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authorAki <please@ignore.pl>2024-03-12 22:07:03 +0100
committerAki <please@ignore.pl>2024-03-12 22:07:36 +0100
commit81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch)
treefd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /third-party/Opcode/Ice/IceRandom.cpp
parentf43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff)
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Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'third-party/Opcode/Ice/IceRandom.cpp')
-rw-r--r--third-party/Opcode/Ice/IceRandom.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/third-party/Opcode/Ice/IceRandom.cpp b/third-party/Opcode/Ice/IceRandom.cpp
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+++ b/third-party/Opcode/Ice/IceRandom.cpp
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+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains code for random generators.
+ * \file IceRandom.cpp
+ * \author Pierre Terdiman
+ * \date August, 9, 2001
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Precompiled Header
+#include "StdAfx.h"
+
+using namespace IceCore;
+
+void IceCore:: SRand(udword seed)
+{
+ srand(seed);
+}
+
+udword IceCore::Rand()
+{
+ return rand();
+}
+
+
+static BasicRandom gRandomGenerator(42);
+
+udword IceCore::GetRandomIndex(udword max_index)
+{
+ // We don't use rand() since it's limited to RAND_MAX
+ udword Index = gRandomGenerator.Randomize();
+ return Index % max_index;
+}
+