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author | Aki <please@ignore.pl> | 2024-03-12 22:07:03 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-12 22:07:36 +0100 |
commit | 81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch) | |
tree | fd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /third-party/Opcode/Ice/IceRandom.cpp | |
parent | f43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff) | |
download | starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.zip starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.tar.gz starshatter-81bb6873f1c0291fecbf6e429ad15ac3db66a4c0.tar.bz2 |
Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose
of that part of the code better. I plan to readd contrib/ again but with
more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'third-party/Opcode/Ice/IceRandom.cpp')
-rw-r--r-- | third-party/Opcode/Ice/IceRandom.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/third-party/Opcode/Ice/IceRandom.cpp b/third-party/Opcode/Ice/IceRandom.cpp new file mode 100644 index 0000000..305721d --- /dev/null +++ b/third-party/Opcode/Ice/IceRandom.cpp @@ -0,0 +1,35 @@ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains code for random generators. + * \file IceRandom.cpp + * \author Pierre Terdiman + * \date August, 9, 2001 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Precompiled Header +#include "StdAfx.h" + +using namespace IceCore; + +void IceCore:: SRand(udword seed) +{ + srand(seed); +} + +udword IceCore::Rand() +{ + return rand(); +} + + +static BasicRandom gRandomGenerator(42); + +udword IceCore::GetRandomIndex(udword max_index) +{ + // We don't use rand() since it's limited to RAND_MAX + udword Index = gRandomGenerator.Randomize(); + return Index % max_index; +} + |