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authorAki <please@ignore.pl>2024-03-12 22:07:03 +0100
committerAki <please@ignore.pl>2024-03-12 22:07:36 +0100
commit81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch)
treefd7552ecabeeffb45a1fbe3730ab62bc7a64dd85 /third-party/Opcode/Ice/IcePlane.cpp
parentf43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff)
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Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'third-party/Opcode/Ice/IcePlane.cpp')
-rw-r--r--third-party/Opcode/Ice/IcePlane.cpp45
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diff --git a/third-party/Opcode/Ice/IcePlane.cpp b/third-party/Opcode/Ice/IcePlane.cpp
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+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains code for planes.
+ * \file IcePlane.cpp
+ * \author Pierre Terdiman
+ * \date April, 4, 2000
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * IcePlane class.
+ * \class IcePlane
+ * \author Pierre Terdiman
+ * \version 1.0
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Precompiled Header
+#include "StdAfx.h"
+
+using namespace IceMaths;
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Computes the plane equation from 3 points.
+ * \param p0 [in] first IcePoint
+ * \param p1 [in] second IcePoint
+ * \param p2 [in] third IcePoint
+ * \return Self-reference
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+IcePlane& IcePlane::Set(const IcePoint& p0, const IcePoint& p1, const IcePoint& p2)
+{
+ IcePoint Edge0 = p1 - p0;
+ IcePoint Edge1 = p2 - p0;
+
+ n = Edge0 ^ Edge1;
+ n.Normalize();
+
+ d = -(p0 | n);
+
+ return *this;
+}