3549f6f9c9ac313f"> 818</a></span> <a class="code" href="class_video_d_x9.html#a134126ffcf58e10c3549f6f9c9ac313f">VideoDX9::SetBackgroundColor</a>(<a class="code" href="class_color.html">Color</a> c)</div> -<div class="line"><a name="l00819"></a><span class="lineno"> 819</span> {</div> -<div class="line"><a name="l00820"></a><span class="lineno"> 820</span>  background = c;</div> -<div class="line"><a name="l00821"></a><span class="lineno"> 821</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00822"></a><span class="lineno"> 822</span> }</div> -<div class="line"><a name="l00823"></a><span class="lineno"> 823</span> </div> -<div class="line"><a name="l00824"></a><span class="lineno"> 824</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> -<div class="line"><a name="l00825"></a><span class="lineno"> 825</span> <span class="comment">// RampValue</span></div> -<div class="line"><a name="l00826"></a><span class="lineno"> 826</span> <span class="comment">//</span></div> -<div class="line"><a name="l00827"></a><span class="lineno"> 827</span> <span class="comment">// The gamma function with inputs in [0,255], scaled to a range with the</span></div> -<div class="line"><a name="l00828"></a><span class="lineno"> 828</span> <span class="comment">// default range appropriate for D3DGAMMARAMP.</span></div> -<div class="line"><a name="l00829"></a><span class="lineno"> 829</span> <span class="comment">//</span></div> -<div class="line"><a name="l00830"></a><span class="lineno"> 830</span> <span class="keyword">inline</span> WORD</div> -<div class="line"><a name="l00831"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298"> 831</a></span> <a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298">RampValue</a>(UINT i, <span class="keywordtype">double</span> recip_gamma, <span class="keywordtype">double</span> fade)</div> -<div class="line"><a name="l00832"></a><span class="lineno"> 832</span> {</div> -<div class="line"><a name="l00833"></a><span class="lineno"> 833</span>  <span class="keywordflow">return</span> (WORD) (65535.0 * fade * pow((<span class="keywordtype">double</span>)i/255.f, recip_gamma));</div> -<div class="line"><a name="l00834"></a><span class="lineno"> 834</span> }</div> -<div class="line"><a name="l00835"></a><span class="lineno"> 835</span> </div> -<div class="line"><a name="l00836"></a><span class="lineno"> 836</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> -<div class="line"><a name="l00837"></a><span class="lineno"> 837</span> <span class="comment">// ReciprocalGamma</span></div> -<div class="line"><a name="l00838"></a><span class="lineno"> 838</span> <span class="comment">//</span></div> -<div class="line"><a name="l00839"></a><span class="lineno"> 839</span> <span class="comment">// Given a gamma corrected i in [0,255], return 1/gamma</span></div> -<div class="line"><a name="l00840"></a><span class="lineno"> 840</span> <span class="comment">//</span></div> -<div class="line"><a name="l00841"></a><span class="lineno"> 841</span> <span class="keyword">inline</span> <span class="keywordtype">float</span></div> -<div class="line"><a name="l00842"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9"> 842</a></span> <a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(UINT i)</div> -<div class="line"><a name="l00843"></a><span class="lineno"> 843</span> {</div> -<div class="line"><a name="l00844"></a><span class="lineno"> 844</span>  <span class="keywordflow">return</span> logf(i/255.f)/logf(0.5f);</div> -<div class="line"><a name="l00845"></a><span class="lineno"> 845</span> }</div> -<div class="line"><a name="l00846"></a><span class="lineno"> 846</span> </div> -<div class="line"><a name="l00847"></a><span class="lineno"> 847</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> -<div class="line"><a name="l00848"></a><span class="lineno"> 848</span> <span class="comment">// GammaValue</span></div> -<div class="line"><a name="l00849"></a><span class="lineno"> 849</span> <span class="comment">//</span></div> -<div class="line"><a name="l00850"></a><span class="lineno"> 850</span> <span class="comment">// Given a gamma corrected color channel value in [0,255], return the gamma.</span></div> -<div class="line"><a name="l00851"></a><span class="lineno"> 851</span> <span class="comment">//</span></div> -<div class="line"><a name="l00852"></a><span class="lineno"> 852</span> <span class="keyword">inline</span> <span class="keywordtype">float</span></div> -<div class="line"><a name="l00853"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33"> 853</a></span> <a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33">GammaValue</a>(UINT i)</div> -<div class="line"><a name="l00854"></a><span class="lineno"> 854</span> {</div> -<div class="line"><a name="l00855"></a><span class="lineno"> 855</span>  <span class="keywordflow">return</span> logf(0.5f)/logf(i/255.f);</div> -<div class="line"><a name="l00856"></a><span class="lineno"> 856</span> }</div> -<div class="line"><a name="l00857"></a><span class="lineno"> 857</span> </div> -<div class="line"><a name="l00858"></a><span class="lineno"> 858</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00859"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297"> 859</a></span> <a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">VideoDX9::SetGammaLevel</a>(<span class="keywordtype">int</span> g)</div> -<div class="line"><a name="l00860"></a><span class="lineno"> 860</span> {</div> -<div class="line"><a name="l00861"></a><span class="lineno"> 861</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l00862"></a><span class="lineno"> 862</span>  <span class="keywordtype">double</span> f = <a class="code" href="class_color.html#ac6cc1d84debe9c011e41230593f240b5">Color::GetFade</a>();</div> -<div class="line"><a name="l00863"></a><span class="lineno"> 863</span> </div> -<div class="line"><a name="l00864"></a><span class="lineno"> 864</span>  <span class="keywordflow">if</span> (gamma != g || fade != f) {</div> -<div class="line"><a name="l00865"></a><span class="lineno"> 865</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> -<div class="line"><a name="l00866"></a><span class="lineno"> 866</span>  <span class="comment">//::Print("VideoDX9 - SetGammaLevel(%d) fade = %f\n", g, f);</span></div> -<div class="line"><a name="l00867"></a><span class="lineno"> 867</span> </div> -<div class="line"><a name="l00868"></a><span class="lineno"> 868</span>  <span class="comment">// compute 1/gamma</span></div> -<div class="line"><a name="l00869"></a><span class="lineno"> 869</span>  <span class="keywordtype">float</span> recip_gray = <a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(g);</div> -<div class="line"><a name="l00870"></a><span class="lineno"> 870</span>  </div> -<div class="line"><a name="l00871"></a><span class="lineno"> 871</span>  <span class="comment">// compute i**(1/gamma) for all i and scale to range</span></div> -<div class="line"><a name="l00872"></a><span class="lineno"> 872</span>  <span class="keywordflow">for</span> (UINT i = 0; i < 256; i++) {</div> -<div class="line"><a name="l00873"></a><span class="lineno"> 873</span>  <span class="keywordtype">int</span> val = <a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298">RampValue</a>(i, recip_gray, f);</div> -<div class="line"><a name="l00874"></a><span class="lineno"> 874</span> </div> -<div class="line"><a name="l00875"></a><span class="lineno"> 875</span>  gamma_ramp.red[i] = val;</div> -<div class="line"><a name="l00876"></a><span class="lineno"> 876</span>  gamma_ramp.green[i] = val;</div> -<div class="line"><a name="l00877"></a><span class="lineno"> 877</span>  gamma_ramp.blue[i] = val;</div> -<div class="line"><a name="l00878"></a><span class="lineno"> 878</span>  }</div> -<div class="line"><a name="l00879"></a><span class="lineno"> 879</span> </div> -<div class="line"><a name="l00880"></a><span class="lineno"> 880</span>  d3ddevice->SetGammaRamp(0, D3DSGR_NO_CALIBRATION, &gamma_ramp);</div> -<div class="line"><a name="l00881"></a><span class="lineno"> 881</span>  hr = D3D_OK;</div> -<div class="line"><a name="l00882"></a><span class="lineno"> 882</span>  }</div> -<div class="line"><a name="l00883"></a><span class="lineno"> 883</span> </div> -<div class="line"><a name="l00884"></a><span class="lineno"> 884</span>  gamma = g;</div> -<div class="line"><a name="l00885"></a><span class="lineno"> 885</span>  fade = f;</div> -<div class="line"><a name="l00886"></a><span class="lineno"> 886</span>  }</div> -<div class="line"><a name="l00887"></a><span class="lineno"> 887</span> </div> -<div class="line"><a name="l00888"></a><span class="lineno"> 888</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> -<div class="line"><a name="l00889"></a><span class="lineno"> 889</span> }</div> -<div class="line"><a name="l00890"></a><span class="lineno"> 890</span> </div> -<div class="line"><a name="l00891"></a><span class="lineno"> 891</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00892"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#abd4431489d5b6cc54f5a544c9ed11d7c"> 892</a></span> <a class="code" href="class_video_d_x9.html#abd4431489d5b6cc54f5a544c9ed11d7c">VideoDX9::SetObjTransform</a>(<span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& orient, <span class="keyword">const</span> <a class="code" href="struct_point.html">Point</a>& loc)</div> -<div class="line"><a name="l00893"></a><span class="lineno"> 893</span> {</div> -<div class="line"><a name="l00894"></a><span class="lineno"> 894</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l00895"></a><span class="lineno"> 895</span> </div> -<div class="line"><a name="l00896"></a><span class="lineno"> 896</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> -<div class="line"><a name="l00897"></a><span class="lineno"> 897</span>  D3DMATRIX world_matrix;</div> -<div class="line"><a name="l00898"></a><span class="lineno"> 898</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, loc);</div> -<div class="line"><a name="l00899"></a><span class="lineno"> 899</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> -<div class="line"><a name="l00900"></a><span class="lineno"> 900</span> </div> -<div class="line"><a name="l00901"></a><span class="lineno"> 901</span>  matrixWorld = world_matrix;</div> -<div class="line"><a name="l00902"></a><span class="lineno"> 902</span>  D3DXMatrixInverse(&matrixWorldInverse, 0, &matrixWorld);</div> -<div class="line"><a name="l00903"></a><span class="lineno"> 903</span>  }</div> -<div class="line"><a name="l00904"></a><span class="lineno"> 904</span> </div> -<div class="line"><a name="l00905"></a><span class="lineno"> 905</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> -<div class="line"><a name="l00906"></a><span class="lineno"> 906</span> }</div> -<div class="line"><a name="l00907"></a><span class="lineno"> 907</span> </div> -<div class="line"><a name="l00908"></a><span class="lineno"> 908</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00909"></a><span class="lineno"> 909</span> </div> -<div class="line"><a name="l00910"></a><span class="lineno"> 910</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00911"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d"> 911</a></span> <a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d">VideoDX9::ClearAll</a>()</div> -<div class="line"><a name="l00912"></a><span class="lineno"> 912</span> {</div> -<div class="line"><a name="l00913"></a><span class="lineno"> 913</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>;</div> -<div class="line"><a name="l00914"></a><span class="lineno"> 914</span> </div> -<div class="line"><a name="l00915"></a><span class="lineno"> 915</span>  err = d3ddevice->Clear(0,</div> -<div class="line"><a name="l00916"></a><span class="lineno"> 916</span>  NULL,</div> -<div class="line"><a name="l00917"></a><span class="lineno"> 917</span>  D3DCLEAR_TARGET | D3DCLEAR_STENCIL | D3DCLEAR_ZBUFFER,</div> -<div class="line"><a name="l00918"></a><span class="lineno"> 918</span>  background.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>(),</div> -<div class="line"><a name="l00919"></a><span class="lineno"> 919</span>  1.0f,</div> -<div class="line"><a name="l00920"></a><span class="lineno"> 920</span>  0);</div> -<div class="line"><a name="l00921"></a><span class="lineno"> 921</span> </div> -<div class="line"><a name="l00922"></a><span class="lineno"> 922</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> -<div class="line"><a name="l00923"></a><span class="lineno"> 923</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l00924"></a><span class="lineno"> 924</span>  <span class="keywordflow">if</span> (report > 0) {</div> -<div class="line"><a name="l00925"></a><span class="lineno"> 925</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Failed to clear device"</span>, err);</div> -<div class="line"><a name="l00926"></a><span class="lineno"> 926</span>  report--;</div> -<div class="line"><a name="l00927"></a><span class="lineno"> 927</span>  }</div> -<div class="line"><a name="l00928"></a><span class="lineno"> 928</span>  }</div> -<div class="line"><a name="l00929"></a><span class="lineno"> 929</span> </div> -<div class="line"><a name="l00930"></a><span class="lineno"> 930</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00931"></a><span class="lineno"> 931</span> }</div> -<div class="line"><a name="l00932"></a><span class="lineno"> 932</span> </div> -<div class="line"><a name="l00933"></a><span class="lineno"> 933</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00934"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a5a327aa4e040d9344af929b92fe98aa3"> 934</a></span> <a class="code" href="class_video_d_x9.html#a5a327aa4e040d9344af929b92fe98aa3">VideoDX9::ClearDepthBuffer</a>()</div> -<div class="line"><a name="l00935"></a><span class="lineno"> 935</span> {</div> -<div class="line"><a name="l00936"></a><span class="lineno"> 936</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>;</div> -<div class="line"><a name="l00937"></a><span class="lineno"> 937</span> </div> -<div class="line"><a name="l00938"></a><span class="lineno"> 938</span>  err = d3ddevice->Clear(0,</div> -<div class="line"><a name="l00939"></a><span class="lineno"> 939</span>  NULL,</div> -<div class="line"><a name="l00940"></a><span class="lineno"> 940</span>  D3DCLEAR_STENCIL | D3DCLEAR_ZBUFFER,</div> -<div class="line"><a name="l00941"></a><span class="lineno"> 941</span>  0,</div> -<div class="line"><a name="l00942"></a><span class="lineno"> 942</span>  1.0f,</div> -<div class="line"><a name="l00943"></a><span class="lineno"> 943</span>  0);</div> -<div class="line"><a name="l00944"></a><span class="lineno"> 944</span> </div> -<div class="line"><a name="l00945"></a><span class="lineno"> 945</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> -<div class="line"><a name="l00946"></a><span class="lineno"> 946</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l00947"></a><span class="lineno"> 947</span>  <span class="keywordflow">if</span> (report > 0) {</div> -<div class="line"><a name="l00948"></a><span class="lineno"> 948</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Failed to clear depth buffer"</span>, err);</div> -<div class="line"><a name="l00949"></a><span class="lineno"> 949</span>  report--;</div> -<div class="line"><a name="l00950"></a><span class="lineno"> 950</span>  }</div> -<div class="line"><a name="l00951"></a><span class="lineno"> 951</span>  }</div> -<div class="line"><a name="l00952"></a><span class="lineno"> 952</span> </div> -<div class="line"><a name="l00953"></a><span class="lineno"> 953</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00954"></a><span class="lineno"> 954</span> }</div> -<div class="line"><a name="l00955"></a><span class="lineno"> 955</span> </div> -<div class="line"><a name="l00956"></a><span class="lineno"> 956</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00957"></a><span class="lineno"> 957</span> </div> -<div class="line"><a name="l00958"></a><span class="lineno"> 958</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00959"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a85e159afb705af20efeb96dd409026cd"> 959</a></span> <a class="code" href="class_video_d_x9.html#a85e159afb705af20efeb96dd409026cd">VideoDX9::Present</a>()</div> -<div class="line"><a name="l00960"></a><span class="lineno"> 960</span> {</div> -<div class="line"><a name="l00961"></a><span class="lineno"> 961</span>  <span class="comment">// Show the frame on the primary surface.</span></div> -<div class="line"><a name="l00962"></a><span class="lineno"> 962</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = d3ddevice->Present( NULL, NULL, NULL, NULL );</div> -<div class="line"><a name="l00963"></a><span class="lineno"> 963</span> </div> -<div class="line"><a name="l00964"></a><span class="lineno"> 964</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> -<div class="line"><a name="l00965"></a><span class="lineno"> 965</span>  <span class="keywordflow">if</span> (err == D3DERR_DEVICELOST) {</div> -<div class="line"><a name="l00966"></a><span class="lineno"> 966</span>  device_lost = <span class="keyword">true</span>;</div> -<div class="line"><a name="l00967"></a><span class="lineno"> 967</span>  }</div> -<div class="line"><a name="l00968"></a><span class="lineno"> 968</span> </div> -<div class="line"><a name="l00969"></a><span class="lineno"> 969</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l00970"></a><span class="lineno"> 970</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l00971"></a><span class="lineno"> 971</span>  <span class="keywordflow">if</span> (report > 0) {</div> -<div class="line"><a name="l00972"></a><span class="lineno"> 972</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not present frame"</span>, err);</div> -<div class="line"><a name="l00973"></a><span class="lineno"> 973</span>  report--;</div> -<div class="line"><a name="l00974"></a><span class="lineno"> 974</span>  }</div> -<div class="line"><a name="l00975"></a><span class="lineno"> 975</span>  }</div> -<div class="line"><a name="l00976"></a><span class="lineno"> 976</span>  }</div> -<div class="line"><a name="l00977"></a><span class="lineno"> 977</span> </div> -<div class="line"><a name="l00978"></a><span class="lineno"> 978</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00979"></a><span class="lineno"> 979</span> }</div> -<div class="line"><a name="l00980"></a><span class="lineno"> 980</span> </div> -<div class="line"><a name="l00981"></a><span class="lineno"> 981</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00982"></a><span class="lineno"> 982</span> </div> -<div class="line"><a name="l00983"></a><span class="lineno"> 983</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00984"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598"> 984</a></span> <a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598">VideoDX9::Pause</a>()</div> -<div class="line"><a name="l00985"></a><span class="lineno"> 985</span> {</div> -<div class="line"><a name="l00986"></a><span class="lineno"> 986</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00987"></a><span class="lineno"> 987</span> }</div> -<div class="line"><a name="l00988"></a><span class="lineno"> 988</span> </div> -<div class="line"><a name="l00989"></a><span class="lineno"> 989</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00990"></a><span class="lineno"> 990</span> </div> -<div class="line"><a name="l00991"></a><span class="lineno"> 991</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l00992"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945"> 992</a></span> <a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945">VideoDX9::Resume</a>()</div> -<div class="line"><a name="l00993"></a><span class="lineno"> 993</span> {</div> -<div class="line"><a name="l00994"></a><span class="lineno"> 994</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l00995"></a><span class="lineno"> 995</span> }</div> -<div class="line"><a name="l00996"></a><span class="lineno"> 996</span> </div> -<div class="line"><a name="l00997"></a><span class="lineno"> 997</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00998"></a><span class="lineno"> 998</span> </div> -<div class="line"><a name="l00999"></a><span class="lineno"> 999</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01000"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5"> 1000</a></span> <a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5">VideoDX9::PreloadSurface</a>(<a class="code" href="class_surface.html">Surface</a>* s)</div> -<div class="line"><a name="l01001"></a><span class="lineno"> 1001</span> {</div> -<div class="line"><a name="l01002"></a><span class="lineno"> 1002</span>  <span class="keywordflow">if</span> (s)</div> -<div class="line"><a name="l01003"></a><span class="lineno"> 1003</span>  PrepareSurface(s);</div> -<div class="line"><a name="l01004"></a><span class="lineno"> 1004</span> }</div> -<div class="line"><a name="l01005"></a><span class="lineno"> 1005</span> </div> -<div class="line"><a name="l01006"></a><span class="lineno"> 1006</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01007"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e"> 1007</a></span> <a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e">VideoDX9::PreloadTexture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>* tex)</div> -<div class="line"><a name="l01008"></a><span class="lineno"> 1008</span> {</div> -<div class="line"><a name="l01009"></a><span class="lineno"> 1009</span>  <span class="keywordflow">if</span> (texcache && tex)</div> -<div class="line"><a name="l01010"></a><span class="lineno"> 1010</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex);</div> -<div class="line"><a name="l01011"></a><span class="lineno"> 1011</span> }</div> -<div class="line"><a name="l01012"></a><span class="lineno"> 1012</span> </div> -<div class="line"><a name="l01013"></a><span class="lineno"> 1013</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01014"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f"> 1014</a></span> <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">VideoDX9::InvalidateCache</a>()</div> -<div class="line"><a name="l01015"></a><span class="lineno"> 1015</span> {</div> -<div class="line"><a name="l01016"></a><span class="lineno"> 1016</span>  <a class="code" href="class_list_iter.html">ListIter<Model></a> iter = <a class="code" href="_video_d_x9_8cpp.html#a0093a5cac6d45c4589502bab58220190">model_clients</a>;</div> -<div class="line"><a name="l01017"></a><span class="lineno"> 1017</span>  <span class="keywordflow">while</span> (++iter) {</div> -<div class="line"><a name="l01018"></a><span class="lineno"> 1018</span>  <span class="comment">// remove each model from the list...</span></div> -<div class="line"><a name="l01019"></a><span class="lineno"> 1019</span>  <a class="code" href="class_model.html">Model</a>* model = iter.<a class="code" href="class_list_iter.html#ac39b155d0727d18bd89815c1a03d3a5b">removeItem</a>();</div> -<div class="line"><a name="l01020"></a><span class="lineno"> 1020</span> </div> -<div class="line"><a name="l01021"></a><span class="lineno"> 1021</span>  <span class="comment">// ...so that the buffer destructor doesn't</span></div> -<div class="line"><a name="l01022"></a><span class="lineno"> 1022</span>  <span class="comment">// do it and mess up the iterator.</span></div> -<div class="line"><a name="l01023"></a><span class="lineno"> 1023</span>  model-><a class="code" href="class_model.html#a2d12afd0bae0e611ec96b757427a76a8">DeletePrivateData</a>();</div> -<div class="line"><a name="l01024"></a><span class="lineno"> 1024</span>  }</div> -<div class="line"><a name="l01025"></a><span class="lineno"> 1025</span> </div> -<div class="line"><a name="l01026"></a><span class="lineno"> 1026</span>  <span class="keywordflow">if</span> (texcache)</div> -<div class="line"><a name="l01027"></a><span class="lineno"> 1027</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#a57aaaf4d04fc7627baec1adfad07ff38">InvalidateCache</a>();</div> -<div class="line"><a name="l01028"></a><span class="lineno"> 1028</span> }</div> -<div class="line"><a name="l01029"></a><span class="lineno"> 1029</span> </div> -<div class="line"><a name="l01030"></a><span class="lineno"> 1030</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01031"></a><span class="lineno"> 1031</span> </div> -<div class="line"><a name="l01032"></a><span class="lineno"> 1032</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01033"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b"> 1033</a></span> <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">VideoDX9::CreateD3DMatrix</a>(D3DMATRIX& result, <span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& m, <span class="keyword">const</span> <a class="code" href="struct_point.html">Point</a>& p)</div> -<div class="line"><a name="l01034"></a><span class="lineno"> 1034</span> {</div> -<div class="line"><a name="l01035"></a><span class="lineno"> 1035</span>  result._11 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][0];</div> -<div class="line"><a name="l01036"></a><span class="lineno"> 1036</span>  result._12 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][0];</div> -<div class="line"><a name="l01037"></a><span class="lineno"> 1037</span>  result._13 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][0];</div> -<div class="line"><a name="l01038"></a><span class="lineno"> 1038</span>  result._14 = 0.0f;</div> -<div class="line"><a name="l01039"></a><span class="lineno"> 1039</span> </div> -<div class="line"><a name="l01040"></a><span class="lineno"> 1040</span>  result._21 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][1];</div> -<div class="line"><a name="l01041"></a><span class="lineno"> 1041</span>  result._22 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][1];</div> -<div class="line"><a name="l01042"></a><span class="lineno"> 1042</span>  result._23 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][1];</div> -<div class="line"><a name="l01043"></a><span class="lineno"> 1043</span>  result._24 = 0.0f;</div> -<div class="line"><a name="l01044"></a><span class="lineno"> 1044</span> </div> -<div class="line"><a name="l01045"></a><span class="lineno"> 1045</span>  result._31 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][2];</div> -<div class="line"><a name="l01046"></a><span class="lineno"> 1046</span>  result._32 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][2];</div> -<div class="line"><a name="l01047"></a><span class="lineno"> 1047</span>  result._33 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][2];</div> -<div class="line"><a name="l01048"></a><span class="lineno"> 1048</span>  result._34 = 0.0f;</div> -<div class="line"><a name="l01049"></a><span class="lineno"> 1049</span> </div> -<div class="line"><a name="l01050"></a><span class="lineno"> 1050</span>  result._41 = (<span class="keywordtype">float</span>) p.<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> -<div class="line"><a name="l01051"></a><span class="lineno"> 1051</span>  result._42 = (float) p.<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> -<div class="line"><a name="l01052"></a><span class="lineno"> 1052</span>  result._43 = (<span class="keywordtype">float</span>) p.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> -<div class="line"><a name="l01053"></a><span class="lineno"> 1053</span>  result._44 = 1.0f;</div> -<div class="line"><a name="l01054"></a><span class="lineno"> 1054</span> }</div> -<div class="line"><a name="l01055"></a><span class="lineno"> 1055</span> </div> -<div class="line"><a name="l01056"></a><span class="lineno"> 1056</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01057"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a0fb5ac368999290097d389cd39b19291"> 1057</a></span> <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">VideoDX9::CreateD3DMatrix</a>(D3DMATRIX& result, <span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& m, <span class="keyword">const</span> <a class="code" href="struct_vec3.html">Vec3</a>& v)</div> -<div class="line"><a name="l01058"></a><span class="lineno"> 1058</span> {</div> -<div class="line"><a name="l01059"></a><span class="lineno"> 1059</span>  result._11 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][0];</div> -<div class="line"><a name="l01060"></a><span class="lineno"> 1060</span>  result._12 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][0];</div> -<div class="line"><a name="l01061"></a><span class="lineno"> 1061</span>  result._13 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][0];</div> -<div class="line"><a name="l01062"></a><span class="lineno"> 1062</span>  result._14 = 0.0f;</div> -<div class="line"><a name="l01063"></a><span class="lineno"> 1063</span> </div> -<div class="line"><a name="l01064"></a><span class="lineno"> 1064</span>  result._21 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][1];</div> -<div class="line"><a name="l01065"></a><span class="lineno"> 1065</span>  result._22 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][1];</div> -<div class="line"><a name="l01066"></a><span class="lineno"> 1066</span>  result._23 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][1];</div> -<div class="line"><a name="l01067"></a><span class="lineno"> 1067</span>  result._24 = 0.0f;</div> -<div class="line"><a name="l01068"></a><span class="lineno"> 1068</span> </div> -<div class="line"><a name="l01069"></a><span class="lineno"> 1069</span>  result._31 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][2];</div> -<div class="line"><a name="l01070"></a><span class="lineno"> 1070</span>  result._32 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][2];</div> -<div class="line"><a name="l01071"></a><span class="lineno"> 1071</span>  result._33 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][2];</div> -<div class="line"><a name="l01072"></a><span class="lineno"> 1072</span>  result._34 = 0.0f;</div> -<div class="line"><a name="l01073"></a><span class="lineno"> 1073</span> </div> -<div class="line"><a name="l01074"></a><span class="lineno"> 1074</span>  result._41 = v.<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01075"></a><span class="lineno"> 1075</span>  result._42 = v.<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01076"></a><span class="lineno"> 1076</span>  result._43 = v.<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01077"></a><span class="lineno"> 1077</span>  result._44 = 1.0f;</div> -<div class="line"><a name="l01078"></a><span class="lineno"> 1078</span> }</div> -<div class="line"><a name="l01079"></a><span class="lineno"> 1079</span> </div> -<div class="line"><a name="l01080"></a><span class="lineno"> 1080</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l01081"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185"> 1081</a></span> <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">VideoDX9::CreateD3DMaterial</a>(D3DMATERIAL9& result, <span class="keyword">const</span> <a class="code" href="struct_material.html">Material</a>& mtl)</div> -<div class="line"><a name="l01082"></a><span class="lineno"> 1082</span> {</div> -<div class="line"><a name="l01083"></a><span class="lineno"> 1083</span>  CopyMemory(&result.Diffuse, &mtl.<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> -<div class="line"><a name="l01084"></a><span class="lineno"> 1084</span>  CopyMemory(&result.Ambient, &mtl.<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> -<div class="line"><a name="l01085"></a><span class="lineno"> 1085</span>  CopyMemory(&result.Specular, &mtl.<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> -<div class="line"><a name="l01086"></a><span class="lineno"> 1086</span>  CopyMemory(&result.Emissive, &mtl.<a class="code" href="struct_material.html#ae0c2078b3d06c40fb9f875328e48458b">Ke</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> -<div class="line"><a name="l01087"></a><span class="lineno"> 1087</span> </div> -<div class="line"><a name="l01088"></a><span class="lineno"> 1088</span>  result.Power = mtl.<a class="code" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">power</a>;</div> -<div class="line"><a name="l01089"></a><span class="lineno"> 1089</span> }</div> +<div class="line"><a name="l00665"></a><span class="lineno"> 665</span>  ::fclose(f);</div> +<div class="line"><a name="l00666"></a><span class="lineno"> 666</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (loader) {</div> +<div class="line"><a name="l00667"></a><span class="lineno"> 667</span>  magic_fx_code_len = loader-><a class="code" href="class_data_loader.html#a5c71d6acef8c008281c876d45dd2664b">LoadBuffer</a>(<span class="stringliteral">"magic.fx"</span>, magic_fx_code, <span class="keyword">true</span>, <span class="keyword">true</span>);</div> +<div class="line"><a name="l00668"></a><span class="lineno"> 668</span>  }</div> +<div class="line"><a name="l00669"></a><span class="lineno"> 669</span>  }</div> +<div class="line"><a name="l00670"></a><span class="lineno"> 670</span> </div> +<div class="line"><a name="l00671"></a><span class="lineno"> 671</span>  <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ae5917a41f778ba0aeead9fa8d16efc7a">use_effects</a> && magic_fx_code && magic_fx_code_len) {</div> +<div class="line"><a name="l00672"></a><span class="lineno"> 672</span>  hr = D3DXCreateEffect(d3ddevice,</div> +<div class="line"><a name="l00673"></a><span class="lineno"> 673</span>  magic_fx_code,</div> +<div class="line"><a name="l00674"></a><span class="lineno"> 674</span>  magic_fx_code_len,</div> +<div class="line"><a name="l00675"></a><span class="lineno"> 675</span>  0, 0, 0, 0,</div> +<div class="line"><a name="l00676"></a><span class="lineno"> 676</span>  &magic_fx,</div> +<div class="line"><a name="l00677"></a><span class="lineno"> 677</span>  &code_buffer);</div> +<div class="line"><a name="l00678"></a><span class="lineno"> 678</span> </div> +<div class="line"><a name="l00679"></a><span class="lineno"> 679</span>  <span class="keywordflow">if</span> (code_buffer) {</div> +<div class="line"><a name="l00680"></a><span class="lineno"> 680</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">"ERROR - Failed to compile 'magic.fx'\n"</span>);</div> +<div class="line"><a name="l00681"></a><span class="lineno"> 681</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) code_buffer->GetBufferPointer());</div> +<div class="line"><a name="l00682"></a><span class="lineno"> 682</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">"\n\n"</span>);</div> +<div class="line"><a name="l00683"></a><span class="lineno"> 683</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(code_buffer);</div> +<div class="line"><a name="l00684"></a><span class="lineno"> 684</span>  }</div> +<div class="line"><a name="l00685"></a><span class="lineno"> 685</span>  }</div> +<div class="line"><a name="l00686"></a><span class="lineno"> 686</span>  }</div> +<div class="line"><a name="l00687"></a><span class="lineno"> 687</span> </div> +<div class="line"><a name="l00688"></a><span class="lineno"> 688</span>  <span class="keywordflow">return</span> screen_vbuf && screen_ibuf;</div> +<div class="line"><a name="l00689"></a><span class="lineno"> 689</span> }</div> +<div class="line"><a name="l00690"></a><span class="lineno"> 690</span> </div> +<div class="line"><a name="l00691"></a><span class="lineno"> 691</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00692"></a><span class="lineno"> 692</span> VideoDX9::DestroyBuffers()</div> +<div class="line"><a name="l00693"></a><span class="lineno"> 693</span> {</div> +<div class="line"><a name="l00694"></a><span class="lineno"> 694</span>  <span class="keywordflow">if</span> (line_verts) {</div> +<div class="line"><a name="l00695"></a><span class="lineno"> 695</span>  <span class="keyword">delete</span> line_verts;</div> +<div class="line"><a name="l00696"></a><span class="lineno"> 696</span>  line_verts = 0;</div> +<div class="line"><a name="l00697"></a><span class="lineno"> 697</span>  }</div> +<div class="line"><a name="l00698"></a><span class="lineno"> 698</span> </div> +<div class="line"><a name="l00699"></a><span class="lineno"> 699</span>  <span class="keywordflow">if</span> (screen_line_verts) {</div> +<div class="line"><a name="l00700"></a><span class="lineno"> 700</span>  <span class="keyword">delete</span> screen_line_verts;</div> +<div class="line"><a name="l00701"></a><span class="lineno"> 701</span>  screen_line_verts = 0;</div> +<div class="line"><a name="l00702"></a><span class="lineno"> 702</span>  }</div> +<div class="line"><a name="l00703"></a><span class="lineno"> 703</span> </div> +<div class="line"><a name="l00704"></a><span class="lineno"> 704</span>  <span class="keywordflow">if</span> (screen_vbuf) {</div> +<div class="line"><a name="l00705"></a><span class="lineno"> 705</span>  <span class="keyword">delete</span> screen_vbuf;</div> +<div class="line"><a name="l00706"></a><span class="lineno"> 706</span>  screen_vbuf = 0;</div> +<div class="line"><a name="l00707"></a><span class="lineno"> 707</span>  }</div> +<div class="line"><a name="l00708"></a><span class="lineno"> 708</span> </div> +<div class="line"><a name="l00709"></a><span class="lineno"> 709</span>  <span class="keywordflow">if</span> (screen_ibuf) {</div> +<div class="line"><a name="l00710"></a><span class="lineno"> 710</span>  <span class="keyword">delete</span> screen_ibuf;</div> +<div class="line"><a name="l00711"></a><span class="lineno"> 711</span>  screen_ibuf = 0;</div> +<div class="line"><a name="l00712"></a><span class="lineno"> 712</span>  }</div> +<div class="line"><a name="l00713"></a><span class="lineno"> 713</span> </div> +<div class="line"><a name="l00714"></a><span class="lineno"> 714</span>  <span class="keywordflow">if</span> (font_verts) {</div> +<div class="line"><a name="l00715"></a><span class="lineno"> 715</span>  <span class="keyword">delete</span> [] font_verts;</div> +<div class="line"><a name="l00716"></a><span class="lineno"> 716</span>  font_verts = 0;</div> +<div class="line"><a name="l00717"></a><span class="lineno"> 717</span>  }</div> +<div class="line"><a name="l00718"></a><span class="lineno"> 718</span> </div> +<div class="line"><a name="l00719"></a><span class="lineno"> 719</span>  <span class="keywordflow">if</span> (font_indices) {</div> +<div class="line"><a name="l00720"></a><span class="lineno"> 720</span>  <span class="keyword">delete</span> [] font_indices;</div> +<div class="line"><a name="l00721"></a><span class="lineno"> 721</span>  font_indices = 0;</div> +<div class="line"><a name="l00722"></a><span class="lineno"> 722</span>  }</div> +<div class="line"><a name="l00723"></a><span class="lineno"> 723</span> </div> +<div class="line"><a name="l00724"></a><span class="lineno"> 724</span>  font_nverts = 0;</div> +<div class="line"><a name="l00725"></a><span class="lineno"> 725</span> </div> +<div class="line"><a name="l00726"></a><span class="lineno"> 726</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(vertex_declaration);</div> +<div class="line"><a name="l00727"></a><span class="lineno"> 727</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(magic_fx);</div> +<div class="line"><a name="l00728"></a><span class="lineno"> 728</span> </div> +<div class="line"><a name="l00729"></a><span class="lineno"> 729</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00730"></a><span class="lineno"> 730</span> }</div> +<div class="line"><a name="l00731"></a><span class="lineno"> 731</span> </div> +<div class="line"><a name="l00732"></a><span class="lineno"> 732</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00733"></a><span class="lineno"> 733</span> </div> +<div class="line"><a name="l00734"></a><span class="lineno"> 734</span> DWORD</div> +<div class="line"><a name="l00735"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d"> 735</a></span> <a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VideoDX9::VidMemFree</a>()<span class="keyword"> const</span></div> +<div class="line"><a name="l00736"></a><span class="lineno"> 736</span> <span class="keyword"></span>{</div> +<div class="line"><a name="l00737"></a><span class="lineno"> 737</span>  UINT result = 0;</div> +<div class="line"><a name="l00738"></a><span class="lineno"> 738</span> </div> +<div class="line"><a name="l00739"></a><span class="lineno"> 739</span>  <span class="keywordflow">if</span> (d3ddevice)</div> +<div class="line"><a name="l00740"></a><span class="lineno"> 740</span>  result = d3ddevice->GetAvailableTextureMem();</div> +<div class="line"><a name="l00741"></a><span class="lineno"> 741</span> </div> +<div class="line"><a name="l00742"></a><span class="lineno"> 742</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l00743"></a><span class="lineno"> 743</span> }</div> +<div class="line"><a name="l00744"></a><span class="lineno"> 744</span> </div> +<div class="line"><a name="l00745"></a><span class="lineno"> 745</span> <span class="keywordtype">int</span></div> +<div class="line"><a name="l00746"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6"> 746</a></span> <a class="code" href="class_video_d_x9.html#a9af3ede749c889a9aa65bedc54acf5a6">VideoDX9::MaxTexSize</a>()<span class="keyword"> const</span></div> +<div class="line"><a name="l00747"></a><span class="lineno"> 747</span> <span class="keyword"></span>{</div> +<div class="line"><a name="l00748"></a><span class="lineno"> 748</span>  <span class="keywordflow">if</span> (d3d && dx9enum && dx9enum-><a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div> +<div class="line"><a name="l00749"></a><span class="lineno"> 749</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> +<div class="line"><a name="l00750"></a><span class="lineno"> 750</span> </div> +<div class="line"><a name="l00751"></a><span class="lineno"> 751</span>  <span class="keywordflow">if</span> (dev_info) {</div> +<div class="line"><a name="l00752"></a><span class="lineno"> 752</span>  <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureWidth;</div> +<div class="line"><a name="l00753"></a><span class="lineno"> 753</span>  }</div> +<div class="line"><a name="l00754"></a><span class="lineno"> 754</span>  }</div> +<div class="line"><a name="l00755"></a><span class="lineno"> 755</span> </div> +<div class="line"><a name="l00756"></a><span class="lineno"> 756</span>  <span class="keywordflow">return</span> 0;</div> +<div class="line"><a name="l00757"></a><span class="lineno"> 757</span> }</div> +<div class="line"><a name="l00758"></a><span class="lineno"> 758</span> </div> +<div class="line"><a name="l00759"></a><span class="lineno"> 759</span> <span class="keywordtype">int</span></div> +<div class="line"><a name="l00760"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176"> 760</a></span> <a class="code" href="class_video_d_x9.html#af32ade21c67b89880ac417a44cc10176">VideoDX9::MaxTexAspect</a>()<span class="keyword"> const</span></div> +<div class="line"><a name="l00761"></a><span class="lineno"> 761</span> <span class="keyword"></span>{</div> +<div class="line"><a name="l00762"></a><span class="lineno"> 762</span>  <span class="keywordflow">if</span> (d3d && dx9enum && dx9enum-><a class="code" href="class_video_d_x9_enum.html#abc03012e991ad2f43f75ea3eee0bd43c">GetAdapterInfo</a>()) {</div> +<div class="line"><a name="l00763"></a><span class="lineno"> 763</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> +<div class="line"><a name="l00764"></a><span class="lineno"> 764</span> </div> +<div class="line"><a name="l00765"></a><span class="lineno"> 765</span>  <span class="keywordflow">if</span> (dev_info) {</div> +<div class="line"><a name="l00766"></a><span class="lineno"> 766</span>  <span class="keywordflow">return</span> (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureAspectRatio;</div> +<div class="line"><a name="l00767"></a><span class="lineno"> 767</span>  }</div> +<div class="line"><a name="l00768"></a><span class="lineno"> 768</span>  }</div> +<div class="line"><a name="l00769"></a><span class="lineno"> 769</span> </div> +<div class="line"><a name="l00770"></a><span class="lineno"> 770</span>  <span class="keywordflow">return</span> 0;</div> +<div class="line"><a name="l00771"></a><span class="lineno"> 771</span> }</div> +<div class="line"><a name="l00772"></a><span class="lineno"> 772</span> </div> +<div class="line"><a name="l00773"></a><span class="lineno"> 773</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00774"></a><span class="lineno"> 774</span> </div> +<div class="line"><a name="l00775"></a><span class="lineno"> 775</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00776"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b"> 776</a></span> <a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">VideoDX9::RecoverSurfaces</a>()</div> +<div class="line"><a name="l00777"></a><span class="lineno"> 777</span> {</div> +<div class="line"><a name="l00778"></a><span class="lineno"> 778</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"VideoDX9::RecoverSurfaces()\n"</span>);</div> +<div class="line"><a name="l00779"></a><span class="lineno"> 779</span> </div> +<div class="line"><a name="l00780"></a><span class="lineno"> 780</span>  HRESULT hr = D3D_OK;</div> +<div class="line"><a name="l00781"></a><span class="lineno"> 781</span> </div> +<div class="line"><a name="l00782"></a><span class="lineno"> 782</span>  surface = 0;</div> +<div class="line"><a name="l00783"></a><span class="lineno"> 783</span> </div> +<div class="line"><a name="l00784"></a><span class="lineno"> 784</span>  hr = d3ddevice->TestCooperativeLevel();</div> +<div class="line"><a name="l00785"></a><span class="lineno"> 785</span> </div> +<div class="line"><a name="l00786"></a><span class="lineno"> 786</span>  <span class="keywordflow">if</span> (hr == D3DERR_DEVICELOST) {</div> +<div class="line"><a name="l00787"></a><span class="lineno"> 787</span>  <span class="comment">// This means that some app took exclusive mode access</span></div> +<div class="line"><a name="l00788"></a><span class="lineno"> 788</span>  <span class="comment">// we need to sit in a loop till we get back to the right mode.</span></div> +<div class="line"><a name="l00789"></a><span class="lineno"> 789</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"D3DERR_DEVICELOST\n"</span>);</div> +<div class="line"><a name="l00790"></a><span class="lineno"> 790</span> </div> +<div class="line"><a name="l00791"></a><span class="lineno"> 791</span>  <span class="keywordflow">do</span> {</div> +<div class="line"><a name="l00792"></a><span class="lineno"> 792</span>  Sleep(500);</div> +<div class="line"><a name="l00793"></a><span class="lineno"> 793</span>  hr = d3ddevice->TestCooperativeLevel();</div> +<div class="line"><a name="l00794"></a><span class="lineno"> 794</span>  } <span class="keywordflow">while</span> (hr == D3DERR_DEVICELOST);</div> +<div class="line"><a name="l00795"></a><span class="lineno"> 795</span>  }</div> +<div class="line"><a name="l00796"></a><span class="lineno"> 796</span> </div> +<div class="line"><a name="l00797"></a><span class="lineno"> 797</span>  <span class="keywordflow">if</span> (hr == D3DERR_DEVICENOTRESET) {</div> +<div class="line"><a name="l00798"></a><span class="lineno"> 798</span>  <span class="keywordflow">if</span> (<a class="code" href="class_video_d_x9.html#a4ffacbf1d66e82d751b7be0a43a31f85">Reset</a>(&video_settings))</div> +<div class="line"><a name="l00799"></a><span class="lineno"> 799</span>  hr = S_OK;</div> +<div class="line"><a name="l00800"></a><span class="lineno"> 800</span>  }</div> +<div class="line"><a name="l00801"></a><span class="lineno"> 801</span> </div> +<div class="line"><a name="l00802"></a><span class="lineno"> 802</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l00803"></a><span class="lineno"> 803</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Invalidating Texture Cache\n"</span>);</div> +<div class="line"><a name="l00804"></a><span class="lineno"> 804</span>  <span class="comment">// Re-fill the contents of textures which just got restored:</span></div> +<div class="line"><a name="l00805"></a><span class="lineno"> 805</span>  <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">InvalidateCache</a>();</div> +<div class="line"><a name="l00806"></a><span class="lineno"> 806</span> </div> +<div class="line"><a name="l00807"></a><span class="lineno"> 807</span>  device_lost = <span class="keyword">false</span>;</div> +<div class="line"><a name="l00808"></a><span class="lineno"> 808</span>  }</div> +<div class="line"><a name="l00809"></a><span class="lineno"> 809</span> </div> +<div class="line"><a name="l00810"></a><span class="lineno"> 810</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Vid Mem Free: %8d\n"</span>, <a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>());</div> +<div class="line"><a name="l00811"></a><span class="lineno"> 811</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"* Recover Surfaces Complete.\n\n"</span>);</div> +<div class="line"><a name="l00812"></a><span class="lineno"> 812</span> }</div> +<div class="line"><a name="l00813"></a><span class="lineno"> 813</span> </div> +<div class="line"><a name="l00814"></a><span class="lineno"> 814</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00815"></a><span class="lineno"> 815</span> </div> +<div class="line"><a name="l00816"></a><span class="lineno"> 816</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00817"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a134126ffcf58e10c3549f6f9c9ac313f"> 817</a></span> <a class="code" href="class_video_d_x9.html#a134126ffcf58e10c3549f6f9c9ac313f">VideoDX9::SetBackgroundColor</a>(<a class="code" href="class_color.html">Color</a> c)</div> +<div class="line"><a name="l00818"></a><span class="lineno"> 818</span> {</div> +<div class="line"><a name="l00819"></a><span class="lineno"> 819</span>  background = c;</div> +<div class="line"><a name="l00820"></a><span class="lineno"> 820</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00821"></a><span class="lineno"> 821</span> }</div> +<div class="line"><a name="l00822"></a><span class="lineno"> 822</span> </div> +<div class="line"><a name="l00823"></a><span class="lineno"> 823</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> +<div class="line"><a name="l00824"></a><span class="lineno"> 824</span> <span class="comment">// RampValue</span></div> +<div class="line"><a name="l00825"></a><span class="lineno"> 825</span> <span class="comment">//</span></div> +<div class="line"><a name="l00826"></a><span class="lineno"> 826</span> <span class="comment">// The gamma function with inputs in [0,255], scaled to a range with the</span></div> +<div class="line"><a name="l00827"></a><span class="lineno"> 827</span> <span class="comment">// default range appropriate for D3DGAMMARAMP.</span></div> +<div class="line"><a name="l00828"></a><span class="lineno"> 828</span> <span class="comment">//</span></div> +<div class="line"><a name="l00829"></a><span class="lineno"> 829</span> <span class="keyword">inline</span> WORD</div> +<div class="line"><a name="l00830"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298"> 830</a></span> <a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298">RampValue</a>(UINT i, <span class="keywordtype">double</span> recip_gamma, <span class="keywordtype">double</span> fade)</div> +<div class="line"><a name="l00831"></a><span class="lineno"> 831</span> {</div> +<div class="line"><a name="l00832"></a><span class="lineno"> 832</span>  <span class="keywordflow">return</span> (WORD) (65535.0 * fade * pow((<span class="keywordtype">double</span>)i/255.f, recip_gamma));</div> +<div class="line"><a name="l00833"></a><span class="lineno"> 833</span> }</div> +<div class="line"><a name="l00834"></a><span class="lineno"> 834</span> </div> +<div class="line"><a name="l00835"></a><span class="lineno"> 835</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> +<div class="line"><a name="l00836"></a><span class="lineno"> 836</span> <span class="comment">// ReciprocalGamma</span></div> +<div class="line"><a name="l00837"></a><span class="lineno"> 837</span> <span class="comment">//</span></div> +<div class="line"><a name="l00838"></a><span class="lineno"> 838</span> <span class="comment">// Given a gamma corrected i in [0,255], return 1/gamma</span></div> +<div class="line"><a name="l00839"></a><span class="lineno"> 839</span> <span class="comment">//</span></div> +<div class="line"><a name="l00840"></a><span class="lineno"> 840</span> <span class="keyword">inline</span> <span class="keywordtype">float</span></div> +<div class="line"><a name="l00841"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9"> 841</a></span> <a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(UINT i)</div> +<div class="line"><a name="l00842"></a><span class="lineno"> 842</span> {</div> +<div class="line"><a name="l00843"></a><span class="lineno"> 843</span>  <span class="keywordflow">return</span> logf(i/255.f)/logf(0.5f);</div> +<div class="line"><a name="l00844"></a><span class="lineno"> 844</span> }</div> +<div class="line"><a name="l00845"></a><span class="lineno"> 845</span> </div> +<div class="line"><a name="l00846"></a><span class="lineno"> 846</span> <span class="comment">//-----------------------------------------------------------------------------</span></div> +<div class="line"><a name="l00847"></a><span class="lineno"> 847</span> <span class="comment">// GammaValue</span></div> +<div class="line"><a name="l00848"></a><span class="lineno"> 848</span> <span class="comment">//</span></div> +<div class="line"><a name="l00849"></a><span class="lineno"> 849</span> <span class="comment">// Given a gamma corrected color channel value in [0,255], return the gamma.</span></div> +<div class="line"><a name="l00850"></a><span class="lineno"> 850</span> <span class="comment">//</span></div> +<div class="line"><a name="l00851"></a><span class="lineno"> 851</span> <span class="keyword">inline</span> <span class="keywordtype">float</span></div> +<div class="line"><a name="l00852"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33"> 852</a></span> <a class="code" href="_video_d_x9_8cpp.html#a712ae80cf7cd2c9801a545a206268b33">GammaValue</a>(UINT i)</div> +<div class="line"><a name="l00853"></a><span class="lineno"> 853</span> {</div> +<div class="line"><a name="l00854"></a><span class="lineno"> 854</span>  <span class="keywordflow">return</span> logf(0.5f)/logf(i/255.f);</div> +<div class="line"><a name="l00855"></a><span class="lineno"> 855</span> }</div> +<div class="line"><a name="l00856"></a><span class="lineno"> 856</span> </div> +<div class="line"><a name="l00857"></a><span class="lineno"> 857</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00858"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297"> 858</a></span> <a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">VideoDX9::SetGammaLevel</a>(<span class="keywordtype">int</span> g)</div> +<div class="line"><a name="l00859"></a><span class="lineno"> 859</span> {</div> +<div class="line"><a name="l00860"></a><span class="lineno"> 860</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l00861"></a><span class="lineno"> 861</span>  <span class="keywordtype">double</span> f = <a class="code" href="class_color.html#ac6cc1d84debe9c011e41230593f240b5">Color::GetFade</a>();</div> +<div class="line"><a name="l00862"></a><span class="lineno"> 862</span> </div> +<div class="line"><a name="l00863"></a><span class="lineno"> 863</span>  <span class="keywordflow">if</span> (gamma != g || fade != f) {</div> +<div class="line"><a name="l00864"></a><span class="lineno"> 864</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> +<div class="line"><a name="l00865"></a><span class="lineno"> 865</span>  <span class="comment">//::Print("VideoDX9 - SetGammaLevel(%d) fade = %f\n", g, f);</span></div> +<div class="line"><a name="l00866"></a><span class="lineno"> 866</span> </div> +<div class="line"><a name="l00867"></a><span class="lineno"> 867</span>  <span class="comment">// compute 1/gamma</span></div> +<div class="line"><a name="l00868"></a><span class="lineno"> 868</span>  <span class="keywordtype">float</span> recip_gray = <a class="code" href="_video_d_x9_8cpp.html#a37913868aca9994ec4f4e3a1c11015a9">ReciprocalGamma</a>(g);</div> +<div class="line"><a name="l00869"></a><span class="lineno"> 869</span>  </div> +<div class="line"><a name="l00870"></a><span class="lineno"> 870</span>  <span class="comment">// compute i**(1/gamma) for all i and scale to range</span></div> +<div class="line"><a name="l00871"></a><span class="lineno"> 871</span>  <span class="keywordflow">for</span> (UINT i = 0; i < 256; i++) {</div> +<div class="line"><a name="l00872"></a><span class="lineno"> 872</span>  <span class="keywordtype">int</span> val = <a class="code" href="_video_d_x9_8cpp.html#a4fe65ce094e1a517eb02a9d06c729298">RampValue</a>(i, recip_gray, f);</div> +<div class="line"><a name="l00873"></a><span class="lineno"> 873</span> </div> +<div class="line"><a name="l00874"></a><span class="lineno"> 874</span>  gamma_ramp.red[i] = val;</div> +<div class="line"><a name="l00875"></a><span class="lineno"> 875</span>  gamma_ramp.green[i] = val;</div> +<div class="line"><a name="l00876"></a><span class="lineno"> 876</span>  gamma_ramp.blue[i] = val;</div> +<div class="line"><a name="l00877"></a><span class="lineno"> 877</span>  }</div> +<div class="line"><a name="l00878"></a><span class="lineno"> 878</span> </div> +<div class="line"><a name="l00879"></a><span class="lineno"> 879</span>  d3ddevice->SetGammaRamp(0, D3DSGR_NO_CALIBRATION, &gamma_ramp);</div> +<div class="line"><a name="l00880"></a><span class="lineno"> 880</span>  hr = D3D_OK;</div> +<div class="line"><a name="l00881"></a><span class="lineno"> 881</span>  }</div> +<div class="line"><a name="l00882"></a><span class="lineno"> 882</span> </div> +<div class="line"><a name="l00883"></a><span class="lineno"> 883</span>  gamma = g;</div> +<div class="line"><a name="l00884"></a><span class="lineno"> 884</span>  fade = f;</div> +<div class="line"><a name="l00885"></a><span class="lineno"> 885</span>  }</div> +<div class="line"><a name="l00886"></a><span class="lineno"> 886</span> </div> +<div class="line"><a name="l00887"></a><span class="lineno"> 887</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> +<div class="line"><a name="l00888"></a><span class="lineno"> 888</span> }</div> +<div class="line"><a name="l00889"></a><span class="lineno"> 889</span> </div> +<div class="line"><a name="l00890"></a><span class="lineno"> 890</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00891"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#abd4431489d5b6cc54f5a544c9ed11d7c"> 891</a></span> <a class="code" href="class_video_d_x9.html#abd4431489d5b6cc54f5a544c9ed11d7c">VideoDX9::SetObjTransform</a>(<span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& orient, <span class="keyword">const</span> <a class="code" href="struct_point.html">Point</a>& loc)</div> +<div class="line"><a name="l00892"></a><span class="lineno"> 892</span> {</div> +<div class="line"><a name="l00893"></a><span class="lineno"> 893</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l00894"></a><span class="lineno"> 894</span> </div> +<div class="line"><a name="l00895"></a><span class="lineno"> 895</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> +<div class="line"><a name="l00896"></a><span class="lineno"> 896</span>  D3DMATRIX world_matrix;</div> +<div class="line"><a name="l00897"></a><span class="lineno"> 897</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, loc);</div> +<div class="line"><a name="l00898"></a><span class="lineno"> 898</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> +<div class="line"><a name="l00899"></a><span class="lineno"> 899</span> </div> +<div class="line"><a name="l00900"></a><span class="lineno"> 900</span>  matrixWorld = world_matrix;</div> +<div class="line"><a name="l00901"></a><span class="lineno"> 901</span>  D3DXMatrixInverse(&matrixWorldInverse, 0, &matrixWorld);</div> +<div class="line"><a name="l00902"></a><span class="lineno"> 902</span>  }</div> +<div class="line"><a name="l00903"></a><span class="lineno"> 903</span> </div> +<div class="line"><a name="l00904"></a><span class="lineno"> 904</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> +<div class="line"><a name="l00905"></a><span class="lineno"> 905</span> }</div> +<div class="line"><a name="l00906"></a><span class="lineno"> 906</span> </div> +<div class="line"><a name="l00907"></a><span class="lineno"> 907</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00908"></a><span class="lineno"> 908</span> </div> +<div class="line"><a name="l00909"></a><span class="lineno"> 909</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00910"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d"> 910</a></span> <a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d">VideoDX9::ClearAll</a>()</div> +<div class="line"><a name="l00911"></a><span class="lineno"> 911</span> {</div> +<div class="line"><a name="l00912"></a><span class="lineno"> 912</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>;</div> +<div class="line"><a name="l00913"></a><span class="lineno"> 913</span> </div> +<div class="line"><a name="l00914"></a><span class="lineno"> 914</span>  err = d3ddevice->Clear(0,</div> +<div class="line"><a name="l00915"></a><span class="lineno"> 915</span>  NULL,</div> +<div class="line"><a name="l00916"></a><span class="lineno"> 916</span>  D3DCLEAR_TARGET | D3DCLEAR_STENCIL | D3DCLEAR_ZBUFFER,</div> +<div class="line"><a name="l00917"></a><span class="lineno"> 917</span>  background.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>(),</div> +<div class="line"><a name="l00918"></a><span class="lineno"> 918</span>  1.0f,</div> +<div class="line"><a name="l00919"></a><span class="lineno"> 919</span>  0);</div> +<div class="line"><a name="l00920"></a><span class="lineno"> 920</span> </div> +<div class="line"><a name="l00921"></a><span class="lineno"> 921</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> +<div class="line"><a name="l00922"></a><span class="lineno"> 922</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l00923"></a><span class="lineno"> 923</span>  <span class="keywordflow">if</span> (report > 0) {</div> +<div class="line"><a name="l00924"></a><span class="lineno"> 924</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Failed to clear device"</span>, err);</div> +<div class="line"><a name="l00925"></a><span class="lineno"> 925</span>  report--;</div> +<div class="line"><a name="l00926"></a><span class="lineno"> 926</span>  }</div> +<div class="line"><a name="l00927"></a><span class="lineno"> 927</span>  }</div> +<div class="line"><a name="l00928"></a><span class="lineno"> 928</span> </div> +<div class="line"><a name="l00929"></a><span class="lineno"> 929</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00930"></a><span class="lineno"> 930</span> }</div> +<div class="line"><a name="l00931"></a><span class="lineno"> 931</span> </div> +<div class="line"><a name="l00932"></a><span class="lineno"> 932</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00933"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a5a327aa4e040d9344af929b92fe98aa3"> 933</a></span> <a class="code" href="class_video_d_x9.html#a5a327aa4e040d9344af929b92fe98aa3">VideoDX9::ClearDepthBuffer</a>()</div> +<div class="line"><a name="l00934"></a><span class="lineno"> 934</span> {</div> +<div class="line"><a name="l00935"></a><span class="lineno"> 935</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>;</div> +<div class="line"><a name="l00936"></a><span class="lineno"> 936</span> </div> +<div class="line"><a name="l00937"></a><span class="lineno"> 937</span>  err = d3ddevice->Clear(0,</div> +<div class="line"><a name="l00938"></a><span class="lineno"> 938</span>  NULL,</div> +<div class="line"><a name="l00939"></a><span class="lineno"> 939</span>  D3DCLEAR_STENCIL | D3DCLEAR_ZBUFFER,</div> +<div class="line"><a name="l00940"></a><span class="lineno"> 940</span>  0,</div> +<div class="line"><a name="l00941"></a><span class="lineno"> 941</span>  1.0f,</div> +<div class="line"><a name="l00942"></a><span class="lineno"> 942</span>  0);</div> +<div class="line"><a name="l00943"></a><span class="lineno"> 943</span> </div> +<div class="line"><a name="l00944"></a><span class="lineno"> 944</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> +<div class="line"><a name="l00945"></a><span class="lineno"> 945</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l00946"></a><span class="lineno"> 946</span>  <span class="keywordflow">if</span> (report > 0) {</div> +<div class="line"><a name="l00947"></a><span class="lineno"> 947</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Failed to clear depth buffer"</span>, err);</div> +<div class="line"><a name="l00948"></a><span class="lineno"> 948</span>  report--;</div> +<div class="line"><a name="l00949"></a><span class="lineno"> 949</span>  }</div> +<div class="line"><a name="l00950"></a><span class="lineno"> 950</span>  }</div> +<div class="line"><a name="l00951"></a><span class="lineno"> 951</span> </div> +<div class="line"><a name="l00952"></a><span class="lineno"> 952</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00953"></a><span class="lineno"> 953</span> }</div> +<div class="line"><a name="l00954"></a><span class="lineno"> 954</span> </div> +<div class="line"><a name="l00955"></a><span class="lineno"> 955</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00956"></a><span class="lineno"> 956</span> </div> +<div class="line"><a name="l00957"></a><span class="lineno"> 957</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00958"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a85e159afb705af20efeb96dd409026cd"> 958</a></span> <a class="code" href="class_video_d_x9.html#a85e159afb705af20efeb96dd409026cd">VideoDX9::Present</a>()</div> +<div class="line"><a name="l00959"></a><span class="lineno"> 959</span> {</div> +<div class="line"><a name="l00960"></a><span class="lineno"> 960</span>  <span class="comment">// Show the frame on the primary surface.</span></div> +<div class="line"><a name="l00961"></a><span class="lineno"> 961</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = d3ddevice->Present( NULL, NULL, NULL, NULL );</div> +<div class="line"><a name="l00962"></a><span class="lineno"> 962</span> </div> +<div class="line"><a name="l00963"></a><span class="lineno"> 963</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> +<div class="line"><a name="l00964"></a><span class="lineno"> 964</span>  <span class="keywordflow">if</span> (err == D3DERR_DEVICELOST) {</div> +<div class="line"><a name="l00965"></a><span class="lineno"> 965</span>  device_lost = <span class="keyword">true</span>;</div> +<div class="line"><a name="l00966"></a><span class="lineno"> 966</span>  }</div> +<div class="line"><a name="l00967"></a><span class="lineno"> 967</span> </div> +<div class="line"><a name="l00968"></a><span class="lineno"> 968</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00969"></a><span class="lineno"> 969</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l00970"></a><span class="lineno"> 970</span>  <span class="keywordflow">if</span> (report > 0) {</div> +<div class="line"><a name="l00971"></a><span class="lineno"> 971</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not present frame"</span>, err);</div> +<div class="line"><a name="l00972"></a><span class="lineno"> 972</span>  report--;</div> +<div class="line"><a name="l00973"></a><span class="lineno"> 973</span>  }</div> +<div class="line"><a name="l00974"></a><span class="lineno"> 974</span>  }</div> +<div class="line"><a name="l00975"></a><span class="lineno"> 975</span>  }</div> +<div class="line"><a name="l00976"></a><span class="lineno"> 976</span> </div> +<div class="line"><a name="l00977"></a><span class="lineno"> 977</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00978"></a><span class="lineno"> 978</span> }</div> +<div class="line"><a name="l00979"></a><span class="lineno"> 979</span> </div> +<div class="line"><a name="l00980"></a><span class="lineno"> 980</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00981"></a><span class="lineno"> 981</span> </div> +<div class="line"><a name="l00982"></a><span class="lineno"> 982</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00983"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598"> 983</a></span> <a class="code" href="class_video_d_x9.html#adc2054091eba8e732dd04296bdecf598">VideoDX9::Pause</a>()</div> +<div class="line"><a name="l00984"></a><span class="lineno"> 984</span> {</div> +<div class="line"><a name="l00985"></a><span class="lineno"> 985</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00986"></a><span class="lineno"> 986</span> }</div> +<div class="line"><a name="l00987"></a><span class="lineno"> 987</span> </div> +<div class="line"><a name="l00988"></a><span class="lineno"> 988</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00989"></a><span class="lineno"> 989</span> </div> +<div class="line"><a name="l00990"></a><span class="lineno"> 990</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l00991"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945"> 991</a></span> <a class="code" href="class_video_d_x9.html#ab5a37a102f120b5ab91ed90b5f3df945">VideoDX9::Resume</a>()</div> +<div class="line"><a name="l00992"></a><span class="lineno"> 992</span> {</div> +<div class="line"><a name="l00993"></a><span class="lineno"> 993</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l00994"></a><span class="lineno"> 994</span> }</div> +<div class="line"><a name="l00995"></a><span class="lineno"> 995</span> </div> +<div class="line"><a name="l00996"></a><span class="lineno"> 996</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00997"></a><span class="lineno"> 997</span> </div> +<div class="line"><a name="l00998"></a><span class="lineno"> 998</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00999"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5"> 999</a></span> <a class="code" href="class_video_d_x9.html#a19fd4990d5e960f288b8499e537bf8b5">VideoDX9::PreloadSurface</a>(<a class="code" href="class_surface.html">Surface</a>* s)</div> +<div class="line"><a name="l01000"></a><span class="lineno"> 1000</span> {</div> +<div class="line"><a name="l01001"></a><span class="lineno"> 1001</span>  <span class="keywordflow">if</span> (s)</div> +<div class="line"><a name="l01002"></a><span class="lineno"> 1002</span>  PrepareSurface(s);</div> +<div class="line"><a name="l01003"></a><span class="lineno"> 1003</span> }</div> +<div class="line"><a name="l01004"></a><span class="lineno"> 1004</span> </div> +<div class="line"><a name="l01005"></a><span class="lineno"> 1005</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01006"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e"> 1006</a></span> <a class="code" href="class_video_d_x9.html#a3f8fe9bac1b97b396ce677789263668e">VideoDX9::PreloadTexture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>* tex)</div> +<div class="line"><a name="l01007"></a><span class="lineno"> 1007</span> {</div> +<div class="line"><a name="l01008"></a><span class="lineno"> 1008</span>  <span class="keywordflow">if</span> (texcache && tex)</div> +<div class="line"><a name="l01009"></a><span class="lineno"> 1009</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex);</div> +<div class="line"><a name="l01010"></a><span class="lineno"> 1010</span> }</div> +<div class="line"><a name="l01011"></a><span class="lineno"> 1011</span> </div> +<div class="line"><a name="l01012"></a><span class="lineno"> 1012</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01013"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f"> 1013</a></span> <a class="code" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">VideoDX9::InvalidateCache</a>()</div> +<div class="line"><a name="l01014"></a><span class="lineno"> 1014</span> {</div> +<div class="line"><a name="l01015"></a><span class="lineno"> 1015</span>  <a class="code" href="class_list_iter.html">ListIter<Model></a> iter = <a class="code" href="_video_d_x9_8cpp.html#a0093a5cac6d45c4589502bab58220190">model_clients</a>;</div> +<div class="line"><a name="l01016"></a><span class="lineno"> 1016</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l01017"></a><span class="lineno"> 1017</span>  <span class="comment">// remove each model from the list...</span></div> +<div class="line"><a name="l01018"></a><span class="lineno"> 1018</span>  <a class="code" href="class_model.html">Model</a>* model = iter.<a class="code" href="class_list_iter.html#ac39b155d0727d18bd89815c1a03d3a5b">removeItem</a>();</div> +<div class="line"><a name="l01019"></a><span class="lineno"> 1019</span> </div> +<div class="line"><a name="l01020"></a><span class="lineno"> 1020</span>  <span class="comment">// ...so that the buffer destructor doesn't</span></div> +<div class="line"><a name="l01021"></a><span class="lineno"> 1021</span>  <span class="comment">// do it and mess up the iterator.</span></div> +<div class="line"><a name="l01022"></a><span class="lineno"> 1022</span>  model-><a class="code" href="class_model.html#a2d12afd0bae0e611ec96b757427a76a8">DeletePrivateData</a>();</div> +<div class="line"><a name="l01023"></a><span class="lineno"> 1023</span>  }</div> +<div class="line"><a name="l01024"></a><span class="lineno"> 1024</span> </div> +<div class="line"><a name="l01025"></a><span class="lineno"> 1025</span>  <span class="keywordflow">if</span> (texcache)</div> +<div class="line"><a name="l01026"></a><span class="lineno"> 1026</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#a57aaaf4d04fc7627baec1adfad07ff38">InvalidateCache</a>();</div> +<div class="line"><a name="l01027"></a><span class="lineno"> 1027</span> }</div> +<div class="line"><a name="l01028"></a><span class="lineno"> 1028</span> </div> +<div class="line"><a name="l01029"></a><span class="lineno"> 1029</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01030"></a><span class="lineno"> 1030</span> </div> +<div class="line"><a name="l01031"></a><span class="lineno"> 1031</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01032"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b"> 1032</a></span> <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">VideoDX9::CreateD3DMatrix</a>(D3DMATRIX& result, <span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& m, <span class="keyword">const</span> <a class="code" href="struct_point.html">Point</a>& p)</div> +<div class="line"><a name="l01033"></a><span class="lineno"> 1033</span> {</div> +<div class="line"><a name="l01034"></a><span class="lineno"> 1034</span>  result._11 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][0];</div> +<div class="line"><a name="l01035"></a><span class="lineno"> 1035</span>  result._12 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][0];</div> +<div class="line"><a name="l01036"></a><span class="lineno"> 1036</span>  result._13 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][0];</div> +<div class="line"><a name="l01037"></a><span class="lineno"> 1037</span>  result._14 = 0.0f;</div> +<div class="line"><a name="l01038"></a><span class="lineno"> 1038</span> </div> +<div class="line"><a name="l01039"></a><span class="lineno"> 1039</span>  result._21 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][1];</div> +<div class="line"><a name="l01040"></a><span class="lineno"> 1040</span>  result._22 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][1];</div> +<div class="line"><a name="l01041"></a><span class="lineno"> 1041</span>  result._23 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][1];</div> +<div class="line"><a name="l01042"></a><span class="lineno"> 1042</span>  result._24 = 0.0f;</div> +<div class="line"><a name="l01043"></a><span class="lineno"> 1043</span> </div> +<div class="line"><a name="l01044"></a><span class="lineno"> 1044</span>  result._31 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][2];</div> +<div class="line"><a name="l01045"></a><span class="lineno"> 1045</span>  result._32 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][2];</div> +<div class="line"><a name="l01046"></a><span class="lineno"> 1046</span>  result._33 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][2];</div> +<div class="line"><a name="l01047"></a><span class="lineno"> 1047</span>  result._34 = 0.0f;</div> +<div class="line"><a name="l01048"></a><span class="lineno"> 1048</span> </div> +<div class="line"><a name="l01049"></a><span class="lineno"> 1049</span>  result._41 = (<span class="keywordtype">float</span>) p.<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> +<div class="line"><a name="l01050"></a><span class="lineno"> 1050</span>  result._42 = (float) p.<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> +<div class="line"><a name="l01051"></a><span class="lineno"> 1051</span>  result._43 = (<span class="keywordtype">float</span>) p.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> +<div class="line"><a name="l01052"></a><span class="lineno"> 1052</span>  result._44 = 1.0f;</div> +<div class="line"><a name="l01053"></a><span class="lineno"> 1053</span> }</div> +<div class="line"><a name="l01054"></a><span class="lineno"> 1054</span> </div> +<div class="line"><a name="l01055"></a><span class="lineno"> 1055</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01056"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a0fb5ac368999290097d389cd39b19291"> 1056</a></span> <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">VideoDX9::CreateD3DMatrix</a>(D3DMATRIX& result, <span class="keyword">const</span> <a class="code" href="struct_matrix.html">Matrix</a>& m, <span class="keyword">const</span> <a class="code" href="struct_vec3.html">Vec3</a>& v)</div> +<div class="line"><a name="l01057"></a><span class="lineno"> 1057</span> {</div> +<div class="line"><a name="l01058"></a><span class="lineno"> 1058</span>  result._11 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][0];</div> +<div class="line"><a name="l01059"></a><span class="lineno"> 1059</span>  result._12 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][0];</div> +<div class="line"><a name="l01060"></a><span class="lineno"> 1060</span>  result._13 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][0];</div> +<div class="line"><a name="l01061"></a><span class="lineno"> 1061</span>  result._14 = 0.0f;</div> +<div class="line"><a name="l01062"></a><span class="lineno"> 1062</span> </div> +<div class="line"><a name="l01063"></a><span class="lineno"> 1063</span>  result._21 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][1];</div> +<div class="line"><a name="l01064"></a><span class="lineno"> 1064</span>  result._22 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][1];</div> +<div class="line"><a name="l01065"></a><span class="lineno"> 1065</span>  result._23 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][1];</div> +<div class="line"><a name="l01066"></a><span class="lineno"> 1066</span>  result._24 = 0.0f;</div> +<div class="line"><a name="l01067"></a><span class="lineno"> 1067</span> </div> +<div class="line"><a name="l01068"></a><span class="lineno"> 1068</span>  result._31 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[0][2];</div> +<div class="line"><a name="l01069"></a><span class="lineno"> 1069</span>  result._32 = (<span class="keywordtype">float</span>) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[1][2];</div> +<div class="line"><a name="l01070"></a><span class="lineno"> 1070</span>  result._33 = (float) m.<a class="code" href="struct_matrix.html#a5cab8c696d9347b3884df0661ffde8d2">elem</a>[2][2];</div> +<div class="line"><a name="l01071"></a><span class="lineno"> 1071</span>  result._34 = 0.0f;</div> +<div class="line"><a name="l01072"></a><span class="lineno"> 1072</span> </div> +<div class="line"><a name="l01073"></a><span class="lineno"> 1073</span>  result._41 = v.<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01074"></a><span class="lineno"> 1074</span>  result._42 = v.<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01075"></a><span class="lineno"> 1075</span>  result._43 = v.<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01076"></a><span class="lineno"> 1076</span>  result._44 = 1.0f;</div> +<div class="line"><a name="l01077"></a><span class="lineno"> 1077</span> }</div> +<div class="line"><a name="l01078"></a><span class="lineno"> 1078</span> </div> +<div class="line"><a name="l01079"></a><span class="lineno"> 1079</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01080"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185"> 1080</a></span> <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">VideoDX9::CreateD3DMaterial</a>(D3DMATERIAL9& result, <span class="keyword">const</span> <a class="code" href="struct_material.html">Material</a>& mtl)</div> +<div class="line"><a name="l01081"></a><span class="lineno"> 1081</span> {</div> +<div class="line"><a name="l01082"></a><span class="lineno"> 1082</span>  CopyMemory(&result.Diffuse, &mtl.<a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> +<div class="line"><a name="l01083"></a><span class="lineno"> 1083</span>  CopyMemory(&result.Ambient, &mtl.<a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> +<div class="line"><a name="l01084"></a><span class="lineno"> 1084</span>  CopyMemory(&result.Specular, &mtl.<a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> +<div class="line"><a name="l01085"></a><span class="lineno"> 1085</span>  CopyMemory(&result.Emissive, &mtl.<a class="code" href="struct_material.html#ae0c2078b3d06c40fb9f875328e48458b">Ke</a>, <span class="keyword">sizeof</span>(D3DCOLORVALUE));</div> +<div class="line"><a name="l01086"></a><span class="lineno"> 1086</span> </div> +<div class="line"><a name="l01087"></a><span class="lineno"> 1087</span>  result.Power = mtl.<a class="code" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">power</a>;</div> +<div class="line"><a name="l01088"></a><span class="lineno"> 1088</span> }</div> +<div class="line"><a name="l01089"></a><span class="lineno"> 1089</span> </div> <div class="line"><a name="l01090"></a><span class="lineno"> 1090</span> </div> -<div class="line"><a name="l01091"></a><span class="lineno"> 1091</span> </div> -<div class="line"><a name="l01092"></a><span class="lineno"> 1092</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01093"></a><span class="lineno"> 1093</span> </div> -<div class="line"><a name="l01094"></a><span class="lineno"> 1094</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01095"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210"> 1095</a></span> <a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210">VideoDX9::Capture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>& bmp)</div> -<div class="line"><a name="l01096"></a><span class="lineno"> 1096</span> {</div> -<div class="line"><a name="l01097"></a><span class="lineno"> 1097</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> -<div class="line"><a name="l01098"></a><span class="lineno"> 1098</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l01099"></a><span class="lineno"> 1099</span>  LPDIRECT3DSURFACE9 pSurf=NULL, pTempSurf=NULL;</div> -<div class="line"><a name="l01100"></a><span class="lineno"> 1100</span>  D3DSURFACE_DESC desc;</div> -<div class="line"><a name="l01101"></a><span class="lineno"> 1101</span>  D3DDISPLAYMODE dm;</div> -<div class="line"><a name="l01102"></a><span class="lineno"> 1102</span> </div> -<div class="line"><a name="l01103"></a><span class="lineno"> 1103</span>  <span class="comment">// get display dimensions</span></div> -<div class="line"><a name="l01104"></a><span class="lineno"> 1104</span>  <span class="comment">// this will be the dimensions of the front buffer</span></div> -<div class="line"><a name="l01105"></a><span class="lineno"> 1105</span>  hr = d3ddevice->GetDisplayMode(0, &dm);</div> -<div class="line"><a name="l01106"></a><span class="lineno"> 1106</span> </div> -<div class="line"><a name="l01107"></a><span class="lineno"> 1107</span>  <span class="keywordflow">if</span> (FAILED(hr))</div> -<div class="line"><a name="l01108"></a><span class="lineno"> 1108</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Can't get display mode!"</span>, hr);</div> -<div class="line"><a name="l01109"></a><span class="lineno"> 1109</span> </div> -<div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>  desc.Width = dm.Width;</div> -<div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>  desc.Height = dm.Height;</div> -<div class="line"><a name="l01112"></a><span class="lineno"> 1112</span>  desc.Format = D3DFMT_A8R8G8B8;</div> -<div class="line"><a name="l01113"></a><span class="lineno"> 1113</span> </div> -<div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>  hr = d3ddevice->CreateOffscreenPlainSurface(</div> -<div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>  desc.Width, </div> -<div class="line"><a name="l01116"></a><span class="lineno"> 1116</span>  desc.Height, </div> -<div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>  desc.Format, </div> -<div class="line"><a name="l01118"></a><span class="lineno"> 1118</span>  D3DPOOL_SYSTEMMEM, </div> -<div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>  &pTempSurf, </div> -<div class="line"><a name="l01120"></a><span class="lineno"> 1120</span>  NULL);</div> -<div class="line"><a name="l01121"></a><span class="lineno"> 1121</span> </div> -<div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot create offscreen buffer 1"</span>, hr);</div> -<div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01125"></a><span class="lineno"> 1125</span>  }</div> -<div class="line"><a name="l01126"></a><span class="lineno"> 1126</span> </div> -<div class="line"><a name="l01127"></a><span class="lineno"> 1127</span>  hr = d3ddevice->GetFrontBufferData(0, pTempSurf);</div> -<div class="line"><a name="l01128"></a><span class="lineno"> 1128</span> </div> -<div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> -<div class="line"><a name="l01131"></a><span class="lineno"> 1131</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Can't get front buffer"</span>, hr);</div> -<div class="line"><a name="l01132"></a><span class="lineno"> 1132</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01133"></a><span class="lineno"> 1133</span>  }</div> +<div class="line"><a name="l01091"></a><span class="lineno"> 1091</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01092"></a><span class="lineno"> 1092</span> </div> +<div class="line"><a name="l01093"></a><span class="lineno"> 1093</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01094"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210"> 1094</a></span> <a class="code" href="class_video_d_x9.html#a5207ab023e0eda5eecc08405bc02a210">VideoDX9::Capture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>& bmp)</div> +<div class="line"><a name="l01095"></a><span class="lineno"> 1095</span> {</div> +<div class="line"><a name="l01096"></a><span class="lineno"> 1096</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> +<div class="line"><a name="l01097"></a><span class="lineno"> 1097</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l01098"></a><span class="lineno"> 1098</span>  LPDIRECT3DSURFACE9 pSurf=NULL, pTempSurf=NULL;</div> +<div class="line"><a name="l01099"></a><span class="lineno"> 1099</span>  D3DSURFACE_DESC desc;</div> +<div class="line"><a name="l01100"></a><span class="lineno"> 1100</span>  D3DDISPLAYMODE dm;</div> +<div class="line"><a name="l01101"></a><span class="lineno"> 1101</span> </div> +<div class="line"><a name="l01102"></a><span class="lineno"> 1102</span>  <span class="comment">// get display dimensions</span></div> +<div class="line"><a name="l01103"></a><span class="lineno"> 1103</span>  <span class="comment">// this will be the dimensions of the front buffer</span></div> +<div class="line"><a name="l01104"></a><span class="lineno"> 1104</span>  hr = d3ddevice->GetDisplayMode(0, &dm);</div> +<div class="line"><a name="l01105"></a><span class="lineno"> 1105</span> </div> +<div class="line"><a name="l01106"></a><span class="lineno"> 1106</span>  <span class="keywordflow">if</span> (FAILED(hr))</div> +<div class="line"><a name="l01107"></a><span class="lineno"> 1107</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Can't get display mode!"</span>, hr);</div> +<div class="line"><a name="l01108"></a><span class="lineno"> 1108</span> </div> +<div class="line"><a name="l01109"></a><span class="lineno"> 1109</span>  desc.Width = dm.Width;</div> +<div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>  desc.Height = dm.Height;</div> +<div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>  desc.Format = D3DFMT_A8R8G8B8;</div> +<div class="line"><a name="l01112"></a><span class="lineno"> 1112</span> </div> +<div class="line"><a name="l01113"></a><span class="lineno"> 1113</span>  hr = d3ddevice->CreateOffscreenPlainSurface(</div> +<div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>  desc.Width, </div> +<div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>  desc.Height, </div> +<div class="line"><a name="l01116"></a><span class="lineno"> 1116</span>  desc.Format, </div> +<div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>  D3DPOOL_SYSTEMMEM, </div> +<div class="line"><a name="l01118"></a><span class="lineno"> 1118</span>  &pTempSurf, </div> +<div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>  NULL);</div> +<div class="line"><a name="l01120"></a><span class="lineno"> 1120</span> </div> +<div class="line"><a name="l01121"></a><span class="lineno"> 1121</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot create offscreen buffer 1"</span>, hr);</div> +<div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>  }</div> +<div class="line"><a name="l01125"></a><span class="lineno"> 1125</span> </div> +<div class="line"><a name="l01126"></a><span class="lineno"> 1126</span>  hr = d3ddevice->GetFrontBufferData(0, pTempSurf);</div> +<div class="line"><a name="l01127"></a><span class="lineno"> 1127</span> </div> +<div class="line"><a name="l01128"></a><span class="lineno"> 1128</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> +<div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Can't get front buffer"</span>, hr);</div> +<div class="line"><a name="l01131"></a><span class="lineno"> 1131</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01132"></a><span class="lineno"> 1132</span>  }</div> +<div class="line"><a name="l01133"></a><span class="lineno"> 1133</span> </div> <div class="line"><a name="l01134"></a><span class="lineno"> 1134</span> </div> -<div class="line"><a name="l01135"></a><span class="lineno"> 1135</span> </div> -<div class="line"><a name="l01136"></a><span class="lineno"> 1136</span>  <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ab899a7f0b879bfd1d7f966f28a5f53bd">IsWindowed</a>()) {</div> -<div class="line"><a name="l01137"></a><span class="lineno"> 1137</span>  POINT pt={0, 0};</div> -<div class="line"><a name="l01138"></a><span class="lineno"> 1138</span>  RECT srcRect;</div> -<div class="line"><a name="l01139"></a><span class="lineno"> 1139</span> </div> -<div class="line"><a name="l01140"></a><span class="lineno"> 1140</span>  <span class="comment">// capture only the client area of the screen:</span></div> -<div class="line"><a name="l01141"></a><span class="lineno"> 1141</span>  ::GetClientRect(hwnd, &srcRect);</div> -<div class="line"><a name="l01142"></a><span class="lineno"> 1142</span>  ::ClientToScreen(hwnd, (LPPOINT) &srcRect);</div> -<div class="line"><a name="l01143"></a><span class="lineno"> 1143</span>  srcRect.right += srcRect.left;</div> -<div class="line"><a name="l01144"></a><span class="lineno"> 1144</span>  srcRect.bottom += srcRect.top;</div> -<div class="line"><a name="l01145"></a><span class="lineno"> 1145</span> </div> -<div class="line"><a name="l01146"></a><span class="lineno"> 1146</span>  desc.Width = srcRect.right - srcRect.left;</div> -<div class="line"><a name="l01147"></a><span class="lineno"> 1147</span>  desc.Height = srcRect.bottom - srcRect.top;</div> -<div class="line"><a name="l01148"></a><span class="lineno"> 1148</span>  desc.Format = D3DFMT_A8R8G8B8; <span class="comment">// this is what we get from the screen, so stick with it</span></div> -<div class="line"><a name="l01149"></a><span class="lineno"> 1149</span> </div> -<div class="line"><a name="l01150"></a><span class="lineno"> 1150</span>  <span class="comment">// NB we can't lock the back buffer direct because it's no created that way</span></div> -<div class="line"><a name="l01151"></a><span class="lineno"> 1151</span>  <span class="comment">// and to do so hits performance, so copy to another surface</span></div> -<div class="line"><a name="l01152"></a><span class="lineno"> 1152</span>  <span class="comment">// Must be the same format as the source surface</span></div> -<div class="line"><a name="l01153"></a><span class="lineno"> 1153</span>  hr = d3ddevice->CreateOffscreenPlainSurface(</div> -<div class="line"><a name="l01154"></a><span class="lineno"> 1154</span>  desc.Width, </div> -<div class="line"><a name="l01155"></a><span class="lineno"> 1155</span>  desc.Height, </div> -<div class="line"><a name="l01156"></a><span class="lineno"> 1156</span>  desc.Format, </div> -<div class="line"><a name="l01157"></a><span class="lineno"> 1157</span>  D3DPOOL_DEFAULT, </div> -<div class="line"><a name="l01158"></a><span class="lineno"> 1158</span>  &pSurf,</div> -<div class="line"><a name="l01159"></a><span class="lineno"> 1159</span>  NULL);</div> -<div class="line"><a name="l01160"></a><span class="lineno"> 1160</span> </div> -<div class="line"><a name="l01161"></a><span class="lineno"> 1161</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01162"></a><span class="lineno"> 1162</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> -<div class="line"><a name="l01163"></a><span class="lineno"> 1163</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot create offscreen buffer 2"</span>, hr);</div> -<div class="line"><a name="l01164"></a><span class="lineno"> 1164</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01165"></a><span class="lineno"> 1165</span>  }</div> -<div class="line"><a name="l01166"></a><span class="lineno"> 1166</span> </div> -<div class="line"><a name="l01167"></a><span class="lineno"> 1167</span>  <span class="comment">// Copy</span></div> -<div class="line"><a name="l01168"></a><span class="lineno"> 1168</span>  hr = d3ddevice->UpdateSurface(pTempSurf, &srcRect, pSurf, &pt);</div> -<div class="line"><a name="l01169"></a><span class="lineno"> 1169</span> </div> -<div class="line"><a name="l01170"></a><span class="lineno"> 1170</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01171"></a><span class="lineno"> 1171</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> -<div class="line"><a name="l01172"></a><span class="lineno"> 1172</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> -<div class="line"><a name="l01173"></a><span class="lineno"> 1173</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot update surface"</span>, hr);</div> -<div class="line"><a name="l01174"></a><span class="lineno"> 1174</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01175"></a><span class="lineno"> 1175</span>  }</div> -<div class="line"><a name="l01176"></a><span class="lineno"> 1176</span> </div> -<div class="line"><a name="l01177"></a><span class="lineno"> 1177</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> -<div class="line"><a name="l01178"></a><span class="lineno"> 1178</span>  pTempSurf = pSurf;</div> -<div class="line"><a name="l01179"></a><span class="lineno"> 1179</span>  pSurf = NULL;</div> -<div class="line"><a name="l01180"></a><span class="lineno"> 1180</span>  }</div> -<div class="line"><a name="l01181"></a><span class="lineno"> 1181</span> </div> -<div class="line"><a name="l01182"></a><span class="lineno"> 1182</span>  D3DLOCKED_RECT lockedRect;</div> -<div class="line"><a name="l01183"></a><span class="lineno"> 1183</span>  hr = pTempSurf->LockRect(&lockedRect, NULL, </div> -<div class="line"><a name="l01184"></a><span class="lineno"> 1184</span>  D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);</div> -<div class="line"><a name="l01185"></a><span class="lineno"> 1185</span> </div> -<div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - can't lock rect"</span>, hr);</div> -<div class="line"><a name="l01188"></a><span class="lineno"> 1188</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> -<div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01190"></a><span class="lineno"> 1190</span>  } </div> -<div class="line"><a name="l01191"></a><span class="lineno"> 1191</span> </div> -<div class="line"><a name="l01192"></a><span class="lineno"> 1192</span>  <span class="comment">// Allocate color buffer</span></div> -<div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>  DWORD* buffer = <span class="keyword">new</span> DWORD[desc.Width * desc.Height];</div> -<div class="line"><a name="l01194"></a><span class="lineno"> 1194</span>  BYTE* src = (BYTE*) lockedRect.pBits;</div> -<div class="line"><a name="l01195"></a><span class="lineno"> 1195</span>  BYTE* dst = (BYTE*) buffer;</div> -<div class="line"><a name="l01196"></a><span class="lineno"> 1196</span>  <a class="code" href="class_color.html">Color</a> clr;</div> -<div class="line"><a name="l01197"></a><span class="lineno"> 1197</span> </div> -<div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>  <span class="keywordflow">for</span> (DWORD y = 0; y < desc.Height; y++) {</div> -<div class="line"><a name="l01199"></a><span class="lineno"> 1199</span>  BYTE *pRow = src;</div> -<div class="line"><a name="l01200"></a><span class="lineno"> 1200</span> </div> -<div class="line"><a name="l01201"></a><span class="lineno"> 1201</span>  <span class="keywordflow">for</span> (DWORD x = 0; x < desc.Width; x++) {</div> -<div class="line"><a name="l01202"></a><span class="lineno"> 1202</span>  <span class="keywordflow">switch</span>(desc.Format) {</div> -<div class="line"><a name="l01203"></a><span class="lineno"> 1203</span>  <span class="keywordflow">case</span> D3DFMT_R5G6B5:</div> -<div class="line"><a name="l01204"></a><span class="lineno"> 1204</span>  clr = <a class="code" href="class_color.html#a5cd17a7aa9e9ab950e0b1b9cafb33391">Color::Unformat</a>(*((WORD*) (pRow)));</div> -<div class="line"><a name="l01205"></a><span class="lineno"> 1205</span> </div> -<div class="line"><a name="l01206"></a><span class="lineno"> 1206</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ae74d9df827e314c643c95112dea3d1d7">Red</a>();</div> -<div class="line"><a name="l01207"></a><span class="lineno"> 1207</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>();</div> -<div class="line"><a name="l01208"></a><span class="lineno"> 1208</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>();</div> -<div class="line"><a name="l01209"></a><span class="lineno"> 1209</span>  *dst++ = 255;</div> -<div class="line"><a name="l01210"></a><span class="lineno"> 1210</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01211"></a><span class="lineno"> 1211</span> </div> -<div class="line"><a name="l01212"></a><span class="lineno"> 1212</span>  <span class="keywordflow">case</span> D3DFMT_A8R8G8B8:</div> -<div class="line"><a name="l01213"></a><span class="lineno"> 1213</span>  <span class="keywordflow">case</span> D3DFMT_X8R8G8B8:</div> -<div class="line"><a name="l01214"></a><span class="lineno"> 1214</span>  *dst++ = pRow[0]; <span class="comment">// R</span></div> -<div class="line"><a name="l01215"></a><span class="lineno"> 1215</span>  *dst++ = pRow[1]; <span class="comment">// G</span></div> -<div class="line"><a name="l01216"></a><span class="lineno"> 1216</span>  *dst++ = pRow[2]; <span class="comment">// B</span></div> -<div class="line"><a name="l01217"></a><span class="lineno"> 1217</span>  *dst++ = 255;</div> -<div class="line"><a name="l01218"></a><span class="lineno"> 1218</span> </div> -<div class="line"><a name="l01219"></a><span class="lineno"> 1219</span>  pRow += 4;</div> -<div class="line"><a name="l01220"></a><span class="lineno"> 1220</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01221"></a><span class="lineno"> 1221</span> </div> -<div class="line"><a name="l01222"></a><span class="lineno"> 1222</span>  <span class="keywordflow">case</span> D3DFMT_R8G8B8:</div> -<div class="line"><a name="l01223"></a><span class="lineno"> 1223</span>  *dst++ = pRow[0]; <span class="comment">// R</span></div> -<div class="line"><a name="l01224"></a><span class="lineno"> 1224</span>  *dst++ = pRow[1]; <span class="comment">// G</span></div> -<div class="line"><a name="l01225"></a><span class="lineno"> 1225</span>  *dst++ = pRow[2]; <span class="comment">// B</span></div> -<div class="line"><a name="l01226"></a><span class="lineno"> 1226</span>  *dst++ = 255;</div> -<div class="line"><a name="l01227"></a><span class="lineno"> 1227</span> </div> -<div class="line"><a name="l01228"></a><span class="lineno"> 1228</span>  pRow += 3; </div> -<div class="line"><a name="l01229"></a><span class="lineno"> 1229</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01230"></a><span class="lineno"> 1230</span>  }</div> -<div class="line"><a name="l01231"></a><span class="lineno"> 1231</span> </div> -<div class="line"><a name="l01232"></a><span class="lineno"> 1232</span>  }</div> -<div class="line"><a name="l01233"></a><span class="lineno"> 1233</span> </div> -<div class="line"><a name="l01234"></a><span class="lineno"> 1234</span>  src += lockedRect.Pitch;</div> -<div class="line"><a name="l01235"></a><span class="lineno"> 1235</span>  }</div> -<div class="line"><a name="l01236"></a><span class="lineno"> 1236</span> </div> -<div class="line"><a name="l01237"></a><span class="lineno"> 1237</span>  bmp.<a class="code" href="class_bitmap.html#a551d9ddbe77bcb90ea44de32480f76b4">CopyHighColorImage</a>(desc.Width, desc.Height, buffer);</div> -<div class="line"><a name="l01238"></a><span class="lineno"> 1238</span> </div> -<div class="line"><a name="l01239"></a><span class="lineno"> 1239</span>  <span class="keyword">delete</span> [] buffer;</div> -<div class="line"><a name="l01240"></a><span class="lineno"> 1240</span> </div> -<div class="line"><a name="l01241"></a><span class="lineno"> 1241</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> -<div class="line"><a name="l01242"></a><span class="lineno"> 1242</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> -<div class="line"><a name="l01243"></a><span class="lineno"> 1243</span> </div> -<div class="line"><a name="l01244"></a><span class="lineno"> 1244</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> -<div class="line"><a name="l01245"></a><span class="lineno"> 1245</span>  }</div> -<div class="line"><a name="l01246"></a><span class="lineno"> 1246</span> </div> -<div class="line"><a name="l01247"></a><span class="lineno"> 1247</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01248"></a><span class="lineno"> 1248</span> }</div> -<div class="line"><a name="l01249"></a><span class="lineno"> 1249</span> </div> -<div class="line"><a name="l01250"></a><span class="lineno"> 1250</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01251"></a><span class="lineno"> 1251</span> </div> -<div class="line"><a name="l01252"></a><span class="lineno"> 1252</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01253"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a349e7d7daeb57cb1e1c8f20ea3654feb"> 1253</a></span> <a class="code" href="class_video_d_x9.html#a349e7d7daeb57cb1e1c8f20ea3654feb">VideoDX9::GetWindowRect</a>(<a class="code" href="struct_rect.html">Rect</a>& r)</div> -<div class="line"><a name="l01254"></a><span class="lineno"> 1254</span> {</div> -<div class="line"><a name="l01255"></a><span class="lineno"> 1255</span>  <span class="keywordflow">if</span> (d3ddevice && (rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> < 1 || rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> < 1)) {</div> -<div class="line"><a name="l01256"></a><span class="lineno"> 1256</span>  D3DVIEWPORT9 view;</div> -<div class="line"><a name="l01257"></a><span class="lineno"> 1257</span>  HRESULT hr = d3ddevice->GetViewport(&view);</div> -<div class="line"><a name="l01258"></a><span class="lineno"> 1258</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l01259"></a><span class="lineno"> 1259</span>  rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> = view.X;</div> -<div class="line"><a name="l01260"></a><span class="lineno"> 1260</span>  rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> = view.Y;</div> -<div class="line"><a name="l01261"></a><span class="lineno"> 1261</span>  rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> = view.Width;</div> -<div class="line"><a name="l01262"></a><span class="lineno"> 1262</span>  rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> = view.Height;</div> -<div class="line"><a name="l01263"></a><span class="lineno"> 1263</span>  }</div> -<div class="line"><a name="l01264"></a><span class="lineno"> 1264</span>  }</div> -<div class="line"><a name="l01265"></a><span class="lineno"> 1265</span> </div> -<div class="line"><a name="l01266"></a><span class="lineno"> 1266</span>  r = rect;</div> -<div class="line"><a name="l01267"></a><span class="lineno"> 1267</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01268"></a><span class="lineno"> 1268</span> }</div> -<div class="line"><a name="l01269"></a><span class="lineno"> 1269</span> </div> -<div class="line"><a name="l01270"></a><span class="lineno"> 1270</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01271"></a><span class="lineno"> 1271</span> </div> -<div class="line"><a name="l01272"></a><span class="lineno"> 1272</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01273"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa6aae2e47d20f83b2f107cb5873fe741"> 1273</a></span> <a class="code" href="class_video_d_x9.html#aa6aae2e47d20f83b2f107cb5873fe741">VideoDX9::SetWindowRect</a>(<span class="keyword">const</span> <a class="code" href="struct_rect.html">Rect</a>& r)</div> -<div class="line"><a name="l01274"></a><span class="lineno"> 1274</span> {</div> -<div class="line"><a name="l01275"></a><span class="lineno"> 1275</span>  <span class="keywordflow">return</span> <a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea">SetViewport</a>(r.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a>, r.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a>, r.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>, r.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>);</div> -<div class="line"><a name="l01276"></a><span class="lineno"> 1276</span> }</div> -<div class="line"><a name="l01277"></a><span class="lineno"> 1277</span> </div> -<div class="line"><a name="l01278"></a><span class="lineno"> 1278</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01279"></a><span class="lineno"> 1279</span> </div> -<div class="line"><a name="l01280"></a><span class="lineno"> 1280</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01281"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea"> 1281</a></span> <a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea">VideoDX9::SetViewport</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> w, <span class="keywordtype">int</span> h)</div> -<div class="line"><a name="l01282"></a><span class="lineno"> 1282</span> {</div> -<div class="line"><a name="l01283"></a><span class="lineno"> 1283</span>  <span class="keywordflow">if</span> (!d3d || !d3ddevice)</div> -<div class="line"><a name="l01284"></a><span class="lineno"> 1284</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01285"></a><span class="lineno"> 1285</span> </div> -<div class="line"><a name="l01286"></a><span class="lineno"> 1286</span>  HRESULT hr;</div> -<div class="line"><a name="l01287"></a><span class="lineno"> 1287</span> </div> -<div class="line"><a name="l01288"></a><span class="lineno"> 1288</span>  <span class="comment">// set up the viewport according to args:</span></div> -<div class="line"><a name="l01289"></a><span class="lineno"> 1289</span>  D3DVIEWPORT9 view;</div> -<div class="line"><a name="l01290"></a><span class="lineno"> 1290</span> </div> -<div class="line"><a name="l01291"></a><span class="lineno"> 1291</span>  view.X = x;</div> -<div class="line"><a name="l01292"></a><span class="lineno"> 1292</span>  view.Y = y;</div> -<div class="line"><a name="l01293"></a><span class="lineno"> 1293</span>  view.Width = w;</div> -<div class="line"><a name="l01294"></a><span class="lineno"> 1294</span>  view.Height = h;</div> -<div class="line"><a name="l01295"></a><span class="lineno"> 1295</span>  view.MinZ = 0.0f; </div> -<div class="line"><a name="l01296"></a><span class="lineno"> 1296</span>  view.MaxZ = 1.0f; </div> -<div class="line"><a name="l01297"></a><span class="lineno"> 1297</span> </div> -<div class="line"><a name="l01298"></a><span class="lineno"> 1298</span>  hr = d3ddevice->SetViewport(&view);</div> -<div class="line"><a name="l01299"></a><span class="lineno"> 1299</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01300"></a><span class="lineno"> 1300</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not initialize viewport"</span>, hr);</div> -<div class="line"><a name="l01301"></a><span class="lineno"> 1301</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01302"></a><span class="lineno"> 1302</span>  }</div> -<div class="line"><a name="l01303"></a><span class="lineno"> 1303</span> </div> -<div class="line"><a name="l01304"></a><span class="lineno"> 1304</span>  <span class="comment">// set up the render state:</span></div> -<div class="line"><a name="l01305"></a><span class="lineno"> 1305</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>; i < <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>; i++) {</div> -<div class="line"><a name="l01306"></a><span class="lineno"> 1306</span>  <span class="keywordflow">if</span> (d3dstate_table[i]) {</div> -<div class="line"><a name="l01307"></a><span class="lineno"> 1307</span>  d3ddevice->SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[i], render_state[i]);</div> -<div class="line"><a name="l01308"></a><span class="lineno"> 1308</span>  }</div> -<div class="line"><a name="l01309"></a><span class="lineno"> 1309</span>  }</div> -<div class="line"><a name="l01310"></a><span class="lineno"> 1310</span> </div> -<div class="line"><a name="l01311"></a><span class="lineno"> 1311</span>  d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> -<div class="line"><a name="l01312"></a><span class="lineno"> 1312</span> </div> -<div class="line"><a name="l01313"></a><span class="lineno"> 1313</span>  rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> = x;</div> -<div class="line"><a name="l01314"></a><span class="lineno"> 1314</span>  rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> = y;</div> -<div class="line"><a name="l01315"></a><span class="lineno"> 1315</span>  rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> = w;</div> -<div class="line"><a name="l01316"></a><span class="lineno"> 1316</span>  rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> = h;</div> -<div class="line"><a name="l01317"></a><span class="lineno"> 1317</span> </div> -<div class="line"><a name="l01318"></a><span class="lineno"> 1318</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01319"></a><span class="lineno"> 1319</span> }</div> -<div class="line"><a name="l01320"></a><span class="lineno"> 1320</span> </div> -<div class="line"><a name="l01321"></a><span class="lineno"> 1321</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01322"></a><span class="lineno"> 1322</span> </div> -<div class="line"><a name="l01323"></a><span class="lineno"> 1323</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01324"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#afec69f019e2c8405d80a75e0d4e478f0"> 1324</a></span> <a class="code" href="class_video_d_x9.html#afec69f019e2c8405d80a75e0d4e478f0">VideoDX9::SetAmbient</a>(<a class="code" href="class_color.html">Color</a> c)</div> -<div class="line"><a name="l01325"></a><span class="lineno"> 1325</span> {</div> -<div class="line"><a name="l01326"></a><span class="lineno"> 1326</span>  ambient = c;</div> -<div class="line"><a name="l01327"></a><span class="lineno"> 1327</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01328"></a><span class="lineno"> 1328</span> }</div> -<div class="line"><a name="l01329"></a><span class="lineno"> 1329</span> </div> -<div class="line"><a name="l01330"></a><span class="lineno"> 1330</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01331"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa838f453b5344f7f205798eeaba7b662"> 1331</a></span> <a class="code" href="class_video_d_x9.html#aa838f453b5344f7f205798eeaba7b662">VideoDX9::SetLights</a>(<span class="keyword">const</span> <a class="code" href="class_list.html">List<Light></a>& lights)</div> -<div class="line"><a name="l01332"></a><span class="lineno"> 1332</span> {</div> -<div class="line"><a name="l01333"></a><span class="lineno"> 1333</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> -<div class="line"><a name="l01334"></a><span class="lineno"> 1334</span>  main_light = 0;</div> -<div class="line"><a name="l01335"></a><span class="lineno"> 1335</span>  back_light = 0;</div> -<div class="line"><a name="l01336"></a><span class="lineno"> 1336</span> </div> -<div class="line"><a name="l01337"></a><span class="lineno"> 1337</span>  <a class="code" href="class_list_iter.html">ListIter<Light></a> iter = (<a class="code" href="class_list.html">List<Light></a>&) lights;</div> -<div class="line"><a name="l01338"></a><span class="lineno"> 1338</span>  <span class="keywordtype">int</span> index = -1;</div> -<div class="line"><a name="l01339"></a><span class="lineno"> 1339</span> </div> -<div class="line"><a name="l01340"></a><span class="lineno"> 1340</span>  <span class="keywordflow">while</span> (++iter) {</div> -<div class="line"><a name="l01341"></a><span class="lineno"> 1341</span>  <a class="code" href="class_light.html">Light</a>* light = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l01342"></a><span class="lineno"> 1342</span> </div> -<div class="line"><a name="l01343"></a><span class="lineno"> 1343</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#ac61639056a85fa0595e168d15553ec83">IsActive</a>()) {</div> -<div class="line"><a name="l01344"></a><span class="lineno"> 1344</span>  D3DLIGHT9 d3d_light;</div> -<div class="line"><a name="l01345"></a><span class="lineno"> 1345</span>  ZeroMemory(&d3d_light, <span class="keyword">sizeof</span>(d3d_light));</div> -<div class="line"><a name="l01346"></a><span class="lineno"> 1346</span>  d3d_light.Type = (D3DLIGHTTYPE) light-><a class="code" href="class_light.html#a3aea2cdb70f5707a0261d51ec3f7c3c2">Type</a>();</div> -<div class="line"><a name="l01347"></a><span class="lineno"> 1347</span> </div> -<div class="line"><a name="l01348"></a><span class="lineno"> 1348</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#a3aea2cdb70f5707a0261d51ec3f7c3c2">Type</a>() == <a class="code" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a9bf1f515ab954cb3379615aab42f30b6">Light::LIGHT_DIRECTIONAL</a>) {</div> -<div class="line"><a name="l01349"></a><span class="lineno"> 1349</span>  d3d_light.Direction.x = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>);</div> -<div class="line"><a name="l01350"></a><span class="lineno"> 1350</span>  d3d_light.Direction.y = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>);</div> -<div class="line"><a name="l01351"></a><span class="lineno"> 1351</span>  d3d_light.Direction.z = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>);</div> -<div class="line"><a name="l01352"></a><span class="lineno"> 1352</span> </div> -<div class="line"><a name="l01353"></a><span class="lineno"> 1353</span>  <span class="keywordflow">if</span> (d3d_light.Direction.x == 0 &&</div> -<div class="line"><a name="l01354"></a><span class="lineno"> 1354</span>  d3d_light.Direction.y == 0 &&</div> -<div class="line"><a name="l01355"></a><span class="lineno"> 1355</span>  d3d_light.Direction.z == 0) {</div> -<div class="line"><a name="l01356"></a><span class="lineno"> 1356</span> </div> -<div class="line"><a name="l01357"></a><span class="lineno"> 1357</span>  d3d_light.Direction.y = -1;</div> -<div class="line"><a name="l01358"></a><span class="lineno"> 1358</span>  }</div> -<div class="line"><a name="l01359"></a><span class="lineno"> 1359</span> </div> -<div class="line"><a name="l01360"></a><span class="lineno"> 1360</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#a00c488439151ac75ae67b27fae08d284">CastsShadow</a>()) {</div> -<div class="line"><a name="l01361"></a><span class="lineno"> 1361</span>  <span class="keywordflow">if</span> (!main_light || light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>() > main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>())</div> -<div class="line"><a name="l01362"></a><span class="lineno"> 1362</span>  main_light = light;</div> -<div class="line"><a name="l01363"></a><span class="lineno"> 1363</span>  }</div> -<div class="line"><a name="l01364"></a><span class="lineno"> 1364</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!back_light) {</div> -<div class="line"><a name="l01365"></a><span class="lineno"> 1365</span>  back_light = light;</div> -<div class="line"><a name="l01366"></a><span class="lineno"> 1366</span>  }</div> -<div class="line"><a name="l01367"></a><span class="lineno"> 1367</span>  }</div> -<div class="line"><a name="l01368"></a><span class="lineno"> 1368</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01369"></a><span class="lineno"> 1369</span>  d3d_light.Position.x = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>);</div> -<div class="line"><a name="l01370"></a><span class="lineno"> 1370</span>  d3d_light.Position.y = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>);</div> -<div class="line"><a name="l01371"></a><span class="lineno"> 1371</span>  d3d_light.Position.z = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>);</div> -<div class="line"><a name="l01372"></a><span class="lineno"> 1372</span>  }</div> -<div class="line"><a name="l01373"></a><span class="lineno"> 1373</span> </div> -<div class="line"><a name="l01374"></a><span class="lineno"> 1374</span>  <span class="keywordtype">float</span> r = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#ae74d9df827e314c643c95112dea3d1d7">Red</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l01375"></a><span class="lineno"> 1375</span>  <span class="keywordtype">float</span> g = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l01376"></a><span class="lineno"> 1376</span>  <span class="keywordtype">float</span> b = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l01377"></a><span class="lineno"> 1377</span> </div> -<div class="line"><a name="l01378"></a><span class="lineno"> 1378</span>  d3d_light.Diffuse.r = r;</div> -<div class="line"><a name="l01379"></a><span class="lineno"> 1379</span>  d3d_light.Diffuse.g = g;</div> -<div class="line"><a name="l01380"></a><span class="lineno"> 1380</span>  d3d_light.Diffuse.b = b;</div> -<div class="line"><a name="l01381"></a><span class="lineno"> 1381</span> </div> -<div class="line"><a name="l01382"></a><span class="lineno"> 1382</span>  d3d_light.Specular.r = r;</div> -<div class="line"><a name="l01383"></a><span class="lineno"> 1383</span>  d3d_light.Specular.g = g;</div> -<div class="line"><a name="l01384"></a><span class="lineno"> 1384</span>  d3d_light.Specular.b = b;</div> -<div class="line"><a name="l01385"></a><span class="lineno"> 1385</span> </div> -<div class="line"><a name="l01386"></a><span class="lineno"> 1386</span>  d3d_light.Range = light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>() * 10.0f;</div> -<div class="line"><a name="l01387"></a><span class="lineno"> 1387</span>  d3d_light.Attenuation0 = 0.1f;</div> -<div class="line"><a name="l01388"></a><span class="lineno"> 1388</span>  d3d_light.Attenuation1 = 0.7f;</div> -<div class="line"><a name="l01389"></a><span class="lineno"> 1389</span>  d3d_light.Attenuation2 = 0.0f;</div> -<div class="line"><a name="l01390"></a><span class="lineno"> 1390</span> </div> -<div class="line"><a name="l01391"></a><span class="lineno"> 1391</span>  index++;</div> -<div class="line"><a name="l01392"></a><span class="lineno"> 1392</span>  d3ddevice->SetLight(index, &d3d_light);</div> -<div class="line"><a name="l01393"></a><span class="lineno"> 1393</span>  d3ddevice->LightEnable(index, TRUE);</div> -<div class="line"><a name="l01394"></a><span class="lineno"> 1394</span>  }</div> -<div class="line"><a name="l01395"></a><span class="lineno"> 1395</span>  }</div> -<div class="line"><a name="l01396"></a><span class="lineno"> 1396</span> </div> -<div class="line"><a name="l01397"></a><span class="lineno"> 1397</span>  <span class="comment">// turn off any unused lights from before:</span></div> -<div class="line"><a name="l01398"></a><span class="lineno"> 1398</span>  <span class="keywordflow">while</span> (nlights > index+1) {</div> -<div class="line"><a name="l01399"></a><span class="lineno"> 1399</span>  d3ddevice->LightEnable(--nlights, FALSE);</div> -<div class="line"><a name="l01400"></a><span class="lineno"> 1400</span>  }</div> -<div class="line"><a name="l01401"></a><span class="lineno"> 1401</span> </div> -<div class="line"><a name="l01402"></a><span class="lineno"> 1402</span>  nlights = index + 1;</div> -<div class="line"><a name="l01403"></a><span class="lineno"> 1403</span> </div> -<div class="line"><a name="l01404"></a><span class="lineno"> 1404</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01405"></a><span class="lineno"> 1405</span>  }</div> -<div class="line"><a name="l01406"></a><span class="lineno"> 1406</span> </div> -<div class="line"><a name="l01407"></a><span class="lineno"> 1407</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01408"></a><span class="lineno"> 1408</span> }</div> -<div class="line"><a name="l01409"></a><span class="lineno"> 1409</span> </div> -<div class="line"><a name="l01410"></a><span class="lineno"> 1410</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01411"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a08a2b22d2255f6cc2e696af50478885c"> 1411</a></span> <a class="code" href="class_video_d_x9.html#a08a2b22d2255f6cc2e696af50478885c">VideoDX9::SetCamera</a>(<span class="keyword">const</span> <a class="code" href="class_camera.html">Camera</a>* cam)</div> -<div class="line"><a name="l01412"></a><span class="lineno"> 1412</span> {</div> -<div class="line"><a name="l01413"></a><span class="lineno"> 1413</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> -<div class="line"><a name="l01414"></a><span class="lineno"> 1414</span>  <a class="code" href="class_video.html#aa39858b2b75b083dd84046d6fcffb7b9">camera</a> = cam;</div> -<div class="line"><a name="l01415"></a><span class="lineno"> 1415</span> </div> -<div class="line"><a name="l01416"></a><span class="lineno"> 1416</span>  D3DMATRIX m;</div> -<div class="line"><a name="l01417"></a><span class="lineno"> 1417</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(m, cam-><a class="code" href="class_camera.html#a6d34215f3a9eb4a163d0dfbac4a76dab">Orientation</a>(), cam-><a class="code" href="class_camera.html#a2a54ce5f1212212653acafa59809ce49">Pos</a>());</div> -<div class="line"><a name="l01418"></a><span class="lineno"> 1418</span>  d3ddevice->SetTransform(D3DTS_VIEW, &m);</div> -<div class="line"><a name="l01419"></a><span class="lineno"> 1419</span>  matrixView = m;</div> -<div class="line"><a name="l01420"></a><span class="lineno"> 1420</span> </div> -<div class="line"><a name="l01421"></a><span class="lineno"> 1421</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01422"></a><span class="lineno"> 1422</span>  }</div> -<div class="line"><a name="l01423"></a><span class="lineno"> 1423</span> </div> -<div class="line"><a name="l01424"></a><span class="lineno"> 1424</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01425"></a><span class="lineno"> 1425</span> }</div> -<div class="line"><a name="l01426"></a><span class="lineno"> 1426</span> </div> -<div class="line"><a name="l01427"></a><span class="lineno"> 1427</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01428"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac7c2c0ecdf3c13d1acff3503f900b24b"> 1428</a></span> <a class="code" href="class_video_d_x9.html#ac7c2c0ecdf3c13d1acff3503f900b24b">VideoDX9::SetProjection</a>(<span class="keywordtype">float</span> fov, <span class="keywordtype">float</span> znear, <span class="keywordtype">float</span> zfar, DWORD type)</div> -<div class="line"><a name="l01429"></a><span class="lineno"> 1429</span> {</div> -<div class="line"><a name="l01430"></a><span class="lineno"> 1430</span>  <span class="keywordflow">if</span> (d3ddevice && zfar > znear) {</div> -<div class="line"><a name="l01431"></a><span class="lineno"> 1431</span>  D3DMATRIX m;</div> -<div class="line"><a name="l01432"></a><span class="lineno"> 1432</span>  <span class="keywordtype">float</span> h, w, Q;</div> -<div class="line"><a name="l01433"></a><span class="lineno"> 1433</span> </div> -<div class="line"><a name="l01434"></a><span class="lineno"> 1434</span>  <span class="keywordtype">double</span> width = (float) (rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>);</div> -<div class="line"><a name="l01435"></a><span class="lineno"> 1435</span>  <span class="keywordtype">double</span> height = (float) (rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>);</div> -<div class="line"><a name="l01436"></a><span class="lineno"> 1436</span>  ZeroMemory(&m, <span class="keyword">sizeof</span>(m));</div> -<div class="line"><a name="l01437"></a><span class="lineno"> 1437</span> </div> -<div class="line"><a name="l01438"></a><span class="lineno"> 1438</span>  <span class="comment">/***</span></div> -<div class="line"><a name="l01439"></a><span class="lineno"> 1439</span> <span class="comment"> *** PERSPECTIVE PROJECTION:</span></div> -<div class="line"><a name="l01440"></a><span class="lineno"> 1440</span> <span class="comment"> ***/</span> </div> -<div class="line"><a name="l01441"></a><span class="lineno"> 1441</span> </div> -<div class="line"><a name="l01442"></a><span class="lineno"> 1442</span>  <span class="keywordflow">if</span> (type == <a class="code" href="class_video.html#af6b0fe6afd1435bf121e8d76b565f41ba27f2fb9477a9a8d9fe60b3f477d1f922">PROJECTION_PERSPECTIVE</a>) {</div> -<div class="line"><a name="l01443"></a><span class="lineno"> 1443</span>  <span class="keywordtype">double</span> xscale = width / fov;</div> -<div class="line"><a name="l01444"></a><span class="lineno"> 1444</span>  <span class="keywordtype">double</span> yscale = height / fov;</div> -<div class="line"><a name="l01445"></a><span class="lineno"> 1445</span> </div> -<div class="line"><a name="l01446"></a><span class="lineno"> 1446</span>  <span class="keywordtype">double</span> maxscale = xscale;</div> -<div class="line"><a name="l01447"></a><span class="lineno"> 1447</span>  <span class="keywordflow">if</span> (yscale > xscale) maxscale = yscale;</div> -<div class="line"><a name="l01448"></a><span class="lineno"> 1448</span> </div> -<div class="line"><a name="l01449"></a><span class="lineno"> 1449</span>  <span class="keywordtype">double</span> xangle = atan(fov/2 * maxscale/xscale);</div> -<div class="line"><a name="l01450"></a><span class="lineno"> 1450</span> </div> -<div class="line"><a name="l01451"></a><span class="lineno"> 1451</span>  w = (float) (2/tan(xangle)); <span class="comment">// 1/tan(x) == cot(x)</span></div> -<div class="line"><a name="l01452"></a><span class="lineno"> 1452</span>  h = (float) (w * width/height);</div> -<div class="line"><a name="l01453"></a><span class="lineno"> 1453</span>  Q = zfar/(zfar - znear);</div> -<div class="line"><a name="l01454"></a><span class="lineno"> 1454</span> </div> -<div class="line"><a name="l01455"></a><span class="lineno"> 1455</span>  m._11 = w;</div> -<div class="line"><a name="l01456"></a><span class="lineno"> 1456</span>  m._22 = h;</div> -<div class="line"><a name="l01457"></a><span class="lineno"> 1457</span>  m._33 = Q;</div> -<div class="line"><a name="l01458"></a><span class="lineno"> 1458</span>  m._43 = -Q*znear;</div> -<div class="line"><a name="l01459"></a><span class="lineno"> 1459</span>  m._34 = 1;</div> -<div class="line"><a name="l01460"></a><span class="lineno"> 1460</span>  }</div> -<div class="line"><a name="l01461"></a><span class="lineno"> 1461</span> </div> -<div class="line"><a name="l01462"></a><span class="lineno"> 1462</span>  <span class="comment">/***</span></div> -<div class="line"><a name="l01463"></a><span class="lineno"> 1463</span> <span class="comment"> *** ORTHOGONAL PROJECTION:</span></div> -<div class="line"><a name="l01464"></a><span class="lineno"> 1464</span> <span class="comment"> ***/</span></div> -<div class="line"><a name="l01465"></a><span class="lineno"> 1465</span> </div> -<div class="line"><a name="l01466"></a><span class="lineno"> 1466</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (type == <a class="code" href="class_video.html#af6b0fe6afd1435bf121e8d76b565f41badfa3bd9a81abb872bfaa4fc5a7e5f8e0">PROJECTION_ORTHOGONAL</a>) {</div> -<div class="line"><a name="l01467"></a><span class="lineno"> 1467</span>  m._11 = (float) (fov/width);</div> -<div class="line"><a name="l01468"></a><span class="lineno"> 1468</span>  m._22 = (float) (fov/height);</div> -<div class="line"><a name="l01469"></a><span class="lineno"> 1469</span>  m._33 = (float) (1/(zfar-znear));</div> -<div class="line"><a name="l01470"></a><span class="lineno"> 1470</span>  m._43 = (float) (znear/(znear-zfar));</div> -<div class="line"><a name="l01471"></a><span class="lineno"> 1471</span>  m._44 = (float) (1);</div> -<div class="line"><a name="l01472"></a><span class="lineno"> 1472</span>  }</div> -<div class="line"><a name="l01473"></a><span class="lineno"> 1473</span> </div> -<div class="line"><a name="l01474"></a><span class="lineno"> 1474</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01475"></a><span class="lineno"> 1475</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01476"></a><span class="lineno"> 1476</span>  }</div> -<div class="line"><a name="l01477"></a><span class="lineno"> 1477</span> </div> -<div class="line"><a name="l01478"></a><span class="lineno"> 1478</span>  d3ddevice->SetTransform(D3DTS_PROJECTION, &m);</div> -<div class="line"><a name="l01479"></a><span class="lineno"> 1479</span>  matrixProj = m;</div> -<div class="line"><a name="l01480"></a><span class="lineno"> 1480</span> </div> -<div class="line"><a name="l01481"></a><span class="lineno"> 1481</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01482"></a><span class="lineno"> 1482</span>  }</div> -<div class="line"><a name="l01483"></a><span class="lineno"> 1483</span> </div> -<div class="line"><a name="l01484"></a><span class="lineno"> 1484</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01485"></a><span class="lineno"> 1485</span> }</div> -<div class="line"><a name="l01486"></a><span class="lineno"> 1486</span> </div> -<div class="line"><a name="l01487"></a><span class="lineno"> 1487</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01488"></a><span class="lineno"> 1488</span> </div> -<div class="line"><a name="l01489"></a><span class="lineno"> 1489</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01490"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af01b8de36c39ff2acc231d5a5a8c70ad"> 1490</a></span> <a class="code" href="class_video_d_x9.html#af01b8de36c39ff2acc231d5a5a8c70ad">VideoDX9::SetEnvironment</a>(<a class="code" href="class_bitmap.html">Bitmap</a>** faces)</div> -<div class="line"><a name="l01491"></a><span class="lineno"> 1491</span> {</div> -<div class="line"><a name="l01492"></a><span class="lineno"> 1492</span>  <span class="keywordflow">if</span> (environment_cube && !faces) {</div> -<div class="line"><a name="l01493"></a><span class="lineno"> 1493</span>  <span class="keyword">delete</span> environment_cube;</div> -<div class="line"><a name="l01494"></a><span class="lineno"> 1494</span>  environment_cube = 0;</div> -<div class="line"><a name="l01495"></a><span class="lineno"> 1495</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01496"></a><span class="lineno"> 1496</span>  }</div> -<div class="line"><a name="l01497"></a><span class="lineno"> 1497</span> </div> -<div class="line"><a name="l01498"></a><span class="lineno"> 1498</span>  <span class="keywordflow">if</span> (!environment_cube) {</div> -<div class="line"><a name="l01499"></a><span class="lineno"> 1499</span>  environment_cube = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_tex_cube_d_x9.html">TexCubeDX9</a>(<span class="keyword">this</span>);</div> -<div class="line"><a name="l01500"></a><span class="lineno"> 1500</span>  }</div> -<div class="line"><a name="l01501"></a><span class="lineno"> 1501</span> </div> -<div class="line"><a name="l01502"></a><span class="lineno"> 1502</span>  <span class="keywordflow">if</span> (environment_cube) {</div> -<div class="line"><a name="l01503"></a><span class="lineno"> 1503</span>  <span class="keywordtype">bool</span> ok = <span class="keyword">true</span>;</div> -<div class="line"><a name="l01504"></a><span class="lineno"> 1504</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 6; i++)</div> -<div class="line"><a name="l01505"></a><span class="lineno"> 1505</span>  ok = ok && environment_cube-><a class="code" href="class_tex_cube_d_x9.html#a65886345babeb69c71fc414fd34aa9a7">LoadTexture</a>(faces[i], i);</div> -<div class="line"><a name="l01506"></a><span class="lineno"> 1506</span>  <span class="keywordflow">return</span> ok;</div> -<div class="line"><a name="l01507"></a><span class="lineno"> 1507</span>  }</div> -<div class="line"><a name="l01508"></a><span class="lineno"> 1508</span> </div> -<div class="line"><a name="l01509"></a><span class="lineno"> 1509</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01510"></a><span class="lineno"> 1510</span> }</div> -<div class="line"><a name="l01511"></a><span class="lineno"> 1511</span> </div> -<div class="line"><a name="l01512"></a><span class="lineno"> 1512</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01513"></a><span class="lineno"> 1513</span> </div> -<div class="line"><a name="l01514"></a><span class="lineno"> 1514</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01515"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529"> 1515</a></span> <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">VideoDX9::SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9">RENDER_STATE</a> state, DWORD value)</div> -<div class="line"><a name="l01516"></a><span class="lineno"> 1516</span> {</div> -<div class="line"><a name="l01517"></a><span class="lineno"> 1517</span>  <span class="keywordflow">if</span> (!d3ddevice)</div> -<div class="line"><a name="l01518"></a><span class="lineno"> 1518</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01519"></a><span class="lineno"> 1519</span> </div> -<div class="line"><a name="l01520"></a><span class="lineno"> 1520</span>  <span class="keywordflow">if</span> (render_state[state] == value || d3dstate_table[state] == 0) {</div> -<div class="line"><a name="l01521"></a><span class="lineno"> 1521</span>  render_state[state] = value;</div> -<div class="line"><a name="l01522"></a><span class="lineno"> 1522</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01523"></a><span class="lineno"> 1523</span>  }</div> -<div class="line"><a name="l01524"></a><span class="lineno"> 1524</span> </div> -<div class="line"><a name="l01525"></a><span class="lineno"> 1525</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l01526"></a><span class="lineno"> 1526</span> </div> -<div class="line"><a name="l01527"></a><span class="lineno"> 1527</span>  <span class="comment">// special case for texture wrapping:</span></div> -<div class="line"><a name="l01528"></a><span class="lineno"> 1528</span>  <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>) {</div> -<div class="line"><a name="l01529"></a><span class="lineno"> 1529</span>  DWORD wrap = D3DTADDRESS_CLAMP;</div> -<div class="line"><a name="l01530"></a><span class="lineno"> 1530</span> </div> -<div class="line"><a name="l01531"></a><span class="lineno"> 1531</span>  <span class="keywordflow">if</span> (value)</div> -<div class="line"><a name="l01532"></a><span class="lineno"> 1532</span>  wrap = D3DTADDRESS_WRAP;</div> -<div class="line"><a name="l01533"></a><span class="lineno"> 1533</span> </div> -<div class="line"><a name="l01534"></a><span class="lineno"> 1534</span>  hr = d3ddevice->SetSamplerState(0, D3DSAMP_ADDRESSU, wrap);</div> -<div class="line"><a name="l01535"></a><span class="lineno"> 1535</span>  hr = d3ddevice->SetSamplerState(0, D3DSAMP_ADDRESSV, wrap);</div> -<div class="line"><a name="l01536"></a><span class="lineno"> 1536</span>  }</div> -<div class="line"><a name="l01537"></a><span class="lineno"> 1537</span> </div> -<div class="line"><a name="l01538"></a><span class="lineno"> 1538</span>  <span class="comment">// special case for fog enable:</span></div> -<div class="line"><a name="l01539"></a><span class="lineno"> 1539</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9adff6f9efb1d3c44099bdd6c379c785a1">FOG_ENABLE</a>) {</div> -<div class="line"><a name="l01540"></a><span class="lineno"> 1540</span>  <span class="keywordflow">if</span> (value) {</div> -<div class="line"><a name="l01541"></a><span class="lineno"> 1541</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGVERTEXMODE, D3DFOG_EXP);</div> -<div class="line"><a name="l01542"></a><span class="lineno"> 1542</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGTABLEMODE, D3DFOG_NONE);</div> -<div class="line"><a name="l01543"></a><span class="lineno"> 1543</span>  }</div> -<div class="line"><a name="l01544"></a><span class="lineno"> 1544</span> </div> -<div class="line"><a name="l01545"></a><span class="lineno"> 1545</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGENABLE, value);</div> -<div class="line"><a name="l01546"></a><span class="lineno"> 1546</span>  }</div> -<div class="line"><a name="l01547"></a><span class="lineno"> 1547</span> </div> -<div class="line"><a name="l01548"></a><span class="lineno"> 1548</span>  <span class="comment">// special case for z bias</span></div> -<div class="line"><a name="l01549"></a><span class="lineno"> 1549</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>) {</div> -<div class="line"><a name="l01550"></a><span class="lineno"> 1550</span>  <span class="keywordflow">if</span> (value) {</div> -<div class="line"><a name="l01551"></a><span class="lineno"> 1551</span>  FLOAT bias_scale = 1.0f;</div> -<div class="line"><a name="l01552"></a><span class="lineno"> 1552</span>  FLOAT depth_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(value) / -10000.0);</div> -<div class="line"><a name="l01553"></a><span class="lineno"> 1553</span> </div> -<div class="line"><a name="l01554"></a><span class="lineno"> 1554</span>  hr = d3ddevice->SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(bias_scale));</div> -<div class="line"><a name="l01555"></a><span class="lineno"> 1555</span>  hr = d3ddevice->SetRenderState(D3DRS_DEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(depth_bias));</div> -<div class="line"><a name="l01556"></a><span class="lineno"> 1556</span>  }</div> -<div class="line"><a name="l01557"></a><span class="lineno"> 1557</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01558"></a><span class="lineno"> 1558</span>  hr = d3ddevice->SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, 0);</div> -<div class="line"><a name="l01559"></a><span class="lineno"> 1559</span>  hr = d3ddevice->SetRenderState(D3DRS_DEPTHBIAS, 0);</div> -<div class="line"><a name="l01560"></a><span class="lineno"> 1560</span>  }</div> -<div class="line"><a name="l01561"></a><span class="lineno"> 1561</span>  }</div> -<div class="line"><a name="l01562"></a><span class="lineno"> 1562</span> </div> -<div class="line"><a name="l01563"></a><span class="lineno"> 1563</span>  <span class="comment">// set default z func along with z enable</span></div> -<div class="line"><a name="l01564"></a><span class="lineno"> 1564</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>) {</div> -<div class="line"><a name="l01565"></a><span class="lineno"> 1565</span>  hr = d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> -<div class="line"><a name="l01566"></a><span class="lineno"> 1566</span>  hr = d3ddevice->SetRenderState(D3DRS_ZENABLE, value);</div> -<div class="line"><a name="l01567"></a><span class="lineno"> 1567</span>  }</div> -<div class="line"><a name="l01568"></a><span class="lineno"> 1568</span> </div> -<div class="line"><a name="l01569"></a><span class="lineno"> 1569</span>  <span class="comment">// all other render states:</span></div> -<div class="line"><a name="l01570"></a><span class="lineno"> 1570</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01571"></a><span class="lineno"> 1571</span>  hr = d3ddevice->SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[state], value);</div> -<div class="line"><a name="l01572"></a><span class="lineno"> 1572</span>  }</div> -<div class="line"><a name="l01573"></a><span class="lineno"> 1573</span> </div> -<div class="line"><a name="l01574"></a><span class="lineno"> 1574</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01575"></a><span class="lineno"> 1575</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not SetRenderState"</span>, hr);</div> -<div class="line"><a name="l01576"></a><span class="lineno"> 1576</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01577"></a><span class="lineno"> 1577</span>  }</div> -<div class="line"><a name="l01578"></a><span class="lineno"> 1578</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01579"></a><span class="lineno"> 1579</span>  render_state[state] = value;</div> -<div class="line"><a name="l01580"></a><span class="lineno"> 1580</span>  }</div> -<div class="line"><a name="l01581"></a><span class="lineno"> 1581</span> </div> -<div class="line"><a name="l01582"></a><span class="lineno"> 1582</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01583"></a><span class="lineno"> 1583</span> }</div> -<div class="line"><a name="l01584"></a><span class="lineno"> 1584</span> </div> -<div class="line"><a name="l01585"></a><span class="lineno"> 1585</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01586"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce"> 1586</a></span> <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">VideoDX9::SetBlendType</a>(<span class="keywordtype">int</span> blend_type)</div> -<div class="line"><a name="l01587"></a><span class="lineno"> 1587</span> {</div> -<div class="line"><a name="l01588"></a><span class="lineno"> 1588</span>  <span class="keywordflow">if</span> (blend_type == current_blend_state)</div> -<div class="line"><a name="l01589"></a><span class="lineno"> 1589</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01590"></a><span class="lineno"> 1590</span> </div> -<div class="line"><a name="l01591"></a><span class="lineno"> 1591</span>  <span class="keywordflow">switch</span> (blend_type) {</div> -<div class="line"><a name="l01592"></a><span class="lineno"> 1592</span>  <span class="keywordflow">default</span>:</div> -<div class="line"><a name="l01593"></a><span class="lineno"> 1593</span>  <span class="comment">// map misc blend types to SOLID</span></div> -<div class="line"><a name="l01594"></a><span class="lineno"> 1594</span>  <span class="comment">// and fall through to that case</span></div> -<div class="line"><a name="l01595"></a><span class="lineno"> 1595</span> </div> -<div class="line"><a name="l01596"></a><span class="lineno"> 1596</span>  blend_type = <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>;</div> -<div class="line"><a name="l01597"></a><span class="lineno"> 1597</span> </div> -<div class="line"><a name="l01598"></a><span class="lineno"> 1598</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>:</div> -<div class="line"><a name="l01599"></a><span class="lineno"> 1599</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">false</span>);</div> -<div class="line"><a name="l01600"></a><span class="lineno"> 1600</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01601"></a><span class="lineno"> 1601</span> </div> -<div class="line"><a name="l01602"></a><span class="lineno"> 1602</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>:</div> -<div class="line"><a name="l01603"></a><span class="lineno"> 1603</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div> -<div class="line"><a name="l01604"></a><span class="lineno"> 1604</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);</div> -<div class="line"><a name="l01605"></a><span class="lineno"> 1605</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);</div> -<div class="line"><a name="l01606"></a><span class="lineno"> 1606</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01607"></a><span class="lineno"> 1607</span> </div> -<div class="line"><a name="l01608"></a><span class="lineno"> 1608</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>:</div> -<div class="line"><a name="l01609"></a><span class="lineno"> 1609</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div> -<div class="line"><a name="l01610"></a><span class="lineno"> 1610</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE);</div> -<div class="line"><a name="l01611"></a><span class="lineno"> 1611</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);</div> -<div class="line"><a name="l01612"></a><span class="lineno"> 1612</span>  <span class="keywordflow">break</span>;</div> -<div class="line"><a name="l01613"></a><span class="lineno"> 1613</span>  }</div> -<div class="line"><a name="l01614"></a><span class="lineno"> 1614</span> </div> -<div class="line"><a name="l01615"></a><span class="lineno"> 1615</span>  current_blend_state = blend_type;</div> -<div class="line"><a name="l01616"></a><span class="lineno"> 1616</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01617"></a><span class="lineno"> 1617</span> }</div> -<div class="line"><a name="l01618"></a><span class="lineno"> 1618</span> </div> -<div class="line"><a name="l01619"></a><span class="lineno"> 1619</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01620"></a><span class="lineno"> 1620</span> </div> -<div class="line"><a name="l01621"></a><span class="lineno"> 1621</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01622"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab20d6b59e4e1cd1a0f15fe8353ecade2"> 1622</a></span> <a class="code" href="class_video_d_x9.html#ab20d6b59e4e1cd1a0f15fe8353ecade2">VideoDX9::StartFrame</a>()</div> -<div class="line"><a name="l01623"></a><span class="lineno"> 1623</span> {</div> -<div class="line"><a name="l01624"></a><span class="lineno"> 1624</span>  <span class="keywordflow">if</span> (device_lost) {</div> -<div class="line"><a name="l01625"></a><span class="lineno"> 1625</span>  <a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">RecoverSurfaces</a>();</div> -<div class="line"><a name="l01626"></a><span class="lineno"> 1626</span> </div> -<div class="line"><a name="l01627"></a><span class="lineno"> 1627</span>  <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a570d308d45ace14d198dee98470f9773">status</a> != <a class="code" href="class_video.html#aa94725acf2603c2cee401e4e8de13589a0aad736db0badb44d1966f5dd58b90c3">VIDEO_OK</a>)</div> -<div class="line"><a name="l01628"></a><span class="lineno"> 1628</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01629"></a><span class="lineno"> 1629</span>  }</div> -<div class="line"><a name="l01630"></a><span class="lineno"> 1630</span> </div> -<div class="line"><a name="l01631"></a><span class="lineno"> 1631</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#aac0c9454390fd97172acabdd6bd42e0b">Clear</a>();</div> -<div class="line"><a name="l01632"></a><span class="lineno"> 1632</span> </div> -<div class="line"><a name="l01633"></a><span class="lineno"> 1633</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = 0;</div> -<div class="line"><a name="l01634"></a><span class="lineno"> 1634</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> frame_number = 1;</div> -<div class="line"><a name="l01635"></a><span class="lineno"> 1635</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report_errs = 100;</div> -<div class="line"><a name="l01636"></a><span class="lineno"> 1636</span> </div> -<div class="line"><a name="l01637"></a><span class="lineno"> 1637</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a4e59518e739ebccb2efbcf4c9102030c">nframe</a> = frame_number;</div> -<div class="line"><a name="l01638"></a><span class="lineno"> 1638</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#aa5bcb4b0867e0c7f4a5e64cdf3a622d7">FrameNumber</a>(frame_number++);</div> -<div class="line"><a name="l01639"></a><span class="lineno"> 1639</span> </div> -<div class="line"><a name="l01640"></a><span class="lineno"> 1640</span>  <span class="comment">// update gamma ramp for global fade value:</span></div> -<div class="line"><a name="l01641"></a><span class="lineno"> 1641</span>  <a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">SetGammaLevel</a>(gamma);</div> -<div class="line"><a name="l01642"></a><span class="lineno"> 1642</span> </div> -<div class="line"><a name="l01643"></a><span class="lineno"> 1643</span>  <a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d">ClearAll</a>();</div> -<div class="line"><a name="l01644"></a><span class="lineno"> 1644</span> </div> -<div class="line"><a name="l01645"></a><span class="lineno"> 1645</span>  err = d3ddevice->BeginScene();</div> -<div class="line"><a name="l01646"></a><span class="lineno"> 1646</span> </div> -<div class="line"><a name="l01647"></a><span class="lineno"> 1647</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> -<div class="line"><a name="l01648"></a><span class="lineno"> 1648</span>  <span class="keywordflow">if</span> (report_errs > 0) {</div> -<div class="line"><a name="l01649"></a><span class="lineno"> 1649</span>  report_errs--;</div> -<div class="line"><a name="l01650"></a><span class="lineno"> 1650</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not begin scene"</span>, err);</div> -<div class="line"><a name="l01651"></a><span class="lineno"> 1651</span>  }</div> -<div class="line"><a name="l01652"></a><span class="lineno"> 1652</span> </div> -<div class="line"><a name="l01653"></a><span class="lineno"> 1653</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01654"></a><span class="lineno"> 1654</span>  }</div> -<div class="line"><a name="l01655"></a><span class="lineno"> 1655</span> </div> -<div class="line"><a name="l01656"></a><span class="lineno"> 1656</span>  scene_active = 1;</div> -<div class="line"><a name="l01657"></a><span class="lineno"> 1657</span>  current_blend_state = -1;</div> -<div class="line"><a name="l01658"></a><span class="lineno"> 1658</span> </div> -<div class="line"><a name="l01659"></a><span class="lineno"> 1659</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>, 0);</div> -<div class="line"><a name="l01660"></a><span class="lineno"> 1660</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>, <span class="keyword">false</span>);</div> -<div class="line"><a name="l01661"></a><span class="lineno"> 1661</span> </div> -<div class="line"><a name="l01662"></a><span class="lineno"> 1662</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01663"></a><span class="lineno"> 1663</span> }</div> -<div class="line"><a name="l01664"></a><span class="lineno"> 1664</span> </div> -<div class="line"><a name="l01665"></a><span class="lineno"> 1665</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01666"></a><span class="lineno"> 1666</span> </div> -<div class="line"><a name="l01667"></a><span class="lineno"> 1667</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01668"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a"> 1668</a></span> <a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a">VideoDX9::EndFrame</a>()</div> -<div class="line"><a name="l01669"></a><span class="lineno"> 1669</span> {</div> -<div class="line"><a name="l01670"></a><span class="lineno"> 1670</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = 0;</div> -<div class="line"><a name="l01671"></a><span class="lineno"> 1671</span> </div> -<div class="line"><a name="l01672"></a><span class="lineno"> 1672</span>  <span class="keywordflow">if</span> (scene_active) {</div> -<div class="line"><a name="l01673"></a><span class="lineno"> 1673</span>  err = d3ddevice->EndScene();</div> -<div class="line"><a name="l01674"></a><span class="lineno"> 1674</span> </div> -<div class="line"><a name="l01675"></a><span class="lineno"> 1675</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> -<div class="line"><a name="l01676"></a><span class="lineno"> 1676</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not end scene"</span>, err);</div> -<div class="line"><a name="l01677"></a><span class="lineno"> 1677</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01678"></a><span class="lineno"> 1678</span>  }</div> -<div class="line"><a name="l01679"></a><span class="lineno"> 1679</span>  }</div> -<div class="line"><a name="l01680"></a><span class="lineno"> 1680</span> </div> -<div class="line"><a name="l01681"></a><span class="lineno"> 1681</span>  scene_active = 0;</div> -<div class="line"><a name="l01682"></a><span class="lineno"> 1682</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01683"></a><span class="lineno"> 1683</span> }</div> -<div class="line"><a name="l01684"></a><span class="lineno"> 1684</span> </div> -<div class="line"><a name="l01685"></a><span class="lineno"> 1685</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01686"></a><span class="lineno"> 1686</span> </div> -<div class="line"><a name="l01687"></a><span class="lineno"> 1687</span> <span class="keyword">static</span> DWORD ColorModulate(DWORD a, DWORD b)</div> -<div class="line"><a name="l01688"></a><span class="lineno"> 1688</span> {</div> -<div class="line"><a name="l01689"></a><span class="lineno"> 1689</span>  <span class="keywordtype">float</span> a0 = (float) ((a ) & 0xff)/255.0f;</div> -<div class="line"><a name="l01690"></a><span class="lineno"> 1690</span>  <span class="keywordtype">float</span> a1 = (float) ((a>> 8) & 0xff)/255.0f;</div> -<div class="line"><a name="l01691"></a><span class="lineno"> 1691</span>  <span class="keywordtype">float</span> a2 = (float) ((a>>16) & 0xff)/255.0f;</div> -<div class="line"><a name="l01692"></a><span class="lineno"> 1692</span>  <span class="keywordtype">float</span> a3 = (float) ((a>>24) & 0xff)/255.0f;</div> -<div class="line"><a name="l01693"></a><span class="lineno"> 1693</span> </div> -<div class="line"><a name="l01694"></a><span class="lineno"> 1694</span>  <span class="keywordtype">float</span> b0 = (float) ((b ) & 0xff)/255.0f;</div> -<div class="line"><a name="l01695"></a><span class="lineno"> 1695</span>  <span class="keywordtype">float</span> b1 = (float) ((b>> 8) & 0xff)/255.0f;</div> -<div class="line"><a name="l01696"></a><span class="lineno"> 1696</span>  <span class="keywordtype">float</span> b2 = (float) ((b>>16) & 0xff)/255.0f;</div> -<div class="line"><a name="l01697"></a><span class="lineno"> 1697</span>  <span class="keywordtype">float</span> b3 = (float) ((b>>24) & 0xff)/255.0f;</div> -<div class="line"><a name="l01698"></a><span class="lineno"> 1698</span> </div> -<div class="line"><a name="l01699"></a><span class="lineno"> 1699</span>  <span class="keywordflow">return</span> (DWORD) ((BYTE)(a3*b3*255.0f) << 24) |</div> -<div class="line"><a name="l01700"></a><span class="lineno"> 1700</span>  ((BYTE)(a2*b2*255.0f) << 16) |</div> -<div class="line"><a name="l01701"></a><span class="lineno"> 1701</span>  ((BYTE)(a1*b1*255.0f) << 8) |</div> -<div class="line"><a name="l01702"></a><span class="lineno"> 1702</span>  ((BYTE)(a0*b0*255.0f));</div> -<div class="line"><a name="l01703"></a><span class="lineno"> 1703</span> }</div> -<div class="line"><a name="l01704"></a><span class="lineno"> 1704</span> </div> -<div class="line"><a name="l01705"></a><span class="lineno"> 1705</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01706"></a><span class="lineno"> 1706</span> </div> -<div class="line"><a name="l01707"></a><span class="lineno"> 1707</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01708"></a><span class="lineno"> 1708</span> VideoDX9::PopulateScreenVerts(<a class="code" href="struct_vertex_set.html">VertexSet</a>* vset)</div> -<div class="line"><a name="l01709"></a><span class="lineno"> 1709</span> {</div> -<div class="line"><a name="l01710"></a><span class="lineno"> 1710</span>  <span class="keywordflow">if</span> (!vset || !screen_vbuf)</div> -<div class="line"><a name="l01711"></a><span class="lineno"> 1711</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01712"></a><span class="lineno"> 1712</span> </div> -<div class="line"><a name="l01713"></a><span class="lineno"> 1713</span>  num_verts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> -<div class="line"><a name="l01714"></a><span class="lineno"> 1714</span> </div> -<div class="line"><a name="l01715"></a><span class="lineno"> 1715</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* v = (<a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>*) screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#a0b031011f6ddfee6b115e5d2347f6bf4">Lock</a>(num_verts);</div> -<div class="line"><a name="l01716"></a><span class="lineno"> 1716</span> </div> -<div class="line"><a name="l01717"></a><span class="lineno"> 1717</span>  <span class="keywordflow">if</span> (v) {</div> -<div class="line"><a name="l01718"></a><span class="lineno"> 1718</span>  first_vert = screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#a0b0de1c91c9ac20cd6573519415b3f9b">GetNextVert</a>();</div> -<div class="line"><a name="l01719"></a><span class="lineno"> 1719</span> </div> -<div class="line"><a name="l01720"></a><span class="lineno"> 1720</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < num_verts; i++) {</div> -<div class="line"><a name="l01721"></a><span class="lineno"> 1721</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf4475dfae1a8392697e3509f3cf6878">sx</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01722"></a><span class="lineno"> 1722</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01723"></a><span class="lineno"> 1723</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#a74dd3836a4a63463a9dd7dd9c88e6643">sz</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01724"></a><span class="lineno"> 1724</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ada38a9acafdae19d2d56ba557dd6426c">rhw</a> = vset-><a class="code" href="struct_vertex_set.html#adba10fd9cb37e93c50aa52edab55e757">rw</a>[i];</div> -<div class="line"><a name="l01725"></a><span class="lineno"> 1725</span> </div> -<div class="line"><a name="l01726"></a><span class="lineno"> 1726</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ac72c3c4309f43c42cb5def6ea0972c12">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l01727"></a><span class="lineno"> 1727</span> </div> -<div class="line"><a name="l01728"></a><span class="lineno"> 1728</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ae94b874b4b2d7dfe47c4bab15f286502">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l01729"></a><span class="lineno"> 1729</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf22d21f674f4aeeb419defc10158704">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l01730"></a><span class="lineno"> 1730</span> </div> -<div class="line"><a name="l01731"></a><span class="lineno"> 1731</span>  v++;</div> -<div class="line"><a name="l01732"></a><span class="lineno"> 1732</span>  }</div> -<div class="line"><a name="l01733"></a><span class="lineno"> 1733</span> </div> -<div class="line"><a name="l01734"></a><span class="lineno"> 1734</span>  screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#afba06a9bce884e4579bd9ba6bc999054">Unlock</a>();</div> -<div class="line"><a name="l01735"></a><span class="lineno"> 1735</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l01736"></a><span class="lineno"> 1736</span>  }</div> -<div class="line"><a name="l01737"></a><span class="lineno"> 1737</span> </div> -<div class="line"><a name="l01738"></a><span class="lineno"> 1738</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: could not lock screen vbuf for %d verts.\n"</span>, num_verts);</div> -<div class="line"><a name="l01739"></a><span class="lineno"> 1739</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01740"></a><span class="lineno"> 1740</span> }</div> -<div class="line"><a name="l01741"></a><span class="lineno"> 1741</span> </div> -<div class="line"><a name="l01742"></a><span class="lineno"> 1742</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01743"></a><span class="lineno"> 1743</span> </div> -<div class="line"><a name="l01744"></a><span class="lineno"> 1744</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01745"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07405922f7515b5666491ee53d7a425"> 1745</a></span> <a class="code" href="class_video_d_x9.html#ab07405922f7515b5666491ee53d7a425">VideoDX9::DrawPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys)</div> -<div class="line"><a name="l01746"></a><span class="lineno"> 1746</span> {</div> -<div class="line"><a name="l01747"></a><span class="lineno"> 1747</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l01748"></a><span class="lineno"> 1748</span> </div> -<div class="line"><a name="l01749"></a><span class="lineno"> 1749</span>  <span class="keywordflow">if</span> (d3ddevice && polys && npolys > 0) {</div> -<div class="line"><a name="l01750"></a><span class="lineno"> 1750</span>  <span class="comment">// screen space polys:</span></div> -<div class="line"><a name="l01751"></a><span class="lineno"> 1751</span>  <span class="keywordflow">if</span> (polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>-><a class="code" href="struct_vertex_set.html#aef7dccad360b3a24b2b54ca2777fa8fb">space</a> == <a class="code" href="struct_vertex_set.html#a61963affc5529847bdfd7a180441bb5ba984273c8474612551085ddef31a380e6">VertexSet::SCREEN_SPACE</a>)</div> -<div class="line"><a name="l01752"></a><span class="lineno"> 1752</span>  <span class="keywordflow">return</span> <a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">DrawScreenPolys</a>(npolys, polys);</div> -<div class="line"><a name="l01753"></a><span class="lineno"> 1753</span> </div> -<div class="line"><a name="l01754"></a><span class="lineno"> 1754</span>  <span class="comment">// world space polys:</span></div> -<div class="line"><a name="l01755"></a><span class="lineno"> 1755</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> -<div class="line"><a name="l01756"></a><span class="lineno"> 1756</span> </div> -<div class="line"><a name="l01757"></a><span class="lineno"> 1757</span>  <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>;</div> -<div class="line"><a name="l01758"></a><span class="lineno"> 1758</span>  <span class="keywordtype">int</span> nverts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> -<div class="line"><a name="l01759"></a><span class="lineno"> 1759</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> -<div class="line"><a name="l01760"></a><span class="lineno"> 1760</span>  <span class="keywordtype">bool</span> detail = <span class="keyword">false</span>;</div> -<div class="line"><a name="l01761"></a><span class="lineno"> 1761</span>  DWORD fvf = 0;</div> -<div class="line"><a name="l01762"></a><span class="lineno"> 1762</span>  <span class="keywordtype">void</span>* verts = 0;</div> -<div class="line"><a name="l01763"></a><span class="lineno"> 1763</span>  <span class="keywordtype">int</span> vsize = 0;</div> -<div class="line"><a name="l01764"></a><span class="lineno"> 1764</span>  WORD* indices = <span class="keyword">new</span>(__FILE__,__LINE__) WORD[npolys*6];</div> -<div class="line"><a name="l01765"></a><span class="lineno"> 1765</span> </div> -<div class="line"><a name="l01766"></a><span class="lineno"> 1766</span>  <span class="keywordflow">if</span> (polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>) {</div> -<div class="line"><a name="l01767"></a><span class="lineno"> 1767</span>  luminous = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>-><a class="code" href="struct_material.html#a9e0108950d9f5491378521d66ac62cce">luminous</a>;</div> -<div class="line"><a name="l01768"></a><span class="lineno"> 1768</span>  }</div> -<div class="line"><a name="l01769"></a><span class="lineno"> 1769</span> </div> -<div class="line"><a name="l01770"></a><span class="lineno"> 1770</span>  <span class="keywordflow">if</span> (vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a> != 0) {</div> -<div class="line"><a name="l01771"></a><span class="lineno"> 1771</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>[nverts];</div> -<div class="line"><a name="l01772"></a><span class="lineno"> 1772</span>  verts = v;</div> -<div class="line"><a name="l01773"></a><span class="lineno"> 1773</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>);</div> -<div class="line"><a name="l01774"></a><span class="lineno"> 1774</span>  fvf = <a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>;</div> -<div class="line"><a name="l01775"></a><span class="lineno"> 1775</span> </div> -<div class="line"><a name="l01776"></a><span class="lineno"> 1776</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l01777"></a><span class="lineno"> 1777</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#aaceca29d1dcfc9f3771862659edb8592">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01778"></a><span class="lineno"> 1778</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01779"></a><span class="lineno"> 1779</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01780"></a><span class="lineno"> 1780</span> </div> -<div class="line"><a name="l01781"></a><span class="lineno"> 1781</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l01782"></a><span class="lineno"> 1782</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-><a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div> -<div class="line"><a name="l01783"></a><span class="lineno"> 1783</span> </div> -<div class="line"><a name="l01784"></a><span class="lineno"> 1784</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l01785"></a><span class="lineno"> 1785</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a6ccfc522b9cf94104422348166eac465">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l01786"></a><span class="lineno"> 1786</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a39d748182e5656f611ca649203ce6bbc">tu1</a> = vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>[i];</div> -<div class="line"><a name="l01787"></a><span class="lineno"> 1787</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#af28869ee087561b261187926c0977e1d">tv1</a> = vset-><a class="code" href="struct_vertex_set.html#a6a1b57b8faf21a1fabe96f5ca19a65b4">tv1</a>[i];</div> -<div class="line"><a name="l01788"></a><span class="lineno"> 1788</span> </div> -<div class="line"><a name="l01789"></a><span class="lineno"> 1789</span>  v++;</div> -<div class="line"><a name="l01790"></a><span class="lineno"> 1790</span>  }</div> -<div class="line"><a name="l01791"></a><span class="lineno"> 1791</span>  }</div> -<div class="line"><a name="l01792"></a><span class="lineno"> 1792</span> </div> -<div class="line"><a name="l01793"></a><span class="lineno"> 1793</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l01794"></a><span class="lineno"> 1794</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>[nverts];</div> -<div class="line"><a name="l01795"></a><span class="lineno"> 1795</span>  verts = v;</div> -<div class="line"><a name="l01796"></a><span class="lineno"> 1796</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>);</div> -<div class="line"><a name="l01797"></a><span class="lineno"> 1797</span>  fvf = <a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>;</div> -<div class="line"><a name="l01798"></a><span class="lineno"> 1798</span> </div> -<div class="line"><a name="l01799"></a><span class="lineno"> 1799</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l01800"></a><span class="lineno"> 1800</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a8a1e90af2ac89fca7ebe01fe1005733a">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01801"></a><span class="lineno"> 1801</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01802"></a><span class="lineno"> 1802</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01803"></a><span class="lineno"> 1803</span> </div> -<div class="line"><a name="l01804"></a><span class="lineno"> 1804</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l01805"></a><span class="lineno"> 1805</span> </div> -<div class="line"><a name="l01806"></a><span class="lineno"> 1806</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a086b81fc22f1b435aabc943d64563360">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l01807"></a><span class="lineno"> 1807</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#acf778cc898ee69c9d14c27838ef7f4c8">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l01808"></a><span class="lineno"> 1808</span> </div> -<div class="line"><a name="l01809"></a><span class="lineno"> 1809</span>  v++;</div> -<div class="line"><a name="l01810"></a><span class="lineno"> 1810</span>  }</div> -<div class="line"><a name="l01811"></a><span class="lineno"> 1811</span>  }</div> -<div class="line"><a name="l01812"></a><span class="lineno"> 1812</span> </div> -<div class="line"><a name="l01813"></a><span class="lineno"> 1813</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l01814"></a><span class="lineno"> 1814</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>[nverts];</div> -<div class="line"><a name="l01815"></a><span class="lineno"> 1815</span>  verts = v;</div> -<div class="line"><a name="l01816"></a><span class="lineno"> 1816</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>);</div> -<div class="line"><a name="l01817"></a><span class="lineno"> 1817</span>  fvf = <a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>;</div> -<div class="line"><a name="l01818"></a><span class="lineno"> 1818</span> </div> -<div class="line"><a name="l01819"></a><span class="lineno"> 1819</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l01820"></a><span class="lineno"> 1820</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a347e4d3d31af3f3a282052e634819488">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01821"></a><span class="lineno"> 1821</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a69657e82eaa749c32e3f60762673b2cf">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01822"></a><span class="lineno"> 1822</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01823"></a><span class="lineno"> 1823</span> </div> -<div class="line"><a name="l01824"></a><span class="lineno"> 1824</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aee27694ae7dbb758938c36b90888c7a4">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l01825"></a><span class="lineno"> 1825</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l01826"></a><span class="lineno"> 1826</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a3cbe43dd1cdf734da94f199a2aa25ce6">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l01827"></a><span class="lineno"> 1827</span> </div> -<div class="line"><a name="l01828"></a><span class="lineno"> 1828</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a4be73294ad9a97d55a92e6c291dc6e01">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l01829"></a><span class="lineno"> 1829</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aa1f050fcfe3d268c8f481e4c147242b1">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l01830"></a><span class="lineno"> 1830</span> </div> -<div class="line"><a name="l01831"></a><span class="lineno"> 1831</span>  v++;</div> -<div class="line"><a name="l01832"></a><span class="lineno"> 1832</span>  }</div> -<div class="line"><a name="l01833"></a><span class="lineno"> 1833</span>  }</div> -<div class="line"><a name="l01834"></a><span class="lineno"> 1834</span> </div> -<div class="line"><a name="l01835"></a><span class="lineno"> 1835</span>  <span class="keywordflow">if</span> (verts && indices) {</div> -<div class="line"><a name="l01836"></a><span class="lineno"> 1836</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l01837"></a><span class="lineno"> 1837</span> </div> -<div class="line"><a name="l01838"></a><span class="lineno"> 1838</span>  <span class="comment">// fill index array</span></div> -<div class="line"><a name="l01839"></a><span class="lineno"> 1839</span>  <span class="keywordtype">int</span> num_indices = 0;</div> -<div class="line"><a name="l01840"></a><span class="lineno"> 1840</span>  <span class="keywordtype">int</span> num_tris = 0;</div> -<div class="line"><a name="l01841"></a><span class="lineno"> 1841</span> </div> -<div class="line"><a name="l01842"></a><span class="lineno"> 1842</span>  WORD* s = indices;</div> -<div class="line"><a name="l01843"></a><span class="lineno"> 1843</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div> -<div class="line"><a name="l01844"></a><span class="lineno"> 1844</span> </div> -<div class="line"><a name="l01845"></a><span class="lineno"> 1845</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> -<div class="line"><a name="l01846"></a><span class="lineno"> 1846</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> -<div class="line"><a name="l01847"></a><span class="lineno"> 1847</span>  num_indices += 3;</div> -<div class="line"><a name="l01848"></a><span class="lineno"> 1848</span>  num_tris += 1;</div> -<div class="line"><a name="l01849"></a><span class="lineno"> 1849</span> </div> -<div class="line"><a name="l01850"></a><span class="lineno"> 1850</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l01851"></a><span class="lineno"> 1851</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> -<div class="line"><a name="l01852"></a><span class="lineno"> 1852</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l01853"></a><span class="lineno"> 1853</span>  }</div> -<div class="line"><a name="l01854"></a><span class="lineno"> 1854</span> </div> -<div class="line"><a name="l01855"></a><span class="lineno"> 1855</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> -<div class="line"><a name="l01856"></a><span class="lineno"> 1856</span>  num_indices += 6;</div> -<div class="line"><a name="l01857"></a><span class="lineno"> 1857</span>  num_tris += 2;</div> -<div class="line"><a name="l01858"></a><span class="lineno"> 1858</span> </div> -<div class="line"><a name="l01859"></a><span class="lineno"> 1859</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l01860"></a><span class="lineno"> 1860</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> -<div class="line"><a name="l01861"></a><span class="lineno"> 1861</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l01862"></a><span class="lineno"> 1862</span> </div> -<div class="line"><a name="l01863"></a><span class="lineno"> 1863</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l01864"></a><span class="lineno"> 1864</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l01865"></a><span class="lineno"> 1865</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3];</div> -<div class="line"><a name="l01866"></a><span class="lineno"> 1866</span>  }</div> -<div class="line"><a name="l01867"></a><span class="lineno"> 1867</span> </div> -<div class="line"><a name="l01868"></a><span class="lineno"> 1868</span>  p++;</div> -<div class="line"><a name="l01869"></a><span class="lineno"> 1869</span>  }</div> -<div class="line"><a name="l01870"></a><span class="lineno"> 1870</span> </div> -<div class="line"><a name="l01871"></a><span class="lineno"> 1871</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> -<div class="line"><a name="l01872"></a><span class="lineno"> 1872</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l01873"></a><span class="lineno"> 1873</span>  hr = d3ddevice->SetFVF(fvf);</div> -<div class="line"><a name="l01874"></a><span class="lineno"> 1874</span> </div> -<div class="line"><a name="l01875"></a><span class="lineno"> 1875</span>  <span class="comment">// send primitives to the device</span></div> -<div class="line"><a name="l01876"></a><span class="lineno"> 1876</span>  <a class="code" href="struct_material.html">Material</a>* mtl = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div> -<div class="line"><a name="l01877"></a><span class="lineno"> 1877</span>  IDirect3DTexture9* texture = 0;</div> -<div class="line"><a name="l01878"></a><span class="lineno"> 1878</span> </div> -<div class="line"><a name="l01879"></a><span class="lineno"> 1879</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> -<div class="line"><a name="l01880"></a><span class="lineno"> 1880</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> -<div class="line"><a name="l01881"></a><span class="lineno"> 1881</span>  }</div> -<div class="line"><a name="l01882"></a><span class="lineno"> 1882</span> </div> -<div class="line"><a name="l01883"></a><span class="lineno"> 1883</span>  <span class="keywordflow">if</span> (current_texture != texture) {</div> -<div class="line"><a name="l01884"></a><span class="lineno"> 1884</span>  hr = d3ddevice->SetTexture(0, texture);</div> -<div class="line"><a name="l01885"></a><span class="lineno"> 1885</span>  current_texture = texture;</div> -<div class="line"><a name="l01886"></a><span class="lineno"> 1886</span>  }</div> -<div class="line"><a name="l01887"></a><span class="lineno"> 1887</span> </div> -<div class="line"><a name="l01888"></a><span class="lineno"> 1888</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>) {</div> -<div class="line"><a name="l01889"></a><span class="lineno"> 1889</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>);</div> -<div class="line"><a name="l01890"></a><span class="lineno"> 1890</span>  hr = d3ddevice->SetTexture(1, texture);</div> -<div class="line"><a name="l01891"></a><span class="lineno"> 1891</span>  }</div> -<div class="line"><a name="l01892"></a><span class="lineno"> 1892</span> </div> -<div class="line"><a name="l01893"></a><span class="lineno"> 1893</span>  <span class="keywordflow">if</span> (mtl && !luminous) {</div> -<div class="line"><a name="l01894"></a><span class="lineno"> 1894</span>  D3DMATERIAL9 d3dmtl;</div> -<div class="line"><a name="l01895"></a><span class="lineno"> 1895</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *mtl);</div> -<div class="line"><a name="l01896"></a><span class="lineno"> 1896</span> </div> -<div class="line"><a name="l01897"></a><span class="lineno"> 1897</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> -<div class="line"><a name="l01898"></a><span class="lineno"> 1898</span>  hr = d3ddevice->SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> -<div class="line"><a name="l01899"></a><span class="lineno"> 1899</span>  }</div> -<div class="line"><a name="l01900"></a><span class="lineno"> 1900</span> </div> -<div class="line"><a name="l01901"></a><span class="lineno"> 1901</span>  <span class="comment">// set render states and select buffers</span></div> -<div class="line"><a name="l01902"></a><span class="lineno"> 1902</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> -<div class="line"><a name="l01903"></a><span class="lineno"> 1903</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, luminous ? FALSE : TRUE);</div> -<div class="line"><a name="l01904"></a><span class="lineno"> 1904</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> -<div class="line"><a name="l01905"></a><span class="lineno"> 1905</span> </div> -<div class="line"><a name="l01906"></a><span class="lineno"> 1906</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l01907"></a><span class="lineno"> 1907</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l01908"></a><span class="lineno"> 1908</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l01909"></a><span class="lineno"> 1909</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l01910"></a><span class="lineno"> 1910</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l01911"></a><span class="lineno"> 1911</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l01912"></a><span class="lineno"> 1912</span> </div> -<div class="line"><a name="l01913"></a><span class="lineno"> 1913</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l01135"></a><span class="lineno"> 1135</span>  <span class="keywordflow">if</span> (video_settings.<a class="code" href="class_video_settings.html#ab899a7f0b879bfd1d7f966f28a5f53bd">IsWindowed</a>()) {</div> +<div class="line"><a name="l01136"></a><span class="lineno"> 1136</span>  POINT pt={0, 0};</div> +<div class="line"><a name="l01137"></a><span class="lineno"> 1137</span>  RECT srcRect;</div> +<div class="line"><a name="l01138"></a><span class="lineno"> 1138</span> </div> +<div class="line"><a name="l01139"></a><span class="lineno"> 1139</span>  <span class="comment">// capture only the client area of the screen:</span></div> +<div class="line"><a name="l01140"></a><span class="lineno"> 1140</span>  ::GetClientRect(hwnd, &srcRect);</div> +<div class="line"><a name="l01141"></a><span class="lineno"> 1141</span>  ::ClientToScreen(hwnd, (LPPOINT) &srcRect);</div> +<div class="line"><a name="l01142"></a><span class="lineno"> 1142</span>  srcRect.right += srcRect.left;</div> +<div class="line"><a name="l01143"></a><span class="lineno"> 1143</span>  srcRect.bottom += srcRect.top;</div> +<div class="line"><a name="l01144"></a><span class="lineno"> 1144</span> </div> +<div class="line"><a name="l01145"></a><span class="lineno"> 1145</span>  desc.Width = srcRect.right - srcRect.left;</div> +<div class="line"><a name="l01146"></a><span class="lineno"> 1146</span>  desc.Height = srcRect.bottom - srcRect.top;</div> +<div class="line"><a name="l01147"></a><span class="lineno"> 1147</span>  desc.Format = D3DFMT_A8R8G8B8; <span class="comment">// this is what we get from the screen, so stick with it</span></div> +<div class="line"><a name="l01148"></a><span class="lineno"> 1148</span> </div> +<div class="line"><a name="l01149"></a><span class="lineno"> 1149</span>  <span class="comment">// NB we can't lock the back buffer direct because it's no created that way</span></div> +<div class="line"><a name="l01150"></a><span class="lineno"> 1150</span>  <span class="comment">// and to do so hits performance, so copy to another surface</span></div> +<div class="line"><a name="l01151"></a><span class="lineno"> 1151</span>  <span class="comment">// Must be the same format as the source surface</span></div> +<div class="line"><a name="l01152"></a><span class="lineno"> 1152</span>  hr = d3ddevice->CreateOffscreenPlainSurface(</div> +<div class="line"><a name="l01153"></a><span class="lineno"> 1153</span>  desc.Width, </div> +<div class="line"><a name="l01154"></a><span class="lineno"> 1154</span>  desc.Height, </div> +<div class="line"><a name="l01155"></a><span class="lineno"> 1155</span>  desc.Format, </div> +<div class="line"><a name="l01156"></a><span class="lineno"> 1156</span>  D3DPOOL_DEFAULT, </div> +<div class="line"><a name="l01157"></a><span class="lineno"> 1157</span>  &pSurf,</div> +<div class="line"><a name="l01158"></a><span class="lineno"> 1158</span>  NULL);</div> +<div class="line"><a name="l01159"></a><span class="lineno"> 1159</span> </div> +<div class="line"><a name="l01160"></a><span class="lineno"> 1160</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01161"></a><span class="lineno"> 1161</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> +<div class="line"><a name="l01162"></a><span class="lineno"> 1162</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot create offscreen buffer 2"</span>, hr);</div> +<div class="line"><a name="l01163"></a><span class="lineno"> 1163</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01164"></a><span class="lineno"> 1164</span>  }</div> +<div class="line"><a name="l01165"></a><span class="lineno"> 1165</span> </div> +<div class="line"><a name="l01166"></a><span class="lineno"> 1166</span>  <span class="comment">// Copy</span></div> +<div class="line"><a name="l01167"></a><span class="lineno"> 1167</span>  hr = d3ddevice->UpdateSurface(pTempSurf, &srcRect, pSurf, &pt);</div> +<div class="line"><a name="l01168"></a><span class="lineno"> 1168</span> </div> +<div class="line"><a name="l01169"></a><span class="lineno"> 1169</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01170"></a><span class="lineno"> 1170</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> +<div class="line"><a name="l01171"></a><span class="lineno"> 1171</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> +<div class="line"><a name="l01172"></a><span class="lineno"> 1172</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - Cannot update surface"</span>, hr);</div> +<div class="line"><a name="l01173"></a><span class="lineno"> 1173</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01174"></a><span class="lineno"> 1174</span>  }</div> +<div class="line"><a name="l01175"></a><span class="lineno"> 1175</span> </div> +<div class="line"><a name="l01176"></a><span class="lineno"> 1176</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> +<div class="line"><a name="l01177"></a><span class="lineno"> 1177</span>  pTempSurf = pSurf;</div> +<div class="line"><a name="l01178"></a><span class="lineno"> 1178</span>  pSurf = NULL;</div> +<div class="line"><a name="l01179"></a><span class="lineno"> 1179</span>  }</div> +<div class="line"><a name="l01180"></a><span class="lineno"> 1180</span> </div> +<div class="line"><a name="l01181"></a><span class="lineno"> 1181</span>  D3DLOCKED_RECT lockedRect;</div> +<div class="line"><a name="l01182"></a><span class="lineno"> 1182</span>  hr = pTempSurf->LockRect(&lockedRect, NULL, </div> +<div class="line"><a name="l01183"></a><span class="lineno"> 1183</span>  D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);</div> +<div class="line"><a name="l01184"></a><span class="lineno"> 1184</span> </div> +<div class="line"><a name="l01185"></a><span class="lineno"> 1185</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"VideoDX9::Capture - can't lock rect"</span>, hr);</div> +<div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> +<div class="line"><a name="l01188"></a><span class="lineno"> 1188</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>  } </div> +<div class="line"><a name="l01190"></a><span class="lineno"> 1190</span> </div> +<div class="line"><a name="l01191"></a><span class="lineno"> 1191</span>  <span class="comment">// Allocate color buffer</span></div> +<div class="line"><a name="l01192"></a><span class="lineno"> 1192</span>  DWORD* buffer = <span class="keyword">new</span> DWORD[desc.Width * desc.Height];</div> +<div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>  BYTE* src = (BYTE*) lockedRect.pBits;</div> +<div class="line"><a name="l01194"></a><span class="lineno"> 1194</span>  BYTE* dst = (BYTE*) buffer;</div> +<div class="line"><a name="l01195"></a><span class="lineno"> 1195</span>  <a class="code" href="class_color.html">Color</a> clr;</div> +<div class="line"><a name="l01196"></a><span class="lineno"> 1196</span> </div> +<div class="line"><a name="l01197"></a><span class="lineno"> 1197</span>  <span class="keywordflow">for</span> (DWORD y = 0; y < desc.Height; y++) {</div> +<div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>  BYTE *pRow = src;</div> +<div class="line"><a name="l01199"></a><span class="lineno"> 1199</span> </div> +<div class="line"><a name="l01200"></a><span class="lineno"> 1200</span>  <span class="keywordflow">for</span> (DWORD x = 0; x < desc.Width; x++) {</div> +<div class="line"><a name="l01201"></a><span class="lineno"> 1201</span>  <span class="keywordflow">switch</span>(desc.Format) {</div> +<div class="line"><a name="l01202"></a><span class="lineno"> 1202</span>  <span class="keywordflow">case</span> D3DFMT_R5G6B5:</div> +<div class="line"><a name="l01203"></a><span class="lineno"> 1203</span>  clr = <a class="code" href="class_color.html#a5cd17a7aa9e9ab950e0b1b9cafb33391">Color::Unformat</a>(*((WORD*) (pRow)));</div> +<div class="line"><a name="l01204"></a><span class="lineno"> 1204</span> </div> +<div class="line"><a name="l01205"></a><span class="lineno"> 1205</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ae74d9df827e314c643c95112dea3d1d7">Red</a>();</div> +<div class="line"><a name="l01206"></a><span class="lineno"> 1206</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>();</div> +<div class="line"><a name="l01207"></a><span class="lineno"> 1207</span>  *dst++ = (BYTE) clr.<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>();</div> +<div class="line"><a name="l01208"></a><span class="lineno"> 1208</span>  *dst++ = 255;</div> +<div class="line"><a name="l01209"></a><span class="lineno"> 1209</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01210"></a><span class="lineno"> 1210</span> </div> +<div class="line"><a name="l01211"></a><span class="lineno"> 1211</span>  <span class="keywordflow">case</span> D3DFMT_A8R8G8B8:</div> +<div class="line"><a name="l01212"></a><span class="lineno"> 1212</span>  <span class="keywordflow">case</span> D3DFMT_X8R8G8B8:</div> +<div class="line"><a name="l01213"></a><span class="lineno"> 1213</span>  *dst++ = pRow[0]; <span class="comment">// R</span></div> +<div class="line"><a name="l01214"></a><span class="lineno"> 1214</span>  *dst++ = pRow[1]; <span class="comment">// G</span></div> +<div class="line"><a name="l01215"></a><span class="lineno"> 1215</span>  *dst++ = pRow[2]; <span class="comment">// B</span></div> +<div class="line"><a name="l01216"></a><span class="lineno"> 1216</span>  *dst++ = 255;</div> +<div class="line"><a name="l01217"></a><span class="lineno"> 1217</span> </div> +<div class="line"><a name="l01218"></a><span class="lineno"> 1218</span>  pRow += 4;</div> +<div class="line"><a name="l01219"></a><span class="lineno"> 1219</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01220"></a><span class="lineno"> 1220</span> </div> +<div class="line"><a name="l01221"></a><span class="lineno"> 1221</span>  <span class="keywordflow">case</span> D3DFMT_R8G8B8:</div> +<div class="line"><a name="l01222"></a><span class="lineno"> 1222</span>  *dst++ = pRow[0]; <span class="comment">// R</span></div> +<div class="line"><a name="l01223"></a><span class="lineno"> 1223</span>  *dst++ = pRow[1]; <span class="comment">// G</span></div> +<div class="line"><a name="l01224"></a><span class="lineno"> 1224</span>  *dst++ = pRow[2]; <span class="comment">// B</span></div> +<div class="line"><a name="l01225"></a><span class="lineno"> 1225</span>  *dst++ = 255;</div> +<div class="line"><a name="l01226"></a><span class="lineno"> 1226</span> </div> +<div class="line"><a name="l01227"></a><span class="lineno"> 1227</span>  pRow += 3; </div> +<div class="line"><a name="l01228"></a><span class="lineno"> 1228</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01229"></a><span class="lineno"> 1229</span>  }</div> +<div class="line"><a name="l01230"></a><span class="lineno"> 1230</span> </div> +<div class="line"><a name="l01231"></a><span class="lineno"> 1231</span>  }</div> +<div class="line"><a name="l01232"></a><span class="lineno"> 1232</span> </div> +<div class="line"><a name="l01233"></a><span class="lineno"> 1233</span>  src += lockedRect.Pitch;</div> +<div class="line"><a name="l01234"></a><span class="lineno"> 1234</span>  }</div> +<div class="line"><a name="l01235"></a><span class="lineno"> 1235</span> </div> +<div class="line"><a name="l01236"></a><span class="lineno"> 1236</span>  bmp.<a class="code" href="class_bitmap.html#a551d9ddbe77bcb90ea44de32480f76b4">CopyHighColorImage</a>(desc.Width, desc.Height, buffer);</div> +<div class="line"><a name="l01237"></a><span class="lineno"> 1237</span> </div> +<div class="line"><a name="l01238"></a><span class="lineno"> 1238</span>  <span class="keyword">delete</span> [] buffer;</div> +<div class="line"><a name="l01239"></a><span class="lineno"> 1239</span> </div> +<div class="line"><a name="l01240"></a><span class="lineno"> 1240</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pTempSurf);</div> +<div class="line"><a name="l01241"></a><span class="lineno"> 1241</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(pSurf);</div> +<div class="line"><a name="l01242"></a><span class="lineno"> 1242</span> </div> +<div class="line"><a name="l01243"></a><span class="lineno"> 1243</span>  <span class="keywordflow">return</span> SUCCEEDED(hr);</div> +<div class="line"><a name="l01244"></a><span class="lineno"> 1244</span>  }</div> +<div class="line"><a name="l01245"></a><span class="lineno"> 1245</span> </div> +<div class="line"><a name="l01246"></a><span class="lineno"> 1246</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01247"></a><span class="lineno"> 1247</span> }</div> +<div class="line"><a name="l01248"></a><span class="lineno"> 1248</span> </div> +<div class="line"><a name="l01249"></a><span class="lineno"> 1249</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01250"></a><span class="lineno"> 1250</span> </div> +<div class="line"><a name="l01251"></a><span class="lineno"> 1251</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01252"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a349e7d7daeb57cb1e1c8f20ea3654feb"> 1252</a></span> <a class="code" href="class_video_d_x9.html#a349e7d7daeb57cb1e1c8f20ea3654feb">VideoDX9::GetWindowRect</a>(<a class="code" href="struct_rect.html">Rect</a>& r)</div> +<div class="line"><a name="l01253"></a><span class="lineno"> 1253</span> {</div> +<div class="line"><a name="l01254"></a><span class="lineno"> 1254</span>  <span class="keywordflow">if</span> (d3ddevice && (rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> < 1 || rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> < 1)) {</div> +<div class="line"><a name="l01255"></a><span class="lineno"> 1255</span>  D3DVIEWPORT9 view;</div> +<div class="line"><a name="l01256"></a><span class="lineno"> 1256</span>  HRESULT hr = d3ddevice->GetViewport(&view);</div> +<div class="line"><a name="l01257"></a><span class="lineno"> 1257</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l01258"></a><span class="lineno"> 1258</span>  rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> = view.X;</div> +<div class="line"><a name="l01259"></a><span class="lineno"> 1259</span>  rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> = view.Y;</div> +<div class="line"><a name="l01260"></a><span class="lineno"> 1260</span>  rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> = view.Width;</div> +<div class="line"><a name="l01261"></a><span class="lineno"> 1261</span>  rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> = view.Height;</div> +<div class="line"><a name="l01262"></a><span class="lineno"> 1262</span>  }</div> +<div class="line"><a name="l01263"></a><span class="lineno"> 1263</span>  }</div> +<div class="line"><a name="l01264"></a><span class="lineno"> 1264</span> </div> +<div class="line"><a name="l01265"></a><span class="lineno"> 1265</span>  r = rect;</div> +<div class="line"><a name="l01266"></a><span class="lineno"> 1266</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01267"></a><span class="lineno"> 1267</span> }</div> +<div class="line"><a name="l01268"></a><span class="lineno"> 1268</span> </div> +<div class="line"><a name="l01269"></a><span class="lineno"> 1269</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01270"></a><span class="lineno"> 1270</span> </div> +<div class="line"><a name="l01271"></a><span class="lineno"> 1271</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01272"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa6aae2e47d20f83b2f107cb5873fe741"> 1272</a></span> <a class="code" href="class_video_d_x9.html#aa6aae2e47d20f83b2f107cb5873fe741">VideoDX9::SetWindowRect</a>(<span class="keyword">const</span> <a class="code" href="struct_rect.html">Rect</a>& r)</div> +<div class="line"><a name="l01273"></a><span class="lineno"> 1273</span> {</div> +<div class="line"><a name="l01274"></a><span class="lineno"> 1274</span>  <span class="keywordflow">return</span> <a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea">SetViewport</a>(r.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a>, r.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a>, r.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>, r.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>);</div> +<div class="line"><a name="l01275"></a><span class="lineno"> 1275</span> }</div> +<div class="line"><a name="l01276"></a><span class="lineno"> 1276</span> </div> +<div class="line"><a name="l01277"></a><span class="lineno"> 1277</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01278"></a><span class="lineno"> 1278</span> </div> +<div class="line"><a name="l01279"></a><span class="lineno"> 1279</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01280"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea"> 1280</a></span> <a class="code" href="class_video_d_x9.html#a4fd53fb116aa4d42701fa9f770c033ea">VideoDX9::SetViewport</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> w, <span class="keywordtype">int</span> h)</div> +<div class="line"><a name="l01281"></a><span class="lineno"> 1281</span> {</div> +<div class="line"><a name="l01282"></a><span class="lineno"> 1282</span>  <span class="keywordflow">if</span> (!d3d || !d3ddevice)</div> +<div class="line"><a name="l01283"></a><span class="lineno"> 1283</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01284"></a><span class="lineno"> 1284</span> </div> +<div class="line"><a name="l01285"></a><span class="lineno"> 1285</span>  HRESULT hr;</div> +<div class="line"><a name="l01286"></a><span class="lineno"> 1286</span> </div> +<div class="line"><a name="l01287"></a><span class="lineno"> 1287</span>  <span class="comment">// set up the viewport according to args:</span></div> +<div class="line"><a name="l01288"></a><span class="lineno"> 1288</span>  D3DVIEWPORT9 view;</div> +<div class="line"><a name="l01289"></a><span class="lineno"> 1289</span> </div> +<div class="line"><a name="l01290"></a><span class="lineno"> 1290</span>  view.X = x;</div> +<div class="line"><a name="l01291"></a><span class="lineno"> 1291</span>  view.Y = y;</div> +<div class="line"><a name="l01292"></a><span class="lineno"> 1292</span>  view.Width = w;</div> +<div class="line"><a name="l01293"></a><span class="lineno"> 1293</span>  view.Height = h;</div> +<div class="line"><a name="l01294"></a><span class="lineno"> 1294</span>  view.MinZ = 0.0f; </div> +<div class="line"><a name="l01295"></a><span class="lineno"> 1295</span>  view.MaxZ = 1.0f; </div> +<div class="line"><a name="l01296"></a><span class="lineno"> 1296</span> </div> +<div class="line"><a name="l01297"></a><span class="lineno"> 1297</span>  hr = d3ddevice->SetViewport(&view);</div> +<div class="line"><a name="l01298"></a><span class="lineno"> 1298</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01299"></a><span class="lineno"> 1299</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not initialize viewport"</span>, hr);</div> +<div class="line"><a name="l01300"></a><span class="lineno"> 1300</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01301"></a><span class="lineno"> 1301</span>  }</div> +<div class="line"><a name="l01302"></a><span class="lineno"> 1302</span> </div> +<div class="line"><a name="l01303"></a><span class="lineno"> 1303</span>  <span class="comment">// set up the render state:</span></div> +<div class="line"><a name="l01304"></a><span class="lineno"> 1304</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>; i < <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>; i++) {</div> +<div class="line"><a name="l01305"></a><span class="lineno"> 1305</span>  <span class="keywordflow">if</span> (d3dstate_table[i]) {</div> +<div class="line"><a name="l01306"></a><span class="lineno"> 1306</span>  d3ddevice->SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[i], render_state[i]);</div> +<div class="line"><a name="l01307"></a><span class="lineno"> 1307</span>  }</div> +<div class="line"><a name="l01308"></a><span class="lineno"> 1308</span>  }</div> +<div class="line"><a name="l01309"></a><span class="lineno"> 1309</span> </div> +<div class="line"><a name="l01310"></a><span class="lineno"> 1310</span>  d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> +<div class="line"><a name="l01311"></a><span class="lineno"> 1311</span> </div> +<div class="line"><a name="l01312"></a><span class="lineno"> 1312</span>  rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> = x;</div> +<div class="line"><a name="l01313"></a><span class="lineno"> 1313</span>  rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> = y;</div> +<div class="line"><a name="l01314"></a><span class="lineno"> 1314</span>  rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a> = w;</div> +<div class="line"><a name="l01315"></a><span class="lineno"> 1315</span>  rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a> = h;</div> +<div class="line"><a name="l01316"></a><span class="lineno"> 1316</span> </div> +<div class="line"><a name="l01317"></a><span class="lineno"> 1317</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01318"></a><span class="lineno"> 1318</span> }</div> +<div class="line"><a name="l01319"></a><span class="lineno"> 1319</span> </div> +<div class="line"><a name="l01320"></a><span class="lineno"> 1320</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01321"></a><span class="lineno"> 1321</span> </div> +<div class="line"><a name="l01322"></a><span class="lineno"> 1322</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01323"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#afec69f019e2c8405d80a75e0d4e478f0"> 1323</a></span> <a class="code" href="class_video_d_x9.html#afec69f019e2c8405d80a75e0d4e478f0">VideoDX9::SetAmbient</a>(<a class="code" href="class_color.html">Color</a> c)</div> +<div class="line"><a name="l01324"></a><span class="lineno"> 1324</span> {</div> +<div class="line"><a name="l01325"></a><span class="lineno"> 1325</span>  ambient = c;</div> +<div class="line"><a name="l01326"></a><span class="lineno"> 1326</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01327"></a><span class="lineno"> 1327</span> }</div> +<div class="line"><a name="l01328"></a><span class="lineno"> 1328</span> </div> +<div class="line"><a name="l01329"></a><span class="lineno"> 1329</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01330"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa838f453b5344f7f205798eeaba7b662"> 1330</a></span> <a class="code" href="class_video_d_x9.html#aa838f453b5344f7f205798eeaba7b662">VideoDX9::SetLights</a>(<span class="keyword">const</span> <a class="code" href="class_list.html">List<Light></a>& lights)</div> +<div class="line"><a name="l01331"></a><span class="lineno"> 1331</span> {</div> +<div class="line"><a name="l01332"></a><span class="lineno"> 1332</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> +<div class="line"><a name="l01333"></a><span class="lineno"> 1333</span>  main_light = 0;</div> +<div class="line"><a name="l01334"></a><span class="lineno"> 1334</span>  back_light = 0;</div> +<div class="line"><a name="l01335"></a><span class="lineno"> 1335</span> </div> +<div class="line"><a name="l01336"></a><span class="lineno"> 1336</span>  <a class="code" href="class_list_iter.html">ListIter<Light></a> iter = (<a class="code" href="class_list.html">List<Light></a>&) lights;</div> +<div class="line"><a name="l01337"></a><span class="lineno"> 1337</span>  <span class="keywordtype">int</span> index = -1;</div> +<div class="line"><a name="l01338"></a><span class="lineno"> 1338</span> </div> +<div class="line"><a name="l01339"></a><span class="lineno"> 1339</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l01340"></a><span class="lineno"> 1340</span>  <a class="code" href="class_light.html">Light</a>* light = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l01341"></a><span class="lineno"> 1341</span> </div> +<div class="line"><a name="l01342"></a><span class="lineno"> 1342</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#ac61639056a85fa0595e168d15553ec83">IsActive</a>()) {</div> +<div class="line"><a name="l01343"></a><span class="lineno"> 1343</span>  D3DLIGHT9 d3d_light;</div> +<div class="line"><a name="l01344"></a><span class="lineno"> 1344</span>  ZeroMemory(&d3d_light, <span class="keyword">sizeof</span>(d3d_light));</div> +<div class="line"><a name="l01345"></a><span class="lineno"> 1345</span>  d3d_light.Type = (D3DLIGHTTYPE) light-><a class="code" href="class_light.html#a3aea2cdb70f5707a0261d51ec3f7c3c2">Type</a>();</div> +<div class="line"><a name="l01346"></a><span class="lineno"> 1346</span> </div> +<div class="line"><a name="l01347"></a><span class="lineno"> 1347</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#a3aea2cdb70f5707a0261d51ec3f7c3c2">Type</a>() == <a class="code" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a9bf1f515ab954cb3379615aab42f30b6">Light::LIGHT_DIRECTIONAL</a>) {</div> +<div class="line"><a name="l01348"></a><span class="lineno"> 1348</span>  d3d_light.Direction.x = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>);</div> +<div class="line"><a name="l01349"></a><span class="lineno"> 1349</span>  d3d_light.Direction.y = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>);</div> +<div class="line"><a name="l01350"></a><span class="lineno"> 1350</span>  d3d_light.Direction.z = (float) (-light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>);</div> +<div class="line"><a name="l01351"></a><span class="lineno"> 1351</span> </div> +<div class="line"><a name="l01352"></a><span class="lineno"> 1352</span>  <span class="keywordflow">if</span> (d3d_light.Direction.x == 0 &&</div> +<div class="line"><a name="l01353"></a><span class="lineno"> 1353</span>  d3d_light.Direction.y == 0 &&</div> +<div class="line"><a name="l01354"></a><span class="lineno"> 1354</span>  d3d_light.Direction.z == 0) {</div> +<div class="line"><a name="l01355"></a><span class="lineno"> 1355</span> </div> +<div class="line"><a name="l01356"></a><span class="lineno"> 1356</span>  d3d_light.Direction.y = -1;</div> +<div class="line"><a name="l01357"></a><span class="lineno"> 1357</span>  }</div> +<div class="line"><a name="l01358"></a><span class="lineno"> 1358</span> </div> +<div class="line"><a name="l01359"></a><span class="lineno"> 1359</span>  <span class="keywordflow">if</span> (light-><a class="code" href="class_light.html#a00c488439151ac75ae67b27fae08d284">CastsShadow</a>()) {</div> +<div class="line"><a name="l01360"></a><span class="lineno"> 1360</span>  <span class="keywordflow">if</span> (!main_light || light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>() > main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>())</div> +<div class="line"><a name="l01361"></a><span class="lineno"> 1361</span>  main_light = light;</div> +<div class="line"><a name="l01362"></a><span class="lineno"> 1362</span>  }</div> +<div class="line"><a name="l01363"></a><span class="lineno"> 1363</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!back_light) {</div> +<div class="line"><a name="l01364"></a><span class="lineno"> 1364</span>  back_light = light;</div> +<div class="line"><a name="l01365"></a><span class="lineno"> 1365</span>  }</div> +<div class="line"><a name="l01366"></a><span class="lineno"> 1366</span>  }</div> +<div class="line"><a name="l01367"></a><span class="lineno"> 1367</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01368"></a><span class="lineno"> 1368</span>  d3d_light.Position.x = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>);</div> +<div class="line"><a name="l01369"></a><span class="lineno"> 1369</span>  d3d_light.Position.y = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>);</div> +<div class="line"><a name="l01370"></a><span class="lineno"> 1370</span>  d3d_light.Position.z = (float) ( light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>);</div> +<div class="line"><a name="l01371"></a><span class="lineno"> 1371</span>  }</div> +<div class="line"><a name="l01372"></a><span class="lineno"> 1372</span> </div> +<div class="line"><a name="l01373"></a><span class="lineno"> 1373</span>  <span class="keywordtype">float</span> r = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#ae74d9df827e314c643c95112dea3d1d7">Red</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l01374"></a><span class="lineno"> 1374</span>  <span class="keywordtype">float</span> g = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a1c41aeb0c1180fb726b8ce5a7763331b">Green</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l01375"></a><span class="lineno"> 1375</span>  <span class="keywordtype">float</span> b = (light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#ab9c6600bfdaba422c753f6a10b407cd9">Blue</a>() / 255.0f) * light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l01376"></a><span class="lineno"> 1376</span> </div> +<div class="line"><a name="l01377"></a><span class="lineno"> 1377</span>  d3d_light.Diffuse.r = r;</div> +<div class="line"><a name="l01378"></a><span class="lineno"> 1378</span>  d3d_light.Diffuse.g = g;</div> +<div class="line"><a name="l01379"></a><span class="lineno"> 1379</span>  d3d_light.Diffuse.b = b;</div> +<div class="line"><a name="l01380"></a><span class="lineno"> 1380</span> </div> +<div class="line"><a name="l01381"></a><span class="lineno"> 1381</span>  d3d_light.Specular.r = r;</div> +<div class="line"><a name="l01382"></a><span class="lineno"> 1382</span>  d3d_light.Specular.g = g;</div> +<div class="line"><a name="l01383"></a><span class="lineno"> 1383</span>  d3d_light.Specular.b = b;</div> +<div class="line"><a name="l01384"></a><span class="lineno"> 1384</span> </div> +<div class="line"><a name="l01385"></a><span class="lineno"> 1385</span>  d3d_light.Range = light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>() * 10.0f;</div> +<div class="line"><a name="l01386"></a><span class="lineno"> 1386</span>  d3d_light.Attenuation0 = 0.1f;</div> +<div class="line"><a name="l01387"></a><span class="lineno"> 1387</span>  d3d_light.Attenuation1 = 0.7f;</div> +<div class="line"><a name="l01388"></a><span class="lineno"> 1388</span>  d3d_light.Attenuation2 = 0.0f;</div> +<div class="line"><a name="l01389"></a><span class="lineno"> 1389</span> </div> +<div class="line"><a name="l01390"></a><span class="lineno"> 1390</span>  index++;</div> +<div class="line"><a name="l01391"></a><span class="lineno"> 1391</span>  d3ddevice->SetLight(index, &d3d_light);</div> +<div class="line"><a name="l01392"></a><span class="lineno"> 1392</span>  d3ddevice->LightEnable(index, TRUE);</div> +<div class="line"><a name="l01393"></a><span class="lineno"> 1393</span>  }</div> +<div class="line"><a name="l01394"></a><span class="lineno"> 1394</span>  }</div> +<div class="line"><a name="l01395"></a><span class="lineno"> 1395</span> </div> +<div class="line"><a name="l01396"></a><span class="lineno"> 1396</span>  <span class="comment">// turn off any unused lights from before:</span></div> +<div class="line"><a name="l01397"></a><span class="lineno"> 1397</span>  <span class="keywordflow">while</span> (nlights > index+1) {</div> +<div class="line"><a name="l01398"></a><span class="lineno"> 1398</span>  d3ddevice->LightEnable(--nlights, FALSE);</div> +<div class="line"><a name="l01399"></a><span class="lineno"> 1399</span>  }</div> +<div class="line"><a name="l01400"></a><span class="lineno"> 1400</span> </div> +<div class="line"><a name="l01401"></a><span class="lineno"> 1401</span>  nlights = index + 1;</div> +<div class="line"><a name="l01402"></a><span class="lineno"> 1402</span> </div> +<div class="line"><a name="l01403"></a><span class="lineno"> 1403</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01404"></a><span class="lineno"> 1404</span>  }</div> +<div class="line"><a name="l01405"></a><span class="lineno"> 1405</span> </div> +<div class="line"><a name="l01406"></a><span class="lineno"> 1406</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01407"></a><span class="lineno"> 1407</span> }</div> +<div class="line"><a name="l01408"></a><span class="lineno"> 1408</span> </div> +<div class="line"><a name="l01409"></a><span class="lineno"> 1409</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01410"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a08a2b22d2255f6cc2e696af50478885c"> 1410</a></span> <a class="code" href="class_video_d_x9.html#a08a2b22d2255f6cc2e696af50478885c">VideoDX9::SetCamera</a>(<span class="keyword">const</span> <a class="code" href="class_camera.html">Camera</a>* cam)</div> +<div class="line"><a name="l01411"></a><span class="lineno"> 1411</span> {</div> +<div class="line"><a name="l01412"></a><span class="lineno"> 1412</span>  <span class="keywordflow">if</span> (d3ddevice) {</div> +<div class="line"><a name="l01413"></a><span class="lineno"> 1413</span>  <a class="code" href="class_video.html#aa39858b2b75b083dd84046d6fcffb7b9">camera</a> = cam;</div> +<div class="line"><a name="l01414"></a><span class="lineno"> 1414</span> </div> +<div class="line"><a name="l01415"></a><span class="lineno"> 1415</span>  D3DMATRIX m;</div> +<div class="line"><a name="l01416"></a><span class="lineno"> 1416</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(m, cam-><a class="code" href="class_camera.html#a6d34215f3a9eb4a163d0dfbac4a76dab">Orientation</a>(), cam-><a class="code" href="class_camera.html#a2a54ce5f1212212653acafa59809ce49">Pos</a>());</div> +<div class="line"><a name="l01417"></a><span class="lineno"> 1417</span>  d3ddevice->SetTransform(D3DTS_VIEW, &m);</div> +<div class="line"><a name="l01418"></a><span class="lineno"> 1418</span>  matrixView = m;</div> +<div class="line"><a name="l01419"></a><span class="lineno"> 1419</span> </div> +<div class="line"><a name="l01420"></a><span class="lineno"> 1420</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01421"></a><span class="lineno"> 1421</span>  }</div> +<div class="line"><a name="l01422"></a><span class="lineno"> 1422</span> </div> +<div class="line"><a name="l01423"></a><span class="lineno"> 1423</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01424"></a><span class="lineno"> 1424</span> }</div> +<div class="line"><a name="l01425"></a><span class="lineno"> 1425</span> </div> +<div class="line"><a name="l01426"></a><span class="lineno"> 1426</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01427"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac7c2c0ecdf3c13d1acff3503f900b24b"> 1427</a></span> <a class="code" href="class_video_d_x9.html#ac7c2c0ecdf3c13d1acff3503f900b24b">VideoDX9::SetProjection</a>(<span class="keywordtype">float</span> fov, <span class="keywordtype">float</span> znear, <span class="keywordtype">float</span> zfar, DWORD type)</div> +<div class="line"><a name="l01428"></a><span class="lineno"> 1428</span> {</div> +<div class="line"><a name="l01429"></a><span class="lineno"> 1429</span>  <span class="keywordflow">if</span> (d3ddevice && zfar > znear) {</div> +<div class="line"><a name="l01430"></a><span class="lineno"> 1430</span>  D3DMATRIX m;</div> +<div class="line"><a name="l01431"></a><span class="lineno"> 1431</span>  <span class="keywordtype">float</span> h, w, Q;</div> +<div class="line"><a name="l01432"></a><span class="lineno"> 1432</span> </div> +<div class="line"><a name="l01433"></a><span class="lineno"> 1433</span>  <span class="keywordtype">double</span> width = (float) (rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>);</div> +<div class="line"><a name="l01434"></a><span class="lineno"> 1434</span>  <span class="keywordtype">double</span> height = (float) (rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>);</div> +<div class="line"><a name="l01435"></a><span class="lineno"> 1435</span>  ZeroMemory(&m, <span class="keyword">sizeof</span>(m));</div> +<div class="line"><a name="l01436"></a><span class="lineno"> 1436</span> </div> +<div class="line"><a name="l01437"></a><span class="lineno"> 1437</span>  <span class="comment">/***</span></div> +<div class="line"><a name="l01438"></a><span class="lineno"> 1438</span> <span class="comment"> *** PERSPECTIVE PROJECTION:</span></div> +<div class="line"><a name="l01439"></a><span class="lineno"> 1439</span> <span class="comment"> ***/</span> </div> +<div class="line"><a name="l01440"></a><span class="lineno"> 1440</span> </div> +<div class="line"><a name="l01441"></a><span class="lineno"> 1441</span>  <span class="keywordflow">if</span> (type == <a class="code" href="class_video.html#af6b0fe6afd1435bf121e8d76b565f41ba27f2fb9477a9a8d9fe60b3f477d1f922">PROJECTION_PERSPECTIVE</a>) {</div> +<div class="line"><a name="l01442"></a><span class="lineno"> 1442</span>  <span class="keywordtype">double</span> xscale = width / fov;</div> +<div class="line"><a name="l01443"></a><span class="lineno"> 1443</span>  <span class="keywordtype">double</span> yscale = height / fov;</div> +<div class="line"><a name="l01444"></a><span class="lineno"> 1444</span> </div> +<div class="line"><a name="l01445"></a><span class="lineno"> 1445</span>  <span class="keywordtype">double</span> maxscale = xscale;</div> +<div class="line"><a name="l01446"></a><span class="lineno"> 1446</span>  <span class="keywordflow">if</span> (yscale > xscale) maxscale = yscale;</div> +<div class="line"><a name="l01447"></a><span class="lineno"> 1447</span> </div> +<div class="line"><a name="l01448"></a><span class="lineno"> 1448</span>  <span class="keywordtype">double</span> xangle = atan(fov/2 * maxscale/xscale);</div> +<div class="line"><a name="l01449"></a><span class="lineno"> 1449</span> </div> +<div class="line"><a name="l01450"></a><span class="lineno"> 1450</span>  w = (float) (2/tan(xangle)); <span class="comment">// 1/tan(x) == cot(x)</span></div> +<div class="line"><a name="l01451"></a><span class="lineno"> 1451</span>  h = (float) (w * width/height);</div> +<div class="line"><a name="l01452"></a><span class="lineno"> 1452</span>  Q = zfar/(zfar - znear);</div> +<div class="line"><a name="l01453"></a><span class="lineno"> 1453</span> </div> +<div class="line"><a name="l01454"></a><span class="lineno"> 1454</span>  m._11 = w;</div> +<div class="line"><a name="l01455"></a><span class="lineno"> 1455</span>  m._22 = h;</div> +<div class="line"><a name="l01456"></a><span class="lineno"> 1456</span>  m._33 = Q;</div> +<div class="line"><a name="l01457"></a><span class="lineno"> 1457</span>  m._43 = -Q*znear;</div> +<div class="line"><a name="l01458"></a><span class="lineno"> 1458</span>  m._34 = 1;</div> +<div class="line"><a name="l01459"></a><span class="lineno"> 1459</span>  }</div> +<div class="line"><a name="l01460"></a><span class="lineno"> 1460</span> </div> +<div class="line"><a name="l01461"></a><span class="lineno"> 1461</span>  <span class="comment">/***</span></div> +<div class="line"><a name="l01462"></a><span class="lineno"> 1462</span> <span class="comment"> *** ORTHOGONAL PROJECTION:</span></div> +<div class="line"><a name="l01463"></a><span class="lineno"> 1463</span> <span class="comment"> ***/</span></div> +<div class="line"><a name="l01464"></a><span class="lineno"> 1464</span> </div> +<div class="line"><a name="l01465"></a><span class="lineno"> 1465</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (type == <a class="code" href="class_video.html#af6b0fe6afd1435bf121e8d76b565f41badfa3bd9a81abb872bfaa4fc5a7e5f8e0">PROJECTION_ORTHOGONAL</a>) {</div> +<div class="line"><a name="l01466"></a><span class="lineno"> 1466</span>  m._11 = (float) (fov/width);</div> +<div class="line"><a name="l01467"></a><span class="lineno"> 1467</span>  m._22 = (float) (fov/height);</div> +<div class="line"><a name="l01468"></a><span class="lineno"> 1468</span>  m._33 = (float) (1/(zfar-znear));</div> +<div class="line"><a name="l01469"></a><span class="lineno"> 1469</span>  m._43 = (float) (znear/(znear-zfar));</div> +<div class="line"><a name="l01470"></a><span class="lineno"> 1470</span>  m._44 = (float) (1);</div> +<div class="line"><a name="l01471"></a><span class="lineno"> 1471</span>  }</div> +<div class="line"><a name="l01472"></a><span class="lineno"> 1472</span> </div> +<div class="line"><a name="l01473"></a><span class="lineno"> 1473</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01474"></a><span class="lineno"> 1474</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01475"></a><span class="lineno"> 1475</span>  }</div> +<div class="line"><a name="l01476"></a><span class="lineno"> 1476</span> </div> +<div class="line"><a name="l01477"></a><span class="lineno"> 1477</span>  d3ddevice->SetTransform(D3DTS_PROJECTION, &m);</div> +<div class="line"><a name="l01478"></a><span class="lineno"> 1478</span>  matrixProj = m;</div> +<div class="line"><a name="l01479"></a><span class="lineno"> 1479</span> </div> +<div class="line"><a name="l01480"></a><span class="lineno"> 1480</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01481"></a><span class="lineno"> 1481</span>  }</div> +<div class="line"><a name="l01482"></a><span class="lineno"> 1482</span> </div> +<div class="line"><a name="l01483"></a><span class="lineno"> 1483</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01484"></a><span class="lineno"> 1484</span> }</div> +<div class="line"><a name="l01485"></a><span class="lineno"> 1485</span> </div> +<div class="line"><a name="l01486"></a><span class="lineno"> 1486</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01487"></a><span class="lineno"> 1487</span> </div> +<div class="line"><a name="l01488"></a><span class="lineno"> 1488</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01489"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#af01b8de36c39ff2acc231d5a5a8c70ad"> 1489</a></span> <a class="code" href="class_video_d_x9.html#af01b8de36c39ff2acc231d5a5a8c70ad">VideoDX9::SetEnvironment</a>(<a class="code" href="class_bitmap.html">Bitmap</a>** faces)</div> +<div class="line"><a name="l01490"></a><span class="lineno"> 1490</span> {</div> +<div class="line"><a name="l01491"></a><span class="lineno"> 1491</span>  <span class="keywordflow">if</span> (environment_cube && !faces) {</div> +<div class="line"><a name="l01492"></a><span class="lineno"> 1492</span>  <span class="keyword">delete</span> environment_cube;</div> +<div class="line"><a name="l01493"></a><span class="lineno"> 1493</span>  environment_cube = 0;</div> +<div class="line"><a name="l01494"></a><span class="lineno"> 1494</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01495"></a><span class="lineno"> 1495</span>  }</div> +<div class="line"><a name="l01496"></a><span class="lineno"> 1496</span> </div> +<div class="line"><a name="l01497"></a><span class="lineno"> 1497</span>  <span class="keywordflow">if</span> (!environment_cube) {</div> +<div class="line"><a name="l01498"></a><span class="lineno"> 1498</span>  environment_cube = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_tex_cube_d_x9.html">TexCubeDX9</a>(<span class="keyword">this</span>);</div> +<div class="line"><a name="l01499"></a><span class="lineno"> 1499</span>  }</div> +<div class="line"><a name="l01500"></a><span class="lineno"> 1500</span> </div> +<div class="line"><a name="l01501"></a><span class="lineno"> 1501</span>  <span class="keywordflow">if</span> (environment_cube) {</div> +<div class="line"><a name="l01502"></a><span class="lineno"> 1502</span>  <span class="keywordtype">bool</span> ok = <span class="keyword">true</span>;</div> +<div class="line"><a name="l01503"></a><span class="lineno"> 1503</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 6; i++)</div> +<div class="line"><a name="l01504"></a><span class="lineno"> 1504</span>  ok = ok && environment_cube-><a class="code" href="class_tex_cube_d_x9.html#a65886345babeb69c71fc414fd34aa9a7">LoadTexture</a>(faces[i], i);</div> +<div class="line"><a name="l01505"></a><span class="lineno"> 1505</span>  <span class="keywordflow">return</span> ok;</div> +<div class="line"><a name="l01506"></a><span class="lineno"> 1506</span>  }</div> +<div class="line"><a name="l01507"></a><span class="lineno"> 1507</span> </div> +<div class="line"><a name="l01508"></a><span class="lineno"> 1508</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01509"></a><span class="lineno"> 1509</span> }</div> +<div class="line"><a name="l01510"></a><span class="lineno"> 1510</span> </div> +<div class="line"><a name="l01511"></a><span class="lineno"> 1511</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01512"></a><span class="lineno"> 1512</span> </div> +<div class="line"><a name="l01513"></a><span class="lineno"> 1513</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01514"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529"> 1514</a></span> <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">VideoDX9::SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9">RENDER_STATE</a> state, DWORD value)</div> +<div class="line"><a name="l01515"></a><span class="lineno"> 1515</span> {</div> +<div class="line"><a name="l01516"></a><span class="lineno"> 1516</span>  <span class="keywordflow">if</span> (!d3ddevice)</div> +<div class="line"><a name="l01517"></a><span class="lineno"> 1517</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01518"></a><span class="lineno"> 1518</span> </div> +<div class="line"><a name="l01519"></a><span class="lineno"> 1519</span>  <span class="keywordflow">if</span> (render_state[state] == value || d3dstate_table[state] == 0) {</div> +<div class="line"><a name="l01520"></a><span class="lineno"> 1520</span>  render_state[state] = value;</div> +<div class="line"><a name="l01521"></a><span class="lineno"> 1521</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01522"></a><span class="lineno"> 1522</span>  }</div> +<div class="line"><a name="l01523"></a><span class="lineno"> 1523</span> </div> +<div class="line"><a name="l01524"></a><span class="lineno"> 1524</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l01525"></a><span class="lineno"> 1525</span> </div> +<div class="line"><a name="l01526"></a><span class="lineno"> 1526</span>  <span class="comment">// special case for texture wrapping:</span></div> +<div class="line"><a name="l01527"></a><span class="lineno"> 1527</span>  <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ade2385b6b5b8847f99e7155089595fcb">TEXTURE_WRAP</a>) {</div> +<div class="line"><a name="l01528"></a><span class="lineno"> 1528</span>  DWORD wrap = D3DTADDRESS_CLAMP;</div> +<div class="line"><a name="l01529"></a><span class="lineno"> 1529</span> </div> +<div class="line"><a name="l01530"></a><span class="lineno"> 1530</span>  <span class="keywordflow">if</span> (value)</div> +<div class="line"><a name="l01531"></a><span class="lineno"> 1531</span>  wrap = D3DTADDRESS_WRAP;</div> +<div class="line"><a name="l01532"></a><span class="lineno"> 1532</span> </div> +<div class="line"><a name="l01533"></a><span class="lineno"> 1533</span>  hr = d3ddevice->SetSamplerState(0, D3DSAMP_ADDRESSU, wrap);</div> +<div class="line"><a name="l01534"></a><span class="lineno"> 1534</span>  hr = d3ddevice->SetSamplerState(0, D3DSAMP_ADDRESSV, wrap);</div> +<div class="line"><a name="l01535"></a><span class="lineno"> 1535</span>  }</div> +<div class="line"><a name="l01536"></a><span class="lineno"> 1536</span> </div> +<div class="line"><a name="l01537"></a><span class="lineno"> 1537</span>  <span class="comment">// special case for fog enable:</span></div> +<div class="line"><a name="l01538"></a><span class="lineno"> 1538</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9adff6f9efb1d3c44099bdd6c379c785a1">FOG_ENABLE</a>) {</div> +<div class="line"><a name="l01539"></a><span class="lineno"> 1539</span>  <span class="keywordflow">if</span> (value) {</div> +<div class="line"><a name="l01540"></a><span class="lineno"> 1540</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGVERTEXMODE, D3DFOG_EXP);</div> +<div class="line"><a name="l01541"></a><span class="lineno"> 1541</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGTABLEMODE, D3DFOG_NONE);</div> +<div class="line"><a name="l01542"></a><span class="lineno"> 1542</span>  }</div> +<div class="line"><a name="l01543"></a><span class="lineno"> 1543</span> </div> +<div class="line"><a name="l01544"></a><span class="lineno"> 1544</span>  hr = d3ddevice->SetRenderState(D3DRS_FOGENABLE, value);</div> +<div class="line"><a name="l01545"></a><span class="lineno"> 1545</span>  }</div> +<div class="line"><a name="l01546"></a><span class="lineno"> 1546</span> </div> +<div class="line"><a name="l01547"></a><span class="lineno"> 1547</span>  <span class="comment">// special case for z bias</span></div> +<div class="line"><a name="l01548"></a><span class="lineno"> 1548</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>) {</div> +<div class="line"><a name="l01549"></a><span class="lineno"> 1549</span>  <span class="keywordflow">if</span> (value) {</div> +<div class="line"><a name="l01550"></a><span class="lineno"> 1550</span>  FLOAT bias_scale = 1.0f;</div> +<div class="line"><a name="l01551"></a><span class="lineno"> 1551</span>  FLOAT depth_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(value) / -10000.0);</div> +<div class="line"><a name="l01552"></a><span class="lineno"> 1552</span> </div> +<div class="line"><a name="l01553"></a><span class="lineno"> 1553</span>  hr = d3ddevice->SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(bias_scale));</div> +<div class="line"><a name="l01554"></a><span class="lineno"> 1554</span>  hr = d3ddevice->SetRenderState(D3DRS_DEPTHBIAS, <a class="code" href="_video_d_x9_8cpp.html#a5b5af973479eab98a9a015d58d399a8a">F2DW</a>(depth_bias));</div> +<div class="line"><a name="l01555"></a><span class="lineno"> 1555</span>  }</div> +<div class="line"><a name="l01556"></a><span class="lineno"> 1556</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01557"></a><span class="lineno"> 1557</span>  hr = d3ddevice->SetRenderState(D3DRS_SLOPESCALEDEPTHBIAS, 0);</div> +<div class="line"><a name="l01558"></a><span class="lineno"> 1558</span>  hr = d3ddevice->SetRenderState(D3DRS_DEPTHBIAS, 0);</div> +<div class="line"><a name="l01559"></a><span class="lineno"> 1559</span>  }</div> +<div class="line"><a name="l01560"></a><span class="lineno"> 1560</span>  }</div> +<div class="line"><a name="l01561"></a><span class="lineno"> 1561</span> </div> +<div class="line"><a name="l01562"></a><span class="lineno"> 1562</span>  <span class="comment">// set default z func along with z enable</span></div> +<div class="line"><a name="l01563"></a><span class="lineno"> 1563</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (state == <a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>) {</div> +<div class="line"><a name="l01564"></a><span class="lineno"> 1564</span>  hr = d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> +<div class="line"><a name="l01565"></a><span class="lineno"> 1565</span>  hr = d3ddevice->SetRenderState(D3DRS_ZENABLE, value);</div> +<div class="line"><a name="l01566"></a><span class="lineno"> 1566</span>  }</div> +<div class="line"><a name="l01567"></a><span class="lineno"> 1567</span> </div> +<div class="line"><a name="l01568"></a><span class="lineno"> 1568</span>  <span class="comment">// all other render states:</span></div> +<div class="line"><a name="l01569"></a><span class="lineno"> 1569</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01570"></a><span class="lineno"> 1570</span>  hr = d3ddevice->SetRenderState((D3DRENDERSTATETYPE) d3dstate_table[state], value);</div> +<div class="line"><a name="l01571"></a><span class="lineno"> 1571</span>  }</div> +<div class="line"><a name="l01572"></a><span class="lineno"> 1572</span> </div> +<div class="line"><a name="l01573"></a><span class="lineno"> 1573</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01574"></a><span class="lineno"> 1574</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not SetRenderState"</span>, hr);</div> +<div class="line"><a name="l01575"></a><span class="lineno"> 1575</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01576"></a><span class="lineno"> 1576</span>  }</div> +<div class="line"><a name="l01577"></a><span class="lineno"> 1577</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01578"></a><span class="lineno"> 1578</span>  render_state[state] = value;</div> +<div class="line"><a name="l01579"></a><span class="lineno"> 1579</span>  }</div> +<div class="line"><a name="l01580"></a><span class="lineno"> 1580</span> </div> +<div class="line"><a name="l01581"></a><span class="lineno"> 1581</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01582"></a><span class="lineno"> 1582</span> }</div> +<div class="line"><a name="l01583"></a><span class="lineno"> 1583</span> </div> +<div class="line"><a name="l01584"></a><span class="lineno"> 1584</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01585"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce"> 1585</a></span> <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">VideoDX9::SetBlendType</a>(<span class="keywordtype">int</span> blend_type)</div> +<div class="line"><a name="l01586"></a><span class="lineno"> 1586</span> {</div> +<div class="line"><a name="l01587"></a><span class="lineno"> 1587</span>  <span class="keywordflow">if</span> (blend_type == current_blend_state)</div> +<div class="line"><a name="l01588"></a><span class="lineno"> 1588</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01589"></a><span class="lineno"> 1589</span> </div> +<div class="line"><a name="l01590"></a><span class="lineno"> 1590</span>  <span class="keywordflow">switch</span> (blend_type) {</div> +<div class="line"><a name="l01591"></a><span class="lineno"> 1591</span>  <span class="keywordflow">default</span>:</div> +<div class="line"><a name="l01592"></a><span class="lineno"> 1592</span>  <span class="comment">// map misc blend types to SOLID</span></div> +<div class="line"><a name="l01593"></a><span class="lineno"> 1593</span>  <span class="comment">// and fall through to that case</span></div> +<div class="line"><a name="l01594"></a><span class="lineno"> 1594</span> </div> +<div class="line"><a name="l01595"></a><span class="lineno"> 1595</span>  blend_type = <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>;</div> +<div class="line"><a name="l01596"></a><span class="lineno"> 1596</span> </div> +<div class="line"><a name="l01597"></a><span class="lineno"> 1597</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149aed7e028f43a4dbaa08a528be38a235b9">BLEND_SOLID</a>:</div> +<div class="line"><a name="l01598"></a><span class="lineno"> 1598</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">false</span>);</div> +<div class="line"><a name="l01599"></a><span class="lineno"> 1599</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01600"></a><span class="lineno"> 1600</span> </div> +<div class="line"><a name="l01601"></a><span class="lineno"> 1601</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>:</div> +<div class="line"><a name="l01602"></a><span class="lineno"> 1602</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div> +<div class="line"><a name="l01603"></a><span class="lineno"> 1603</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);</div> +<div class="line"><a name="l01604"></a><span class="lineno"> 1604</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);</div> +<div class="line"><a name="l01605"></a><span class="lineno"> 1605</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01606"></a><span class="lineno"> 1606</span> </div> +<div class="line"><a name="l01607"></a><span class="lineno"> 1607</span>  <span class="keywordflow">case</span> <a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>:</div> +<div class="line"><a name="l01608"></a><span class="lineno"> 1608</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, <span class="keyword">true</span>);</div> +<div class="line"><a name="l01609"></a><span class="lineno"> 1609</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE);</div> +<div class="line"><a name="l01610"></a><span class="lineno"> 1610</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);</div> +<div class="line"><a name="l01611"></a><span class="lineno"> 1611</span>  <span class="keywordflow">break</span>;</div> +<div class="line"><a name="l01612"></a><span class="lineno"> 1612</span>  }</div> +<div class="line"><a name="l01613"></a><span class="lineno"> 1613</span> </div> +<div class="line"><a name="l01614"></a><span class="lineno"> 1614</span>  current_blend_state = blend_type;</div> +<div class="line"><a name="l01615"></a><span class="lineno"> 1615</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01616"></a><span class="lineno"> 1616</span> }</div> +<div class="line"><a name="l01617"></a><span class="lineno"> 1617</span> </div> +<div class="line"><a name="l01618"></a><span class="lineno"> 1618</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01619"></a><span class="lineno"> 1619</span> </div> +<div class="line"><a name="l01620"></a><span class="lineno"> 1620</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01621"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab20d6b59e4e1cd1a0f15fe8353ecade2"> 1621</a></span> <a class="code" href="class_video_d_x9.html#ab20d6b59e4e1cd1a0f15fe8353ecade2">VideoDX9::StartFrame</a>()</div> +<div class="line"><a name="l01622"></a><span class="lineno"> 1622</span> {</div> +<div class="line"><a name="l01623"></a><span class="lineno"> 1623</span>  <span class="keywordflow">if</span> (device_lost) {</div> +<div class="line"><a name="l01624"></a><span class="lineno"> 1624</span>  <a class="code" href="class_video_d_x9.html#a19b454f72a31b81e36773d98ff3c400b">RecoverSurfaces</a>();</div> +<div class="line"><a name="l01625"></a><span class="lineno"> 1625</span> </div> +<div class="line"><a name="l01626"></a><span class="lineno"> 1626</span>  <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a570d308d45ace14d198dee98470f9773">status</a> != <a class="code" href="class_video.html#aa94725acf2603c2cee401e4e8de13589a0aad736db0badb44d1966f5dd58b90c3">VIDEO_OK</a>)</div> +<div class="line"><a name="l01627"></a><span class="lineno"> 1627</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01628"></a><span class="lineno"> 1628</span>  }</div> +<div class="line"><a name="l01629"></a><span class="lineno"> 1629</span> </div> +<div class="line"><a name="l01630"></a><span class="lineno"> 1630</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#aac0c9454390fd97172acabdd6bd42e0b">Clear</a>();</div> +<div class="line"><a name="l01631"></a><span class="lineno"> 1631</span> </div> +<div class="line"><a name="l01632"></a><span class="lineno"> 1632</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = 0;</div> +<div class="line"><a name="l01633"></a><span class="lineno"> 1633</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> frame_number = 1;</div> +<div class="line"><a name="l01634"></a><span class="lineno"> 1634</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report_errs = 100;</div> +<div class="line"><a name="l01635"></a><span class="lineno"> 1635</span> </div> +<div class="line"><a name="l01636"></a><span class="lineno"> 1636</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a4e59518e739ebccb2efbcf4c9102030c">nframe</a> = frame_number;</div> +<div class="line"><a name="l01637"></a><span class="lineno"> 1637</span>  texcache-><a class="code" href="class_tex_cache_d_x9.html#aa5bcb4b0867e0c7f4a5e64cdf3a622d7">FrameNumber</a>(frame_number++);</div> +<div class="line"><a name="l01638"></a><span class="lineno"> 1638</span> </div> +<div class="line"><a name="l01639"></a><span class="lineno"> 1639</span>  <span class="comment">// update gamma ramp for global fade value:</span></div> +<div class="line"><a name="l01640"></a><span class="lineno"> 1640</span>  <a class="code" href="class_video_d_x9.html#ab14b5d9da4f65c38f5655e1acdeda297">SetGammaLevel</a>(gamma);</div> +<div class="line"><a name="l01641"></a><span class="lineno"> 1641</span> </div> +<div class="line"><a name="l01642"></a><span class="lineno"> 1642</span>  <a class="code" href="class_video_d_x9.html#ae585cc6618d8f12c56ee28e7ca72ab4d">ClearAll</a>();</div> +<div class="line"><a name="l01643"></a><span class="lineno"> 1643</span> </div> +<div class="line"><a name="l01644"></a><span class="lineno"> 1644</span>  err = d3ddevice->BeginScene();</div> +<div class="line"><a name="l01645"></a><span class="lineno"> 1645</span> </div> +<div class="line"><a name="l01646"></a><span class="lineno"> 1646</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> +<div class="line"><a name="l01647"></a><span class="lineno"> 1647</span>  <span class="keywordflow">if</span> (report_errs > 0) {</div> +<div class="line"><a name="l01648"></a><span class="lineno"> 1648</span>  report_errs--;</div> +<div class="line"><a name="l01649"></a><span class="lineno"> 1649</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not begin scene"</span>, err);</div> +<div class="line"><a name="l01650"></a><span class="lineno"> 1650</span>  }</div> +<div class="line"><a name="l01651"></a><span class="lineno"> 1651</span> </div> +<div class="line"><a name="l01652"></a><span class="lineno"> 1652</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01653"></a><span class="lineno"> 1653</span>  }</div> +<div class="line"><a name="l01654"></a><span class="lineno"> 1654</span> </div> +<div class="line"><a name="l01655"></a><span class="lineno"> 1655</span>  scene_active = 1;</div> +<div class="line"><a name="l01656"></a><span class="lineno"> 1656</span>  current_blend_state = -1;</div> +<div class="line"><a name="l01657"></a><span class="lineno"> 1657</span> </div> +<div class="line"><a name="l01658"></a><span class="lineno"> 1658</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>, 0);</div> +<div class="line"><a name="l01659"></a><span class="lineno"> 1659</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>, <span class="keyword">false</span>);</div> +<div class="line"><a name="l01660"></a><span class="lineno"> 1660</span> </div> +<div class="line"><a name="l01661"></a><span class="lineno"> 1661</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01662"></a><span class="lineno"> 1662</span> }</div> +<div class="line"><a name="l01663"></a><span class="lineno"> 1663</span> </div> +<div class="line"><a name="l01664"></a><span class="lineno"> 1664</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01665"></a><span class="lineno"> 1665</span> </div> +<div class="line"><a name="l01666"></a><span class="lineno"> 1666</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01667"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a"> 1667</a></span> <a class="code" href="class_video_d_x9.html#ab07101eaa29d6564eb4bd9eba8f6fd3a">VideoDX9::EndFrame</a>()</div> +<div class="line"><a name="l01668"></a><span class="lineno"> 1668</span> {</div> +<div class="line"><a name="l01669"></a><span class="lineno"> 1669</span>  HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a> = 0;</div> +<div class="line"><a name="l01670"></a><span class="lineno"> 1670</span> </div> +<div class="line"><a name="l01671"></a><span class="lineno"> 1671</span>  <span class="keywordflow">if</span> (scene_active) {</div> +<div class="line"><a name="l01672"></a><span class="lineno"> 1672</span>  err = d3ddevice->EndScene();</div> +<div class="line"><a name="l01673"></a><span class="lineno"> 1673</span> </div> +<div class="line"><a name="l01674"></a><span class="lineno"> 1674</span>  <span class="keywordflow">if</span> (FAILED(err)) {</div> +<div class="line"><a name="l01675"></a><span class="lineno"> 1675</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"could not end scene"</span>, err);</div> +<div class="line"><a name="l01676"></a><span class="lineno"> 1676</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01677"></a><span class="lineno"> 1677</span>  }</div> +<div class="line"><a name="l01678"></a><span class="lineno"> 1678</span>  }</div> +<div class="line"><a name="l01679"></a><span class="lineno"> 1679</span> </div> +<div class="line"><a name="l01680"></a><span class="lineno"> 1680</span>  scene_active = 0;</div> +<div class="line"><a name="l01681"></a><span class="lineno"> 1681</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01682"></a><span class="lineno"> 1682</span> }</div> +<div class="line"><a name="l01683"></a><span class="lineno"> 1683</span> </div> +<div class="line"><a name="l01684"></a><span class="lineno"> 1684</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01685"></a><span class="lineno"> 1685</span> </div> +<div class="line"><a name="l01686"></a><span class="lineno"> 1686</span> <span class="keyword">static</span> DWORD ColorModulate(DWORD a, DWORD b)</div> +<div class="line"><a name="l01687"></a><span class="lineno"> 1687</span> {</div> +<div class="line"><a name="l01688"></a><span class="lineno"> 1688</span>  <span class="keywordtype">float</span> a0 = (float) ((a ) & 0xff)/255.0f;</div> +<div class="line"><a name="l01689"></a><span class="lineno"> 1689</span>  <span class="keywordtype">float</span> a1 = (float) ((a>> 8) & 0xff)/255.0f;</div> +<div class="line"><a name="l01690"></a><span class="lineno"> 1690</span>  <span class="keywordtype">float</span> a2 = (float) ((a>>16) & 0xff)/255.0f;</div> +<div class="line"><a name="l01691"></a><span class="lineno"> 1691</span>  <span class="keywordtype">float</span> a3 = (float) ((a>>24) & 0xff)/255.0f;</div> +<div class="line"><a name="l01692"></a><span class="lineno"> 1692</span> </div> +<div class="line"><a name="l01693"></a><span class="lineno"> 1693</span>  <span class="keywordtype">float</span> b0 = (float) ((b ) & 0xff)/255.0f;</div> +<div class="line"><a name="l01694"></a><span class="lineno"> 1694</span>  <span class="keywordtype">float</span> b1 = (float) ((b>> 8) & 0xff)/255.0f;</div> +<div class="line"><a name="l01695"></a><span class="lineno"> 1695</span>  <span class="keywordtype">float</span> b2 = (float) ((b>>16) & 0xff)/255.0f;</div> +<div class="line"><a name="l01696"></a><span class="lineno"> 1696</span>  <span class="keywordtype">float</span> b3 = (float) ((b>>24) & 0xff)/255.0f;</div> +<div class="line"><a name="l01697"></a><span class="lineno"> 1697</span> </div> +<div class="line"><a name="l01698"></a><span class="lineno"> 1698</span>  <span class="keywordflow">return</span> (DWORD) ((BYTE)(a3*b3*255.0f) << 24) |</div> +<div class="line"><a name="l01699"></a><span class="lineno"> 1699</span>  ((BYTE)(a2*b2*255.0f) << 16) |</div> +<div class="line"><a name="l01700"></a><span class="lineno"> 1700</span>  ((BYTE)(a1*b1*255.0f) << 8) |</div> +<div class="line"><a name="l01701"></a><span class="lineno"> 1701</span>  ((BYTE)(a0*b0*255.0f));</div> +<div class="line"><a name="l01702"></a><span class="lineno"> 1702</span> }</div> +<div class="line"><a name="l01703"></a><span class="lineno"> 1703</span> </div> +<div class="line"><a name="l01704"></a><span class="lineno"> 1704</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01705"></a><span class="lineno"> 1705</span> </div> +<div class="line"><a name="l01706"></a><span class="lineno"> 1706</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01707"></a><span class="lineno"> 1707</span> VideoDX9::PopulateScreenVerts(<a class="code" href="struct_vertex_set.html">VertexSet</a>* vset)</div> +<div class="line"><a name="l01708"></a><span class="lineno"> 1708</span> {</div> +<div class="line"><a name="l01709"></a><span class="lineno"> 1709</span>  <span class="keywordflow">if</span> (!vset || !screen_vbuf)</div> +<div class="line"><a name="l01710"></a><span class="lineno"> 1710</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01711"></a><span class="lineno"> 1711</span> </div> +<div class="line"><a name="l01712"></a><span class="lineno"> 1712</span>  num_verts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> +<div class="line"><a name="l01713"></a><span class="lineno"> 1713</span> </div> +<div class="line"><a name="l01714"></a><span class="lineno"> 1714</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* v = (<a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>*) screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#a0b031011f6ddfee6b115e5d2347f6bf4">Lock</a>(num_verts);</div> +<div class="line"><a name="l01715"></a><span class="lineno"> 1715</span> </div> +<div class="line"><a name="l01716"></a><span class="lineno"> 1716</span>  <span class="keywordflow">if</span> (v) {</div> +<div class="line"><a name="l01717"></a><span class="lineno"> 1717</span>  first_vert = screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#a0b0de1c91c9ac20cd6573519415b3f9b">GetNextVert</a>();</div> +<div class="line"><a name="l01718"></a><span class="lineno"> 1718</span> </div> +<div class="line"><a name="l01719"></a><span class="lineno"> 1719</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < num_verts; i++) {</div> +<div class="line"><a name="l01720"></a><span class="lineno"> 1720</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf4475dfae1a8392697e3509f3cf6878">sx</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01721"></a><span class="lineno"> 1721</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01722"></a><span class="lineno"> 1722</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#a74dd3836a4a63463a9dd7dd9c88e6643">sz</a> = vset-><a class="code" href="struct_vertex_set.html#ac12e65ea6e67cd041cbcdf146d92f2b0">s_loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01723"></a><span class="lineno"> 1723</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ada38a9acafdae19d2d56ba557dd6426c">rhw</a> = vset-><a class="code" href="struct_vertex_set.html#adba10fd9cb37e93c50aa52edab55e757">rw</a>[i];</div> +<div class="line"><a name="l01724"></a><span class="lineno"> 1724</span> </div> +<div class="line"><a name="l01725"></a><span class="lineno"> 1725</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ac72c3c4309f43c42cb5def6ea0972c12">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l01726"></a><span class="lineno"> 1726</span> </div> +<div class="line"><a name="l01727"></a><span class="lineno"> 1727</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ae94b874b4b2d7dfe47c4bab15f286502">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l01728"></a><span class="lineno"> 1728</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf22d21f674f4aeeb419defc10158704">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l01729"></a><span class="lineno"> 1729</span> </div> +<div class="line"><a name="l01730"></a><span class="lineno"> 1730</span>  v++;</div> +<div class="line"><a name="l01731"></a><span class="lineno"> 1731</span>  }</div> +<div class="line"><a name="l01732"></a><span class="lineno"> 1732</span> </div> +<div class="line"><a name="l01733"></a><span class="lineno"> 1733</span>  screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#afba06a9bce884e4579bd9ba6bc999054">Unlock</a>();</div> +<div class="line"><a name="l01734"></a><span class="lineno"> 1734</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l01735"></a><span class="lineno"> 1735</span>  }</div> +<div class="line"><a name="l01736"></a><span class="lineno"> 1736</span> </div> +<div class="line"><a name="l01737"></a><span class="lineno"> 1737</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: could not lock screen vbuf for %d verts.\n"</span>, num_verts);</div> +<div class="line"><a name="l01738"></a><span class="lineno"> 1738</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01739"></a><span class="lineno"> 1739</span> }</div> +<div class="line"><a name="l01740"></a><span class="lineno"> 1740</span> </div> +<div class="line"><a name="l01741"></a><span class="lineno"> 1741</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01742"></a><span class="lineno"> 1742</span> </div> +<div class="line"><a name="l01743"></a><span class="lineno"> 1743</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01744"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab07405922f7515b5666491ee53d7a425"> 1744</a></span> <a class="code" href="class_video_d_x9.html#ab07405922f7515b5666491ee53d7a425">VideoDX9::DrawPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys)</div> +<div class="line"><a name="l01745"></a><span class="lineno"> 1745</span> {</div> +<div class="line"><a name="l01746"></a><span class="lineno"> 1746</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l01747"></a><span class="lineno"> 1747</span> </div> +<div class="line"><a name="l01748"></a><span class="lineno"> 1748</span>  <span class="keywordflow">if</span> (d3ddevice && polys && npolys > 0) {</div> +<div class="line"><a name="l01749"></a><span class="lineno"> 1749</span>  <span class="comment">// screen space polys:</span></div> +<div class="line"><a name="l01750"></a><span class="lineno"> 1750</span>  <span class="keywordflow">if</span> (polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>-><a class="code" href="struct_vertex_set.html#aef7dccad360b3a24b2b54ca2777fa8fb">space</a> == <a class="code" href="struct_vertex_set.html#a61963affc5529847bdfd7a180441bb5ba984273c8474612551085ddef31a380e6">VertexSet::SCREEN_SPACE</a>)</div> +<div class="line"><a name="l01751"></a><span class="lineno"> 1751</span>  <span class="keywordflow">return</span> <a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">DrawScreenPolys</a>(npolys, polys);</div> +<div class="line"><a name="l01752"></a><span class="lineno"> 1752</span> </div> +<div class="line"><a name="l01753"></a><span class="lineno"> 1753</span>  <span class="comment">// world space polys:</span></div> +<div class="line"><a name="l01754"></a><span class="lineno"> 1754</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> +<div class="line"><a name="l01755"></a><span class="lineno"> 1755</span> </div> +<div class="line"><a name="l01756"></a><span class="lineno"> 1756</span>  <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>;</div> +<div class="line"><a name="l01757"></a><span class="lineno"> 1757</span>  <span class="keywordtype">int</span> nverts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> +<div class="line"><a name="l01758"></a><span class="lineno"> 1758</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> +<div class="line"><a name="l01759"></a><span class="lineno"> 1759</span>  <span class="keywordtype">bool</span> detail = <span class="keyword">false</span>;</div> +<div class="line"><a name="l01760"></a><span class="lineno"> 1760</span>  DWORD fvf = 0;</div> +<div class="line"><a name="l01761"></a><span class="lineno"> 1761</span>  <span class="keywordtype">void</span>* verts = 0;</div> +<div class="line"><a name="l01762"></a><span class="lineno"> 1762</span>  <span class="keywordtype">int</span> vsize = 0;</div> +<div class="line"><a name="l01763"></a><span class="lineno"> 1763</span>  WORD* indices = <span class="keyword">new</span>(__FILE__,__LINE__) WORD[npolys*6];</div> +<div class="line"><a name="l01764"></a><span class="lineno"> 1764</span> </div> +<div class="line"><a name="l01765"></a><span class="lineno"> 1765</span>  <span class="keywordflow">if</span> (polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>) {</div> +<div class="line"><a name="l01766"></a><span class="lineno"> 1766</span>  luminous = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>-><a class="code" href="struct_material.html#a9e0108950d9f5491378521d66ac62cce">luminous</a>;</div> +<div class="line"><a name="l01767"></a><span class="lineno"> 1767</span>  }</div> +<div class="line"><a name="l01768"></a><span class="lineno"> 1768</span> </div> +<div class="line"><a name="l01769"></a><span class="lineno"> 1769</span>  <span class="keywordflow">if</span> (vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a> != 0) {</div> +<div class="line"><a name="l01770"></a><span class="lineno"> 1770</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>[nverts];</div> +<div class="line"><a name="l01771"></a><span class="lineno"> 1771</span>  verts = v;</div> +<div class="line"><a name="l01772"></a><span class="lineno"> 1772</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>);</div> +<div class="line"><a name="l01773"></a><span class="lineno"> 1773</span>  fvf = <a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>;</div> +<div class="line"><a name="l01774"></a><span class="lineno"> 1774</span> </div> +<div class="line"><a name="l01775"></a><span class="lineno"> 1775</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l01776"></a><span class="lineno"> 1776</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#aaceca29d1dcfc9f3771862659edb8592">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01777"></a><span class="lineno"> 1777</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01778"></a><span class="lineno"> 1778</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01779"></a><span class="lineno"> 1779</span> </div> +<div class="line"><a name="l01780"></a><span class="lineno"> 1780</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l01781"></a><span class="lineno"> 1781</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-><a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div> +<div class="line"><a name="l01782"></a><span class="lineno"> 1782</span> </div> +<div class="line"><a name="l01783"></a><span class="lineno"> 1783</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l01784"></a><span class="lineno"> 1784</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a6ccfc522b9cf94104422348166eac465">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l01785"></a><span class="lineno"> 1785</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a39d748182e5656f611ca649203ce6bbc">tu1</a> = vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>[i];</div> +<div class="line"><a name="l01786"></a><span class="lineno"> 1786</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#af28869ee087561b261187926c0977e1d">tv1</a> = vset-><a class="code" href="struct_vertex_set.html#a6a1b57b8faf21a1fabe96f5ca19a65b4">tv1</a>[i];</div> +<div class="line"><a name="l01787"></a><span class="lineno"> 1787</span> </div> +<div class="line"><a name="l01788"></a><span class="lineno"> 1788</span>  v++;</div> +<div class="line"><a name="l01789"></a><span class="lineno"> 1789</span>  }</div> +<div class="line"><a name="l01790"></a><span class="lineno"> 1790</span>  }</div> +<div class="line"><a name="l01791"></a><span class="lineno"> 1791</span> </div> +<div class="line"><a name="l01792"></a><span class="lineno"> 1792</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l01793"></a><span class="lineno"> 1793</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>[nverts];</div> +<div class="line"><a name="l01794"></a><span class="lineno"> 1794</span>  verts = v;</div> +<div class="line"><a name="l01795"></a><span class="lineno"> 1795</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>);</div> +<div class="line"><a name="l01796"></a><span class="lineno"> 1796</span>  fvf = <a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>;</div> +<div class="line"><a name="l01797"></a><span class="lineno"> 1797</span> </div> +<div class="line"><a name="l01798"></a><span class="lineno"> 1798</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l01799"></a><span class="lineno"> 1799</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a8a1e90af2ac89fca7ebe01fe1005733a">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01800"></a><span class="lineno"> 1800</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01801"></a><span class="lineno"> 1801</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01802"></a><span class="lineno"> 1802</span> </div> +<div class="line"><a name="l01803"></a><span class="lineno"> 1803</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l01804"></a><span class="lineno"> 1804</span> </div> +<div class="line"><a name="l01805"></a><span class="lineno"> 1805</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a086b81fc22f1b435aabc943d64563360">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l01806"></a><span class="lineno"> 1806</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#acf778cc898ee69c9d14c27838ef7f4c8">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l01807"></a><span class="lineno"> 1807</span> </div> +<div class="line"><a name="l01808"></a><span class="lineno"> 1808</span>  v++;</div> +<div class="line"><a name="l01809"></a><span class="lineno"> 1809</span>  }</div> +<div class="line"><a name="l01810"></a><span class="lineno"> 1810</span>  }</div> +<div class="line"><a name="l01811"></a><span class="lineno"> 1811</span> </div> +<div class="line"><a name="l01812"></a><span class="lineno"> 1812</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l01813"></a><span class="lineno"> 1813</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>* v = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>[nverts];</div> +<div class="line"><a name="l01814"></a><span class="lineno"> 1814</span>  verts = v;</div> +<div class="line"><a name="l01815"></a><span class="lineno"> 1815</span>  vsize = <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>);</div> +<div class="line"><a name="l01816"></a><span class="lineno"> 1816</span>  fvf = <a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>;</div> +<div class="line"><a name="l01817"></a><span class="lineno"> 1817</span> </div> +<div class="line"><a name="l01818"></a><span class="lineno"> 1818</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l01819"></a><span class="lineno"> 1819</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a347e4d3d31af3f3a282052e634819488">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01820"></a><span class="lineno"> 1820</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a69657e82eaa749c32e3f60762673b2cf">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01821"></a><span class="lineno"> 1821</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01822"></a><span class="lineno"> 1822</span> </div> +<div class="line"><a name="l01823"></a><span class="lineno"> 1823</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aee27694ae7dbb758938c36b90888c7a4">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l01824"></a><span class="lineno"> 1824</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l01825"></a><span class="lineno"> 1825</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a3cbe43dd1cdf734da94f199a2aa25ce6">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l01826"></a><span class="lineno"> 1826</span> </div> +<div class="line"><a name="l01827"></a><span class="lineno"> 1827</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a4be73294ad9a97d55a92e6c291dc6e01">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l01828"></a><span class="lineno"> 1828</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aa1f050fcfe3d268c8f481e4c147242b1">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l01829"></a><span class="lineno"> 1829</span> </div> +<div class="line"><a name="l01830"></a><span class="lineno"> 1830</span>  v++;</div> +<div class="line"><a name="l01831"></a><span class="lineno"> 1831</span>  }</div> +<div class="line"><a name="l01832"></a><span class="lineno"> 1832</span>  }</div> +<div class="line"><a name="l01833"></a><span class="lineno"> 1833</span> </div> +<div class="line"><a name="l01834"></a><span class="lineno"> 1834</span>  <span class="keywordflow">if</span> (verts && indices) {</div> +<div class="line"><a name="l01835"></a><span class="lineno"> 1835</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l01836"></a><span class="lineno"> 1836</span> </div> +<div class="line"><a name="l01837"></a><span class="lineno"> 1837</span>  <span class="comment">// fill index array</span></div> +<div class="line"><a name="l01838"></a><span class="lineno"> 1838</span>  <span class="keywordtype">int</span> num_indices = 0;</div> +<div class="line"><a name="l01839"></a><span class="lineno"> 1839</span>  <span class="keywordtype">int</span> num_tris = 0;</div> +<div class="line"><a name="l01840"></a><span class="lineno"> 1840</span> </div> +<div class="line"><a name="l01841"></a><span class="lineno"> 1841</span>  WORD* s = indices;</div> +<div class="line"><a name="l01842"></a><span class="lineno"> 1842</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div> +<div class="line"><a name="l01843"></a><span class="lineno"> 1843</span> </div> +<div class="line"><a name="l01844"></a><span class="lineno"> 1844</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> +<div class="line"><a name="l01845"></a><span class="lineno"> 1845</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> +<div class="line"><a name="l01846"></a><span class="lineno"> 1846</span>  num_indices += 3;</div> +<div class="line"><a name="l01847"></a><span class="lineno"> 1847</span>  num_tris += 1;</div> +<div class="line"><a name="l01848"></a><span class="lineno"> 1848</span> </div> +<div class="line"><a name="l01849"></a><span class="lineno"> 1849</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l01850"></a><span class="lineno"> 1850</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> +<div class="line"><a name="l01851"></a><span class="lineno"> 1851</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l01852"></a><span class="lineno"> 1852</span>  }</div> +<div class="line"><a name="l01853"></a><span class="lineno"> 1853</span> </div> +<div class="line"><a name="l01854"></a><span class="lineno"> 1854</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> +<div class="line"><a name="l01855"></a><span class="lineno"> 1855</span>  num_indices += 6;</div> +<div class="line"><a name="l01856"></a><span class="lineno"> 1856</span>  num_tris += 2;</div> +<div class="line"><a name="l01857"></a><span class="lineno"> 1857</span> </div> +<div class="line"><a name="l01858"></a><span class="lineno"> 1858</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l01859"></a><span class="lineno"> 1859</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> +<div class="line"><a name="l01860"></a><span class="lineno"> 1860</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l01861"></a><span class="lineno"> 1861</span> </div> +<div class="line"><a name="l01862"></a><span class="lineno"> 1862</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l01863"></a><span class="lineno"> 1863</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l01864"></a><span class="lineno"> 1864</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3];</div> +<div class="line"><a name="l01865"></a><span class="lineno"> 1865</span>  }</div> +<div class="line"><a name="l01866"></a><span class="lineno"> 1866</span> </div> +<div class="line"><a name="l01867"></a><span class="lineno"> 1867</span>  p++;</div> +<div class="line"><a name="l01868"></a><span class="lineno"> 1868</span>  }</div> +<div class="line"><a name="l01869"></a><span class="lineno"> 1869</span> </div> +<div class="line"><a name="l01870"></a><span class="lineno"> 1870</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> +<div class="line"><a name="l01871"></a><span class="lineno"> 1871</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l01872"></a><span class="lineno"> 1872</span>  hr = d3ddevice->SetFVF(fvf);</div> +<div class="line"><a name="l01873"></a><span class="lineno"> 1873</span> </div> +<div class="line"><a name="l01874"></a><span class="lineno"> 1874</span>  <span class="comment">// send primitives to the device</span></div> +<div class="line"><a name="l01875"></a><span class="lineno"> 1875</span>  <a class="code" href="struct_material.html">Material</a>* mtl = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div> +<div class="line"><a name="l01876"></a><span class="lineno"> 1876</span>  IDirect3DTexture9* texture = 0;</div> +<div class="line"><a name="l01877"></a><span class="lineno"> 1877</span> </div> +<div class="line"><a name="l01878"></a><span class="lineno"> 1878</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> +<div class="line"><a name="l01879"></a><span class="lineno"> 1879</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> +<div class="line"><a name="l01880"></a><span class="lineno"> 1880</span>  }</div> +<div class="line"><a name="l01881"></a><span class="lineno"> 1881</span> </div> +<div class="line"><a name="l01882"></a><span class="lineno"> 1882</span>  <span class="keywordflow">if</span> (current_texture != texture) {</div> +<div class="line"><a name="l01883"></a><span class="lineno"> 1883</span>  hr = d3ddevice->SetTexture(0, texture);</div> +<div class="line"><a name="l01884"></a><span class="lineno"> 1884</span>  current_texture = texture;</div> +<div class="line"><a name="l01885"></a><span class="lineno"> 1885</span>  }</div> +<div class="line"><a name="l01886"></a><span class="lineno"> 1886</span> </div> +<div class="line"><a name="l01887"></a><span class="lineno"> 1887</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>) {</div> +<div class="line"><a name="l01888"></a><span class="lineno"> 1888</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>);</div> +<div class="line"><a name="l01889"></a><span class="lineno"> 1889</span>  hr = d3ddevice->SetTexture(1, texture);</div> +<div class="line"><a name="l01890"></a><span class="lineno"> 1890</span>  }</div> +<div class="line"><a name="l01891"></a><span class="lineno"> 1891</span> </div> +<div class="line"><a name="l01892"></a><span class="lineno"> 1892</span>  <span class="keywordflow">if</span> (mtl && !luminous) {</div> +<div class="line"><a name="l01893"></a><span class="lineno"> 1893</span>  D3DMATERIAL9 d3dmtl;</div> +<div class="line"><a name="l01894"></a><span class="lineno"> 1894</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *mtl);</div> +<div class="line"><a name="l01895"></a><span class="lineno"> 1895</span> </div> +<div class="line"><a name="l01896"></a><span class="lineno"> 1896</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> +<div class="line"><a name="l01897"></a><span class="lineno"> 1897</span>  hr = d3ddevice->SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> +<div class="line"><a name="l01898"></a><span class="lineno"> 1898</span>  }</div> +<div class="line"><a name="l01899"></a><span class="lineno"> 1899</span> </div> +<div class="line"><a name="l01900"></a><span class="lineno"> 1900</span>  <span class="comment">// set render states and select buffers</span></div> +<div class="line"><a name="l01901"></a><span class="lineno"> 1901</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> +<div class="line"><a name="l01902"></a><span class="lineno"> 1902</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, luminous ? FALSE : TRUE);</div> +<div class="line"><a name="l01903"></a><span class="lineno"> 1903</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> +<div class="line"><a name="l01904"></a><span class="lineno"> 1904</span> </div> +<div class="line"><a name="l01905"></a><span class="lineno"> 1905</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l01906"></a><span class="lineno"> 1906</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l01907"></a><span class="lineno"> 1907</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l01908"></a><span class="lineno"> 1908</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l01909"></a><span class="lineno"> 1909</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l01910"></a><span class="lineno"> 1910</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l01911"></a><span class="lineno"> 1911</span> </div> +<div class="line"><a name="l01912"></a><span class="lineno"> 1912</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l01913"></a><span class="lineno"> 1913</span> </div> <div class="line"><a name="l01914"></a><span class="lineno"> 1914</span> </div> -<div class="line"><a name="l01915"></a><span class="lineno"> 1915</span> </div> -<div class="line"><a name="l01916"></a><span class="lineno"> 1916</span>  hr = d3ddevice->DrawIndexedPrimitiveUP(</div> -<div class="line"><a name="l01917"></a><span class="lineno"> 1917</span>  D3DPT_TRIANGLELIST,</div> -<div class="line"><a name="l01918"></a><span class="lineno"> 1918</span>  0,</div> -<div class="line"><a name="l01919"></a><span class="lineno"> 1919</span>  nverts,</div> -<div class="line"><a name="l01920"></a><span class="lineno"> 1920</span>  num_tris,</div> -<div class="line"><a name="l01921"></a><span class="lineno"> 1921</span>  indices,</div> -<div class="line"><a name="l01922"></a><span class="lineno"> 1922</span>  D3DFMT_INDEX16,</div> -<div class="line"><a name="l01923"></a><span class="lineno"> 1923</span>  verts,</div> -<div class="line"><a name="l01924"></a><span class="lineno"> 1924</span>  vsize);</div> -<div class="line"><a name="l01925"></a><span class="lineno"> 1925</span> </div> -<div class="line"><a name="l01926"></a><span class="lineno"> 1926</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l01927"></a><span class="lineno"> 1927</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l01928"></a><span class="lineno"> 1928</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l01929"></a><span class="lineno"> 1929</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw 3D polys."</span>, hr);</div> -<div class="line"><a name="l01930"></a><span class="lineno"> 1930</span>  }</div> -<div class="line"><a name="l01931"></a><span class="lineno"> 1931</span> </div> -<div class="line"><a name="l01932"></a><span class="lineno"> 1932</span>  <span class="keyword">delete</span> [] verts;</div> -<div class="line"><a name="l01933"></a><span class="lineno"> 1933</span>  <span class="keyword">delete</span> [] indices;</div> -<div class="line"><a name="l01934"></a><span class="lineno"> 1934</span> </div> -<div class="line"><a name="l01935"></a><span class="lineno"> 1935</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l01936"></a><span class="lineno"> 1936</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += nverts;</div> -<div class="line"><a name="l01937"></a><span class="lineno"> 1937</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> -<div class="line"><a name="l01938"></a><span class="lineno"> 1938</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l01939"></a><span class="lineno"> 1939</span>  }</div> -<div class="line"><a name="l01940"></a><span class="lineno"> 1940</span>  }</div> -<div class="line"><a name="l01941"></a><span class="lineno"> 1941</span>  }</div> -<div class="line"><a name="l01942"></a><span class="lineno"> 1942</span> </div> -<div class="line"><a name="l01943"></a><span class="lineno"> 1943</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l01944"></a><span class="lineno"> 1944</span> }</div> -<div class="line"><a name="l01945"></a><span class="lineno"> 1945</span> </div> -<div class="line"><a name="l01946"></a><span class="lineno"> 1946</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l01947"></a><span class="lineno"> 1947</span> </div> -<div class="line"><a name="l01948"></a><span class="lineno"> 1948</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l01949"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2"> 1949</a></span> <a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">VideoDX9::DrawScreenPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys, <span class="keywordtype">int</span> blend)</div> -<div class="line"><a name="l01950"></a><span class="lineno"> 1950</span> {</div> -<div class="line"><a name="l01951"></a><span class="lineno"> 1951</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l01952"></a><span class="lineno"> 1952</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l01953"></a><span class="lineno"> 1953</span> </div> -<div class="line"><a name="l01954"></a><span class="lineno"> 1954</span>  <span class="keywordflow">if</span> (d3ddevice && polys && npolys > 0 && screen_vbuf && screen_ibuf) {</div> -<div class="line"><a name="l01955"></a><span class="lineno"> 1955</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> -<div class="line"><a name="l01956"></a><span class="lineno"> 1956</span> </div> -<div class="line"><a name="l01957"></a><span class="lineno"> 1957</span>  <span class="comment">// fill screen vertex buffer</span></div> -<div class="line"><a name="l01958"></a><span class="lineno"> 1958</span>  <span class="keywordflow">if</span> (!PopulateScreenVerts(polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>))</div> -<div class="line"><a name="l01959"></a><span class="lineno"> 1959</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01960"></a><span class="lineno"> 1960</span> </div> -<div class="line"><a name="l01961"></a><span class="lineno"> 1961</span>  <span class="comment">// fill screen index buffer</span></div> -<div class="line"><a name="l01962"></a><span class="lineno"> 1962</span>  <span class="keywordtype">int</span> num_indices = 0;</div> -<div class="line"><a name="l01963"></a><span class="lineno"> 1963</span>  <span class="keywordtype">int</span> num_tris = 0;</div> -<div class="line"><a name="l01964"></a><span class="lineno"> 1964</span> </div> -<div class="line"><a name="l01965"></a><span class="lineno"> 1965</span>  <span class="comment">// count the number of indices needed for these polys</span></div> -<div class="line"><a name="l01966"></a><span class="lineno"> 1966</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> -<div class="line"><a name="l01967"></a><span class="lineno"> 1967</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys + i;</div> -<div class="line"><a name="l01968"></a><span class="lineno"> 1968</span> </div> -<div class="line"><a name="l01969"></a><span class="lineno"> 1969</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> -<div class="line"><a name="l01970"></a><span class="lineno"> 1970</span>  num_indices += 3;</div> -<div class="line"><a name="l01971"></a><span class="lineno"> 1971</span>  num_tris += 1;</div> -<div class="line"><a name="l01972"></a><span class="lineno"> 1972</span>  }</div> -<div class="line"><a name="l01973"></a><span class="lineno"> 1973</span> </div> -<div class="line"><a name="l01974"></a><span class="lineno"> 1974</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> -<div class="line"><a name="l01975"></a><span class="lineno"> 1975</span>  num_indices += 6;</div> -<div class="line"><a name="l01976"></a><span class="lineno"> 1976</span>  num_tris += 2;</div> -<div class="line"><a name="l01977"></a><span class="lineno"> 1977</span>  }</div> -<div class="line"><a name="l01978"></a><span class="lineno"> 1978</span>  }</div> -<div class="line"><a name="l01979"></a><span class="lineno"> 1979</span> </div> -<div class="line"><a name="l01980"></a><span class="lineno"> 1980</span>  WORD* screen_indices = screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#aec0c28d7b30c45026d9f428ed3a54287">Lock</a>(num_indices);</div> -<div class="line"><a name="l01981"></a><span class="lineno"> 1981</span>  <span class="keywordtype">int</span> first_index = screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#a1fa680028676af944d60e6f776ce7d8e">GetNextIndex</a>();</div> -<div class="line"><a name="l01982"></a><span class="lineno"> 1982</span> </div> -<div class="line"><a name="l01983"></a><span class="lineno"> 1983</span>  <span class="keywordflow">if</span> (!screen_indices) {</div> -<div class="line"><a name="l01984"></a><span class="lineno"> 1984</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: could not lock screen ibuf for %d indices.\n"</span>, num_indices);</div> -<div class="line"><a name="l01985"></a><span class="lineno"> 1985</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l01986"></a><span class="lineno"> 1986</span>  }</div> -<div class="line"><a name="l01987"></a><span class="lineno"> 1987</span> </div> -<div class="line"><a name="l01988"></a><span class="lineno"> 1988</span>  <span class="comment">// copy the indices into the locked index buffer</span></div> -<div class="line"><a name="l01989"></a><span class="lineno"> 1989</span>  WORD* s = screen_indices;</div> -<div class="line"><a name="l01990"></a><span class="lineno"> 1990</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div> -<div class="line"><a name="l01991"></a><span class="lineno"> 1991</span> </div> -<div class="line"><a name="l01992"></a><span class="lineno"> 1992</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> -<div class="line"><a name="l01993"></a><span class="lineno"> 1993</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> -<div class="line"><a name="l01994"></a><span class="lineno"> 1994</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> -<div class="line"><a name="l01995"></a><span class="lineno"> 1995</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div> -<div class="line"><a name="l01996"></a><span class="lineno"> 1996</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> -<div class="line"><a name="l01997"></a><span class="lineno"> 1997</span>  }</div> -<div class="line"><a name="l01998"></a><span class="lineno"> 1998</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> -<div class="line"><a name="l01999"></a><span class="lineno"> 1999</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> -<div class="line"><a name="l02000"></a><span class="lineno"> 2000</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div> -<div class="line"><a name="l02001"></a><span class="lineno"> 2001</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> -<div class="line"><a name="l02002"></a><span class="lineno"> 2002</span> </div> -<div class="line"><a name="l02003"></a><span class="lineno"> 2003</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> -<div class="line"><a name="l02004"></a><span class="lineno"> 2004</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> -<div class="line"><a name="l02005"></a><span class="lineno"> 2005</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3] + first_vert;</div> -<div class="line"><a name="l02006"></a><span class="lineno"> 2006</span>  }</div> -<div class="line"><a name="l02007"></a><span class="lineno"> 2007</span> </div> -<div class="line"><a name="l02008"></a><span class="lineno"> 2008</span>  p++;</div> -<div class="line"><a name="l02009"></a><span class="lineno"> 2009</span>  }</div> -<div class="line"><a name="l02010"></a><span class="lineno"> 2010</span> </div> -<div class="line"><a name="l02011"></a><span class="lineno"> 2011</span>  screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#aae1da7827a87ec46d2fee2acbb1383f1">Unlock</a>();</div> -<div class="line"><a name="l02012"></a><span class="lineno"> 2012</span> </div> -<div class="line"><a name="l02013"></a><span class="lineno"> 2013</span>  <span class="comment">// set render states and select buffers</span></div> -<div class="line"><a name="l02014"></a><span class="lineno"> 2014</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> -<div class="line"><a name="l02015"></a><span class="lineno"> 2015</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div> -<div class="line"><a name="l02016"></a><span class="lineno"> 2016</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, D3DZB_FALSE);</div> -<div class="line"><a name="l02017"></a><span class="lineno"> 2017</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02018"></a><span class="lineno"> 2018</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> -<div class="line"><a name="l02019"></a><span class="lineno"> 2019</span> </div> -<div class="line"><a name="l02020"></a><span class="lineno"> 2020</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l02021"></a><span class="lineno"> 2021</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l02022"></a><span class="lineno"> 2022</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l02023"></a><span class="lineno"> 2023</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l02024"></a><span class="lineno"> 2024</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l02025"></a><span class="lineno"> 2025</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l02026"></a><span class="lineno"> 2026</span> </div> -<div class="line"><a name="l02027"></a><span class="lineno"> 2027</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> -<div class="line"><a name="l02028"></a><span class="lineno"> 2028</span> </div> -<div class="line"><a name="l02029"></a><span class="lineno"> 2029</span>  <span class="comment">// send primitives to the device</span></div> -<div class="line"><a name="l02030"></a><span class="lineno"> 2030</span>  <a class="code" href="struct_material.html">Material</a>* mtl = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div> -<div class="line"><a name="l02031"></a><span class="lineno"> 2031</span>  IDirect3DTexture9* texture = 0;</div> -<div class="line"><a name="l02032"></a><span class="lineno"> 2032</span> </div> -<div class="line"><a name="l02033"></a><span class="lineno"> 2033</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> -<div class="line"><a name="l02034"></a><span class="lineno"> 2034</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> -<div class="line"><a name="l02035"></a><span class="lineno"> 2035</span>  }</div> -<div class="line"><a name="l02036"></a><span class="lineno"> 2036</span> </div> -<div class="line"><a name="l02037"></a><span class="lineno"> 2037</span>  <span class="keywordflow">if</span> (current_texture != texture) {</div> -<div class="line"><a name="l02038"></a><span class="lineno"> 2038</span>  hr = d3ddevice->SetTexture(0, texture);</div> -<div class="line"><a name="l02039"></a><span class="lineno"> 2039</span>  current_texture = texture;</div> -<div class="line"><a name="l02040"></a><span class="lineno"> 2040</span>  }</div> -<div class="line"><a name="l02041"></a><span class="lineno"> 2041</span> </div> -<div class="line"><a name="l02042"></a><span class="lineno"> 2042</span>  screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div> -<div class="line"><a name="l02043"></a><span class="lineno"> 2043</span>  screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div> -<div class="line"><a name="l02044"></a><span class="lineno"> 2044</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02045"></a><span class="lineno"> 2045</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div> -<div class="line"><a name="l02046"></a><span class="lineno"> 2046</span> </div> -<div class="line"><a name="l02047"></a><span class="lineno"> 2047</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> -<div class="line"><a name="l02048"></a><span class="lineno"> 2048</span>  D3DPT_TRIANGLELIST,</div> -<div class="line"><a name="l02049"></a><span class="lineno"> 2049</span>  0,</div> -<div class="line"><a name="l02050"></a><span class="lineno"> 2050</span>  first_vert,</div> -<div class="line"><a name="l02051"></a><span class="lineno"> 2051</span>  num_verts,</div> -<div class="line"><a name="l02052"></a><span class="lineno"> 2052</span>  first_index,</div> -<div class="line"><a name="l02053"></a><span class="lineno"> 2053</span>  num_tris);</div> -<div class="line"><a name="l02054"></a><span class="lineno"> 2054</span> </div> -<div class="line"><a name="l02055"></a><span class="lineno"> 2055</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l02056"></a><span class="lineno"> 2056</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l02057"></a><span class="lineno"> 2057</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l02058"></a><span class="lineno"> 2058</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw screen polys."</span>, hr);</div> -<div class="line"><a name="l02059"></a><span class="lineno"> 2059</span>  }</div> -<div class="line"><a name="l02060"></a><span class="lineno"> 2060</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02061"></a><span class="lineno"> 2061</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += num_verts;</div> -<div class="line"><a name="l02062"></a><span class="lineno"> 2062</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> -<div class="line"><a name="l02063"></a><span class="lineno"> 2063</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02064"></a><span class="lineno"> 2064</span>  }</div> -<div class="line"><a name="l02065"></a><span class="lineno"> 2065</span>  }</div> -<div class="line"><a name="l02066"></a><span class="lineno"> 2066</span> </div> -<div class="line"><a name="l02067"></a><span class="lineno"> 2067</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02068"></a><span class="lineno"> 2068</span> }</div> -<div class="line"><a name="l02069"></a><span class="lineno"> 2069</span> </div> -<div class="line"><a name="l02070"></a><span class="lineno"> 2070</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02071"></a><span class="lineno"> 2071</span> </div> -<div class="line"><a name="l02072"></a><span class="lineno"> 2072</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02073"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b"> 2073</a></span> <a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b">VideoDX9::DrawSolid</a>(<a class="code" href="class_solid.html">Solid</a>* s, DWORD blend_modes)</div> -<div class="line"><a name="l02074"></a><span class="lineno"> 2074</span> {</div> -<div class="line"><a name="l02075"></a><span class="lineno"> 2075</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02076"></a><span class="lineno"> 2076</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02077"></a><span class="lineno"> 2077</span> </div> -<div class="line"><a name="l02078"></a><span class="lineno"> 2078</span>  <span class="keywordflow">if</span> (d3ddevice && s && s-><a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>()) {</div> -<div class="line"><a name="l02079"></a><span class="lineno"> 2079</span>  <a class="code" href="class_model.html">Model</a>* model = s-><a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>();</div> -<div class="line"><a name="l02080"></a><span class="lineno"> 2080</span>  <a class="code" href="struct_matrix.html">Matrix</a> orient = s-><a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div> -<div class="line"><a name="l02081"></a><span class="lineno"> 2081</span>  orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div> -<div class="line"><a name="l02082"></a><span class="lineno"> 2082</span> </div> -<div class="line"><a name="l02083"></a><span class="lineno"> 2083</span>  D3DMATRIX world_matrix;</div> -<div class="line"><a name="l02084"></a><span class="lineno"> 2084</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-><a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div> -<div class="line"><a name="l02085"></a><span class="lineno"> 2085</span>  d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> -<div class="line"><a name="l02086"></a><span class="lineno"> 2086</span>  matrixWorld = world_matrix;</div> -<div class="line"><a name="l02087"></a><span class="lineno"> 2087</span>  D3DXMatrixInverse(&matrixWorldInverse, 0, &matrixWorld);</div> -<div class="line"><a name="l02088"></a><span class="lineno"> 2088</span> </div> -<div class="line"><a name="l02089"></a><span class="lineno"> 2089</span>  <a class="code" href="class_list_iter.html">ListIter<Surface></a> surf_iter = model-><a class="code" href="class_model.html#ace987f384a7f542279ba7efecfbd37e3">GetSurfaces</a>();</div> -<div class="line"><a name="l02090"></a><span class="lineno"> 2090</span>  <span class="keywordflow">while</span> (++surf_iter) {</div> -<div class="line"><a name="l02091"></a><span class="lineno"> 2091</span>  <a class="code" href="class_surface.html">Surface</a>* surf = surf_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l02092"></a><span class="lineno"> 2092</span> </div> -<div class="line"><a name="l02093"></a><span class="lineno"> 2093</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#a5816c7baa314654b3df71db70ae592fa">IsHidden</a>() || surf-><a class="code" href="class_surface.html#a32df161667057ece8beb5120730be386">IsSimplified</a>())</div> -<div class="line"><a name="l02094"></a><span class="lineno"> 2094</span>  <span class="keywordflow">continue</span>;</div> -<div class="line"><a name="l02095"></a><span class="lineno"> 2095</span> </div> -<div class="line"><a name="l02096"></a><span class="lineno"> 2096</span>  <span class="keywordflow">if</span> (PrepareSurface(surf)) {</div> -<div class="line"><a name="l02097"></a><span class="lineno"> 2097</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02098"></a><span class="lineno"> 2098</span> </div> -<div class="line"><a name="l02099"></a><span class="lineno"> 2099</span>  <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>* surf_data = (<a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>*) surf-><a class="code" href="class_surface.html#a6ebdba562fc85faa22dbb4753aeaa93c">GetVideoPrivateData</a>();</div> -<div class="line"><a name="l02100"></a><span class="lineno"> 2100</span>  surf_data-><a class="code" href="class_video_d_x9_surface_data.html#a3098c6bba3c371c5923013466d38404f">vertex_buffer</a>-><a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div> -<div class="line"><a name="l02101"></a><span class="lineno"> 2101</span>  surf_data-><a class="code" href="class_video_d_x9_surface_data.html#a616d830e8a3cd5d0a85df39bdadb6175">index_buffer</a>-><a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div> -<div class="line"><a name="l02102"></a><span class="lineno"> 2102</span> </div> -<div class="line"><a name="l02103"></a><span class="lineno"> 2103</span>  <a class="code" href="class_list_iter.html">ListIter<Segment></a> seg_iter = surf-><a class="code" href="class_surface.html#a916cefb968876b6844c0059072589d13">GetSegments</a>();</div> -<div class="line"><a name="l02104"></a><span class="lineno"> 2104</span>  <span class="keywordflow">while</span> (++seg_iter) {</div> -<div class="line"><a name="l02105"></a><span class="lineno"> 2105</span>  <a class="code" href="class_segment.html">Segment</a>* segment = seg_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l02106"></a><span class="lineno"> 2106</span>  <a class="code" href="struct_material.html">Material</a>* mtl = segment-><a class="code" href="class_segment.html#a315eceab50f153e784630d1705ddf706">material</a>;</div> -<div class="line"><a name="l02107"></a><span class="lineno"> 2107</span> </div> -<div class="line"><a name="l02108"></a><span class="lineno"> 2108</span>  <span class="keywordflow">if</span> (mtl && (blend_modes & mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>)) {</div> -<div class="line"><a name="l02109"></a><span class="lineno"> 2109</span>  result = result && DrawSegment(segment);</div> -<div class="line"><a name="l02110"></a><span class="lineno"> 2110</span>  }</div> -<div class="line"><a name="l02111"></a><span class="lineno"> 2111</span>  }</div> -<div class="line"><a name="l02112"></a><span class="lineno"> 2112</span>  }</div> -<div class="line"><a name="l02113"></a><span class="lineno"> 2113</span>  }</div> -<div class="line"><a name="l02114"></a><span class="lineno"> 2114</span>  }</div> -<div class="line"><a name="l02115"></a><span class="lineno"> 2115</span> </div> -<div class="line"><a name="l02116"></a><span class="lineno"> 2116</span>  surface_has_tangent_data = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02117"></a><span class="lineno"> 2117</span> </div> -<div class="line"><a name="l02118"></a><span class="lineno"> 2118</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02119"></a><span class="lineno"> 2119</span> }</div> -<div class="line"><a name="l02120"></a><span class="lineno"> 2120</span> </div> -<div class="line"><a name="l02121"></a><span class="lineno"> 2121</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02122"></a><span class="lineno"> 2122</span> VideoDX9::DrawSegment(<a class="code" href="class_segment.html">Segment</a>* segment)</div> -<div class="line"><a name="l02123"></a><span class="lineno"> 2123</span> {</div> -<div class="line"><a name="l02124"></a><span class="lineno"> 2124</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02125"></a><span class="lineno"> 2125</span>  <span class="keywordtype">bool</span> detail = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02126"></a><span class="lineno"> 2126</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02127"></a><span class="lineno"> 2127</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02128"></a><span class="lineno"> 2128</span> </div> -<div class="line"><a name="l02129"></a><span class="lineno"> 2129</span>  <span class="keywordflow">if</span> (segment && segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>) {</div> -<div class="line"><a name="l02130"></a><span class="lineno"> 2130</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> -<div class="line"><a name="l02131"></a><span class="lineno"> 2131</span> </div> -<div class="line"><a name="l02132"></a><span class="lineno"> 2132</span>  <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>* seg_data = (<a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>*) segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>;</div> -<div class="line"><a name="l02133"></a><span class="lineno"> 2133</span>  <span class="keywordtype">int</span> first_vert = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a7e1b3b419923dc436d7282c60806334e">first_vert</a>;</div> -<div class="line"><a name="l02134"></a><span class="lineno"> 2134</span>  <span class="keywordtype">int</span> num_verts = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#af616650e62e5cdc80e4578c9fd09e0da">num_verts</a>;</div> -<div class="line"><a name="l02135"></a><span class="lineno"> 2135</span>  <span class="keywordtype">int</span> first_index = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#ac1bf80ab8cd5c60ff4a41a56ef55f567">first_index</a>;</div> -<div class="line"><a name="l02136"></a><span class="lineno"> 2136</span>  <span class="keywordtype">int</span> num_tris = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a1fa6f74a36ae5a105a0d97850613e0c4">num_tris</a>;</div> -<div class="line"><a name="l02137"></a><span class="lineno"> 2137</span> </div> -<div class="line"><a name="l02138"></a><span class="lineno"> 2138</span>  if (segment-><a class="code" href="class_segment.html#a02b25a9d5ce95913122597af5e136dc0">model</a>)</div> -<div class="line"><a name="l02139"></a><span class="lineno"> 2139</span>  luminous = segment-><a class="code" href="class_segment.html#a02b25a9d5ce95913122597af5e136dc0">model</a>-><a class="code" href="class_model.html#af96a8c387a5c58a53b2bbafe5f96d04e">IsLuminous</a>();</div> -<div class="line"><a name="l02140"></a><span class="lineno"> 2140</span> </div> -<div class="line"><a name="l02141"></a><span class="lineno"> 2141</span>  <span class="comment">// set render states and select buffers</span></div> -<div class="line"><a name="l02142"></a><span class="lineno"> 2142</span>  d3ddevice->SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> -<div class="line"><a name="l02143"></a><span class="lineno"> 2143</span> </div> -<div class="line"><a name="l02144"></a><span class="lineno"> 2144</span>  <a class="code" href="struct_material.html">Material</a>* mtl = segment-><a class="code" href="class_segment.html#a315eceab50f153e784630d1705ddf706">material</a>;</div> -<div class="line"><a name="l02145"></a><span class="lineno"> 2145</span> </div> -<div class="line"><a name="l02146"></a><span class="lineno"> 2146</span>  <span class="keywordflow">if</span> (use_material)</div> -<div class="line"><a name="l02147"></a><span class="lineno"> 2147</span>  mtl = use_material;</div> -<div class="line"><a name="l02148"></a><span class="lineno"> 2148</span> </div> -<div class="line"><a name="l02149"></a><span class="lineno"> 2149</span>  <span class="keywordflow">if</span> (segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a> && segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a> && segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>)</div> -<div class="line"><a name="l02150"></a><span class="lineno"> 2150</span>  detail = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02151"></a><span class="lineno"> 2151</span> </div> -<div class="line"><a name="l02152"></a><span class="lineno"> 2152</span>  <span class="comment">// send primitives to the device</span></div> -<div class="line"><a name="l02153"></a><span class="lineno"> 2153</span>  <span class="keywordflow">if</span> (detail) {</div> -<div class="line"><a name="l02154"></a><span class="lineno"> 2154</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02155"></a><span class="lineno"> 2155</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>);</div> -<div class="line"><a name="l02156"></a><span class="lineno"> 2156</span>  }</div> -<div class="line"><a name="l02157"></a><span class="lineno"> 2157</span> </div> -<div class="line"><a name="l02158"></a><span class="lineno"> 2158</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l02159"></a><span class="lineno"> 2159</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02160"></a><span class="lineno"> 2160</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>);</div> -<div class="line"><a name="l02161"></a><span class="lineno"> 2161</span>  }</div> -<div class="line"><a name="l02162"></a><span class="lineno"> 2162</span> </div> -<div class="line"><a name="l02163"></a><span class="lineno"> 2163</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> -<div class="line"><a name="l02164"></a><span class="lineno"> 2164</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> -<div class="line"><a name="l02165"></a><span class="lineno"> 2165</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02166"></a><span class="lineno"> 2166</span>  }</div> -<div class="line"><a name="l02167"></a><span class="lineno"> 2167</span> </div> -<div class="line"><a name="l02168"></a><span class="lineno"> 2168</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02169"></a><span class="lineno"> 2169</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02170"></a><span class="lineno"> 2170</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> -<div class="line"><a name="l02171"></a><span class="lineno"> 2171</span>  }</div> -<div class="line"><a name="l02172"></a><span class="lineno"> 2172</span> </div> -<div class="line"><a name="l02173"></a><span class="lineno"> 2173</span>  <span class="keywordflow">if</span> (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>] == <a class="code" href="class_video.html#a5aee1f9e0c9177318eff66bf21424f95a75cc80b7333980f727a3c6f022dd4b08">FILL_WIREFRAME</a>) {</div> -<div class="line"><a name="l02174"></a><span class="lineno"> 2174</span>  PrepareMaterial(mtl);</div> -<div class="line"><a name="l02175"></a><span class="lineno"> 2175</span>  SetupPass(0);</div> -<div class="line"><a name="l02176"></a><span class="lineno"> 2176</span> </div> -<div class="line"><a name="l02177"></a><span class="lineno"> 2177</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < segment-><a class="code" href="class_segment.html#aa56fe5f47ddde76648a7aac53934eda8">npolys</a>; i++) {</div> -<div class="line"><a name="l02178"></a><span class="lineno"> 2178</span>  <a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615">DrawPolyOutline</a>(segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a> + i);</div> -<div class="line"><a name="l02179"></a><span class="lineno"> 2179</span>  }</div> -<div class="line"><a name="l02180"></a><span class="lineno"> 2180</span>  }</div> -<div class="line"><a name="l02181"></a><span class="lineno"> 2181</span> </div> -<div class="line"><a name="l02182"></a><span class="lineno"> 2182</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l02183"></a><span class="lineno"> 2183</span>  PrepareMaterial(mtl);</div> -<div class="line"><a name="l02184"></a><span class="lineno"> 2184</span> </div> -<div class="line"><a name="l02185"></a><span class="lineno"> 2185</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> -<div class="line"><a name="l02186"></a><span class="lineno"> 2186</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02187"></a><span class="lineno"> 2187</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> -<div class="line"><a name="l02188"></a><span class="lineno"> 2188</span> </div> -<div class="line"><a name="l02189"></a><span class="lineno"> 2189</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> pass = 0; pass < passes; pass++) {</div> -<div class="line"><a name="l02190"></a><span class="lineno"> 2190</span>  SetupPass(pass);</div> -<div class="line"><a name="l02191"></a><span class="lineno"> 2191</span> </div> -<div class="line"><a name="l02192"></a><span class="lineno"> 2192</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> -<div class="line"><a name="l02193"></a><span class="lineno"> 2193</span>  D3DPT_TRIANGLELIST,</div> -<div class="line"><a name="l02194"></a><span class="lineno"> 2194</span>  0,</div> -<div class="line"><a name="l02195"></a><span class="lineno"> 2195</span>  first_vert,</div> -<div class="line"><a name="l02196"></a><span class="lineno"> 2196</span>  num_verts,</div> -<div class="line"><a name="l02197"></a><span class="lineno"> 2197</span>  first_index,</div> -<div class="line"><a name="l02198"></a><span class="lineno"> 2198</span>  num_tris);</div> -<div class="line"><a name="l02199"></a><span class="lineno"> 2199</span>  }</div> -<div class="line"><a name="l02200"></a><span class="lineno"> 2200</span> </div> -<div class="line"><a name="l02201"></a><span class="lineno"> 2201</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> -<div class="line"><a name="l02202"></a><span class="lineno"> 2202</span>  }</div> -<div class="line"><a name="l02203"></a><span class="lineno"> 2203</span> </div> -<div class="line"><a name="l02204"></a><span class="lineno"> 2204</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02205"></a><span class="lineno"> 2205</span>  PrepareMaterial(mtl);</div> -<div class="line"><a name="l02206"></a><span class="lineno"> 2206</span> </div> -<div class="line"><a name="l02207"></a><span class="lineno"> 2207</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a> && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0) {</div> -<div class="line"><a name="l02208"></a><span class="lineno"> 2208</span>  hr = 0;</div> -<div class="line"><a name="l02209"></a><span class="lineno"> 2209</span>  }</div> -<div class="line"><a name="l02210"></a><span class="lineno"> 2210</span> </div> -<div class="line"><a name="l02211"></a><span class="lineno"> 2211</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (magic_fx && strategy < <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a> && !detail) {</div> -<div class="line"><a name="l02212"></a><span class="lineno"> 2212</span>  DWORD vs_version = 0;</div> -<div class="line"><a name="l02213"></a><span class="lineno"> 2213</span>  DWORD ps_version = 0;</div> -<div class="line"><a name="l02214"></a><span class="lineno"> 2214</span>  <span class="keywordtype">bool</span> shaders_ok = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02215"></a><span class="lineno"> 2215</span> </div> -<div class="line"><a name="l02216"></a><span class="lineno"> 2216</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> -<div class="line"><a name="l02217"></a><span class="lineno"> 2217</span> </div> -<div class="line"><a name="l02218"></a><span class="lineno"> 2218</span>  <span class="keywordflow">if</span> (dev_info) {</div> -<div class="line"><a name="l02219"></a><span class="lineno"> 2219</span>  vs_version = video_settings.<a class="code" href="class_video_settings.html#a2a9d23c67c65d69055294ba93aeee09c">enable_vs</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.VertexShaderVersion : 0;</div> -<div class="line"><a name="l02220"></a><span class="lineno"> 2220</span>  ps_version = video_settings.<a class="code" href="class_video_settings.html#ac687ccfe77e197967341f07b793f2176">enable_ps</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.PixelShaderVersion : 0;</div> -<div class="line"><a name="l02221"></a><span class="lineno"> 2221</span> </div> -<div class="line"><a name="l02222"></a><span class="lineno"> 2222</span>  <span class="keywordflow">if</span> (vs_version >= D3DVS_VERSION(1,1))</div> -<div class="line"><a name="l02223"></a><span class="lineno"> 2223</span>  shaders_ok = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02224"></a><span class="lineno"> 2224</span>  }</div> -<div class="line"><a name="l02225"></a><span class="lineno"> 2225</span> </div> -<div class="line"><a name="l02226"></a><span class="lineno"> 2226</span>  <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> -<div class="line"><a name="l02227"></a><span class="lineno"> 2227</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02228"></a><span class="lineno"> 2228</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> -<div class="line"><a name="l02229"></a><span class="lineno"> 2229</span>  }</div> -<div class="line"><a name="l02230"></a><span class="lineno"> 2230</span> </div> -<div class="line"><a name="l02231"></a><span class="lineno"> 2231</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02232"></a><span class="lineno"> 2232</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02233"></a><span class="lineno"> 2233</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> -<div class="line"><a name="l02234"></a><span class="lineno"> 2234</span>  }</div> -<div class="line"><a name="l02235"></a><span class="lineno"> 2235</span> </div> -<div class="line"><a name="l02236"></a><span class="lineno"> 2236</span>  <span class="keywordtype">bool</span> would_bump = !<a class="code" href="class_video.html#af61c306236aabd76c895e319b6b23f86">IsBumpMapEnabled</a>() && mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> > 0.5;</div> -<div class="line"><a name="l02237"></a><span class="lineno"> 2237</span> </div> -<div class="line"><a name="l02238"></a><span class="lineno"> 2238</span>  <span class="keywordtype">bool</span> will_bump = <a class="code" href="class_video.html#af61c306236aabd76c895e319b6b23f86">IsBumpMapEnabled</a>() && surface_has_tangent_data && shaders_ok && <a class="code" href="class_video.html#aa39858b2b75b083dd84046d6fcffb7b9">camera</a>;</div> -<div class="line"><a name="l02239"></a><span class="lineno"> 2239</span> </div> -<div class="line"><a name="l02240"></a><span class="lineno"> 2240</span>  <span class="keywordtype">bool</span> do_pix = will_bump && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] == 0;</div> -<div class="line"><a name="l02241"></a><span class="lineno"> 2241</span>  <span class="keywordtype">bool</span> do_bump = will_bump && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0;</div> -<div class="line"><a name="l02242"></a><span class="lineno"> 2242</span> </div> -<div class="line"><a name="l02243"></a><span class="lineno"> 2243</span>  D3DXMATRIX matrixWVP = matrixWorld * matrixView * matrixProj;</div> -<div class="line"><a name="l02244"></a><span class="lineno"> 2244</span> </div> -<div class="line"><a name="l02245"></a><span class="lineno"> 2245</span>  D3DXVECTOR4 eyePos( (<span class="keywordtype">float</span>) camera->Pos().x, (float) camera->Pos().y, (float) camera->Pos().z, 1.0f);</div> -<div class="line"><a name="l02246"></a><span class="lineno"> 2246</span> </div> -<div class="line"><a name="l02247"></a><span class="lineno"> 2247</span>  D3DXVECTOR4 eyeObj;</div> -<div class="line"><a name="l02248"></a><span class="lineno"> 2248</span>  D3DXVec4Transform(&eyeObj, &eyePos, &matrixWorldInverse);</div> -<div class="line"><a name="l02249"></a><span class="lineno"> 2249</span> </div> -<div class="line"><a name="l02250"></a><span class="lineno"> 2250</span>  D3DXVECTOR4 lightPos(100.0f, 100.0f, 100.0f, 1.0f);</div> -<div class="line"><a name="l02251"></a><span class="lineno"> 2251</span>  D3DXVECTOR4 lightColor(1,1,1,1);</div> -<div class="line"><a name="l02252"></a><span class="lineno"> 2252</span>  D3DXVECTOR4 ambientColor(0,0,0,1);</div> -<div class="line"><a name="l02253"></a><span class="lineno"> 2253</span> </div> -<div class="line"><a name="l02254"></a><span class="lineno"> 2254</span>  ambientColor.x = ambient.<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>();</div> -<div class="line"><a name="l02255"></a><span class="lineno"> 2255</span>  ambientColor.y = ambient.<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>();</div> -<div class="line"><a name="l02256"></a><span class="lineno"> 2256</span>  ambientColor.z = ambient.<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>();</div> -<div class="line"><a name="l02257"></a><span class="lineno"> 2257</span> </div> -<div class="line"><a name="l02258"></a><span class="lineno"> 2258</span>  <span class="keywordflow">if</span> (main_light && (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0 || mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a> > <a class="code" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5aba76a5434b835451b8dd25d629c2607c">Material::MTL_SOLID</a>)) {</div> -<div class="line"><a name="l02259"></a><span class="lineno"> 2259</span>  lightPos.x = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> -<div class="line"><a name="l02260"></a><span class="lineno"> 2260</span>  lightPos.y = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> -<div class="line"><a name="l02261"></a><span class="lineno"> 2261</span>  lightPos.z = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> -<div class="line"><a name="l02262"></a><span class="lineno"> 2262</span> </div> -<div class="line"><a name="l02263"></a><span class="lineno"> 2263</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump)</div> -<div class="line"><a name="l02264"></a><span class="lineno"> 2264</span>  D3DXVec4Transform(&lightPos, &lightPos, &matrixWorldInverse);</div> -<div class="line"><a name="l02265"></a><span class="lineno"> 2265</span> </div> -<div class="line"><a name="l02266"></a><span class="lineno"> 2266</span>  lightColor.x = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02267"></a><span class="lineno"> 2267</span>  lightColor.y = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02268"></a><span class="lineno"> 2268</span>  lightColor.z = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02269"></a><span class="lineno"> 2269</span>  lightColor.w = 1.0f;</div> -<div class="line"><a name="l02270"></a><span class="lineno"> 2270</span>  }</div> -<div class="line"><a name="l02271"></a><span class="lineno"> 2271</span> </div> -<div class="line"><a name="l02272"></a><span class="lineno"> 2272</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (back_light && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] == 0) {</div> -<div class="line"><a name="l02273"></a><span class="lineno"> 2273</span>  lightPos.x = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> -<div class="line"><a name="l02274"></a><span class="lineno"> 2274</span>  lightPos.y = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> -<div class="line"><a name="l02275"></a><span class="lineno"> 2275</span>  lightPos.z = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> -<div class="line"><a name="l02276"></a><span class="lineno"> 2276</span> </div> -<div class="line"><a name="l02277"></a><span class="lineno"> 2277</span>  lightColor.x = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02278"></a><span class="lineno"> 2278</span>  lightColor.y = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02279"></a><span class="lineno"> 2279</span>  lightColor.z = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> -<div class="line"><a name="l02280"></a><span class="lineno"> 2280</span>  lightColor.w = 1.0f;</div> -<div class="line"><a name="l02281"></a><span class="lineno"> 2281</span>  }</div> -<div class="line"><a name="l02282"></a><span class="lineno"> 2282</span> </div> -<div class="line"><a name="l02283"></a><span class="lineno"> 2283</span>  D3DXVECTOR4 lightDir = D3DXVECTOR4(0.0f, 0.0f, 0.0f, 0.0f) - lightPos;</div> -<div class="line"><a name="l02284"></a><span class="lineno"> 2284</span>  D3DXVec4Normalize(&lightDir, &lightDir);</div> -<div class="line"><a name="l02285"></a><span class="lineno"> 2285</span> </div> -<div class="line"><a name="l02286"></a><span class="lineno"> 2286</span>  magic_fx->SetMatrix(<span class="stringliteral">"wvp"</span>, &matrixWVP);</div> -<div class="line"><a name="l02287"></a><span class="lineno"> 2287</span>  magic_fx->SetMatrix(<span class="stringliteral">"world"</span>, &matrixWorld);</div> -<div class="line"><a name="l02288"></a><span class="lineno"> 2288</span>  magic_fx->SetMatrix(<span class="stringliteral">"view"</span>, &matrixView);</div> -<div class="line"><a name="l02289"></a><span class="lineno"> 2289</span>  magic_fx->SetMatrix(<span class="stringliteral">"proj"</span>, &matrixProj);</div> -<div class="line"><a name="l02290"></a><span class="lineno"> 2290</span>  magic_fx->SetMatrix(<span class="stringliteral">"worldInv"</span>, &matrixWorldInverse);</div> -<div class="line"><a name="l02291"></a><span class="lineno"> 2291</span> </div> -<div class="line"><a name="l02292"></a><span class="lineno"> 2292</span>  magic_fx->SetVector(<span class="stringliteral">"light1Pos"</span>, &lightPos);</div> -<div class="line"><a name="l02293"></a><span class="lineno"> 2293</span>  magic_fx->SetVector(<span class="stringliteral">"light1Dir"</span>, &lightDir);</div> -<div class="line"><a name="l02294"></a><span class="lineno"> 2294</span>  magic_fx->SetVector(<span class="stringliteral">"light1Color"</span>, &lightColor);</div> -<div class="line"><a name="l02295"></a><span class="lineno"> 2295</span>  magic_fx->SetVector(<span class="stringliteral">"ambientColor"</span>, &ambientColor);</div> -<div class="line"><a name="l02296"></a><span class="lineno"> 2296</span>  magic_fx->SetVector(<span class="stringliteral">"eyeObj"</span>, &eyeObj);</div> -<div class="line"><a name="l02297"></a><span class="lineno"> 2297</span> </div> -<div class="line"><a name="l02298"></a><span class="lineno"> 2298</span>  FLOAT base_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>]) / -10000.0);</div> -<div class="line"><a name="l02299"></a><span class="lineno"> 2299</span>  magic_fx->SetFloat(<span class="stringliteral">"bias"</span>, base_bias + video_settings.<a class="code" href="class_video_settings.html#a84dc6a64d1cefe86eec3726c68a6e0e9">depth_bias</a>);</div> -<div class="line"><a name="l02300"></a><span class="lineno"> 2300</span> </div> -<div class="line"><a name="l02301"></a><span class="lineno"> 2301</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_ks = mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>;</div> -<div class="line"><a name="l02302"></a><span class="lineno"> 2302</span> </div> -<div class="line"><a name="l02303"></a><span class="lineno"> 2303</span>  <span class="keywordflow">if</span> (would_bump && mtl-><a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> >= 0.5)</div> -<div class="line"><a name="l02304"></a><span class="lineno"> 2304</span>  mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> * 0.3;</div> -<div class="line"><a name="l02305"></a><span class="lineno"> 2305</span> </div> -<div class="line"><a name="l02306"></a><span class="lineno"> 2306</span>  magic_fx->SetValue(<span class="stringliteral">"Ka"</span>, &mtl-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> -<div class="line"><a name="l02307"></a><span class="lineno"> 2307</span>  magic_fx->SetValue(<span class="stringliteral">"Kd"</span>, &mtl-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> -<div class="line"><a name="l02308"></a><span class="lineno"> 2308</span>  magic_fx->SetValue(<span class="stringliteral">"Ke"</span>, &mtl-><a class="code" href="struct_material.html#ae0c2078b3d06c40fb9f875328e48458b">Ke</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> -<div class="line"><a name="l02309"></a><span class="lineno"> 2309</span>  magic_fx->SetValue(<span class="stringliteral">"Ks"</span>, &mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> -<div class="line"><a name="l02310"></a><span class="lineno"> 2310</span>  magic_fx->SetFloat(<span class="stringliteral">"Ns"</span>, mtl-><a class="code" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">power</a>);</div> -<div class="line"><a name="l02311"></a><span class="lineno"> 2311</span> </div> -<div class="line"><a name="l02312"></a><span class="lineno"> 2312</span>  <span class="keywordflow">if</span> (would_bump && mtl-><a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> >= 0.5)</div> -<div class="line"><a name="l02313"></a><span class="lineno"> 2313</span>  mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_ks;</div> -<div class="line"><a name="l02314"></a><span class="lineno"> 2314</span> </div> -<div class="line"><a name="l02315"></a><span class="lineno"> 2315</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> -<div class="line"><a name="l02316"></a><span class="lineno"> 2316</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> -<div class="line"><a name="l02317"></a><span class="lineno"> 2317</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_d"</span>, texture);</div> -<div class="line"><a name="l02318"></a><span class="lineno"> 2318</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02319"></a><span class="lineno"> 2319</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_d"</span>, 0);</div> -<div class="line"><a name="l02320"></a><span class="lineno"> 2320</span>  }</div> -<div class="line"><a name="l02321"></a><span class="lineno"> 2321</span> </div> -<div class="line"><a name="l02322"></a><span class="lineno"> 2322</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> -<div class="line"><a name="l02323"></a><span class="lineno"> 2323</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>);</div> -<div class="line"><a name="l02324"></a><span class="lineno"> 2324</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_e"</span>, texture);</div> -<div class="line"><a name="l02325"></a><span class="lineno"> 2325</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02326"></a><span class="lineno"> 2326</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_e"</span>, 0);</div> -<div class="line"><a name="l02327"></a><span class="lineno"> 2327</span>  }</div> -<div class="line"><a name="l02328"></a><span class="lineno"> 2328</span> </div> -<div class="line"><a name="l02329"></a><span class="lineno"> 2329</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> -<div class="line"><a name="l02330"></a><span class="lineno"> 2330</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>);</div> -<div class="line"><a name="l02331"></a><span class="lineno"> 2331</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_s"</span>, texture);</div> -<div class="line"><a name="l02332"></a><span class="lineno"> 2332</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02333"></a><span class="lineno"> 2333</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_s"</span>, 0);</div> -<div class="line"><a name="l02334"></a><span class="lineno"> 2334</span>  }</div> -<div class="line"><a name="l02335"></a><span class="lineno"> 2335</span> </div> -<div class="line"><a name="l02336"></a><span class="lineno"> 2336</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> -<div class="line"><a name="l02337"></a><span class="lineno"> 2337</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">FindNormalMap</a>(mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>, mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a>);</div> -<div class="line"><a name="l02338"></a><span class="lineno"> 2338</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_n"</span>, texture);</div> -<div class="line"><a name="l02339"></a><span class="lineno"> 2339</span>  magic_fx->SetFloat(<span class="stringliteral">"offsetAmp"</span>, mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> / mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>-><a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>());</div> -<div class="line"><a name="l02340"></a><span class="lineno"> 2340</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && !do_bump) {</div> -<div class="line"><a name="l02341"></a><span class="lineno"> 2341</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>);</div> -<div class="line"><a name="l02342"></a><span class="lineno"> 2342</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_x"</span>, texture);</div> -<div class="line"><a name="l02343"></a><span class="lineno"> 2343</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02344"></a><span class="lineno"> 2344</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_x"</span>, 0);</div> -<div class="line"><a name="l02345"></a><span class="lineno"> 2345</span>  }</div> -<div class="line"><a name="l02346"></a><span class="lineno"> 2346</span> </div> -<div class="line"><a name="l02347"></a><span class="lineno"> 2347</span>  <span class="keyword">const</span> <span class="keywordtype">char</span>* mtl_shader = mtl-><a class="code" href="struct_material.html#a9dd52a511289bfc29737084df23d2b2d">GetShader</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>]);</div> -<div class="line"><a name="l02348"></a><span class="lineno"> 2348</span>  D3DXHANDLE hnd_shader = 0;</div> -<div class="line"><a name="l02349"></a><span class="lineno"> 2349</span> </div> -<div class="line"><a name="l02350"></a><span class="lineno"> 2350</span>  <span class="keywordflow">if</span> (mtl_shader) {</div> -<div class="line"><a name="l02351"></a><span class="lineno"> 2351</span>  <span class="keywordflow">if</span> (!strcmp(mtl_shader, <span class="stringliteral">"null"</span>))</div> -<div class="line"><a name="l02352"></a><span class="lineno"> 2352</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l02353"></a><span class="lineno"> 2353</span> </div> -<div class="line"><a name="l02354"></a><span class="lineno"> 2354</span>  hnd_shader = magic_fx->GetTechniqueByName(mtl_shader);</div> -<div class="line"><a name="l02355"></a><span class="lineno"> 2355</span>  }</div> -<div class="line"><a name="l02356"></a><span class="lineno"> 2356</span> </div> -<div class="line"><a name="l02357"></a><span class="lineno"> 2357</span>  <span class="keywordflow">if</span> (hnd_shader) {</div> -<div class="line"><a name="l02358"></a><span class="lineno"> 2358</span>  hr = magic_fx->SetTechnique(hnd_shader);</div> -<div class="line"><a name="l02359"></a><span class="lineno"> 2359</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02360"></a><span class="lineno"> 2360</span>  <span class="keywordflow">if</span> (will_bump) {</div> -<div class="line"><a name="l02361"></a><span class="lineno"> 2361</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> -<div class="line"><a name="l02362"></a><span class="lineno"> 2362</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> -<div class="line"><a name="l02363"></a><span class="lineno"> 2363</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02364"></a><span class="lineno"> 2364</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpSpecMapPix"</span>);</div> -<div class="line"><a name="l02365"></a><span class="lineno"> 2365</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02366"></a><span class="lineno"> 2366</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpSpecMap"</span>);</div> -<div class="line"><a name="l02367"></a><span class="lineno"> 2367</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> -<div class="line"><a name="l02368"></a><span class="lineno"> 2368</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02369"></a><span class="lineno"> 2369</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecMapPix"</span>);</div> -<div class="line"><a name="l02370"></a><span class="lineno"> 2370</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02371"></a><span class="lineno"> 2371</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecularTexture"</span>);</div> -<div class="line"><a name="l02372"></a><span class="lineno"> 2372</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02373"></a><span class="lineno"> 2373</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02374"></a><span class="lineno"> 2374</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecMapPix"</span>);</div> -<div class="line"><a name="l02375"></a><span class="lineno"> 2375</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02376"></a><span class="lineno"> 2376</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecularTexture"</span>);</div> -<div class="line"><a name="l02377"></a><span class="lineno"> 2377</span>  }</div> -<div class="line"><a name="l02378"></a><span class="lineno"> 2378</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02379"></a><span class="lineno"> 2379</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> -<div class="line"><a name="l02380"></a><span class="lineno"> 2380</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02381"></a><span class="lineno"> 2381</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpMapPix"</span>);</div> -<div class="line"><a name="l02382"></a><span class="lineno"> 2382</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02383"></a><span class="lineno"> 2383</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpMap"</span>);</div> -<div class="line"><a name="l02384"></a><span class="lineno"> 2384</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> -<div class="line"><a name="l02385"></a><span class="lineno"> 2385</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02386"></a><span class="lineno"> 2386</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissivePix"</span>);</div> -<div class="line"><a name="l02387"></a><span class="lineno"> 2387</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02388"></a><span class="lineno"> 2388</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveTexture"</span>);</div> -<div class="line"><a name="l02389"></a><span class="lineno"> 2389</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02390"></a><span class="lineno"> 2390</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> -<div class="line"><a name="l02391"></a><span class="lineno"> 2391</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimplePix"</span>);</div> -<div class="line"><a name="l02392"></a><span class="lineno"> 2392</span>  <span class="keywordflow">else</span></div> -<div class="line"><a name="l02393"></a><span class="lineno"> 2393</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleTexture"</span>);</div> -<div class="line"><a name="l02394"></a><span class="lineno"> 2394</span>  }</div> -<div class="line"><a name="l02395"></a><span class="lineno"> 2395</span>  }</div> -<div class="line"><a name="l02396"></a><span class="lineno"> 2396</span>  }</div> -<div class="line"><a name="l02397"></a><span class="lineno"> 2397</span> </div> -<div class="line"><a name="l02398"></a><span class="lineno"> 2398</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> -<div class="line"><a name="l02399"></a><span class="lineno"> 2399</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> -<div class="line"><a name="l02400"></a><span class="lineno"> 2400</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> -<div class="line"><a name="l02401"></a><span class="lineno"> 2401</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecularTexture"</span>);</div> -<div class="line"><a name="l02402"></a><span class="lineno"> 2402</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02403"></a><span class="lineno"> 2403</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecularTexture"</span>);</div> -<div class="line"><a name="l02404"></a><span class="lineno"> 2404</span>  }</div> -<div class="line"><a name="l02405"></a><span class="lineno"> 2405</span>  }</div> -<div class="line"><a name="l02406"></a><span class="lineno"> 2406</span> </div> -<div class="line"><a name="l02407"></a><span class="lineno"> 2407</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02408"></a><span class="lineno"> 2408</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> -<div class="line"><a name="l02409"></a><span class="lineno"> 2409</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveTexture"</span>);</div> -<div class="line"><a name="l02410"></a><span class="lineno"> 2410</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02411"></a><span class="lineno"> 2411</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleTexture"</span>);</div> -<div class="line"><a name="l02412"></a><span class="lineno"> 2412</span>  }</div> -<div class="line"><a name="l02413"></a><span class="lineno"> 2413</span>  }</div> -<div class="line"><a name="l02414"></a><span class="lineno"> 2414</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02415"></a><span class="lineno"> 2415</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleMaterial"</span>);</div> -<div class="line"><a name="l02416"></a><span class="lineno"> 2416</span>  }</div> -<div class="line"><a name="l02417"></a><span class="lineno"> 2417</span>  }</div> -<div class="line"><a name="l02418"></a><span class="lineno"> 2418</span> </div> -<div class="line"><a name="l02419"></a><span class="lineno"> 2419</span>  <span class="keywordflow">if</span> (environment_cube != 0 && magic_fx->IsParameterUsed(<span class="stringliteral">"env_cube"</span>, hnd_shader)) {</div> -<div class="line"><a name="l02420"></a><span class="lineno"> 2420</span>  D3DXMATRIX env_matrix;</div> -<div class="line"><a name="l02421"></a><span class="lineno"> 2421</span>  D3DXMatrixIdentity(&env_matrix);</div> -<div class="line"><a name="l02422"></a><span class="lineno"> 2422</span> </div> -<div class="line"><a name="l02423"></a><span class="lineno"> 2423</span>  magic_fx->SetMatrix(<span class="stringliteral">"env_matrix"</span>, &env_matrix);</div> -<div class="line"><a name="l02424"></a><span class="lineno"> 2424</span>  magic_fx->SetTexture(<span class="stringliteral">"env_cube"</span>, environment_cube-><a class="code" href="class_tex_cube_d_x9.html#a382ad38010d575cd477bcd230f9cefe9">GetTexture</a>());</div> -<div class="line"><a name="l02425"></a><span class="lineno"> 2425</span>  }</div> -<div class="line"><a name="l02426"></a><span class="lineno"> 2426</span> </div> -<div class="line"><a name="l02427"></a><span class="lineno"> 2427</span>  <span class="keywordflow">if</span> (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>]) {</div> -<div class="line"><a name="l02428"></a><span class="lineno"> 2428</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> -<div class="line"><a name="l02429"></a><span class="lineno"> 2429</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x01);</div> -<div class="line"><a name="l02430"></a><span class="lineno"> 2430</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div> -<div class="line"><a name="l02431"></a><span class="lineno"> 2431</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02432"></a><span class="lineno"> 2432</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> -<div class="line"><a name="l02433"></a><span class="lineno"> 2433</span>  }</div> -<div class="line"><a name="l02434"></a><span class="lineno"> 2434</span> </div> -<div class="line"><a name="l02435"></a><span class="lineno"> 2435</span>  <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] > 0) {</div> -<div class="line"><a name="l02436"></a><span class="lineno"> 2436</span>  current_blend_state = 100;</div> -<div class="line"><a name="l02437"></a><span class="lineno"> 2437</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> -<div class="line"><a name="l02438"></a><span class="lineno"> 2438</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02439"></a><span class="lineno"> 2439</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02440"></a><span class="lineno"> 2440</span>  current_blend_state = 100;</div> -<div class="line"><a name="l02441"></a><span class="lineno"> 2441</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> -<div class="line"><a name="l02442"></a><span class="lineno"> 2442</span>  }</div> -<div class="line"><a name="l02443"></a><span class="lineno"> 2443</span> </div> -<div class="line"><a name="l02444"></a><span class="lineno"> 2444</span>  UINT nPasses = 0;</div> -<div class="line"><a name="l02445"></a><span class="lineno"> 2445</span> </div> -<div class="line"><a name="l02446"></a><span class="lineno"> 2446</span>  hr = magic_fx->Begin(&nPasses, 0);</div> -<div class="line"><a name="l02447"></a><span class="lineno"> 2447</span> </div> -<div class="line"><a name="l02448"></a><span class="lineno"> 2448</span>  <span class="keywordflow">for</span> (UINT i = 0; i < nPasses; i++) {</div> -<div class="line"><a name="l02449"></a><span class="lineno"> 2449</span>  hr = magic_fx->BeginPass(i);</div> -<div class="line"><a name="l02450"></a><span class="lineno"> 2450</span> </div> -<div class="line"><a name="l02451"></a><span class="lineno"> 2451</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> -<div class="line"><a name="l02452"></a><span class="lineno"> 2452</span>  D3DPT_TRIANGLELIST,</div> -<div class="line"><a name="l02453"></a><span class="lineno"> 2453</span>  0,</div> -<div class="line"><a name="l02454"></a><span class="lineno"> 2454</span>  first_vert,</div> -<div class="line"><a name="l02455"></a><span class="lineno"> 2455</span>  num_verts,</div> -<div class="line"><a name="l02456"></a><span class="lineno"> 2456</span>  first_index,</div> -<div class="line"><a name="l02457"></a><span class="lineno"> 2457</span>  num_tris);</div> -<div class="line"><a name="l02458"></a><span class="lineno"> 2458</span> </div> -<div class="line"><a name="l02459"></a><span class="lineno"> 2459</span>  hr = magic_fx->EndPass();</div> -<div class="line"><a name="l02460"></a><span class="lineno"> 2460</span>  }</div> -<div class="line"><a name="l02461"></a><span class="lineno"> 2461</span> </div> -<div class="line"><a name="l02462"></a><span class="lineno"> 2462</span>  hr = magic_fx->End();</div> -<div class="line"><a name="l02463"></a><span class="lineno"> 2463</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02464"></a><span class="lineno"> 2464</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> pass = 0; pass < passes; pass++) {</div> -<div class="line"><a name="l02465"></a><span class="lineno"> 2465</span>  SetupPass(pass);</div> -<div class="line"><a name="l02466"></a><span class="lineno"> 2466</span> </div> -<div class="line"><a name="l02467"></a><span class="lineno"> 2467</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> -<div class="line"><a name="l02468"></a><span class="lineno"> 2468</span>  D3DPT_TRIANGLELIST,</div> -<div class="line"><a name="l02469"></a><span class="lineno"> 2469</span>  0,</div> -<div class="line"><a name="l02470"></a><span class="lineno"> 2470</span>  first_vert,</div> -<div class="line"><a name="l02471"></a><span class="lineno"> 2471</span>  num_verts,</div> -<div class="line"><a name="l02472"></a><span class="lineno"> 2472</span>  first_index,</div> -<div class="line"><a name="l02473"></a><span class="lineno"> 2473</span>  num_tris);</div> -<div class="line"><a name="l02474"></a><span class="lineno"> 2474</span> </div> -<div class="line"><a name="l02475"></a><span class="lineno"> 2475</span>  <span class="keywordflow">if</span> (detail) {</div> -<div class="line"><a name="l02476"></a><span class="lineno"> 2476</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02477"></a><span class="lineno"> 2477</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>);</div> -<div class="line"><a name="l02478"></a><span class="lineno"> 2478</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l02479"></a><span class="lineno"> 2479</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02480"></a><span class="lineno"> 2480</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>);</div> -<div class="line"><a name="l02481"></a><span class="lineno"> 2481</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> -<div class="line"><a name="l02482"></a><span class="lineno"> 2482</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02483"></a><span class="lineno"> 2483</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> -<div class="line"><a name="l02484"></a><span class="lineno"> 2484</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02485"></a><span class="lineno"> 2485</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02486"></a><span class="lineno"> 2486</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> -<div class="line"><a name="l02487"></a><span class="lineno"> 2487</span>  }</div> -<div class="line"><a name="l02488"></a><span class="lineno"> 2488</span>  }</div> -<div class="line"><a name="l02489"></a><span class="lineno"> 2489</span>  }</div> -<div class="line"><a name="l02490"></a><span class="lineno"> 2490</span>  }</div> -<div class="line"><a name="l02491"></a><span class="lineno"> 2491</span> </div> -<div class="line"><a name="l02492"></a><span class="lineno"> 2492</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l02493"></a><span class="lineno"> 2493</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l02494"></a><span class="lineno"> 2494</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l02495"></a><span class="lineno"> 2495</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw solid polys."</span>, hr);</div> -<div class="line"><a name="l02496"></a><span class="lineno"> 2496</span>  } <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02497"></a><span class="lineno"> 2497</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += num_verts;</div> -<div class="line"><a name="l02498"></a><span class="lineno"> 2498</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> -<div class="line"><a name="l02499"></a><span class="lineno"> 2499</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02500"></a><span class="lineno"> 2500</span>  }</div> -<div class="line"><a name="l02501"></a><span class="lineno"> 2501</span>  }</div> -<div class="line"><a name="l02502"></a><span class="lineno"> 2502</span> </div> -<div class="line"><a name="l02503"></a><span class="lineno"> 2503</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02504"></a><span class="lineno"> 2504</span> }</div> -<div class="line"><a name="l02505"></a><span class="lineno"> 2505</span> </div> -<div class="line"><a name="l02506"></a><span class="lineno"> 2506</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02507"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615"> 2507</a></span> <a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615">VideoDX9::DrawPolyOutline</a>(<a class="code" href="struct_poly.html">Poly</a>* p)</div> -<div class="line"><a name="l02508"></a><span class="lineno"> 2508</span> {</div> -<div class="line"><a name="l02509"></a><span class="lineno"> 2509</span>  <span class="keywordflow">if</span> (d3ddevice && p && p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> >= 3) {</div> -<div class="line"><a name="l02510"></a><span class="lineno"> 2510</span>  <span class="keyword">static</span> <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a> verts[8];</div> -<div class="line"><a name="l02511"></a><span class="lineno"> 2511</span> </div> -<div class="line"><a name="l02512"></a><span class="lineno"> 2512</span>  <span class="keywordtype">int</span> nlines = p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>;</div> -<div class="line"><a name="l02513"></a><span class="lineno"> 2513</span>  <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = p-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>;</div> -<div class="line"><a name="l02514"></a><span class="lineno"> 2514</span>  WORD index = 0;</div> -<div class="line"><a name="l02515"></a><span class="lineno"> 2515</span>  <a class="code" href="class_color.html">Color</a> color = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> -<div class="line"><a name="l02516"></a><span class="lineno"> 2516</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02517"></a><span class="lineno"> 2517</span> </div> -<div class="line"><a name="l02518"></a><span class="lineno"> 2518</span>  ZeroMemory(verts, <span class="keyword">sizeof</span>(verts));</div> -<div class="line"><a name="l02519"></a><span class="lineno"> 2519</span> </div> -<div class="line"><a name="l02520"></a><span class="lineno"> 2520</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>)</div> -<div class="line"><a name="l02521"></a><span class="lineno"> 2521</span>  color = p-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>.<a class="code" href="class_color_value.html#a35909b0fdbe0cbe75522b85e794e884e">ToColor</a>();</div> -<div class="line"><a name="l02522"></a><span class="lineno"> 2522</span> </div> -<div class="line"><a name="l02523"></a><span class="lineno"> 2523</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>; i++) {</div> -<div class="line"><a name="l02524"></a><span class="lineno"> 2524</span>  index = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[i];</div> -<div class="line"><a name="l02525"></a><span class="lineno"> 2525</span> </div> -<div class="line"><a name="l02526"></a><span class="lineno"> 2526</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02527"></a><span class="lineno"> 2527</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02528"></a><span class="lineno"> 2528</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02529"></a><span class="lineno"> 2529</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = color.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> -<div class="line"><a name="l02530"></a><span class="lineno"> 2530</span>  }</div> -<div class="line"><a name="l02531"></a><span class="lineno"> 2531</span> </div> -<div class="line"><a name="l02532"></a><span class="lineno"> 2532</span>  <span class="comment">// last vertex, to close the loop</span></div> -<div class="line"><a name="l02533"></a><span class="lineno"> 2533</span>  index = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l02534"></a><span class="lineno"> 2534</span>  <span class="keywordtype">int</span> i = p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>;</div> -<div class="line"><a name="l02535"></a><span class="lineno"> 2535</span> </div> -<div class="line"><a name="l02536"></a><span class="lineno"> 2536</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02537"></a><span class="lineno"> 2537</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02538"></a><span class="lineno"> 2538</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02539"></a><span class="lineno"> 2539</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = color.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> -<div class="line"><a name="l02540"></a><span class="lineno"> 2540</span> </div> -<div class="line"><a name="l02541"></a><span class="lineno"> 2541</span>  current_texture = 0;</div> -<div class="line"><a name="l02542"></a><span class="lineno"> 2542</span> </div> -<div class="line"><a name="l02543"></a><span class="lineno"> 2543</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02544"></a><span class="lineno"> 2544</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> -<div class="line"><a name="l02545"></a><span class="lineno"> 2545</span>  hr = d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l02546"></a><span class="lineno"> 2546</span>  hr = d3ddevice->DrawPrimitiveUP(</div> -<div class="line"><a name="l02547"></a><span class="lineno"> 2547</span>  D3DPT_LINESTRIP,</div> -<div class="line"><a name="l02548"></a><span class="lineno"> 2548</span>  nlines,</div> -<div class="line"><a name="l02549"></a><span class="lineno"> 2549</span>  verts,</div> -<div class="line"><a name="l02550"></a><span class="lineno"> 2550</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> -<div class="line"><a name="l02551"></a><span class="lineno"> 2551</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l02552"></a><span class="lineno"> 2552</span>  }</div> -<div class="line"><a name="l02553"></a><span class="lineno"> 2553</span> </div> -<div class="line"><a name="l02554"></a><span class="lineno"> 2554</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l02555"></a><span class="lineno"> 2555</span> }</div> -<div class="line"><a name="l02556"></a><span class="lineno"> 2556</span> </div> -<div class="line"><a name="l02557"></a><span class="lineno"> 2557</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02558"></a><span class="lineno"> 2558</span> </div> -<div class="line"><a name="l02559"></a><span class="lineno"> 2559</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02560"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab68d7bf52f0d644eeb53bcc5d7f0b7a2"> 2560</a></span> <a class="code" href="class_video_d_x9.html#ab68d7bf52f0d644eeb53bcc5d7f0b7a2">VideoDX9::DrawShadow</a>(<a class="code" href="class_solid.html">Solid</a>* s, <span class="keywordtype">int</span> nverts, <a class="code" href="struct_vec3.html">Vec3</a>* shadow_verts, <span class="keywordtype">bool</span> visible)</div> -<div class="line"><a name="l02561"></a><span class="lineno"> 2561</span> {</div> -<div class="line"><a name="l02562"></a><span class="lineno"> 2562</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02563"></a><span class="lineno"> 2563</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02564"></a><span class="lineno"> 2564</span> </div> -<div class="line"><a name="l02565"></a><span class="lineno"> 2565</span>  <span class="keywordflow">if</span> (d3ddevice && s && nverts && shadow_verts && <a class="code" href="class_video.html#a736e9bf5526f2daa0a4d4e902396349f">IsShadowEnabled</a>()) {</div> -<div class="line"><a name="l02566"></a><span class="lineno"> 2566</span>  <a class="code" href="struct_matrix.html">Matrix</a> orient = s-><a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div> -<div class="line"><a name="l02567"></a><span class="lineno"> 2567</span>  orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div> -<div class="line"><a name="l02568"></a><span class="lineno"> 2568</span> </div> -<div class="line"><a name="l02569"></a><span class="lineno"> 2569</span>  D3DMATRIX world_matrix;</div> -<div class="line"><a name="l02570"></a><span class="lineno"> 2570</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-><a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div> -<div class="line"><a name="l02571"></a><span class="lineno"> 2571</span>  d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> -<div class="line"><a name="l02572"></a><span class="lineno"> 2572</span>  matrixWorld = world_matrix;</div> -<div class="line"><a name="l02573"></a><span class="lineno"> 2573</span> </div> -<div class="line"><a name="l02574"></a><span class="lineno"> 2574</span>  <span class="comment">// show shadow outlines:</span></div> -<div class="line"><a name="l02575"></a><span class="lineno"> 2575</span>  <span class="keywordflow">if</span> (visible) {</div> -<div class="line"><a name="l02576"></a><span class="lineno"> 2576</span>  <span class="keyword">static</span> <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a> verts[4];</div> -<div class="line"><a name="l02577"></a><span class="lineno"> 2577</span> </div> -<div class="line"><a name="l02578"></a><span class="lineno"> 2578</span>  d3ddevice->SetRenderState(D3DRS_ZENABLE, TRUE);</div> -<div class="line"><a name="l02579"></a><span class="lineno"> 2579</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div> -<div class="line"><a name="l02580"></a><span class="lineno"> 2580</span>  d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> -<div class="line"><a name="l02581"></a><span class="lineno"> 2581</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div> -<div class="line"><a name="l02582"></a><span class="lineno"> 2582</span>  d3ddevice->SetRenderState(D3DRS_LIGHTING, FALSE);</div> -<div class="line"><a name="l02583"></a><span class="lineno"> 2583</span>  d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02584"></a><span class="lineno"> 2584</span>  d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> -<div class="line"><a name="l02585"></a><span class="lineno"> 2585</span>  d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l02586"></a><span class="lineno"> 2586</span> </div> -<div class="line"><a name="l02587"></a><span class="lineno"> 2587</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>);</div> -<div class="line"><a name="l02588"></a><span class="lineno"> 2588</span> </div> -<div class="line"><a name="l02589"></a><span class="lineno"> 2589</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i+=3) {</div> -<div class="line"><a name="l02590"></a><span class="lineno"> 2590</span>  DWORD c = 0xa0ffff80;</div> -<div class="line"><a name="l02591"></a><span class="lineno"> 2591</span> </div> -<div class="line"><a name="l02592"></a><span class="lineno"> 2592</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02593"></a><span class="lineno"> 2593</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02594"></a><span class="lineno"> 2594</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02595"></a><span class="lineno"> 2595</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> -<div class="line"><a name="l02596"></a><span class="lineno"> 2596</span> </div> -<div class="line"><a name="l02597"></a><span class="lineno"> 2597</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02598"></a><span class="lineno"> 2598</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02599"></a><span class="lineno"> 2599</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02600"></a><span class="lineno"> 2600</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> -<div class="line"><a name="l02601"></a><span class="lineno"> 2601</span> </div> -<div class="line"><a name="l02602"></a><span class="lineno"> 2602</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02603"></a><span class="lineno"> 2603</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02604"></a><span class="lineno"> 2604</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02605"></a><span class="lineno"> 2605</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> -<div class="line"><a name="l02606"></a><span class="lineno"> 2606</span> </div> -<div class="line"><a name="l02607"></a><span class="lineno"> 2607</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02608"></a><span class="lineno"> 2608</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02609"></a><span class="lineno"> 2609</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02610"></a><span class="lineno"> 2610</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> -<div class="line"><a name="l02611"></a><span class="lineno"> 2611</span> </div> -<div class="line"><a name="l02612"></a><span class="lineno"> 2612</span>  hr = d3ddevice->DrawPrimitiveUP(</div> -<div class="line"><a name="l02613"></a><span class="lineno"> 2613</span>  D3DPT_LINESTRIP,</div> -<div class="line"><a name="l02614"></a><span class="lineno"> 2614</span>  3,</div> -<div class="line"><a name="l02615"></a><span class="lineno"> 2615</span>  verts,</div> -<div class="line"><a name="l02616"></a><span class="lineno"> 2616</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> -<div class="line"><a name="l02617"></a><span class="lineno"> 2617</span>  }</div> -<div class="line"><a name="l02618"></a><span class="lineno"> 2618</span> </div> -<div class="line"><a name="l02619"></a><span class="lineno"> 2619</span>  <span class="comment">// restore lighting state</span></div> -<div class="line"><a name="l02620"></a><span class="lineno"> 2620</span>  d3ddevice->SetRenderState(D3DRS_LIGHTING, render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>]);</div> -<div class="line"><a name="l02621"></a><span class="lineno"> 2621</span>  }</div> -<div class="line"><a name="l02622"></a><span class="lineno"> 2622</span> </div> -<div class="line"><a name="l02623"></a><span class="lineno"> 2623</span>  <span class="comment">// render shadows into stencil buffer:</span></div> -<div class="line"><a name="l02624"></a><span class="lineno"> 2624</span> </div> -<div class="line"><a name="l02625"></a><span class="lineno"> 2625</span>  <span class="comment">// Disable z-buffer writes (note: z-testing still occurs), and enable the</span></div> -<div class="line"><a name="l02626"></a><span class="lineno"> 2626</span>  <span class="comment">// stencil-buffer</span></div> -<div class="line"><a name="l02627"></a><span class="lineno"> 2627</span>  d3ddevice->SetRenderState(D3DRS_ZENABLE, TRUE);</div> -<div class="line"><a name="l02628"></a><span class="lineno"> 2628</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div> -<div class="line"><a name="l02629"></a><span class="lineno"> 2629</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> -<div class="line"><a name="l02630"></a><span class="lineno"> 2630</span> </div> -<div class="line"><a name="l02631"></a><span class="lineno"> 2631</span>  <span class="comment">// Dont bother with interpolating color</span></div> -<div class="line"><a name="l02632"></a><span class="lineno"> 2632</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div> -<div class="line"><a name="l02633"></a><span class="lineno"> 2633</span> </div> -<div class="line"><a name="l02634"></a><span class="lineno"> 2634</span>  <span class="comment">// Set up stencil compare fuction, reference value, and masks.</span></div> -<div class="line"><a name="l02635"></a><span class="lineno"> 2635</span>  <span class="comment">// Stencil test passes if ((ref & mask) cmpfn (stencil & mask)) is true.</span></div> -<div class="line"><a name="l02636"></a><span class="lineno"> 2636</span>  <span class="comment">// Note: since we set up the stencil-test to always pass, the STENCILFAIL</span></div> -<div class="line"><a name="l02637"></a><span class="lineno"> 2637</span>  <span class="comment">// renderstate is really not needed.</span></div> -<div class="line"><a name="l02638"></a><span class="lineno"> 2638</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS );</div> -<div class="line"><a name="l02639"></a><span class="lineno"> 2639</span>  d3ddevice->SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP );</div> -<div class="line"><a name="l02640"></a><span class="lineno"> 2640</span>  d3ddevice->SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP );</div> -<div class="line"><a name="l02641"></a><span class="lineno"> 2641</span> </div> -<div class="line"><a name="l02642"></a><span class="lineno"> 2642</span>  <span class="comment">// If z-test passes, inc/decrement stencil buffer value</span></div> -<div class="line"><a name="l02643"></a><span class="lineno"> 2643</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x1 );</div> -<div class="line"><a name="l02644"></a><span class="lineno"> 2644</span>  d3ddevice->SetRenderState(D3DRS_STENCILMASK, 0xff );</div> -<div class="line"><a name="l02645"></a><span class="lineno"> 2645</span>  d3ddevice->SetRenderState(D3DRS_STENCILWRITEMASK, 0xff );</div> -<div class="line"><a name="l02646"></a><span class="lineno"> 2646</span>  d3ddevice->SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_INCR );</div> -<div class="line"><a name="l02647"></a><span class="lineno"> 2647</span> </div> -<div class="line"><a name="l02648"></a><span class="lineno"> 2648</span>  <span class="comment">// Make sure that no pixels get drawn to the frame buffer</span></div> -<div class="line"><a name="l02649"></a><span class="lineno"> 2649</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE );</div> -<div class="line"><a name="l02650"></a><span class="lineno"> 2650</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ZERO );</div> -<div class="line"><a name="l02651"></a><span class="lineno"> 2651</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE );</div> -<div class="line"><a name="l02652"></a><span class="lineno"> 2652</span> </div> -<div class="line"><a name="l02653"></a><span class="lineno"> 2653</span>  d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02654"></a><span class="lineno"> 2654</span>  d3ddevice->SetFVF(D3DFVF_XYZ);</div> -<div class="line"><a name="l02655"></a><span class="lineno"> 2655</span> </div> -<div class="line"><a name="l02656"></a><span class="lineno"> 2656</span>  <span class="comment">// Draw front-side of shadow volume in stencil/z only</span></div> -<div class="line"><a name="l02657"></a><span class="lineno"> 2657</span>  hr = d3ddevice->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div> -<div class="line"><a name="l02658"></a><span class="lineno"> 2658</span> </div> -<div class="line"><a name="l02659"></a><span class="lineno"> 2659</span>  <span class="comment">// Now reverse cull order so back sides of shadow volume are written.</span></div> -<div class="line"><a name="l02660"></a><span class="lineno"> 2660</span>  d3ddevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CW );</div> -<div class="line"><a name="l02661"></a><span class="lineno"> 2661</span> </div> -<div class="line"><a name="l02662"></a><span class="lineno"> 2662</span>  <span class="comment">// Decrement stencil buffer value</span></div> -<div class="line"><a name="l02663"></a><span class="lineno"> 2663</span>  d3ddevice->SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_DECR );</div> -<div class="line"><a name="l02664"></a><span class="lineno"> 2664</span> </div> -<div class="line"><a name="l02665"></a><span class="lineno"> 2665</span>  <span class="comment">// Draw back-side of shadow volume in stencil/z only</span></div> -<div class="line"><a name="l02666"></a><span class="lineno"> 2666</span>  hr = d3ddevice->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div> -<div class="line"><a name="l02667"></a><span class="lineno"> 2667</span> </div> -<div class="line"><a name="l02668"></a><span class="lineno"> 2668</span>  <span class="comment">// restore render states</span></div> -<div class="line"><a name="l02669"></a><span class="lineno"> 2669</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD);</div> -<div class="line"><a name="l02670"></a><span class="lineno"> 2670</span>  d3ddevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW);</div> -<div class="line"><a name="l02671"></a><span class="lineno"> 2671</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, TRUE);</div> -<div class="line"><a name="l02672"></a><span class="lineno"> 2672</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> -<div class="line"><a name="l02673"></a><span class="lineno"> 2673</span> </div> -<div class="line"><a name="l02674"></a><span class="lineno"> 2674</span>  <span class="comment">// force restore of current blend type</span></div> -<div class="line"><a name="l02675"></a><span class="lineno"> 2675</span>  <span class="keywordtype">int</span> type = current_blend_state;</div> -<div class="line"><a name="l02676"></a><span class="lineno"> 2676</span>  current_blend_state = 100;</div> -<div class="line"><a name="l02677"></a><span class="lineno"> 2677</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(type);</div> -<div class="line"><a name="l02678"></a><span class="lineno"> 2678</span> </div> -<div class="line"><a name="l02679"></a><span class="lineno"> 2679</span>  result = SUCCEEDED(hr);</div> -<div class="line"><a name="l02680"></a><span class="lineno"> 2680</span>  }</div> -<div class="line"><a name="l02681"></a><span class="lineno"> 2681</span> </div> -<div class="line"><a name="l02682"></a><span class="lineno"> 2682</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02683"></a><span class="lineno"> 2683</span> }</div> -<div class="line"><a name="l02684"></a><span class="lineno"> 2684</span> </div> -<div class="line"><a name="l02685"></a><span class="lineno"> 2685</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02686"></a><span class="lineno"> 2686</span> </div> -<div class="line"><a name="l02687"></a><span class="lineno"> 2687</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02688"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537"> 2688</a></span> <a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537">VideoDX9::DrawLines</a>(<span class="keywordtype">int</span> nlines, <a class="code" href="struct_vec3.html">Vec3</a>* points, <a class="code" href="class_color.html">Color</a> c, <span class="keywordtype">int</span> blend)</div> -<div class="line"><a name="l02689"></a><span class="lineno"> 2689</span> {</div> -<div class="line"><a name="l02690"></a><span class="lineno"> 2690</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02691"></a><span class="lineno"> 2691</span> </div> -<div class="line"><a name="l02692"></a><span class="lineno"> 2692</span>  <span class="keywordflow">if</span> (d3ddevice && points && nlines > 0 && nlines <= 256) {</div> -<div class="line"><a name="l02693"></a><span class="lineno"> 2693</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> -<div class="line"><a name="l02694"></a><span class="lineno"> 2694</span> </div> -<div class="line"><a name="l02695"></a><span class="lineno"> 2695</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* verts = line_verts;</div> -<div class="line"><a name="l02696"></a><span class="lineno"> 2696</span> </div> -<div class="line"><a name="l02697"></a><span class="lineno"> 2697</span>  <span class="keywordflow">if</span> (verts) {</div> -<div class="line"><a name="l02698"></a><span class="lineno"> 2698</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02699"></a><span class="lineno"> 2699</span> </div> -<div class="line"><a name="l02700"></a><span class="lineno"> 2700</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 2*nlines; i++) {</div> -<div class="line"><a name="l02701"></a><span class="lineno"> 2701</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* v = verts + i;</div> -<div class="line"><a name="l02702"></a><span class="lineno"> 2702</span>  <a class="code" href="struct_vec3.html">Vec3</a>* p = points + i;</div> -<div class="line"><a name="l02703"></a><span class="lineno"> 2703</span> </div> -<div class="line"><a name="l02704"></a><span class="lineno"> 2704</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = p-><a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02705"></a><span class="lineno"> 2705</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = p-><a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02706"></a><span class="lineno"> 2706</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = p-><a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02707"></a><span class="lineno"> 2707</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> -<div class="line"><a name="l02708"></a><span class="lineno"> 2708</span>  }</div> -<div class="line"><a name="l02709"></a><span class="lineno"> 2709</span> </div> -<div class="line"><a name="l02710"></a><span class="lineno"> 2710</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> -<div class="line"><a name="l02711"></a><span class="lineno"> 2711</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02712"></a><span class="lineno"> 2712</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> -<div class="line"><a name="l02713"></a><span class="lineno"> 2713</span> </div> -<div class="line"><a name="l02714"></a><span class="lineno"> 2714</span>  DWORD old_lighting = render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>];</div> -<div class="line"><a name="l02715"></a><span class="lineno"> 2715</span> </div> -<div class="line"><a name="l02716"></a><span class="lineno"> 2716</span>  <span class="comment">// untextured lines:</span></div> -<div class="line"><a name="l02717"></a><span class="lineno"> 2717</span>  <span class="keywordflow">if</span> (current_texture) {</div> -<div class="line"><a name="l02718"></a><span class="lineno"> 2718</span>  d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l02719"></a><span class="lineno"> 2719</span>  current_texture = 0;</div> -<div class="line"><a name="l02720"></a><span class="lineno"> 2720</span>  }</div> -<div class="line"><a name="l02721"></a><span class="lineno"> 2721</span> </div> -<div class="line"><a name="l02722"></a><span class="lineno"> 2722</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02723"></a><span class="lineno"> 2723</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> -<div class="line"><a name="l02724"></a><span class="lineno"> 2724</span> </div> -<div class="line"><a name="l02725"></a><span class="lineno"> 2725</span>  hr = d3ddevice->DrawPrimitiveUP(</div> -<div class="line"><a name="l02726"></a><span class="lineno"> 2726</span>  D3DPT_LINELIST,</div> -<div class="line"><a name="l02727"></a><span class="lineno"> 2727</span>  nlines,</div> -<div class="line"><a name="l02728"></a><span class="lineno"> 2728</span>  verts,</div> -<div class="line"><a name="l02729"></a><span class="lineno"> 2729</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> -<div class="line"><a name="l02730"></a><span class="lineno"> 2730</span> </div> -<div class="line"><a name="l02731"></a><span class="lineno"> 2731</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l02732"></a><span class="lineno"> 2732</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l02733"></a><span class="lineno"> 2733</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l02734"></a><span class="lineno"> 2734</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw 3D lines."</span>, hr);</div> -<div class="line"><a name="l02735"></a><span class="lineno"> 2735</span>  }</div> -<div class="line"><a name="l02736"></a><span class="lineno"> 2736</span> </div> -<div class="line"><a name="l02737"></a><span class="lineno"> 2737</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, old_lighting);</div> -<div class="line"><a name="l02738"></a><span class="lineno"> 2738</span> </div> -<div class="line"><a name="l02739"></a><span class="lineno"> 2739</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l02740"></a><span class="lineno"> 2740</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += 2*nlines;</div> -<div class="line"><a name="l02741"></a><span class="lineno"> 2741</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a62c2c2042e5a8331c98516b4aa54ed85">nlines</a> += nlines;</div> -<div class="line"><a name="l02742"></a><span class="lineno"> 2742</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02743"></a><span class="lineno"> 2743</span>  }</div> -<div class="line"><a name="l02744"></a><span class="lineno"> 2744</span>  }</div> -<div class="line"><a name="l02745"></a><span class="lineno"> 2745</span>  }</div> -<div class="line"><a name="l02746"></a><span class="lineno"> 2746</span> </div> -<div class="line"><a name="l02747"></a><span class="lineno"> 2747</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02748"></a><span class="lineno"> 2748</span> }</div> -<div class="line"><a name="l02749"></a><span class="lineno"> 2749</span> </div> -<div class="line"><a name="l02750"></a><span class="lineno"> 2750</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02751"></a><span class="lineno"> 2751</span> </div> -<div class="line"><a name="l02752"></a><span class="lineno"> 2752</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02753"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a90f8ffc1874a60a1eaa9ebd4806304b7"> 2753</a></span> <a class="code" href="class_video_d_x9.html#a90f8ffc1874a60a1eaa9ebd4806304b7">VideoDX9::DrawScreenLines</a>(<span class="keywordtype">int</span> nlines, <span class="keywordtype">float</span>* points, <a class="code" href="class_color.html">Color</a> c, <span class="keywordtype">int</span> blend)</div> -<div class="line"><a name="l02754"></a><span class="lineno"> 2754</span> {</div> -<div class="line"><a name="l02755"></a><span class="lineno"> 2755</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02756"></a><span class="lineno"> 2756</span> </div> -<div class="line"><a name="l02757"></a><span class="lineno"> 2757</span>  <span class="keywordflow">if</span> (d3ddevice && points && nlines > 0 && nlines <= 64) {</div> -<div class="line"><a name="l02758"></a><span class="lineno"> 2758</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> -<div class="line"><a name="l02759"></a><span class="lineno"> 2759</span> </div> -<div class="line"><a name="l02760"></a><span class="lineno"> 2760</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* verts = screen_line_verts;</div> -<div class="line"><a name="l02761"></a><span class="lineno"> 2761</span> </div> -<div class="line"><a name="l02762"></a><span class="lineno"> 2762</span>  <span class="keywordflow">if</span> (verts) {</div> -<div class="line"><a name="l02763"></a><span class="lineno"> 2763</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02764"></a><span class="lineno"> 2764</span> </div> -<div class="line"><a name="l02765"></a><span class="lineno"> 2765</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 2*nlines; i++) {</div> -<div class="line"><a name="l02766"></a><span class="lineno"> 2766</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* v = verts + i;</div> -<div class="line"><a name="l02767"></a><span class="lineno"> 2767</span> </div> -<div class="line"><a name="l02768"></a><span class="lineno"> 2768</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf4475dfae1a8392697e3509f3cf6878">sx</a> = points[2*i + 0];</div> -<div class="line"><a name="l02769"></a><span class="lineno"> 2769</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = points[2*i + 1];</div> -<div class="line"><a name="l02770"></a><span class="lineno"> 2770</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#a74dd3836a4a63463a9dd7dd9c88e6643">sz</a> = 0.0f;</div> -<div class="line"><a name="l02771"></a><span class="lineno"> 2771</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ada38a9acafdae19d2d56ba557dd6426c">rhw</a> = 1.0f;</div> -<div class="line"><a name="l02772"></a><span class="lineno"> 2772</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ac72c3c4309f43c42cb5def6ea0972c12">diffuse</a> = c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> -<div class="line"><a name="l02773"></a><span class="lineno"> 2773</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ae94b874b4b2d7dfe47c4bab15f286502">tu</a> = 0.0f;</div> -<div class="line"><a name="l02774"></a><span class="lineno"> 2774</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf22d21f674f4aeeb419defc10158704">tv</a> = 0.0f;</div> -<div class="line"><a name="l02775"></a><span class="lineno"> 2775</span>  }</div> -<div class="line"><a name="l02776"></a><span class="lineno"> 2776</span> </div> -<div class="line"><a name="l02777"></a><span class="lineno"> 2777</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02778"></a><span class="lineno"> 2778</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div> -<div class="line"><a name="l02779"></a><span class="lineno"> 2779</span> </div> -<div class="line"><a name="l02780"></a><span class="lineno"> 2780</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l02781"></a><span class="lineno"> 2781</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l02782"></a><span class="lineno"> 2782</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l02783"></a><span class="lineno"> 2783</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not set FVF for screen lines."</span>, hr);</div> -<div class="line"><a name="l02784"></a><span class="lineno"> 2784</span>  }</div> -<div class="line"><a name="l02785"></a><span class="lineno"> 2785</span> </div> -<div class="line"><a name="l02786"></a><span class="lineno"> 2786</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02787"></a><span class="lineno"> 2787</span>  <span class="keywordflow">if</span> (current_texture != 0) {</div> -<div class="line"><a name="l02788"></a><span class="lineno"> 2788</span>  hr = d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l02789"></a><span class="lineno"> 2789</span>  current_texture = 0;</div> -<div class="line"><a name="l02790"></a><span class="lineno"> 2790</span>  }</div> -<div class="line"><a name="l02791"></a><span class="lineno"> 2791</span> </div> -<div class="line"><a name="l02792"></a><span class="lineno"> 2792</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> -<div class="line"><a name="l02793"></a><span class="lineno"> 2793</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div> -<div class="line"><a name="l02794"></a><span class="lineno"> 2794</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02795"></a><span class="lineno"> 2795</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> -<div class="line"><a name="l02796"></a><span class="lineno"> 2796</span> </div> -<div class="line"><a name="l02797"></a><span class="lineno"> 2797</span>  hr = d3ddevice->DrawPrimitiveUP(</div> -<div class="line"><a name="l02798"></a><span class="lineno"> 2798</span>  D3DPT_LINELIST,</div> -<div class="line"><a name="l02799"></a><span class="lineno"> 2799</span>  nlines,</div> -<div class="line"><a name="l02800"></a><span class="lineno"> 2800</span>  verts,</div> -<div class="line"><a name="l02801"></a><span class="lineno"> 2801</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>));</div> -<div class="line"><a name="l02802"></a><span class="lineno"> 2802</span> </div> -<div class="line"><a name="l02803"></a><span class="lineno"> 2803</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> -<div class="line"><a name="l02804"></a><span class="lineno"> 2804</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> -<div class="line"><a name="l02805"></a><span class="lineno"> 2805</span>  <span class="keywordflow">if</span> (report-- > 0)</div> -<div class="line"><a name="l02806"></a><span class="lineno"> 2806</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw screen lines."</span>, hr);</div> -<div class="line"><a name="l02807"></a><span class="lineno"> 2807</span>  }</div> -<div class="line"><a name="l02808"></a><span class="lineno"> 2808</span>  }</div> -<div class="line"><a name="l02809"></a><span class="lineno"> 2809</span> </div> -<div class="line"><a name="l02810"></a><span class="lineno"> 2810</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l02811"></a><span class="lineno"> 2811</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += 2*nlines;</div> -<div class="line"><a name="l02812"></a><span class="lineno"> 2812</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a62c2c2042e5a8331c98516b4aa54ed85">nlines</a> += nlines;</div> -<div class="line"><a name="l02813"></a><span class="lineno"> 2813</span>  result = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02814"></a><span class="lineno"> 2814</span>  }</div> -<div class="line"><a name="l02815"></a><span class="lineno"> 2815</span>  }</div> -<div class="line"><a name="l02816"></a><span class="lineno"> 2816</span>  }</div> -<div class="line"><a name="l02817"></a><span class="lineno"> 2817</span> </div> -<div class="line"><a name="l02818"></a><span class="lineno"> 2818</span>  <span class="keywordflow">return</span> result;</div> -<div class="line"><a name="l02819"></a><span class="lineno"> 2819</span> }</div> -<div class="line"><a name="l02820"></a><span class="lineno"> 2820</span> </div> -<div class="line"><a name="l02821"></a><span class="lineno"> 2821</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02822"></a><span class="lineno"> 2822</span> </div> -<div class="line"><a name="l02823"></a><span class="lineno"> 2823</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02824"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a7406ecb480efaef2a6f27e7a5ed124e7"> 2824</a></span> <a class="code" href="class_video_d_x9.html#a7406ecb480efaef2a6f27e7a5ed124e7">VideoDX9::DrawPoints</a>(<a class="code" href="struct_vertex_set.html">VertexSet</a>* vset)</div> -<div class="line"><a name="l02825"></a><span class="lineno"> 2825</span> {</div> -<div class="line"><a name="l02826"></a><span class="lineno"> 2826</span>  <span class="keywordflow">if</span> (vset && vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>) {</div> -<div class="line"><a name="l02827"></a><span class="lineno"> 2827</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02828"></a><span class="lineno"> 2828</span> </div> -<div class="line"><a name="l02829"></a><span class="lineno"> 2829</span>  <span class="keywordtype">int</span> nverts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> -<div class="line"><a name="l02830"></a><span class="lineno"> 2830</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* verts = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>[nverts];</div> -<div class="line"><a name="l02831"></a><span class="lineno"> 2831</span> </div> -<div class="line"><a name="l02832"></a><span class="lineno"> 2832</span>  <span class="keywordflow">if</span> (verts) {</div> -<div class="line"><a name="l02833"></a><span class="lineno"> 2833</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l02834"></a><span class="lineno"> 2834</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* v = verts + i;</div> -<div class="line"><a name="l02835"></a><span class="lineno"> 2835</span>  <a class="code" href="struct_vec3.html">Vec3</a>* p = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a> + i;</div> -<div class="line"><a name="l02836"></a><span class="lineno"> 2836</span> </div> -<div class="line"><a name="l02837"></a><span class="lineno"> 2837</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = p-><a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l02838"></a><span class="lineno"> 2838</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = p-><a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l02839"></a><span class="lineno"> 2839</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = p-><a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l02840"></a><span class="lineno"> 2840</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l02841"></a><span class="lineno"> 2841</span>  }</div> -<div class="line"><a name="l02842"></a><span class="lineno"> 2842</span> </div> -<div class="line"><a name="l02843"></a><span class="lineno"> 2843</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l02844"></a><span class="lineno"> 2844</span> </div> -<div class="line"><a name="l02845"></a><span class="lineno"> 2845</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> -<div class="line"><a name="l02846"></a><span class="lineno"> 2846</span>  hr = d3ddevice->SetVertexShader(NULL);</div> -<div class="line"><a name="l02847"></a><span class="lineno"> 2847</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> -<div class="line"><a name="l02848"></a><span class="lineno"> 2848</span>  hr = d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l02849"></a><span class="lineno"> 2849</span>  hr = d3ddevice->DrawPrimitiveUP(</div> -<div class="line"><a name="l02850"></a><span class="lineno"> 2850</span>  D3DPT_POINTLIST,</div> -<div class="line"><a name="l02851"></a><span class="lineno"> 2851</span>  nverts,</div> -<div class="line"><a name="l02852"></a><span class="lineno"> 2852</span>  verts,</div> -<div class="line"><a name="l02853"></a><span class="lineno"> 2853</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> -<div class="line"><a name="l02854"></a><span class="lineno"> 2854</span> </div> -<div class="line"><a name="l02855"></a><span class="lineno"> 2855</span>  <span class="keyword">delete</span> [] verts;</div> -<div class="line"><a name="l02856"></a><span class="lineno"> 2856</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l02857"></a><span class="lineno"> 2857</span>  }</div> -<div class="line"><a name="l02858"></a><span class="lineno"> 2858</span>  }</div> -<div class="line"><a name="l02859"></a><span class="lineno"> 2859</span> </div> -<div class="line"><a name="l02860"></a><span class="lineno"> 2860</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l02861"></a><span class="lineno"> 2861</span> }</div> -<div class="line"><a name="l02862"></a><span class="lineno"> 2862</span> </div> -<div class="line"><a name="l02863"></a><span class="lineno"> 2863</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02864"></a><span class="lineno"> 2864</span> </div> -<div class="line"><a name="l02865"></a><span class="lineno"> 2865</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02866"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a7dbb4b62c068d710dc095fc537526529"> 2866</a></span> <a class="code" href="class_video_d_x9.html#a7dbb4b62c068d710dc095fc537526529">VideoDX9::UseMaterial</a>(<a class="code" href="struct_material.html">Material</a>* m)</div> -<div class="line"><a name="l02867"></a><span class="lineno"> 2867</span> {</div> -<div class="line"><a name="l02868"></a><span class="lineno"> 2868</span>  use_material = m;</div> -<div class="line"><a name="l02869"></a><span class="lineno"> 2869</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l02870"></a><span class="lineno"> 2870</span> }</div> -<div class="line"><a name="l02871"></a><span class="lineno"> 2871</span> </div> -<div class="line"><a name="l02872"></a><span class="lineno"> 2872</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02873"></a><span class="lineno"> 2873</span> </div> -<div class="line"><a name="l02874"></a><span class="lineno"> 2874</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02875"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a3cc13e4310a4da7d1c93d66e882aade4"> 2875</a></span> <a class="code" href="class_video_d_x9.html#a3cc13e4310a4da7d1c93d66e882aade4">VideoDX9::UseXFont</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keywordtype">int</span> size, <span class="keywordtype">bool</span> bold, <span class="keywordtype">bool</span> ital)</div> -<div class="line"><a name="l02876"></a><span class="lineno"> 2876</span> {</div> -<div class="line"><a name="l02877"></a><span class="lineno"> 2877</span>  <span class="keywordflow">if</span> (d3ddevice && name && *name && size > 4) {</div> -<div class="line"><a name="l02878"></a><span class="lineno"> 2878</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(d3dx_font);</div> -<div class="line"><a name="l02879"></a><span class="lineno"> 2879</span> </div> -<div class="line"><a name="l02880"></a><span class="lineno"> 2880</span>  strcpy_s(font_name, name);</div> -<div class="line"><a name="l02881"></a><span class="lineno"> 2881</span>  font_size = size;</div> -<div class="line"><a name="l02882"></a><span class="lineno"> 2882</span>  font_bold = bold;</div> -<div class="line"><a name="l02883"></a><span class="lineno"> 2883</span>  font_ital = ital;</div> -<div class="line"><a name="l02884"></a><span class="lineno"> 2884</span> </div> -<div class="line"><a name="l02885"></a><span class="lineno"> 2885</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l02886"></a><span class="lineno"> 2886</span>  HDC hdc = GetDC(NULL);</div> -<div class="line"><a name="l02887"></a><span class="lineno"> 2887</span>  <span class="keywordtype">int</span> nLogPixelsY = GetDeviceCaps(hdc, LOGPIXELSY);</div> -<div class="line"><a name="l02888"></a><span class="lineno"> 2888</span> </div> -<div class="line"><a name="l02889"></a><span class="lineno"> 2889</span>  ReleaseDC(NULL, hdc);</div> -<div class="line"><a name="l02890"></a><span class="lineno"> 2890</span> </div> -<div class="line"><a name="l02891"></a><span class="lineno"> 2891</span>  <span class="keywordtype">int</span> nHeight = -size * nLogPixelsY / 72;</div> -<div class="line"><a name="l02892"></a><span class="lineno"> 2892</span> </div> -<div class="line"><a name="l02893"></a><span class="lineno"> 2893</span>  hr = D3DXCreateFont(d3ddevice, <span class="comment">// D3D device</span></div> -<div class="line"><a name="l02894"></a><span class="lineno"> 2894</span>  nHeight, <span class="comment">// Height</span></div> -<div class="line"><a name="l02895"></a><span class="lineno"> 2895</span>  0, <span class="comment">// Width</span></div> -<div class="line"><a name="l02896"></a><span class="lineno"> 2896</span>  bold ? FW_BOLD : FW_NORMAL, <span class="comment">// Weight</span></div> -<div class="line"><a name="l02897"></a><span class="lineno"> 2897</span>  1, <span class="comment">// MipLevels, 0 = autogen mipmaps</span></div> -<div class="line"><a name="l02898"></a><span class="lineno"> 2898</span>  ital, <span class="comment">// Italic</span></div> -<div class="line"><a name="l02899"></a><span class="lineno"> 2899</span>  DEFAULT_CHARSET, <span class="comment">// CharSet</span></div> -<div class="line"><a name="l02900"></a><span class="lineno"> 2900</span>  OUT_DEFAULT_PRECIS, <span class="comment">// OutputPrecision</span></div> -<div class="line"><a name="l02901"></a><span class="lineno"> 2901</span>  DEFAULT_QUALITY, <span class="comment">// Quality</span></div> -<div class="line"><a name="l02902"></a><span class="lineno"> 2902</span>  DEFAULT_PITCH | FF_DONTCARE, <span class="comment">// PitchAndFamily</span></div> -<div class="line"><a name="l02903"></a><span class="lineno"> 2903</span>  name, <span class="comment">// pFaceName</span></div> -<div class="line"><a name="l02904"></a><span class="lineno"> 2904</span>  &d3dx_font); <span class="comment">// ppFont</span></div> -<div class="line"><a name="l02905"></a><span class="lineno"> 2905</span> </div> -<div class="line"><a name="l02906"></a><span class="lineno"> 2906</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> -<div class="line"><a name="l02907"></a><span class="lineno"> 2907</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l02908"></a><span class="lineno"> 2908</span>  }</div> -<div class="line"><a name="l02909"></a><span class="lineno"> 2909</span>  }</div> -<div class="line"><a name="l02910"></a><span class="lineno"> 2910</span> </div> -<div class="line"><a name="l02911"></a><span class="lineno"> 2911</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(d3dx_font);</div> -<div class="line"><a name="l02912"></a><span class="lineno"> 2912</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l02913"></a><span class="lineno"> 2913</span> }</div> -<div class="line"><a name="l02914"></a><span class="lineno"> 2914</span> </div> -<div class="line"><a name="l02915"></a><span class="lineno"> 2915</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02916"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa70997aadf3d41385ebb053dccd10eec"> 2916</a></span> <a class="code" href="class_video_d_x9.html#aa70997aadf3d41385ebb053dccd10eec">VideoDX9::DrawText</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* text, <span class="keywordtype">int</span> count, <span class="keyword">const</span> <a class="code" href="struct_rect.html">Rect</a>& rect, DWORD format, <a class="code" href="class_color.html">Color</a> c)</div> -<div class="line"><a name="l02917"></a><span class="lineno"> 2917</span> {</div> -<div class="line"><a name="l02918"></a><span class="lineno"> 2918</span>  <span class="keywordflow">if</span> (d3ddevice && text && *text && d3dx_font) {</div> -<div class="line"><a name="l02919"></a><span class="lineno"> 2919</span>  RECT r;</div> -<div class="line"><a name="l02920"></a><span class="lineno"> 2920</span>  r.left = rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a>;</div> -<div class="line"><a name="l02921"></a><span class="lineno"> 2921</span>  r.top = rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a>;</div> -<div class="line"><a name="l02922"></a><span class="lineno"> 2922</span>  r.right = rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> + rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>;</div> -<div class="line"><a name="l02923"></a><span class="lineno"> 2923</span>  r.bottom = rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> + rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>;</div> -<div class="line"><a name="l02924"></a><span class="lineno"> 2924</span> </div> -<div class="line"><a name="l02925"></a><span class="lineno"> 2925</span>  d3dx_font->DrawText(0, text, count, &r, format, c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> -<div class="line"><a name="l02926"></a><span class="lineno"> 2926</span>  }</div> -<div class="line"><a name="l02927"></a><span class="lineno"> 2927</span> </div> -<div class="line"><a name="l02928"></a><span class="lineno"> 2928</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l02929"></a><span class="lineno"> 2929</span> }</div> -<div class="line"><a name="l02930"></a><span class="lineno"> 2930</span> </div> -<div class="line"><a name="l02931"></a><span class="lineno"> 2931</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l02932"></a><span class="lineno"> 2932</span> </div> -<div class="line"><a name="l02933"></a><span class="lineno"> 2933</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l02934"></a><span class="lineno"> 2934</span> VideoDX9::PrepareSurface(<a class="code" href="class_surface.html">Surface</a>* surf)</div> -<div class="line"><a name="l02935"></a><span class="lineno"> 2935</span> {</div> -<div class="line"><a name="l02936"></a><span class="lineno"> 2936</span>  <span class="keywordflow">if</span> (surf) {</div> -<div class="line"><a name="l02937"></a><span class="lineno"> 2937</span>  <span class="keywordtype">int</span> nverts = surf-><a class="code" href="class_surface.html#aabffb9ef6a1c0a632bd6d88506ec518b">NumVerts</a>();</div> -<div class="line"><a name="l02938"></a><span class="lineno"> 2938</span>  <span class="keywordtype">int</span> nindices = surf-><a class="code" href="class_surface.html#a11f84569acbe231e17d15a993c7a96d7">NumIndices</a>();</div> -<div class="line"><a name="l02939"></a><span class="lineno"> 2939</span>  <span class="keywordtype">bool</span> detail = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a> != 0;</div> -<div class="line"><a name="l02940"></a><span class="lineno"> 2940</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02941"></a><span class="lineno"> 2941</span>  DWORD dynamic = 0;</div> -<div class="line"><a name="l02942"></a><span class="lineno"> 2942</span> </div> -<div class="line"><a name="l02943"></a><span class="lineno"> 2943</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()) {</div> -<div class="line"><a name="l02944"></a><span class="lineno"> 2944</span>  luminous = surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()-><a class="code" href="class_model.html#af96a8c387a5c58a53b2bbafe5f96d04e">IsLuminous</a>();</div> -<div class="line"><a name="l02945"></a><span class="lineno"> 2945</span>  dynamic = surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()-><a class="code" href="class_model.html#a40d6e7347e160d5d60856ba344b3ce8d">IsDynamic</a>() ? D3DUSAGE_DYNAMIC : 0;</div> -<div class="line"><a name="l02946"></a><span class="lineno"> 2946</span>  }</div> -<div class="line"><a name="l02947"></a><span class="lineno"> 2947</span> </div> -<div class="line"><a name="l02948"></a><span class="lineno"> 2948</span>  surface_has_tangent_data = !luminous && (surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a> && surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>);</div> -<div class="line"><a name="l02949"></a><span class="lineno"> 2949</span> </div> -<div class="line"><a name="l02950"></a><span class="lineno"> 2950</span>  <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>* surf_data = (<a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>*) surf-><a class="code" href="class_surface.html#a6ebdba562fc85faa22dbb4753aeaa93c">GetVideoPrivateData</a>();</div> -<div class="line"><a name="l02951"></a><span class="lineno"> 2951</span> </div> -<div class="line"><a name="l02952"></a><span class="lineno"> 2952</span>  <span class="keywordflow">if</span> (!surf_data) {</div> -<div class="line"><a name="l02953"></a><span class="lineno"> 2953</span>  surf_data = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>(surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>());</div> -<div class="line"><a name="l02954"></a><span class="lineno"> 2954</span> </div> -<div class="line"><a name="l02955"></a><span class="lineno"> 2955</span>  surface_has_tangent_data = <span class="keyword">false</span>;</div> -<div class="line"><a name="l02956"></a><span class="lineno"> 2956</span> </div> -<div class="line"><a name="l02957"></a><span class="lineno"> 2957</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a> && surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>) {</div> -<div class="line"><a name="l02958"></a><span class="lineno"> 2958</span>  surface_has_tangent_data = <span class="keyword">true</span>;</div> -<div class="line"><a name="l02959"></a><span class="lineno"> 2959</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> -<div class="line"><a name="l02960"></a><span class="lineno"> 2960</span>  <span class="keyword">this</span>,</div> -<div class="line"><a name="l02961"></a><span class="lineno"> 2961</span>  nverts,</div> -<div class="line"><a name="l02962"></a><span class="lineno"> 2962</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>),</div> -<div class="line"><a name="l02963"></a><span class="lineno"> 2963</span>  0, <span class="comment">// not an FVF vertex buffer</span></div> -<div class="line"><a name="l02964"></a><span class="lineno"> 2964</span>  dynamic | D3DUSAGE_WRITEONLY);</div> -<div class="line"><a name="l02965"></a><span class="lineno"> 2965</span>  }</div> -<div class="line"><a name="l02966"></a><span class="lineno"> 2966</span> </div> -<div class="line"><a name="l02967"></a><span class="lineno"> 2967</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (detail) {</div> -<div class="line"><a name="l02968"></a><span class="lineno"> 2968</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> -<div class="line"><a name="l02969"></a><span class="lineno"> 2969</span>  <span class="keyword">this</span>,</div> -<div class="line"><a name="l02970"></a><span class="lineno"> 2970</span>  nverts,</div> -<div class="line"><a name="l02971"></a><span class="lineno"> 2971</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>),</div> -<div class="line"><a name="l02972"></a><span class="lineno"> 2972</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>,</div> -<div class="line"><a name="l02973"></a><span class="lineno"> 2973</span>  dynamic | D3DUSAGE_WRITEONLY);</div> -<div class="line"><a name="l02974"></a><span class="lineno"> 2974</span>  }</div> -<div class="line"><a name="l02975"></a><span class="lineno"> 2975</span> </div> -<div class="line"><a name="l02976"></a><span class="lineno"> 2976</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l02977"></a><span class="lineno"> 2977</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> -<div class="line"><a name="l02978"></a><span class="lineno"> 2978</span>  <span class="keyword">this</span>,</div> -<div class="line"><a name="l02979"></a><span class="lineno"> 2979</span>  nverts,</div> -<div class="line"><a name="l02980"></a><span class="lineno"> 2980</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>),</div> -<div class="line"><a name="l02981"></a><span class="lineno"> 2981</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>,</div> -<div class="line"><a name="l02982"></a><span class="lineno"> 2982</span>  dynamic | D3DUSAGE_WRITEONLY);</div> -<div class="line"><a name="l02983"></a><span class="lineno"> 2983</span>  }</div> -<div class="line"><a name="l02984"></a><span class="lineno"> 2984</span> </div> -<div class="line"><a name="l02985"></a><span class="lineno"> 2985</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l02986"></a><span class="lineno"> 2986</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> -<div class="line"><a name="l02987"></a><span class="lineno"> 2987</span>  <span class="keyword">this</span>,</div> -<div class="line"><a name="l02988"></a><span class="lineno"> 2988</span>  nverts,</div> -<div class="line"><a name="l02989"></a><span class="lineno"> 2989</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>),</div> -<div class="line"><a name="l02990"></a><span class="lineno"> 2990</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>,</div> -<div class="line"><a name="l02991"></a><span class="lineno"> 2991</span>  dynamic | D3DUSAGE_WRITEONLY);</div> -<div class="line"><a name="l02992"></a><span class="lineno"> 2992</span>  }</div> -<div class="line"><a name="l02993"></a><span class="lineno"> 2993</span> </div> -<div class="line"><a name="l02994"></a><span class="lineno"> 2994</span>  surf_data->index_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_index_buffer.html">VideoDX9IndexBuffer</a>(</div> -<div class="line"><a name="l02995"></a><span class="lineno"> 2995</span>  <span class="keyword">this</span>,</div> -<div class="line"><a name="l02996"></a><span class="lineno"> 2996</span>  nindices,</div> -<div class="line"><a name="l02997"></a><span class="lineno"> 2997</span>  dynamic | D3DUSAGE_WRITEONLY);</div> -<div class="line"><a name="l02998"></a><span class="lineno"> 2998</span> </div> -<div class="line"><a name="l02999"></a><span class="lineno"> 2999</span>  <span class="keywordflow">if</span> (!surf_data->vertex_buffer || !surf_data->index_buffer) {</div> -<div class="line"><a name="l03000"></a><span class="lineno"> 3000</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"VideoDX9: Unable to prepare surface '%s'\n"</span>, surf-><a class="code" href="class_surface.html#a4db10621b23e69043ee63c7e56943878">Name</a>());</div> -<div class="line"><a name="l03001"></a><span class="lineno"> 3001</span>  <span class="keyword">delete</span> surf_data;</div> -<div class="line"><a name="l03002"></a><span class="lineno"> 3002</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l03003"></a><span class="lineno"> 3003</span>  }</div> -<div class="line"><a name="l03004"></a><span class="lineno"> 3004</span> </div> -<div class="line"><a name="l03005"></a><span class="lineno"> 3005</span>  surf-><a class="code" href="class_surface.html#a342830600b282482d54fb035e1b19b58">SetVideoPrivateData</a>(surf_data);</div> -<div class="line"><a name="l03006"></a><span class="lineno"> 3006</span>  }</div> -<div class="line"><a name="l03007"></a><span class="lineno"> 3007</span> </div> -<div class="line"><a name="l03008"></a><span class="lineno"> 3008</span>  <span class="keywordflow">if</span> (surf_data && !surf_data->IsValid()) {</div> -<div class="line"><a name="l03009"></a><span class="lineno"> 3009</span>  <span class="keywordflow">if</span> (detail) {</div> -<div class="line"><a name="l03010"></a><span class="lineno"> 3010</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>* v = (<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> -<div class="line"><a name="l03011"></a><span class="lineno"> 3011</span> </div> -<div class="line"><a name="l03012"></a><span class="lineno"> 3012</span>  <span class="keywordflow">if</span> (v) {</div> -<div class="line"><a name="l03013"></a><span class="lineno"> 3013</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> -<div class="line"><a name="l03014"></a><span class="lineno"> 3014</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l03015"></a><span class="lineno"> 3015</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#aaceca29d1dcfc9f3771862659edb8592">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03016"></a><span class="lineno"> 3016</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03017"></a><span class="lineno"> 3017</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03018"></a><span class="lineno"> 3018</span> </div> -<div class="line"><a name="l03019"></a><span class="lineno"> 3019</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l03020"></a><span class="lineno"> 3020</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-><a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div> -<div class="line"><a name="l03021"></a><span class="lineno"> 3021</span> </div> -<div class="line"><a name="l03022"></a><span class="lineno"> 3022</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l03023"></a><span class="lineno"> 3023</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a6ccfc522b9cf94104422348166eac465">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l03024"></a><span class="lineno"> 3024</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a39d748182e5656f611ca649203ce6bbc">tu1</a> = vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>[i];</div> -<div class="line"><a name="l03025"></a><span class="lineno"> 3025</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#af28869ee087561b261187926c0977e1d">tv1</a> = vset-><a class="code" href="struct_vertex_set.html#a6a1b57b8faf21a1fabe96f5ca19a65b4">tv1</a>[i];</div> -<div class="line"><a name="l03026"></a><span class="lineno"> 3026</span> </div> -<div class="line"><a name="l03027"></a><span class="lineno"> 3027</span>  v++;</div> -<div class="line"><a name="l03028"></a><span class="lineno"> 3028</span>  }</div> -<div class="line"><a name="l03029"></a><span class="lineno"> 3029</span> </div> -<div class="line"><a name="l03030"></a><span class="lineno"> 3030</span>  surf_data->vertex_buffer->Unlock();</div> -<div class="line"><a name="l03031"></a><span class="lineno"> 3031</span>  }</div> -<div class="line"><a name="l03032"></a><span class="lineno"> 3032</span>  }</div> -<div class="line"><a name="l03033"></a><span class="lineno"> 3033</span> </div> -<div class="line"><a name="l03034"></a><span class="lineno"> 3034</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> -<div class="line"><a name="l03035"></a><span class="lineno"> 3035</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>* v = (<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> -<div class="line"><a name="l03036"></a><span class="lineno"> 3036</span> </div> -<div class="line"><a name="l03037"></a><span class="lineno"> 3037</span>  <span class="keywordflow">if</span> (v) {</div> -<div class="line"><a name="l03038"></a><span class="lineno"> 3038</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> -<div class="line"><a name="l03039"></a><span class="lineno"> 3039</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l03040"></a><span class="lineno"> 3040</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a8a1e90af2ac89fca7ebe01fe1005733a">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03041"></a><span class="lineno"> 3041</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03042"></a><span class="lineno"> 3042</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03043"></a><span class="lineno"> 3043</span> </div> -<div class="line"><a name="l03044"></a><span class="lineno"> 3044</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> -<div class="line"><a name="l03045"></a><span class="lineno"> 3045</span> </div> -<div class="line"><a name="l03046"></a><span class="lineno"> 3046</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a086b81fc22f1b435aabc943d64563360">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l03047"></a><span class="lineno"> 3047</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#acf778cc898ee69c9d14c27838ef7f4c8">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l03048"></a><span class="lineno"> 3048</span> </div> -<div class="line"><a name="l03049"></a><span class="lineno"> 3049</span>  v++;</div> -<div class="line"><a name="l03050"></a><span class="lineno"> 3050</span>  }</div> -<div class="line"><a name="l03051"></a><span class="lineno"> 3051</span> </div> -<div class="line"><a name="l03052"></a><span class="lineno"> 3052</span>  surf_data->vertex_buffer->Unlock();</div> -<div class="line"><a name="l03053"></a><span class="lineno"> 3053</span>  }</div> -<div class="line"><a name="l03054"></a><span class="lineno"> 3054</span>  }</div> -<div class="line"><a name="l03055"></a><span class="lineno"> 3055</span> </div> -<div class="line"><a name="l03056"></a><span class="lineno"> 3056</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data) {</div> -<div class="line"><a name="l03057"></a><span class="lineno"> 3057</span>  <a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>* v = (<a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> -<div class="line"><a name="l03058"></a><span class="lineno"> 3058</span> </div> -<div class="line"><a name="l03059"></a><span class="lineno"> 3059</span>  <span class="keywordflow">if</span> (v) {</div> -<div class="line"><a name="l03060"></a><span class="lineno"> 3060</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> -<div class="line"><a name="l03061"></a><span class="lineno"> 3061</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l03062"></a><span class="lineno"> 3062</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a9cad448f6ace066f8170b67b43322f71">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03063"></a><span class="lineno"> 3063</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a5f7479713c8b5ad03c8dc9e50c0b98e0">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03064"></a><span class="lineno"> 3064</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#aac5e81cfebefc793fb71fd3af195256d">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03065"></a><span class="lineno"> 3065</span> </div> -<div class="line"><a name="l03066"></a><span class="lineno"> 3066</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a755bb50fc82ef3f65da2cfa93fc9bfa9">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03067"></a><span class="lineno"> 3067</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a1ebb8b2d40a4a20d50f37f0f0e5f87f8">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03068"></a><span class="lineno"> 3068</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#abfd15400e05c8b0a863433515ebac839">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03069"></a><span class="lineno"> 3069</span> </div> -<div class="line"><a name="l03070"></a><span class="lineno"> 3070</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a547a287f63e7e71ae70db0fbaa43192e">t0u</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l03071"></a><span class="lineno"> 3071</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a76e9a926ff0b42233a94183633c4f0bf">t0v</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l03072"></a><span class="lineno"> 3072</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a50f29a7c3940f435312d3752324bd9da">t1u</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l03073"></a><span class="lineno"> 3073</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a440cf0e237b7c086cab3a1b200742361">t1v</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l03074"></a><span class="lineno"> 3074</span> </div> -<div class="line"><a name="l03075"></a><span class="lineno"> 3075</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a49130cdc4f66f1c6bfc5123380159764">tx</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03076"></a><span class="lineno"> 3076</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#af2d3695f0add27a6427dd2f392bdd722">ty</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03077"></a><span class="lineno"> 3077</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a4aba5883f1a296bd81ffbc474580e4cd">tz</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03078"></a><span class="lineno"> 3078</span> </div> -<div class="line"><a name="l03079"></a><span class="lineno"> 3079</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a86f3bd7b15cc19b9289995e3999f5657">bx</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03080"></a><span class="lineno"> 3080</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a0254ae8e350fed663ffc7e2da51db8a2">by</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03081"></a><span class="lineno"> 3081</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#aa8184a85c05cf86b65a8a764d3f0facb">bz</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03082"></a><span class="lineno"> 3082</span> </div> -<div class="line"><a name="l03083"></a><span class="lineno"> 3083</span>  v++;</div> -<div class="line"><a name="l03084"></a><span class="lineno"> 3084</span>  }</div> -<div class="line"><a name="l03085"></a><span class="lineno"> 3085</span> </div> -<div class="line"><a name="l03086"></a><span class="lineno"> 3086</span>  surf_data->vertex_buffer->Unlock();</div> -<div class="line"><a name="l03087"></a><span class="lineno"> 3087</span>  }</div> -<div class="line"><a name="l03088"></a><span class="lineno"> 3088</span>  }</div> -<div class="line"><a name="l03089"></a><span class="lineno"> 3089</span> </div> -<div class="line"><a name="l03090"></a><span class="lineno"> 3090</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03091"></a><span class="lineno"> 3091</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>* v = (<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> -<div class="line"><a name="l03092"></a><span class="lineno"> 3092</span> </div> -<div class="line"><a name="l03093"></a><span class="lineno"> 3093</span>  <span class="keywordflow">if</span> (v) {</div> -<div class="line"><a name="l03094"></a><span class="lineno"> 3094</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> -<div class="line"><a name="l03095"></a><span class="lineno"> 3095</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> -<div class="line"><a name="l03096"></a><span class="lineno"> 3096</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a347e4d3d31af3f3a282052e634819488">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03097"></a><span class="lineno"> 3097</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a69657e82eaa749c32e3f60762673b2cf">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03098"></a><span class="lineno"> 3098</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03099"></a><span class="lineno"> 3099</span> </div> -<div class="line"><a name="l03100"></a><span class="lineno"> 3100</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aee27694ae7dbb758938c36b90888c7a4">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> -<div class="line"><a name="l03101"></a><span class="lineno"> 3101</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> -<div class="line"><a name="l03102"></a><span class="lineno"> 3102</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a3cbe43dd1cdf734da94f199a2aa25ce6">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> -<div class="line"><a name="l03103"></a><span class="lineno"> 3103</span> </div> -<div class="line"><a name="l03104"></a><span class="lineno"> 3104</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a4be73294ad9a97d55a92e6c291dc6e01">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> -<div class="line"><a name="l03105"></a><span class="lineno"> 3105</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aa1f050fcfe3d268c8f481e4c147242b1">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> -<div class="line"><a name="l03106"></a><span class="lineno"> 3106</span> </div> -<div class="line"><a name="l03107"></a><span class="lineno"> 3107</span>  v++;</div> -<div class="line"><a name="l03108"></a><span class="lineno"> 3108</span>  }</div> -<div class="line"><a name="l03109"></a><span class="lineno"> 3109</span> </div> -<div class="line"><a name="l03110"></a><span class="lineno"> 3110</span>  surf_data->vertex_buffer->Unlock();</div> -<div class="line"><a name="l03111"></a><span class="lineno"> 3111</span>  }</div> -<div class="line"><a name="l03112"></a><span class="lineno"> 3112</span>  }</div> -<div class="line"><a name="l03113"></a><span class="lineno"> 3113</span> </div> -<div class="line"><a name="l03114"></a><span class="lineno"> 3114</span>  WORD* indices = surf_data->index_buffer->Lock(nindices);</div> -<div class="line"><a name="l03115"></a><span class="lineno"> 3115</span> </div> -<div class="line"><a name="l03116"></a><span class="lineno"> 3116</span>  <span class="keywordflow">if</span> (indices) {</div> -<div class="line"><a name="l03117"></a><span class="lineno"> 3117</span>  <span class="comment">// copy the indices into the locked index buffer</span></div> -<div class="line"><a name="l03118"></a><span class="lineno"> 3118</span>  WORD* s = indices;</div> -<div class="line"><a name="l03119"></a><span class="lineno"> 3119</span>  <a class="code" href="struct_poly.html">Poly</a>* p = surf-><a class="code" href="class_surface.html#a825c00815c558d148be44147e04367e4">GetPolys</a>();</div> -<div class="line"><a name="l03120"></a><span class="lineno"> 3120</span> </div> -<div class="line"><a name="l03121"></a><span class="lineno"> 3121</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < surf-><a class="code" href="class_surface.html#a45cd14771d5cc1937ab85a2e89e5bc08">NumPolys</a>(); i++) {</div> -<div class="line"><a name="l03122"></a><span class="lineno"> 3122</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> -<div class="line"><a name="l03123"></a><span class="lineno"> 3123</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l03124"></a><span class="lineno"> 3124</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l03125"></a><span class="lineno"> 3125</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> -<div class="line"><a name="l03126"></a><span class="lineno"> 3126</span>  }</div> -<div class="line"><a name="l03127"></a><span class="lineno"> 3127</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> -<div class="line"><a name="l03128"></a><span class="lineno"> 3128</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l03129"></a><span class="lineno"> 3129</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l03130"></a><span class="lineno"> 3130</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> -<div class="line"><a name="l03131"></a><span class="lineno"> 3131</span> </div> -<div class="line"><a name="l03132"></a><span class="lineno"> 3132</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> -<div class="line"><a name="l03133"></a><span class="lineno"> 3133</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3];</div> -<div class="line"><a name="l03134"></a><span class="lineno"> 3134</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> -<div class="line"><a name="l03135"></a><span class="lineno"> 3135</span>  }</div> -<div class="line"><a name="l03136"></a><span class="lineno"> 3136</span> </div> -<div class="line"><a name="l03137"></a><span class="lineno"> 3137</span>  p++;</div> -<div class="line"><a name="l03138"></a><span class="lineno"> 3138</span>  }</div> -<div class="line"><a name="l03139"></a><span class="lineno"> 3139</span> </div> -<div class="line"><a name="l03140"></a><span class="lineno"> 3140</span>  surf_data->index_buffer->Unlock();</div> -<div class="line"><a name="l03141"></a><span class="lineno"> 3141</span>  }</div> -<div class="line"><a name="l03142"></a><span class="lineno"> 3142</span> </div> -<div class="line"><a name="l03143"></a><span class="lineno"> 3143</span>  surf_data->Validate();</div> -<div class="line"><a name="l03144"></a><span class="lineno"> 3144</span>  }</div> -<div class="line"><a name="l03145"></a><span class="lineno"> 3145</span> </div> -<div class="line"><a name="l03146"></a><span class="lineno"> 3146</span>  <span class="keywordtype">int</span> first_index = 0;</div> -<div class="line"><a name="l03147"></a><span class="lineno"> 3147</span> </div> -<div class="line"><a name="l03148"></a><span class="lineno"> 3148</span>  <a class="code" href="class_list_iter.html">ListIter<Segment></a> seg_iter = surf-><a class="code" href="class_surface.html#a916cefb968876b6844c0059072589d13">GetSegments</a>();</div> -<div class="line"><a name="l03149"></a><span class="lineno"> 3149</span>  <span class="keywordflow">while</span> (++seg_iter) {</div> -<div class="line"><a name="l03150"></a><span class="lineno"> 3150</span>  <a class="code" href="class_segment.html">Segment</a>* segment = seg_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l03151"></a><span class="lineno"> 3151</span> </div> -<div class="line"><a name="l03152"></a><span class="lineno"> 3152</span>  <span class="keywordflow">if</span> (!segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>) {</div> -<div class="line"><a name="l03153"></a><span class="lineno"> 3153</span>  <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>* seg_data = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>;</div> -<div class="line"><a name="l03154"></a><span class="lineno"> 3154</span> </div> -<div class="line"><a name="l03155"></a><span class="lineno"> 3155</span>  <span class="keywordtype">int</span> num_tris = 0;</div> -<div class="line"><a name="l03156"></a><span class="lineno"> 3156</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < segment-><a class="code" href="class_segment.html#aa56fe5f47ddde76648a7aac53934eda8">npolys</a>; i++)</div> -<div class="line"><a name="l03157"></a><span class="lineno"> 3157</span>  num_tris += segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>[i].<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>-2;</div> -<div class="line"><a name="l03158"></a><span class="lineno"> 3158</span> </div> -<div class="line"><a name="l03159"></a><span class="lineno"> 3159</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a7e1b3b419923dc436d7282c60806334e">first_vert</a> = 0;</div> -<div class="line"><a name="l03160"></a><span class="lineno"> 3160</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#af616650e62e5cdc80e4578c9fd09e0da">num_verts</a> = surf-><a class="code" href="class_surface.html#aabffb9ef6a1c0a632bd6d88506ec518b">NumVerts</a>();</div> -<div class="line"><a name="l03161"></a><span class="lineno"> 3161</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#ac1bf80ab8cd5c60ff4a41a56ef55f567">first_index</a> = first_index;</div> -<div class="line"><a name="l03162"></a><span class="lineno"> 3162</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a1fa6f74a36ae5a105a0d97850613e0c4">num_tris</a> = num_tris;</div> -<div class="line"><a name="l03163"></a><span class="lineno"> 3163</span> </div> -<div class="line"><a name="l03164"></a><span class="lineno"> 3164</span>  segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a> = seg_data;</div> -<div class="line"><a name="l03165"></a><span class="lineno"> 3165</span> </div> -<div class="line"><a name="l03166"></a><span class="lineno"> 3166</span>  first_index += num_tris * 3;</div> -<div class="line"><a name="l03167"></a><span class="lineno"> 3167</span>  }</div> -<div class="line"><a name="l03168"></a><span class="lineno"> 3168</span>  }</div> -<div class="line"><a name="l03169"></a><span class="lineno"> 3169</span>  }</div> -<div class="line"><a name="l03170"></a><span class="lineno"> 3170</span> </div> -<div class="line"><a name="l03171"></a><span class="lineno"> 3171</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l03172"></a><span class="lineno"> 3172</span> }</div> -<div class="line"><a name="l03173"></a><span class="lineno"> 3173</span> </div> -<div class="line"><a name="l03174"></a><span class="lineno"> 3174</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l03175"></a><span class="lineno"> 3175</span> </div> -<div class="line"><a name="l03176"></a><span class="lineno"> 3176</span> <span class="keywordtype">int</span></div> -<div class="line"><a name="l03177"></a><span class="lineno"> 3177</span> VideoDX9::PrepareMaterial(<a class="code" href="struct_material.html">Material</a>* m)</div> -<div class="line"><a name="l03178"></a><span class="lineno"> 3178</span> {</div> -<div class="line"><a name="l03179"></a><span class="lineno"> 3179</span>  segment_material = m;</div> -<div class="line"><a name="l03180"></a><span class="lineno"> 3180</span>  strategy = 0;</div> -<div class="line"><a name="l03181"></a><span class="lineno"> 3181</span>  passes = 0;</div> -<div class="line"><a name="l03182"></a><span class="lineno"> 3182</span> </div> -<div class="line"><a name="l03183"></a><span class="lineno"> 3183</span>  <span class="keywordflow">if</span> (m) {</div> -<div class="line"><a name="l03184"></a><span class="lineno"> 3184</span>  <span class="keywordtype">int</span> max_stages = 1;</div> -<div class="line"><a name="l03185"></a><span class="lineno"> 3185</span>  <span class="keywordtype">int</span> max_textures = 1;</div> -<div class="line"><a name="l03186"></a><span class="lineno"> 3186</span>  <span class="keywordtype">bool</span> multiply_add = <span class="keyword">false</span>;</div> -<div class="line"><a name="l03187"></a><span class="lineno"> 3187</span>  <span class="keywordtype">bool</span> dotproduct3 = <span class="keyword">false</span>;</div> -<div class="line"><a name="l03188"></a><span class="lineno"> 3188</span>  <span class="keywordtype">bool</span> vertexshader = <span class="keyword">false</span>;</div> -<div class="line"><a name="l03189"></a><span class="lineno"> 3189</span>  <span class="keywordtype">bool</span> pixelshader = <span class="keyword">false</span>;</div> -<div class="line"><a name="l03190"></a><span class="lineno"> 3190</span>  DWORD vs_version = 0;</div> -<div class="line"><a name="l03191"></a><span class="lineno"> 3191</span>  DWORD ps_version = 0;</div> -<div class="line"><a name="l03192"></a><span class="lineno"> 3192</span> </div> -<div class="line"><a name="l03193"></a><span class="lineno"> 3193</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> -<div class="line"><a name="l03194"></a><span class="lineno"> 3194</span> </div> -<div class="line"><a name="l03195"></a><span class="lineno"> 3195</span>  <span class="keywordflow">if</span> (dev_info) {</div> -<div class="line"><a name="l03196"></a><span class="lineno"> 3196</span>  max_stages = (int) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureBlendStages;</div> -<div class="line"><a name="l03197"></a><span class="lineno"> 3197</span>  max_textures = (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxSimultaneousTextures;</div> -<div class="line"><a name="l03198"></a><span class="lineno"> 3198</span>  multiply_add = (dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps & D3DTEXOPCAPS_MULTIPLYADD) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div> -<div class="line"><a name="l03199"></a><span class="lineno"> 3199</span>  dotproduct3 = (dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps & D3DTEXOPCAPS_DOTPRODUCT3) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div> -<div class="line"><a name="l03200"></a><span class="lineno"> 3200</span> </div> -<div class="line"><a name="l03201"></a><span class="lineno"> 3201</span>  vs_version = video_settings.<a class="code" href="class_video_settings.html#a2a9d23c67c65d69055294ba93aeee09c">enable_vs</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.VertexShaderVersion : 0;</div> -<div class="line"><a name="l03202"></a><span class="lineno"> 3202</span>  ps_version = video_settings.<a class="code" href="class_video_settings.html#ac687ccfe77e197967341f07b793f2176">enable_ps</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.PixelShaderVersion : 0;</div> -<div class="line"><a name="l03203"></a><span class="lineno"> 3203</span> </div> -<div class="line"><a name="l03204"></a><span class="lineno"> 3204</span>  vertexshader = vs_version >= D3DVS_VERSION(1,1);</div> -<div class="line"><a name="l03205"></a><span class="lineno"> 3205</span>  pixelshader = ps_version >= D3DPS_VERSION(2,0);</div> -<div class="line"><a name="l03206"></a><span class="lineno"> 3206</span>  }</div> -<div class="line"><a name="l03207"></a><span class="lineno"> 3207</span> </div> -<div class="line"><a name="l03208"></a><span class="lineno"> 3208</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>;</div> -<div class="line"><a name="l03209"></a><span class="lineno"> 3209</span>  passes = 1;</div> -<div class="line"><a name="l03210"></a><span class="lineno"> 3210</span> </div> -<div class="line"><a name="l03211"></a><span class="lineno"> 3211</span>  <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>) {</div> -<div class="line"><a name="l03212"></a><span class="lineno"> 3212</span>  <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a> && max_textures > 2 && max_stages > 4)</div> -<div class="line"><a name="l03213"></a><span class="lineno"> 3213</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>;</div> -<div class="line"><a name="l03214"></a><span class="lineno"> 3214</span> </div> -<div class="line"><a name="l03215"></a><span class="lineno"> 3215</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (max_textures > 1 && max_stages > 3)</div> -<div class="line"><a name="l03216"></a><span class="lineno"> 3216</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>;</div> -<div class="line"><a name="l03217"></a><span class="lineno"> 3217</span>  }</div> -<div class="line"><a name="l03218"></a><span class="lineno"> 3218</span> </div> -<div class="line"><a name="l03219"></a><span class="lineno"> 3219</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && (!m-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> || m-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> == m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>)) {</div> -<div class="line"><a name="l03220"></a><span class="lineno"> 3220</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>;</div> -<div class="line"><a name="l03221"></a><span class="lineno"> 3221</span>  }</div> -<div class="line"><a name="l03222"></a><span class="lineno"> 3222</span> </div> -<div class="line"><a name="l03223"></a><span class="lineno"> 3223</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() && m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && !m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> -<div class="line"><a name="l03224"></a><span class="lineno"> 3224</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>;</div> -<div class="line"><a name="l03225"></a><span class="lineno"> 3225</span> </div> -<div class="line"><a name="l03226"></a><span class="lineno"> 3226</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2 || !multiply_add)</div> -<div class="line"><a name="l03227"></a><span class="lineno"> 3227</span>  passes = 2;</div> -<div class="line"><a name="l03228"></a><span class="lineno"> 3228</span>  }</div> -<div class="line"><a name="l03229"></a><span class="lineno"> 3229</span> </div> -<div class="line"><a name="l03230"></a><span class="lineno"> 3230</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((!<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() || !m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) && m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> -<div class="line"><a name="l03231"></a><span class="lineno"> 3231</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>;</div> -<div class="line"><a name="l03232"></a><span class="lineno"> 3232</span> </div> -<div class="line"><a name="l03233"></a><span class="lineno"> 3233</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2)</div> -<div class="line"><a name="l03234"></a><span class="lineno"> 3234</span>  passes = 2;</div> -<div class="line"><a name="l03235"></a><span class="lineno"> 3235</span>  }</div> -<div class="line"><a name="l03236"></a><span class="lineno"> 3236</span> </div> -<div class="line"><a name="l03237"></a><span class="lineno"> 3237</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() && m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> -<div class="line"><a name="l03238"></a><span class="lineno"> 3238</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>;</div> -<div class="line"><a name="l03239"></a><span class="lineno"> 3239</span> </div> -<div class="line"><a name="l03240"></a><span class="lineno"> 3240</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2)</div> -<div class="line"><a name="l03241"></a><span class="lineno"> 3241</span>  passes = 3;</div> -<div class="line"><a name="l03242"></a><span class="lineno"> 3242</span> </div> -<div class="line"><a name="l03243"></a><span class="lineno"> 3243</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (max_textures < 3 || max_stages < 3 || !multiply_add)</div> -<div class="line"><a name="l03244"></a><span class="lineno"> 3244</span>  passes = 2;</div> -<div class="line"><a name="l03245"></a><span class="lineno"> 3245</span>  }</div> -<div class="line"><a name="l03246"></a><span class="lineno"> 3246</span>  }</div> -<div class="line"><a name="l03247"></a><span class="lineno"> 3247</span> </div> -<div class="line"><a name="l03248"></a><span class="lineno"> 3248</span>  <span class="keywordflow">return</span> passes;</div> -<div class="line"><a name="l03249"></a><span class="lineno"> 3249</span> }</div> -<div class="line"><a name="l03250"></a><span class="lineno"> 3250</span> </div> -<div class="line"><a name="l03251"></a><span class="lineno"> 3251</span> <span class="keywordtype">bool</span></div> -<div class="line"><a name="l03252"></a><span class="lineno"> 3252</span> VideoDX9::SetupPass(<span class="keywordtype">int</span> pass)</div> -<div class="line"><a name="l03253"></a><span class="lineno"> 3253</span> {</div> -<div class="line"><a name="l03254"></a><span class="lineno"> 3254</span>  <span class="keywordflow">if</span> (pass < 0 || pass >= passes)</div> -<div class="line"><a name="l03255"></a><span class="lineno"> 3255</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> -<div class="line"><a name="l03256"></a><span class="lineno"> 3256</span> </div> -<div class="line"><a name="l03257"></a><span class="lineno"> 3257</span>  <span class="keywordflow">if</span> (pass == 0) {</div> -<div class="line"><a name="l03258"></a><span class="lineno"> 3258</span>  D3DMATERIAL9 d3dmtl;</div> -<div class="line"><a name="l03259"></a><span class="lineno"> 3259</span>  IDirect3DTexture9* texture_0 = 0;</div> -<div class="line"><a name="l03260"></a><span class="lineno"> 3260</span>  IDirect3DTexture9* texture_1 = 0;</div> -<div class="line"><a name="l03261"></a><span class="lineno"> 3261</span>  IDirect3DTexture9* texture_2 = 0;</div> -<div class="line"><a name="l03262"></a><span class="lineno"> 3262</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_0 = 0;</div> -<div class="line"><a name="l03263"></a><span class="lineno"> 3263</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_1 = 0;</div> -<div class="line"><a name="l03264"></a><span class="lineno"> 3264</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_2 = 0;</div> -<div class="line"><a name="l03265"></a><span class="lineno"> 3265</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_spec = segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>;</div> -<div class="line"><a name="l03266"></a><span class="lineno"> 3266</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l03267"></a><span class="lineno"> 3267</span> </div> -<div class="line"><a name="l03268"></a><span class="lineno"> 3268</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && passes > 1)</div> -<div class="line"><a name="l03269"></a><span class="lineno"> 3269</span>  segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> -<div class="line"><a name="l03270"></a><span class="lineno"> 3270</span> </div> -<div class="line"><a name="l03271"></a><span class="lineno"> 3271</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div> -<div class="line"><a name="l03272"></a><span class="lineno"> 3272</span>  segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_spec;</div> -<div class="line"><a name="l03273"></a><span class="lineno"> 3273</span> </div> -<div class="line"><a name="l03274"></a><span class="lineno"> 3274</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> -<div class="line"><a name="l03275"></a><span class="lineno"> 3275</span> </div> -<div class="line"><a name="l03276"></a><span class="lineno"> 3276</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>) {</div> -<div class="line"><a name="l03277"></a><span class="lineno"> 3277</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03278"></a><span class="lineno"> 3278</span>  }</div> -<div class="line"><a name="l03279"></a><span class="lineno"> 3279</span> </div> -<div class="line"><a name="l03280"></a><span class="lineno"> 3280</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> -<div class="line"><a name="l03281"></a><span class="lineno"> 3281</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03282"></a><span class="lineno"> 3282</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>;</div> -<div class="line"><a name="l03283"></a><span class="lineno"> 3283</span>  }</div> -<div class="line"><a name="l03284"></a><span class="lineno"> 3284</span> </div> -<div class="line"><a name="l03285"></a><span class="lineno"> 3285</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div> -<div class="line"><a name="l03286"></a><span class="lineno"> 3286</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03287"></a><span class="lineno"> 3287</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>;</div> -<div class="line"><a name="l03288"></a><span class="lineno"> 3288</span>  tex_bmp_2 = segment_material-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>;</div> -<div class="line"><a name="l03289"></a><span class="lineno"> 3289</span>  }</div> -<div class="line"><a name="l03290"></a><span class="lineno"> 3290</span> </div> -<div class="line"><a name="l03291"></a><span class="lineno"> 3291</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div> -<div class="line"><a name="l03292"></a><span class="lineno"> 3292</span>  <span class="keywordflow">if</span> (passes == 1) {</div> -<div class="line"><a name="l03293"></a><span class="lineno"> 3293</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03294"></a><span class="lineno"> 3294</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div> -<div class="line"><a name="l03295"></a><span class="lineno"> 3295</span>  }</div> -<div class="line"><a name="l03296"></a><span class="lineno"> 3296</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03297"></a><span class="lineno"> 3297</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03298"></a><span class="lineno"> 3298</span>  }</div> -<div class="line"><a name="l03299"></a><span class="lineno"> 3299</span>  }</div> -<div class="line"><a name="l03300"></a><span class="lineno"> 3300</span> </div> -<div class="line"><a name="l03301"></a><span class="lineno"> 3301</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a> && passes == 1 ||</div> -<div class="line"><a name="l03302"></a><span class="lineno"> 3302</span>  strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a> && passes == 2) {</div> -<div class="line"><a name="l03303"></a><span class="lineno"> 3303</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> -<div class="line"><a name="l03304"></a><span class="lineno"> 3304</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> -<div class="line"><a name="l03305"></a><span class="lineno"> 3305</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> -<div class="line"><a name="l03306"></a><span class="lineno"> 3306</span>  }</div> -<div class="line"><a name="l03307"></a><span class="lineno"> 3307</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03308"></a><span class="lineno"> 3308</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> -<div class="line"><a name="l03309"></a><span class="lineno"> 3309</span>  }</div> -<div class="line"><a name="l03310"></a><span class="lineno"> 3310</span>  }</div> -<div class="line"><a name="l03311"></a><span class="lineno"> 3311</span> </div> -<div class="line"><a name="l03312"></a><span class="lineno"> 3312</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03313"></a><span class="lineno"> 3313</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> -<div class="line"><a name="l03314"></a><span class="lineno"> 3314</span>  }</div> -<div class="line"><a name="l03315"></a><span class="lineno"> 3315</span> </div> -<div class="line"><a name="l03316"></a><span class="lineno"> 3316</span>  <span class="keywordflow">if</span> (texcache && tex_bmp_0) {</div> -<div class="line"><a name="l03317"></a><span class="lineno"> 3317</span>  texture_0 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_0);</div> -<div class="line"><a name="l03318"></a><span class="lineno"> 3318</span> </div> -<div class="line"><a name="l03319"></a><span class="lineno"> 3319</span>  hr = d3ddevice->SetTexture(0, texture_0);</div> -<div class="line"><a name="l03320"></a><span class="lineno"> 3320</span>  current_texture = texture_0;</div> -<div class="line"><a name="l03321"></a><span class="lineno"> 3321</span> </div> -<div class="line"><a name="l03322"></a><span class="lineno"> 3322</span>  <span class="keywordflow">if</span> (tex_bmp_1) {</div> -<div class="line"><a name="l03323"></a><span class="lineno"> 3323</span>  texture_1 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_1);</div> -<div class="line"><a name="l03324"></a><span class="lineno"> 3324</span>  hr = d3ddevice->SetTexture(1, texture_1);</div> -<div class="line"><a name="l03325"></a><span class="lineno"> 3325</span> </div> -<div class="line"><a name="l03326"></a><span class="lineno"> 3326</span>  <span class="keywordflow">if</span> (tex_bmp_2) {</div> -<div class="line"><a name="l03327"></a><span class="lineno"> 3327</span>  texture_2 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_2);</div> -<div class="line"><a name="l03328"></a><span class="lineno"> 3328</span>  hr = d3ddevice->SetTexture(2, texture_2);</div> -<div class="line"><a name="l03329"></a><span class="lineno"> 3329</span>  }</div> -<div class="line"><a name="l03330"></a><span class="lineno"> 3330</span>  }</div> -<div class="line"><a name="l03331"></a><span class="lineno"> 3331</span>  }</div> -<div class="line"><a name="l03332"></a><span class="lineno"> 3332</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03333"></a><span class="lineno"> 3333</span>  hr = d3ddevice->SetTexture(0, 0);</div> -<div class="line"><a name="l03334"></a><span class="lineno"> 3334</span>  current_texture = 0;</div> -<div class="line"><a name="l03335"></a><span class="lineno"> 3335</span>  }</div> -<div class="line"><a name="l03336"></a><span class="lineno"> 3336</span> </div> -<div class="line"><a name="l03337"></a><span class="lineno"> 3337</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(segment_material-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> -<div class="line"><a name="l03338"></a><span class="lineno"> 3338</span> </div> -<div class="line"><a name="l03339"></a><span class="lineno"> 3339</span>  <span class="keywordflow">if</span> (texture_0 && texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> -<div class="line"><a name="l03340"></a><span class="lineno"> 3340</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03341"></a><span class="lineno"> 3341</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03342"></a><span class="lineno"> 3342</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03343"></a><span class="lineno"> 3343</span> </div> -<div class="line"><a name="l03344"></a><span class="lineno"> 3344</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03345"></a><span class="lineno"> 3345</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03346"></a><span class="lineno"> 3346</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03347"></a><span class="lineno"> 3347</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l03348"></a><span class="lineno"> 3348</span> </div> -<div class="line"><a name="l03349"></a><span class="lineno"> 3349</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div> -<div class="line"><a name="l03350"></a><span class="lineno"> 3350</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03351"></a><span class="lineno"> 3351</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03352"></a><span class="lineno"> 3352</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03353"></a><span class="lineno"> 3353</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03354"></a><span class="lineno"> 3354</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div> -<div class="line"><a name="l03355"></a><span class="lineno"> 3355</span> </div> -<div class="line"><a name="l03356"></a><span class="lineno"> 3356</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l03357"></a><span class="lineno"> 3357</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03358"></a><span class="lineno"> 3358</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l03359"></a><span class="lineno"> 3359</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03360"></a><span class="lineno"> 3360</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03361"></a><span class="lineno"> 3361</span> </div> -<div class="line"><a name="l03362"></a><span class="lineno"> 3362</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> -<div class="line"><a name="l03363"></a><span class="lineno"> 3363</span>  }</div> -<div class="line"><a name="l03364"></a><span class="lineno"> 3364</span> </div> -<div class="line"><a name="l03365"></a><span class="lineno"> 3365</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 && texture_1 && texture_2 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div> -<div class="line"><a name="l03366"></a><span class="lineno"> 3366</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03367"></a><span class="lineno"> 3367</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03368"></a><span class="lineno"> 3368</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03369"></a><span class="lineno"> 3369</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03370"></a><span class="lineno"> 3370</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03371"></a><span class="lineno"> 3371</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03372"></a><span class="lineno"> 3372</span> </div> -<div class="line"><a name="l03373"></a><span class="lineno"> 3373</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03374"></a><span class="lineno"> 3374</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03375"></a><span class="lineno"> 3375</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03376"></a><span class="lineno"> 3376</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l03377"></a><span class="lineno"> 3377</span>  d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); </div> -<div class="line"><a name="l03378"></a><span class="lineno"> 3378</span> </div> -<div class="line"><a name="l03379"></a><span class="lineno"> 3379</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div> -<div class="line"><a name="l03380"></a><span class="lineno"> 3380</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03381"></a><span class="lineno"> 3381</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03382"></a><span class="lineno"> 3382</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03383"></a><span class="lineno"> 3383</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03384"></a><span class="lineno"> 3384</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div> -<div class="line"><a name="l03385"></a><span class="lineno"> 3385</span> </div> -<div class="line"><a name="l03386"></a><span class="lineno"> 3386</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);</div> -<div class="line"><a name="l03387"></a><span class="lineno"> 3387</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03388"></a><span class="lineno"> 3388</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> -<div class="line"><a name="l03389"></a><span class="lineno"> 3389</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03390"></a><span class="lineno"> 3390</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03391"></a><span class="lineno"> 3391</span>  d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1); </div> -<div class="line"><a name="l03392"></a><span class="lineno"> 3392</span> </div> -<div class="line"><a name="l03393"></a><span class="lineno"> 3393</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l03394"></a><span class="lineno"> 3394</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03395"></a><span class="lineno"> 3395</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> -<div class="line"><a name="l03396"></a><span class="lineno"> 3396</span>  d3ddevice->SetTextureStageState(3, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03397"></a><span class="lineno"> 3397</span>  d3ddevice->SetTextureStageState(3, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> -<div class="line"><a name="l03398"></a><span class="lineno"> 3398</span>  }</div> -<div class="line"><a name="l03399"></a><span class="lineno"> 3399</span> </div> -<div class="line"><a name="l03400"></a><span class="lineno"> 3400</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>) {</div> -<div class="line"><a name="l03401"></a><span class="lineno"> 3401</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03402"></a><span class="lineno"> 3402</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03403"></a><span class="lineno"> 3403</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> -<div class="line"><a name="l03404"></a><span class="lineno"> 3404</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03405"></a><span class="lineno"> 3405</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03406"></a><span class="lineno"> 3406</span>  }</div> -<div class="line"><a name="l03407"></a><span class="lineno"> 3407</span> </div> -<div class="line"><a name="l03408"></a><span class="lineno"> 3408</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0) {</div> -<div class="line"><a name="l03409"></a><span class="lineno"> 3409</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l03410"></a><span class="lineno"> 3410</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03411"></a><span class="lineno"> 3411</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> -<div class="line"><a name="l03412"></a><span class="lineno"> 3412</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03413"></a><span class="lineno"> 3413</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03414"></a><span class="lineno"> 3414</span>  }</div> -<div class="line"><a name="l03415"></a><span class="lineno"> 3415</span> </div> -<div class="line"><a name="l03416"></a><span class="lineno"> 3416</span>  <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div> -<div class="line"><a name="l03417"></a><span class="lineno"> 3417</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03418"></a><span class="lineno"> 3418</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03419"></a><span class="lineno"> 3419</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03420"></a><span class="lineno"> 3420</span> </div> -<div class="line"><a name="l03421"></a><span class="lineno"> 3421</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> -<div class="line"><a name="l03422"></a><span class="lineno"> 3422</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MULTIPLYADD);</div> -<div class="line"><a name="l03423"></a><span class="lineno"> 3423</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03424"></a><span class="lineno"> 3424</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div> -<div class="line"><a name="l03425"></a><span class="lineno"> 3425</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03426"></a><span class="lineno"> 3426</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03427"></a><span class="lineno"> 3427</span>  }</div> -<div class="line"><a name="l03428"></a><span class="lineno"> 3428</span> </div> -<div class="line"><a name="l03429"></a><span class="lineno"> 3429</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div> -<div class="line"><a name="l03430"></a><span class="lineno"> 3430</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03431"></a><span class="lineno"> 3431</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03432"></a><span class="lineno"> 3432</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03433"></a><span class="lineno"> 3433</span> </div> -<div class="line"><a name="l03434"></a><span class="lineno"> 3434</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> -<div class="line"><a name="l03435"></a><span class="lineno"> 3435</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div> -<div class="line"><a name="l03436"></a><span class="lineno"> 3436</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03437"></a><span class="lineno"> 3437</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> -<div class="line"><a name="l03438"></a><span class="lineno"> 3438</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03439"></a><span class="lineno"> 3439</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03440"></a><span class="lineno"> 3440</span>  }</div> -<div class="line"><a name="l03441"></a><span class="lineno"> 3441</span> </div> -<div class="line"><a name="l03442"></a><span class="lineno"> 3442</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div> -<div class="line"><a name="l03443"></a><span class="lineno"> 3443</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03444"></a><span class="lineno"> 3444</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03445"></a><span class="lineno"> 3445</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> -<div class="line"><a name="l03446"></a><span class="lineno"> 3446</span> </div> -<div class="line"><a name="l03447"></a><span class="lineno"> 3447</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> -<div class="line"><a name="l03448"></a><span class="lineno"> 3448</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div> -<div class="line"><a name="l03449"></a><span class="lineno"> 3449</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03450"></a><span class="lineno"> 3450</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> -<div class="line"><a name="l03451"></a><span class="lineno"> 3451</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03452"></a><span class="lineno"> 3452</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03453"></a><span class="lineno"> 3453</span>  }</div> -<div class="line"><a name="l03454"></a><span class="lineno"> 3454</span> </div> -<div class="line"><a name="l03455"></a><span class="lineno"> 3455</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy < <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> -<div class="line"><a name="l03456"></a><span class="lineno"> 3456</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> -<div class="line"><a name="l03457"></a><span class="lineno"> 3457</span>  }</div> -<div class="line"><a name="l03458"></a><span class="lineno"> 3458</span>  }</div> -<div class="line"><a name="l03459"></a><span class="lineno"> 3459</span> </div> -<div class="line"><a name="l03460"></a><span class="lineno"> 3460</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (pass == 1) {</div> -<div class="line"><a name="l03461"></a><span class="lineno"> 3461</span>  D3DMATERIAL9 d3dmtl;</div> -<div class="line"><a name="l03462"></a><span class="lineno"> 3462</span>  IDirect3DTexture9* texture = 0;</div> -<div class="line"><a name="l03463"></a><span class="lineno"> 3463</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp = 0;</div> -<div class="line"><a name="l03464"></a><span class="lineno"> 3464</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_Ka = segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>;</div> -<div class="line"><a name="l03465"></a><span class="lineno"> 3465</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_Kd = segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>;</div> -<div class="line"><a name="l03466"></a><span class="lineno"> 3466</span>  HRESULT hr = E_FAIL;</div> -<div class="line"><a name="l03467"></a><span class="lineno"> 3467</span> </div> -<div class="line"><a name="l03468"></a><span class="lineno"> 3468</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) {</div> -<div class="line"><a name="l03469"></a><span class="lineno"> 3469</span>  segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> -<div class="line"><a name="l03470"></a><span class="lineno"> 3470</span>  segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> -<div class="line"><a name="l03471"></a><span class="lineno"> 3471</span>  }</div> -<div class="line"><a name="l03472"></a><span class="lineno"> 3472</span> </div> -<div class="line"><a name="l03473"></a><span class="lineno"> 3473</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div> -<div class="line"><a name="l03474"></a><span class="lineno"> 3474</span> </div> -<div class="line"><a name="l03475"></a><span class="lineno"> 3475</span>  segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = orig_Ka;</div> -<div class="line"><a name="l03476"></a><span class="lineno"> 3476</span>  segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = orig_Kd;</div> -<div class="line"><a name="l03477"></a><span class="lineno"> 3477</span> </div> -<div class="line"><a name="l03478"></a><span class="lineno"> 3478</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> -<div class="line"><a name="l03479"></a><span class="lineno"> 3479</span> </div> -<div class="line"><a name="l03480"></a><span class="lineno"> 3480</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a> ||</div> -<div class="line"><a name="l03481"></a><span class="lineno"> 3481</span>  strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div> -<div class="line"><a name="l03482"></a><span class="lineno"> 3482</span>  tex_bmp = segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div> -<div class="line"><a name="l03483"></a><span class="lineno"> 3483</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> -<div class="line"><a name="l03484"></a><span class="lineno"> 3484</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03485"></a><span class="lineno"> 3485</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div> -<div class="line"><a name="l03486"></a><span class="lineno"> 3486</span>  }</div> -<div class="line"><a name="l03487"></a><span class="lineno"> 3487</span> </div> -<div class="line"><a name="l03488"></a><span class="lineno"> 3488</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div> -<div class="line"><a name="l03489"></a><span class="lineno"> 3489</span>  tex_bmp = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> -<div class="line"><a name="l03490"></a><span class="lineno"> 3490</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> -<div class="line"><a name="l03491"></a><span class="lineno"> 3491</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> -<div class="line"><a name="l03492"></a><span class="lineno"> 3492</span>  }</div> -<div class="line"><a name="l03493"></a><span class="lineno"> 3493</span> </div> -<div class="line"><a name="l03494"></a><span class="lineno"> 3494</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> -<div class="line"><a name="l03495"></a><span class="lineno"> 3495</span> </div> -<div class="line"><a name="l03496"></a><span class="lineno"> 3496</span>  <span class="keywordflow">if</span> (texcache && tex_bmp) {</div> -<div class="line"><a name="l03497"></a><span class="lineno"> 3497</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp);</div> -<div class="line"><a name="l03498"></a><span class="lineno"> 3498</span>  hr = d3ddevice->SetTexture(0, texture);</div> -<div class="line"><a name="l03499"></a><span class="lineno"> 3499</span>  current_texture = texture;</div> -<div class="line"><a name="l03500"></a><span class="lineno"> 3500</span> </div> -<div class="line"><a name="l03501"></a><span class="lineno"> 3501</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> -<div class="line"><a name="l03502"></a><span class="lineno"> 3502</span>  }</div> -<div class="line"><a name="l03503"></a><span class="lineno"> 3503</span>  }</div> -<div class="line"><a name="l03504"></a><span class="lineno"> 3504</span> </div> -<div class="line"><a name="l03505"></a><span class="lineno"> 3505</span>  <span class="keywordflow">if</span> (render_state[STENCIL_ENABLE]) {</div> -<div class="line"><a name="l03506"></a><span class="lineno"> 3506</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> -<div class="line"><a name="l03507"></a><span class="lineno"> 3507</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x01);</div> -<div class="line"><a name="l03508"></a><span class="lineno"> 3508</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div> -<div class="line"><a name="l03509"></a><span class="lineno"> 3509</span>  }</div> -<div class="line"><a name="l03510"></a><span class="lineno"> 3510</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l03511"></a><span class="lineno"> 3511</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> -<div class="line"><a name="l03512"></a><span class="lineno"> 3512</span>  }</div> -<div class="line"><a name="l03513"></a><span class="lineno"> 3513</span> </div> -<div class="line"><a name="l03514"></a><span class="lineno"> 3514</span>  <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] > 0) {</div> -<div class="line"><a name="l03515"></a><span class="lineno"> 3515</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> -<div class="line"><a name="l03516"></a><span class="lineno"> 3516</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div> -<div class="line"><a name="l03517"></a><span class="lineno"> 3517</span>  }</div> -<div class="line"><a name="l03518"></a><span class="lineno"> 3518</span> </div> -<div class="line"><a name="l03519"></a><span class="lineno"> 3519</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> -<div class="line"><a name="l03520"></a><span class="lineno"> 3520</span> }</div> +<div class="line"><a name="l01915"></a><span class="lineno"> 1915</span>  hr = d3ddevice->DrawIndexedPrimitiveUP(</div> +<div class="line"><a name="l01916"></a><span class="lineno"> 1916</span>  D3DPT_TRIANGLELIST,</div> +<div class="line"><a name="l01917"></a><span class="lineno"> 1917</span>  0,</div> +<div class="line"><a name="l01918"></a><span class="lineno"> 1918</span>  nverts,</div> +<div class="line"><a name="l01919"></a><span class="lineno"> 1919</span>  num_tris,</div> +<div class="line"><a name="l01920"></a><span class="lineno"> 1920</span>  indices,</div> +<div class="line"><a name="l01921"></a><span class="lineno"> 1921</span>  D3DFMT_INDEX16,</div> +<div class="line"><a name="l01922"></a><span class="lineno"> 1922</span>  verts,</div> +<div class="line"><a name="l01923"></a><span class="lineno"> 1923</span>  vsize);</div> +<div class="line"><a name="l01924"></a><span class="lineno"> 1924</span> </div> +<div class="line"><a name="l01925"></a><span class="lineno"> 1925</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l01926"></a><span class="lineno"> 1926</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l01927"></a><span class="lineno"> 1927</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l01928"></a><span class="lineno"> 1928</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw 3D polys."</span>, hr);</div> +<div class="line"><a name="l01929"></a><span class="lineno"> 1929</span>  }</div> +<div class="line"><a name="l01930"></a><span class="lineno"> 1930</span> </div> +<div class="line"><a name="l01931"></a><span class="lineno"> 1931</span>  <span class="keyword">delete</span> [] verts;</div> +<div class="line"><a name="l01932"></a><span class="lineno"> 1932</span>  <span class="keyword">delete</span> [] indices;</div> +<div class="line"><a name="l01933"></a><span class="lineno"> 1933</span> </div> +<div class="line"><a name="l01934"></a><span class="lineno"> 1934</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l01935"></a><span class="lineno"> 1935</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += nverts;</div> +<div class="line"><a name="l01936"></a><span class="lineno"> 1936</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> +<div class="line"><a name="l01937"></a><span class="lineno"> 1937</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l01938"></a><span class="lineno"> 1938</span>  }</div> +<div class="line"><a name="l01939"></a><span class="lineno"> 1939</span>  }</div> +<div class="line"><a name="l01940"></a><span class="lineno"> 1940</span>  }</div> +<div class="line"><a name="l01941"></a><span class="lineno"> 1941</span> </div> +<div class="line"><a name="l01942"></a><span class="lineno"> 1942</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l01943"></a><span class="lineno"> 1943</span> }</div> +<div class="line"><a name="l01944"></a><span class="lineno"> 1944</span> </div> +<div class="line"><a name="l01945"></a><span class="lineno"> 1945</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01946"></a><span class="lineno"> 1946</span> </div> +<div class="line"><a name="l01947"></a><span class="lineno"> 1947</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01948"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2"> 1948</a></span> <a class="code" href="class_video_d_x9.html#a36678882ef4ad5edf7e5fe09dee50bd2">VideoDX9::DrawScreenPolys</a>(<span class="keywordtype">int</span> npolys, <a class="code" href="struct_poly.html">Poly</a>* polys, <span class="keywordtype">int</span> blend)</div> +<div class="line"><a name="l01949"></a><span class="lineno"> 1949</span> {</div> +<div class="line"><a name="l01950"></a><span class="lineno"> 1950</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l01951"></a><span class="lineno"> 1951</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l01952"></a><span class="lineno"> 1952</span> </div> +<div class="line"><a name="l01953"></a><span class="lineno"> 1953</span>  <span class="keywordflow">if</span> (d3ddevice && polys && npolys > 0 && screen_vbuf && screen_ibuf) {</div> +<div class="line"><a name="l01954"></a><span class="lineno"> 1954</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> +<div class="line"><a name="l01955"></a><span class="lineno"> 1955</span> </div> +<div class="line"><a name="l01956"></a><span class="lineno"> 1956</span>  <span class="comment">// fill screen vertex buffer</span></div> +<div class="line"><a name="l01957"></a><span class="lineno"> 1957</span>  <span class="keywordflow">if</span> (!PopulateScreenVerts(polys-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>))</div> +<div class="line"><a name="l01958"></a><span class="lineno"> 1958</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01959"></a><span class="lineno"> 1959</span> </div> +<div class="line"><a name="l01960"></a><span class="lineno"> 1960</span>  <span class="comment">// fill screen index buffer</span></div> +<div class="line"><a name="l01961"></a><span class="lineno"> 1961</span>  <span class="keywordtype">int</span> num_indices = 0;</div> +<div class="line"><a name="l01962"></a><span class="lineno"> 1962</span>  <span class="keywordtype">int</span> num_tris = 0;</div> +<div class="line"><a name="l01963"></a><span class="lineno"> 1963</span> </div> +<div class="line"><a name="l01964"></a><span class="lineno"> 1964</span>  <span class="comment">// count the number of indices needed for these polys</span></div> +<div class="line"><a name="l01965"></a><span class="lineno"> 1965</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> +<div class="line"><a name="l01966"></a><span class="lineno"> 1966</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys + i;</div> +<div class="line"><a name="l01967"></a><span class="lineno"> 1967</span> </div> +<div class="line"><a name="l01968"></a><span class="lineno"> 1968</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> +<div class="line"><a name="l01969"></a><span class="lineno"> 1969</span>  num_indices += 3;</div> +<div class="line"><a name="l01970"></a><span class="lineno"> 1970</span>  num_tris += 1;</div> +<div class="line"><a name="l01971"></a><span class="lineno"> 1971</span>  }</div> +<div class="line"><a name="l01972"></a><span class="lineno"> 1972</span> </div> +<div class="line"><a name="l01973"></a><span class="lineno"> 1973</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> +<div class="line"><a name="l01974"></a><span class="lineno"> 1974</span>  num_indices += 6;</div> +<div class="line"><a name="l01975"></a><span class="lineno"> 1975</span>  num_tris += 2;</div> +<div class="line"><a name="l01976"></a><span class="lineno"> 1976</span>  }</div> +<div class="line"><a name="l01977"></a><span class="lineno"> 1977</span>  }</div> +<div class="line"><a name="l01978"></a><span class="lineno"> 1978</span> </div> +<div class="line"><a name="l01979"></a><span class="lineno"> 1979</span>  WORD* screen_indices = screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#aec0c28d7b30c45026d9f428ed3a54287">Lock</a>(num_indices);</div> +<div class="line"><a name="l01980"></a><span class="lineno"> 1980</span>  <span class="keywordtype">int</span> first_index = screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#a1fa680028676af944d60e6f776ce7d8e">GetNextIndex</a>();</div> +<div class="line"><a name="l01981"></a><span class="lineno"> 1981</span> </div> +<div class="line"><a name="l01982"></a><span class="lineno"> 1982</span>  <span class="keywordflow">if</span> (!screen_indices) {</div> +<div class="line"><a name="l01983"></a><span class="lineno"> 1983</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: could not lock screen ibuf for %d indices.\n"</span>, num_indices);</div> +<div class="line"><a name="l01984"></a><span class="lineno"> 1984</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l01985"></a><span class="lineno"> 1985</span>  }</div> +<div class="line"><a name="l01986"></a><span class="lineno"> 1986</span> </div> +<div class="line"><a name="l01987"></a><span class="lineno"> 1987</span>  <span class="comment">// copy the indices into the locked index buffer</span></div> +<div class="line"><a name="l01988"></a><span class="lineno"> 1988</span>  WORD* s = screen_indices;</div> +<div class="line"><a name="l01989"></a><span class="lineno"> 1989</span>  <a class="code" href="struct_poly.html">Poly</a>* p = polys;</div> +<div class="line"><a name="l01990"></a><span class="lineno"> 1990</span> </div> +<div class="line"><a name="l01991"></a><span class="lineno"> 1991</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < npolys; i++) {</div> +<div class="line"><a name="l01992"></a><span class="lineno"> 1992</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> +<div class="line"><a name="l01993"></a><span class="lineno"> 1993</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> +<div class="line"><a name="l01994"></a><span class="lineno"> 1994</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div> +<div class="line"><a name="l01995"></a><span class="lineno"> 1995</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> +<div class="line"><a name="l01996"></a><span class="lineno"> 1996</span>  }</div> +<div class="line"><a name="l01997"></a><span class="lineno"> 1997</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> +<div class="line"><a name="l01998"></a><span class="lineno"> 1998</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> +<div class="line"><a name="l01999"></a><span class="lineno"> 1999</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1] + first_vert;</div> +<div class="line"><a name="l02000"></a><span class="lineno"> 2000</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> +<div class="line"><a name="l02001"></a><span class="lineno"> 2001</span> </div> +<div class="line"><a name="l02002"></a><span class="lineno"> 2002</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0] + first_vert;</div> +<div class="line"><a name="l02003"></a><span class="lineno"> 2003</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2] + first_vert;</div> +<div class="line"><a name="l02004"></a><span class="lineno"> 2004</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3] + first_vert;</div> +<div class="line"><a name="l02005"></a><span class="lineno"> 2005</span>  }</div> +<div class="line"><a name="l02006"></a><span class="lineno"> 2006</span> </div> +<div class="line"><a name="l02007"></a><span class="lineno"> 2007</span>  p++;</div> +<div class="line"><a name="l02008"></a><span class="lineno"> 2008</span>  }</div> +<div class="line"><a name="l02009"></a><span class="lineno"> 2009</span> </div> +<div class="line"><a name="l02010"></a><span class="lineno"> 2010</span>  screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#aae1da7827a87ec46d2fee2acbb1383f1">Unlock</a>();</div> +<div class="line"><a name="l02011"></a><span class="lineno"> 2011</span> </div> +<div class="line"><a name="l02012"></a><span class="lineno"> 2012</span>  <span class="comment">// set render states and select buffers</span></div> +<div class="line"><a name="l02013"></a><span class="lineno"> 2013</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> +<div class="line"><a name="l02014"></a><span class="lineno"> 2014</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div> +<div class="line"><a name="l02015"></a><span class="lineno"> 2015</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, D3DZB_FALSE);</div> +<div class="line"><a name="l02016"></a><span class="lineno"> 2016</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02017"></a><span class="lineno"> 2017</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> +<div class="line"><a name="l02018"></a><span class="lineno"> 2018</span> </div> +<div class="line"><a name="l02019"></a><span class="lineno"> 2019</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l02020"></a><span class="lineno"> 2020</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l02021"></a><span class="lineno"> 2021</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l02022"></a><span class="lineno"> 2022</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l02023"></a><span class="lineno"> 2023</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l02024"></a><span class="lineno"> 2024</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l02025"></a><span class="lineno"> 2025</span> </div> +<div class="line"><a name="l02026"></a><span class="lineno"> 2026</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l02027"></a><span class="lineno"> 2027</span> </div> +<div class="line"><a name="l02028"></a><span class="lineno"> 2028</span>  <span class="comment">// send primitives to the device</span></div> +<div class="line"><a name="l02029"></a><span class="lineno"> 2029</span>  <a class="code" href="struct_material.html">Material</a>* mtl = polys-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>;</div> +<div class="line"><a name="l02030"></a><span class="lineno"> 2030</span>  IDirect3DTexture9* texture = 0;</div> +<div class="line"><a name="l02031"></a><span class="lineno"> 2031</span> </div> +<div class="line"><a name="l02032"></a><span class="lineno"> 2032</span>  <span class="keywordflow">if</span> (mtl && texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> +<div class="line"><a name="l02033"></a><span class="lineno"> 2033</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> +<div class="line"><a name="l02034"></a><span class="lineno"> 2034</span>  }</div> +<div class="line"><a name="l02035"></a><span class="lineno"> 2035</span> </div> +<div class="line"><a name="l02036"></a><span class="lineno"> 2036</span>  <span class="keywordflow">if</span> (current_texture != texture) {</div> +<div class="line"><a name="l02037"></a><span class="lineno"> 2037</span>  hr = d3ddevice->SetTexture(0, texture);</div> +<div class="line"><a name="l02038"></a><span class="lineno"> 2038</span>  current_texture = texture;</div> +<div class="line"><a name="l02039"></a><span class="lineno"> 2039</span>  }</div> +<div class="line"><a name="l02040"></a><span class="lineno"> 2040</span> </div> +<div class="line"><a name="l02041"></a><span class="lineno"> 2041</span>  screen_vbuf-><a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div> +<div class="line"><a name="l02042"></a><span class="lineno"> 2042</span>  screen_ibuf-><a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div> +<div class="line"><a name="l02043"></a><span class="lineno"> 2043</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02044"></a><span class="lineno"> 2044</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div> +<div class="line"><a name="l02045"></a><span class="lineno"> 2045</span> </div> +<div class="line"><a name="l02046"></a><span class="lineno"> 2046</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> +<div class="line"><a name="l02047"></a><span class="lineno"> 2047</span>  D3DPT_TRIANGLELIST,</div> +<div class="line"><a name="l02048"></a><span class="lineno"> 2048</span>  0,</div> +<div class="line"><a name="l02049"></a><span class="lineno"> 2049</span>  first_vert,</div> +<div class="line"><a name="l02050"></a><span class="lineno"> 2050</span>  num_verts,</div> +<div class="line"><a name="l02051"></a><span class="lineno"> 2051</span>  first_index,</div> +<div class="line"><a name="l02052"></a><span class="lineno"> 2052</span>  num_tris);</div> +<div class="line"><a name="l02053"></a><span class="lineno"> 2053</span> </div> +<div class="line"><a name="l02054"></a><span class="lineno"> 2054</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l02055"></a><span class="lineno"> 2055</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l02056"></a><span class="lineno"> 2056</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l02057"></a><span class="lineno"> 2057</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw screen polys."</span>, hr);</div> +<div class="line"><a name="l02058"></a><span class="lineno"> 2058</span>  }</div> +<div class="line"><a name="l02059"></a><span class="lineno"> 2059</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02060"></a><span class="lineno"> 2060</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += num_verts;</div> +<div class="line"><a name="l02061"></a><span class="lineno"> 2061</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> +<div class="line"><a name="l02062"></a><span class="lineno"> 2062</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02063"></a><span class="lineno"> 2063</span>  }</div> +<div class="line"><a name="l02064"></a><span class="lineno"> 2064</span>  }</div> +<div class="line"><a name="l02065"></a><span class="lineno"> 2065</span> </div> +<div class="line"><a name="l02066"></a><span class="lineno"> 2066</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02067"></a><span class="lineno"> 2067</span> }</div> +<div class="line"><a name="l02068"></a><span class="lineno"> 2068</span> </div> +<div class="line"><a name="l02069"></a><span class="lineno"> 2069</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02070"></a><span class="lineno"> 2070</span> </div> +<div class="line"><a name="l02071"></a><span class="lineno"> 2071</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02072"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b"> 2072</a></span> <a class="code" href="class_video_d_x9.html#ac33c46b2e098e6e401e9cbed6878732b">VideoDX9::DrawSolid</a>(<a class="code" href="class_solid.html">Solid</a>* s, DWORD blend_modes)</div> +<div class="line"><a name="l02073"></a><span class="lineno"> 2073</span> {</div> +<div class="line"><a name="l02074"></a><span class="lineno"> 2074</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02075"></a><span class="lineno"> 2075</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02076"></a><span class="lineno"> 2076</span> </div> +<div class="line"><a name="l02077"></a><span class="lineno"> 2077</span>  <span class="keywordflow">if</span> (d3ddevice && s && s-><a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>()) {</div> +<div class="line"><a name="l02078"></a><span class="lineno"> 2078</span>  <a class="code" href="class_model.html">Model</a>* model = s-><a class="code" href="class_solid.html#a994ce9964ce1beb66b08265e7f991ac9">GetModel</a>();</div> +<div class="line"><a name="l02079"></a><span class="lineno"> 2079</span>  <a class="code" href="struct_matrix.html">Matrix</a> orient = s-><a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div> +<div class="line"><a name="l02080"></a><span class="lineno"> 2080</span>  orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div> +<div class="line"><a name="l02081"></a><span class="lineno"> 2081</span> </div> +<div class="line"><a name="l02082"></a><span class="lineno"> 2082</span>  D3DMATRIX world_matrix;</div> +<div class="line"><a name="l02083"></a><span class="lineno"> 2083</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-><a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div> +<div class="line"><a name="l02084"></a><span class="lineno"> 2084</span>  d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> +<div class="line"><a name="l02085"></a><span class="lineno"> 2085</span>  matrixWorld = world_matrix;</div> +<div class="line"><a name="l02086"></a><span class="lineno"> 2086</span>  D3DXMatrixInverse(&matrixWorldInverse, 0, &matrixWorld);</div> +<div class="line"><a name="l02087"></a><span class="lineno"> 2087</span> </div> +<div class="line"><a name="l02088"></a><span class="lineno"> 2088</span>  <a class="code" href="class_list_iter.html">ListIter<Surface></a> surf_iter = model-><a class="code" href="class_model.html#ace987f384a7f542279ba7efecfbd37e3">GetSurfaces</a>();</div> +<div class="line"><a name="l02089"></a><span class="lineno"> 2089</span>  <span class="keywordflow">while</span> (++surf_iter) {</div> +<div class="line"><a name="l02090"></a><span class="lineno"> 2090</span>  <a class="code" href="class_surface.html">Surface</a>* surf = surf_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l02091"></a><span class="lineno"> 2091</span> </div> +<div class="line"><a name="l02092"></a><span class="lineno"> 2092</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#a5816c7baa314654b3df71db70ae592fa">IsHidden</a>() || surf-><a class="code" href="class_surface.html#a32df161667057ece8beb5120730be386">IsSimplified</a>())</div> +<div class="line"><a name="l02093"></a><span class="lineno"> 2093</span>  <span class="keywordflow">continue</span>;</div> +<div class="line"><a name="l02094"></a><span class="lineno"> 2094</span> </div> +<div class="line"><a name="l02095"></a><span class="lineno"> 2095</span>  <span class="keywordflow">if</span> (PrepareSurface(surf)) {</div> +<div class="line"><a name="l02096"></a><span class="lineno"> 2096</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02097"></a><span class="lineno"> 2097</span> </div> +<div class="line"><a name="l02098"></a><span class="lineno"> 2098</span>  <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>* surf_data = (<a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>*) surf-><a class="code" href="class_surface.html#a6ebdba562fc85faa22dbb4753aeaa93c">GetVideoPrivateData</a>();</div> +<div class="line"><a name="l02099"></a><span class="lineno"> 2099</span>  surf_data-><a class="code" href="class_video_d_x9_surface_data.html#a3098c6bba3c371c5923013466d38404f">vertex_buffer</a>-><a class="code" href="class_video_d_x9_vertex_buffer.html#aa49fa0f82c10dbf7571a661ee6a06c66">Select</a>(0);</div> +<div class="line"><a name="l02100"></a><span class="lineno"> 2100</span>  surf_data-><a class="code" href="class_video_d_x9_surface_data.html#a616d830e8a3cd5d0a85df39bdadb6175">index_buffer</a>-><a class="code" href="class_video_d_x9_index_buffer.html#a354db6e68fa2e19ab71a468b57cc55fa">Select</a>();</div> +<div class="line"><a name="l02101"></a><span class="lineno"> 2101</span> </div> +<div class="line"><a name="l02102"></a><span class="lineno"> 2102</span>  <a class="code" href="class_list_iter.html">ListIter<Segment></a> seg_iter = surf-><a class="code" href="class_surface.html#a916cefb968876b6844c0059072589d13">GetSegments</a>();</div> +<div class="line"><a name="l02103"></a><span class="lineno"> 2103</span>  <span class="keywordflow">while</span> (++seg_iter) {</div> +<div class="line"><a name="l02104"></a><span class="lineno"> 2104</span>  <a class="code" href="class_segment.html">Segment</a>* segment = seg_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l02105"></a><span class="lineno"> 2105</span>  <a class="code" href="struct_material.html">Material</a>* mtl = segment-><a class="code" href="class_segment.html#a315eceab50f153e784630d1705ddf706">material</a>;</div> +<div class="line"><a name="l02106"></a><span class="lineno"> 2106</span> </div> +<div class="line"><a name="l02107"></a><span class="lineno"> 2107</span>  <span class="keywordflow">if</span> (mtl && (blend_modes & mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>)) {</div> +<div class="line"><a name="l02108"></a><span class="lineno"> 2108</span>  result = result && DrawSegment(segment);</div> +<div class="line"><a name="l02109"></a><span class="lineno"> 2109</span>  }</div> +<div class="line"><a name="l02110"></a><span class="lineno"> 2110</span>  }</div> +<div class="line"><a name="l02111"></a><span class="lineno"> 2111</span>  }</div> +<div class="line"><a name="l02112"></a><span class="lineno"> 2112</span>  }</div> +<div class="line"><a name="l02113"></a><span class="lineno"> 2113</span>  }</div> +<div class="line"><a name="l02114"></a><span class="lineno"> 2114</span> </div> +<div class="line"><a name="l02115"></a><span class="lineno"> 2115</span>  surface_has_tangent_data = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02116"></a><span class="lineno"> 2116</span> </div> +<div class="line"><a name="l02117"></a><span class="lineno"> 2117</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02118"></a><span class="lineno"> 2118</span> }</div> +<div class="line"><a name="l02119"></a><span class="lineno"> 2119</span> </div> +<div class="line"><a name="l02120"></a><span class="lineno"> 2120</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02121"></a><span class="lineno"> 2121</span> VideoDX9::DrawSegment(<a class="code" href="class_segment.html">Segment</a>* segment)</div> +<div class="line"><a name="l02122"></a><span class="lineno"> 2122</span> {</div> +<div class="line"><a name="l02123"></a><span class="lineno"> 2123</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02124"></a><span class="lineno"> 2124</span>  <span class="keywordtype">bool</span> detail = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02125"></a><span class="lineno"> 2125</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02126"></a><span class="lineno"> 2126</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02127"></a><span class="lineno"> 2127</span> </div> +<div class="line"><a name="l02128"></a><span class="lineno"> 2128</span>  <span class="keywordflow">if</span> (segment && segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>) {</div> +<div class="line"><a name="l02129"></a><span class="lineno"> 2129</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> +<div class="line"><a name="l02130"></a><span class="lineno"> 2130</span> </div> +<div class="line"><a name="l02131"></a><span class="lineno"> 2131</span>  <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>* seg_data = (<a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>*) segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>;</div> +<div class="line"><a name="l02132"></a><span class="lineno"> 2132</span>  <span class="keywordtype">int</span> first_vert = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a7e1b3b419923dc436d7282c60806334e">first_vert</a>;</div> +<div class="line"><a name="l02133"></a><span class="lineno"> 2133</span>  <span class="keywordtype">int</span> num_verts = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#af616650e62e5cdc80e4578c9fd09e0da">num_verts</a>;</div> +<div class="line"><a name="l02134"></a><span class="lineno"> 2134</span>  <span class="keywordtype">int</span> first_index = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#ac1bf80ab8cd5c60ff4a41a56ef55f567">first_index</a>;</div> +<div class="line"><a name="l02135"></a><span class="lineno"> 2135</span>  <span class="keywordtype">int</span> num_tris = seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a1fa6f74a36ae5a105a0d97850613e0c4">num_tris</a>;</div> +<div class="line"><a name="l02136"></a><span class="lineno"> 2136</span> </div> +<div class="line"><a name="l02137"></a><span class="lineno"> 2137</span>  if (segment-><a class="code" href="class_segment.html#a02b25a9d5ce95913122597af5e136dc0">model</a>)</div> +<div class="line"><a name="l02138"></a><span class="lineno"> 2138</span>  luminous = segment-><a class="code" href="class_segment.html#a02b25a9d5ce95913122597af5e136dc0">model</a>-><a class="code" href="class_model.html#af96a8c387a5c58a53b2bbafe5f96d04e">IsLuminous</a>();</div> +<div class="line"><a name="l02139"></a><span class="lineno"> 2139</span> </div> +<div class="line"><a name="l02140"></a><span class="lineno"> 2140</span>  <span class="comment">// set render states and select buffers</span></div> +<div class="line"><a name="l02141"></a><span class="lineno"> 2141</span>  d3ddevice->SetRenderState(D3DRS_AMBIENT, ambient.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> +<div class="line"><a name="l02142"></a><span class="lineno"> 2142</span> </div> +<div class="line"><a name="l02143"></a><span class="lineno"> 2143</span>  <a class="code" href="struct_material.html">Material</a>* mtl = segment-><a class="code" href="class_segment.html#a315eceab50f153e784630d1705ddf706">material</a>;</div> +<div class="line"><a name="l02144"></a><span class="lineno"> 2144</span> </div> +<div class="line"><a name="l02145"></a><span class="lineno"> 2145</span>  <span class="keywordflow">if</span> (use_material)</div> +<div class="line"><a name="l02146"></a><span class="lineno"> 2146</span>  mtl = use_material;</div> +<div class="line"><a name="l02147"></a><span class="lineno"> 2147</span> </div> +<div class="line"><a name="l02148"></a><span class="lineno"> 2148</span>  <span class="keywordflow">if</span> (segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a> && segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a> && segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>)</div> +<div class="line"><a name="l02149"></a><span class="lineno"> 2149</span>  detail = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02150"></a><span class="lineno"> 2150</span> </div> +<div class="line"><a name="l02151"></a><span class="lineno"> 2151</span>  <span class="comment">// send primitives to the device</span></div> +<div class="line"><a name="l02152"></a><span class="lineno"> 2152</span>  <span class="keywordflow">if</span> (detail) {</div> +<div class="line"><a name="l02153"></a><span class="lineno"> 2153</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02154"></a><span class="lineno"> 2154</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>);</div> +<div class="line"><a name="l02155"></a><span class="lineno"> 2155</span>  }</div> +<div class="line"><a name="l02156"></a><span class="lineno"> 2156</span> </div> +<div class="line"><a name="l02157"></a><span class="lineno"> 2157</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l02158"></a><span class="lineno"> 2158</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02159"></a><span class="lineno"> 2159</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>);</div> +<div class="line"><a name="l02160"></a><span class="lineno"> 2160</span>  }</div> +<div class="line"><a name="l02161"></a><span class="lineno"> 2161</span> </div> +<div class="line"><a name="l02162"></a><span class="lineno"> 2162</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> +<div class="line"><a name="l02163"></a><span class="lineno"> 2163</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> +<div class="line"><a name="l02164"></a><span class="lineno"> 2164</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02165"></a><span class="lineno"> 2165</span>  }</div> +<div class="line"><a name="l02166"></a><span class="lineno"> 2166</span> </div> +<div class="line"><a name="l02167"></a><span class="lineno"> 2167</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02168"></a><span class="lineno"> 2168</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02169"></a><span class="lineno"> 2169</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> +<div class="line"><a name="l02170"></a><span class="lineno"> 2170</span>  }</div> +<div class="line"><a name="l02171"></a><span class="lineno"> 2171</span> </div> +<div class="line"><a name="l02172"></a><span class="lineno"> 2172</span>  <span class="keywordflow">if</span> (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>] == <a class="code" href="class_video.html#a5aee1f9e0c9177318eff66bf21424f95a75cc80b7333980f727a3c6f022dd4b08">FILL_WIREFRAME</a>) {</div> +<div class="line"><a name="l02173"></a><span class="lineno"> 2173</span>  PrepareMaterial(mtl);</div> +<div class="line"><a name="l02174"></a><span class="lineno"> 2174</span>  SetupPass(0);</div> +<div class="line"><a name="l02175"></a><span class="lineno"> 2175</span> </div> +<div class="line"><a name="l02176"></a><span class="lineno"> 2176</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < segment-><a class="code" href="class_segment.html#aa56fe5f47ddde76648a7aac53934eda8">npolys</a>; i++) {</div> +<div class="line"><a name="l02177"></a><span class="lineno"> 2177</span>  <a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615">DrawPolyOutline</a>(segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a> + i);</div> +<div class="line"><a name="l02178"></a><span class="lineno"> 2178</span>  }</div> +<div class="line"><a name="l02179"></a><span class="lineno"> 2179</span>  }</div> +<div class="line"><a name="l02180"></a><span class="lineno"> 2180</span> </div> +<div class="line"><a name="l02181"></a><span class="lineno"> 2181</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l02182"></a><span class="lineno"> 2182</span>  PrepareMaterial(mtl);</div> +<div class="line"><a name="l02183"></a><span class="lineno"> 2183</span> </div> +<div class="line"><a name="l02184"></a><span class="lineno"> 2184</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> +<div class="line"><a name="l02185"></a><span class="lineno"> 2185</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02186"></a><span class="lineno"> 2186</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> +<div class="line"><a name="l02187"></a><span class="lineno"> 2187</span> </div> +<div class="line"><a name="l02188"></a><span class="lineno"> 2188</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> pass = 0; pass < passes; pass++) {</div> +<div class="line"><a name="l02189"></a><span class="lineno"> 2189</span>  SetupPass(pass);</div> +<div class="line"><a name="l02190"></a><span class="lineno"> 2190</span> </div> +<div class="line"><a name="l02191"></a><span class="lineno"> 2191</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> +<div class="line"><a name="l02192"></a><span class="lineno"> 2192</span>  D3DPT_TRIANGLELIST,</div> +<div class="line"><a name="l02193"></a><span class="lineno"> 2193</span>  0,</div> +<div class="line"><a name="l02194"></a><span class="lineno"> 2194</span>  first_vert,</div> +<div class="line"><a name="l02195"></a><span class="lineno"> 2195</span>  num_verts,</div> +<div class="line"><a name="l02196"></a><span class="lineno"> 2196</span>  first_index,</div> +<div class="line"><a name="l02197"></a><span class="lineno"> 2197</span>  num_tris);</div> +<div class="line"><a name="l02198"></a><span class="lineno"> 2198</span>  }</div> +<div class="line"><a name="l02199"></a><span class="lineno"> 2199</span> </div> +<div class="line"><a name="l02200"></a><span class="lineno"> 2200</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l02201"></a><span class="lineno"> 2201</span>  }</div> +<div class="line"><a name="l02202"></a><span class="lineno"> 2202</span> </div> +<div class="line"><a name="l02203"></a><span class="lineno"> 2203</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02204"></a><span class="lineno"> 2204</span>  PrepareMaterial(mtl);</div> +<div class="line"><a name="l02205"></a><span class="lineno"> 2205</span> </div> +<div class="line"><a name="l02206"></a><span class="lineno"> 2206</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a> && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0) {</div> +<div class="line"><a name="l02207"></a><span class="lineno"> 2207</span>  hr = 0;</div> +<div class="line"><a name="l02208"></a><span class="lineno"> 2208</span>  }</div> +<div class="line"><a name="l02209"></a><span class="lineno"> 2209</span> </div> +<div class="line"><a name="l02210"></a><span class="lineno"> 2210</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (magic_fx && strategy < <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a> && !detail) {</div> +<div class="line"><a name="l02211"></a><span class="lineno"> 2211</span>  DWORD vs_version = 0;</div> +<div class="line"><a name="l02212"></a><span class="lineno"> 2212</span>  DWORD ps_version = 0;</div> +<div class="line"><a name="l02213"></a><span class="lineno"> 2213</span>  <span class="keywordtype">bool</span> shaders_ok = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02214"></a><span class="lineno"> 2214</span> </div> +<div class="line"><a name="l02215"></a><span class="lineno"> 2215</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> +<div class="line"><a name="l02216"></a><span class="lineno"> 2216</span> </div> +<div class="line"><a name="l02217"></a><span class="lineno"> 2217</span>  <span class="keywordflow">if</span> (dev_info) {</div> +<div class="line"><a name="l02218"></a><span class="lineno"> 2218</span>  vs_version = video_settings.<a class="code" href="class_video_settings.html#a2a9d23c67c65d69055294ba93aeee09c">enable_vs</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.VertexShaderVersion : 0;</div> +<div class="line"><a name="l02219"></a><span class="lineno"> 2219</span>  ps_version = video_settings.<a class="code" href="class_video_settings.html#ac687ccfe77e197967341f07b793f2176">enable_ps</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.PixelShaderVersion : 0;</div> +<div class="line"><a name="l02220"></a><span class="lineno"> 2220</span> </div> +<div class="line"><a name="l02221"></a><span class="lineno"> 2221</span>  <span class="keywordflow">if</span> (vs_version >= D3DVS_VERSION(1,1))</div> +<div class="line"><a name="l02222"></a><span class="lineno"> 2222</span>  shaders_ok = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02223"></a><span class="lineno"> 2223</span>  }</div> +<div class="line"><a name="l02224"></a><span class="lineno"> 2224</span> </div> +<div class="line"><a name="l02225"></a><span class="lineno"> 2225</span>  <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> +<div class="line"><a name="l02226"></a><span class="lineno"> 2226</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02227"></a><span class="lineno"> 2227</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> +<div class="line"><a name="l02228"></a><span class="lineno"> 2228</span>  }</div> +<div class="line"><a name="l02229"></a><span class="lineno"> 2229</span> </div> +<div class="line"><a name="l02230"></a><span class="lineno"> 2230</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02231"></a><span class="lineno"> 2231</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02232"></a><span class="lineno"> 2232</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> +<div class="line"><a name="l02233"></a><span class="lineno"> 2233</span>  }</div> +<div class="line"><a name="l02234"></a><span class="lineno"> 2234</span> </div> +<div class="line"><a name="l02235"></a><span class="lineno"> 2235</span>  <span class="keywordtype">bool</span> would_bump = !<a class="code" href="class_video.html#af61c306236aabd76c895e319b6b23f86">IsBumpMapEnabled</a>() && mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> > 0.5;</div> +<div class="line"><a name="l02236"></a><span class="lineno"> 2236</span> </div> +<div class="line"><a name="l02237"></a><span class="lineno"> 2237</span>  <span class="keywordtype">bool</span> will_bump = <a class="code" href="class_video.html#af61c306236aabd76c895e319b6b23f86">IsBumpMapEnabled</a>() && surface_has_tangent_data && shaders_ok && <a class="code" href="class_video.html#aa39858b2b75b083dd84046d6fcffb7b9">camera</a>;</div> +<div class="line"><a name="l02238"></a><span class="lineno"> 2238</span> </div> +<div class="line"><a name="l02239"></a><span class="lineno"> 2239</span>  <span class="keywordtype">bool</span> do_pix = will_bump && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] == 0;</div> +<div class="line"><a name="l02240"></a><span class="lineno"> 2240</span>  <span class="keywordtype">bool</span> do_bump = will_bump && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0;</div> +<div class="line"><a name="l02241"></a><span class="lineno"> 2241</span> </div> +<div class="line"><a name="l02242"></a><span class="lineno"> 2242</span>  D3DXMATRIX matrixWVP = matrixWorld * matrixView * matrixProj;</div> +<div class="line"><a name="l02243"></a><span class="lineno"> 2243</span> </div> +<div class="line"><a name="l02244"></a><span class="lineno"> 2244</span>  D3DXVECTOR4 eyePos( (<span class="keywordtype">float</span>) camera->Pos().x, (float) camera->Pos().y, (float) camera->Pos().z, 1.0f);</div> +<div class="line"><a name="l02245"></a><span class="lineno"> 2245</span> </div> +<div class="line"><a name="l02246"></a><span class="lineno"> 2246</span>  D3DXVECTOR4 eyeObj;</div> +<div class="line"><a name="l02247"></a><span class="lineno"> 2247</span>  D3DXVec4Transform(&eyeObj, &eyePos, &matrixWorldInverse);</div> +<div class="line"><a name="l02248"></a><span class="lineno"> 2248</span> </div> +<div class="line"><a name="l02249"></a><span class="lineno"> 2249</span>  D3DXVECTOR4 lightPos(100.0f, 100.0f, 100.0f, 1.0f);</div> +<div class="line"><a name="l02250"></a><span class="lineno"> 2250</span>  D3DXVECTOR4 lightColor(1,1,1,1);</div> +<div class="line"><a name="l02251"></a><span class="lineno"> 2251</span>  D3DXVECTOR4 ambientColor(0,0,0,1);</div> +<div class="line"><a name="l02252"></a><span class="lineno"> 2252</span> </div> +<div class="line"><a name="l02253"></a><span class="lineno"> 2253</span>  ambientColor.x = ambient.<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>();</div> +<div class="line"><a name="l02254"></a><span class="lineno"> 2254</span>  ambientColor.y = ambient.<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>();</div> +<div class="line"><a name="l02255"></a><span class="lineno"> 2255</span>  ambientColor.z = ambient.<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>();</div> +<div class="line"><a name="l02256"></a><span class="lineno"> 2256</span> </div> +<div class="line"><a name="l02257"></a><span class="lineno"> 2257</span>  <span class="keywordflow">if</span> (main_light && (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] > 0 || mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a> > <a class="code" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5aba76a5434b835451b8dd25d629c2607c">Material::MTL_SOLID</a>)) {</div> +<div class="line"><a name="l02258"></a><span class="lineno"> 2258</span>  lightPos.x = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> +<div class="line"><a name="l02259"></a><span class="lineno"> 2259</span>  lightPos.y = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> +<div class="line"><a name="l02260"></a><span class="lineno"> 2260</span>  lightPos.z = (float) main_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> +<div class="line"><a name="l02261"></a><span class="lineno"> 2261</span> </div> +<div class="line"><a name="l02262"></a><span class="lineno"> 2262</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump)</div> +<div class="line"><a name="l02263"></a><span class="lineno"> 2263</span>  D3DXVec4Transform(&lightPos, &lightPos, &matrixWorldInverse);</div> +<div class="line"><a name="l02264"></a><span class="lineno"> 2264</span> </div> +<div class="line"><a name="l02265"></a><span class="lineno"> 2265</span>  lightColor.x = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02266"></a><span class="lineno"> 2266</span>  lightColor.y = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02267"></a><span class="lineno"> 2267</span>  lightColor.z = main_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * main_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02268"></a><span class="lineno"> 2268</span>  lightColor.w = 1.0f;</div> +<div class="line"><a name="l02269"></a><span class="lineno"> 2269</span>  }</div> +<div class="line"><a name="l02270"></a><span class="lineno"> 2270</span> </div> +<div class="line"><a name="l02271"></a><span class="lineno"> 2271</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (back_light && render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>] == 0) {</div> +<div class="line"><a name="l02272"></a><span class="lineno"> 2272</span>  lightPos.x = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#ab99c56589bc8ad5fa5071387110a5bc7">x</a>;</div> +<div class="line"><a name="l02273"></a><span class="lineno"> 2273</span>  lightPos.y = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#afa38be143ae800e6ad69ce8ed4df62d8">y</a>;</div> +<div class="line"><a name="l02274"></a><span class="lineno"> 2274</span>  lightPos.z = (float) back_light-><a class="code" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a>().<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>;</div> +<div class="line"><a name="l02275"></a><span class="lineno"> 2275</span> </div> +<div class="line"><a name="l02276"></a><span class="lineno"> 2276</span>  lightColor.x = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">fRed</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02277"></a><span class="lineno"> 2277</span>  lightColor.y = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">fGreen</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02278"></a><span class="lineno"> 2278</span>  lightColor.z = back_light-><a class="code" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a>().<a class="code" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">fBlue</a>() * back_light-><a class="code" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a>();</div> +<div class="line"><a name="l02279"></a><span class="lineno"> 2279</span>  lightColor.w = 1.0f;</div> +<div class="line"><a name="l02280"></a><span class="lineno"> 2280</span>  }</div> +<div class="line"><a name="l02281"></a><span class="lineno"> 2281</span> </div> +<div class="line"><a name="l02282"></a><span class="lineno"> 2282</span>  D3DXVECTOR4 lightDir = D3DXVECTOR4(0.0f, 0.0f, 0.0f, 0.0f) - lightPos;</div> +<div class="line"><a name="l02283"></a><span class="lineno"> 2283</span>  D3DXVec4Normalize(&lightDir, &lightDir);</div> +<div class="line"><a name="l02284"></a><span class="lineno"> 2284</span> </div> +<div class="line"><a name="l02285"></a><span class="lineno"> 2285</span>  magic_fx->SetMatrix(<span class="stringliteral">"wvp"</span>, &matrixWVP);</div> +<div class="line"><a name="l02286"></a><span class="lineno"> 2286</span>  magic_fx->SetMatrix(<span class="stringliteral">"world"</span>, &matrixWorld);</div> +<div class="line"><a name="l02287"></a><span class="lineno"> 2287</span>  magic_fx->SetMatrix(<span class="stringliteral">"view"</span>, &matrixView);</div> +<div class="line"><a name="l02288"></a><span class="lineno"> 2288</span>  magic_fx->SetMatrix(<span class="stringliteral">"proj"</span>, &matrixProj);</div> +<div class="line"><a name="l02289"></a><span class="lineno"> 2289</span>  magic_fx->SetMatrix(<span class="stringliteral">"worldInv"</span>, &matrixWorldInverse);</div> +<div class="line"><a name="l02290"></a><span class="lineno"> 2290</span> </div> +<div class="line"><a name="l02291"></a><span class="lineno"> 2291</span>  magic_fx->SetVector(<span class="stringliteral">"light1Pos"</span>, &lightPos);</div> +<div class="line"><a name="l02292"></a><span class="lineno"> 2292</span>  magic_fx->SetVector(<span class="stringliteral">"light1Dir"</span>, &lightDir);</div> +<div class="line"><a name="l02293"></a><span class="lineno"> 2293</span>  magic_fx->SetVector(<span class="stringliteral">"light1Color"</span>, &lightColor);</div> +<div class="line"><a name="l02294"></a><span class="lineno"> 2294</span>  magic_fx->SetVector(<span class="stringliteral">"ambientColor"</span>, &ambientColor);</div> +<div class="line"><a name="l02295"></a><span class="lineno"> 2295</span>  magic_fx->SetVector(<span class="stringliteral">"eyeObj"</span>, &eyeObj);</div> +<div class="line"><a name="l02296"></a><span class="lineno"> 2296</span> </div> +<div class="line"><a name="l02297"></a><span class="lineno"> 2297</span>  FLOAT base_bias = (FLOAT) (<a class="code" href="_video_d_x9_8cpp.html#a7adec533ecaf4be883d797ad8b4e754e">DW2I</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9aca735cdb0de45390eda5aee533a1eb2c">Z_BIAS</a>]) / -10000.0);</div> +<div class="line"><a name="l02298"></a><span class="lineno"> 2298</span>  magic_fx->SetFloat(<span class="stringliteral">"bias"</span>, base_bias + video_settings.<a class="code" href="class_video_settings.html#a84dc6a64d1cefe86eec3726c68a6e0e9">depth_bias</a>);</div> +<div class="line"><a name="l02299"></a><span class="lineno"> 2299</span> </div> +<div class="line"><a name="l02300"></a><span class="lineno"> 2300</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_ks = mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>;</div> +<div class="line"><a name="l02301"></a><span class="lineno"> 2301</span> </div> +<div class="line"><a name="l02302"></a><span class="lineno"> 2302</span>  <span class="keywordflow">if</span> (would_bump && mtl-><a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> >= 0.5)</div> +<div class="line"><a name="l02303"></a><span class="lineno"> 2303</span>  mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> * 0.3;</div> +<div class="line"><a name="l02304"></a><span class="lineno"> 2304</span> </div> +<div class="line"><a name="l02305"></a><span class="lineno"> 2305</span>  magic_fx->SetValue(<span class="stringliteral">"Ka"</span>, &mtl-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> +<div class="line"><a name="l02306"></a><span class="lineno"> 2306</span>  magic_fx->SetValue(<span class="stringliteral">"Kd"</span>, &mtl-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> +<div class="line"><a name="l02307"></a><span class="lineno"> 2307</span>  magic_fx->SetValue(<span class="stringliteral">"Ke"</span>, &mtl-><a class="code" href="struct_material.html#ae0c2078b3d06c40fb9f875328e48458b">Ke</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> +<div class="line"><a name="l02308"></a><span class="lineno"> 2308</span>  magic_fx->SetValue(<span class="stringliteral">"Ks"</span>, &mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>, <span class="keyword">sizeof</span>(<a class="code" href="class_color_value.html">ColorValue</a>));</div> +<div class="line"><a name="l02309"></a><span class="lineno"> 2309</span>  magic_fx->SetFloat(<span class="stringliteral">"Ns"</span>, mtl-><a class="code" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">power</a>);</div> +<div class="line"><a name="l02310"></a><span class="lineno"> 2310</span> </div> +<div class="line"><a name="l02311"></a><span class="lineno"> 2311</span>  <span class="keywordflow">if</span> (would_bump && mtl-><a class="code" href="struct_material.html#a0454007b787a706776be8d0e4441f202">specular_value</a> >= 0.5)</div> +<div class="line"><a name="l02312"></a><span class="lineno"> 2312</span>  mtl-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_ks;</div> +<div class="line"><a name="l02313"></a><span class="lineno"> 2313</span> </div> +<div class="line"><a name="l02314"></a><span class="lineno"> 2314</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> +<div class="line"><a name="l02315"></a><span class="lineno"> 2315</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>);</div> +<div class="line"><a name="l02316"></a><span class="lineno"> 2316</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_d"</span>, texture);</div> +<div class="line"><a name="l02317"></a><span class="lineno"> 2317</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02318"></a><span class="lineno"> 2318</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_d"</span>, 0);</div> +<div class="line"><a name="l02319"></a><span class="lineno"> 2319</span>  }</div> +<div class="line"><a name="l02320"></a><span class="lineno"> 2320</span> </div> +<div class="line"><a name="l02321"></a><span class="lineno"> 2321</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> +<div class="line"><a name="l02322"></a><span class="lineno"> 2322</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>);</div> +<div class="line"><a name="l02323"></a><span class="lineno"> 2323</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_e"</span>, texture);</div> +<div class="line"><a name="l02324"></a><span class="lineno"> 2324</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02325"></a><span class="lineno"> 2325</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_e"</span>, 0);</div> +<div class="line"><a name="l02326"></a><span class="lineno"> 2326</span>  }</div> +<div class="line"><a name="l02327"></a><span class="lineno"> 2327</span> </div> +<div class="line"><a name="l02328"></a><span class="lineno"> 2328</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> +<div class="line"><a name="l02329"></a><span class="lineno"> 2329</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>);</div> +<div class="line"><a name="l02330"></a><span class="lineno"> 2330</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_s"</span>, texture);</div> +<div class="line"><a name="l02331"></a><span class="lineno"> 2331</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02332"></a><span class="lineno"> 2332</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_s"</span>, 0);</div> +<div class="line"><a name="l02333"></a><span class="lineno"> 2333</span>  }</div> +<div class="line"><a name="l02334"></a><span class="lineno"> 2334</span> </div> +<div class="line"><a name="l02335"></a><span class="lineno"> 2335</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> +<div class="line"><a name="l02336"></a><span class="lineno"> 2336</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">FindNormalMap</a>(mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>, mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a>);</div> +<div class="line"><a name="l02337"></a><span class="lineno"> 2337</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_n"</span>, texture);</div> +<div class="line"><a name="l02338"></a><span class="lineno"> 2338</span>  magic_fx->SetFloat(<span class="stringliteral">"offsetAmp"</span>, mtl-><a class="code" href="struct_material.html#a9a2a6dbf9813485b5ff99b4ae823ccb3">bump</a> / mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>-><a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>());</div> +<div class="line"><a name="l02339"></a><span class="lineno"> 2339</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && !do_bump) {</div> +<div class="line"><a name="l02340"></a><span class="lineno"> 2340</span>  IDirect3DTexture9* texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a>);</div> +<div class="line"><a name="l02341"></a><span class="lineno"> 2341</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_x"</span>, texture);</div> +<div class="line"><a name="l02342"></a><span class="lineno"> 2342</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02343"></a><span class="lineno"> 2343</span>  magic_fx->SetTexture(<span class="stringliteral">"tex_x"</span>, 0);</div> +<div class="line"><a name="l02344"></a><span class="lineno"> 2344</span>  }</div> +<div class="line"><a name="l02345"></a><span class="lineno"> 2345</span> </div> +<div class="line"><a name="l02346"></a><span class="lineno"> 2346</span>  <span class="keyword">const</span> <span class="keywordtype">char</span>* mtl_shader = mtl-><a class="code" href="struct_material.html#a9dd52a511289bfc29737084df23d2b2d">GetShader</a>(render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">LIGHTING_PASS</a>]);</div> +<div class="line"><a name="l02347"></a><span class="lineno"> 2347</span>  D3DXHANDLE hnd_shader = 0;</div> +<div class="line"><a name="l02348"></a><span class="lineno"> 2348</span> </div> +<div class="line"><a name="l02349"></a><span class="lineno"> 2349</span>  <span class="keywordflow">if</span> (mtl_shader) {</div> +<div class="line"><a name="l02350"></a><span class="lineno"> 2350</span>  <span class="keywordflow">if</span> (!strcmp(mtl_shader, <span class="stringliteral">"null"</span>))</div> +<div class="line"><a name="l02351"></a><span class="lineno"> 2351</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l02352"></a><span class="lineno"> 2352</span> </div> +<div class="line"><a name="l02353"></a><span class="lineno"> 2353</span>  hnd_shader = magic_fx->GetTechniqueByName(mtl_shader);</div> +<div class="line"><a name="l02354"></a><span class="lineno"> 2354</span>  }</div> +<div class="line"><a name="l02355"></a><span class="lineno"> 2355</span> </div> +<div class="line"><a name="l02356"></a><span class="lineno"> 2356</span>  <span class="keywordflow">if</span> (hnd_shader) {</div> +<div class="line"><a name="l02357"></a><span class="lineno"> 2357</span>  hr = magic_fx->SetTechnique(hnd_shader);</div> +<div class="line"><a name="l02358"></a><span class="lineno"> 2358</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02359"></a><span class="lineno"> 2359</span>  <span class="keywordflow">if</span> (will_bump) {</div> +<div class="line"><a name="l02360"></a><span class="lineno"> 2360</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> +<div class="line"><a name="l02361"></a><span class="lineno"> 2361</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> +<div class="line"><a name="l02362"></a><span class="lineno"> 2362</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02363"></a><span class="lineno"> 2363</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpSpecMapPix"</span>);</div> +<div class="line"><a name="l02364"></a><span class="lineno"> 2364</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02365"></a><span class="lineno"> 2365</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpSpecMap"</span>);</div> +<div class="line"><a name="l02366"></a><span class="lineno"> 2366</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> +<div class="line"><a name="l02367"></a><span class="lineno"> 2367</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02368"></a><span class="lineno"> 2368</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecMapPix"</span>);</div> +<div class="line"><a name="l02369"></a><span class="lineno"> 2369</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02370"></a><span class="lineno"> 2370</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecularTexture"</span>);</div> +<div class="line"><a name="l02371"></a><span class="lineno"> 2371</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02372"></a><span class="lineno"> 2372</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02373"></a><span class="lineno"> 2373</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecMapPix"</span>);</div> +<div class="line"><a name="l02374"></a><span class="lineno"> 2374</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02375"></a><span class="lineno"> 2375</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecularTexture"</span>);</div> +<div class="line"><a name="l02376"></a><span class="lineno"> 2376</span>  }</div> +<div class="line"><a name="l02377"></a><span class="lineno"> 2377</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02378"></a><span class="lineno"> 2378</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a47ed067eab2b560e370504d81852b935">tex_bumpmap</a> && do_bump) {</div> +<div class="line"><a name="l02379"></a><span class="lineno"> 2379</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02380"></a><span class="lineno"> 2380</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpMapPix"</span>);</div> +<div class="line"><a name="l02381"></a><span class="lineno"> 2381</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02382"></a><span class="lineno"> 2382</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"BumpMap"</span>);</div> +<div class="line"><a name="l02383"></a><span class="lineno"> 2383</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> +<div class="line"><a name="l02384"></a><span class="lineno"> 2384</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02385"></a><span class="lineno"> 2385</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissivePix"</span>);</div> +<div class="line"><a name="l02386"></a><span class="lineno"> 2386</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02387"></a><span class="lineno"> 2387</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveTexture"</span>);</div> +<div class="line"><a name="l02388"></a><span class="lineno"> 2388</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02389"></a><span class="lineno"> 2389</span>  <span class="keywordflow">if</span> (ps_version >= D3DPS_VERSION(2,0))</div> +<div class="line"><a name="l02390"></a><span class="lineno"> 2390</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimplePix"</span>);</div> +<div class="line"><a name="l02391"></a><span class="lineno"> 2391</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l02392"></a><span class="lineno"> 2392</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleTexture"</span>);</div> +<div class="line"><a name="l02393"></a><span class="lineno"> 2393</span>  }</div> +<div class="line"><a name="l02394"></a><span class="lineno"> 2394</span>  }</div> +<div class="line"><a name="l02395"></a><span class="lineno"> 2395</span>  }</div> +<div class="line"><a name="l02396"></a><span class="lineno"> 2396</span> </div> +<div class="line"><a name="l02397"></a><span class="lineno"> 2397</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texcache && mtl-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> +<div class="line"><a name="l02398"></a><span class="lineno"> 2398</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && <a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>()) {</div> +<div class="line"><a name="l02399"></a><span class="lineno"> 2399</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> +<div class="line"><a name="l02400"></a><span class="lineno"> 2400</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveSpecularTexture"</span>);</div> +<div class="line"><a name="l02401"></a><span class="lineno"> 2401</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02402"></a><span class="lineno"> 2402</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SpecularTexture"</span>);</div> +<div class="line"><a name="l02403"></a><span class="lineno"> 2403</span>  }</div> +<div class="line"><a name="l02404"></a><span class="lineno"> 2404</span>  }</div> +<div class="line"><a name="l02405"></a><span class="lineno"> 2405</span> </div> +<div class="line"><a name="l02406"></a><span class="lineno"> 2406</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02407"></a><span class="lineno"> 2407</span>  <span class="keywordflow">if</span> (mtl-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && render_state[LIGHTING_PASS] == 0) {</div> +<div class="line"><a name="l02408"></a><span class="lineno"> 2408</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"EmissiveTexture"</span>);</div> +<div class="line"><a name="l02409"></a><span class="lineno"> 2409</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02410"></a><span class="lineno"> 2410</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleTexture"</span>);</div> +<div class="line"><a name="l02411"></a><span class="lineno"> 2411</span>  }</div> +<div class="line"><a name="l02412"></a><span class="lineno"> 2412</span>  }</div> +<div class="line"><a name="l02413"></a><span class="lineno"> 2413</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02414"></a><span class="lineno"> 2414</span>  hr = magic_fx->SetTechnique(<span class="stringliteral">"SimpleMaterial"</span>);</div> +<div class="line"><a name="l02415"></a><span class="lineno"> 2415</span>  }</div> +<div class="line"><a name="l02416"></a><span class="lineno"> 2416</span>  }</div> +<div class="line"><a name="l02417"></a><span class="lineno"> 2417</span> </div> +<div class="line"><a name="l02418"></a><span class="lineno"> 2418</span>  <span class="keywordflow">if</span> (environment_cube != 0 && magic_fx->IsParameterUsed(<span class="stringliteral">"env_cube"</span>, hnd_shader)) {</div> +<div class="line"><a name="l02419"></a><span class="lineno"> 2419</span>  D3DXMATRIX env_matrix;</div> +<div class="line"><a name="l02420"></a><span class="lineno"> 2420</span>  D3DXMatrixIdentity(&env_matrix);</div> +<div class="line"><a name="l02421"></a><span class="lineno"> 2421</span> </div> +<div class="line"><a name="l02422"></a><span class="lineno"> 2422</span>  magic_fx->SetMatrix(<span class="stringliteral">"env_matrix"</span>, &env_matrix);</div> +<div class="line"><a name="l02423"></a><span class="lineno"> 2423</span>  magic_fx->SetTexture(<span class="stringliteral">"env_cube"</span>, environment_cube-><a class="code" href="class_tex_cube_d_x9.html#a382ad38010d575cd477bcd230f9cefe9">GetTexture</a>());</div> +<div class="line"><a name="l02424"></a><span class="lineno"> 2424</span>  }</div> +<div class="line"><a name="l02425"></a><span class="lineno"> 2425</span> </div> +<div class="line"><a name="l02426"></a><span class="lineno"> 2426</span>  <span class="keywordflow">if</span> (render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9ae5b47ca64882adc7b333c71cfe39100d">STENCIL_ENABLE</a>]) {</div> +<div class="line"><a name="l02427"></a><span class="lineno"> 2427</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> +<div class="line"><a name="l02428"></a><span class="lineno"> 2428</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x01);</div> +<div class="line"><a name="l02429"></a><span class="lineno"> 2429</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div> +<div class="line"><a name="l02430"></a><span class="lineno"> 2430</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02431"></a><span class="lineno"> 2431</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> +<div class="line"><a name="l02432"></a><span class="lineno"> 2432</span>  }</div> +<div class="line"><a name="l02433"></a><span class="lineno"> 2433</span> </div> +<div class="line"><a name="l02434"></a><span class="lineno"> 2434</span>  <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] > 0) {</div> +<div class="line"><a name="l02435"></a><span class="lineno"> 2435</span>  current_blend_state = 100;</div> +<div class="line"><a name="l02436"></a><span class="lineno"> 2436</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> +<div class="line"><a name="l02437"></a><span class="lineno"> 2437</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02438"></a><span class="lineno"> 2438</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02439"></a><span class="lineno"> 2439</span>  current_blend_state = 100;</div> +<div class="line"><a name="l02440"></a><span class="lineno"> 2440</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(mtl-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> +<div class="line"><a name="l02441"></a><span class="lineno"> 2441</span>  }</div> +<div class="line"><a name="l02442"></a><span class="lineno"> 2442</span> </div> +<div class="line"><a name="l02443"></a><span class="lineno"> 2443</span>  UINT nPasses = 0;</div> +<div class="line"><a name="l02444"></a><span class="lineno"> 2444</span> </div> +<div class="line"><a name="l02445"></a><span class="lineno"> 2445</span>  hr = magic_fx->Begin(&nPasses, 0);</div> +<div class="line"><a name="l02446"></a><span class="lineno"> 2446</span> </div> +<div class="line"><a name="l02447"></a><span class="lineno"> 2447</span>  <span class="keywordflow">for</span> (UINT i = 0; i < nPasses; i++) {</div> +<div class="line"><a name="l02448"></a><span class="lineno"> 2448</span>  hr = magic_fx->BeginPass(i);</div> +<div class="line"><a name="l02449"></a><span class="lineno"> 2449</span> </div> +<div class="line"><a name="l02450"></a><span class="lineno"> 2450</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> +<div class="line"><a name="l02451"></a><span class="lineno"> 2451</span>  D3DPT_TRIANGLELIST,</div> +<div class="line"><a name="l02452"></a><span class="lineno"> 2452</span>  0,</div> +<div class="line"><a name="l02453"></a><span class="lineno"> 2453</span>  first_vert,</div> +<div class="line"><a name="l02454"></a><span class="lineno"> 2454</span>  num_verts,</div> +<div class="line"><a name="l02455"></a><span class="lineno"> 2455</span>  first_index,</div> +<div class="line"><a name="l02456"></a><span class="lineno"> 2456</span>  num_tris);</div> +<div class="line"><a name="l02457"></a><span class="lineno"> 2457</span> </div> +<div class="line"><a name="l02458"></a><span class="lineno"> 2458</span>  hr = magic_fx->EndPass();</div> +<div class="line"><a name="l02459"></a><span class="lineno"> 2459</span>  }</div> +<div class="line"><a name="l02460"></a><span class="lineno"> 2460</span> </div> +<div class="line"><a name="l02461"></a><span class="lineno"> 2461</span>  hr = magic_fx->End();</div> +<div class="line"><a name="l02462"></a><span class="lineno"> 2462</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02463"></a><span class="lineno"> 2463</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> pass = 0; pass < passes; pass++) {</div> +<div class="line"><a name="l02464"></a><span class="lineno"> 2464</span>  SetupPass(pass);</div> +<div class="line"><a name="l02465"></a><span class="lineno"> 2465</span> </div> +<div class="line"><a name="l02466"></a><span class="lineno"> 2466</span>  hr = d3ddevice->DrawIndexedPrimitive(</div> +<div class="line"><a name="l02467"></a><span class="lineno"> 2467</span>  D3DPT_TRIANGLELIST,</div> +<div class="line"><a name="l02468"></a><span class="lineno"> 2468</span>  0,</div> +<div class="line"><a name="l02469"></a><span class="lineno"> 2469</span>  first_vert,</div> +<div class="line"><a name="l02470"></a><span class="lineno"> 2470</span>  num_verts,</div> +<div class="line"><a name="l02471"></a><span class="lineno"> 2471</span>  first_index,</div> +<div class="line"><a name="l02472"></a><span class="lineno"> 2472</span>  num_tris);</div> +<div class="line"><a name="l02473"></a><span class="lineno"> 2473</span> </div> +<div class="line"><a name="l02474"></a><span class="lineno"> 2474</span>  <span class="keywordflow">if</span> (detail) {</div> +<div class="line"><a name="l02475"></a><span class="lineno"> 2475</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02476"></a><span class="lineno"> 2476</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>);</div> +<div class="line"><a name="l02477"></a><span class="lineno"> 2477</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l02478"></a><span class="lineno"> 2478</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02479"></a><span class="lineno"> 2479</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>);</div> +<div class="line"><a name="l02480"></a><span class="lineno"> 2480</span>  } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data && vertex_declaration) {</div> +<div class="line"><a name="l02481"></a><span class="lineno"> 2481</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02482"></a><span class="lineno"> 2482</span>  hr = d3ddevice->SetVertexDeclaration(vertex_declaration);</div> +<div class="line"><a name="l02483"></a><span class="lineno"> 2483</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02484"></a><span class="lineno"> 2484</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02485"></a><span class="lineno"> 2485</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>);</div> +<div class="line"><a name="l02486"></a><span class="lineno"> 2486</span>  }</div> +<div class="line"><a name="l02487"></a><span class="lineno"> 2487</span>  }</div> +<div class="line"><a name="l02488"></a><span class="lineno"> 2488</span>  }</div> +<div class="line"><a name="l02489"></a><span class="lineno"> 2489</span>  }</div> +<div class="line"><a name="l02490"></a><span class="lineno"> 2490</span> </div> +<div class="line"><a name="l02491"></a><span class="lineno"> 2491</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l02492"></a><span class="lineno"> 2492</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l02493"></a><span class="lineno"> 2493</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l02494"></a><span class="lineno"> 2494</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw solid polys."</span>, hr);</div> +<div class="line"><a name="l02495"></a><span class="lineno"> 2495</span>  } <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02496"></a><span class="lineno"> 2496</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += num_verts;</div> +<div class="line"><a name="l02497"></a><span class="lineno"> 2497</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1ccdf99fc60bd5e45dde136da1b26e54">npolys</a> += num_tris;</div> +<div class="line"><a name="l02498"></a><span class="lineno"> 2498</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02499"></a><span class="lineno"> 2499</span>  }</div> +<div class="line"><a name="l02500"></a><span class="lineno"> 2500</span>  }</div> +<div class="line"><a name="l02501"></a><span class="lineno"> 2501</span> </div> +<div class="line"><a name="l02502"></a><span class="lineno"> 2502</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02503"></a><span class="lineno"> 2503</span> }</div> +<div class="line"><a name="l02504"></a><span class="lineno"> 2504</span> </div> +<div class="line"><a name="l02505"></a><span class="lineno"> 2505</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02506"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615"> 2506</a></span> <a class="code" href="class_video_d_x9.html#a15de8442245fe2c9b5bc8ed052bd9615">VideoDX9::DrawPolyOutline</a>(<a class="code" href="struct_poly.html">Poly</a>* p)</div> +<div class="line"><a name="l02507"></a><span class="lineno"> 2507</span> {</div> +<div class="line"><a name="l02508"></a><span class="lineno"> 2508</span>  <span class="keywordflow">if</span> (d3ddevice && p && p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> >= 3) {</div> +<div class="line"><a name="l02509"></a><span class="lineno"> 2509</span>  <span class="keyword">static</span> <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a> verts[8];</div> +<div class="line"><a name="l02510"></a><span class="lineno"> 2510</span> </div> +<div class="line"><a name="l02511"></a><span class="lineno"> 2511</span>  <span class="keywordtype">int</span> nlines = p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>;</div> +<div class="line"><a name="l02512"></a><span class="lineno"> 2512</span>  <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = p-><a class="code" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">vertex_set</a>;</div> +<div class="line"><a name="l02513"></a><span class="lineno"> 2513</span>  WORD index = 0;</div> +<div class="line"><a name="l02514"></a><span class="lineno"> 2514</span>  <a class="code" href="class_color.html">Color</a> color = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> +<div class="line"><a name="l02515"></a><span class="lineno"> 2515</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02516"></a><span class="lineno"> 2516</span> </div> +<div class="line"><a name="l02517"></a><span class="lineno"> 2517</span>  ZeroMemory(verts, <span class="keyword">sizeof</span>(verts));</div> +<div class="line"><a name="l02518"></a><span class="lineno"> 2518</span> </div> +<div class="line"><a name="l02519"></a><span class="lineno"> 2519</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>)</div> +<div class="line"><a name="l02520"></a><span class="lineno"> 2520</span>  color = p-><a class="code" href="struct_poly.html#adac6649f5a8a049c8da2c0b34b022bd1">material</a>-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>.<a class="code" href="class_color_value.html#a35909b0fdbe0cbe75522b85e794e884e">ToColor</a>();</div> +<div class="line"><a name="l02521"></a><span class="lineno"> 2521</span> </div> +<div class="line"><a name="l02522"></a><span class="lineno"> 2522</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>; i++) {</div> +<div class="line"><a name="l02523"></a><span class="lineno"> 2523</span>  index = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[i];</div> +<div class="line"><a name="l02524"></a><span class="lineno"> 2524</span> </div> +<div class="line"><a name="l02525"></a><span class="lineno"> 2525</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02526"></a><span class="lineno"> 2526</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02527"></a><span class="lineno"> 2527</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02528"></a><span class="lineno"> 2528</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = color.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> +<div class="line"><a name="l02529"></a><span class="lineno"> 2529</span>  }</div> +<div class="line"><a name="l02530"></a><span class="lineno"> 2530</span> </div> +<div class="line"><a name="l02531"></a><span class="lineno"> 2531</span>  <span class="comment">// last vertex, to close the loop</span></div> +<div class="line"><a name="l02532"></a><span class="lineno"> 2532</span>  index = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l02533"></a><span class="lineno"> 2533</span>  <span class="keywordtype">int</span> i = p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>;</div> +<div class="line"><a name="l02534"></a><span class="lineno"> 2534</span> </div> +<div class="line"><a name="l02535"></a><span class="lineno"> 2535</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02536"></a><span class="lineno"> 2536</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02537"></a><span class="lineno"> 2537</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[index].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02538"></a><span class="lineno"> 2538</span>  verts[i].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = color.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> +<div class="line"><a name="l02539"></a><span class="lineno"> 2539</span> </div> +<div class="line"><a name="l02540"></a><span class="lineno"> 2540</span>  current_texture = 0;</div> +<div class="line"><a name="l02541"></a><span class="lineno"> 2541</span> </div> +<div class="line"><a name="l02542"></a><span class="lineno"> 2542</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02543"></a><span class="lineno"> 2543</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> +<div class="line"><a name="l02544"></a><span class="lineno"> 2544</span>  hr = d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l02545"></a><span class="lineno"> 2545</span>  hr = d3ddevice->DrawPrimitiveUP(</div> +<div class="line"><a name="l02546"></a><span class="lineno"> 2546</span>  D3DPT_LINESTRIP,</div> +<div class="line"><a name="l02547"></a><span class="lineno"> 2547</span>  nlines,</div> +<div class="line"><a name="l02548"></a><span class="lineno"> 2548</span>  verts,</div> +<div class="line"><a name="l02549"></a><span class="lineno"> 2549</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> +<div class="line"><a name="l02550"></a><span class="lineno"> 2550</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l02551"></a><span class="lineno"> 2551</span>  }</div> +<div class="line"><a name="l02552"></a><span class="lineno"> 2552</span> </div> +<div class="line"><a name="l02553"></a><span class="lineno"> 2553</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l02554"></a><span class="lineno"> 2554</span> }</div> +<div class="line"><a name="l02555"></a><span class="lineno"> 2555</span> </div> +<div class="line"><a name="l02556"></a><span class="lineno"> 2556</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02557"></a><span class="lineno"> 2557</span> </div> +<div class="line"><a name="l02558"></a><span class="lineno"> 2558</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02559"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#ab68d7bf52f0d644eeb53bcc5d7f0b7a2"> 2559</a></span> <a class="code" href="class_video_d_x9.html#ab68d7bf52f0d644eeb53bcc5d7f0b7a2">VideoDX9::DrawShadow</a>(<a class="code" href="class_solid.html">Solid</a>* s, <span class="keywordtype">int</span> nverts, <a class="code" href="struct_vec3.html">Vec3</a>* shadow_verts, <span class="keywordtype">bool</span> visible)</div> +<div class="line"><a name="l02560"></a><span class="lineno"> 2560</span> {</div> +<div class="line"><a name="l02561"></a><span class="lineno"> 2561</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02562"></a><span class="lineno"> 2562</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02563"></a><span class="lineno"> 2563</span> </div> +<div class="line"><a name="l02564"></a><span class="lineno"> 2564</span>  <span class="keywordflow">if</span> (d3ddevice && s && nverts && shadow_verts && <a class="code" href="class_video.html#a736e9bf5526f2daa0a4d4e902396349f">IsShadowEnabled</a>()) {</div> +<div class="line"><a name="l02565"></a><span class="lineno"> 2565</span>  <a class="code" href="struct_matrix.html">Matrix</a> orient = s-><a class="code" href="class_solid.html#a1d78a55ebf9711da164c72779825806b">Orientation</a>();</div> +<div class="line"><a name="l02566"></a><span class="lineno"> 2566</span>  orient.<a class="code" href="struct_matrix.html#a350d12361c31ec650e667e8120da7274">Transpose</a>();</div> +<div class="line"><a name="l02567"></a><span class="lineno"> 2567</span> </div> +<div class="line"><a name="l02568"></a><span class="lineno"> 2568</span>  D3DMATRIX world_matrix;</div> +<div class="line"><a name="l02569"></a><span class="lineno"> 2569</span>  <a class="code" href="class_video_d_x9.html#a4b568d6c52275e66694c691b4b9f285b">CreateD3DMatrix</a>(world_matrix, orient, s-><a class="code" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Location</a>());</div> +<div class="line"><a name="l02570"></a><span class="lineno"> 2570</span>  d3ddevice->SetTransform(D3DTS_WORLD, &world_matrix);</div> +<div class="line"><a name="l02571"></a><span class="lineno"> 2571</span>  matrixWorld = world_matrix;</div> +<div class="line"><a name="l02572"></a><span class="lineno"> 2572</span> </div> +<div class="line"><a name="l02573"></a><span class="lineno"> 2573</span>  <span class="comment">// show shadow outlines:</span></div> +<div class="line"><a name="l02574"></a><span class="lineno"> 2574</span>  <span class="keywordflow">if</span> (visible) {</div> +<div class="line"><a name="l02575"></a><span class="lineno"> 2575</span>  <span class="keyword">static</span> <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a> verts[4];</div> +<div class="line"><a name="l02576"></a><span class="lineno"> 2576</span> </div> +<div class="line"><a name="l02577"></a><span class="lineno"> 2577</span>  d3ddevice->SetRenderState(D3DRS_ZENABLE, TRUE);</div> +<div class="line"><a name="l02578"></a><span class="lineno"> 2578</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div> +<div class="line"><a name="l02579"></a><span class="lineno"> 2579</span>  d3ddevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);</div> +<div class="line"><a name="l02580"></a><span class="lineno"> 2580</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div> +<div class="line"><a name="l02581"></a><span class="lineno"> 2581</span>  d3ddevice->SetRenderState(D3DRS_LIGHTING, FALSE);</div> +<div class="line"><a name="l02582"></a><span class="lineno"> 2582</span>  d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02583"></a><span class="lineno"> 2583</span>  d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> +<div class="line"><a name="l02584"></a><span class="lineno"> 2584</span>  d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l02585"></a><span class="lineno"> 2585</span> </div> +<div class="line"><a name="l02586"></a><span class="lineno"> 2586</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a56510a0d94463ff811f1afbc7bb710f2">BLEND_ALPHA</a>);</div> +<div class="line"><a name="l02587"></a><span class="lineno"> 2587</span> </div> +<div class="line"><a name="l02588"></a><span class="lineno"> 2588</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i+=3) {</div> +<div class="line"><a name="l02589"></a><span class="lineno"> 2589</span>  DWORD c = 0xa0ffff80;</div> +<div class="line"><a name="l02590"></a><span class="lineno"> 2590</span> </div> +<div class="line"><a name="l02591"></a><span class="lineno"> 2591</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02592"></a><span class="lineno"> 2592</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02593"></a><span class="lineno"> 2593</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02594"></a><span class="lineno"> 2594</span>  verts[0].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> +<div class="line"><a name="l02595"></a><span class="lineno"> 2595</span> </div> +<div class="line"><a name="l02596"></a><span class="lineno"> 2596</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02597"></a><span class="lineno"> 2597</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02598"></a><span class="lineno"> 2598</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+1].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02599"></a><span class="lineno"> 2599</span>  verts[1].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> +<div class="line"><a name="l02600"></a><span class="lineno"> 2600</span> </div> +<div class="line"><a name="l02601"></a><span class="lineno"> 2601</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02602"></a><span class="lineno"> 2602</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02603"></a><span class="lineno"> 2603</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+2].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02604"></a><span class="lineno"> 2604</span>  verts[2].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> +<div class="line"><a name="l02605"></a><span class="lineno"> 2605</span> </div> +<div class="line"><a name="l02606"></a><span class="lineno"> 2606</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02607"></a><span class="lineno"> 2607</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02608"></a><span class="lineno"> 2608</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = shadow_verts[i+0].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02609"></a><span class="lineno"> 2609</span>  verts[3].<a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c;</div> +<div class="line"><a name="l02610"></a><span class="lineno"> 2610</span> </div> +<div class="line"><a name="l02611"></a><span class="lineno"> 2611</span>  hr = d3ddevice->DrawPrimitiveUP(</div> +<div class="line"><a name="l02612"></a><span class="lineno"> 2612</span>  D3DPT_LINESTRIP,</div> +<div class="line"><a name="l02613"></a><span class="lineno"> 2613</span>  3,</div> +<div class="line"><a name="l02614"></a><span class="lineno"> 2614</span>  verts,</div> +<div class="line"><a name="l02615"></a><span class="lineno"> 2615</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> +<div class="line"><a name="l02616"></a><span class="lineno"> 2616</span>  }</div> +<div class="line"><a name="l02617"></a><span class="lineno"> 2617</span> </div> +<div class="line"><a name="l02618"></a><span class="lineno"> 2618</span>  <span class="comment">// restore lighting state</span></div> +<div class="line"><a name="l02619"></a><span class="lineno"> 2619</span>  d3ddevice->SetRenderState(D3DRS_LIGHTING, render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>]);</div> +<div class="line"><a name="l02620"></a><span class="lineno"> 2620</span>  }</div> +<div class="line"><a name="l02621"></a><span class="lineno"> 2621</span> </div> +<div class="line"><a name="l02622"></a><span class="lineno"> 2622</span>  <span class="comment">// render shadows into stencil buffer:</span></div> +<div class="line"><a name="l02623"></a><span class="lineno"> 2623</span> </div> +<div class="line"><a name="l02624"></a><span class="lineno"> 2624</span>  <span class="comment">// Disable z-buffer writes (note: z-testing still occurs), and enable the</span></div> +<div class="line"><a name="l02625"></a><span class="lineno"> 2625</span>  <span class="comment">// stencil-buffer</span></div> +<div class="line"><a name="l02626"></a><span class="lineno"> 2626</span>  d3ddevice->SetRenderState(D3DRS_ZENABLE, TRUE);</div> +<div class="line"><a name="l02627"></a><span class="lineno"> 2627</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);</div> +<div class="line"><a name="l02628"></a><span class="lineno"> 2628</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> +<div class="line"><a name="l02629"></a><span class="lineno"> 2629</span> </div> +<div class="line"><a name="l02630"></a><span class="lineno"> 2630</span>  <span class="comment">// Dont bother with interpolating color</span></div> +<div class="line"><a name="l02631"></a><span class="lineno"> 2631</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_FLAT);</div> +<div class="line"><a name="l02632"></a><span class="lineno"> 2632</span> </div> +<div class="line"><a name="l02633"></a><span class="lineno"> 2633</span>  <span class="comment">// Set up stencil compare fuction, reference value, and masks.</span></div> +<div class="line"><a name="l02634"></a><span class="lineno"> 2634</span>  <span class="comment">// Stencil test passes if ((ref & mask) cmpfn (stencil & mask)) is true.</span></div> +<div class="line"><a name="l02635"></a><span class="lineno"> 2635</span>  <span class="comment">// Note: since we set up the stencil-test to always pass, the STENCILFAIL</span></div> +<div class="line"><a name="l02636"></a><span class="lineno"> 2636</span>  <span class="comment">// renderstate is really not needed.</span></div> +<div class="line"><a name="l02637"></a><span class="lineno"> 2637</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_ALWAYS );</div> +<div class="line"><a name="l02638"></a><span class="lineno"> 2638</span>  d3ddevice->SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP );</div> +<div class="line"><a name="l02639"></a><span class="lineno"> 2639</span>  d3ddevice->SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP );</div> +<div class="line"><a name="l02640"></a><span class="lineno"> 2640</span> </div> +<div class="line"><a name="l02641"></a><span class="lineno"> 2641</span>  <span class="comment">// If z-test passes, inc/decrement stencil buffer value</span></div> +<div class="line"><a name="l02642"></a><span class="lineno"> 2642</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x1 );</div> +<div class="line"><a name="l02643"></a><span class="lineno"> 2643</span>  d3ddevice->SetRenderState(D3DRS_STENCILMASK, 0xff );</div> +<div class="line"><a name="l02644"></a><span class="lineno"> 2644</span>  d3ddevice->SetRenderState(D3DRS_STENCILWRITEMASK, 0xff );</div> +<div class="line"><a name="l02645"></a><span class="lineno"> 2645</span>  d3ddevice->SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_INCR );</div> +<div class="line"><a name="l02646"></a><span class="lineno"> 2646</span> </div> +<div class="line"><a name="l02647"></a><span class="lineno"> 2647</span>  <span class="comment">// Make sure that no pixels get drawn to the frame buffer</span></div> +<div class="line"><a name="l02648"></a><span class="lineno"> 2648</span>  d3ddevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE );</div> +<div class="line"><a name="l02649"></a><span class="lineno"> 2649</span>  d3ddevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ZERO );</div> +<div class="line"><a name="l02650"></a><span class="lineno"> 2650</span>  d3ddevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE );</div> +<div class="line"><a name="l02651"></a><span class="lineno"> 2651</span> </div> +<div class="line"><a name="l02652"></a><span class="lineno"> 2652</span>  d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02653"></a><span class="lineno"> 2653</span>  d3ddevice->SetFVF(D3DFVF_XYZ);</div> +<div class="line"><a name="l02654"></a><span class="lineno"> 2654</span> </div> +<div class="line"><a name="l02655"></a><span class="lineno"> 2655</span>  <span class="comment">// Draw front-side of shadow volume in stencil/z only</span></div> +<div class="line"><a name="l02656"></a><span class="lineno"> 2656</span>  hr = d3ddevice->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div> +<div class="line"><a name="l02657"></a><span class="lineno"> 2657</span> </div> +<div class="line"><a name="l02658"></a><span class="lineno"> 2658</span>  <span class="comment">// Now reverse cull order so back sides of shadow volume are written.</span></div> +<div class="line"><a name="l02659"></a><span class="lineno"> 2659</span>  d3ddevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CW );</div> +<div class="line"><a name="l02660"></a><span class="lineno"> 2660</span> </div> +<div class="line"><a name="l02661"></a><span class="lineno"> 2661</span>  <span class="comment">// Decrement stencil buffer value</span></div> +<div class="line"><a name="l02662"></a><span class="lineno"> 2662</span>  d3ddevice->SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_DECR );</div> +<div class="line"><a name="l02663"></a><span class="lineno"> 2663</span> </div> +<div class="line"><a name="l02664"></a><span class="lineno"> 2664</span>  <span class="comment">// Draw back-side of shadow volume in stencil/z only</span></div> +<div class="line"><a name="l02665"></a><span class="lineno"> 2665</span>  hr = d3ddevice->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nverts/3, shadow_verts, <span class="keyword">sizeof</span>(<a class="code" href="struct_vec3.html">Vec3</a>));</div> +<div class="line"><a name="l02666"></a><span class="lineno"> 2666</span> </div> +<div class="line"><a name="l02667"></a><span class="lineno"> 2667</span>  <span class="comment">// restore render states</span></div> +<div class="line"><a name="l02668"></a><span class="lineno"> 2668</span>  d3ddevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD);</div> +<div class="line"><a name="l02669"></a><span class="lineno"> 2669</span>  d3ddevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW);</div> +<div class="line"><a name="l02670"></a><span class="lineno"> 2670</span>  d3ddevice->SetRenderState(D3DRS_ZWRITEENABLE, TRUE);</div> +<div class="line"><a name="l02671"></a><span class="lineno"> 2671</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> +<div class="line"><a name="l02672"></a><span class="lineno"> 2672</span> </div> +<div class="line"><a name="l02673"></a><span class="lineno"> 2673</span>  <span class="comment">// force restore of current blend type</span></div> +<div class="line"><a name="l02674"></a><span class="lineno"> 2674</span>  <span class="keywordtype">int</span> type = current_blend_state;</div> +<div class="line"><a name="l02675"></a><span class="lineno"> 2675</span>  current_blend_state = 100;</div> +<div class="line"><a name="l02676"></a><span class="lineno"> 2676</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(type);</div> +<div class="line"><a name="l02677"></a><span class="lineno"> 2677</span> </div> +<div class="line"><a name="l02678"></a><span class="lineno"> 2678</span>  result = SUCCEEDED(hr);</div> +<div class="line"><a name="l02679"></a><span class="lineno"> 2679</span>  }</div> +<div class="line"><a name="l02680"></a><span class="lineno"> 2680</span> </div> +<div class="line"><a name="l02681"></a><span class="lineno"> 2681</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02682"></a><span class="lineno"> 2682</span> }</div> +<div class="line"><a name="l02683"></a><span class="lineno"> 2683</span> </div> +<div class="line"><a name="l02684"></a><span class="lineno"> 2684</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02685"></a><span class="lineno"> 2685</span> </div> +<div class="line"><a name="l02686"></a><span class="lineno"> 2686</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02687"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537"> 2687</a></span> <a class="code" href="class_video_d_x9.html#aa1e15c8d8a8fd8ec446ffe11aff0c537">VideoDX9::DrawLines</a>(<span class="keywordtype">int</span> nlines, <a class="code" href="struct_vec3.html">Vec3</a>* points, <a class="code" href="class_color.html">Color</a> c, <span class="keywordtype">int</span> blend)</div> +<div class="line"><a name="l02688"></a><span class="lineno"> 2688</span> {</div> +<div class="line"><a name="l02689"></a><span class="lineno"> 2689</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02690"></a><span class="lineno"> 2690</span> </div> +<div class="line"><a name="l02691"></a><span class="lineno"> 2691</span>  <span class="keywordflow">if</span> (d3ddevice && points && nlines > 0 && nlines <= 256) {</div> +<div class="line"><a name="l02692"></a><span class="lineno"> 2692</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> +<div class="line"><a name="l02693"></a><span class="lineno"> 2693</span> </div> +<div class="line"><a name="l02694"></a><span class="lineno"> 2694</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* verts = line_verts;</div> +<div class="line"><a name="l02695"></a><span class="lineno"> 2695</span> </div> +<div class="line"><a name="l02696"></a><span class="lineno"> 2696</span>  <span class="keywordflow">if</span> (verts) {</div> +<div class="line"><a name="l02697"></a><span class="lineno"> 2697</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02698"></a><span class="lineno"> 2698</span> </div> +<div class="line"><a name="l02699"></a><span class="lineno"> 2699</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 2*nlines; i++) {</div> +<div class="line"><a name="l02700"></a><span class="lineno"> 2700</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* v = verts + i;</div> +<div class="line"><a name="l02701"></a><span class="lineno"> 2701</span>  <a class="code" href="struct_vec3.html">Vec3</a>* p = points + i;</div> +<div class="line"><a name="l02702"></a><span class="lineno"> 2702</span> </div> +<div class="line"><a name="l02703"></a><span class="lineno"> 2703</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = p-><a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02704"></a><span class="lineno"> 2704</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = p-><a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02705"></a><span class="lineno"> 2705</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = p-><a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02706"></a><span class="lineno"> 2706</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> +<div class="line"><a name="l02707"></a><span class="lineno"> 2707</span>  }</div> +<div class="line"><a name="l02708"></a><span class="lineno"> 2708</span> </div> +<div class="line"><a name="l02709"></a><span class="lineno"> 2709</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> +<div class="line"><a name="l02710"></a><span class="lineno"> 2710</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02711"></a><span class="lineno"> 2711</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> +<div class="line"><a name="l02712"></a><span class="lineno"> 2712</span> </div> +<div class="line"><a name="l02713"></a><span class="lineno"> 2713</span>  DWORD old_lighting = render_state[<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>];</div> +<div class="line"><a name="l02714"></a><span class="lineno"> 2714</span> </div> +<div class="line"><a name="l02715"></a><span class="lineno"> 2715</span>  <span class="comment">// untextured lines:</span></div> +<div class="line"><a name="l02716"></a><span class="lineno"> 2716</span>  <span class="keywordflow">if</span> (current_texture) {</div> +<div class="line"><a name="l02717"></a><span class="lineno"> 2717</span>  d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l02718"></a><span class="lineno"> 2718</span>  current_texture = 0;</div> +<div class="line"><a name="l02719"></a><span class="lineno"> 2719</span>  }</div> +<div class="line"><a name="l02720"></a><span class="lineno"> 2720</span> </div> +<div class="line"><a name="l02721"></a><span class="lineno"> 2721</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02722"></a><span class="lineno"> 2722</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> +<div class="line"><a name="l02723"></a><span class="lineno"> 2723</span> </div> +<div class="line"><a name="l02724"></a><span class="lineno"> 2724</span>  hr = d3ddevice->DrawPrimitiveUP(</div> +<div class="line"><a name="l02725"></a><span class="lineno"> 2725</span>  D3DPT_LINELIST,</div> +<div class="line"><a name="l02726"></a><span class="lineno"> 2726</span>  nlines,</div> +<div class="line"><a name="l02727"></a><span class="lineno"> 2727</span>  verts,</div> +<div class="line"><a name="l02728"></a><span class="lineno"> 2728</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> +<div class="line"><a name="l02729"></a><span class="lineno"> 2729</span> </div> +<div class="line"><a name="l02730"></a><span class="lineno"> 2730</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l02731"></a><span class="lineno"> 2731</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l02732"></a><span class="lineno"> 2732</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l02733"></a><span class="lineno"> 2733</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw 3D lines."</span>, hr);</div> +<div class="line"><a name="l02734"></a><span class="lineno"> 2734</span>  }</div> +<div class="line"><a name="l02735"></a><span class="lineno"> 2735</span> </div> +<div class="line"><a name="l02736"></a><span class="lineno"> 2736</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, old_lighting);</div> +<div class="line"><a name="l02737"></a><span class="lineno"> 2737</span> </div> +<div class="line"><a name="l02738"></a><span class="lineno"> 2738</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l02739"></a><span class="lineno"> 2739</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += 2*nlines;</div> +<div class="line"><a name="l02740"></a><span class="lineno"> 2740</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a62c2c2042e5a8331c98516b4aa54ed85">nlines</a> += nlines;</div> +<div class="line"><a name="l02741"></a><span class="lineno"> 2741</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02742"></a><span class="lineno"> 2742</span>  }</div> +<div class="line"><a name="l02743"></a><span class="lineno"> 2743</span>  }</div> +<div class="line"><a name="l02744"></a><span class="lineno"> 2744</span>  }</div> +<div class="line"><a name="l02745"></a><span class="lineno"> 2745</span> </div> +<div class="line"><a name="l02746"></a><span class="lineno"> 2746</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02747"></a><span class="lineno"> 2747</span> }</div> +<div class="line"><a name="l02748"></a><span class="lineno"> 2748</span> </div> +<div class="line"><a name="l02749"></a><span class="lineno"> 2749</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02750"></a><span class="lineno"> 2750</span> </div> +<div class="line"><a name="l02751"></a><span class="lineno"> 2751</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02752"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a90f8ffc1874a60a1eaa9ebd4806304b7"> 2752</a></span> <a class="code" href="class_video_d_x9.html#a90f8ffc1874a60a1eaa9ebd4806304b7">VideoDX9::DrawScreenLines</a>(<span class="keywordtype">int</span> nlines, <span class="keywordtype">float</span>* points, <a class="code" href="class_color.html">Color</a> c, <span class="keywordtype">int</span> blend)</div> +<div class="line"><a name="l02753"></a><span class="lineno"> 2753</span> {</div> +<div class="line"><a name="l02754"></a><span class="lineno"> 2754</span>  <span class="keywordtype">bool</span> result = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02755"></a><span class="lineno"> 2755</span> </div> +<div class="line"><a name="l02756"></a><span class="lineno"> 2756</span>  <span class="keywordflow">if</span> (d3ddevice && points && nlines > 0 && nlines <= 64) {</div> +<div class="line"><a name="l02757"></a><span class="lineno"> 2757</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#af2e4b935a79467d1a4945ffce0cb8b21">ncalls</a>++;</div> +<div class="line"><a name="l02758"></a><span class="lineno"> 2758</span> </div> +<div class="line"><a name="l02759"></a><span class="lineno"> 2759</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* verts = screen_line_verts;</div> +<div class="line"><a name="l02760"></a><span class="lineno"> 2760</span> </div> +<div class="line"><a name="l02761"></a><span class="lineno"> 2761</span>  <span class="keywordflow">if</span> (verts) {</div> +<div class="line"><a name="l02762"></a><span class="lineno"> 2762</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02763"></a><span class="lineno"> 2763</span> </div> +<div class="line"><a name="l02764"></a><span class="lineno"> 2764</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 2*nlines; i++) {</div> +<div class="line"><a name="l02765"></a><span class="lineno"> 2765</span>  <a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>* v = verts + i;</div> +<div class="line"><a name="l02766"></a><span class="lineno"> 2766</span> </div> +<div class="line"><a name="l02767"></a><span class="lineno"> 2767</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf4475dfae1a8392697e3509f3cf6878">sx</a> = points[2*i + 0];</div> +<div class="line"><a name="l02768"></a><span class="lineno"> 2768</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aa45e3df56196a53b17e3e5806be32e54">sy</a> = points[2*i + 1];</div> +<div class="line"><a name="l02769"></a><span class="lineno"> 2769</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#a74dd3836a4a63463a9dd7dd9c88e6643">sz</a> = 0.0f;</div> +<div class="line"><a name="l02770"></a><span class="lineno"> 2770</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ada38a9acafdae19d2d56ba557dd6426c">rhw</a> = 1.0f;</div> +<div class="line"><a name="l02771"></a><span class="lineno"> 2771</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ac72c3c4309f43c42cb5def6ea0972c12">diffuse</a> = c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>();</div> +<div class="line"><a name="l02772"></a><span class="lineno"> 2772</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#ae94b874b4b2d7dfe47c4bab15f286502">tu</a> = 0.0f;</div> +<div class="line"><a name="l02773"></a><span class="lineno"> 2773</span>  v-><a class="code" href="struct_video_d_x9_screen_vertex.html#aaf22d21f674f4aeeb419defc10158704">tv</a> = 0.0f;</div> +<div class="line"><a name="l02774"></a><span class="lineno"> 2774</span>  }</div> +<div class="line"><a name="l02775"></a><span class="lineno"> 2775</span> </div> +<div class="line"><a name="l02776"></a><span class="lineno"> 2776</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02777"></a><span class="lineno"> 2777</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_screen_vertex.html#a604267bd261855a7f54897b0a9c1674b">VideoDX9ScreenVertex::FVF</a>);</div> +<div class="line"><a name="l02778"></a><span class="lineno"> 2778</span> </div> +<div class="line"><a name="l02779"></a><span class="lineno"> 2779</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l02780"></a><span class="lineno"> 2780</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l02781"></a><span class="lineno"> 2781</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l02782"></a><span class="lineno"> 2782</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not set FVF for screen lines."</span>, hr);</div> +<div class="line"><a name="l02783"></a><span class="lineno"> 2783</span>  }</div> +<div class="line"><a name="l02784"></a><span class="lineno"> 2784</span> </div> +<div class="line"><a name="l02785"></a><span class="lineno"> 2785</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02786"></a><span class="lineno"> 2786</span>  <span class="keywordflow">if</span> (current_texture != 0) {</div> +<div class="line"><a name="l02787"></a><span class="lineno"> 2787</span>  hr = d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l02788"></a><span class="lineno"> 2788</span>  current_texture = 0;</div> +<div class="line"><a name="l02789"></a><span class="lineno"> 2789</span>  }</div> +<div class="line"><a name="l02790"></a><span class="lineno"> 2790</span> </div> +<div class="line"><a name="l02791"></a><span class="lineno"> 2791</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a1a60093ff41a9a0b5b5ed3879d0c720a">FILL_MODE</a>, D3DFILL_SOLID);</div> +<div class="line"><a name="l02792"></a><span class="lineno"> 2792</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a240866190646df699d835d32fc49f751">Z_ENABLE</a>, D3DZB_FALSE);</div> +<div class="line"><a name="l02793"></a><span class="lineno"> 2793</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02794"></a><span class="lineno"> 2794</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(blend);</div> +<div class="line"><a name="l02795"></a><span class="lineno"> 2795</span> </div> +<div class="line"><a name="l02796"></a><span class="lineno"> 2796</span>  hr = d3ddevice->DrawPrimitiveUP(</div> +<div class="line"><a name="l02797"></a><span class="lineno"> 2797</span>  D3DPT_LINELIST,</div> +<div class="line"><a name="l02798"></a><span class="lineno"> 2798</span>  nlines,</div> +<div class="line"><a name="l02799"></a><span class="lineno"> 2799</span>  verts,</div> +<div class="line"><a name="l02800"></a><span class="lineno"> 2800</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_screen_vertex.html">VideoDX9ScreenVertex</a>));</div> +<div class="line"><a name="l02801"></a><span class="lineno"> 2801</span> </div> +<div class="line"><a name="l02802"></a><span class="lineno"> 2802</span>  <span class="keywordflow">if</span> (FAILED(hr)) {</div> +<div class="line"><a name="l02803"></a><span class="lineno"> 2803</span>  <span class="keyword">static</span> <span class="keywordtype">int</span> report = 10;</div> +<div class="line"><a name="l02804"></a><span class="lineno"> 2804</span>  <span class="keywordflow">if</span> (report-- > 0)</div> +<div class="line"><a name="l02805"></a><span class="lineno"> 2805</span>  <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">"Could not draw screen lines."</span>, hr);</div> +<div class="line"><a name="l02806"></a><span class="lineno"> 2806</span>  }</div> +<div class="line"><a name="l02807"></a><span class="lineno"> 2807</span>  }</div> +<div class="line"><a name="l02808"></a><span class="lineno"> 2808</span> </div> +<div class="line"><a name="l02809"></a><span class="lineno"> 2809</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l02810"></a><span class="lineno"> 2810</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a1dbe7c2f33f583dbbb0e01df687f4c2c">nverts</a> += 2*nlines;</div> +<div class="line"><a name="l02811"></a><span class="lineno"> 2811</span>  <a class="code" href="class_video.html#aa2bf40ccc0f425e1766d9675507223ed">stats</a>.<a class="code" href="struct_render_stats.html#a62c2c2042e5a8331c98516b4aa54ed85">nlines</a> += nlines;</div> +<div class="line"><a name="l02812"></a><span class="lineno"> 2812</span>  result = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02813"></a><span class="lineno"> 2813</span>  }</div> +<div class="line"><a name="l02814"></a><span class="lineno"> 2814</span>  }</div> +<div class="line"><a name="l02815"></a><span class="lineno"> 2815</span>  }</div> +<div class="line"><a name="l02816"></a><span class="lineno"> 2816</span> </div> +<div class="line"><a name="l02817"></a><span class="lineno"> 2817</span>  <span class="keywordflow">return</span> result;</div> +<div class="line"><a name="l02818"></a><span class="lineno"> 2818</span> }</div> +<div class="line"><a name="l02819"></a><span class="lineno"> 2819</span> </div> +<div class="line"><a name="l02820"></a><span class="lineno"> 2820</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02821"></a><span class="lineno"> 2821</span> </div> +<div class="line"><a name="l02822"></a><span class="lineno"> 2822</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02823"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a7406ecb480efaef2a6f27e7a5ed124e7"> 2823</a></span> <a class="code" href="class_video_d_x9.html#a7406ecb480efaef2a6f27e7a5ed124e7">VideoDX9::DrawPoints</a>(<a class="code" href="struct_vertex_set.html">VertexSet</a>* vset)</div> +<div class="line"><a name="l02824"></a><span class="lineno"> 2824</span> {</div> +<div class="line"><a name="l02825"></a><span class="lineno"> 2825</span>  <span class="keywordflow">if</span> (vset && vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>) {</div> +<div class="line"><a name="l02826"></a><span class="lineno"> 2826</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02827"></a><span class="lineno"> 2827</span> </div> +<div class="line"><a name="l02828"></a><span class="lineno"> 2828</span>  <span class="keywordtype">int</span> nverts = vset-><a class="code" href="struct_vertex_set.html#a4942a5af779580847cfe7036b4ba5c3f">nverts</a>;</div> +<div class="line"><a name="l02829"></a><span class="lineno"> 2829</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* verts = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>[nverts];</div> +<div class="line"><a name="l02830"></a><span class="lineno"> 2830</span> </div> +<div class="line"><a name="l02831"></a><span class="lineno"> 2831</span>  <span class="keywordflow">if</span> (verts) {</div> +<div class="line"><a name="l02832"></a><span class="lineno"> 2832</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l02833"></a><span class="lineno"> 2833</span>  <a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>* v = verts + i;</div> +<div class="line"><a name="l02834"></a><span class="lineno"> 2834</span>  <a class="code" href="struct_vec3.html">Vec3</a>* p = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a> + i;</div> +<div class="line"><a name="l02835"></a><span class="lineno"> 2835</span> </div> +<div class="line"><a name="l02836"></a><span class="lineno"> 2836</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a52504837d13a007da423e26b04c01932">x</a> = p-><a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l02837"></a><span class="lineno"> 2837</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a75468ecbbd37ed462c5053f9f4a1b8f8">y</a> = p-><a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l02838"></a><span class="lineno"> 2838</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#ae8f31ad16f1f9d433739bdff9f003d88">z</a> = p-><a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l02839"></a><span class="lineno"> 2839</span>  v-><a class="code" href="struct_video_d_x9_line_vertex.html#a3846b71df8811a0ad297ef5e7c185324">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l02840"></a><span class="lineno"> 2840</span>  }</div> +<div class="line"><a name="l02841"></a><span class="lineno"> 2841</span> </div> +<div class="line"><a name="l02842"></a><span class="lineno"> 2842</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">LIGHTING_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l02843"></a><span class="lineno"> 2843</span> </div> +<div class="line"><a name="l02844"></a><span class="lineno"> 2844</span>  hr = d3ddevice->SetTransform(D3DTS_WORLD, &identity_matrix);</div> +<div class="line"><a name="l02845"></a><span class="lineno"> 2845</span>  hr = d3ddevice->SetVertexShader(NULL);</div> +<div class="line"><a name="l02846"></a><span class="lineno"> 2846</span>  hr = d3ddevice->SetFVF(<a class="code" href="struct_video_d_x9_line_vertex.html#a84d1c27860408c727401bcdd3cf0ecba">VideoDX9LineVertex::FVF</a>);</div> +<div class="line"><a name="l02847"></a><span class="lineno"> 2847</span>  hr = d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l02848"></a><span class="lineno"> 2848</span>  hr = d3ddevice->DrawPrimitiveUP(</div> +<div class="line"><a name="l02849"></a><span class="lineno"> 2849</span>  D3DPT_POINTLIST,</div> +<div class="line"><a name="l02850"></a><span class="lineno"> 2850</span>  nverts,</div> +<div class="line"><a name="l02851"></a><span class="lineno"> 2851</span>  verts,</div> +<div class="line"><a name="l02852"></a><span class="lineno"> 2852</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_line_vertex.html">VideoDX9LineVertex</a>));</div> +<div class="line"><a name="l02853"></a><span class="lineno"> 2853</span> </div> +<div class="line"><a name="l02854"></a><span class="lineno"> 2854</span>  <span class="keyword">delete</span> [] verts;</div> +<div class="line"><a name="l02855"></a><span class="lineno"> 2855</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l02856"></a><span class="lineno"> 2856</span>  }</div> +<div class="line"><a name="l02857"></a><span class="lineno"> 2857</span>  }</div> +<div class="line"><a name="l02858"></a><span class="lineno"> 2858</span> </div> +<div class="line"><a name="l02859"></a><span class="lineno"> 2859</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l02860"></a><span class="lineno"> 2860</span> }</div> +<div class="line"><a name="l02861"></a><span class="lineno"> 2861</span> </div> +<div class="line"><a name="l02862"></a><span class="lineno"> 2862</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02863"></a><span class="lineno"> 2863</span> </div> +<div class="line"><a name="l02864"></a><span class="lineno"> 2864</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02865"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a7dbb4b62c068d710dc095fc537526529"> 2865</a></span> <a class="code" href="class_video_d_x9.html#a7dbb4b62c068d710dc095fc537526529">VideoDX9::UseMaterial</a>(<a class="code" href="struct_material.html">Material</a>* m)</div> +<div class="line"><a name="l02866"></a><span class="lineno"> 2866</span> {</div> +<div class="line"><a name="l02867"></a><span class="lineno"> 2867</span>  use_material = m;</div> +<div class="line"><a name="l02868"></a><span class="lineno"> 2868</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l02869"></a><span class="lineno"> 2869</span> }</div> +<div class="line"><a name="l02870"></a><span class="lineno"> 2870</span> </div> +<div class="line"><a name="l02871"></a><span class="lineno"> 2871</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02872"></a><span class="lineno"> 2872</span> </div> +<div class="line"><a name="l02873"></a><span class="lineno"> 2873</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02874"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#a3cc13e4310a4da7d1c93d66e882aade4"> 2874</a></span> <a class="code" href="class_video_d_x9.html#a3cc13e4310a4da7d1c93d66e882aade4">VideoDX9::UseXFont</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name, <span class="keywordtype">int</span> size, <span class="keywordtype">bool</span> bold, <span class="keywordtype">bool</span> ital)</div> +<div class="line"><a name="l02875"></a><span class="lineno"> 2875</span> {</div> +<div class="line"><a name="l02876"></a><span class="lineno"> 2876</span>  <span class="keywordflow">if</span> (d3ddevice && name && *name && size > 4) {</div> +<div class="line"><a name="l02877"></a><span class="lineno"> 2877</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(d3dx_font);</div> +<div class="line"><a name="l02878"></a><span class="lineno"> 2878</span> </div> +<div class="line"><a name="l02879"></a><span class="lineno"> 2879</span>  strcpy_s(font_name, name);</div> +<div class="line"><a name="l02880"></a><span class="lineno"> 2880</span>  font_size = size;</div> +<div class="line"><a name="l02881"></a><span class="lineno"> 2881</span>  font_bold = bold;</div> +<div class="line"><a name="l02882"></a><span class="lineno"> 2882</span>  font_ital = ital;</div> +<div class="line"><a name="l02883"></a><span class="lineno"> 2883</span> </div> +<div class="line"><a name="l02884"></a><span class="lineno"> 2884</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l02885"></a><span class="lineno"> 2885</span>  HDC hdc = GetDC(NULL);</div> +<div class="line"><a name="l02886"></a><span class="lineno"> 2886</span>  <span class="keywordtype">int</span> nLogPixelsY = GetDeviceCaps(hdc, LOGPIXELSY);</div> +<div class="line"><a name="l02887"></a><span class="lineno"> 2887</span> </div> +<div class="line"><a name="l02888"></a><span class="lineno"> 2888</span>  ReleaseDC(NULL, hdc);</div> +<div class="line"><a name="l02889"></a><span class="lineno"> 2889</span> </div> +<div class="line"><a name="l02890"></a><span class="lineno"> 2890</span>  <span class="keywordtype">int</span> nHeight = -size * nLogPixelsY / 72;</div> +<div class="line"><a name="l02891"></a><span class="lineno"> 2891</span> </div> +<div class="line"><a name="l02892"></a><span class="lineno"> 2892</span>  hr = D3DXCreateFont(d3ddevice, <span class="comment">// D3D device</span></div> +<div class="line"><a name="l02893"></a><span class="lineno"> 2893</span>  nHeight, <span class="comment">// Height</span></div> +<div class="line"><a name="l02894"></a><span class="lineno"> 2894</span>  0, <span class="comment">// Width</span></div> +<div class="line"><a name="l02895"></a><span class="lineno"> 2895</span>  bold ? FW_BOLD : FW_NORMAL, <span class="comment">// Weight</span></div> +<div class="line"><a name="l02896"></a><span class="lineno"> 2896</span>  1, <span class="comment">// MipLevels, 0 = autogen mipmaps</span></div> +<div class="line"><a name="l02897"></a><span class="lineno"> 2897</span>  ital, <span class="comment">// Italic</span></div> +<div class="line"><a name="l02898"></a><span class="lineno"> 2898</span>  DEFAULT_CHARSET, <span class="comment">// CharSet</span></div> +<div class="line"><a name="l02899"></a><span class="lineno"> 2899</span>  OUT_DEFAULT_PRECIS, <span class="comment">// OutputPrecision</span></div> +<div class="line"><a name="l02900"></a><span class="lineno"> 2900</span>  DEFAULT_QUALITY, <span class="comment">// Quality</span></div> +<div class="line"><a name="l02901"></a><span class="lineno"> 2901</span>  DEFAULT_PITCH | FF_DONTCARE, <span class="comment">// PitchAndFamily</span></div> +<div class="line"><a name="l02902"></a><span class="lineno"> 2902</span>  name, <span class="comment">// pFaceName</span></div> +<div class="line"><a name="l02903"></a><span class="lineno"> 2903</span>  &d3dx_font); <span class="comment">// ppFont</span></div> +<div class="line"><a name="l02904"></a><span class="lineno"> 2904</span> </div> +<div class="line"><a name="l02905"></a><span class="lineno"> 2905</span>  <span class="keywordflow">if</span> (SUCCEEDED(hr)) {</div> +<div class="line"><a name="l02906"></a><span class="lineno"> 2906</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l02907"></a><span class="lineno"> 2907</span>  }</div> +<div class="line"><a name="l02908"></a><span class="lineno"> 2908</span>  }</div> +<div class="line"><a name="l02909"></a><span class="lineno"> 2909</span> </div> +<div class="line"><a name="l02910"></a><span class="lineno"> 2910</span>  <a class="code" href="_video_d_x9_8cpp.html#a3fd6948289253a5d8e497c1016fb035d">RELEASE</a>(d3dx_font);</div> +<div class="line"><a name="l02911"></a><span class="lineno"> 2911</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l02912"></a><span class="lineno"> 2912</span> }</div> +<div class="line"><a name="l02913"></a><span class="lineno"> 2913</span> </div> +<div class="line"><a name="l02914"></a><span class="lineno"> 2914</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02915"></a><span class="lineno"><a class="code" href="class_video_d_x9.html#aa70997aadf3d41385ebb053dccd10eec"> 2915</a></span> <a class="code" href="class_video_d_x9.html#aa70997aadf3d41385ebb053dccd10eec">VideoDX9::DrawText</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* text, <span class="keywordtype">int</span> count, <span class="keyword">const</span> <a class="code" href="struct_rect.html">Rect</a>& rect, DWORD format, <a class="code" href="class_color.html">Color</a> c)</div> +<div class="line"><a name="l02916"></a><span class="lineno"> 2916</span> {</div> +<div class="line"><a name="l02917"></a><span class="lineno"> 2917</span>  <span class="keywordflow">if</span> (d3ddevice && text && *text && d3dx_font) {</div> +<div class="line"><a name="l02918"></a><span class="lineno"> 2918</span>  RECT r;</div> +<div class="line"><a name="l02919"></a><span class="lineno"> 2919</span>  r.left = rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a>;</div> +<div class="line"><a name="l02920"></a><span class="lineno"> 2920</span>  r.top = rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a>;</div> +<div class="line"><a name="l02921"></a><span class="lineno"> 2921</span>  r.right = rect.<a class="code" href="struct_rect.html#a64d1ef14e429e1816539de4c54361e55">x</a> + rect.<a class="code" href="struct_rect.html#a36b6c8bb15c7706c3b2b3e91345e11f8">w</a>;</div> +<div class="line"><a name="l02922"></a><span class="lineno"> 2922</span>  r.bottom = rect.<a class="code" href="struct_rect.html#a1e37b6f8a4fb0d68ba22c8fffffab0a4">y</a> + rect.<a class="code" href="struct_rect.html#af9111a21106ba65952da60320ea91df6">h</a>;</div> +<div class="line"><a name="l02923"></a><span class="lineno"> 2923</span> </div> +<div class="line"><a name="l02924"></a><span class="lineno"> 2924</span>  d3dx_font->DrawText(0, text, count, &r, format, c.<a class="code" href="class_color.html#a601f1ea0ac8b6f3d420021e6086b8a6a">Value</a>());</div> +<div class="line"><a name="l02925"></a><span class="lineno"> 2925</span>  }</div> +<div class="line"><a name="l02926"></a><span class="lineno"> 2926</span> </div> +<div class="line"><a name="l02927"></a><span class="lineno"> 2927</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l02928"></a><span class="lineno"> 2928</span> }</div> +<div class="line"><a name="l02929"></a><span class="lineno"> 2929</span> </div> +<div class="line"><a name="l02930"></a><span class="lineno"> 2930</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l02931"></a><span class="lineno"> 2931</span> </div> +<div class="line"><a name="l02932"></a><span class="lineno"> 2932</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l02933"></a><span class="lineno"> 2933</span> VideoDX9::PrepareSurface(<a class="code" href="class_surface.html">Surface</a>* surf)</div> +<div class="line"><a name="l02934"></a><span class="lineno"> 2934</span> {</div> +<div class="line"><a name="l02935"></a><span class="lineno"> 2935</span>  <span class="keywordflow">if</span> (surf) {</div> +<div class="line"><a name="l02936"></a><span class="lineno"> 2936</span>  <span class="keywordtype">int</span> nverts = surf-><a class="code" href="class_surface.html#aabffb9ef6a1c0a632bd6d88506ec518b">NumVerts</a>();</div> +<div class="line"><a name="l02937"></a><span class="lineno"> 2937</span>  <span class="keywordtype">int</span> nindices = surf-><a class="code" href="class_surface.html#a11f84569acbe231e17d15a993c7a96d7">NumIndices</a>();</div> +<div class="line"><a name="l02938"></a><span class="lineno"> 2938</span>  <span class="keywordtype">bool</span> detail = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a> != 0;</div> +<div class="line"><a name="l02939"></a><span class="lineno"> 2939</span>  <span class="keywordtype">bool</span> luminous = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02940"></a><span class="lineno"> 2940</span>  DWORD dynamic = 0;</div> +<div class="line"><a name="l02941"></a><span class="lineno"> 2941</span> </div> +<div class="line"><a name="l02942"></a><span class="lineno"> 2942</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()) {</div> +<div class="line"><a name="l02943"></a><span class="lineno"> 2943</span>  luminous = surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()-><a class="code" href="class_model.html#af96a8c387a5c58a53b2bbafe5f96d04e">IsLuminous</a>();</div> +<div class="line"><a name="l02944"></a><span class="lineno"> 2944</span>  dynamic = surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>()-><a class="code" href="class_model.html#a40d6e7347e160d5d60856ba344b3ce8d">IsDynamic</a>() ? D3DUSAGE_DYNAMIC : 0;</div> +<div class="line"><a name="l02945"></a><span class="lineno"> 2945</span>  }</div> +<div class="line"><a name="l02946"></a><span class="lineno"> 2946</span> </div> +<div class="line"><a name="l02947"></a><span class="lineno"> 2947</span>  surface_has_tangent_data = !luminous && (surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a> && surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>);</div> +<div class="line"><a name="l02948"></a><span class="lineno"> 2948</span> </div> +<div class="line"><a name="l02949"></a><span class="lineno"> 2949</span>  <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>* surf_data = (<a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>*) surf-><a class="code" href="class_surface.html#a6ebdba562fc85faa22dbb4753aeaa93c">GetVideoPrivateData</a>();</div> +<div class="line"><a name="l02950"></a><span class="lineno"> 2950</span> </div> +<div class="line"><a name="l02951"></a><span class="lineno"> 2951</span>  <span class="keywordflow">if</span> (!surf_data) {</div> +<div class="line"><a name="l02952"></a><span class="lineno"> 2952</span>  surf_data = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_surface_data.html">VideoDX9SurfaceData</a>(surf-><a class="code" href="class_surface.html#ac589ce1d865e1c624bd2911f867a05b0">GetModel</a>());</div> +<div class="line"><a name="l02953"></a><span class="lineno"> 2953</span> </div> +<div class="line"><a name="l02954"></a><span class="lineno"> 2954</span>  surface_has_tangent_data = <span class="keyword">false</span>;</div> +<div class="line"><a name="l02955"></a><span class="lineno"> 2955</span> </div> +<div class="line"><a name="l02956"></a><span class="lineno"> 2956</span>  <span class="keywordflow">if</span> (surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a> && surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>()-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>) {</div> +<div class="line"><a name="l02957"></a><span class="lineno"> 2957</span>  surface_has_tangent_data = <span class="keyword">true</span>;</div> +<div class="line"><a name="l02958"></a><span class="lineno"> 2958</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> +<div class="line"><a name="l02959"></a><span class="lineno"> 2959</span>  <span class="keyword">this</span>,</div> +<div class="line"><a name="l02960"></a><span class="lineno"> 2960</span>  nverts,</div> +<div class="line"><a name="l02961"></a><span class="lineno"> 2961</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>),</div> +<div class="line"><a name="l02962"></a><span class="lineno"> 2962</span>  0, <span class="comment">// not an FVF vertex buffer</span></div> +<div class="line"><a name="l02963"></a><span class="lineno"> 2963</span>  dynamic | D3DUSAGE_WRITEONLY);</div> +<div class="line"><a name="l02964"></a><span class="lineno"> 2964</span>  }</div> +<div class="line"><a name="l02965"></a><span class="lineno"> 2965</span> </div> +<div class="line"><a name="l02966"></a><span class="lineno"> 2966</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (detail) {</div> +<div class="line"><a name="l02967"></a><span class="lineno"> 2967</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> +<div class="line"><a name="l02968"></a><span class="lineno"> 2968</span>  <span class="keyword">this</span>,</div> +<div class="line"><a name="l02969"></a><span class="lineno"> 2969</span>  nverts,</div> +<div class="line"><a name="l02970"></a><span class="lineno"> 2970</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>),</div> +<div class="line"><a name="l02971"></a><span class="lineno"> 2971</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html#ac56b34ce6838f852de0fccce2a504e95">VideoDX9DetailVertex::FVF</a>,</div> +<div class="line"><a name="l02972"></a><span class="lineno"> 2972</span>  dynamic | D3DUSAGE_WRITEONLY);</div> +<div class="line"><a name="l02973"></a><span class="lineno"> 2973</span>  }</div> +<div class="line"><a name="l02974"></a><span class="lineno"> 2974</span> </div> +<div class="line"><a name="l02975"></a><span class="lineno"> 2975</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l02976"></a><span class="lineno"> 2976</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> +<div class="line"><a name="l02977"></a><span class="lineno"> 2977</span>  <span class="keyword">this</span>,</div> +<div class="line"><a name="l02978"></a><span class="lineno"> 2978</span>  nverts,</div> +<div class="line"><a name="l02979"></a><span class="lineno"> 2979</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>),</div> +<div class="line"><a name="l02980"></a><span class="lineno"> 2980</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html#aad864ee4f48b22b161687f39e74bbdc9">VideoDX9LuminousVertex::FVF</a>,</div> +<div class="line"><a name="l02981"></a><span class="lineno"> 2981</span>  dynamic | D3DUSAGE_WRITEONLY);</div> +<div class="line"><a name="l02982"></a><span class="lineno"> 2982</span>  }</div> +<div class="line"><a name="l02983"></a><span class="lineno"> 2983</span> </div> +<div class="line"><a name="l02984"></a><span class="lineno"> 2984</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l02985"></a><span class="lineno"> 2985</span>  surf_data->vertex_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_vertex_buffer.html">VideoDX9VertexBuffer</a>(</div> +<div class="line"><a name="l02986"></a><span class="lineno"> 2986</span>  <span class="keyword">this</span>,</div> +<div class="line"><a name="l02987"></a><span class="lineno"> 2987</span>  nverts,</div> +<div class="line"><a name="l02988"></a><span class="lineno"> 2988</span>  <span class="keyword">sizeof</span>(<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>),</div> +<div class="line"><a name="l02989"></a><span class="lineno"> 2989</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html#a27eef96d6ae1459238fa21c5f4858a63">VideoDX9SolidVertex::FVF</a>,</div> +<div class="line"><a name="l02990"></a><span class="lineno"> 2990</span>  dynamic | D3DUSAGE_WRITEONLY);</div> +<div class="line"><a name="l02991"></a><span class="lineno"> 2991</span>  }</div> +<div class="line"><a name="l02992"></a><span class="lineno"> 2992</span> </div> +<div class="line"><a name="l02993"></a><span class="lineno"> 2993</span>  surf_data->index_buffer = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_index_buffer.html">VideoDX9IndexBuffer</a>(</div> +<div class="line"><a name="l02994"></a><span class="lineno"> 2994</span>  <span class="keyword">this</span>,</div> +<div class="line"><a name="l02995"></a><span class="lineno"> 2995</span>  nindices,</div> +<div class="line"><a name="l02996"></a><span class="lineno"> 2996</span>  dynamic | D3DUSAGE_WRITEONLY);</div> +<div class="line"><a name="l02997"></a><span class="lineno"> 2997</span> </div> +<div class="line"><a name="l02998"></a><span class="lineno"> 2998</span>  <span class="keywordflow">if</span> (!surf_data->vertex_buffer || !surf_data->index_buffer) {</div> +<div class="line"><a name="l02999"></a><span class="lineno"> 2999</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"VideoDX9: Unable to prepare surface '%s'\n"</span>, surf-><a class="code" href="class_surface.html#a4db10621b23e69043ee63c7e56943878">Name</a>());</div> +<div class="line"><a name="l03000"></a><span class="lineno"> 3000</span>  <span class="keyword">delete</span> surf_data;</div> +<div class="line"><a name="l03001"></a><span class="lineno"> 3001</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l03002"></a><span class="lineno"> 3002</span>  }</div> +<div class="line"><a name="l03003"></a><span class="lineno"> 3003</span> </div> +<div class="line"><a name="l03004"></a><span class="lineno"> 3004</span>  surf-><a class="code" href="class_surface.html#a342830600b282482d54fb035e1b19b58">SetVideoPrivateData</a>(surf_data);</div> +<div class="line"><a name="l03005"></a><span class="lineno"> 3005</span>  }</div> +<div class="line"><a name="l03006"></a><span class="lineno"> 3006</span> </div> +<div class="line"><a name="l03007"></a><span class="lineno"> 3007</span>  <span class="keywordflow">if</span> (surf_data && !surf_data->IsValid()) {</div> +<div class="line"><a name="l03008"></a><span class="lineno"> 3008</span>  <span class="keywordflow">if</span> (detail) {</div> +<div class="line"><a name="l03009"></a><span class="lineno"> 3009</span>  <a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>* v = (<a class="code" href="struct_video_d_x9_detail_vertex.html">VideoDX9DetailVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> +<div class="line"><a name="l03010"></a><span class="lineno"> 3010</span> </div> +<div class="line"><a name="l03011"></a><span class="lineno"> 3011</span>  <span class="keywordflow">if</span> (v) {</div> +<div class="line"><a name="l03012"></a><span class="lineno"> 3012</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> +<div class="line"><a name="l03013"></a><span class="lineno"> 3013</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l03014"></a><span class="lineno"> 3014</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#aaceca29d1dcfc9f3771862659edb8592">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03015"></a><span class="lineno"> 3015</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a075637e425b54171e87a2f778aa68e3c">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03016"></a><span class="lineno"> 3016</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#ab3c85519720f6b1ba9e421f46e9afc1a">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03017"></a><span class="lineno"> 3017</span> </div> +<div class="line"><a name="l03018"></a><span class="lineno"> 3018</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5b3c55fa90d30fcd8c48c417e12b3c59">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l03019"></a><span class="lineno"> 3019</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#abc8763046547665c2d2d049bbe35e346">specular</a> = vset-><a class="code" href="struct_vertex_set.html#a2bf3f3497ac0ec9369021a36bd6f50a8">specular</a>[i];</div> +<div class="line"><a name="l03020"></a><span class="lineno"> 3020</span> </div> +<div class="line"><a name="l03021"></a><span class="lineno"> 3021</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a5ec761f2f7d34462a550fecc8735c50a">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l03022"></a><span class="lineno"> 3022</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a6ccfc522b9cf94104422348166eac465">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l03023"></a><span class="lineno"> 3023</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#a39d748182e5656f611ca649203ce6bbc">tu1</a> = vset-><a class="code" href="struct_vertex_set.html#a596bbe94e0ab7b862ef0cc3f199df8ec">tu1</a>[i];</div> +<div class="line"><a name="l03024"></a><span class="lineno"> 3024</span>  v-><a class="code" href="struct_video_d_x9_detail_vertex.html#af28869ee087561b261187926c0977e1d">tv1</a> = vset-><a class="code" href="struct_vertex_set.html#a6a1b57b8faf21a1fabe96f5ca19a65b4">tv1</a>[i];</div> +<div class="line"><a name="l03025"></a><span class="lineno"> 3025</span> </div> +<div class="line"><a name="l03026"></a><span class="lineno"> 3026</span>  v++;</div> +<div class="line"><a name="l03027"></a><span class="lineno"> 3027</span>  }</div> +<div class="line"><a name="l03028"></a><span class="lineno"> 3028</span> </div> +<div class="line"><a name="l03029"></a><span class="lineno"> 3029</span>  surf_data->vertex_buffer->Unlock();</div> +<div class="line"><a name="l03030"></a><span class="lineno"> 3030</span>  }</div> +<div class="line"><a name="l03031"></a><span class="lineno"> 3031</span>  }</div> +<div class="line"><a name="l03032"></a><span class="lineno"> 3032</span> </div> +<div class="line"><a name="l03033"></a><span class="lineno"> 3033</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (luminous) {</div> +<div class="line"><a name="l03034"></a><span class="lineno"> 3034</span>  <a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>* v = (<a class="code" href="struct_video_d_x9_luminous_vertex.html">VideoDX9LuminousVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> +<div class="line"><a name="l03035"></a><span class="lineno"> 3035</span> </div> +<div class="line"><a name="l03036"></a><span class="lineno"> 3036</span>  <span class="keywordflow">if</span> (v) {</div> +<div class="line"><a name="l03037"></a><span class="lineno"> 3037</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> +<div class="line"><a name="l03038"></a><span class="lineno"> 3038</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l03039"></a><span class="lineno"> 3039</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a8a1e90af2ac89fca7ebe01fe1005733a">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03040"></a><span class="lineno"> 3040</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#ad6ca1d43bc811c76ffb0dc443d6518b2">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03041"></a><span class="lineno"> 3041</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#aa4fe6940cdc76e0fc2fd28ab2b0c60e0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03042"></a><span class="lineno"> 3042</span> </div> +<div class="line"><a name="l03043"></a><span class="lineno"> 3043</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a7e2e98d0b031250dcdc6c646ca30de02">diffuse</a> = vset-><a class="code" href="struct_vertex_set.html#aba2d775c75be70d0d821281d2f02d788">diffuse</a>[i];</div> +<div class="line"><a name="l03044"></a><span class="lineno"> 3044</span> </div> +<div class="line"><a name="l03045"></a><span class="lineno"> 3045</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#a086b81fc22f1b435aabc943d64563360">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l03046"></a><span class="lineno"> 3046</span>  v-><a class="code" href="struct_video_d_x9_luminous_vertex.html#acf778cc898ee69c9d14c27838ef7f4c8">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l03047"></a><span class="lineno"> 3047</span> </div> +<div class="line"><a name="l03048"></a><span class="lineno"> 3048</span>  v++;</div> +<div class="line"><a name="l03049"></a><span class="lineno"> 3049</span>  }</div> +<div class="line"><a name="l03050"></a><span class="lineno"> 3050</span> </div> +<div class="line"><a name="l03051"></a><span class="lineno"> 3051</span>  surf_data->vertex_buffer->Unlock();</div> +<div class="line"><a name="l03052"></a><span class="lineno"> 3052</span>  }</div> +<div class="line"><a name="l03053"></a><span class="lineno"> 3053</span>  }</div> +<div class="line"><a name="l03054"></a><span class="lineno"> 3054</span> </div> +<div class="line"><a name="l03055"></a><span class="lineno"> 3055</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (surface_has_tangent_data) {</div> +<div class="line"><a name="l03056"></a><span class="lineno"> 3056</span>  <a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>* v = (<a class="code" href="struct_video_d_x9_normal_vertex.html">VideoDX9NormalVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> +<div class="line"><a name="l03057"></a><span class="lineno"> 3057</span> </div> +<div class="line"><a name="l03058"></a><span class="lineno"> 3058</span>  <span class="keywordflow">if</span> (v) {</div> +<div class="line"><a name="l03059"></a><span class="lineno"> 3059</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> +<div class="line"><a name="l03060"></a><span class="lineno"> 3060</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l03061"></a><span class="lineno"> 3061</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a9cad448f6ace066f8170b67b43322f71">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03062"></a><span class="lineno"> 3062</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a5f7479713c8b5ad03c8dc9e50c0b98e0">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03063"></a><span class="lineno"> 3063</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#aac5e81cfebefc793fb71fd3af195256d">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03064"></a><span class="lineno"> 3064</span> </div> +<div class="line"><a name="l03065"></a><span class="lineno"> 3065</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a755bb50fc82ef3f65da2cfa93fc9bfa9">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03066"></a><span class="lineno"> 3066</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a1ebb8b2d40a4a20d50f37f0f0e5f87f8">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03067"></a><span class="lineno"> 3067</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#abfd15400e05c8b0a863433515ebac839">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03068"></a><span class="lineno"> 3068</span> </div> +<div class="line"><a name="l03069"></a><span class="lineno"> 3069</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a547a287f63e7e71ae70db0fbaa43192e">t0u</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l03070"></a><span class="lineno"> 3070</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a76e9a926ff0b42233a94183633c4f0bf">t0v</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l03071"></a><span class="lineno"> 3071</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a50f29a7c3940f435312d3752324bd9da">t1u</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l03072"></a><span class="lineno"> 3072</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a440cf0e237b7c086cab3a1b200742361">t1v</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l03073"></a><span class="lineno"> 3073</span> </div> +<div class="line"><a name="l03074"></a><span class="lineno"> 3074</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a49130cdc4f66f1c6bfc5123380159764">tx</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03075"></a><span class="lineno"> 3075</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#af2d3695f0add27a6427dd2f392bdd722">ty</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03076"></a><span class="lineno"> 3076</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a4aba5883f1a296bd81ffbc474580e4cd">tz</a> = vset-><a class="code" href="struct_vertex_set.html#ace2fcfede30409e0e2f46c436e5a316d">tangent</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03077"></a><span class="lineno"> 3077</span> </div> +<div class="line"><a name="l03078"></a><span class="lineno"> 3078</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a86f3bd7b15cc19b9289995e3999f5657">bx</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03079"></a><span class="lineno"> 3079</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#a0254ae8e350fed663ffc7e2da51db8a2">by</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03080"></a><span class="lineno"> 3080</span>  v-><a class="code" href="struct_video_d_x9_normal_vertex.html#aa8184a85c05cf86b65a8a764d3f0facb">bz</a> = vset-><a class="code" href="struct_vertex_set.html#a6c7699a062c145796c74db14dd8db5c3">binormal</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03081"></a><span class="lineno"> 3081</span> </div> +<div class="line"><a name="l03082"></a><span class="lineno"> 3082</span>  v++;</div> +<div class="line"><a name="l03083"></a><span class="lineno"> 3083</span>  }</div> +<div class="line"><a name="l03084"></a><span class="lineno"> 3084</span> </div> +<div class="line"><a name="l03085"></a><span class="lineno"> 3085</span>  surf_data->vertex_buffer->Unlock();</div> +<div class="line"><a name="l03086"></a><span class="lineno"> 3086</span>  }</div> +<div class="line"><a name="l03087"></a><span class="lineno"> 3087</span>  }</div> +<div class="line"><a name="l03088"></a><span class="lineno"> 3088</span> </div> +<div class="line"><a name="l03089"></a><span class="lineno"> 3089</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03090"></a><span class="lineno"> 3090</span>  <a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>* v = (<a class="code" href="struct_video_d_x9_solid_vertex.html">VideoDX9SolidVertex</a>*) surf_data->vertex_buffer->Lock(nverts);</div> +<div class="line"><a name="l03091"></a><span class="lineno"> 3091</span> </div> +<div class="line"><a name="l03092"></a><span class="lineno"> 3092</span>  <span class="keywordflow">if</span> (v) {</div> +<div class="line"><a name="l03093"></a><span class="lineno"> 3093</span>  <span class="keyword">const</span> <a class="code" href="struct_vertex_set.html">VertexSet</a>* vset = surf-><a class="code" href="class_surface.html#af2fac48e415e8fb46b4b5186b94c0a1b">GetVertexSet</a>();</div> +<div class="line"><a name="l03094"></a><span class="lineno"> 3094</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < nverts; i++) {</div> +<div class="line"><a name="l03095"></a><span class="lineno"> 3095</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a347e4d3d31af3f3a282052e634819488">x</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03096"></a><span class="lineno"> 3096</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a69657e82eaa749c32e3f60762673b2cf">y</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03097"></a><span class="lineno"> 3097</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a5804e7e079e08e7820dec74721695fb0">z</a> = vset-><a class="code" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">loc</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03098"></a><span class="lineno"> 3098</span> </div> +<div class="line"><a name="l03099"></a><span class="lineno"> 3099</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aee27694ae7dbb758938c36b90888c7a4">nx</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a2814580e9b9372738c0a61197ea46b51">x</a>;</div> +<div class="line"><a name="l03100"></a><span class="lineno"> 3100</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a46e71cc5ea79666592229ffc6a8c972e">ny</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#abc1d241232cb04aa98217a942402ae68">y</a>;</div> +<div class="line"><a name="l03101"></a><span class="lineno"> 3101</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a3cbe43dd1cdf734da94f199a2aa25ce6">nz</a> = vset-><a class="code" href="struct_vertex_set.html#a8ec6916c3e1db17ea271ccaa7a839b07">nrm</a>[i].<a class="code" href="struct_vec3.html#a64f3f00cd2dd9076999eeb2f05210388">z</a>;</div> +<div class="line"><a name="l03102"></a><span class="lineno"> 3102</span> </div> +<div class="line"><a name="l03103"></a><span class="lineno"> 3103</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#a4be73294ad9a97d55a92e6c291dc6e01">tu</a> = vset-><a class="code" href="struct_vertex_set.html#af62b2db3dc8405d7061691a67339604d">tu</a>[i];</div> +<div class="line"><a name="l03104"></a><span class="lineno"> 3104</span>  v-><a class="code" href="struct_video_d_x9_solid_vertex.html#aa1f050fcfe3d268c8f481e4c147242b1">tv</a> = vset-><a class="code" href="struct_vertex_set.html#a49d11e5c7d4b3026a5ee92052ff65a9f">tv</a>[i];</div> +<div class="line"><a name="l03105"></a><span class="lineno"> 3105</span> </div> +<div class="line"><a name="l03106"></a><span class="lineno"> 3106</span>  v++;</div> +<div class="line"><a name="l03107"></a><span class="lineno"> 3107</span>  }</div> +<div class="line"><a name="l03108"></a><span class="lineno"> 3108</span> </div> +<div class="line"><a name="l03109"></a><span class="lineno"> 3109</span>  surf_data->vertex_buffer->Unlock();</div> +<div class="line"><a name="l03110"></a><span class="lineno"> 3110</span>  }</div> +<div class="line"><a name="l03111"></a><span class="lineno"> 3111</span>  }</div> +<div class="line"><a name="l03112"></a><span class="lineno"> 3112</span> </div> +<div class="line"><a name="l03113"></a><span class="lineno"> 3113</span>  WORD* indices = surf_data->index_buffer->Lock(nindices);</div> +<div class="line"><a name="l03114"></a><span class="lineno"> 3114</span> </div> +<div class="line"><a name="l03115"></a><span class="lineno"> 3115</span>  <span class="keywordflow">if</span> (indices) {</div> +<div class="line"><a name="l03116"></a><span class="lineno"> 3116</span>  <span class="comment">// copy the indices into the locked index buffer</span></div> +<div class="line"><a name="l03117"></a><span class="lineno"> 3117</span>  WORD* s = indices;</div> +<div class="line"><a name="l03118"></a><span class="lineno"> 3118</span>  <a class="code" href="struct_poly.html">Poly</a>* p = surf-><a class="code" href="class_surface.html#a825c00815c558d148be44147e04367e4">GetPolys</a>();</div> +<div class="line"><a name="l03119"></a><span class="lineno"> 3119</span> </div> +<div class="line"><a name="l03120"></a><span class="lineno"> 3120</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < surf-><a class="code" href="class_surface.html#a45cd14771d5cc1937ab85a2e89e5bc08">NumPolys</a>(); i++) {</div> +<div class="line"><a name="l03121"></a><span class="lineno"> 3121</span>  <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 3) {</div> +<div class="line"><a name="l03122"></a><span class="lineno"> 3122</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l03123"></a><span class="lineno"> 3123</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l03124"></a><span class="lineno"> 3124</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> +<div class="line"><a name="l03125"></a><span class="lineno"> 3125</span>  }</div> +<div class="line"><a name="l03126"></a><span class="lineno"> 3126</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (p-><a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a> == 4) {</div> +<div class="line"><a name="l03127"></a><span class="lineno"> 3127</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l03128"></a><span class="lineno"> 3128</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l03129"></a><span class="lineno"> 3129</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[1];</div> +<div class="line"><a name="l03130"></a><span class="lineno"> 3130</span> </div> +<div class="line"><a name="l03131"></a><span class="lineno"> 3131</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[0];</div> +<div class="line"><a name="l03132"></a><span class="lineno"> 3132</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[3];</div> +<div class="line"><a name="l03133"></a><span class="lineno"> 3133</span>  *s++ = p-><a class="code" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">verts</a>[2];</div> +<div class="line"><a name="l03134"></a><span class="lineno"> 3134</span>  }</div> +<div class="line"><a name="l03135"></a><span class="lineno"> 3135</span> </div> +<div class="line"><a name="l03136"></a><span class="lineno"> 3136</span>  p++;</div> +<div class="line"><a name="l03137"></a><span class="lineno"> 3137</span>  }</div> +<div class="line"><a name="l03138"></a><span class="lineno"> 3138</span> </div> +<div class="line"><a name="l03139"></a><span class="lineno"> 3139</span>  surf_data->index_buffer->Unlock();</div> +<div class="line"><a name="l03140"></a><span class="lineno"> 3140</span>  }</div> +<div class="line"><a name="l03141"></a><span class="lineno"> 3141</span> </div> +<div class="line"><a name="l03142"></a><span class="lineno"> 3142</span>  surf_data->Validate();</div> +<div class="line"><a name="l03143"></a><span class="lineno"> 3143</span>  }</div> +<div class="line"><a name="l03144"></a><span class="lineno"> 3144</span> </div> +<div class="line"><a name="l03145"></a><span class="lineno"> 3145</span>  <span class="keywordtype">int</span> first_index = 0;</div> +<div class="line"><a name="l03146"></a><span class="lineno"> 3146</span> </div> +<div class="line"><a name="l03147"></a><span class="lineno"> 3147</span>  <a class="code" href="class_list_iter.html">ListIter<Segment></a> seg_iter = surf-><a class="code" href="class_surface.html#a916cefb968876b6844c0059072589d13">GetSegments</a>();</div> +<div class="line"><a name="l03148"></a><span class="lineno"> 3148</span>  <span class="keywordflow">while</span> (++seg_iter) {</div> +<div class="line"><a name="l03149"></a><span class="lineno"> 3149</span>  <a class="code" href="class_segment.html">Segment</a>* segment = seg_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l03150"></a><span class="lineno"> 3150</span> </div> +<div class="line"><a name="l03151"></a><span class="lineno"> 3151</span>  <span class="keywordflow">if</span> (!segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a>) {</div> +<div class="line"><a name="l03152"></a><span class="lineno"> 3152</span>  <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>* seg_data = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_video_d_x9_segment_data.html">VideoDX9SegmentData</a>;</div> +<div class="line"><a name="l03153"></a><span class="lineno"> 3153</span> </div> +<div class="line"><a name="l03154"></a><span class="lineno"> 3154</span>  <span class="keywordtype">int</span> num_tris = 0;</div> +<div class="line"><a name="l03155"></a><span class="lineno"> 3155</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < segment-><a class="code" href="class_segment.html#aa56fe5f47ddde76648a7aac53934eda8">npolys</a>; i++)</div> +<div class="line"><a name="l03156"></a><span class="lineno"> 3156</span>  num_tris += segment-><a class="code" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">polys</a>[i].<a class="code" href="struct_poly.html#a7c282f5bb936e91855269f710bcbcff7">nverts</a>-2;</div> +<div class="line"><a name="l03157"></a><span class="lineno"> 3157</span> </div> +<div class="line"><a name="l03158"></a><span class="lineno"> 3158</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a7e1b3b419923dc436d7282c60806334e">first_vert</a> = 0;</div> +<div class="line"><a name="l03159"></a><span class="lineno"> 3159</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#af616650e62e5cdc80e4578c9fd09e0da">num_verts</a> = surf-><a class="code" href="class_surface.html#aabffb9ef6a1c0a632bd6d88506ec518b">NumVerts</a>();</div> +<div class="line"><a name="l03160"></a><span class="lineno"> 3160</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#ac1bf80ab8cd5c60ff4a41a56ef55f567">first_index</a> = first_index;</div> +<div class="line"><a name="l03161"></a><span class="lineno"> 3161</span>  seg_data-><a class="code" href="class_video_d_x9_segment_data.html#a1fa6f74a36ae5a105a0d97850613e0c4">num_tris</a> = num_tris;</div> +<div class="line"><a name="l03162"></a><span class="lineno"> 3162</span> </div> +<div class="line"><a name="l03163"></a><span class="lineno"> 3163</span>  segment-><a class="code" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">video_data</a> = seg_data;</div> +<div class="line"><a name="l03164"></a><span class="lineno"> 3164</span> </div> +<div class="line"><a name="l03165"></a><span class="lineno"> 3165</span>  first_index += num_tris * 3;</div> +<div class="line"><a name="l03166"></a><span class="lineno"> 3166</span>  }</div> +<div class="line"><a name="l03167"></a><span class="lineno"> 3167</span>  }</div> +<div class="line"><a name="l03168"></a><span class="lineno"> 3168</span>  }</div> +<div class="line"><a name="l03169"></a><span class="lineno"> 3169</span> </div> +<div class="line"><a name="l03170"></a><span class="lineno"> 3170</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l03171"></a><span class="lineno"> 3171</span> }</div> +<div class="line"><a name="l03172"></a><span class="lineno"> 3172</span> </div> +<div class="line"><a name="l03173"></a><span class="lineno"> 3173</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l03174"></a><span class="lineno"> 3174</span> </div> +<div class="line"><a name="l03175"></a><span class="lineno"> 3175</span> <span class="keywordtype">int</span></div> +<div class="line"><a name="l03176"></a><span class="lineno"> 3176</span> VideoDX9::PrepareMaterial(<a class="code" href="struct_material.html">Material</a>* m)</div> +<div class="line"><a name="l03177"></a><span class="lineno"> 3177</span> {</div> +<div class="line"><a name="l03178"></a><span class="lineno"> 3178</span>  segment_material = m;</div> +<div class="line"><a name="l03179"></a><span class="lineno"> 3179</span>  strategy = 0;</div> +<div class="line"><a name="l03180"></a><span class="lineno"> 3180</span>  passes = 0;</div> +<div class="line"><a name="l03181"></a><span class="lineno"> 3181</span> </div> +<div class="line"><a name="l03182"></a><span class="lineno"> 3182</span>  <span class="keywordflow">if</span> (m) {</div> +<div class="line"><a name="l03183"></a><span class="lineno"> 3183</span>  <span class="keywordtype">int</span> max_stages = 1;</div> +<div class="line"><a name="l03184"></a><span class="lineno"> 3184</span>  <span class="keywordtype">int</span> max_textures = 1;</div> +<div class="line"><a name="l03185"></a><span class="lineno"> 3185</span>  <span class="keywordtype">bool</span> multiply_add = <span class="keyword">false</span>;</div> +<div class="line"><a name="l03186"></a><span class="lineno"> 3186</span>  <span class="keywordtype">bool</span> dotproduct3 = <span class="keyword">false</span>;</div> +<div class="line"><a name="l03187"></a><span class="lineno"> 3187</span>  <span class="keywordtype">bool</span> vertexshader = <span class="keyword">false</span>;</div> +<div class="line"><a name="l03188"></a><span class="lineno"> 3188</span>  <span class="keywordtype">bool</span> pixelshader = <span class="keyword">false</span>;</div> +<div class="line"><a name="l03189"></a><span class="lineno"> 3189</span>  DWORD vs_version = 0;</div> +<div class="line"><a name="l03190"></a><span class="lineno"> 3190</span>  DWORD ps_version = 0;</div> +<div class="line"><a name="l03191"></a><span class="lineno"> 3191</span> </div> +<div class="line"><a name="l03192"></a><span class="lineno"> 3192</span>  <a class="code" href="struct_video_d_x9_device_info.html">VideoDX9DeviceInfo</a>* dev_info = dx9enum-><a class="code" href="class_video_d_x9_enum.html#af61cd79901fd429901b24b95e7c43a0b">GetDeviceInfo</a>(video_settings.<a class="code" href="class_video_settings.html#aa045ab2e398429b3a02737598d8971da">GetDeviceType</a>());</div> +<div class="line"><a name="l03193"></a><span class="lineno"> 3193</span> </div> +<div class="line"><a name="l03194"></a><span class="lineno"> 3194</span>  <span class="keywordflow">if</span> (dev_info) {</div> +<div class="line"><a name="l03195"></a><span class="lineno"> 3195</span>  max_stages = (int) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxTextureBlendStages;</div> +<div class="line"><a name="l03196"></a><span class="lineno"> 3196</span>  max_textures = (<span class="keywordtype">int</span>) dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.MaxSimultaneousTextures;</div> +<div class="line"><a name="l03197"></a><span class="lineno"> 3197</span>  multiply_add = (dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps & D3DTEXOPCAPS_MULTIPLYADD) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div> +<div class="line"><a name="l03198"></a><span class="lineno"> 3198</span>  dotproduct3 = (dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.TextureOpCaps & D3DTEXOPCAPS_DOTPRODUCT3) ? <span class="keyword">true</span> : <span class="keyword">false</span>;</div> +<div class="line"><a name="l03199"></a><span class="lineno"> 3199</span> </div> +<div class="line"><a name="l03200"></a><span class="lineno"> 3200</span>  vs_version = video_settings.<a class="code" href="class_video_settings.html#a2a9d23c67c65d69055294ba93aeee09c">enable_vs</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.VertexShaderVersion : 0;</div> +<div class="line"><a name="l03201"></a><span class="lineno"> 3201</span>  ps_version = video_settings.<a class="code" href="class_video_settings.html#ac687ccfe77e197967341f07b793f2176">enable_ps</a> ? dev_info-><a class="code" href="struct_video_d_x9_device_info.html#a5b865d6303628748e641ed47c51442e7">caps</a>.PixelShaderVersion : 0;</div> +<div class="line"><a name="l03202"></a><span class="lineno"> 3202</span> </div> +<div class="line"><a name="l03203"></a><span class="lineno"> 3203</span>  vertexshader = vs_version >= D3DVS_VERSION(1,1);</div> +<div class="line"><a name="l03204"></a><span class="lineno"> 3204</span>  pixelshader = ps_version >= D3DPS_VERSION(2,0);</div> +<div class="line"><a name="l03205"></a><span class="lineno"> 3205</span>  }</div> +<div class="line"><a name="l03206"></a><span class="lineno"> 3206</span> </div> +<div class="line"><a name="l03207"></a><span class="lineno"> 3207</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>;</div> +<div class="line"><a name="l03208"></a><span class="lineno"> 3208</span>  passes = 1;</div> +<div class="line"><a name="l03209"></a><span class="lineno"> 3209</span> </div> +<div class="line"><a name="l03210"></a><span class="lineno"> 3210</span>  <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>) {</div> +<div class="line"><a name="l03211"></a><span class="lineno"> 3211</span>  <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a> && max_textures > 2 && max_stages > 4)</div> +<div class="line"><a name="l03212"></a><span class="lineno"> 3212</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>;</div> +<div class="line"><a name="l03213"></a><span class="lineno"> 3213</span> </div> +<div class="line"><a name="l03214"></a><span class="lineno"> 3214</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (max_textures > 1 && max_stages > 3)</div> +<div class="line"><a name="l03215"></a><span class="lineno"> 3215</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>;</div> +<div class="line"><a name="l03216"></a><span class="lineno"> 3216</span>  }</div> +<div class="line"><a name="l03217"></a><span class="lineno"> 3217</span> </div> +<div class="line"><a name="l03218"></a><span class="lineno"> 3218</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a> && (!m-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> || m-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a> == m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>)) {</div> +<div class="line"><a name="l03219"></a><span class="lineno"> 3219</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>;</div> +<div class="line"><a name="l03220"></a><span class="lineno"> 3220</span>  }</div> +<div class="line"><a name="l03221"></a><span class="lineno"> 3221</span> </div> +<div class="line"><a name="l03222"></a><span class="lineno"> 3222</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() && m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && !m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> +<div class="line"><a name="l03223"></a><span class="lineno"> 3223</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>;</div> +<div class="line"><a name="l03224"></a><span class="lineno"> 3224</span> </div> +<div class="line"><a name="l03225"></a><span class="lineno"> 3225</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2 || !multiply_add)</div> +<div class="line"><a name="l03226"></a><span class="lineno"> 3226</span>  passes = 2;</div> +<div class="line"><a name="l03227"></a><span class="lineno"> 3227</span>  }</div> +<div class="line"><a name="l03228"></a><span class="lineno"> 3228</span> </div> +<div class="line"><a name="l03229"></a><span class="lineno"> 3229</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((!<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() || !m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) && m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> +<div class="line"><a name="l03230"></a><span class="lineno"> 3230</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>;</div> +<div class="line"><a name="l03231"></a><span class="lineno"> 3231</span> </div> +<div class="line"><a name="l03232"></a><span class="lineno"> 3232</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2)</div> +<div class="line"><a name="l03233"></a><span class="lineno"> 3233</span>  passes = 2;</div> +<div class="line"><a name="l03234"></a><span class="lineno"> 3234</span>  }</div> +<div class="line"><a name="l03235"></a><span class="lineno"> 3235</span> </div> +<div class="line"><a name="l03236"></a><span class="lineno"> 3236</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_video.html#a164f7e84a83480f34870665aa0b4c6df">IsSpecMapEnabled</a>() && m-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && m-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>) {</div> +<div class="line"><a name="l03237"></a><span class="lineno"> 3237</span>  strategy = <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>;</div> +<div class="line"><a name="l03238"></a><span class="lineno"> 3238</span> </div> +<div class="line"><a name="l03239"></a><span class="lineno"> 3239</span>  <span class="keywordflow">if</span> (max_textures < 2 || max_stages < 2)</div> +<div class="line"><a name="l03240"></a><span class="lineno"> 3240</span>  passes = 3;</div> +<div class="line"><a name="l03241"></a><span class="lineno"> 3241</span> </div> +<div class="line"><a name="l03242"></a><span class="lineno"> 3242</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (max_textures < 3 || max_stages < 3 || !multiply_add)</div> +<div class="line"><a name="l03243"></a><span class="lineno"> 3243</span>  passes = 2;</div> +<div class="line"><a name="l03244"></a><span class="lineno"> 3244</span>  }</div> +<div class="line"><a name="l03245"></a><span class="lineno"> 3245</span>  }</div> +<div class="line"><a name="l03246"></a><span class="lineno"> 3246</span> </div> +<div class="line"><a name="l03247"></a><span class="lineno"> 3247</span>  <span class="keywordflow">return</span> passes;</div> +<div class="line"><a name="l03248"></a><span class="lineno"> 3248</span> }</div> +<div class="line"><a name="l03249"></a><span class="lineno"> 3249</span> </div> +<div class="line"><a name="l03250"></a><span class="lineno"> 3250</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l03251"></a><span class="lineno"> 3251</span> VideoDX9::SetupPass(<span class="keywordtype">int</span> pass)</div> +<div class="line"><a name="l03252"></a><span class="lineno"> 3252</span> {</div> +<div class="line"><a name="l03253"></a><span class="lineno"> 3253</span>  <span class="keywordflow">if</span> (pass < 0 || pass >= passes)</div> +<div class="line"><a name="l03254"></a><span class="lineno"> 3254</span>  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div> +<div class="line"><a name="l03255"></a><span class="lineno"> 3255</span> </div> +<div class="line"><a name="l03256"></a><span class="lineno"> 3256</span>  <span class="keywordflow">if</span> (pass == 0) {</div> +<div class="line"><a name="l03257"></a><span class="lineno"> 3257</span>  D3DMATERIAL9 d3dmtl;</div> +<div class="line"><a name="l03258"></a><span class="lineno"> 3258</span>  IDirect3DTexture9* texture_0 = 0;</div> +<div class="line"><a name="l03259"></a><span class="lineno"> 3259</span>  IDirect3DTexture9* texture_1 = 0;</div> +<div class="line"><a name="l03260"></a><span class="lineno"> 3260</span>  IDirect3DTexture9* texture_2 = 0;</div> +<div class="line"><a name="l03261"></a><span class="lineno"> 3261</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_0 = 0;</div> +<div class="line"><a name="l03262"></a><span class="lineno"> 3262</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_1 = 0;</div> +<div class="line"><a name="l03263"></a><span class="lineno"> 3263</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp_2 = 0;</div> +<div class="line"><a name="l03264"></a><span class="lineno"> 3264</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_spec = segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a>;</div> +<div class="line"><a name="l03265"></a><span class="lineno"> 3265</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l03266"></a><span class="lineno"> 3266</span> </div> +<div class="line"><a name="l03267"></a><span class="lineno"> 3267</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a> && passes > 1)</div> +<div class="line"><a name="l03268"></a><span class="lineno"> 3268</span>  segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> +<div class="line"><a name="l03269"></a><span class="lineno"> 3269</span> </div> +<div class="line"><a name="l03270"></a><span class="lineno"> 3270</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div> +<div class="line"><a name="l03271"></a><span class="lineno"> 3271</span>  segment_material-><a class="code" href="struct_material.html#a03326968d7c667605aa2f70f8a551444">Ks</a> = orig_spec;</div> +<div class="line"><a name="l03272"></a><span class="lineno"> 3272</span> </div> +<div class="line"><a name="l03273"></a><span class="lineno"> 3273</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> +<div class="line"><a name="l03274"></a><span class="lineno"> 3274</span> </div> +<div class="line"><a name="l03275"></a><span class="lineno"> 3275</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a7de49fc13d1b5f260f209838b5bad73d">DX9_STRATEGY_SIMPLE</a>) {</div> +<div class="line"><a name="l03276"></a><span class="lineno"> 3276</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03277"></a><span class="lineno"> 3277</span>  }</div> +<div class="line"><a name="l03278"></a><span class="lineno"> 3278</span> </div> +<div class="line"><a name="l03279"></a><span class="lineno"> 3279</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> +<div class="line"><a name="l03280"></a><span class="lineno"> 3280</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03281"></a><span class="lineno"> 3281</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>;</div> +<div class="line"><a name="l03282"></a><span class="lineno"> 3282</span>  }</div> +<div class="line"><a name="l03283"></a><span class="lineno"> 3283</span> </div> +<div class="line"><a name="l03284"></a><span class="lineno"> 3284</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div> +<div class="line"><a name="l03285"></a><span class="lineno"> 3285</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03286"></a><span class="lineno"> 3286</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a626e419ce051501f1e42053556e7da0f">tex_alternate</a>;</div> +<div class="line"><a name="l03287"></a><span class="lineno"> 3287</span>  tex_bmp_2 = segment_material-><a class="code" href="struct_material.html#a84da46b60cffcfa54aec42729a632538">tex_detail</a>;</div> +<div class="line"><a name="l03288"></a><span class="lineno"> 3288</span>  }</div> +<div class="line"><a name="l03289"></a><span class="lineno"> 3289</span> </div> +<div class="line"><a name="l03290"></a><span class="lineno"> 3290</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div> +<div class="line"><a name="l03291"></a><span class="lineno"> 3291</span>  <span class="keywordflow">if</span> (passes == 1) {</div> +<div class="line"><a name="l03292"></a><span class="lineno"> 3292</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03293"></a><span class="lineno"> 3293</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div> +<div class="line"><a name="l03294"></a><span class="lineno"> 3294</span>  }</div> +<div class="line"><a name="l03295"></a><span class="lineno"> 3295</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03296"></a><span class="lineno"> 3296</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03297"></a><span class="lineno"> 3297</span>  }</div> +<div class="line"><a name="l03298"></a><span class="lineno"> 3298</span>  }</div> +<div class="line"><a name="l03299"></a><span class="lineno"> 3299</span> </div> +<div class="line"><a name="l03300"></a><span class="lineno"> 3300</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a> && passes == 1 ||</div> +<div class="line"><a name="l03301"></a><span class="lineno"> 3301</span>  strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a> && passes == 2) {</div> +<div class="line"><a name="l03302"></a><span class="lineno"> 3302</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>) {</div> +<div class="line"><a name="l03303"></a><span class="lineno"> 3303</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a1d848bfac5c7f17f91557fd23c44b101">tex_diffuse</a>;</div> +<div class="line"><a name="l03304"></a><span class="lineno"> 3304</span>  tex_bmp_1 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> +<div class="line"><a name="l03305"></a><span class="lineno"> 3305</span>  }</div> +<div class="line"><a name="l03306"></a><span class="lineno"> 3306</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03307"></a><span class="lineno"> 3307</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> +<div class="line"><a name="l03308"></a><span class="lineno"> 3308</span>  }</div> +<div class="line"><a name="l03309"></a><span class="lineno"> 3309</span>  }</div> +<div class="line"><a name="l03310"></a><span class="lineno"> 3310</span> </div> +<div class="line"><a name="l03311"></a><span class="lineno"> 3311</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03312"></a><span class="lineno"> 3312</span>  tex_bmp_0 = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> +<div class="line"><a name="l03313"></a><span class="lineno"> 3313</span>  }</div> +<div class="line"><a name="l03314"></a><span class="lineno"> 3314</span> </div> +<div class="line"><a name="l03315"></a><span class="lineno"> 3315</span>  <span class="keywordflow">if</span> (texcache && tex_bmp_0) {</div> +<div class="line"><a name="l03316"></a><span class="lineno"> 3316</span>  texture_0 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_0);</div> +<div class="line"><a name="l03317"></a><span class="lineno"> 3317</span> </div> +<div class="line"><a name="l03318"></a><span class="lineno"> 3318</span>  hr = d3ddevice->SetTexture(0, texture_0);</div> +<div class="line"><a name="l03319"></a><span class="lineno"> 3319</span>  current_texture = texture_0;</div> +<div class="line"><a name="l03320"></a><span class="lineno"> 3320</span> </div> +<div class="line"><a name="l03321"></a><span class="lineno"> 3321</span>  <span class="keywordflow">if</span> (tex_bmp_1) {</div> +<div class="line"><a name="l03322"></a><span class="lineno"> 3322</span>  texture_1 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_1);</div> +<div class="line"><a name="l03323"></a><span class="lineno"> 3323</span>  hr = d3ddevice->SetTexture(1, texture_1);</div> +<div class="line"><a name="l03324"></a><span class="lineno"> 3324</span> </div> +<div class="line"><a name="l03325"></a><span class="lineno"> 3325</span>  <span class="keywordflow">if</span> (tex_bmp_2) {</div> +<div class="line"><a name="l03326"></a><span class="lineno"> 3326</span>  texture_2 = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp_2);</div> +<div class="line"><a name="l03327"></a><span class="lineno"> 3327</span>  hr = d3ddevice->SetTexture(2, texture_2);</div> +<div class="line"><a name="l03328"></a><span class="lineno"> 3328</span>  }</div> +<div class="line"><a name="l03329"></a><span class="lineno"> 3329</span>  }</div> +<div class="line"><a name="l03330"></a><span class="lineno"> 3330</span>  }</div> +<div class="line"><a name="l03331"></a><span class="lineno"> 3331</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03332"></a><span class="lineno"> 3332</span>  hr = d3ddevice->SetTexture(0, 0);</div> +<div class="line"><a name="l03333"></a><span class="lineno"> 3333</span>  current_texture = 0;</div> +<div class="line"><a name="l03334"></a><span class="lineno"> 3334</span>  }</div> +<div class="line"><a name="l03335"></a><span class="lineno"> 3335</span> </div> +<div class="line"><a name="l03336"></a><span class="lineno"> 3336</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(segment_material-><a class="code" href="struct_material.html#a53984e10e1834eceb1b74d18a0f01021">blend</a>);</div> +<div class="line"><a name="l03337"></a><span class="lineno"> 3337</span> </div> +<div class="line"><a name="l03338"></a><span class="lineno"> 3338</span>  <span class="keywordflow">if</span> (texture_0 && texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> +<div class="line"><a name="l03339"></a><span class="lineno"> 3339</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03340"></a><span class="lineno"> 3340</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03341"></a><span class="lineno"> 3341</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03342"></a><span class="lineno"> 3342</span> </div> +<div class="line"><a name="l03343"></a><span class="lineno"> 3343</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03344"></a><span class="lineno"> 3344</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03345"></a><span class="lineno"> 3345</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03346"></a><span class="lineno"> 3346</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l03347"></a><span class="lineno"> 3347</span> </div> +<div class="line"><a name="l03348"></a><span class="lineno"> 3348</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div> +<div class="line"><a name="l03349"></a><span class="lineno"> 3349</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03350"></a><span class="lineno"> 3350</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03351"></a><span class="lineno"> 3351</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03352"></a><span class="lineno"> 3352</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03353"></a><span class="lineno"> 3353</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div> +<div class="line"><a name="l03354"></a><span class="lineno"> 3354</span> </div> +<div class="line"><a name="l03355"></a><span class="lineno"> 3355</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l03356"></a><span class="lineno"> 3356</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03357"></a><span class="lineno"> 3357</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l03358"></a><span class="lineno"> 3358</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03359"></a><span class="lineno"> 3359</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03360"></a><span class="lineno"> 3360</span> </div> +<div class="line"><a name="l03361"></a><span class="lineno"> 3361</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l03362"></a><span class="lineno"> 3362</span>  }</div> +<div class="line"><a name="l03363"></a><span class="lineno"> 3363</span> </div> +<div class="line"><a name="l03364"></a><span class="lineno"> 3364</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 && texture_1 && texture_2 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a45d74a6552003b44576a3b83e40319bd">DX9_STRATEGY_BLEND_DETAIL</a>) {</div> +<div class="line"><a name="l03365"></a><span class="lineno"> 3365</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03366"></a><span class="lineno"> 3366</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03367"></a><span class="lineno"> 3367</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03368"></a><span class="lineno"> 3368</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03369"></a><span class="lineno"> 3369</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03370"></a><span class="lineno"> 3370</span>  d3ddevice->SetSamplerState(2, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03371"></a><span class="lineno"> 3371</span> </div> +<div class="line"><a name="l03372"></a><span class="lineno"> 3372</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03373"></a><span class="lineno"> 3373</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03374"></a><span class="lineno"> 3374</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03375"></a><span class="lineno"> 3375</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l03376"></a><span class="lineno"> 3376</span>  d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); </div> +<div class="line"><a name="l03377"></a><span class="lineno"> 3377</span> </div> +<div class="line"><a name="l03378"></a><span class="lineno"> 3378</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);</div> +<div class="line"><a name="l03379"></a><span class="lineno"> 3379</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03380"></a><span class="lineno"> 3380</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03381"></a><span class="lineno"> 3381</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03382"></a><span class="lineno"> 3382</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03383"></a><span class="lineno"> 3383</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0); </div> +<div class="line"><a name="l03384"></a><span class="lineno"> 3384</span> </div> +<div class="line"><a name="l03385"></a><span class="lineno"> 3385</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);</div> +<div class="line"><a name="l03386"></a><span class="lineno"> 3386</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03387"></a><span class="lineno"> 3387</span>  d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> +<div class="line"><a name="l03388"></a><span class="lineno"> 3388</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03389"></a><span class="lineno"> 3389</span>  d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03390"></a><span class="lineno"> 3390</span>  d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1); </div> +<div class="line"><a name="l03391"></a><span class="lineno"> 3391</span> </div> +<div class="line"><a name="l03392"></a><span class="lineno"> 3392</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l03393"></a><span class="lineno"> 3393</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03394"></a><span class="lineno"> 3394</span>  d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG2, D3DTA_DIFFUSE);</div> +<div class="line"><a name="l03395"></a><span class="lineno"> 3395</span>  d3ddevice->SetTextureStageState(3, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03396"></a><span class="lineno"> 3396</span>  d3ddevice->SetTextureStageState(3, D3DTSS_ALPHAARG1, D3DTA_CURRENT);</div> +<div class="line"><a name="l03397"></a><span class="lineno"> 3397</span>  }</div> +<div class="line"><a name="l03398"></a><span class="lineno"> 3398</span> </div> +<div class="line"><a name="l03399"></a><span class="lineno"> 3399</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad90353ccabafd7173c911f14e99e089c">DX9_STRATEGY_GLOW</a>) {</div> +<div class="line"><a name="l03400"></a><span class="lineno"> 3400</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03401"></a><span class="lineno"> 3401</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03402"></a><span class="lineno"> 3402</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> +<div class="line"><a name="l03403"></a><span class="lineno"> 3403</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03404"></a><span class="lineno"> 3404</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03405"></a><span class="lineno"> 3405</span>  }</div> +<div class="line"><a name="l03406"></a><span class="lineno"> 3406</span> </div> +<div class="line"><a name="l03407"></a><span class="lineno"> 3407</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_0) {</div> +<div class="line"><a name="l03408"></a><span class="lineno"> 3408</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l03409"></a><span class="lineno"> 3409</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03410"></a><span class="lineno"> 3410</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> +<div class="line"><a name="l03411"></a><span class="lineno"> 3411</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03412"></a><span class="lineno"> 3412</span>  d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03413"></a><span class="lineno"> 3413</span>  }</div> +<div class="line"><a name="l03414"></a><span class="lineno"> 3414</span> </div> +<div class="line"><a name="l03415"></a><span class="lineno"> 3415</span>  <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a>) {</div> +<div class="line"><a name="l03416"></a><span class="lineno"> 3416</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03417"></a><span class="lineno"> 3417</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03418"></a><span class="lineno"> 3418</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03419"></a><span class="lineno"> 3419</span> </div> +<div class="line"><a name="l03420"></a><span class="lineno"> 3420</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> +<div class="line"><a name="l03421"></a><span class="lineno"> 3421</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MULTIPLYADD);</div> +<div class="line"><a name="l03422"></a><span class="lineno"> 3422</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03423"></a><span class="lineno"> 3423</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div> +<div class="line"><a name="l03424"></a><span class="lineno"> 3424</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03425"></a><span class="lineno"> 3425</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03426"></a><span class="lineno"> 3426</span>  }</div> +<div class="line"><a name="l03427"></a><span class="lineno"> 3427</span> </div> +<div class="line"><a name="l03428"></a><span class="lineno"> 3428</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div> +<div class="line"><a name="l03429"></a><span class="lineno"> 3429</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03430"></a><span class="lineno"> 3430</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03431"></a><span class="lineno"> 3431</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03432"></a><span class="lineno"> 3432</span> </div> +<div class="line"><a name="l03433"></a><span class="lineno"> 3433</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> +<div class="line"><a name="l03434"></a><span class="lineno"> 3434</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div> +<div class="line"><a name="l03435"></a><span class="lineno"> 3435</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03436"></a><span class="lineno"> 3436</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> +<div class="line"><a name="l03437"></a><span class="lineno"> 3437</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03438"></a><span class="lineno"> 3438</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03439"></a><span class="lineno"> 3439</span>  }</div> +<div class="line"><a name="l03440"></a><span class="lineno"> 3440</span> </div> +<div class="line"><a name="l03441"></a><span class="lineno"> 3441</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (texture_1 && strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div> +<div class="line"><a name="l03442"></a><span class="lineno"> 3442</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03443"></a><span class="lineno"> 3443</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03444"></a><span class="lineno"> 3444</span>  d3ddevice->SetSamplerState(1, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);</div> +<div class="line"><a name="l03445"></a><span class="lineno"> 3445</span> </div> +<div class="line"><a name="l03446"></a><span class="lineno"> 3446</span>  d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);</div> +<div class="line"><a name="l03447"></a><span class="lineno"> 3447</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_ADD);</div> +<div class="line"><a name="l03448"></a><span class="lineno"> 3448</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03449"></a><span class="lineno"> 3449</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_CURRENT);</div> +<div class="line"><a name="l03450"></a><span class="lineno"> 3450</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03451"></a><span class="lineno"> 3451</span>  d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03452"></a><span class="lineno"> 3452</span>  }</div> +<div class="line"><a name="l03453"></a><span class="lineno"> 3453</span> </div> +<div class="line"><a name="l03454"></a><span class="lineno"> 3454</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy < <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8ad227114c0f55df8c6fb85ba07718c766">DX9_STRATEGY_BLEND</a>) {</div> +<div class="line"><a name="l03455"></a><span class="lineno"> 3455</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l03456"></a><span class="lineno"> 3456</span>  }</div> +<div class="line"><a name="l03457"></a><span class="lineno"> 3457</span>  }</div> +<div class="line"><a name="l03458"></a><span class="lineno"> 3458</span> </div> +<div class="line"><a name="l03459"></a><span class="lineno"> 3459</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (pass == 1) {</div> +<div class="line"><a name="l03460"></a><span class="lineno"> 3460</span>  D3DMATERIAL9 d3dmtl;</div> +<div class="line"><a name="l03461"></a><span class="lineno"> 3461</span>  IDirect3DTexture9* texture = 0;</div> +<div class="line"><a name="l03462"></a><span class="lineno"> 3462</span>  <a class="code" href="class_bitmap.html">Bitmap</a>* tex_bmp = 0;</div> +<div class="line"><a name="l03463"></a><span class="lineno"> 3463</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_Ka = segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a>;</div> +<div class="line"><a name="l03464"></a><span class="lineno"> 3464</span>  <a class="code" href="class_color_value.html">ColorValue</a> orig_Kd = segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a>;</div> +<div class="line"><a name="l03465"></a><span class="lineno"> 3465</span>  HRESULT hr = E_FAIL;</div> +<div class="line"><a name="l03466"></a><span class="lineno"> 3466</span> </div> +<div class="line"><a name="l03467"></a><span class="lineno"> 3467</span>  <span class="keywordflow">if</span> (segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>) {</div> +<div class="line"><a name="l03468"></a><span class="lineno"> 3468</span>  segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> +<div class="line"><a name="l03469"></a><span class="lineno"> 3469</span>  segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = <a class="code" href="class_color.html#ad4282315e214e01f5c2cc046c3a3d8f4">Color::Black</a>;</div> +<div class="line"><a name="l03470"></a><span class="lineno"> 3470</span>  }</div> +<div class="line"><a name="l03471"></a><span class="lineno"> 3471</span> </div> +<div class="line"><a name="l03472"></a><span class="lineno"> 3472</span>  <a class="code" href="class_video_d_x9.html#aaae98c2e2d9246b565f9beb01c4c0185">CreateD3DMaterial</a>(d3dmtl, *segment_material);</div> +<div class="line"><a name="l03473"></a><span class="lineno"> 3473</span> </div> +<div class="line"><a name="l03474"></a><span class="lineno"> 3474</span>  segment_material-><a class="code" href="struct_material.html#a7ccfd56c0310ca12545afb515e81b85f">Ka</a> = orig_Ka;</div> +<div class="line"><a name="l03475"></a><span class="lineno"> 3475</span>  segment_material-><a class="code" href="struct_material.html#a05b646c99f9ab5df7092109916b506a6">Kd</a> = orig_Kd;</div> +<div class="line"><a name="l03476"></a><span class="lineno"> 3476</span> </div> +<div class="line"><a name="l03477"></a><span class="lineno"> 3477</span>  hr = d3ddevice->SetMaterial(&d3dmtl);</div> +<div class="line"><a name="l03478"></a><span class="lineno"> 3478</span> </div> +<div class="line"><a name="l03479"></a><span class="lineno"> 3479</span>  <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a8d1bc2685f00685c2a23a0786ec35321">DX9_STRATEGY_SPECMAP</a> ||</div> +<div class="line"><a name="l03480"></a><span class="lineno"> 3480</span>  strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a67b8447ca76db0866ffcdad0e7258660">DX9_STRATEGY_SPEC_EMISSIVE</a>) {</div> +<div class="line"><a name="l03481"></a><span class="lineno"> 3481</span>  tex_bmp = segment_material-><a class="code" href="struct_material.html#a97ced80ac2d8c1f0ef775477990af075">tex_specular</a>;</div> +<div class="line"><a name="l03482"></a><span class="lineno"> 3482</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);</div> +<div class="line"><a name="l03483"></a><span class="lineno"> 3483</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03484"></a><span class="lineno"> 3484</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_SPECULAR);</div> +<div class="line"><a name="l03485"></a><span class="lineno"> 3485</span>  }</div> +<div class="line"><a name="l03486"></a><span class="lineno"> 3486</span> </div> +<div class="line"><a name="l03487"></a><span class="lineno"> 3487</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (strategy == <a class="code" href="_video_d_x9_8cpp.html#aabfcbcb5ac86a1edac4035264bc7d2b8a536a123539f059f01c8fa57096bb4d0a">DX9_STRATEGY_EMISSIVE</a>) {</div> +<div class="line"><a name="l03488"></a><span class="lineno"> 3488</span>  tex_bmp = segment_material-><a class="code" href="struct_material.html#a9fa2bcd7f6ed2b43050629b55b87f030">tex_emissive</a>;</div> +<div class="line"><a name="l03489"></a><span class="lineno"> 3489</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);</div> +<div class="line"><a name="l03490"></a><span class="lineno"> 3490</span>  d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);</div> +<div class="line"><a name="l03491"></a><span class="lineno"> 3491</span>  }</div> +<div class="line"><a name="l03492"></a><span class="lineno"> 3492</span> </div> +<div class="line"><a name="l03493"></a><span class="lineno"> 3493</span>  d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);</div> +<div class="line"><a name="l03494"></a><span class="lineno"> 3494</span> </div> +<div class="line"><a name="l03495"></a><span class="lineno"> 3495</span>  <span class="keywordflow">if</span> (texcache && tex_bmp) {</div> +<div class="line"><a name="l03496"></a><span class="lineno"> 3496</span>  texture = texcache-><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(tex_bmp);</div> +<div class="line"><a name="l03497"></a><span class="lineno"> 3497</span>  hr = d3ddevice->SetTexture(0, texture);</div> +<div class="line"><a name="l03498"></a><span class="lineno"> 3498</span>  current_texture = texture;</div> +<div class="line"><a name="l03499"></a><span class="lineno"> 3499</span> </div> +<div class="line"><a name="l03500"></a><span class="lineno"> 3500</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> +<div class="line"><a name="l03501"></a><span class="lineno"> 3501</span>  }</div> +<div class="line"><a name="l03502"></a><span class="lineno"> 3502</span>  }</div> +<div class="line"><a name="l03503"></a><span class="lineno"> 3503</span> </div> +<div class="line"><a name="l03504"></a><span class="lineno"> 3504</span>  <span class="keywordflow">if</span> (render_state[STENCIL_ENABLE]) {</div> +<div class="line"><a name="l03505"></a><span class="lineno"> 3505</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, TRUE);</div> +<div class="line"><a name="l03506"></a><span class="lineno"> 3506</span>  d3ddevice->SetRenderState(D3DRS_STENCILREF, 0x01);</div> +<div class="line"><a name="l03507"></a><span class="lineno"> 3507</span>  d3ddevice->SetRenderState(D3DRS_STENCILFUNC, D3DCMP_GREATER);</div> +<div class="line"><a name="l03508"></a><span class="lineno"> 3508</span>  }</div> +<div class="line"><a name="l03509"></a><span class="lineno"> 3509</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l03510"></a><span class="lineno"> 3510</span>  d3ddevice->SetRenderState(D3DRS_STENCILENABLE, FALSE);</div> +<div class="line"><a name="l03511"></a><span class="lineno"> 3511</span>  }</div> +<div class="line"><a name="l03512"></a><span class="lineno"> 3512</span> </div> +<div class="line"><a name="l03513"></a><span class="lineno"> 3513</span>  <span class="keywordflow">if</span> (render_state[LIGHTING_PASS] > 0) {</div> +<div class="line"><a name="l03514"></a><span class="lineno"> 3514</span>  <a class="code" href="class_video_d_x9.html#aabbfb7864c1c1df82b82148bb0a07bce">SetBlendType</a>(<a class="code" href="class_video.html#ad7421cf3d95ed31b79e13adbc1ab4149a6ac87a9af8134bbe16b0809d3895210e">BLEND_ADDITIVE</a>);</div> +<div class="line"><a name="l03515"></a><span class="lineno"> 3515</span>  <a class="code" href="class_video_d_x9.html#a6318f9ef16651cec2e16dacba49f4529">SetRenderState</a>(<a class="code" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a32da909c8f68ab975737b5942251ebcb">Z_WRITE_ENABLE</a>, FALSE);</div> +<div class="line"><a name="l03516"></a><span class="lineno"> 3516</span>  }</div> +<div class="line"><a name="l03517"></a><span class="lineno"> 3517</span> </div> +<div class="line"><a name="l03518"></a><span class="lineno"> 3518</span>  <span class="keywordflow">return</span> <span class="keyword">true</span>;</div> +<div class="line"><a name="l03519"></a><span class="lineno"> 3519</span> }</div> +<div class="line"><a name="l03520"></a><span class="lineno"> 3520</span> </div> <div class="line"><a name="l03521"></a><span class="lineno"> 3521</span> </div> -<div class="line"><a name="l03522"></a><span class="lineno"> 3522</span> </div> -<div class="line"><a name="l03523"></a><span class="lineno"> 3523</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l03524"></a><span class="lineno"> 3524</span> </div> -<div class="line"><a name="l03525"></a><span class="lineno"> 3525</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l03526"></a><span class="lineno"><a class="code" href="_video_d_x9_vertex_buffer_8cpp.html#a5b7aab334b284716081036f992f96cca"> 3526</a></span> <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* msg, HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>)</div> -<div class="line"><a name="l03527"></a><span class="lineno"> 3527</span> {</div> -<div class="line"><a name="l03528"></a><span class="lineno"> 3528</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: %s. [%s]\n"</span>, msg, <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(err));</div> -<div class="line"><a name="l03529"></a><span class="lineno"> 3529</span> }</div> -<div class="line"><a name="l03530"></a><span class="lineno"> 3530</span> </div> -<div class="line"><a name="l03531"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6"> 3531</a></span> <span class="keywordtype">char</span>* <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(HRESULT hr)</div> -<div class="line"><a name="l03532"></a><span class="lineno"> 3532</span> {</div> -<div class="line"><a name="l03533"></a><span class="lineno"> 3533</span>  <span class="keyword">static</span> <span class="keywordtype">char</span> errstrbuf[128];</div> -<div class="line"><a name="l03534"></a><span class="lineno"> 3534</span> </div> -<div class="line"><a name="l03535"></a><span class="lineno"> 3535</span>  <span class="keywordflow">switch</span> (hr) {</div> -<div class="line"><a name="l03536"></a><span class="lineno"> 3536</span>  <span class="keywordflow">default</span>:</div> -<div class="line"><a name="l03537"></a><span class="lineno"> 3537</span>  sprintf_s(errstrbuf, <span class="stringliteral">"Unrecognized error value = %08x."</span>, hr);</div> -<div class="line"><a name="l03538"></a><span class="lineno"> 3538</span>  <span class="keywordflow">return</span> errstrbuf;</div> -<div class="line"><a name="l03539"></a><span class="lineno"> 3539</span> </div> -<div class="line"><a name="l03540"></a><span class="lineno"> 3540</span>  <span class="keywordflow">case</span> D3D_OK:</div> -<div class="line"><a name="l03541"></a><span class="lineno"> 3541</span>  <span class="keywordflow">return</span> <span class="stringliteral">"No error."</span>;</div> -<div class="line"><a name="l03542"></a><span class="lineno"> 3542</span> </div> -<div class="line"><a name="l03543"></a><span class="lineno"> 3543</span>  <span class="keywordflow">case</span> D3DERR_WRONGTEXTUREFORMAT:</div> -<div class="line"><a name="l03544"></a><span class="lineno"> 3544</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Wrong texture format."</span>;</div> -<div class="line"><a name="l03545"></a><span class="lineno"> 3545</span> </div> -<div class="line"><a name="l03546"></a><span class="lineno"> 3546</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLOROPERATION:</div> -<div class="line"><a name="l03547"></a><span class="lineno"> 3547</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported color operation."</span>;</div> -<div class="line"><a name="l03548"></a><span class="lineno"> 3548</span> </div> -<div class="line"><a name="l03549"></a><span class="lineno"> 3549</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLORARG:</div> -<div class="line"><a name="l03550"></a><span class="lineno"> 3550</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported color argument."</span>;</div> -<div class="line"><a name="l03551"></a><span class="lineno"> 3551</span> </div> -<div class="line"><a name="l03552"></a><span class="lineno"> 3552</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAOPERATION:</div> -<div class="line"><a name="l03553"></a><span class="lineno"> 3553</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported alpha operation."</span>;</div> -<div class="line"><a name="l03554"></a><span class="lineno"> 3554</span> </div> -<div class="line"><a name="l03555"></a><span class="lineno"> 3555</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAARG:</div> -<div class="line"><a name="l03556"></a><span class="lineno"> 3556</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported alpha argument."</span>;</div> -<div class="line"><a name="l03557"></a><span class="lineno"> 3557</span> </div> -<div class="line"><a name="l03558"></a><span class="lineno"> 3558</span>  <span class="keywordflow">case</span> D3DERR_TOOMANYOPERATIONS:</div> -<div class="line"><a name="l03559"></a><span class="lineno"> 3559</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Too many operations."</span>;</div> -<div class="line"><a name="l03560"></a><span class="lineno"> 3560</span> </div> -<div class="line"><a name="l03561"></a><span class="lineno"> 3561</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREFILTER:</div> -<div class="line"><a name="l03562"></a><span class="lineno"> 3562</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting texture filter."</span>;</div> -<div class="line"><a name="l03563"></a><span class="lineno"> 3563</span> </div> -<div class="line"><a name="l03564"></a><span class="lineno"> 3564</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDFACTORVALUE:</div> -<div class="line"><a name="l03565"></a><span class="lineno"> 3565</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported factor value."</span>;</div> -<div class="line"><a name="l03566"></a><span class="lineno"> 3566</span> </div> -<div class="line"><a name="l03567"></a><span class="lineno"> 3567</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGRENDERSTATE:</div> -<div class="line"><a name="l03568"></a><span class="lineno"> 3568</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting render state."</span>;</div> -<div class="line"><a name="l03569"></a><span class="lineno"> 3569</span> </div> -<div class="line"><a name="l03570"></a><span class="lineno"> 3570</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDTEXTUREFILTER:</div> -<div class="line"><a name="l03571"></a><span class="lineno"> 3571</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported texture filter."</span>;</div> -<div class="line"><a name="l03572"></a><span class="lineno"> 3572</span> </div> -<div class="line"><a name="l03573"></a><span class="lineno"> 3573</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREPALETTE:</div> -<div class="line"><a name="l03574"></a><span class="lineno"> 3574</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting texture palette."</span>;</div> -<div class="line"><a name="l03575"></a><span class="lineno"> 3575</span> </div> -<div class="line"><a name="l03576"></a><span class="lineno"> 3576</span>  <span class="keywordflow">case</span> D3DERR_DRIVERINTERNALERROR:</div> -<div class="line"><a name="l03577"></a><span class="lineno"> 3577</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Driver internal error."</span>;</div> +<div class="line"><a name="l03522"></a><span class="lineno"> 3522</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l03523"></a><span class="lineno"> 3523</span> </div> +<div class="line"><a name="l03524"></a><span class="lineno"> 3524</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l03525"></a><span class="lineno"><a class="code" href="_video_d_x9_vertex_buffer_8cpp.html#a5b7aab334b284716081036f992f96cca"> 3525</a></span> <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* msg, HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>)</div> +<div class="line"><a name="l03526"></a><span class="lineno"> 3526</span> {</div> +<div class="line"><a name="l03527"></a><span class="lineno"> 3527</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" VideoDX9: %s. [%s]\n"</span>, msg, <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(err));</div> +<div class="line"><a name="l03528"></a><span class="lineno"> 3528</span> }</div> +<div class="line"><a name="l03529"></a><span class="lineno"> 3529</span> </div> +<div class="line"><a name="l03530"></a><span class="lineno"><a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6"> 3530</a></span> <span class="keywordtype">char</span>* <a class="code" href="_video_d_x9_8cpp.html#a353ded6baf1dcd70d760559d701218f6">D3DErrStr</a>(HRESULT hr)</div> +<div class="line"><a name="l03531"></a><span class="lineno"> 3531</span> {</div> +<div class="line"><a name="l03532"></a><span class="lineno"> 3532</span>  <span class="keyword">static</span> <span class="keywordtype">char</span> errstrbuf[128];</div> +<div class="line"><a name="l03533"></a><span class="lineno"> 3533</span> </div> +<div class="line"><a name="l03534"></a><span class="lineno"> 3534</span>  <span class="keywordflow">switch</span> (hr) {</div> +<div class="line"><a name="l03535"></a><span class="lineno"> 3535</span>  <span class="keywordflow">default</span>:</div> +<div class="line"><a name="l03536"></a><span class="lineno"> 3536</span>  sprintf_s(errstrbuf, <span class="stringliteral">"Unrecognized error value = %08x."</span>, hr);</div> +<div class="line"><a name="l03537"></a><span class="lineno"> 3537</span>  <span class="keywordflow">return</span> errstrbuf;</div> +<div class="line"><a name="l03538"></a><span class="lineno"> 3538</span> </div> +<div class="line"><a name="l03539"></a><span class="lineno"> 3539</span>  <span class="keywordflow">case</span> D3D_OK:</div> +<div class="line"><a name="l03540"></a><span class="lineno"> 3540</span>  <span class="keywordflow">return</span> <span class="stringliteral">"No error."</span>;</div> +<div class="line"><a name="l03541"></a><span class="lineno"> 3541</span> </div> +<div class="line"><a name="l03542"></a><span class="lineno"> 3542</span>  <span class="keywordflow">case</span> D3DERR_WRONGTEXTUREFORMAT:</div> +<div class="line"><a name="l03543"></a><span class="lineno"> 3543</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Wrong texture format."</span>;</div> +<div class="line"><a name="l03544"></a><span class="lineno"> 3544</span> </div> +<div class="line"><a name="l03545"></a><span class="lineno"> 3545</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLOROPERATION:</div> +<div class="line"><a name="l03546"></a><span class="lineno"> 3546</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported color operation."</span>;</div> +<div class="line"><a name="l03547"></a><span class="lineno"> 3547</span> </div> +<div class="line"><a name="l03548"></a><span class="lineno"> 3548</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDCOLORARG:</div> +<div class="line"><a name="l03549"></a><span class="lineno"> 3549</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported color argument."</span>;</div> +<div class="line"><a name="l03550"></a><span class="lineno"> 3550</span> </div> +<div class="line"><a name="l03551"></a><span class="lineno"> 3551</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAOPERATION:</div> +<div class="line"><a name="l03552"></a><span class="lineno"> 3552</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported alpha operation."</span>;</div> +<div class="line"><a name="l03553"></a><span class="lineno"> 3553</span> </div> +<div class="line"><a name="l03554"></a><span class="lineno"> 3554</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDALPHAARG:</div> +<div class="line"><a name="l03555"></a><span class="lineno"> 3555</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported alpha argument."</span>;</div> +<div class="line"><a name="l03556"></a><span class="lineno"> 3556</span> </div> +<div class="line"><a name="l03557"></a><span class="lineno"> 3557</span>  <span class="keywordflow">case</span> D3DERR_TOOMANYOPERATIONS:</div> +<div class="line"><a name="l03558"></a><span class="lineno"> 3558</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Too many operations."</span>;</div> +<div class="line"><a name="l03559"></a><span class="lineno"> 3559</span> </div> +<div class="line"><a name="l03560"></a><span class="lineno"> 3560</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREFILTER:</div> +<div class="line"><a name="l03561"></a><span class="lineno"> 3561</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting texture filter."</span>;</div> +<div class="line"><a name="l03562"></a><span class="lineno"> 3562</span> </div> +<div class="line"><a name="l03563"></a><span class="lineno"> 3563</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDFACTORVALUE:</div> +<div class="line"><a name="l03564"></a><span class="lineno"> 3564</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported factor value."</span>;</div> +<div class="line"><a name="l03565"></a><span class="lineno"> 3565</span> </div> +<div class="line"><a name="l03566"></a><span class="lineno"> 3566</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGRENDERSTATE:</div> +<div class="line"><a name="l03567"></a><span class="lineno"> 3567</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting render state."</span>;</div> +<div class="line"><a name="l03568"></a><span class="lineno"> 3568</span> </div> +<div class="line"><a name="l03569"></a><span class="lineno"> 3569</span>  <span class="keywordflow">case</span> D3DERR_UNSUPPORTEDTEXTUREFILTER:</div> +<div class="line"><a name="l03570"></a><span class="lineno"> 3570</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Unsupported texture filter."</span>;</div> +<div class="line"><a name="l03571"></a><span class="lineno"> 3571</span> </div> +<div class="line"><a name="l03572"></a><span class="lineno"> 3572</span>  <span class="keywordflow">case</span> D3DERR_CONFLICTINGTEXTUREPALETTE:</div> +<div class="line"><a name="l03573"></a><span class="lineno"> 3573</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Conflicting texture palette."</span>;</div> +<div class="line"><a name="l03574"></a><span class="lineno"> 3574</span> </div> +<div class="line"><a name="l03575"></a><span class="lineno"> 3575</span>  <span class="keywordflow">case</span> D3DERR_DRIVERINTERNALERROR:</div> +<div class="line"><a name="l03576"></a><span class="lineno"> 3576</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Driver internal error."</span>;</div> +<div class="line"><a name="l03577"></a><span class="lineno"> 3577</span> </div> <div class="line"><a name="l03578"></a><span class="lineno"> 3578</span> </div> -<div class="line"><a name="l03579"></a><span class="lineno"> 3579</span> </div> -<div class="line"><a name="l03580"></a><span class="lineno"> 3580</span>  <span class="keywordflow">case</span> D3DERR_NOTFOUND:</div> -<div class="line"><a name="l03581"></a><span class="lineno"> 3581</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Resource was not found."</span>;</div> -<div class="line"><a name="l03582"></a><span class="lineno"> 3582</span> </div> -<div class="line"><a name="l03583"></a><span class="lineno"> 3583</span>  <span class="keywordflow">case</span> D3DERR_MOREDATA:</div> -<div class="line"><a name="l03584"></a><span class="lineno"> 3584</span>  <span class="keywordflow">return</span> <span class="stringliteral">"More data?"</span>;</div> -<div class="line"><a name="l03585"></a><span class="lineno"> 3585</span> </div> -<div class="line"><a name="l03586"></a><span class="lineno"> 3586</span>  <span class="keywordflow">case</span> D3DERR_DEVICELOST:</div> -<div class="line"><a name="l03587"></a><span class="lineno"> 3587</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Device lost."</span>;</div> -<div class="line"><a name="l03588"></a><span class="lineno"> 3588</span> </div> -<div class="line"><a name="l03589"></a><span class="lineno"> 3589</span>  <span class="keywordflow">case</span> D3DERR_DEVICENOTRESET:</div> -<div class="line"><a name="l03590"></a><span class="lineno"> 3590</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Device is not reset."</span>;</div> -<div class="line"><a name="l03591"></a><span class="lineno"> 3591</span> </div> -<div class="line"><a name="l03592"></a><span class="lineno"> 3592</span>  <span class="keywordflow">case</span> D3DERR_NOTAVAILABLE:</div> -<div class="line"><a name="l03593"></a><span class="lineno"> 3593</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Not available."</span>;</div> -<div class="line"><a name="l03594"></a><span class="lineno"> 3594</span> </div> -<div class="line"><a name="l03595"></a><span class="lineno"> 3595</span>  <span class="keywordflow">case</span> D3DERR_OUTOFVIDEOMEMORY:</div> -<div class="line"><a name="l03596"></a><span class="lineno"> 3596</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Out of video memory."</span>;</div> -<div class="line"><a name="l03597"></a><span class="lineno"> 3597</span> </div> -<div class="line"><a name="l03598"></a><span class="lineno"> 3598</span>  <span class="keywordflow">case</span> E_OUTOFMEMORY:</div> -<div class="line"><a name="l03599"></a><span class="lineno"> 3599</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Out of system memory."</span>;</div> -<div class="line"><a name="l03600"></a><span class="lineno"> 3600</span> </div> -<div class="line"><a name="l03601"></a><span class="lineno"> 3601</span>  <span class="keywordflow">case</span> D3DERR_INVALIDDEVICE:</div> -<div class="line"><a name="l03602"></a><span class="lineno"> 3602</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Invalid device selection."</span>;</div> -<div class="line"><a name="l03603"></a><span class="lineno"> 3603</span> </div> -<div class="line"><a name="l03604"></a><span class="lineno"> 3604</span>  <span class="keywordflow">case</span> D3DERR_INVALIDCALL:</div> -<div class="line"><a name="l03605"></a><span class="lineno"> 3605</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Invalid call or parameter."</span>;</div> -<div class="line"><a name="l03606"></a><span class="lineno"> 3606</span> </div> -<div class="line"><a name="l03607"></a><span class="lineno"> 3607</span>  <span class="keywordflow">case</span> D3DERR_DRIVERINVALIDCALL:</div> -<div class="line"><a name="l03608"></a><span class="lineno"> 3608</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Driver invalid call."</span>;</div> -<div class="line"><a name="l03609"></a><span class="lineno"> 3609</span> </div> -<div class="line"><a name="l03610"></a><span class="lineno"> 3610</span>  <span class="keywordflow">case</span> D3DERR_WASSTILLDRAWING:</div> -<div class="line"><a name="l03611"></a><span class="lineno"> 3611</span>  <span class="keywordflow">return</span> <span class="stringliteral">"The device was still drawing."</span>;</div> -<div class="line"><a name="l03612"></a><span class="lineno"> 3612</span> </div> -<div class="line"><a name="l03613"></a><span class="lineno"> 3613</span>  <span class="keywordflow">case</span> D3DOK_NOAUTOGEN:</div> -<div class="line"><a name="l03614"></a><span class="lineno"> 3614</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Autogeneration is not supported by this device."</span>;</div> -<div class="line"><a name="l03615"></a><span class="lineno"> 3615</span> </div> -<div class="line"><a name="l03616"></a><span class="lineno"> 3616</span>  }</div> -<div class="line"><a name="l03617"></a><span class="lineno"> 3617</span> }</div> -<div class="line"><a name="l03618"></a><span class="lineno"> 3618</span> </div> +<div class="line"><a name="l03579"></a><span class="lineno"> 3579</span>  <span class="keywordflow">case</span> D3DERR_NOTFOUND:</div> +<div class="line"><a name="l03580"></a><span class="lineno"> 3580</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Resource was not found."</span>;</div> +<div class="line"><a name="l03581"></a><span class="lineno"> 3581</span> </div> +<div class="line"><a name="l03582"></a><span class="lineno"> 3582</span>  <span class="keywordflow">case</span> D3DERR_MOREDATA:</div> +<div class="line"><a name="l03583"></a><span class="lineno"> 3583</span>  <span class="keywordflow">return</span> <span class="stringliteral">"More data?"</span>;</div> +<div class="line"><a name="l03584"></a><span class="lineno"> 3584</span> </div> +<div class="line"><a name="l03585"></a><span class="lineno"> 3585</span>  <span class="keywordflow">case</span> D3DERR_DEVICELOST:</div> +<div class="line"><a name="l03586"></a><span class="lineno"> 3586</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Device lost."</span>;</div> +<div class="line"><a name="l03587"></a><span class="lineno"> 3587</span> </div> +<div class="line"><a name="l03588"></a><span class="lineno"> 3588</span>  <span class="keywordflow">case</span> D3DERR_DEVICENOTRESET:</div> +<div class="line"><a name="l03589"></a><span class="lineno"> 3589</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Device is not reset."</span>;</div> +<div class="line"><a name="l03590"></a><span class="lineno"> 3590</span> </div> +<div class="line"><a name="l03591"></a><span class="lineno"> 3591</span>  <span class="keywordflow">case</span> D3DERR_NOTAVAILABLE:</div> +<div class="line"><a name="l03592"></a><span class="lineno"> 3592</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Not available."</span>;</div> +<div class="line"><a name="l03593"></a><span class="lineno"> 3593</span> </div> +<div class="line"><a name="l03594"></a><span class="lineno"> 3594</span>  <span class="keywordflow">case</span> D3DERR_OUTOFVIDEOMEMORY:</div> +<div class="line"><a name="l03595"></a><span class="lineno"> 3595</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Out of video memory."</span>;</div> +<div class="line"><a name="l03596"></a><span class="lineno"> 3596</span> </div> +<div class="line"><a name="l03597"></a><span class="lineno"> 3597</span>  <span class="keywordflow">case</span> E_OUTOFMEMORY:</div> +<div class="line"><a name="l03598"></a><span class="lineno"> 3598</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Out of system memory."</span>;</div> +<div class="line"><a name="l03599"></a><span class="lineno"> 3599</span> </div> +<div class="line"><a name="l03600"></a><span class="lineno"> 3600</span>  <span class="keywordflow">case</span> D3DERR_INVALIDDEVICE:</div> +<div class="line"><a name="l03601"></a><span class="lineno"> 3601</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Invalid device selection."</span>;</div> +<div class="line"><a name="l03602"></a><span class="lineno"> 3602</span> </div> +<div class="line"><a name="l03603"></a><span class="lineno"> 3603</span>  <span class="keywordflow">case</span> D3DERR_INVALIDCALL:</div> +<div class="line"><a name="l03604"></a><span class="lineno"> 3604</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Invalid call or parameter."</span>;</div> +<div class="line"><a name="l03605"></a><span class="lineno"> 3605</span> </div> +<div class="line"><a name="l03606"></a><span class="lineno"> 3606</span>  <span class="keywordflow">case</span> D3DERR_DRIVERINVALIDCALL:</div> +<div class="line"><a name="l03607"></a><span class="lineno"> 3607</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Driver invalid call."</span>;</div> +<div class="line"><a name="l03608"></a><span class="lineno"> 3608</span> </div> +<div class="line"><a name="l03609"></a><span class="lineno"> 3609</span>  <span class="keywordflow">case</span> D3DERR_WASSTILLDRAWING:</div> +<div class="line"><a name="l03610"></a><span class="lineno"> 3610</span>  <span class="keywordflow">return</span> <span class="stringliteral">"The device was still drawing."</span>;</div> +<div class="line"><a name="l03611"></a><span class="lineno"> 3611</span> </div> +<div class="line"><a name="l03612"></a><span class="lineno"> 3612</span>  <span class="keywordflow">case</span> D3DOK_NOAUTOGEN:</div> +<div class="line"><a name="l03613"></a><span class="lineno"> 3613</span>  <span class="keywordflow">return</span> <span class="stringliteral">"Autogeneration is not supported by this device."</span>;</div> +<div class="line"><a name="l03614"></a><span class="lineno"> 3614</span> </div> +<div class="line"><a name="l03615"></a><span class="lineno"> 3615</span>  }</div> +<div class="line"><a name="l03616"></a><span class="lineno"> 3616</span> }</div> +<div class="line"><a name="l03617"></a><span class="lineno"> 3617</span> </div> </div><!-- fragment --></div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="dir_d6625d0f3efd9eb70ff961583505095b.html">nGenEx</a></li><li class="navelem"><a class="el" href="_video_d_x9_8cpp.html">VideoDX9.cpp</a></li> - <li class="footer">Generated on Thu May 31 2012 16:30:59 for Starshatter_Open by + <li class="footer">Generated on Tue Jun 5 2012 20:46:40 for Starshatter_Open by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" 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