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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Declaration of the Abstract Syntax Tree classes
+*/
+
+#pragma once
+
+#include <Text.h>
+#include <List.h>
+
+// +-------------------------------------------------------------------+
+
+class Term;
+class TermBool;
+class TermNumber;
+class TermText;
+class TermArray;
+class TermDef;
+class TermStruct;
+
+// +-------------------------------------------------------------------+
+
+class Term
+{
+public:
+ static const char* TYPENAME() { return "Term"; }
+
+ Term() { }
+ virtual ~Term() { }
+
+ virtual int operator==(const Term& rhs) const { return 0; }
+
+ virtual void print(int level=10) { }
+
+ // conversion tests
+ virtual Term* touch() { return this; }
+ virtual TermBool* isBool() { return 0; }
+ virtual TermNumber* isNumber() { return 0; }
+ virtual TermText* isText() { return 0; }
+ virtual TermArray* isArray() { return 0; }
+ virtual TermDef* isDef() { return 0; }
+ virtual TermStruct* isStruct() { return 0; }
+};
+
+Term* error(const char*, const char* = 0);
+
+// +-------------------------------------------------------------------+
+
+typedef List<Term> TermList;
+typedef ListIter<Term> TermListIter;
+
+// +-------------------------------------------------------------------+
+
+class TermBool : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermBool"; }
+
+ TermBool(bool v) : val(v) { }
+
+ virtual void print(int level=10);
+ virtual TermBool* isBool() { return this; }
+ bool value() const { return val; }
+
+private:
+ bool val;
+};
+
+// +-------------------------------------------------------------------+
+
+class TermNumber : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermNumber"; }
+
+ TermNumber(double v) : val(v) { }
+
+ virtual void print(int level=10);
+ virtual TermNumber* isNumber() { return this; }
+ double value() const { return val; }
+
+private:
+ double val;
+};
+
+// +-------------------------------------------------------------------+
+
+class TermText : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermText"; }
+
+ TermText(const Text& v) : val(v) { }
+
+ virtual void print(int level=10);
+ virtual TermText* isText() { return this; }
+ Text value() const { return val; }
+
+private:
+ Text val;
+};
+
+// +-------------------------------------------------------------------+
+
+class TermArray : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermArray"; }
+
+ TermArray(TermList* elist);
+ virtual ~TermArray();
+
+ virtual void print(int level=10);
+ virtual TermArray* isArray() { return this; }
+ TermList* elements() { return elems; }
+
+private:
+ TermList* elems;
+};
+
+// +-------------------------------------------------------------------+
+
+class TermStruct : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermStruct"; }
+
+ TermStruct(TermList* elist);
+ virtual ~TermStruct();
+
+ virtual void print(int level=10);
+
+ virtual TermStruct* isStruct() { return this; }
+ TermList* elements() { return elems; }
+
+private:
+ TermList* elems;
+};
+
+// +-------------------------------------------------------------------+
+
+class TermDef : public Term
+{
+public:
+ static const char* TYPENAME() { return "TermDef"; }
+
+ TermDef(TermText* n, Term* v) : mname(n), mval(v) { }
+ virtual ~TermDef();
+
+ virtual void print(int level=10);
+ virtual TermDef* isDef() { return this; }
+
+ virtual TermText* name() { return mname; }
+ virtual Term* term() { return mval; }
+
+private:
+ TermText* mname;
+ Term* mval;
+};