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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 21:26:31 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 21:26:31 +0000
commit2c1c5595efec1db63c142accda59e83079af217e (patch)
treed04314765943aded30815b2100b64acefe8593aa /nGenEx/VideoDX9VertexBuffer.h
parent9402ff30d635b3c579d4024f96d845c3e2429fce (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'nGenEx/VideoDX9VertexBuffer.h')
-rw-r--r--nGenEx/VideoDX9VertexBuffer.h182
1 files changed, 103 insertions, 79 deletions
diff --git a/nGenEx/VideoDX9VertexBuffer.h b/nGenEx/VideoDX9VertexBuffer.h
index 576f3bf..5684dbf 100644
--- a/nGenEx/VideoDX9VertexBuffer.h
+++ b/nGenEx/VideoDX9VertexBuffer.h
@@ -1,79 +1,103 @@
-/* Project nGenEx
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: nGenEx.lib
- FILE: VideoDX9VertexBuffer.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Vertex and Index Buffer classes for DirectX 9
-*/
-
-#ifndef VideoDX9VertexBuffer_h
-#define VideoDX9VertexBuffer_h
-
-#include "VideoDX9.h"
-
-// +--------------------------------------------------------------------+
-
-class VideoDX9VertexBuffer
-{
-public:
- VideoDX9VertexBuffer(VideoDX9* dx9,
- UINT num_verts,
- UINT vert_size,
- DWORD format,
- DWORD usage);
- ~VideoDX9VertexBuffer();
-
- BYTE* Lock(UINT count);
- void Unlock();
- bool Select(int stream=0);
-
- UINT GetNumVerts() const;
- UINT GetVertSize() const;
- UINT GetNextVert() const;
-
-private:
- VideoDX9* video;
- IDirect3DVertexBuffer9* vertex_buffer;
-
- UINT num_verts;
- UINT num_locked;
- UINT vert_size;
- UINT next_vert;
- bool is_dynamic;
-};
-
-// +--------------------------------------------------------------------+
-
-class VideoDX9IndexBuffer
-{
-public:
- VideoDX9IndexBuffer(VideoDX9* dx9,
- UINT num_indices,
- DWORD usage);
- ~VideoDX9IndexBuffer();
-
- WORD* Lock(UINT count);
- void Unlock();
- bool Select();
-
- UINT GetNumIndices() const;
- UINT GetNextIndex() const;
-
-private:
- VideoDX9* video;
- IDirect3DIndexBuffer9* index_buffer;
-
- UINT num_indices;
- UINT num_locked;
- UINT next_index;
- bool is_dynamic;
-};
-
-#endif VideoDX9VertexBuffer_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: VideoDX9VertexBuffer.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Vertex and Index Buffer classes for DirectX 9
+*/
+
+#ifndef VideoDX9VertexBuffer_h
+#define VideoDX9VertexBuffer_h
+
+#include "VideoDX9.h"
+
+// +--------------------------------------------------------------------+
+
+class VideoDX9VertexBuffer
+{
+public:
+ VideoDX9VertexBuffer(VideoDX9* dx9,
+ UINT num_verts,
+ UINT vert_size,
+ DWORD format,
+ DWORD usage);
+ ~VideoDX9VertexBuffer();
+
+ BYTE* Lock(UINT count);
+ void Unlock();
+ bool Select(int stream=0);
+
+ UINT GetNumVerts() const;
+ UINT GetVertSize() const;
+ UINT GetNextVert() const;
+
+private:
+ VideoDX9* video;
+ IDirect3DVertexBuffer9* vertex_buffer;
+
+ UINT num_verts;
+ UINT num_locked;
+ UINT vert_size;
+ UINT next_vert;
+ bool is_dynamic;
+};
+
+// +--------------------------------------------------------------------+
+
+class VideoDX9IndexBuffer
+{
+public:
+ VideoDX9IndexBuffer(VideoDX9* dx9,
+ UINT num_indices,
+ DWORD usage);
+ ~VideoDX9IndexBuffer();
+
+ WORD* Lock(UINT count);
+ void Unlock();
+ bool Select();
+
+ UINT GetNumIndices() const;
+ UINT GetNextIndex() const;
+
+private:
+ VideoDX9* video;
+ IDirect3DIndexBuffer9* index_buffer;
+
+ UINT num_indices;
+ UINT num_locked;
+ UINT next_index;
+ bool is_dynamic;
+};
+
+#endif VideoDX9VertexBuffer_h
+