diff options
author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 21:26:31 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 21:26:31 +0000 |
commit | 2c1c5595efec1db63c142accda59e83079af217e (patch) | |
tree | d04314765943aded30815b2100b64acefe8593aa /nGenEx/Skin.cpp | |
parent | 9402ff30d635b3c579d4024f96d845c3e2429fce (diff) | |
download | starshatter-2c1c5595efec1db63c142accda59e83079af217e.zip starshatter-2c1c5595efec1db63c142accda59e83079af217e.tar.gz starshatter-2c1c5595efec1db63c142accda59e83079af217e.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'nGenEx/Skin.cpp')
-rw-r--r-- | nGenEx/Skin.cpp | 374 |
1 files changed, 199 insertions, 175 deletions
diff --git a/nGenEx/Skin.cpp b/nGenEx/Skin.cpp index b2ea4a9..e28c4c5 100644 --- a/nGenEx/Skin.cpp +++ b/nGenEx/Skin.cpp @@ -1,175 +1,199 @@ -/* Project nGenEx
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: nGenEx.lib
- FILE: Skin.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Classes for rendering solid meshes of polygons
-*/
-
-#include "MemDebug.h"
-#include "Skin.h"
-#include "Solid.h"
-
-void Print(const char* fmt, ...);
-
-// +--------------------------------------------------------------------+
-
-Skin::Skin(const char* n)
-{
- if (n && *n) {
- strncpy_s(name, n, NAMELEN);
- name[NAMELEN-1] = 0;
- }
-
- else {
- ZeroMemory(name, NAMELEN);
- }
-
- ZeroMemory(path, 256);
-}
-
-// +--------------------------------------------------------------------+
-
-Skin::~Skin()
-{
- cells.destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::SetName(const char* n)
-{
- if (n && *n) {
- strncpy_s(name, n, NAMELEN);
- name[NAMELEN-1] = 0;
- }
-}
-
-void
-Skin::SetPath(const char* n)
-{
- if (n && *n) {
- strncpy_s(path, n, 256);
- path[255] = 0;
- }
-
- else {
- ZeroMemory(path, 256);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::AddMaterial(const Material* mtl)
-{
- if (!mtl) return;
-
- bool found = false;
-
- ListIter<SkinCell> iter = cells;
- while (++iter && !found) {
- SkinCell* s = iter.value();
-
- if (s->skin && !strcmp(s->skin->name, mtl->name)) {
- s->skin = mtl;
- found = true;
- }
- }
-
- if (!found) {
- SkinCell* s = new(__FILE__,__LINE__) SkinCell(mtl);
- cells.append(s);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-Skin::ApplyTo(Model* model) const
-{
- if (model) {
- for (int i = 0; i < cells.size(); i++) {
- SkinCell* s = cells[i];
-
- if (s->skin) {
- s->orig = model->ReplaceMaterial(s->skin);
- }
- }
- }
-}
-
-void
-Skin::Restore(Model* model) const
-{
- if (model) {
- for (int i = 0; i < cells.size(); i++) {
- SkinCell* s = cells[i];
-
- if (s->orig) {
- model->ReplaceMaterial(s->orig);
- s->orig = 0;
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-// +--------------------------------------------------------------------+
-// +--------------------------------------------------------------------+
-
-SkinCell::SkinCell(const Material* mtl)
-: skin(mtl), orig(0)
-{
-}
-
-SkinCell::~SkinCell()
-{
- delete skin;
-}
-
-// +--------------------------------------------------------------------+
-
-int
-SkinCell::operator == (const SkinCell& other) const
-{
- if (skin == other.skin)
- return true;
-
- if (skin && other.skin)
- return !strcmp(skin->name, other.skin->name);
-
- return false;
-}
-
-// +--------------------------------------------------------------------+
-
-const char*
-SkinCell::Name() const
-{
- if (skin)
- return skin->name;
-
- return "Invalid Skin Cell";
-}
-
-// +--------------------------------------------------------------------+
-
-void
-SkinCell::SetSkin(const Material* mtl)
-{
- skin = mtl;
-}
-
-void
-SkinCell::SetOrig(const Material* mtl)
-{
- orig = mtl;
-}
\ No newline at end of file +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Skin.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Classes for rendering solid meshes of polygons +*/ + +#include "MemDebug.h" +#include "Skin.h" +#include "Solid.h" + +void Print(const char* fmt, ...); + +// +--------------------------------------------------------------------+ + +Skin::Skin(const char* n) +{ + if (n && *n) { + strncpy_s(name, n, NAMELEN); + name[NAMELEN-1] = 0; + } + + else { + ZeroMemory(name, NAMELEN); + } + + ZeroMemory(path, 256); +} + +// +--------------------------------------------------------------------+ + +Skin::~Skin() +{ + cells.destroy(); +} + +// +--------------------------------------------------------------------+ + +void +Skin::SetName(const char* n) +{ + if (n && *n) { + strncpy_s(name, n, NAMELEN); + name[NAMELEN-1] = 0; + } +} + +void +Skin::SetPath(const char* n) +{ + if (n && *n) { + strncpy_s(path, n, 256); + path[255] = 0; + } + + else { + ZeroMemory(path, 256); + } +} + +// +--------------------------------------------------------------------+ + +void +Skin::AddMaterial(const Material* mtl) +{ + if (!mtl) return; + + bool found = false; + + ListIter<SkinCell> iter = cells; + while (++iter && !found) { + SkinCell* s = iter.value(); + + if (s->skin && !strcmp(s->skin->name, mtl->name)) { + s->skin = mtl; + found = true; + } + } + + if (!found) { + SkinCell* s = new(__FILE__,__LINE__) SkinCell(mtl); + cells.append(s); + } +} + +// +--------------------------------------------------------------------+ + +void +Skin::ApplyTo(Model* model) const +{ + if (model) { + for (int i = 0; i < cells.size(); i++) { + SkinCell* s = cells[i]; + + if (s->skin) { + s->orig = model->ReplaceMaterial(s->skin); + } + } + } +} + +void +Skin::Restore(Model* model) const +{ + if (model) { + for (int i = 0; i < cells.size(); i++) { + SkinCell* s = cells[i]; + + if (s->orig) { + model->ReplaceMaterial(s->orig); + s->orig = 0; + } + } + } +} + +// +--------------------------------------------------------------------+ +// +--------------------------------------------------------------------+ +// +--------------------------------------------------------------------+ + +SkinCell::SkinCell(const Material* mtl) + : skin(mtl), orig(0) +{ +} + +SkinCell::~SkinCell() +{ + delete skin; +} + +// +--------------------------------------------------------------------+ + +int +SkinCell::operator == (const SkinCell& other) const +{ + if (skin == other.skin) + return true; + + if (skin && other.skin) + return !strcmp(skin->name, other.skin->name); + + return false; +} + +// +--------------------------------------------------------------------+ + +const char* +SkinCell::Name() const +{ + if (skin) + return skin->name; + + return "Invalid Skin Cell"; +} + +// +--------------------------------------------------------------------+ + +void +SkinCell::SetSkin(const Material* mtl) +{ + skin = mtl; +} + +void +SkinCell::SetOrig(const Material* mtl) +{ + orig = mtl; +} |