diff options
author | Aki <please@ignore.pl> | 2021-10-01 23:46:47 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2021-10-01 23:46:47 +0200 |
commit | ddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (patch) | |
tree | 4e07bfaebede6531a70984fdebc855bca52f394a /zlib/contrib/dotzlib | |
parent | 3a507e08b1d4e5970b27401a7e6517570d529400 (diff) | |
parent | c2d2c3551501110fddd78674d5435bfaa70382a3 (diff) | |
download | starshatter-ddd76aa4e1571c8d5965709db5c3cd47a89c9a38.zip starshatter-ddd76aa4e1571c8d5965709db5c3cd47a89c9a38.tar.gz starshatter-ddd76aa4e1571c8d5965709db5c3cd47a89c9a38.tar.bz2 |
Project is now built with CMake
Diffstat (limited to 'zlib/contrib/dotzlib')
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib.build | 33 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib.chm | bin | 0 -> 72726 bytes | |||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib.sln | 21 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs | 58 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs | 202 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs | 83 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/CodecBase.cs | 198 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/Deflater.cs | 106 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/DotZLib.cs | 288 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/DotZLib.csproj | 141 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/GZipStream.cs | 301 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/Inflater.cs | 105 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/DotZLib/UnitTests.cs | 274 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/LICENSE_1_0.txt | 23 | ||||
-rw-r--r-- | zlib/contrib/dotzlib/readme.txt | 58 |
15 files changed, 1891 insertions, 0 deletions
diff --git a/zlib/contrib/dotzlib/DotZLib.build b/zlib/contrib/dotzlib/DotZLib.build new file mode 100644 index 0000000..7f90d6b --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib.build @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="utf-8" ?>
+<project name="DotZLib" default="build" basedir="./DotZLib">
+ <description>A .Net wrapper library around ZLib1.dll</description>
+
+ <property name="nunit.location" value="c:/program files/NUnit V2.1/bin" />
+ <property name="build.root" value="bin" />
+
+ <property name="debug" value="true" />
+ <property name="nunit" value="true" />
+
+ <property name="build.folder" value="${build.root}/debug/" if="${debug}" />
+ <property name="build.folder" value="${build.root}/release/" unless="${debug}" />
+
+ <target name="clean" description="Remove all generated files">
+ <delete dir="${build.root}" failonerror="false" />
+ </target>
+
+ <target name="build" description="compiles the source code">
+
+ <mkdir dir="${build.folder}" />
+ <csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
+ <references basedir="${nunit.location}">
+ <includes if="${nunit}" name="nunit.framework.dll" />
+ </references>
+ <sources>
+ <includes name="*.cs" />
+ <excludes name="UnitTests.cs" unless="${nunit}" />
+ </sources>
+ <arg value="/d:nunit" if="${nunit}" />
+ </csc>
+ </target>
+
+</project>
\ No newline at end of file diff --git a/zlib/contrib/dotzlib/DotZLib.chm b/zlib/contrib/dotzlib/DotZLib.chm Binary files differnew file mode 100644 index 0000000..f214a44 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib.chm diff --git a/zlib/contrib/dotzlib/DotZLib.sln b/zlib/contrib/dotzlib/DotZLib.sln new file mode 100644 index 0000000..ac45ca0 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib.sln @@ -0,0 +1,21 @@ +Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DotZLib", "DotZLib\DotZLib.csproj", "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Release = Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {BB1EE0B1-1808-46CB-B786-949D91117FC5}.Debug.ActiveCfg = Debug|.NET
+ {BB1EE0B1-1808-46CB-B786-949D91117FC5}.Debug.Build.0 = Debug|.NET
+ {BB1EE0B1-1808-46CB-B786-949D91117FC5}.Release.ActiveCfg = Release|.NET
+ {BB1EE0B1-1808-46CB-B786-949D91117FC5}.Release.Build.0 = Release|.NET
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
diff --git a/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs b/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs new file mode 100644 index 0000000..0491bfc --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs @@ -0,0 +1,58 @@ +using System.Reflection;
+using System.Runtime.CompilerServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("DotZLib")]
+[assembly: AssemblyDescription(".Net bindings for ZLib compression dll 1.2.x")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Henrik Ravn")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("(c) 2004 by Henrik Ravn")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly: AssemblyVersion("1.0.*")]
+
+//
+// In order to sign your assembly you must specify a key to use. Refer to the
+// Microsoft .NET Framework documentation for more information on assembly signing.
+//
+// Use the attributes below to control which key is used for signing.
+//
+// Notes:
+// (*) If no key is specified, the assembly is not signed.
+// (*) KeyName refers to a key that has been installed in the Crypto Service
+// Provider (CSP) on your machine. KeyFile refers to a file which contains
+// a key.
+// (*) If the KeyFile and the KeyName values are both specified, the
+// following processing occurs:
+// (1) If the KeyName can be found in the CSP, that key is used.
+// (2) If the KeyName does not exist and the KeyFile does exist, the key
+// in the KeyFile is installed into the CSP and used.
+// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
+// When specifying the KeyFile, the location of the KeyFile should be
+// relative to the project output directory which is
+// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
+// located in the project directory, you would specify the AssemblyKeyFile
+// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
+// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
+// documentation for more information on this.
+//
+[assembly: AssemblyDelaySign(false)]
+[assembly: AssemblyKeyFile("")]
+[assembly: AssemblyKeyName("")]
diff --git a/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs b/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs new file mode 100644 index 0000000..788b2fc --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs @@ -0,0 +1,202 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Runtime.InteropServices;
+using System.Text;
+
+
+namespace DotZLib
+{
+ #region ChecksumGeneratorBase
+ /// <summary>
+ /// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
+ /// </summary>
+ /// <example></example>
+ public abstract class ChecksumGeneratorBase : ChecksumGenerator
+ {
+ /// <summary>
+ /// The value of the current checksum
+ /// </summary>
+ protected uint _current;
+
+ /// <summary>
+ /// Initializes a new instance of the checksum generator base - the current checksum is
+ /// set to zero
+ /// </summary>
+ public ChecksumGeneratorBase()
+ {
+ _current = 0;
+ }
+
+ /// <summary>
+ /// Initializes a new instance of the checksum generator basewith a specified value
+ /// </summary>
+ /// <param name="initialValue">The value to set the current checksum to</param>
+ public ChecksumGeneratorBase(uint initialValue)
+ {
+ _current = initialValue;
+ }
+
+ /// <summary>
+ /// Resets the current checksum to zero
+ /// </summary>
+ public void Reset() { _current = 0; }
+
+ /// <summary>
+ /// Gets the current checksum value
+ /// </summary>
+ public uint Value { get { return _current; } }
+
+ /// <summary>
+ /// Updates the current checksum with part of an array of bytes
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ /// <param name="offset">Where in <c>data</c> to start updating</param>
+ /// <param name="count">The number of bytes from <c>data</c> to use</param>
+ /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+ /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+ /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+ /// <remarks>All the other <c>Update</c> methods are implmeneted in terms of this one.
+ /// This is therefore the only method a derived class has to implement</remarks>
+ public abstract void Update(byte[] data, int offset, int count);
+
+ /// <summary>
+ /// Updates the current checksum with an array of bytes.
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ public void Update(byte[] data)
+ {
+ Update(data, 0, data.Length);
+ }
+
+ /// <summary>
+ /// Updates the current checksum with the data from a string
+ /// </summary>
+ /// <param name="data">The string to update the checksum with</param>
+ /// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
+ public void Update(string data)
+ {
+ Update(Encoding.UTF8.GetBytes(data));
+ }
+
+ /// <summary>
+ /// Updates the current checksum with the data from a string, using a specific encoding
+ /// </summary>
+ /// <param name="data">The string to update the checksum with</param>
+ /// <param name="encoding">The encoding to use</param>
+ public void Update(string data, Encoding encoding)
+ {
+ Update(encoding.GetBytes(data));
+ }
+
+ }
+ #endregion
+
+ #region CRC32
+ /// <summary>
+ /// Implements a CRC32 checksum generator
+ /// </summary>
+ public sealed class CRC32Checksum : ChecksumGeneratorBase
+ {
+ #region DLL imports
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern uint crc32(uint crc, int data, uint length);
+
+ #endregion
+
+ /// <summary>
+ /// Initializes a new instance of the CRC32 checksum generator
+ /// </summary>
+ public CRC32Checksum() : base() {}
+
+ /// <summary>
+ /// Initializes a new instance of the CRC32 checksum generator with a specified value
+ /// </summary>
+ /// <param name="initialValue">The value to set the current checksum to</param>
+ public CRC32Checksum(uint initialValue) : base(initialValue) {}
+
+ /// <summary>
+ /// Updates the current checksum with part of an array of bytes
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ /// <param name="offset">Where in <c>data</c> to start updating</param>
+ /// <param name="count">The number of bytes from <c>data</c> to use</param>
+ /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+ /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+ /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+ public override void Update(byte[] data, int offset, int count)
+ {
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > data.Length) throw new ArgumentException();
+ GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
+ try
+ {
+ _current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
+ }
+ finally
+ {
+ hData.Free();
+ }
+ }
+
+ }
+ #endregion
+
+ #region Adler
+ /// <summary>
+ /// Implements a checksum generator that computes the Adler checksum on data
+ /// </summary>
+ public sealed class AdlerChecksum : ChecksumGeneratorBase
+ {
+ #region DLL imports
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern uint adler32(uint adler, int data, uint length);
+
+ #endregion
+
+ /// <summary>
+ /// Initializes a new instance of the Adler checksum generator
+ /// </summary>
+ public AdlerChecksum() : base() {}
+
+ /// <summary>
+ /// Initializes a new instance of the Adler checksum generator with a specified value
+ /// </summary>
+ /// <param name="initialValue">The value to set the current checksum to</param>
+ public AdlerChecksum(uint initialValue) : base(initialValue) {}
+
+ /// <summary>
+ /// Updates the current checksum with part of an array of bytes
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ /// <param name="offset">Where in <c>data</c> to start updating</param>
+ /// <param name="count">The number of bytes from <c>data</c> to use</param>
+ /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+ /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+ /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+ public override void Update(byte[] data, int offset, int count)
+ {
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > data.Length) throw new ArgumentException();
+ GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
+ try
+ {
+ _current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
+ }
+ finally
+ {
+ hData.Free();
+ }
+ }
+
+ }
+ #endregion
+
+}
\ No newline at end of file diff --git a/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs b/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs new file mode 100644 index 0000000..c1cab3a --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs @@ -0,0 +1,83 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+
+namespace DotZLib
+{
+
+ /// <summary>
+ /// This class implements a circular buffer
+ /// </summary>
+ internal class CircularBuffer
+ {
+ #region Private data
+ private int _capacity;
+ private int _head;
+ private int _tail;
+ private int _size;
+ private byte[] _buffer;
+ #endregion
+
+ public CircularBuffer(int capacity)
+ {
+ Debug.Assert( capacity > 0 );
+ _buffer = new byte[capacity];
+ _capacity = capacity;
+ _head = 0;
+ _tail = 0;
+ _size = 0;
+ }
+
+ public int Size { get { return _size; } }
+
+ public int Put(byte[] source, int offset, int count)
+ {
+ Debug.Assert( count > 0 );
+ int trueCount = Math.Min(count, _capacity - Size);
+ for (int i = 0; i < trueCount; ++i)
+ _buffer[(_tail+i) % _capacity] = source[offset+i];
+ _tail += trueCount;
+ _tail %= _capacity;
+ _size += trueCount;
+ return trueCount;
+ }
+
+ public bool Put(byte b)
+ {
+ if (Size == _capacity) // no room
+ return false;
+ _buffer[_tail++] = b;
+ _tail %= _capacity;
+ ++_size;
+ return true;
+ }
+
+ public int Get(byte[] destination, int offset, int count)
+ {
+ int trueCount = Math.Min(count,Size);
+ for (int i = 0; i < trueCount; ++i)
+ destination[offset + i] = _buffer[(_head+i) % _capacity];
+ _head += trueCount;
+ _head %= _capacity;
+ _size -= trueCount;
+ return trueCount;
+ }
+
+ public int Get()
+ {
+ if (Size == 0)
+ return -1;
+
+ int result = (int)_buffer[_head++ % _capacity];
+ --_size;
+ return result;
+ }
+
+ }
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/CodecBase.cs b/zlib/contrib/dotzlib/DotZLib/CodecBase.cs new file mode 100644 index 0000000..42e6da3 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/CodecBase.cs @@ -0,0 +1,198 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+ /// <summary>
+ /// Implements the common functionality needed for all <see cref="Codec"/>s
+ /// </summary>
+ public abstract class CodecBase : Codec, IDisposable
+ {
+
+ #region Data members
+
+ /// <summary>
+ /// Instance of the internal zlib buffer structure that is
+ /// passed to all functions in the zlib dll
+ /// </summary>
+ internal ZStream _ztream = new ZStream();
+
+ /// <summary>
+ /// True if the object instance has been disposed, false otherwise
+ /// </summary>
+ protected bool _isDisposed = false;
+
+ /// <summary>
+ /// The size of the internal buffers
+ /// </summary>
+ protected const int kBufferSize = 16384;
+
+ private byte[] _outBuffer = new byte[kBufferSize];
+ private byte[] _inBuffer = new byte[kBufferSize];
+
+ private GCHandle _hInput;
+ private GCHandle _hOutput;
+
+ private uint _checksum = 0;
+
+ #endregion
+
+ /// <summary>
+ /// Initializes a new instance of the <c>CodeBase</c> class.
+ /// </summary>
+ public CodecBase()
+ {
+ try
+ {
+ _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
+ _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
+ }
+ catch (Exception)
+ {
+ CleanUp(false);
+ throw;
+ }
+ }
+
+
+ #region Codec Members
+
+ /// <summary>
+ /// Occurs when more processed data are available.
+ /// </summary>
+ public event DataAvailableHandler DataAvailable;
+
+ /// <summary>
+ /// Fires the <see cref="DataAvailable"/> event
+ /// </summary>
+ protected void OnDataAvailable()
+ {
+ if (_ztream.total_out > 0)
+ {
+ if (DataAvailable != null)
+ DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
+ resetOutput();
+ }
+ }
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ public void Add(byte[] data)
+ {
+ Add(data,0,data.Length);
+ }
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+ /// <param name="count">The number of bytes to add</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ /// <remarks>This must be implemented by a derived class</remarks>
+ public abstract void Add(byte[] data, int offset, int count);
+
+ /// <summary>
+ /// Finishes up any pending data that needs to be processed and handled.
+ /// </summary>
+ /// <remarks>This must be implemented by a derived class</remarks>
+ public abstract void Finish();
+
+ /// <summary>
+ /// Gets the checksum of the data that has been added so far
+ /// </summary>
+ public uint Checksum { get { return _checksum; } }
+
+ #endregion
+
+ #region Destructor & IDisposable stuff
+
+ /// <summary>
+ /// Destroys this instance
+ /// </summary>
+ ~CodecBase()
+ {
+ CleanUp(false);
+ }
+
+ /// <summary>
+ /// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
+ /// </summary>
+ public void Dispose()
+ {
+ CleanUp(true);
+ }
+
+ /// <summary>
+ /// Performs any codec specific cleanup
+ /// </summary>
+ /// <remarks>This must be implemented by a derived class</remarks>
+ protected abstract void CleanUp();
+
+ // performs the release of the handles and calls the dereived CleanUp()
+ private void CleanUp(bool isDisposing)
+ {
+ if (!_isDisposed)
+ {
+ CleanUp();
+ if (_hInput.IsAllocated)
+ _hInput.Free();
+ if (_hOutput.IsAllocated)
+ _hOutput.Free();
+
+ _isDisposed = true;
+ }
+ }
+
+
+ #endregion
+
+ #region Helper methods
+
+ /// <summary>
+ /// Copies a number of bytes to the internal codec buffer - ready for proccesing
+ /// </summary>
+ /// <param name="data">The byte array that contains the data to copy</param>
+ /// <param name="startIndex">The index of the first byte to copy</param>
+ /// <param name="count">The number of bytes to copy from <c>data</c></param>
+ protected void copyInput(byte[] data, int startIndex, int count)
+ {
+ Array.Copy(data, startIndex, _inBuffer,0, count);
+ _ztream.next_in = _hInput.AddrOfPinnedObject();
+ _ztream.total_in = 0;
+ _ztream.avail_in = (uint)count;
+
+ }
+
+ /// <summary>
+ /// Resets the internal output buffers to a known state - ready for processing
+ /// </summary>
+ protected void resetOutput()
+ {
+ _ztream.total_out = 0;
+ _ztream.avail_out = kBufferSize;
+ _ztream.next_out = _hOutput.AddrOfPinnedObject();
+ }
+
+ /// <summary>
+ /// Updates the running checksum property
+ /// </summary>
+ /// <param name="newSum">The new checksum value</param>
+ protected void setChecksum(uint newSum)
+ {
+ _checksum = newSum;
+ }
+ #endregion
+
+ }
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/Deflater.cs b/zlib/contrib/dotzlib/DotZLib/Deflater.cs new file mode 100644 index 0000000..c247792 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/Deflater.cs @@ -0,0 +1,106 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+
+ /// <summary>
+ /// Implements a data compressor, using the deflate algorithm in the ZLib dll
+ /// </summary>
+ public sealed class Deflater : CodecBase
+ {
+ #region Dll imports
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+ private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflate(ref ZStream sz, int flush);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflateReset(ref ZStream sz);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int deflateEnd(ref ZStream sz);
+ #endregion
+
+ /// <summary>
+ /// Constructs an new instance of the <c>Deflater</c>
+ /// </summary>
+ /// <param name="level">The compression level to use for this <c>Deflater</c></param>
+ public Deflater(CompressLevel level) : base()
+ {
+ int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
+ if (retval != 0)
+ throw new ZLibException(retval, "Could not initialize deflater");
+
+ resetOutput();
+ }
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+ /// <param name="count">The number of bytes to add</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ public override void Add(byte[] data, int offset, int count)
+ {
+ if (data == null) throw new ArgumentNullException();
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > data.Length) throw new ArgumentException();
+
+ int total = count;
+ int inputIndex = offset;
+ int err = 0;
+
+ while (err >= 0 && inputIndex < total)
+ {
+ copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
+ while (err >= 0 && _ztream.avail_in > 0)
+ {
+ err = deflate(ref _ztream, (int)FlushTypes.None);
+ if (err == 0)
+ while (_ztream.avail_out == 0)
+ {
+ OnDataAvailable();
+ err = deflate(ref _ztream, (int)FlushTypes.None);
+ }
+ inputIndex += (int)_ztream.total_in;
+ }
+ }
+ setChecksum( _ztream.adler );
+ }
+
+
+ /// <summary>
+ /// Finishes up any pending data that needs to be processed and handled.
+ /// </summary>
+ public override void Finish()
+ {
+ int err;
+ do
+ {
+ err = deflate(ref _ztream, (int)FlushTypes.Finish);
+ OnDataAvailable();
+ }
+ while (err == 0);
+ setChecksum( _ztream.adler );
+ deflateReset(ref _ztream);
+ resetOutput();
+ }
+
+ /// <summary>
+ /// Closes the internal zlib deflate stream
+ /// </summary>
+ protected override void CleanUp() { deflateEnd(ref _ztream); }
+
+ }
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/DotZLib.cs b/zlib/contrib/dotzlib/DotZLib/DotZLib.cs new file mode 100644 index 0000000..be184b4 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/DotZLib.cs @@ -0,0 +1,288 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.IO;
+using System.Runtime.InteropServices;
+using System.Text;
+
+
+namespace DotZLib
+{
+
+ #region Internal types
+
+ /// <summary>
+ /// Defines constants for the various flush types used with zlib
+ /// </summary>
+ internal enum FlushTypes
+ {
+ None, Partial, Sync, Full, Finish, Block
+ }
+
+ #region ZStream structure
+ // internal mapping of the zlib zstream structure for marshalling
+ [StructLayoutAttribute(LayoutKind.Sequential, Pack=4, Size=0, CharSet=CharSet.Ansi)]
+ internal struct ZStream
+ {
+ public IntPtr next_in;
+ public uint avail_in;
+ public uint total_in;
+
+ public IntPtr next_out;
+ public uint avail_out;
+ public uint total_out;
+
+ [MarshalAs(UnmanagedType.LPStr)]
+ string msg;
+ uint state;
+
+ uint zalloc;
+ uint zfree;
+ uint opaque;
+
+ int data_type;
+ public uint adler;
+ uint reserved;
+ }
+
+ #endregion
+
+ #endregion
+
+ #region Public enums
+ /// <summary>
+ /// Defines constants for the available compression levels in zlib
+ /// </summary>
+ public enum CompressLevel : int
+ {
+ /// <summary>
+ /// The default compression level with a reasonable compromise between compression and speed
+ /// </summary>
+ Default = -1,
+ /// <summary>
+ /// No compression at all. The data are passed straight through.
+ /// </summary>
+ None = 0,
+ /// <summary>
+ /// The maximum compression rate available.
+ /// </summary>
+ Best = 9,
+ /// <summary>
+ /// The fastest available compression level.
+ /// </summary>
+ Fastest = 1
+ }
+ #endregion
+
+ #region Exception classes
+ /// <summary>
+ /// The exception that is thrown when an error occurs on the zlib dll
+ /// </summary>
+ public class ZLibException : ApplicationException
+ {
+ /// <summary>
+ /// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
+ /// error message and error code
+ /// </summary>
+ /// <param name="errorCode">The zlib error code that caused the exception</param>
+ /// <param name="msg">A message that (hopefully) describes the error</param>
+ public ZLibException(int errorCode, string msg) : base(String.Format("ZLib error {0} {1}", errorCode, msg))
+ {
+ }
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
+ /// error code
+ /// </summary>
+ /// <param name="errorCode">The zlib error code that caused the exception</param>
+ public ZLibException(int errorCode) : base(String.Format("ZLib error {0}", errorCode))
+ {
+ }
+ }
+ #endregion
+
+ #region Interfaces
+
+ /// <summary>
+ /// Declares methods and properties that enables a running checksum to be calculated
+ /// </summary>
+ public interface ChecksumGenerator
+ {
+ /// <summary>
+ /// Gets the current value of the checksum
+ /// </summary>
+ uint Value { get; }
+
+ /// <summary>
+ /// Clears the current checksum to 0
+ /// </summary>
+ void Reset();
+
+ /// <summary>
+ /// Updates the current checksum with an array of bytes
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ void Update(byte[] data);
+
+ /// <summary>
+ /// Updates the current checksum with part of an array of bytes
+ /// </summary>
+ /// <param name="data">The data to update the checksum with</param>
+ /// <param name="offset">Where in <c>data</c> to start updating</param>
+ /// <param name="count">The number of bytes from <c>data</c> to use</param>
+ /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+ /// <exception cref="ArgumentNullException"><c>data</c> is a null reference</exception>
+ /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+ void Update(byte[] data, int offset, int count);
+
+ /// <summary>
+ /// Updates the current checksum with the data from a string
+ /// </summary>
+ /// <param name="data">The string to update the checksum with</param>
+ /// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
+ void Update(string data);
+
+ /// <summary>
+ /// Updates the current checksum with the data from a string, using a specific encoding
+ /// </summary>
+ /// <param name="data">The string to update the checksum with</param>
+ /// <param name="encoding">The encoding to use</param>
+ void Update(string data, Encoding encoding);
+ }
+
+
+ /// <summary>
+ /// Represents the method that will be called from a codec when new data
+ /// are available.
+ /// </summary>
+ /// <paramref name="data">The byte array containing the processed data</paramref>
+ /// <paramref name="startIndex">The index of the first processed byte in <c>data</c></paramref>
+ /// <paramref name="count">The number of processed bytes available</paramref>
+ /// <remarks>On return from this method, the data may be overwritten, so grab it while you can.
+ /// You cannot assume that startIndex will be zero.
+ /// </remarks>
+ public delegate void DataAvailableHandler(byte[] data, int startIndex, int count);
+
+ /// <summary>
+ /// Declares methods and events for implementing compressors/decompressors
+ /// </summary>
+ public interface Codec
+ {
+ /// <summary>
+ /// Occurs when more processed data are available.
+ /// </summary>
+ event DataAvailableHandler DataAvailable;
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ void Add(byte[] data);
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+ /// <param name="count">The number of bytes to add</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ void Add(byte[] data, int offset, int count);
+
+ /// <summary>
+ /// Finishes up any pending data that needs to be processed and handled.
+ /// </summary>
+ void Finish();
+
+ /// <summary>
+ /// Gets the checksum of the data that has been added so far
+ /// </summary>
+ uint Checksum { get; }
+
+
+ }
+
+ #endregion
+
+ #region Classes
+ /// <summary>
+ /// Encapsulates general information about the ZLib library
+ /// </summary>
+ public class Info
+ {
+ #region DLL imports
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern uint zlibCompileFlags();
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern string zlibVersion();
+ #endregion
+
+ #region Private stuff
+ private uint _flags;
+
+ // helper function that unpacks a bitsize mask
+ private static int bitSize(uint bits)
+ {
+ switch (bits)
+ {
+ case 0: return 16;
+ case 1: return 32;
+ case 2: return 64;
+ }
+ return -1;
+ }
+ #endregion
+
+ /// <summary>
+ /// Constructs an instance of the <c>Info</c> class.
+ /// </summary>
+ public Info()
+ {
+ _flags = zlibCompileFlags();
+ }
+
+ /// <summary>
+ /// True if the library is compiled with debug info
+ /// </summary>
+ public bool HasDebugInfo { get { return 0 != (_flags & 0x100); } }
+
+ /// <summary>
+ /// True if the library is compiled with assembly optimizations
+ /// </summary>
+ public bool UsesAssemblyCode { get { return 0 != (_flags & 0x200); } }
+
+ /// <summary>
+ /// Gets the size of the unsigned int that was compiled into Zlib
+ /// </summary>
+ public int SizeOfUInt { get { return bitSize(_flags & 3); } }
+
+ /// <summary>
+ /// Gets the size of the unsigned long that was compiled into Zlib
+ /// </summary>
+ public int SizeOfULong { get { return bitSize((_flags >> 2) & 3); } }
+
+ /// <summary>
+ /// Gets the size of the pointers that were compiled into Zlib
+ /// </summary>
+ public int SizeOfPointer { get { return bitSize((_flags >> 4) & 3); } }
+
+ /// <summary>
+ /// Gets the size of the z_off_t type that was compiled into Zlib
+ /// </summary>
+ public int SizeOfOffset { get { return bitSize((_flags >> 6) & 3); } }
+
+ /// <summary>
+ /// Gets the version of ZLib as a string, e.g. "1.2.1"
+ /// </summary>
+ public static string Version { get { return zlibVersion(); } }
+ }
+
+ #endregion
+
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj b/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj new file mode 100644 index 0000000..71eeb85 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj @@ -0,0 +1,141 @@ +<VisualStudioProject>
+ <CSHARP
+ ProjectType = "Local"
+ ProductVersion = "7.10.3077"
+ SchemaVersion = "2.0"
+ ProjectGuid = "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
+ >
+ <Build>
+ <Settings
+ ApplicationIcon = ""
+ AssemblyKeyContainerName = ""
+ AssemblyName = "DotZLib"
+ AssemblyOriginatorKeyFile = ""
+ DefaultClientScript = "JScript"
+ DefaultHTMLPageLayout = "Grid"
+ DefaultTargetSchema = "IE50"
+ DelaySign = "false"
+ OutputType = "Library"
+ PreBuildEvent = ""
+ PostBuildEvent = ""
+ RootNamespace = "DotZLib"
+ RunPostBuildEvent = "OnBuildSuccess"
+ StartupObject = ""
+ >
+ <Config
+ Name = "Debug"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "DEBUG;TRACE"
+ DocumentationFile = "docs\DotZLib.xml"
+ DebugSymbols = "true"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = "1591"
+ Optimize = "false"
+ OutputPath = "bin\Debug\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ <Config
+ Name = "Release"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "TRACE"
+ DocumentationFile = "docs\DotZLib.xml"
+ DebugSymbols = "false"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = ""
+ Optimize = "true"
+ OutputPath = "bin\Release\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ </Settings>
+ <References>
+ <Reference
+ Name = "System"
+ AssemblyName = "System"
+ HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
+ />
+ <Reference
+ Name = "System.Data"
+ AssemblyName = "System.Data"
+ HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
+ />
+ <Reference
+ Name = "System.XML"
+ AssemblyName = "System.Xml"
+ HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
+ />
+ <Reference
+ Name = "nunit.framework"
+ AssemblyName = "nunit.framework"
+ HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
+ AssemblyFolderKey = "hklm\dn\nunit.framework"
+ />
+ </References>
+ </Build>
+ <Files>
+ <Include>
+ <File
+ RelPath = "AssemblyInfo.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "ChecksumImpl.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "CircularBuffer.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "CodecBase.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "Deflater.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "DotZLib.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "GZipStream.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "Inflater.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "UnitTests.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ </Include>
+ </Files>
+ </CSHARP>
+</VisualStudioProject>
+
diff --git a/zlib/contrib/dotzlib/DotZLib/GZipStream.cs b/zlib/contrib/dotzlib/DotZLib/GZipStream.cs new file mode 100644 index 0000000..b161300 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/GZipStream.cs @@ -0,0 +1,301 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.IO;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+ /// <summary>
+ /// Implements a compressed <see cref="Stream"/>, in GZip (.gz) format.
+ /// </summary>
+ public class GZipStream : Stream, IDisposable
+ {
+ #region Dll Imports
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+ private static extern IntPtr gzopen(string name, string mode);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int gzclose(IntPtr gzFile);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int gzwrite(IntPtr gzFile, int data, int length);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int gzread(IntPtr gzFile, int data, int length);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int gzgetc(IntPtr gzFile);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int gzputc(IntPtr gzFile, int c);
+
+ #endregion
+
+ #region Private data
+ private IntPtr _gzFile;
+ private bool _isDisposed = false;
+ private bool _isWriting;
+ #endregion
+
+ #region Constructors
+ /// <summary>
+ /// Creates a new file as a writeable GZipStream
+ /// </summary>
+ /// <param name="fileName">The name of the compressed file to create</param>
+ /// <param name="level">The compression level to use when adding data</param>
+ /// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
+ public GZipStream(string fileName, CompressLevel level)
+ {
+ _isWriting = true;
+ _gzFile = gzopen(fileName, String.Format("wb{0}", (int)level));
+ if (_gzFile == IntPtr.Zero)
+ throw new ZLibException(-1, "Could not open " + fileName);
+ }
+
+ /// <summary>
+ /// Opens an existing file as a readable GZipStream
+ /// </summary>
+ /// <param name="fileName">The name of the file to open</param>
+ /// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
+ public GZipStream(string fileName)
+ {
+ _isWriting = false;
+ _gzFile = gzopen(fileName, "rb");
+ if (_gzFile == IntPtr.Zero)
+ throw new ZLibException(-1, "Could not open " + fileName);
+
+ }
+ #endregion
+
+ #region Access properties
+ /// <summary>
+ /// Returns true of this stream can be read from, false otherwise
+ /// </summary>
+ public override bool CanRead
+ {
+ get
+ {
+ return !_isWriting;
+ }
+ }
+
+
+ /// <summary>
+ /// Returns false.
+ /// </summary>
+ public override bool CanSeek
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ /// <summary>
+ /// Returns true if this tsream is writeable, false otherwise
+ /// </summary>
+ public override bool CanWrite
+ {
+ get
+ {
+ return _isWriting;
+ }
+ }
+ #endregion
+
+ #region Destructor & IDispose stuff
+
+ /// <summary>
+ /// Destroys this instance
+ /// </summary>
+ ~GZipStream()
+ {
+ cleanUp(false);
+ }
+
+ /// <summary>
+ /// Closes the external file handle
+ /// </summary>
+ public void Dispose()
+ {
+ cleanUp(true);
+ }
+
+ // Does the actual closing of the file handle.
+ private void cleanUp(bool isDisposing)
+ {
+ if (!_isDisposed)
+ {
+ gzclose(_gzFile);
+ _isDisposed = true;
+ }
+ }
+ #endregion
+
+ #region Basic reading and writing
+ /// <summary>
+ /// Attempts to read a number of bytes from the stream.
+ /// </summary>
+ /// <param name="buffer">The destination data buffer</param>
+ /// <param name="offset">The index of the first destination byte in <c>buffer</c></param>
+ /// <param name="count">The number of bytes requested</param>
+ /// <returns>The number of bytes read</returns>
+ /// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
+ /// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
+ /// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
+ /// <exception cref="NotSupportedException">If this stream is not readable.</exception>
+ /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+ public override int Read(byte[] buffer, int offset, int count)
+ {
+ if (!CanRead) throw new NotSupportedException();
+ if (buffer == null) throw new ArgumentNullException();
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > buffer.Length) throw new ArgumentException();
+ if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+ GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
+ int result;
+ try
+ {
+ result = gzread(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
+ if (result < 0)
+ throw new IOException();
+ }
+ finally
+ {
+ h.Free();
+ }
+ return result;
+ }
+
+ /// <summary>
+ /// Attempts to read a single byte from the stream.
+ /// </summary>
+ /// <returns>The byte that was read, or -1 in case of error or End-Of-File</returns>
+ public override int ReadByte()
+ {
+ if (!CanRead) throw new NotSupportedException();
+ if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+ return gzgetc(_gzFile);
+ }
+
+ /// <summary>
+ /// Writes a number of bytes to the stream
+ /// </summary>
+ /// <param name="buffer"></param>
+ /// <param name="offset"></param>
+ /// <param name="count"></param>
+ /// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
+ /// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
+ /// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
+ /// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
+ /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+ public override void Write(byte[] buffer, int offset, int count)
+ {
+ if (!CanWrite) throw new NotSupportedException();
+ if (buffer == null) throw new ArgumentNullException();
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > buffer.Length) throw new ArgumentException();
+ if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+ GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
+ try
+ {
+ int result = gzwrite(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
+ if (result < 0)
+ throw new IOException();
+ }
+ finally
+ {
+ h.Free();
+ }
+ }
+
+ /// <summary>
+ /// Writes a single byte to the stream
+ /// </summary>
+ /// <param name="value">The byte to add to the stream.</param>
+ /// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
+ /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+ public override void WriteByte(byte value)
+ {
+ if (!CanWrite) throw new NotSupportedException();
+ if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+ int result = gzputc(_gzFile, (int)value);
+ if (result < 0)
+ throw new IOException();
+ }
+ #endregion
+
+ #region Position & length stuff
+ /// <summary>
+ /// Not supported.
+ /// </summary>
+ /// <param name="value"></param>
+ /// <exception cref="NotSupportedException">Always thrown</exception>
+ public override void SetLength(long value)
+ {
+ throw new NotSupportedException();
+ }
+
+ /// <summary>
+ /// Not suppported.
+ /// </summary>
+ /// <param name="offset"></param>
+ /// <param name="origin"></param>
+ /// <returns></returns>
+ /// <exception cref="NotSupportedException">Always thrown</exception>
+ public override long Seek(long offset, SeekOrigin origin)
+ {
+ throw new NotSupportedException();
+ }
+
+ /// <summary>
+ /// Flushes the <c>GZipStream</c>.
+ /// </summary>
+ /// <remarks>In this implementation, this method does nothing. This is because excessive
+ /// flushing may degrade the achievable compression rates.</remarks>
+ public override void Flush()
+ {
+ // left empty on purpose
+ }
+
+ /// <summary>
+ /// Gets/sets the current position in the <c>GZipStream</c>. Not suppported.
+ /// </summary>
+ /// <remarks>In this implementation this property is not supported</remarks>
+ /// <exception cref="NotSupportedException">Always thrown</exception>
+ public override long Position
+ {
+ get
+ {
+ throw new NotSupportedException();
+ }
+ set
+ {
+ throw new NotSupportedException();
+ }
+ }
+
+ /// <summary>
+ /// Gets the size of the stream. Not suppported.
+ /// </summary>
+ /// <remarks>In this implementation this property is not supported</remarks>
+ /// <exception cref="NotSupportedException">Always thrown</exception>
+ public override long Length
+ {
+ get
+ {
+ throw new NotSupportedException();
+ }
+ }
+ #endregion
+ }
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/Inflater.cs b/zlib/contrib/dotzlib/DotZLib/Inflater.cs new file mode 100644 index 0000000..8ed5451 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/Inflater.cs @@ -0,0 +1,105 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+
+ /// <summary>
+ /// Implements a data decompressor, using the inflate algorithm in the ZLib dll
+ /// </summary>
+ public class Inflater : CodecBase
+ {
+ #region Dll imports
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+ private static extern int inflateInit_(ref ZStream sz, string vs, int size);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int inflate(ref ZStream sz, int flush);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int inflateReset(ref ZStream sz);
+
+ [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+ private static extern int inflateEnd(ref ZStream sz);
+ #endregion
+
+ /// <summary>
+ /// Constructs an new instance of the <c>Inflater</c>
+ /// </summary>
+ public Inflater() : base()
+ {
+ int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
+ if (retval != 0)
+ throw new ZLibException(retval, "Could not initialize inflater");
+
+ resetOutput();
+ }
+
+
+ /// <summary>
+ /// Adds more data to the codec to be processed.
+ /// </summary>
+ /// <param name="data">Byte array containing the data to be added to the codec</param>
+ /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+ /// <param name="count">The number of bytes to add</param>
+ /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+ public override void Add(byte[] data, int offset, int count)
+ {
+ if (data == null) throw new ArgumentNullException();
+ if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+ if ((offset+count) > data.Length) throw new ArgumentException();
+
+ int total = count;
+ int inputIndex = offset;
+ int err = 0;
+
+ while (err >= 0 && inputIndex < total)
+ {
+ copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
+ err = inflate(ref _ztream, (int)FlushTypes.None);
+ if (err == 0)
+ while (_ztream.avail_out == 0)
+ {
+ OnDataAvailable();
+ err = inflate(ref _ztream, (int)FlushTypes.None);
+ }
+
+ inputIndex += (int)_ztream.total_in;
+ }
+ setChecksum( _ztream.adler );
+ }
+
+
+ /// <summary>
+ /// Finishes up any pending data that needs to be processed and handled.
+ /// </summary>
+ public override void Finish()
+ {
+ int err;
+ do
+ {
+ err = inflate(ref _ztream, (int)FlushTypes.Finish);
+ OnDataAvailable();
+ }
+ while (err == 0);
+ setChecksum( _ztream.adler );
+ inflateReset(ref _ztream);
+ resetOutput();
+ }
+
+ /// <summary>
+ /// Closes the internal zlib inflate stream
+ /// </summary>
+ protected override void CleanUp() { inflateEnd(ref _ztream); }
+
+
+ }
+}
diff --git a/zlib/contrib/dotzlib/DotZLib/UnitTests.cs b/zlib/contrib/dotzlib/DotZLib/UnitTests.cs new file mode 100644 index 0000000..44f7633 --- /dev/null +++ b/zlib/contrib/dotzlib/DotZLib/UnitTests.cs @@ -0,0 +1,274 @@ +//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Collections;
+using System.IO;
+
+// uncomment the define below to include unit tests
+//#define nunit
+#if nunit
+using NUnit.Framework;
+
+// Unit tests for the DotZLib class library
+// ----------------------------------------
+//
+// Use this with NUnit 2 from http://www.nunit.org
+//
+
+namespace DotZLibTests
+{
+ using DotZLib;
+
+ // helper methods
+ internal class Utils
+ {
+ public static bool byteArrEqual( byte[] lhs, byte[] rhs )
+ {
+ if (lhs.Length != rhs.Length)
+ return false;
+ for (int i = lhs.Length-1; i >= 0; --i)
+ if (lhs[i] != rhs[i])
+ return false;
+ return true;
+ }
+
+ }
+
+
+ [TestFixture]
+ public class CircBufferTests
+ {
+ #region Circular buffer tests
+ [Test]
+ public void SinglePutGet()
+ {
+ CircularBuffer buf = new CircularBuffer(10);
+ Assert.AreEqual( 0, buf.Size );
+ Assert.AreEqual( -1, buf.Get() );
+
+ Assert.IsTrue(buf.Put( 1 ));
+ Assert.AreEqual( 1, buf.Size );
+ Assert.AreEqual( 1, buf.Get() );
+ Assert.AreEqual( 0, buf.Size );
+ Assert.AreEqual( -1, buf.Get() );
+ }
+
+ [Test]
+ public void BlockPutGet()
+ {
+ CircularBuffer buf = new CircularBuffer(10);
+ byte[] arr = {1,2,3,4,5,6,7,8,9,10};
+ Assert.AreEqual( 10, buf.Put(arr,0,10) );
+ Assert.AreEqual( 10, buf.Size );
+ Assert.IsFalse( buf.Put(11) );
+ Assert.AreEqual( 1, buf.Get() );
+ Assert.IsTrue( buf.Put(11) );
+
+ byte[] arr2 = (byte[])arr.Clone();
+ Assert.AreEqual( 9, buf.Get(arr2,1,9) );
+ Assert.IsTrue( Utils.byteArrEqual(arr,arr2) );
+ }
+
+ #endregion
+ }
+
+ [TestFixture]
+ public class ChecksumTests
+ {
+ #region CRC32 Tests
+ [Test]
+ public void CRC32_Null()
+ {
+ CRC32Checksum crc32 = new CRC32Checksum();
+ Assert.AreEqual( 0, crc32.Value );
+
+ crc32 = new CRC32Checksum(1);
+ Assert.AreEqual( 1, crc32.Value );
+
+ crc32 = new CRC32Checksum(556);
+ Assert.AreEqual( 556, crc32.Value );
+ }
+
+ [Test]
+ public void CRC32_Data()
+ {
+ CRC32Checksum crc32 = new CRC32Checksum();
+ byte[] data = { 1,2,3,4,5,6,7 };
+ crc32.Update(data);
+ Assert.AreEqual( 0x70e46888, crc32.Value );
+
+ crc32 = new CRC32Checksum();
+ crc32.Update("penguin");
+ Assert.AreEqual( 0x0e5c1a120, crc32.Value );
+
+ crc32 = new CRC32Checksum(1);
+ crc32.Update("penguin");
+ Assert.AreEqual(0x43b6aa94, crc32.Value);
+
+ }
+ #endregion
+
+ #region Adler tests
+
+ [Test]
+ public void Adler_Null()
+ {
+ AdlerChecksum adler = new AdlerChecksum();
+ Assert.AreEqual(0, adler.Value);
+
+ adler = new AdlerChecksum(1);
+ Assert.AreEqual( 1, adler.Value );
+
+ adler = new AdlerChecksum(556);
+ Assert.AreEqual( 556, adler.Value );
+ }
+
+ [Test]
+ public void Adler_Data()
+ {
+ AdlerChecksum adler = new AdlerChecksum(1);
+ byte[] data = { 1,2,3,4,5,6,7 };
+ adler.Update(data);
+ Assert.AreEqual( 0x5b001d, adler.Value );
+
+ adler = new AdlerChecksum();
+ adler.Update("penguin");
+ Assert.AreEqual(0x0bcf02f6, adler.Value );
+
+ adler = new AdlerChecksum(1);
+ adler.Update("penguin");
+ Assert.AreEqual(0x0bd602f7, adler.Value);
+
+ }
+ #endregion
+ }
+
+ [TestFixture]
+ public class InfoTests
+ {
+ #region Info tests
+ [Test]
+ public void Info_Version()
+ {
+ Info info = new Info();
+ Assert.AreEqual("1.2.11", Info.Version);
+ Assert.AreEqual(32, info.SizeOfUInt);
+ Assert.AreEqual(32, info.SizeOfULong);
+ Assert.AreEqual(32, info.SizeOfPointer);
+ Assert.AreEqual(32, info.SizeOfOffset);
+ }
+ #endregion
+ }
+
+ [TestFixture]
+ public class DeflateInflateTests
+ {
+ #region Deflate tests
+ [Test]
+ public void Deflate_Init()
+ {
+ using (Deflater def = new Deflater(CompressLevel.Default))
+ {
+ }
+ }
+
+ private ArrayList compressedData = new ArrayList();
+ private uint adler1;
+
+ private ArrayList uncompressedData = new ArrayList();
+ private uint adler2;
+
+ public void CDataAvail(byte[] data, int startIndex, int count)
+ {
+ for (int i = 0; i < count; ++i)
+ compressedData.Add(data[i+startIndex]);
+ }
+
+ [Test]
+ public void Deflate_Compress()
+ {
+ compressedData.Clear();
+
+ byte[] testData = new byte[35000];
+ for (int i = 0; i < testData.Length; ++i)
+ testData[i] = 5;
+
+ using (Deflater def = new Deflater((CompressLevel)5))
+ {
+ def.DataAvailable += new DataAvailableHandler(CDataAvail);
+ def.Add(testData);
+ def.Finish();
+ adler1 = def.Checksum;
+ }
+ }
+ #endregion
+
+ #region Inflate tests
+ [Test]
+ public void Inflate_Init()
+ {
+ using (Inflater inf = new Inflater())
+ {
+ }
+ }
+
+ private void DDataAvail(byte[] data, int startIndex, int count)
+ {
+ for (int i = 0; i < count; ++i)
+ uncompressedData.Add(data[i+startIndex]);
+ }
+
+ [Test]
+ public void Inflate_Expand()
+ {
+ uncompressedData.Clear();
+
+ using (Inflater inf = new Inflater())
+ {
+ inf.DataAvailable += new DataAvailableHandler(DDataAvail);
+ inf.Add((byte[])compressedData.ToArray(typeof(byte)));
+ inf.Finish();
+ adler2 = inf.Checksum;
+ }
+ Assert.AreEqual( adler1, adler2 );
+ }
+ #endregion
+ }
+
+ [TestFixture]
+ public class GZipStreamTests
+ {
+ #region GZipStream test
+ [Test]
+ public void GZipStream_WriteRead()
+ {
+ using (GZipStream gzOut = new GZipStream("gzstream.gz", CompressLevel.Best))
+ {
+ BinaryWriter writer = new BinaryWriter(gzOut);
+ writer.Write("hi there");
+ writer.Write(Math.PI);
+ writer.Write(42);
+ }
+
+ using (GZipStream gzIn = new GZipStream("gzstream.gz"))
+ {
+ BinaryReader reader = new BinaryReader(gzIn);
+ string s = reader.ReadString();
+ Assert.AreEqual("hi there",s);
+ double d = reader.ReadDouble();
+ Assert.AreEqual(Math.PI, d);
+ int i = reader.ReadInt32();
+ Assert.AreEqual(42,i);
+ }
+
+ }
+ #endregion
+ }
+}
+
+#endif
diff --git a/zlib/contrib/dotzlib/LICENSE_1_0.txt b/zlib/contrib/dotzlib/LICENSE_1_0.txt new file mode 100644 index 0000000..30aac2c --- /dev/null +++ b/zlib/contrib/dotzlib/LICENSE_1_0.txt @@ -0,0 +1,23 @@ +Boost Software License - Version 1.0 - August 17th, 2003
+
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
\ No newline at end of file diff --git a/zlib/contrib/dotzlib/readme.txt b/zlib/contrib/dotzlib/readme.txt new file mode 100644 index 0000000..b239572 --- /dev/null +++ b/zlib/contrib/dotzlib/readme.txt @@ -0,0 +1,58 @@ +This directory contains a .Net wrapper class library for the ZLib1.dll
+
+The wrapper includes support for inflating/deflating memory buffers,
+.Net streaming wrappers for the gz streams part of zlib, and wrappers
+for the checksum parts of zlib. See DotZLib/UnitTests.cs for examples.
+
+Directory structure:
+--------------------
+
+LICENSE_1_0.txt - License file.
+readme.txt - This file.
+DotZLib.chm - Class library documentation
+DotZLib.build - NAnt build file
+DotZLib.sln - Microsoft Visual Studio 2003 solution file
+
+DotZLib\*.cs - Source files for the class library
+
+Unit tests:
+-----------
+The file DotZLib/UnitTests.cs contains unit tests for use with NUnit 2.1 or higher.
+To include unit tests in the build, define nunit before building.
+
+
+Build instructions:
+-------------------
+
+1. Using Visual Studio.Net 2003:
+ Open DotZLib.sln in VS.Net and build from there. Output file (DotZLib.dll)
+ will be found ./DotZLib/bin/release or ./DotZLib/bin/debug, depending on
+ you are building the release or debug version of the library. Check
+ DotZLib/UnitTests.cs for instructions on how to include unit tests in the
+ build.
+
+2. Using NAnt:
+ Open a command prompt with access to the build environment and run nant
+ in the same directory as the DotZLib.build file.
+ You can define 2 properties on the nant command-line to control the build:
+ debug={true|false} to toggle between release/debug builds (default=true).
+ nunit={true|false} to include or esclude unit tests (default=true).
+ Also the target clean will remove binaries.
+ Output file (DotZLib.dll) will be found in either ./DotZLib/bin/release
+ or ./DotZLib/bin/debug, depending on whether you are building the release
+ or debug version of the library.
+
+ Examples:
+ nant -D:debug=false -D:nunit=false
+ will build a release mode version of the library without unit tests.
+ nant
+ will build a debug version of the library with unit tests
+ nant clean
+ will remove all previously built files.
+
+
+---------------------------------
+Copyright (c) Henrik Ravn 2004
+
+Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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