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author | Aki <please@ignore.pl> | 2024-03-12 22:07:03 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-12 22:07:36 +0100 |
commit | 81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch) | |
tree | fd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /third-party/Opcode/Ice/IceUtils.cpp | |
parent | f43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff) | |
download | starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.zip starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.tar.gz starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.tar.bz2 |
Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose
of that part of the code better. I plan to readd contrib/ again but with
more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'third-party/Opcode/Ice/IceUtils.cpp')
-rw-r--r-- | third-party/Opcode/Ice/IceUtils.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/third-party/Opcode/Ice/IceUtils.cpp b/third-party/Opcode/Ice/IceUtils.cpp new file mode 100644 index 0000000..890209c --- /dev/null +++ b/third-party/Opcode/Ice/IceUtils.cpp @@ -0,0 +1,39 @@ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains misc. useful macros & defines. + * \file IceUtils.cpp + * \author Pierre Terdiman (collected from various sources) + * \date April, 4, 2000 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Precompiled Header +#include "StdAfx.h" + +using namespace IceCore; + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Returns the alignment of the input address. + * \fn Alignment() + * \param address [in] address to check + * \return the best alignment (e.g. 1 for odd addresses, etc) + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +udword IceCore::Alignment(udword address) +{ + // Returns 0 for null addresses + if(!address) return 0; + + // Test all bits + udword Align = 1; + for(udword i=1;i<32;i++) + { + // Returns as soon as the alignment is broken + if(address&Align) return Align; + Align<<=1; + } + // Here all bits are null, except the highest one (else the address would be null) + return Align; +} |